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Health points

20Heart.svg × 10

Attack strength

fajro globo:
5Heart.svgHeart.svgHalf Heart.svg
1Half Heart.svg per 1.25 sekundo dum 5 sekundo (Heart.svgHeart.svg)
Facila: 4Heart.svgHeart.svg
Normala: 6Heart.svgHeart.svgHeart.svg
Malfacila: 9Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg


Height: 1.8 Blocks
Width: 0.6 Blocks


nether fortresoj, light level of 11 or less

Common drops


Internal ID

JE: 61
BE: 43

Namespaced ID


La Incendioj estas malpacaj flavaj kreaĵoj renkonti en la Nether.


La Incendioj aperas normala en la nether fortresoj ĉie kie la lumo nivelo estas malsupra aǔ egala 11.


La Incendioj aperas el generilo loki en la semo nether fortresoj. La Incendioj aperaskondiĉe ke la ludando estas prokima de 16 blokj de la generilo. Ili povas generi pluraj Incendioj samtempe en 1 zono de 9×3×9 blokoj.


Kiam li estas mortigi per 1 ludo aŭ 1 malsovaĝiga lupo, 1 Incendio povas forlasi 1 Incendio Bastono, necesa per fabriko 1 distilo. La incendioj mortigi alie ne doni nulo. En la konzola versio, ili forlasas ankaũ 0, 1 aũ 2 de Glowstone Dust.

Ili forlasas 10 experrimenta punkto kiam ili estas mortigi per 1 ludo aŭ 1 malsovaĝiga lupo.


Ilia korpo estas komponi de 1 kapo loki pinta 1 fuma kolono, kaj 3 parto (de 4 flavaj bastonoj) kiu turnas. Incendioj povas flugi sed ili ne fugas kiam ili ne atakas.

La incendio flamigi dum 1 mallonga momento, poste, atakas en impulsi 3 fajrojn globojn ke povas vundi la ludo de 5Heart.svgHeart.svgHalf Heart.svg. Poste la atako, ili malvarmigi antaũ reatakas. La 3 fajroj globoj ne estas explodema kaj ne povas esti fordirekti.

Ili povas ankaũ atakas per kontakto.

Samkiel la Endermen, la Incendio perdi 1Half Heart.svg viva punkto ĉiu 1/2 sekundo kiam ili estas kitakti akvo aũ pluvo. La neĝaj globoj kaj la ĵeteble akvaj boteloj sentigi 3Heart.svgHalf Heart.svg kaj 1Half Heart.svg viva punktoj. kiel multe keaĵo de Nether, ili estas imuna ĉe la fajro kaj la lafo.


Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Into FireRelieve a Blaze of its rodPick up a blaze rod from the ground.YesPS3YesWii U, Switch20GSilver
PS4, PSVitaBronze
OverkillDeal nine hearts of damage in a single hitDamage can be dealt to any mob, even those that do not have nine hearts of health overall.YesYesYesYes30GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png Into FireRelieve a Blaze of its rodA Terrible FortressHave a blaze rod in your inventory.minecraft:nether/obtain_blaze_rod
Advancement-plain-raw.png AdventureAdventure, exploration, and combatKill any entity, or be killed by any entity.minecraft:adventure/root
Advancement-plain-raw.png Monster HunterKill any hostile monsterAdventureKill one of these 25 mobs. Other mobs are ignored for this advancement.minecraft:adventure/kill_a_mob
Advancement-plain-raw.png Take AimShoot something with a bow and arrowMonster Hunterminecraft:adventure/shoot_arrow
Advancement-fancy-raw.png Monsters HuntedKill one of every hostile monsterMonster HunterKill each of these 25 mobs. Other mobs may be killed, but are ignored for the advancement.minecraft:adventure/kill_all_mobs


Java Edition
1.0.0Beta 1.9 PrereleaseAlaĵo de Incendio.
Beta 1.9 Prerelease 4Malfajra incendio donas aferoj ; this has since been fixed, and they will now have a chance to drop Blaze Rods any time they are killed.
Beta 1.9 Prerelease 5Blazes only drop a blaze rod when killed by the player.
RC1Sounds specific to Blazes added. They make "breath" sounds and make metallic clunks when hurt.
1.4.212w36aDue to the addition of wither skeletons, blazes spawn less often in nether fortresses (chance decreased from 43.5% to 35.7%).
1.814w06aThe blaze's AI has been altered. Blazes will now attempt to attack the player even if there are blocks between them. A blaze will also alert other blazes in a staggering 50 block radius around itself of the player's presence upon being hit, causing all blazes within the wide radius to swarm the player, if they have a clear path. They now have a decreased firing distance: previously, blazes would shoot at the player from about 32 blocks away once angered, but they now shoot from only 16 blocks. When the player moves out of their radius, they will slowly "walk" over to the player, flying over obstructions in the way, but no longer pathfinding around walls and corners.[verify] When within melee range, the blaze will now actively rush towards the player and attempt to hit them out of melee range, and shoot fireballs once the player is out. They will not attempt to swim in water or lava, instead sinking to the bottom.
1.1116w32aChanged entity ID from Blaze to blaze.
The fireball's entity ID is changed from SmallFireball to small_fireball.
16w35aBlazes are now dealt 1Half Heart.svg damage by splash water bottles.
16w40aTags xTile, yTile, zTile, inTile and inGround were removed from the small fireball entity data.
The life tag is no longer used for anything, but still saved/read.
Pocket Edition Alpha
0.12.1build 1Alaĵo de Incendio.
build 12Blazes are neutral in Creative mode.
Blazes now have sounds.
0.13.0build 1Blazes are now passive in Creative mode.
0.14.0build 1Blaze texture now glows.
Pocket Edition
1.1.0alpha entity ID for the fireball is changed from smallfireball to small_fireball.
?Blazes are now dealt 1Half Heart.svg damage by splash water bottles.
Legacy Console Edition
TU7CU11.00Patch 1Alaĵo de Incendio.
TU8Blazes drop 0–2 glowstone dust when killed.
New Nintendo 3DS Edition
0.1.0Added Blazes.


  • La generilo de inferno povas generi 1, 2, 3 aŭ 4 Inferno(j) samtempe.
  • La fajroj globoj de inferno malconstrui la ĉaroj kaj la boato.