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Bedrock Edition unused features
This page is about features that were added to Pocket Edition, but have no actual use or are simply placeholders for new features.
Blocks & Items[edit | edit source]
Glowing Obsidian[edit | edit source]
Glowing Obsidian blocks were part of the now obsolete Nether Reactor. It emits a soft red glow at light level 12, and drops a single obsidian when broken with a diamond pickaxe. It can only be obtained using inventory editors or Silk Touch. As of 0.12.1, this block doesn't generate anymore. The block may still be obtained using inventory editors or by retaining it from previous worlds before the update.
reserved6[edit | edit source]
dec: 255 hex: FF bin: 11111111
reserved6 is an unused block present in Bedrock Edition which looks like a white concrete in the current versions. It acted as a placeholder block for Fire between Alpha 0.3.3 and Alpha 0.6.1, due to a bug in fire spreading mechanics that caused fire to spread to any block. Before becoming unused, the block was called .name and it had the texture of a stone block. In Alpha 0.7.0, fire was returned with fixed spreading mechanics, replacing it. Its data value, however, changed to ID 255. Currently, it can only be obtained through inventory editing, however in Alpha 0.15.0, the reserved6 was completely removed and the texture was shown as info update block.
Nether Reactor Core[edit | edit source]
The functionality of the Nether Reactor was removed in Pocket Edition 0.12.1. However, the reactor core block still exists in game, and can be obtained through inventory editing or by retaining it from previous worlds before the update. It now drops its ingredients (unless mined with Silk Touch), allowing players to recover them.
Paintings[edit | edit source]
There are four 2×2 tile paintings with no clear purpose or use. Using IDA and the Android
libminecraftpe.so file, it has been found that the paintings are referenced from the game code, particularly in the
Motive::getAllMotivesAsList(void) method (get all paintings), but the
Painting::setRandomMotive(int) method excludes them as possibilities for a random painting. Artist and purpose of these paintings are both unknown.
Stonecutter[edit | edit source]
The Stonecutter is a Pocket Edition exclusive block which is obtainable in creative mode only and is just used for decorative purposes. It can exist in survival worlds where one existed prior to Alpha 0.13.0.
info update[edit | edit source]
info update blocks are a set of two similar placeholder blocks present in Pocket Edition. These blocks are placed in the world when the game detects an invalid block ID. (this means it is the substitute to the black-magenta checker block that appears in java edition.) They take the appearance of a dirt block with the text "update!" and "ate!upd", which would form a readable word when placed next to each other. They were introduced in Alpha 0.1.3.
As of an unknown update, the latter block renders "update" as in the first block.
Stone wooden slabs[edit | edit source]
Before unique slabs corresponding to different wooden planks species were added, oak wooden slabs were treated like other stone-type slabs. They required a pickaxe to break, had a blast resistance greater than normal planks, and had stone sounds. They are still obtainable in worlds which had them in it previously. They are tagged as Wooden Slab, reflecting on the fact oak was the only wood species in plank form. In the Pocket Edition until Alpha 0.11.0, they are tagged as Fake Wood Slab, and will drop normal oak wood slabs when broken. This slab is still obtainable with commands, with damage value 2 and block type wood_old. It has a missing texture in the inventory.
Status effects[edit | edit source]
Some of the status effects in Pocket Edition are unobtainable and can only be obtained using inventory editing.
Blindness[edit | edit source]
Blindness was added to the game in 0.12.0 development version. It creates a black fog around the player. It currently has some rendering issue with moving objects and colored text.
History[edit | edit source]
|Pocket Edition Alpha|
|0.1.3||Added info update block|
|0.3.3||Removed fire due to a spreading error. It is replaced with reserved6.|
|0.7.0||reserved6 is replaced with fire in-game due to reimplementation of fire. Its data value changes to ID 255 though.|
|0.11.0||Added Ghasts. They can not be spawned legitimately in-game and require hacking to be spawned in.|
|Added Magma cubes. They do not spawn naturally due to no Nether, but can be spawned in with a spawn egg in Creative.|
|0.12.0||build 1||Added blindness effect.|
|0.12.1||Nether reactor core becomes unavailable in inventory by default.|
|Ghasts and magma cubes can now spawn in the Nether.|
|0.13.0||Stonecutter removed completely from survival, and only now exclusive to creative as decorative block.|
|0.14.0||Re-added camera with ID 439, and added ender pearl without ID|
|0.14.2||Camera ID changed to 498, but can't be spawned using the item. But they can be spawned using spawn egg with data value 62.|
|0.15.0||The reserved6 block was removed, causing its texture to be shown as info update block.|
|0.16.0||build 1||Reserved6 and info update can now be placed using
|Camera now has a block form in inventory, but placing it spawns the entity. The block can be placed using commands (
|build 2||Removed cameras. They now exist in Education Edition.|
|Legacy Console Edition|
|New Nintendo 3DS Edition|