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Oak Button.pngBirch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png
Stone Button.png




Blast resistance



Any tool




Yes (64)





Data values

See § Data values

Namespaced ID

See § Data values

A button is a non-solid block which can provide temporary redstone power.


Wooden buttons are more easily broken with axes, whilst stone buttons are more easily broken with pickaxes.

Block Wooden Buttons Stone
Hardness 0.5 0.5
Breaking time[note 1]
Hand 0.75 0.75
Wooden 0.4 0.4
Stone 0.2 0.2
Iron 0.15 0.15
Diamond 0.1 0.1
Golden 0.1 0.1
  1. Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.

A button will also be removed and drop itself as an item:

  • if its attachment block is moved, removed, or destroyed
  • if water flows into its space
  • if a piston tries to push it or moves a block into its space

A button will be destroyed without dropping itself as an item if lava flows into its space.


Buttons can be crafted from planks for a matching wood-type button, or stone for a stone button.

Name Ingredients Crafting recipe
Wooden Button Matching Planks

Stone Button Stone

Natural generation[edit]

Stone buttons are naturally generated in strongholds, next to iron doors.‌[JE & LCE only] Stone buttons also generate in desert armorer house attached to granite.

Jungle buttons generate naturally on house walls in desert villages.


Redstone power[edit]

A button can be used as a monostable power source (it will automatically deactivate shortly after being activated).

Buttons can be placed whilst aiming at the surface at which it will be attached.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can either face any direction.‌[Java Edition only]
It can also be attached to the top of a fence in Bedrock edition.
More information about placement on transparent blocks can be found at Opacity/Placement.
Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it. A wooden button can also be activated by a fired arrow if it is stuck in the same face of a block as the button.[1]
Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.
Whenever activated, a wooden button will remain active for 15 redstone ticks (1.5 seconds, barring lag), while a stone button will remain active for 10 redstone ticks (1 second, barring lag). A wooden button having been activated by a fired arrow will remain active until the arrow despawns (after one minute) or is picked up by a player.
While active, a button:
When a button changes state it will provide a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.


Wooden buttons can be used as a fuel in furnaces, smelting 0.5 items per button.‌[Java and Legacy Console editions only]

Data values[edit]

A button's type is defined by its ID name, and its orientation and activation status is stored in its block data. A button also has a block state which is expected to replace the functionality of block data in a future version.


A button's ID defines what type of button it is.

Java Edition:

Name Namespaced ID
Stone Button stone_button
Oak Button oak_button
Spruce Button spruce_button
Birch Button birch_button
Jungle Button jungle_button
Acacia Button acacia_button
Dark Oak Button dark_oak_button

Bedrock Edition:

Block Namespaced ID Numeric ID
Stone Button stone_button 77
Oak Button wooden_button 143
Acacia Button acacia_button 395
Birch Button birch_button 396
Dark Oak Button dark_oak_button 397
Jungle Button jungle_button 398
Spruce Button spruce_button 399

Block data[edit]

In Bedrock Edition, a button's block data stores its orientation, and whether it is active:

Bits Values

Three bits storing a value from 0 to 5:

  • 0: Button on block bottom facing down
  • 1: Button on block side facing east
  • 2: Button on block side facing west
  • 3: Button on block side facing south
  • 4: Button on block side facing north
  • 5: Button on block top facing up
0x8 If this bit is set, the button is currently active.

Block states[edit]

Java Edition:

Name Default value Allowed values Description
The face of the block it's placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.
The direction it's facing.
Opposite to the direction the player is facing if placed on the side of a block.
If true, the button is currently activated.



Java Edition Alpha
v1.0.1Stone Button Revision 1.png Added stone button in the Seecret Friday Update 3.
Java Edition
1.0.0Beta 1.9 Prerelease 5Stone Button.png Updated stone button texture.
1.4.212w34aOak Button.png Added wooden buttons.
12w34bChanged crafting recipe for both stone and wooden buttons.
12w37aChanged redstone signal duration of the button from 9 to 12 redstone ticks.
1.814w04aButtons are now able to be placed on the top and bottom of blocks.
1.915w43aWooden buttons are given a different sound from stone buttons.
16w02aWood buttons are now broken more easily with axes, and stone buttons are broken more easily with pickaxes.
1.1116w33aWooden buttons can now be used in furnaces.
1.1317w47aThe wooden button ID has been changed from wooden_button to oak_button.
Names have been split into <wood type> button and stone button.
Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.
Buttons can no longer be placed on top of pistons.
Buttons now have an underside texture.
Buttons can now be placed in all 4 rotations on the top and bottom of a block.
Prior to The Flattening, these blocks' numeral IDs were 77 and 143.
Pocket Edition Alpha
0.13.0build 1Stone Button.pngOak Button.png Added buttons.
Bedrock Edition
1.4.0beta Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.
1.10.0beta will generate in new desert villages.
Legacy Console Edition
TU1CU11.0Patch 1Stone Button.png Added stone buttons.
TU9Oak Button.png Added wooden buttons.
Changed crafting recipe for stone button.
TU141.04Wooden buttons can now be triggered by arrows.
TU31CU191.22Patch 3Buttons are now able to be placed on the top and bottom of blocks.
TU59CU571.76Patch 38Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.
New Nintendo 3DS Edition
0.1.0Added Buttons.


Issues relating to "Button" are maintained on the bug tracker. Report issues there.


  1. MC-798 – "Arrows trigger wooden buttons without actually touching the button" resolved as "Won't Fix"