Bee

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Bees are neutral mobs that live in bee nests and bee hives. If provoked, bees attack in a swarm to sting the player and inflict poison.

Spawning[edit]

Natural generation[edit]

Bees spawn in small groups around bee nests hanging from oak and birch trees found in Plains, Sunflower Plains and Flower Forest biomes. Every tree in these biomes has a 5% chance to have a bee nest only during world generation. Bee hives are most commonly found in the Flower Forest biome because of its tree density, as opposed to the few scattered trees found in the others biomes.

Behavior[edit]

A bee coming out of a bee nest.

Bees fly around their nests, and are attracted by small or tall flowers. After circling a flower for a while a bee can collect pollen. A bee carrying pollen changes its texture to include pollen spots on its back, and emits pollen particles.

Bees that have pollen have a chance to pollinate crops they fly over. When a crop is pollinated, it advances to another growth stage, similar to using bone meal. In order to fertilize crops, the pollen particles that fall off the bee have to touch the crop. A bee can fertilize crops only a few times when they have pollen.

When a bee that has pollen enters and then leaves its bee nest or bee hive, the honey level of the nest/hive is increased by one. Bees stay in their nest or hive for at least 2400 game ticks (2 minutes) before coming back out.

Bees follow players holding small flowers.

Bees that enter and then leave their nest/hive keep their data (name, health, etc.)

Bees return to their nest when it rains. They do the same when night falls.

As they are arthropods in real life, bees are considered arthropods in Minecraft and take increased damage against the Bane of Arthropods enchantment.[1]

Attacking[edit]

Bees attack and swarm the player as a group when angered, much like wolves. The eyes of angered bees turn red. All bees nearby are angered when one individual is attacked, or when a nest is destroyed. Collecting a honeycomb or a honey bottle from a nest or hive causes the bees from that nest or hive to leave and swarm the player. Placing a campfire below the hive prevents the bees from swarming when comb or honey is harvested. Bees do not attack in Peaceful difficulty.

After attacking and poisoning the player, bees lose their stinger and die within 50–60 seconds. Bees do not attack the player if they have already lost their stinger. Bees can, therefore, attack only once.

Bees also swarm and attack other mobs when damaged, for example when a skeleton shoots a bee.

Breeding[edit]

If bees are given a flower, they enter love mode and pair off to create baby bees, granting the player a small amount of experience. The parent bees have a cooldown of 5 minutes before they can breed again. Babies take 20 minutes (1 in-game day) to grow up. The growth of baby bees can be accelerated using flowers; each use reduces the remaining time by 10%.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandryminecraft:husbandry/breed_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 14 mobs. In Java Edition 1.15[upcoming], bees are also required for the advancement. Other breedable mobs, if any, are ignored for the advancement.minecraft:husbandry/bred_all_animals

Data values[edit]

Entity data[edit]

Bees have entity data associated with them that contains various properties of the mob.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    •  HivePos: Coordinates of its hive.
      •  X: X coordinate.
      •  Y: Y coordinate.
      •  Z: Z coordinate.
    •  FlowerPos: Stores coordinates of the flower it is circling.
      •  X: X coordinate.
      •  Y: Y coordinate.
      •  Z: Z coordinate.
    •  HasNectar: Whether it is carrying pollen.
    •  HasStung: Whether it has stung a mob or player.
    •  TicksSincePollination: Number of ticks passed since its last pollination.
    •  CannotEnterHiveTicks
    •  CropsGrownSincePollination: How many crops has the bee grown since its last pollination. Used to limit number of crops it can grow.
    •  Anger: Time left in ticks until the bee's anger ends. If this is zero, it is not angry.
    •  HurtBy: An empty string or a string UUID that records the player that has attacked the bee.

History[edit]

Painting.png
This page would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article. The specific instructions are: The texture changes from 19w36a.
Upcoming Java Edition
1.1519w34aAdded bees.
19w35aBees now try to avoid water.
Bee nests now spawn less frequently making bees more rare.
Breeding bees now counts towards the "Two by Two" advancement.
19w36aBees are now affected by the Bane of Arthropods enchantment.
Bees are now able to pollinate on lilac, rose bush and peony flowers.
Bee textures have been tweaked. Translucent pixels are now full transparency. And "bee_angry_nectar" now have same pollen pattern as "bee_nectar".
Bees no longer stop flying after reaching the player they are following.

Issues[edit]

Issues relating to "Bee" are maintained on the bug tracker. Report issues there.

Gallery[edit]

Trivia[edit]

References[edit]

  1. "Minecraft 19w36a" – Minecraft.net, July 3, 2019

See also[edit]