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Oak Boat.pngSpruce Boat.pngBirch Boat.pngJungle Boat.pngAcacia Boat.pngDark Oak Boat.png








No, but drops except in lava

Internal ID

JE: 41
BE: 90

Network ID

JE: 1

Entity ID



See Drops

First appearances

See History

Data values

See Data values


See Data values

A boat is both an item and a vehicle entity.

Obtaining[edit | edit source]

Boats can be retrieved by repeatedly attacking them.

Crafting[edit | edit source]

Ingredients Crafting recipe Description
Matching Wood Planks

Java Edition only
Matching Wood Planks +
Wooden Shovel

Bedrock Edition and Legacy Console Edition only.
Shovel represents an oar.

Controls[edit | edit source]

Press the use item button on the boat to mount it.

A boat can be exited by pressing the ⇧ Left Shift key,[Java Edition only] pressing down the right analog stick,[Legacy Console Edition only] tapping on the "Leave Boat" button,[Bedrock Edition only] or pressing the jump key[Windows 10 Edition only]. When exiting a boat, the player is placed in the direction the player is facing, or, if facing directly up or down, the player is placed in front of the boat. If possible from the dismounting position, the exiting player will be placed on land.

In Java Edition, boats are controlled using the forward, left (turns left), right (turns right), and backwards keys. Using the sprint key will increase the field of vision, but will not increase speed as if sprinting.

In Bedrock Edition, two buttons for steering appear, and in Windows 10, the left and right keys are used. The right button or key steers to the left, and the left button or key steers to the right. Pressing both buttons move the boat forward.

In Legacy Console Edition, boats are controlled by the left analog stick.

Behavior[edit | edit source]

Boats in the Bedrock edition.

Boats move according to the player's control or water currents. Boats have the same speed as minecarts. If on land, a boat may still be controlled but extremely slowly. A boat does not turn with mouse-look. A player cannot both move (row) and use items at the same time.

Boats can be used to safely travel through water, and will not be damaged from collisions or from falling. If a boat runs into a lily pad, the block will be broken.

A player will not sustain damage when falling from heights whilst riding a boat.

Boats effectively have just over 4 (Heart.svgHeart.svg) (exactly 4 damage isn't quite enough to destroy it), and regenerate 110 per tick. When on the ground, they have 0.455 the height of a block.

If a boat is pushed under water, for instance if moved under a waterfall, or if moved up or down into a current, it will sink.

Boats can support two riders, including mobs. Only the player/mob that boarded first can control the boat. Mobs can't exit a boat and are trapped till the boat gets destroyed.

Riding a boat will not deplete hunger.

Java / Console Editions
  • Boats move extremely fast while on ice. When moving fast enough, there will be "water spray" visual effect representing the bow wake. Being in a boat limits the player's mouse-look to the forward 180 degree arc. A boat will break snow layers that it runs into. Players receive no fall damage if falling in a boat.
  • A sunken boat is sunk forever, unable to be retrieved until it is broken by the player.
  • For mobs to enter a boat, they must walk directly on top of it. A mob cannot control the boat.
Bedrock Edition
  • A sunken boat will float again when it emerges from the current or the waterfall that is keeping it down.
  • Boats emit smoke when destroyed.
  • Mobs can be 'picked up' by riding a boat near them, and a mob can drive the boat without the aid of the player.

Drops[edit | edit source]

When attacked, a boat drops its item form.

When crashed, however, it drops 3 wood planks corresponding to the wood type of the boat, and 2 sticks.

Fuel[edit | edit source]

A boat can be used as fuel in furnaces, smelting 2 items in the Java and Legacy Console Editions, and 6 items in the Bedrock Edition per boat.

Data values[edit | edit source]

Entity data[edit | edit source]

See also: Chunk format

Boats have entity data associated with them that contain various properties of the entity. Their entity ID is boat.

ID[edit | edit source]

Type PC ID Name PC Numeric ID PE ID Name PE Numeric ID

Oak Boat
boat 333 boat 3330

Spruce Boat
spruce_boat 444 boat 3331

Birch Boat
birch_boat 445 boat 3332

Jungle Boat
jungle_boat 446 boat 3333

Acacia Boat
acacia_boat 447 boat 3334

Dark Oak Boat
dark_oak_boat 448 boat 3335

History[edit | edit source]

Added boats.
1.6.6 Crashing into soul sand on a boat will kill the player, but keep the boat intact.
1.8 It is possible to score a critical hit against a boat.
Official release
1.3.1 12w15a Boats can be shot out from dispensers.
12w21a Boats will no longer take damage when colliding with lily pads. Instead, the lily pads themselves will break.
12w23a Boats can accelerate to faster than previous speeds, and are now easier to control.
12w27a Boats will now drop their item instead of wood planks and sticks if broken by a player.
1.6.1 ?New boat physics with lower inertia, but left, back and right controls were removed.
Boats will now take damage and break when colliding with many lily pads in a short time.
1.7.2 13w36a Can /summon mobs riding boats, though at this point mobs cannot control boats.
13w43a No longer inflict fall damage when running aground.
Slightly improved boats being broken by lily pads.
Left, back and right controls added again.
1.8 14w06a Mobs riding boats can control them, so that they can chase or flee enemies, move toward food, move about randomly, or whatever they would do on land. The exceptions are the ghast and bat, which cannot control boats.
1.8.2 1.8.2-pre2 Boats can survive crashes at higher speeds.
1.9 15w41a

Boats overhauled. They are now larger, feature models of wooden oars on both sides, and can hold two passengers. They also are not destroyed by collisions while in the water, and do not suffer as much from client-server desync.
Mobs can now board boats, though they can no longer control them.
A new set of controls was introduced: it included holding down the right and left keys to move forward, and using the right key to move the right oar, turning the boat to the left (and vice-versa). Mouse movement no longer turned boats, and the forward and back keys no longer had any effect. All this was changed in 16w04a.
Players could no longer use items or attack from boats unless they were at a complete stop. This was changed in 15w42a.
Crafting recipe was changed to require a wooden shovel as shown below. This was later reverted in 16w04a.
Added variants of all wood types, though only the oak boat can be crafted.
NBT tag Type (string) is added for the Boat entity, taking values oak, spruce, birch, jungle, acacia and dark_oak.
15w42a Birch, spruce, acacia and jungle boats can now be crafted using the same recipe as oak, except with the corresponding planks.
The new boats are now comparable in speed to the old boats (slightly faster than sprinting), though with less momentum.
Players can now use items and attack immediately after they stop rowing.
15w43c Boat texture is remapped, so that they now have a separate texture per oar and per side of the boat.
15w45a The dark oak boat can now be crafted.
15w51a Boats now drop their corresponding planks when broken.
16w04a Boats are faster and will now move forward and backward using the forward and backward keys respectively, and will steer left and right using the left and right keys respectively. The rowing mechanism introduced in 15w41a, holding the right and left keys, is removed and no longer moves the boat forward. The controls are now more similar to boats before the overhaul.
Boats now sink when underwater, or within flowing water of any depth.
Crafting is restored to the original recipe, no longer requiring a wooden shovel as it had since 15w41a (though matching wood planks is still required).
Riding a boat no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from being damaged by sunlight.
Dismounting now attempts to place the player on land.
16w06a Riding entities such as boats are now run by the client rather than by the server.
1.11 16w32a Changed entity ID from Boat to boat.
16w33a Boats can now be used to fuel furnaces.
Pocket Edition Alpha
0.11.0 September 19, 2014Tommaso Checchi tweeted a picture of a player riding a boat, stating that the most important thing is to "get the paddling right".
January 26, 2015Tommaso Checchi tweets a screenshot of multiple riders in a single boat.
February 20, 2015Tommaso Checchi tweets a screenshot of multiple boats with only mobs in them.
build 1
Added boats. Each wood type has its own respective variant, though they share the same sprite as items.
Boats can support two riders, including mobs.
Boats are larger in size.
Are more resistant to crashing against land.
build 12 Projectiles can now be shot from boats.
0.12.1 build 1 Added all boat variants to the creative inventory.

New inventory icons for boats. The sprite now includes paddles and represents their respective wood color.
0.13.0 build 1 Boats are now slightly faster than sprinting, and will no longer deplete hunger.
Players can now use items and attack immediately after they stop rowing.
build 3 Boats will now stack on top of each other.
Bedrock Edition
1.2 build 7 Boats now move faster on ice.
Legacy Console Edition
TU1CU11.0Patch 1
Added boats.
TU12Increased maximum number of boats in a world to 40.
Boats will now break when it hits land hard.
TU141.04Are not broken by lily pads anymore, instead they run straight through the lily pad now, breaking and sometimes dropping it.
When they crash they can sometimes drop themselves.
Are less glitchy and more responsive now.
Increased maximum speed.
When exiting, players will be moved from the boat.
When broken by a player, they drop a boat now.
TU46CU361.38Patch 15

Boats overhauled to match Java Editions 1.9 boats.
TU57CU491.56Patch 27Crafting recipe was changed to require a wooden shovel.

Issues[edit | edit source]

Issues relating to “Boat” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • A chest is short enough that a boat will fall onto it rather than crashing into it.
  • Sand, gravel, anvils and dragon eggs drop as items when they fall onto a boat that is in water.
  • Boats travel at fast speeds when on ice. If this is used in the nether, the boat can be used for fast travelling
  • The crafting recipes for boats are the only recipes that can be unlocked in the recipe book without having any items.

Gallery[edit | edit source]

See also[edit | edit source]

Promotional Content