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Standing Sign.pngSpruce Standing Sign.pngBirch Standing Sign.pngJungle Standing Sign.pngAcacia Standing Sign.pngDark Oak Standing Sign.png
Wall Sign.pngSpruce Wall Sign.pngBirch Wall Sign.pngJungle Wall Sign.pngAcacia Wall Sign.pngDark Oak Wall Sign.png


Non-Solid Block









Blast resistance








Yes (16)


No, but catches fire from lava
Yes[Bedrock Edition only]

First appearances

See History

Block Entity ID


Data values

See Data values


See Data values

Signs are non-solid blocks that can display text.


Signs can be broken with any tool, or without a tool, but an axe is fastest.

Hardness 1
Breaking time[note 1]
Hand 1.5
Wooden 0.75
Stone 0.4
Iron 0.25
Diamond 0.2
Golden 0.15
  1. Times are for unenchanted tools in seconds.

A sign will also break and drop itself as an item if the block the sign is attached to is moved, removed, or destroyed.

If a sign is broken while being edited, the player will[Java and Legacy Console editions only][1]/will not[Bedrock Edition only] continue to edit the sign.


Signs can be crafted from wood planks and a stick.

Ingredients Crafting recipe Description
Any Planks +
[until 1.14]
Ingredients Crafting recipe Description
Matching Planks +
[upcoming 1.14]

Natural generation[edit]

A sign (oak sign[upcoming 1.14]) can be found in igloo basements.


Signs can be used to display text.


Signs may be placed on the top or side of other blocks (including some non-solid blocks like fences, glass, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the "Done" button or press "escape" on a keyboard (or press × in Bedrock Edition, B button in an Xbox controller, Circle button in a PlayStation controller). To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.

Signs placed on the top of a block stand on a short post and will face in the direction of the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.


When entering text, four lines of text are available. To switch between lines, the player can press Enter or the up/down arrow keys. The line which is currently selected will have a greater-than (>) at the beginning and a less-than sign (<) at the end.

While editing, typing and backspacing occur only at the end of a line. It is impossible to insert text in the middle of an already typed line - the player must delete and re-enter text in order to make edits.

After the editing window is closed, the sign's text can only be changed by removing and replacing it, removing the text in the process. Copy and Paste cannot be performed, and no more than the basic/shifted characters on a keyboard may be entered. The Xbox 360 Edition and Bedrock Edition supports both the on-screen keyboard and direct editing of text using a USB keyboard or controller chatpad.

The combination Ctrl + pick block can be used to copy an already-placed sign and place it down again with the same text shown as the original.[Java Edition only]

With a map editor, the color of sign text can be changed with formatting codes.

Signs can be created with JSON text which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the /data merge block command to create or alter JSON signs.

Example: data merge block ~ ~1 ~ standing_sign {Text2:"{\"text\":\"line2\",\"color\":\"blue\"}"}

Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the /execute store command or by modifying the sign's NBT data directly with the /data merge block command.

The text color can be changed by right clicking with dye.[upcoming 1.14]

The text displayed on a sign will not be affected by lighting.[upcoming 1.14]


Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking.

Signs will be removed and drop as an item when pushed by a piston (trying to pull them does nothing), except in Java Edition, where a sign will cause the piston to not extend.

Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.

Water and lava will flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs will not burn up (and can't be burned by other methods either, except in Bedrock Edition).


Signs can be used as a fuel in furnaces, smelting 1 item per sign.[Java and Legacy Console editions only]

Collecting cacti[edit]

When attempting to place a sign on a cactus, the cactus will break and the sign will drop as an item.[Bedrock Edition only]

When attempting to place a sign on a cactus, the cactus will break and the sign will drop as an item after the menu is closed.[Java Edition only]

Breaking double tall grass[edit]

When replacing the top half of tall grass, the grass will break and the sign will drop as an item.[Bedrock Edition only]

Data values[edit]


Java Edition:

Sign ID Name Item form

Sign[until 1.14]
Oak[upcoming 1.14]
sign[until 1.14]
oak_sign[upcoming 1.14]

Spruce[upcoming 1.14]
spruce_sign[upcoming 1.14]

Birch[upcoming 1.14]
birch_sign[upcoming 1.14]

Jungle[upcoming 1.14]
jungle_sign[upcoming 1.14]

Acacia[upcoming 1.14]
acacia_sign[upcoming 1.14]

Dark Oak[upcoming 1.14]
dark_oak_sign[upcoming 1.14]

Wall[until 1.14]
Oak on a wall[upcoming 1.14]
wall_sign[until 1.14]
oak_wall_sign[upcoming 1.14]

Spruce on a wall[upcoming 1.14]
spruce_wall_sign[upcoming 1.14]

Birch on a wall[upcoming 1.14]
birch_wall_sign[upcoming 1.14]

Jungle on a wall[upcoming 1.14]
jungle_wall_sign[upcoming 1.14]

Acacia on a wall[upcoming 1.14]
acacia_wall_sign[upcoming 1.14]

Dark Oak on a wall[upcoming 1.14]
dark_oak_wall_sign[upcoming 1.14]

Bedrock Edition:

Sign ID Name Numerical ID

standing_sign 63

wall_sign 68

sign 323

Block data[edit]

See also: Data values

In Bedrock Edition, a sign's block data specifies the direction it is facing.


Bits Description
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast


Bits Description
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)

Block state[edit]

See also: Block states


Name Value Description

0—15 The direction the block is facing:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast

Whether or not there's water in the same place as this sign.


Name Value Description

The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.

Whether or not there's water in the same place as this sign.

Block entity[edit]

See also: Block entity format

A sign has a block entity associated with it that holds additional data about the block. The block's block entity ID is sign.

  • Block entity data

The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they should contain JSON text which will evaluate as compound objects.


Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

It's a Sign! Craft and place a Sign. Yes Yes Yes Wii U, Switch 15G Bronze


Note: This video is outdated, since signs in different wood types were added in 1.14 snapshot 18w43a.


Java Edition Classic
0.24_SURVIVAL_TEST Tested signs as entities, however they had a preset text and could only be spawned in by pressing B.[2]
Java Edition Infdev
June 7, 2010 Sign re-implemented as a block. They also have a crafting recipe and the text can be edited.
June 8, 2010 Signs are now broken faster.
Java Edition Alpha
v1.0.1 Signs can now be placed on walls.
v1.0.5 Signs no longer require a free block above it to place.
Java Edition
1.3.1 12w18a Editing a sign no longer pauses the game in singleplayer.
12w27a Signs are now stackable up to 16.
The same crafting recipe now produces 3 signs instead of 1.
1.7.2 13w37a The item forms of block IDs
63 (free-standing sign) and
68 (wall mounted sign) were removed from the game. They can no longer exist in inventories, only as blocks in this world.
June 9, 2014 Searge tweeted a picture of a sign showing a username and a scoreboard score.
1.8 14w25a Added support for JSON text.
Sign character limit now depends on character width.
14w29a Now displays the cracking animation.
1.9 15w43a A sign now generates within igloo basements.
1.11 16w33a Signs can now be used to fuel furnaces.
1.13 17w47a The standing sign ID has been changed from standing_sign to sign.
Prior to The Flattening, these blocks' numeral IDs were 63 and 68, and the item's 323.
18w10d Water can now be placed on the same block as signs.
Upcoming Java Edition
1.14 18w43a "Sign" has now been renamed to "Oak Sign".
Added spruce, birch, acacia, jungle and dark oak signs.
The sign's text has now been changed from black to white.
Recipe now requires the same type of wood instead of a random assortment.
18w44a Signs can now be used while holding a dye to change the color.
Default text color changed back to black.
18w45a Added a new movable cursor for free text editing.
Added selection and copy/paste support.
Pocket Edition Alpha
0.5.0 Signs were added, though they could only be obtained through inventory editors. The player also can't write on them.
0.6.0 Signs can now be legitimately obtained in survival and creative mode, thus the player can now write on them.
0.10.0 build 1 Signs now have a selection overlay.
Pocket Edition
1.1 build 1 Sign can now be found in igloo basements.
Legacy Console Edition
TU1 CU1 1.0 Patch 1 Added signs.
TU9 Signs are now stackable up to 16.
The same crafting recipe now produces 3 signs instead of 1.


  • If a sign is placed within a ring of four cacti, only certain cacti will break, depending on the direction.[3]


Issues relating to "Sign" are maintained on the bug tracker. Report issues there.