Java Edition 1.0.0
Adventure Update (Part 2)
November 18, 2011
November 13, 2011
Client (.json) |
|Other editions of 1.0|
1.0.0 (known as 1.0 in the launcher) is the full release of Minecraft: Java Edition (also known as the second part of the Adventure Update), released on November 18, 2011, which adds brewing, enchanting, the End, hardcore mode, breeding and more.
It was released during MINECON 2011, marking Minecraft (Java Edition) as officially released on that day, after two and a half years of development.
Initially named "Beta 1.9", Mojang instead opted to release this update under the name "Minecraft 1.0.0", but this decision was made after development versions tagged as Beta 1.9 were already released, so all pre-releases for this version are labelled as "Beta 1.9".
- Brewing Stand
- Used for brewing
- Enchantment Table
- Used for enchanting
- Nether Bricks
- Nether Brick Fence
- Nether Brick Stairs
- End Portal Frame
- End Stone
- Dragon Egg
- Ghast Tear
- Blaze Rod
- Nether Wart
- Gold Nugget
- Glass Bottle
- Splash Potions
- Spider Eye
- Fermented Spider Eye
- Blaze Powder
- Magma Cream
- Glistering Melon
- Eye of Ender
- Activates Ender portal frames.
- 9 new Music Discs
- Spawns in NPC villages
- Can be crafted by placing two snow blocks vertically and a pumpkin on top
- Melts in hot biomes
- Spreads snow around when it walks
- Passive to the player, but throws snowballs at enemies
- Hostile Nether mob
- Flies and throws fireballs at players
- Immune to fire damage
- Weak to water and snowballs
- New dimension
- Replaces the previously planned Sky Dimension
- Generates in the Nether
- Generates in strongholds
- At most 12 eyes of ender to activate
- Takes the player to the End.
- Inflicts positive or negative effects on players and mobs
- Strength and duration
- Strength boosts effects
- Duration controls the time of the effect
- Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
- Produce potions
- Wheat attracts and feed animals
- Feeding animals makes them enter "love mode"
- Hearts will come out of animals while in love mode
- Breeding will produce baby animals
- Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
- Appears after entering the Exit portal in the End
- Hardcore mode
- Locks the difficulty to Hard and forces users to delete the world's save data upon death
- The health bar changes appearance to indicate the game is in Hardcore mode
- New sounds
- Changed material type from "glass" to "stone".
- A pickaxe is now needed to drop items.
- Redstone, torches, levers, etc. can now be placed on the block.
- No longer acts as a redstone vertical (downward) diode.
- If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
- When flowing lava hits a water source directly from above, it creates stone
- Previously, lava would flow through the water
- Now connect to solid blocks
- No longer blocks players from moving onto their space
- Players can now stand next to them, similar to glass panes and iron bars
- Darkened texture
- Many blocks' mining time have been decreased (these are mostly blocks that used to take a long time to mine)
- Labels for items have a blue border
- Appears larger in third person view when held
- No longer have an infinite number of uses (385 shots before breaking)
- Damages in accordance with the charging time:
- Additional bow sounds
- Now able to be thrown
- The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
- Unable to be thrown in Creative mode.
- Now glows purple in the inventory
- Added shear sounds
- Weapons and tools
- Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
- Tool breaking sounds
- Health & armor
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
- True sounds of Endermen are added, and it’s zombie placeholder is removed.
- Improved walking sounds
- Big slimes (size +4 slimes) have deeper jump sounds
- True sounds of silverfish are added.
- Added minecart sounds
- Random loot chests now generate
- Can be used for enchantments
- Each experience orb is worth one score point.
- New achievements
- Amount of experience orbs dropped by players on death now limited.
- A proper score is given based on how many experience orbs players have collected.
- Armor system
- New/improved armor system.
- Increased armor durability.
- Toggling third-person view twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first-person view.[note 1]
- Slight delay between jumps when holding down the jump button.
- Player no longer bounces between ceiling and floor in two-block-high spaces.
- Now moves the player's arm, rather than the sword floating right in front of the player.
- Now rise in the east and set in the west.
- Added moon phases.
- Changed sound.
- Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MINECON 2011.
- The 2014 April Fools joke references the version villagers were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
- Aside from marking the "true" release of the game, this update is notable for being the last update to be developed by Notch before he left the Minecraft team.
- This update breaks the naming conventions for top-level release updates. For example, were it to follow the same naming scheme as 1.0.0, 1.1 would be "1.1.0", 1.2 would be "1.2.0", etc. This format is, however, used in Bedrock Edition.
- This change occurred between the last development version for 1.0.0, RC2, and the full release of 1.0.0.