Opaque blocks with at least two block space above them.
Kill Adult: 1–3
- 1 Spawning
- 2 Drops
- 3 Behavior
- 4 Sounds
- 5 Data values
- 6 Advancements
- 7 History
- 8 Issues
- 9 Trivia
- 10 Gallery
- 11 References
The majority of sheep are white, with an 81.836% chance of spawning. The light gray, gray and black sheep each have a 5% chance of spawning. Using a spawn egg to get one of these sheep types lies at a reasonable 15%. Brown sheep have an uncommon 3% chance to spawn. Pink sheep have a very rare 0.164% chance of naturally spawning.
5% spawn as babies.[Bedrock Edition only]
Sheep spawn on grass blocks at the surface at a light level of 9 or higher with at least 2 block space above, except in snowy tundras, mushroom fields and variants. They spawn in flocks of 4 (2–3 at light level 7 or above[Bedrock Edition only]) during world generation.
Sheep can spawn in shepherd houses, butcher house, and animal pens in villages.
An adult sheep drops:
- 1 wool of the corresponding color. Sheep that have not regrown their wool do not drop wool.
- 1–2 raw mutton (cooked mutton if killed while on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 1–5 with Looting III.
- 1–3 experience if killed by a player or tamed wolf.
When sheared, sheep give 1–3 wools and do not take any damage. A sheared sheep regrows its wool after eating from a grass block. Sheep will drop 2-4 wool if hit 8 times with a player's fist and sheared right while being hit for the eighth time.
Sheep also give 1–7 experience after breeding.
Sheep wander aimlessly, avoid falling off cliffs high enough to cause damage and stay out of water or lava. They can be heard bleating occasionally. They flee around for a few seconds if harmed.
Sheep follow a player holding wheat within a radius of 8 blocks, but cease following if the player moves out of the radius.
Dyeing changes the color of the sheep's wool permanently or until the sheep is dyed again. The new wool color can be inherited by lambs. (see #Breeding)
If a sheep is dyed and then sheared, it retains its new dyed wool color after the wool regrows. In Java Edition, the wool patches seen on a sheared sheep always appear white regardless of their actual color. In Bedrock Edition, the patches keep the original dye color.
Sheep eat grass blocks, changing them into dirt blocks. When a sheared sheep eats a grass block during daytime, its wool grows back. Therefore, if no grass is available, a sheep cannot regrow its wool after being sheared. They can't eat a grass block with tall grass on it, but can eat the tall grass, making it disappear. If an adult sheep has the opportunity, the chance of eating grass is 1 in 1000 per game tick (1 in 50 for lamb).
Wolves attack nearby sheep without provocation. Sheep make no special attempt to avoid wolves, although they flee when attacked.
Naming easter eggs
Main article: Easter eggs
If a sheep is named jeb_, its wool smoothly cycles through all dye colors in a similar manner to prismarine. This is purely a visual effect; the sheep still drops wool in its original color when sheared.
Naming a sheep Dinnerbone or Grumm causes the sheep to appear upside down. The sheep's behavior and color stays the same.
Sheep can be bred with wheat, after which they spawn a lamb. They cannot breed for about 5 minutes after the baby sheep appears.
If the parents have 'compatible' wool colors (meaning that the corresponding dye items could be combined into a third dye color), the resulting lamb inherits a mix of their colors (e.g., blue sheep + white sheep = light blue lamb).[Java Edition only]
Otherwise, the lamb spawns with the same color as one of the parents, chosen randomly, regardless of whether one or both parents have been sheared.
The growth of baby sheep can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
Sheep have entity data associated with them that contain various properties of the mob.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Sheared: 1 or 0 (true/false) - true if the sheep has been shorn.
- Color: The color of the sheep. Default is 0.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|The Parrots and the Bats||Breed two animals together||Husbandry||—|
|Two by Two||Breed all the animals!||The Parrots and the Bats||Breed pairs of each of these 14 mobs: Cat, Chicken, Cow, Fox, Horse, Llama, Mooshroom, Ocelot, Panda, Pig, Rabbit, Sheep, Turtle, Wolf. Note: a trader llama does not count as a llama. In Java Edition 1.15,[upcoming] bees are also required for the advancement. Other breedable mobs, if any, are ignored for the advancement.|
|Java Edition Classic|
|October 25, 2009||First showcase of sheep on The Word of Notch. Red wool as a drop can be seen.|
|October 25, 2009||Video uploaded to YouTube of a sheep test.|
|Sheep currently drop mushrooms when killed. They also eat grass blocks, turning them into dirt. After eating a random amount of blocks, they regrow their wool.|
|Java Edition Indev|
|0.31||December 23, 2009, 1||Sheep no longer spawn naturally.|
|February 3, 2010||Sheep now spawn again.|
|Sheep now spawn without wool.|
|Sheep now drop gray wool upon being hit.|
|Sheep no longer drop mushrooms.|
|Sheep no longer eat grass.|
|February 4, 2010, 2||Sheep now spawn with wool again.|
|February 19, 2010||Sheep now do not drop anything.|
|Java Edition Infdev|
|June 27, 2010||Sheep now drop white instead of gray wool.|
|Java Edition Alpha|
|v1.2.2||In survival multiplayer, hitting sheep drops unobtainable wool. However, casting a fishing rod drops obtainable wool, while the sheep still appears to have wool.|
|Java Edition Beta|
|1.2||Added gray, light gray, and black sheep.|
|Colored sheep now drop their corresponding wool color.|
|1.4||Sheep can now rarely spawn in the color pink or brown.|
|1.5||1.5_02||Sheep can now be dyed. So, players can now dye sheep to make orange, magenta, light blue, yellow, lime, purple, blue, green and red sheep.|
|1.7||Sheep now drop 2-4 wool when sheared.|
|Sheep no longer drop wool when hit.|
|Sheep now drop one wool block when killed while not sheared.|
|1.8||Pre-release||Sheep now flee when attacked.|
|?||The textures of sheep have now been changed.|
|1.0.0||Beta 1.9 Prerelease 3||Added baby sheep.|
|Sheep can now breed.|
|Sheep now have 4 hearts of health (formerly 5 hearts).|
|Beta 1.9 Prerelease 6||Baby sheep from dyed parents are now born dyed instead of always being white.|
|1.1||11w49a||Sheep now eat grass blocks and tall grass in order to re-grow their wool again. As a counterbalance, shearing sheep now yields 1-3 wool blocks instead of 2-4.|
|Spawn eggs are available for sheep in creative mode.|
|11w50a||Baby sheep now eat more than adult sheep.|
|1.2.1||12w07b||The sheep eating animation in multiplayer has now been fixed.|
|Sheep now have a new AI.|
|1.4.2||12w32a||Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)|
|12w38a||Added new step sounds to sheep.|
|1.4.4||1.4.3-pre||Lambs now have a mix of the parents' colors, if the parents' colors are 'compatible' (able to be crafted together as dyes).|
|1.7.4||13w48b||Sheep named as 'jeb_' cycles now through all possible sheep colors in a fading rainbow effect. They still drop the color wool they were dyed last.|
|1.8||14w02a||Baby sheep growth can now be accelerated using wheat.|
|14w05b||Sheep's wool is no longer visible when they have the Invisibility effect.|
|June 30, 2014||Ryan Holtz announces that he's adding mutton as a new drop from sheep.|
|14w27a||Sheep now drop raw mutton and—if killed with fire—they drop cooked mutton.|
|1.11||16w32a||The entity ID has now been changed from |
|1.12||17w06a||The textures of sheep have now been changed. Sheep now look different when dyed to comply with the wool color changes.|
|1.14||18w43a||The textures of sheep named 'jeb_' have now been changed.|
|Upcoming Java Edition|
|1.15||19w37a||5% of sheep will now spawn as babies.|
|Pocket Edition Alpha|
|Sheep can be sheared.|
|0.6.0||Added the overlay part of the sheep with wool on its head and body.|
|Sheep now display their colors and can be dyed.|
|Added baby animals, which includes sheep.|
|0.7.0||Sheep spawn eggs are now in creative mode.|
|0.8.0||build 2||If a sheep is dyed a color other than white, the previously white patches on its face, along with the spots on its body when sheared, now also change color (currently exclusive feature).|
|The sheep AI has now been improved.|
|0.9.0||build 3||Sheep now graze on tallgrass.|
|0.11.0||build 1||Sheep coloration is now applied through shaders, rather than different textures.|
|0.12.0||Sheep are no longer bred using a Feed button as of the release of the Windows 10 Edition.|
|0.14.0||build 1||Baby zombie jockeys now check for nearby sheep to mount prior to attacking the player, villager or golem.|
|Sheep no longer spawn in the snowy tundra biome and it's variants.|
|0.15.0||build 1||Sheep now drop raw mutton and if killed with fire, they drop cooked mutton.|
|Sheep named as 'jeb_' cycle now through all possible sheep colors in a fading rainbow effect. They still drop the color wool they were dyed last.|
|Baby husk can now mount sheep.|
|1.0.0||?||Sheep are now dyed using a Dye button.|
|1.1.0||alpha 188.8.131.52||The textures of sheep have now been changed. Sheep now look different when dyed to comply with the wool color changes.|
|1.10.0||beta 184.108.40.206||The textures of sheep named 'jeb' have now been changed.|
|Sheep now spawn in desert village shepherd houses.|
|1.11.0||beta 220.127.116.11||Sheep can now spawn in plains, savanna, taiga, snowy taiga and snowy tundra village shepherd houses, butcher houses, and animal pens.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||Added sheep.|
|Sheep can be sheared.|
|TU5||Sheep now run away when attacked.|
|TU7||Added baby sheep.|
|Sheep can now be bred with wheat.|
|TU9||Sheep now eat grass blocks and tall grass in order to re-grow their wool. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4.|
|Spawn eggs are now available for sheep in creative mode.|
|TU14||1.04||Baby sheep can now be spawned by using on an adult form of that mob using a spawn egg.|
|TU31||CU19||1.22||Patch 3||Sheep now drop raw mutton and—if killed with fire—they drop cooked mutton.|
|Baby sheep growth can now be accelerated using wheat.|
- If a sheep spawner is placed via
/setblock, the sheep model spinning inside appears with one of the six naturally spawning colors. Independently from the displayed color, all six variants are able to spawn, the usual chances apply. To guarantee sheep to always spawn with a desired color, additional NBT tags can be applied to the spawner, utilizing the
- Sheep can eat grass through partial blocks, and also while moving in minecarts.
- Sheep cannot fit through the gap if the 90 degree intersection of two fences is removed whereas the player (and most other mobs) can get through easily.
- An already dead sheep can be sheared (if it still has its wool) before its body turns into smoke and disappears, causing it to drop one wool and some mutton in addition to 1–3 more wool from the shearing.[Legacy Console Edition only]
- While an evoker is not engaged in combat and
/gamerule mobGriefingis set to
true, it changes the wool color of any blue sheep within 16 blocks to red. It signals the spell by producing orange color particles () and making a "wololo" sound.
The first screenshot on breeding released by Notch.
All of the possible sheep wool colors (dyed by the player.) Sheep have dyed wool remnants.