Bell

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Bell
Bell.pngDouble Wall Bell.pngSingle Wall Bell.pngCeiling Bell.png
Type

Decoration

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

?

Hardness

5

Tool

Renewable

No

Stackable

Yes (64)

Flammable

No

Drops

Itself

Block Entity ID

bell

Name

bell

Java Edition.pngMclogo.svg
Grass Block.svg
This page contains content on features that may be included in the next update to Java Edition.
These features have appeared in Java Edition development versions, but the full update containing these features has not been released to Java Edition yet.

Bells are transparent animated block entities that produce a bell sound when used.

Obtaining[edit]

Bells require a pickaxe to be mined, as they have no crafting recipe.

Block Bell
Hardness 5
Tool Pickaxe
Breaking time[note 1]
Hand 25
Wood 3.75
Stone 1.9
Iron 1.25
Diamond 0.95
Gold 0.65
  1. Times are for unenchanted tools in seconds.

Natural generation[edit]

Bells can generate naturally in all village variants, usually near the center of the village in the meeting point.

Usage[edit]

When the side of a bell is used it will produce a sound and will also produce a "swaying" animation. Bells can also be anchored to the side of blocks, ceilings, and floors.

Data values[edit]

Block states[edit]

Name Value Description
attachmentceiling
double_wall
floor
single_wall
What the bell is attached to.
facingeast
north
south
west
The direction the bell is facing.
Opposite from the direction the player faces when placing a bell.

Block entity[edit]

A bell has a block entity associated with it that holds additional data about the block. The bell's block entity ID is bell.

History[edit]

Painting.png
This page would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article. The specific instructions are: Renders of unused granite/diorite/polished granite bells from Bedrock Edition
Upcoming Java Edition
1.14 18w44a Added bells.
Bells currently have a state for anchoring to the side of blocks but this state currently has a missing model.
18w48a Bells now spawn in plains villages.
18w49a Bells can also now spawn in savanna and snowy villages as well.
18w50a Added sounds for bells.
Bells now have a shaking animation when hit.
Bell.pngChanged the bell's texture to match Bedrock Edition's.
Bells now spawn in taiga and desert villages.
19w03a Added more cullface arguments to bell states.
Bedrock Edition
1.9.0 beta 1.9.0.2 Added bells.
Bell.pngUnlike in Java Edition at the time, the side texture of bells is made of stone rather than planks.
Unused bells with side texture of granite, polished granite, and diorite can be obtained via commands.
Upcoming Bedrock Edition
1.10.0 beta 1.10.0.3 Various Bells including bell with unused side texture now generate in new villages, making them no longer unused.

Issues[edit]

Issues relating to "Bell" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]