Java Edition 1.0.0

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1.0.0 (known as 1.0 in the launcher) is the full release of Minecraft: Java Edition (also known as the second part of the Adventure Update), released on November 18, 2011,[1] which adds brewing, enchanting, the End, hardcore mode, breeding and more.

It was released during MINECON 2011, marking Minecraft (Java Edition) as officially released on that day, after two and a half years of development.

Initially named "Beta 1.9", Mojang instead opted to release this update under the name "Minecraft 1.0.0", but this decision was made after development versions tagged as Beta 1.9 were already released, so all pre-releases for this version are labelled as "Beta 1.9".

Additions[edit]

Blocks[edit]

Items[edit]

Mobs[edit]

Ender Dragon
Mooshroom
Villager
Snow Golem
Magma Cube
Blaze

World generation[edit]

The End
Mushroom island
Nether Fortress
End Portal
  • Generates in strongholds
  • At most 12 eyes of ender to activate
  • Takes the player to the End.

Gameplay[edit]

Status effects
  • Inflicts positive or negative effects on players and mobs
  • Strength and duration
    • Strength boosts effects
    • Duration controls the time of the effect
Item Repair
  • Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
Brewing
  • Produce potions
Enchanting
Breeding
  • Wheat attracts and feed animals
  • Feeding animals makes them enter "love mode"
    • Hearts will come out of animals while in love mode
  • Breeding will produce baby animals
    • Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
End Poem/Credits
  • Appears after entering the Exit portal in the End

General[edit]

Hardcore mode
  • Locks the difficulty to Hard and forces users to delete the world's save data upon death
  • The health bar changes appearance to indicate the game is in Hardcore mode

Changes[edit]

Blocks[edit]

Doors
  • New sounds
Glowstone
  • Changed material type from "glass" to "stone".
    • A pickaxe is now needed to drop items.
    • Redstone, torches, levers, etc. can now be placed on the block.
    • No longer acts as a redstone vertical (downward) diode.
Water & Lava
  • If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
Flowing Lava
  • When flowing lava hits a water source directly from above, it creates stone
    • Previously, lava would flow through the water
Fence
  • Now connect to solid blocks
  • No longer blocks players from moving onto their space
    • Players can now stand next to them, similar to glass panes and iron bars
Block of Iron
  • Changed texture from Block of Iron JE2 BE2.png to Block of Iron JE4 BE4.png
Monster Spawner
  • Darkened texture
Blocks

Items[edit]

Tooltip
  • Labels for items have a blue border
Bow
  • Appears larger in third person view when held
  • No longer have an infinite number of uses (385 shots before breaking)
  • Damages in accordance with the charging time:
    • Full charged bows now deals 9♥♥♥♥♥
    • Critical full charge bows deal 10♥♥♥♥♥
    • Medium charged deals 6♥♥♥
  • Additional bow sounds
Ender pearl
  • Now able to be thrown
    • The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
    • Unable to be thrown in Creative mode.
Golden apple
  • Now glows purple in the inventory
Shears
  • Added shear sounds
Weapons and tools
  • Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
  • Tool breaking sounds

Mobs[edit]

Health & armor
Endermen
  • Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
  • True sounds of Endermen are added, and it’s zombie placeholder is removed.
Skeleton
  • Improved walking sounds
Slime
  • Big slimes (size +4 slimes) have deeper jump sounds
Silverfish
  • True sounds of silverfish are added.
Ghast fireball
  • Changed texture from Snowball.png to Fire Charge.png

Non-mob entities[edit]

Minecart
  • Added minecart sounds

World generation[edit]

Swamp
Stronghold
  • Random loot chests now generate

Gameplay[edit]

Experience
  • Can be used for enchantments
  • Each experience orb is worth one score point.
New achievements
Death
  • Amount of experience orbs dropped by players on death now limited.
  • A proper score is given based on how many experience orbs players have collected.
Armor system
  • New/improved armor system.
  • Increased armor durability.
Third-person view
  • Toggling third-person view twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first-person view.[note 1]
Jumping
  • Slight delay between jumps when holding down the jump button.
    • Player no longer bounces between ceiling and floor in two-block-high spaces.
Blocking
  • Now moves the player's arm, rather than the sword floating right in front of the player.
Sun and moon
  • Now rise in the east and set in the west.
  • Added moon phases.
Rain
  • Changed sound.

Trivia[edit]

  • Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MINECON 2011.
    • The 2014 April Fools joke references the version villagers were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
  • Aside from marking the "true" release of the game, this update is notable for being the last update to be developed by Notch before he left the Minecraft team.
  • This update breaks the naming conventions for top-level release updates. For example, were it to follow the same naming scheme as 1.0.0, 1.1 would be "1.1.0", 1.2 would be "1.2.0", etc. This format is, however, used in Bedrock Edition.

Notes[edit]

  1. This change occurred between the last development version for 1.0.0, RC2, and the full release of 1.0.0.

References[edit]