Bedrock Edition unused features
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Since the beginning of Minecraft's development, there have been a number of features added to the game that have no actual use in Survival or in Creative. Some of these features are leftover from removed features, or simply placeholders for new features.
Note that this page only documents unused features that are currently in the game. See Bedrock Edition removed features for features previously in the game that are no longer available.
- 1 Mechanics
- 2 Status effects
- 3 Dimension
- 4 Other
- 5 Entities
- 6 History
This is a list of unused features related to enchantments.
Curse of Vanishing and Curse of Binding enchantments were added and obtainable via trading with librarian villagers in 1.2.0, however as of an unknown update, librarians no longer sell enchanted books with curse enchantments.
However, Curse of Vanishing and Curse of Binding are still in the game, but require a NBT editor to obtain it.
In Bedrock Edition, players cannot enchant any block or item, only tools, weapons, and armor can be enchanted, even if the player is in creative mode.
However, it is possible to apply enchantments to non-enchantable items or blocks using the NBT editor.
By using the NBT editor, it is possible to apply enchantments which cannot be applied in game normally, such as Fire Aspect on a flint and steel.
It is also possible to add multiple enchantments that are not compatible with each other such as Smite and Bane of Arthropods to a sword.
/enchant command in Bedrock Edition cannot enchant pass the maximum level limit, it is possible to enchant items with a higher level than the max limit via the NBT editor.
Looking in game file at behavior pack, there is AI, a model, and a texture for Agent. However, the agent mob itself has never existed in the Bedrock Edition.
It's unknown why Agent AI exists in the game along with its model and texture, since the mob itself isn't in the game.
When it was added to the Bedrock Edition, this texture was named learntocodemascot.
Gray Tabby Cat
In the default resource pack, a texture file for a gray tabby exists. However, it is completely unused and cannot be spawned in-game.
Old Nitwit Villager and Old Nitwit Zombie Villager
Nitwit villagers have existed in Bedrock Edition from earlier versions alongside its zombie villager version, but remain unused. His texture exists still in the game's files. Nitwit villager and zombie villager added in 1.10.0 but they are new villager with different id and texture, which mean those old nitwit villager and zombie villager texture always to be unused.
Old Pocket Edition Panorama
As of update Bedrock Edition 1.2.0, Bedrock edition uses a new panorama background, but the old panorama before 1.2.0 was not removed.
As of 1.5.0, the panorama changed to Aquatic. The background panorama from 1.2.0 - 1.4.0 was removed, while the old panorama texture still exists.
Even in 1.8.0, when the background panorama changed again to a panda and cats in a jungle, the old panorama texture still remained in the game, although it was unobtainable.
Some of the status effects in Pocket Edition are unobtainable and can only be obtained using inventory editing or
Blindness was added to the game in a 0.12.0 development version. It creates a black fog around the player. It currently has some rendering issue with moving objects and colored text. However, it can still be obtained by using commands.
Nether in Old World Type
Nether Portals cannot be activated in the Old world type unless converted to infinite world type.
The Nether in the Old world type looks like the normal Nether with the exception that is it is limited in size. It is the same size as the Overworld, which is 256×256 with 128 block height. However, the Nether and the Overworld may have the same size, but traveling 1 block in the nether will still be equal to traveling 8 blocks in the Overworld. This is a problem that can make the game freeze or crash, which is the reason why the nether can't be accessed in the old world type. When the player goes to the nether, a new Nether portal will generate naturally in the Overworld, because a portal placed with command isn’t counted. However, the player cannot make a nether portal normally.
End in Old World Type
The End Dimension was added, and alongside the End in the old world type. The End cannot be accessed because strongholds never generate in the Old world type and building an end portal also won't work. The only way to access it is via block-placement commands such as
Unlike the Nether in old worlds, which can generate all structures, The End in the Old only generates the main island and doesn't generate the outer islands, due to the size limit of 256×256.
However, sometimes the End in the Old world type doesn't generate properly, resulting in the central island not generating due to the border.
If this happens, the ender dragon may get stuck in mid-air at the border, and the exit portal only generates cut in half or even doesn't generate at all. The End gateway portal won't work either, due to the size limit. These problems are the reasons why the End dimension can't be accessed normally, as the only way to go back to the Overworld is via cheats or death.
en_us.lang contained translation strings for a block, which never existed in game.
It is unknown if this block was a dropped feature or not.
Armed Zombie Villager
The zombie villager was added, but it cannot spawn with armor equipped. However, armed zombie villagers are still spawnable via mob editing. If a zombie villager is wearing armor, the helmet will be struck through its head, the chestplate and leggings can only be seen through holes in their clothes, while the boots look normal.
Wither Skeleton Archer
If a wither skeleton is equipped with a bow, it will use it as a ranged weapon, and arrows shot will always be set on fire regardless of what enchantment it has, or if it has an enchantment. However, wither skeleton archers cannot spawn naturally.
Spiders spawned in the Nether have a 1% chance of spawning while being ridden by a skeleton, which have an 80% of being a wither skeleton and a 20% of a normal skeleton. However, since spiders cannot naturally spawn in the Nether, this mob is unused. Wither jockeys also have cave spider variant.
Zombie horse can only be spawned using its spawn egg or
/summon, as it cannot spawn naturally.
Zombie Horse Jockey (and Variants)
These jockeys (see below) are unused because zombie horses cannot spawn naturally.
- Zombie horse jockey
- Baby zombie riding zombie horse
- Husk zombie horse jockey
- Baby husk riding zombie horse
- Zombie villager zombie horse jockey
- Baby zombie villager riding zombie horse
- Unlike in 0.16.0, the current NPC can only by summoned using commands, doesn't have a yellow "NPC" above its head and it's missing a talk button.
- Whatever in 1.10.0, the player are not able to summon them using commands but they can do it with NBT editors and they have the dialog screen for members and editing screen for player with Operator permision or player with world builder permission.
Camera was re-added in Beta 22.214.171.124, but it requires mob editing to summon it or using an NBT editor to get its spawn egg.
- Unlike in 0.16.0, the current camera doesn't have a "Take Picture" button and sometimes appears with a completely white texture.
Old villagers, prior to the village & pillage update are still available in the game, but they are instantly converted into
villager_v2 (new villagers). Their spawn egg can only be obtained via
/give spawn_egg with data_value 15, however, trying to spawn them with that spawn egg will spawn an old villager which is instantly killed. A new villager will then spawn and take its place. However,in template worlds that have old villagers in them,the villagers will remain as old villagers and not get converted,and they still function normally (as v1 villagers).
Their trade tables were not removed, which are:
|1||Wheat||18 - 22||1|
|Potato||15 - 19||1|
|Carrot||15 - 19||1|
|2||Pumpkin||8 - 13||1|
|3||Melon||7 - 12||1|
|1||Bread||1||2 - 4|
|2||Pumpkin Pie||1||2 - 3|
|3||Apple||1||5 - 7|
|4||Cookie||1||6 - 10|
|1||String||15 - 20||1|
|Coal||16 - 24||1|
|1||Cooked Fish||6 Fish
|7 - 8||1|
|1||White Wool||16 - 22||1|
|1||Shears||3 - 4||1|
|2||1 - 2||1|
|1||String||15 - 20||1|
|1||Arrow||1||8 - 12|
|2||Bow||2 - 3||1|
|6 - 10|
|1||Paper||24 - 36||1|
|2||Book||8 - 10||1|
|1||Enchanted Book[note 3]||1 Book
5 - 64 Emerald
|2||Compass||10 - 12||1|
|Bookshelf||3 - 4||1|
|3||Clock||10 - 12||1|
|Glass||1||3 - 5|
|4||Enchanted Book[note 3][note 4]||1 Book
5 - 64 Emerald
|5||Enchanted Book[note 3][note 4]||1 Book
5 - 64 Emerald
|6||Name Tag||20 - 22||1|
|1||Paper||24 - 36||1|
|3||Empty Map||7 - 11||1|
|4||Ocean Explorer Map[note 5]||1 Compass
12 - 20 Emerald
|Woodland Explorer Map[note 5]||1 Compass
16 - 28 Emerald
|1||Rotten Flesh||36 - 40||1|
|Gold Ingot||8 - 10||1|
|2||Redstone Dust||1||1 - 4|
|Lapis Lazuli||1||1 - 2|
|3||Ender Pearl||4 - 7||1|
|Glowstone||1||1 - 3|
|4||Bottle o' Enchanting||3 - 11||1|
|1||Coal||16 - 24||1||Iron Helmet||4 - 6||1|
|2||Iron Ingot||7 - 9||1||Iron Chestplate||10 - 14||1|
|3||Diamond||3 - 4||1||Enchanted[note 1] Diamond Chestplate||16 - 19||1|
|4||Chainmail Boots||5 - 7||1|
|Chainmail Leggings||9 - 11||1|
|Chainmail Helmet||5 - 7||1|
|Chainmail Chestplate||11 - 15||1|
|1||Coal||16 - 24||1||Iron Axe||6 - 8||1|
|2||Iron Ingot||7 - 9||1||Enchanted[note 1] Iron Sword||9 - 10||1|
|3||Diamond||3 - 4||1||Enchanted[note 1] Diamond Sword||12 - 15||1|
|Enchanted[note 1] Diamond Axe||9 - 12||1|
|1||Coal||16 - 24||1||Enchanted[note 1] Iron Shovel||5 - 7||1|
|2||Iron Ingot||7 - 9||1||Enchanted[note 1] Iron Pickaxe||9 - 11||1|
|3||Diamond||3 - 4||1||Enchanted[note 1] Diamond Pickaxe||12 - 15||1|
|1||Raw Porkchop||14 - 18||1|
|Raw Chicken||14 - 18||1|
|2||Coal||16 - 24||1||Cooked Porkchop||1||5 - 7|
|Cooked Chicken||1||6 - 8|
|1||Leather||9 - 12||1||Leather Pants||2 - 4||1|
|2||Enchanted[note 1] Leather Tunic||7 - 12||1|
|3||Saddle||8 - 10||1|
- Stone Mason
|1||Clay||10 - 13||1||Brick||1 - 2||16|
|2||Stone||20 - 26||1||Chiseled Stone Bricks||1 - 2||4|
|16 - 21||1||Polished Granite
|1 - 2||4|
|4||Nether Quartz||20 - 26||1|
|5||Quartz Pillar||1 - 2||1|
- When creating an enchantment offer, the game uses a random enchantment level from 5 – 19. The enchantments are never treasure enchantments.
- A given villager charges the same number of emeralds for each color.
- Books will only have one enchantment. The enchantment is chosen randomly, with equal chance of any enchantment type occurring and equal chance to get any level of it, so higher-leveled enchantments are as likely to get as low-leveled enchantments. The price in emeralds depends on enchantment level and "treasure" status. The possible values are 5 – 19 emeralds for Lvl I, 8 – 32 for Lvl II, 11 – 45 for Lvl III, 14 – 58 for Lvl IV, and 17 – 71 for Lvl V. For "treasure" enchantments the price is doubled. Note that the cost is capped to 64, meaning that for example Lvl V books truly range from 17 - 64 emeralds with costs at the upper end of the range being more common.
- Librarians offer an enchanted book trade three different times.
- This trade cannot be unlocked while in the Old world type. The trade can be unlocked, however, while in the flat world type, the Nether and the End.
|Pocket Edition Alpha|
|0.1.3||Added info update block.|
|0.3.3||Removed fire, due to a spreading error. It is replaced with reserved6.|
|0.7.0||reserved6 is replaced with fire in-game due to re-implementation of fire. Its data value changes to ID 255 though.|
|0.9.0||build 1||Frozen Ocean will now no longer generate naturally.|
|0.11.0||?||Added ghasts. They cannot be spawned legitimately in-game and require hacking to be spawned in.|
|Added Magma cubes. They do not spawn naturally due to how there isn't a Nether yet in-game, but can be spawned in with a spawn egg in Creative.|
|0.12.0||build 1||Added blindness effect.[verify]|
|0.12.1||build 1||Added Wither Jockey and cave spider variants.|
|?||Nether reactor core becomes unavailable in inventory by default.|
|Ghasts and magma cubes can now spawn in the Nether.|
|Added Nether Dimension in old World Type, however at this time is impossible to access this dimension without using world editor.|
|0.13.0||?||Stonecutter removed completely from survival, and only now exclusive to creative as decorative block.|
|?||Re-added camera with ID 439, and added ender pearl without ID.|
|0.14.2||Camera ID changed to 498, but can't be spawned using the item. However, they can be spawned using spawn egg with data value 62.|
|0.15.0||build 1||Added Zombie horse which is mountable by baby zombie variants.|
|?||The reserved6 block was removed, but it still exists despite being removed, causing its texture to be shown as info update block.|
|0.16.0||build 1||Reserved6 and info update can now be placed using |
|Camera now has a block form in inventory, but placing it spawns the entity. The block can be placed using commands (|
|Added Command, which is the only way to access Nether in Old World without using World Editor.|
|build 2||Removed cameras. They were moved to Education Edition.|
|build 5||Nether can be accessed in Old World Type without converting world by using command.|
|1.0.0||alpha 0.17.0.1||Added End Dimension in Old World Type that inaccessible without using command.|
|Added Chiseled purpur.|
|1.0.4||alpha 126.96.36.199||Villager no longer has open button when player sneak to them, as trading has already been added.|
|1.1.0||?||Added various unused explorer maps.|
|1.4.0||beta 188.8.131.52||Added Stripped Wood.|
|beta 184.108.40.206||Added unused Shipwreck Explorer Map.|
|beta 220.127.116.11||Added unused ruins Explorer Map.|
|1.8.0||beta 18.104.22.168||Re-added NPC and Camera, NPC can only by spawned using command while Camera only using mob editor, both lack their features from Education Edition.|
|Added cats which have one unused texture.|
|1.9.0||beta 22.214.171.124||Seamless slab (now known as Smooth Stone) is now obtainable, making it no longer unused.|
|beta 126.96.36.199||Added barrel, which has unused top and fish barrel texture.|
|Added bell which has unused variant that can only obtained via command.|
|1.10.0||beta 188.8.131.52||Old stonecutter is now unused.|
|Added jigsaw block.|
|Added nitwit villager and zombie villager with new texture, but the old texture still remains.|
|Bell with granite, polished granite, and diorite can generate in new villages, making them no longer unused.|
|Added Pillager Outpost and New Village Explorer Map.|
|Added a crafting recipe for Wood, making Wood, and therefore Stripped Wood, obtainable in Survival, and, as a result, not unused anymore.|
|1.11.0||?||New village no longer behind experimental gameplay, making New Village Explorer map got removed, however Old-village chest loot still not removed.|
|Removed bells with unique side texture.|
|Old villager converted into new villager, however they still exist in game along with their trade table.|
|Legacy Console Edition|