Bedrock Edition unused features

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This page is about features that were added to Bedrock Edition, but have no actual use or are simply placeholders for new features.

Blocks & Items[edit]

Glowing Obsidian[edit]

Glowing Obsidian blocks were part of the now obsolete Nether Reactor. It emits a soft red glow at light level 12, and drops a single obsidian when broken with a diamond pickaxe. It can only be obtained using inventory editors or Silk Touch. As of 0.12.1, this block doesn't generate anymore. The block may still be obtained using inventory editors or by retaining it from previous worlds before the update.











Any tool

Data value

dec: 255 hex: FF bin: 11111111



reserved6 is an unused block present in Bedrock Edition which looks like a white concrete in the current versions. It acted as a placeholder block for Fire between Alpha 0.3.3 and Alpha 0.6.1, due to a bug in fire spreading mechanics that caused fire to spread to any block. Before becoming unused, the block was called .name and it had the texture of a stone block. In Alpha 0.7.0, fire was returned with fixed spreading mechanics, replacing it. Its data value, however, changed to ID 255. Currently, it can only be obtained through inventory editing, however in Alpha 0.15.0, the reserved6 was completely removed and the texture was shown as info update block.

Nether Reactor Core[edit]

The functionality of the Nether Reactor was removed in Pocket Edition 0.12.1. However, the reactor core block still exists in game, and can be obtained through inventory editing or by retaining it from previous worlds before the update. It now drops its ingredients (unless mined with Silk Touch), allowing players to recover them.


There are four 2×2 tile paintings with no clear purpose or use. Using IDA and the Android file, it has been found that the paintings are referenced from the game code, particularly in the Motive::getAllMotivesAsList(void) method (get all paintings), but the Painting::setRandomMotive(int) method excludes them as possibilities for a random painting. Artist and purpose of these paintings are both unknown.

Canvas Size Name Description
Earth painting.png 2×2 blocks
32×32 pixels
Earth A light brown square on a brown background.
Water painting.png 2×2 blocks
32×32 pixels
Water Split in half with a jagged line, the bottom half is light blue, the top half being blue.
Fire painting.png 2×2 blocks
32×32 pixels
Fire Three orange isosceles triangles on a yellow background, with one having a small red triangle inside it.
Wind painting.png 2×2 blocks
32×32 pixels
Air A beige circle on a white background.


The Stonecutter is a Pocket Edition exclusive block which is obtainable in creative mode only and is just used for decorative purposes. It can exist in survival worlds where one existed prior to Alpha 0.13.0.

info update[edit]

info update
Update Game.pngBlock 249.png









This block can be broken with any tool, but a shovel is the quickest

Data values
dec: 248 hex: F8 bin: 11111000
dec: 249 hex: F9 bin: 11111001

update!: info_update
ate!upd: info_update2

info update blocks are a set of two similar placeholder blocks present in Bedrock Edition. These blocks are placed in the world when the game detects an invalid block ID. (this means it is the substitute to the black-magenta checker block that appears in java edition.) They take the appearance of a dirt block with the text "update!" and "ate!upd", which would form a readable word when placed next to each other. They were introduced in Alpha 0.1.3.

As of an unknown update, the latter block renders "update" as in the first block.

Stone wooden slabs[edit]

Before unique slabs corresponding to different wooden planks species were added, oak wooden slabs were treated like other stone-type slabs. They required a pickaxe to break, had a blast resistance greater than normal planks, and had stone sounds. They are still obtainable in worlds which had them in it previously. They are tagged as Wooden Slab, reflecting on the fact oak was the only wood species in plank form. In the Bedrock Edition until Alpha 0.11.0, they are tagged as Fake Wood Slab, and will drop normal oak wood slabs when broken. This slab is still obtainable with commands, with damage value 2 and block type wood_old. It has a missing texture in the inventory.

Status effects[edit]

Some of the status effects in Pocket Edition are unobtainable and can only be obtained using inventory editing.


Blindness was added to the game in 0.12.0 development version. It creates a black fog around the player. It currently has some rendering issue with moving objects and colored text.


Nether in Old[edit]

The Nether was Introduced in Pocket Edition Alpha 0.12.1 Build 1, However Nether Portal cannot be actived in Old World Type unless converted to infinite world type, but this dimension actualy exist in the game.It seem Nether in old cannot be accessed prior to 0.16.0 build 1.

As update 0.16.0 build 1, Command was added and player can access the nether in Old world type without converting it to Infinite by using Command /setblock or /fill with Nether Portal.

The Nether in Old look like normal Nether with the exeption is it is limited in size which same size as Overworld which is 256x256 with 128 block height that bordered.However The Nether and The Overworld have same size, but traveling 1 block in the nether will travel 8 block in the overworld, this is a problem and can make the game freeze or crash that proably the reason why nether can't be accessed in the old world type.

End in Old World[edit]

The End Dimension was introduced in Pocket Edition 1.0.0 build 1, and also featuring End in old world, Normaly, End Dimension cannot be accessed because stronghold never generated in old world but in creative, building end portal also won't work and the only way ti access it is via command /setblock and /fill.

Unlike Nether in old which can generate all nether feature, End in Old only generate main island feature and doesn't generate end outer island feature, due to limit size of 256x256 with 128 block height.

However, Currently unknown why this feature is unused because nether has ratio distance problem while this dimension seem to doesn't has any problem.


Pocket Edition Alpha
0.1.3 Added info update block
0.3.3 Removed fire due to a spreading error. It is replaced with reserved6.
0.7.0 reserved6 is replaced with fire in-game due to reimplementation of fire. Its data value changes to ID 255 though.
0.11.0 Added Ghasts. They can not be spawned legitimately in-game and require hacking to be spawned in.
Added Magma cubes. They do not spawn naturally due to no Nether, but can be spawned in with a spawn egg in Creative.
0.12.0 build 1 Added blindness effect.
0.12.1 Nether reactor core becomes unavailable in inventory by default.
Ghasts and magma cubes can now spawn in the Nether.
Added Nether Dimension in old World Type, however at this time is imposible to access this dimension without using world editor.
0.13.0 Stonecutter removed completely from survival, and only now exclusive to creative as decorative block.
0.14.0 Re-added camera with ID 439, and added ender pearl without ID
0.14.2 Camera ID changed to 498, but can't be spawned using the item. But they can be spawned using spawn egg with data value 62.
0.15.0 The reserved6 block was removed, causing its texture to be shown as info update block.
0.16.0 build 1 Reserved6 and info update can now be placed using /setblock command.
Camera now has a block form in inventory, but placing it spawns the entity. The block can be placed using commands (/setblock ~ ~ ~ camera) or editing.
Added Command which is the only way to access Nether in Old World without using World Editor.
build 2 Removed cameras. They were moved to Education Edition.
Pocket Edition
1.0 build 1 Added End Dimension in Old World Type that inaccessable without using command.
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