Bedrock Edition exclusive features

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This feature is exclusive to Bedrock Edition.

This is the list of features that are available exclusively to the Bedrock Edition.

General[edit]

Add-ons
  • Used to change the way things look in-game.
    • Behavior packs, used to change behavior, loot, equipment, and spawn rule of entities.
    • Can be used to replace entities, items, blocks, recipes, biomes, or add new ones.
    • Resource packs have the same usage as they do in Java Edition. They can be used to change entity models and add custom particles, but cannot be used to change block models.
    • World templates can be used to import a world from outside.
Block Selection
  • Has two types of block selection: Highlighted Color and Show Block Outline.
UI
  • Two UIs: Pocket and Classic.
Education Feature
Minecraft Marketplace
  • Minecraft Coins
  • Official Community Creations
Skins
Worlds
Settings

Full button/key mapping for keyboard & mouse + controller + touch.

  • Profile
    • Change Gamertag
    • Manage Account
    • Manage who can send you invites
    • Sign Out from Xbox Live
    • Auto Updates Unlocked Packs
      • Off
      • On with Wi-Fi Only
      • On with Wi-Fi or Mobile Data
    • Use Cellular Data
    • Require Encrypted Websockets
    • File Storage Location
      • Application
      • External
    • Enable content log file
    • Enable content log gui
    • Content log history (displays any behavior or resource pack errors when running a world)
    • Delete old content log
  • Video
    • Camera Perspective (For easy access on mobile devices)
    • Screen Animations
    • Screen Safe Area
    • Outline Selection
    • Fancy Bubbles
    • Beautiful Skies
    • FOV Can Be Altered By Gameplay
    • UI Profile
      • Pocket
      • Classic
    • Anti-Aliasing
    • Particle Render Distance
    • Texel Anti-Aliasing
  • Other
    • Make old worlds infinite
  • Global Resources
    • A menu that enables the user to customize their main resource packs that will be activated across the entire game.
  • Storage
    • Menu that displays device's storage of various data, including:
      • Behavior Packs
      • Cache Data
      • Resource Packs
      • Worlds
      • World Templates
  • Broadcast
    • Uses Mixer Create to create built-in livestreams with viewer contributions using commands.

World Options

Particles
  • Some of the particles have a different name compared to Java Edition.
  • Exclusive particles:
    • none
    • terrain
    • trackingemitter
Sounds

Gameplay mechanic[edit]

Armor defense
  • Damage taken only depends on the number of defense points.
    • Each armor point gives 4% damage reduction.
Enchantment
  • Impaling
    • Extra damage applies to all mobs when underwater or during rain.
  • Piercing
    • Piercing V or higher still makes arrows shot pass through hit entities, instead of getting stuck.
  • Riptide
    • Deals splash damage (can deal multiple hits)
  • Sharpness
    • Sharpness adds 1.25 damage for each level.
Fishing
Patrol
  • Are called Pillager Patrol
  • Can only spawn in plains, desert, savanna, taiga, giant tree taiga and snowy taiga.[until BE 1.13.0]
  • On easy, patrols can only spawn at light level 7 or less, on normal and hard difficulty, they can spawn at any light level.
  • On easy and normal, illagers are always pillagers, while on hard 20% of illagers will be vindicators.
  • Spawn after 5 in game days with a repeating delay between 5 to 6 minutes with a 20% chance of a successful spawn.[until BE 1.13.0]
Raid
  • Lack of illager celebration.[until BE 1.13.0]
  • If a village is no longer classified as a village (all villagers die, or all beds are destroyed), nearby players will get bad omen.[until BE 1.13.0]
  • Number of illagers that spawn per wave is different compared to Java Edition.
  • Raid captains are unused (cannot spawn).
  • Raid bar is pink instead of red.
  • Bell rings automatically when the raid bar fills up.
Status Effect
Timer is accurate (never displays as infinite)
  • Bad Omen
    • Pop up will show an animation similar to the totem of undying.
    • Amplifier doesn't increase by killing more raid captains.
    • Higher bad omen doesn't add extra additional waves to raids.
  • Fatal Poison
    • Obtained when a parrot is given a cookie.
    • Can hurt and kill both undead and non-undead mobs similar to wither effect
    • Damage is classified as magic attack, unlike wither.
  • Hero of the Village
    • Pop up will show an animation similar to the totem of undying.
    • Amplifier is always I, regardless of waves defeated in raids.
    • Lack of villager celebration and gifts.

Commands[edit]

/gamerule
  • Has more game rules:
    • commandblocksenabled
    • pvp
    • showcoordinates
    • tntexplodes
/mobevent
/setmaxplayers
  • Sets the maximum number of players allowed to join a multiplayer game.
/transferserver
  • Transfers player to another server.
/tickingarea
/wsserver
  • Used to connect to a WebSocket server which uses command messages to communicate with clients.
/reload
  • Used to reload function from behavior pack.
Command Format
  • A user interface layer to easily set the teleport, time and weather commands.
  • /detect is now its own separate command.

Splashes[edit]

There are many splashes exclusive to the Bedrock Edition.

Splash text Explanation
Ported Implementation! A reference to the port the Java Edition into Bedrock Edition, implementing features through gradual updates.
100% more yellow text! Implementation of Splash text
flowers more important than grass All flowers can be crafted into dyes, while grass remains a mundane junk item.
Dramatic lighting! Implementation of dynamic lighting and/or sunlight shading.
Pocket! Pocket Edition
Touch compatible! Most platforms that play Bedrock Edition use touchscreen.
Annoying touch buttons! A common complaint when people who start playing Bedrock Edition that are experienced with the Java Edition is that the touchscreen controls are awkward.
Almost C++14! Minecraft PE was written in C++
OpenGL ES 2.0+!
Multithreaded!
D
Haha, LEL! A variation of the original splash “Haha, LOL!”. Lel is a common phonetic variation on the word lol, originating in the practice of substituting random vowels when using the acronym.
Play Minecraft: PE, Watch Topgear, Get Pig! A variation of the original Splash "Play Minecraft, Watch Topgear, Get Pig!".
Quite Indie! A reference to the Java Edition being an indie game.
!!!1! References a common typo when typing in multiple '!'s.
DEK was here
Hmmmrmm. References villagers' sounds.
V-synched!
0xffff-1 chunks
Open-world alpha sandbox! A reference to what Minecraft was advertised as.
Endless! A reference to Minecraft's infinite terrain.
1 star! Deal with it notch!
Ask your mother! May be an alternate to Ask your doctor! or "Ask your parents", a common advice in advertisements that are aimed toward children.
Episode 3! A reference to the popular game series, Half Life 2 and its unreleased 3rd episode.
Toilet friendly! A mobile game is easier to play on a toilet than on a bulky PC system.
[snapshot intensifies]! A reference to the intensifies meme.
Cubism! Minecraft is almost completely cubes.
minecraftApp!
Less polygons! Minecraft contains only squares.
Now with skins! Reference to the addition of skins in Alpha 0.11.0.
Blame shogchips A reference to this joke site, which allows users to 'blame' bugs on Shoghi Cervantes.
Glowing creepy eyes! Reference to how Herobrine has glowing eyes
Also try Monument Valley! Monument Valley is a 3D puzzle game based on impossible objects.
code.org/minecraft! When typed in an internet browser, brings you to "Hour of Code".
& Knuckles! Refers to the Sega game Sonic & Knuckles, which could be combined with Sonic 2 and 3 to allow play of the Knuckles character in both games. When this is done, the games become Knuckles the Echidna in Sonic the Hedgehog 2 and Sonic 3 & Knuckles respectively.

Graphics[edit]

  • Graphics are more vibrant and smoother than in Java Edition and Legacy Console Edition.
  • Burning mobs emit large particles with fire's animation.
  • At sunset and sunrise, clouds and ambient lighting will turn pink.
  • Slabs, stairs, and farmland do not block light.
  • Suffocation animation is different.
  • Animation for entering a Nether portal is different.
  • Player burning animation is different.
  • Lava has a different animation when flowing.
  • Eating animation for animals when feeding them.
  • Some mobs only have an exclusive attack animation.
  • Explosion particles are more pixelated.

World generation[edit]

Badlands
  • Terracotta layers in the badlands will generate randomly, even when using the same seed.
  • Passive mobs can spawn in eroded badlands.
Buried treasure
Coral reef
  • Coral crust include andesite, granite, diorite, dead coral fan, and block.
  • Use NBT structure block generation.
Desert Pyramids
  • If generated in a ravine or river, the temple’s floor will be replaced by the bottom of the ground in a ravine or river, rather than just one block from a TNT shape.
  • If generated in stripe land, it has a very tall foundation to bedrock layer, unlike in deserts that never have a tall foundation if generated with air in the bottom.
Deep Frozen Ocean
  • Surfaces are completely frozen.
Legacy Frozen Ocean
  • Unused biomes, which look similar to frozen oceans, but without icebergs and rabbits can spawn.
Shattered Savanna
  • Grass and leaves foliage color are green lush
  • Rain can occur.
Snowy tundra and snowy mountains
  • No monsters other than strays and skeletons can spawn here.
    • Zombie sieges can still occur, and spawners still spawn monsters.
Far lands
  • The infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to Beta 1.8 on Java Edition.
    • However, the BE Far Lands generate different structures and biomes.
  • The Stripe Lands are mostly a graphical glitch, however, this area has distorted physics:
    • Players next to water are teleported into the Void.
    • Starts to generate at X/Z: ±16,777,216 and continues until the game's limits.
    • Terrain will be entirely an ocean with very deep water until bedrock layer.
    • Generated structures can still generate, with tall foundation.
Huge mushrooms
  • Naturally generate in swamps.
Tree
  • Jungle bushes in jungle biomes consist of jungle leaves with jungle logs.
Igloo
  • Generate with packed ice instead of ice.
  • If generated in the stripe lands, it will generate underwater at bedrock layer on the ocean floor, cutting some bedrock around it and replace the bottom bedrock at y=0 with stone bricks.
Desert Well
  • 2 desert wells can commonly generate in the same chunk.
Old world type
  • Finite, 256×128×256 world.
  • Biomes are shrunken to fit more biomes.
  • Generates with an Invisible Bedrock world border.
  • Villages, desert wells and buried treasure are the only buildings which can generate in this world type.
  • Tall grass and large ferns are generated less.
  • Can be extended with the "make infinite" button.
  • Nether portals can't be activated.
  • End portals can't be activated.
  • The Nether and the End can only be accessed from portals using /setblock or the /fill command.
  • Both the Nether and the End are bordered with size 256×128×256.
    • The Nether still generates normally, but the 8:1 travel ratio is maintained, meaning that returning to the Overworld may cause the player to become stuck (due to the Overworld being only 256×128×256 in size).
    • Despite nether portals not being able to be activated, returning from the Nether to the Overworld will cause newly activated nether portals to generate in the Overworld (this is due to the fact that nether portals placed with commands are not counted in the Overworld).
    • The End only generates the central island and sometimes the end fountain does not generate and the ender dragon sometimes gets stuck at the border. End gateways also don't work.
  • Leveling-up cartographers to journeyman-level have a chance to freeze all mobs in the world and the game will stop ticking.
Stronghold
  • Prison room doesn't generate an iron door or a stone button.
  • Has larger chance to generate under meeting point to easily detect without an eye of ender, even when the eye of ender has been added.
  • Number of strongholds able to generate per world is random instead of 128 per world.
    • 3 Strongholds generate in a ring centered at 0,0 and other strongholds generate randomly around the world.
Superflat world type
  • Called Flat.
  • Classic preset only, cannot be customized.
  • Has no villages, mineshafts nor pillager outpost generated.
Villages
  • Plains tannery only generate a single cauldron.
  • Never generate as a zombie village.[until BE 1.13.0]
  • Barrels in village fisher are empty.
  • Village fisher generate fewer barrels than in Java Edition.
  • Taiga armorer don't spawn armor stands.
  • Crafting tables generate in plains fisher.
  • Taiga house chest loot is different.
  • Can generate in taiga hills, snowy taiga, snowy taiga hills, and sunflower plains.
Swamp hut
  • Cauldron is 13 to 23 filled with a random potion or splash potion.
  • Can generate in swamp hills.
Pillager outpost
  • Can generate with a tall foundation.
  • Can generate in snowy taiga, sunflower plains, taiga hills and snowy taiga hills.
Nether Portal
  • If generated in mid air, netherrack generates as a part of the generation, even in the Overworld.
World Seed
  • Only 4,294,967,296 possible seeds can generate a world, this is unlike the Java and Legacy Console Editions' 18.4 quintillion (264) possible seeds.
  • Uses 32-bit variant of Mersenne Twister PRNG to generate seeds instead of 64-bit.

Blocks and items[edit]

Blocks[edit]

Barrel
  • Has exclusive unused textures.
Beacon
  • The light only takes the color of the highest stained glass and colors cannot be mixed.
Cauldron
  • Has exclusive unused block state filled with lava.
Infested Block
  • Letting a silverfish enter any stone brick variants or cobblestone has a higher chance to turn these blocks into infested stone instead of the corresponding infested block.
Chest
  • Has outdated closing sound.
Campfire
Cartography Table
  • Can be used to rename maps
  • Can be used to add pointers by using a compass along with paper, empty map, or map.
Enchanting Table
  • Gives off a light level of 12.
Item Frame
  • Uses BlockEntity rather than the Entity class.
Jukebox
  • Music discs can be inserted using hoppers or droppers.
Glowing Obsidian
  • Can only be obtained through inventory editing.
  • Glows at light level 12.
  • Can only be mined using a diamond pickaxe with Silk Touch enchantment.
    • If mined without a diamond pickaxe, it will drop nothing.
    • If mined with a diamond pickaxe without Silk Touch enchantment, it will drop normal obsidian.
Grass path
  • Drops itself when mined using a tool with silk touch enchantment.
  • Cannot be obtained in the Creative inventory.[until 1.13.0]
Ice
  • If ice is placed below soul sand, it will still be slippery
  • Attempting to set ice on fire with a flint and steel will decrease its durability by 1.
  • Ice cannot conduct redstone currents because they are classed as a transparent block.
Packed Ice
  • Packed ice generates as windows in igloos.
Invisible Bedrock
  • Projectiles can pass through it.
  • Leaves a shadow.
  • Looks like a sheet of stone in inventory.
Leaves
  • In snowy biomes, such as snowy taiga, leaves lose their biome dependant color shade, so they appear frost covered when snowing.
  • Leaves may spawn one spider provided that there are 3×3×2 spaces around it.
Light Block
  • Invisible block used for lighting areas.
    • Only obtainable from commands.
Melon Block
  • Breaking a melon block with shears will produce the full 9 slices of melon.
Spawners
  • Takes slightly longer to mine than in Java Edition.
  • Emit a light level of 3.
Slabs
  • Regular sandstone and red sandstone slabs can only be crafted using sandstone or red sandstone, no variants.
Stairs
  • Regular sandstone and red sandstone stairs can only be crafted using regular sandstone or red sandstone, no variants.
Nether Reactor Core
  • Can only be obtained through inventory editing.
  • Can only be mined using a pickaxe with Silk Touch enchantment.
    • If mined using a pickaxe without Silk Touch enchantment, it will drop 3 diamonds and 6 iron ingots.
Observer
  • Unlike in the Java and Legacy Console Editions, observers in Bedrock Edition have some blocks that cannot be detected when they receive a block update.
  • Can't detect redstone updates.
Obsidian
  • Requires 6.5 seconds to mine instead of 9.4.
Piston and Sticky Piston
  • Requires 1 tick to retract instead of retracting instantly as they do on other versions of Minecraft.
  • Have a thick, broader neck.
  • When powered with a 1-tick pulse, a sticky piston will not leave the block it is pushing in front.
  • Takes longer time to extend.
  • When depowered while extending, pistons will continue to extend and then retract.
  • Quasi-connectivity (BUD powering) does not exist.
Planks
  • Are named <wood type> Wood Planks
Glass Pane, Stained Glass Pane and Iron Bars
  • Have 3D inventory icons instead of 2D sprites.
Redstone Dust
  • When placed, it has a + shape instead of • even if it is not connected to another redstone component.
  • Does not have quasi-connectivity, meaning many contraptions for the Java Edition and Console Edition have to be altered.
  • Connects to the back of pistons.
reserved6
  • Can only be obtained through inventory editing.
Sign
  • Can be used to safely demolish cacti by clicking on the side of it.
Snow layer
  • Melts gradually in snowless biomes (except in mountains biome).
  • Called "Top Snow" in the inventory.
Stripped Wood
  • Can be crafted using stripped logs.
Old Stonecutter
  • Unused useless utility block that appears as a full block
  • Obtained prior to 1.10.0 or via inventory editor.
Update Game Block
  • Block obtained from inventory editing.
  • Can be mined with bare hands or any tool (similar to dirt).
Water
  • Has a gradient.
  • Has different colors for every biome. (see here)

Items[edit]

Food
  • Any food can be consumed in creative mode or peaceful difficulty.
Boat
  • When used as fuel, it can smelt 6 items.[until JE 1.15]
Book and Quill
  • Can hold two pages on the same screen.
  • The edit button is used to change the words per page.
Enchanted Golden Apple
Empty Map
  • Can be crafted using nine paper in addition to the recipe used in other versions of the game.
  • Can be crafted using single paper in cartography table.
  • An empty map can be used to clone a map in the anvil as well as in the crafting table.
  • Empty maps with compasses have been renamed to Locator Map, to distinguish between empty maps without compasses.
Bucket of Fish
  • Bucket of Tropical Fish is called Bucket of 'Tropical Fish name'.
Map
  • Does not show the player's position until a compass is added using an anvil, a crafting table or a cartography table.
  • Foliage colors are accurate to the corresponding biomes.
  • Zooming out is done using an anvil or a cartography table. Additionally, zooming out can also be done in a crafting table when using classic UI.
  • If a map placed in an item frame is cloned, the location of the map placed in the item frame appears as a green marker whereas the location of the player appears as a white marker when the cloned map is viewed.
  • In multiplayer, player heads appear on maps as a pointer when inside a filled map.
  • Map 0, also called unknown map, can generate in stronghold library chests, shipwreck map chests, and village cartographer chests.
Melon Slice
  • Named "Melon" in the inventory.
Minecart with Command Block
  • Has a repeating command block in it instead of an impulse command block.
Totem of Undying
Steak

Mobs and entities[edit]

All feedable mobs
  • When fed, particle effects corresponding to the food will appear.
All undead mobs
  • Do not have a chance to spawn wearing a pumpkin and jack-o-lantern during Halloween.
  • Will rapidly take damage then die when using totem of undying.
Baby Zombie, Husk, and Zombie Villager
  • Can ride adult stray cats and panda.
  • Can ride adult zombies.
Boat
  • A sunken boat will float again when it emerges from the current or the waterfall that is keeping it down.
  • Boats emit smoke when destroyed.
Camera
  • Camera spawn egg can only be obtained through the NBT editor.
  • Has missing functionality.
Cave Spider
  • Has a 1% chance of spawning as a spider jockey.
    • If in the Nether, they have a 1% chance of spawning as a wither jockey.
      • This makes it more dangerous because if the player is attacked, the player will get the Poison effect from the cave spider and the Wither effect from the wither skeleton.
    • If an abandoned mineshaft generates in a snowy biome with a cave spider spawner in view of the sky, cave spiders have a chance to spawn as a cave spider jockey with a stray instead of a skeleton.
Chicken Jockey
  • Do not have a drowned and pigman variant (a baby drowned or baby zombie pigman riding an adult chicken).
Chickens
  • Baby forms can spawn naturally.[until JE 1.15]
  • Can't spawn naturally in the Nether via chicken jockey.
  • Spawn in groups of 2-4.
  • Doesn't have a higher spawn rate in jungle biomes and variants.
Cod
  • Can spawn in frozen ocean and deep frozen ocean.
Cows
  • Spawn in herds of 2-3.
  • Baby form can spawn naturally.[until JE 1.15]
  • Run much faster when the player is holding wheat.
Dolphins
  • Has a baby form, which can spawn naturally.
Drowned
  • Has a smaller chance to spawn holding a Fishing Rod.
  • Has a larger chance to spawn holding a Nautilus Shell
  • Doesn't have a chicken jockey variant (Baby Drowned riding Chicken).
  • Has the same posture as the player when holding a nautilus shell or anything else in its offhand.
  • Has a swimming animation similar to the player.
  • Drowned converted from zombies can spawn holding a trident.
Enderman
  • The ender pearl is dropped together with the experience when the enderman's body disappears.
  • Have a chance to teleport when it spawns.
Endermite
  • Attack endermen without provocation.
  • Have walking sounds.
Evoker
  • Has a big chance to prepare fangs attack when it sees a player or villager or wandering trader or an iron golem.
  • Attack snow golems without provocation.
  • Do not attack baby villagers.
  • Cannot open doors.
Fishing Rods
  • Have a cubic bobber.
Fox
  • Baby fox can spawn naturally as untrusted.
  • Has 20 health.
  • Will always drop its natural equipment, instead of an 8.5% chance.
Ghasts
  • Have glowing eyes.
  • When killed with its own fireball, the ghast will turn orange rather than red.
Horses and Donkeys
  • Tamed horses and donkeys will follow the player if the player holds wheat, carrots, golden carrots, apples, golden apples, enchanted golden apples or sugar.
  • Baby horse does not grow immediately, it grows through phases: baby, teenage and finally adult.
Iron Golem
  • Iron golem spawn egg can only be obtained through inventory editing.
  • Spawn based on the number of villagers and beds.
Item
  • 2D items do not spin.
Leash Knot
  • Has better physics.
Slime and Magma Cube
  • Smaller slimes or magma cubes will be ejected at high speed.
Llama
  • When tamed, show a message upon death.
NPC
  • NPC spawn egg can only be obtained through the NBT editor.
Panda
  • Can spawn in regular jungle and jungle edge variants but has lower spawn rate than in bamboo jungles.
Parrot
  • Parrots can dance on a player's shoulder.
  • Feeding cookies will inflict fatal poison instead of causing them to instantly die.
Pig
  • Have a different sound when accelerated.
  • Piglets can spawn naturally.
  • Spawn in herds of 1-3
Pillager
  • Drop 0-2 arrows.
  • Pillagers that spawn from raids can drop emeralds, enchanted iron armor and tools.
  • Do not attack baby villagers.
  • Enchanted crossbows do not work on pillagers.
Polar Bear
  • Spawn in groups of 1-2.
Pufferfish
  • Will instantly puff up to their fullest form after taking any kind of damage.
  • Will puff up when near most hostile mobs.
  • Spawn only in warm ocean biomes.
Rabbit
  • Have an exclusive texture in snowy biomes.
Ravager
  • Can break more block types, see here
  • Ignore wandering traders and baby villagers.
  • Immune from evoker fangs and ignored by johnny vindicator.
Salmon
  • Can spawn in lukewarm ocean and deep lukewarm ocean.
Sheep
  • Color around their faces and patches when sheared correspond to their wool color.
  • Baby sheep can spawn naturally.[until JE 1.15]
  • Spawn in herds of 2-3.
Skeleton and Stray
  • If a player shoots a skeleton outside its detection range, then it will temporarily hold up its bow in a shooting position.
  • Damage is not based on difficulty, but closer targets make arrows deal less damage but shoot faster.
  • Doesn't avoid the player when the player is too close from the skeleton.
  • Spawn in groups of 1-2.
  • Underwater skeletons can only use a melee attack to attack the player and cannot use their bow.
    • Stray melee attack inflicts slowness I for 30 seconds.
Snow Golems
  • Snow golem spawn egg can be obtained, but only through inventory editing.
Spider
  • Never spawn with status effects on hard difficulty.
Spider Jockey
  • Has more variants:
    • Regular spider jockey: skeleton riding spider
    • Wither spider jockey: wither skeleton riding spider
    • Stray spider jockey: stray riding spider
    • Cave spider jockey: skeleton riding cave spider
    • Wither cave spider jockey: wither skeleton riding cave spider
    • Stray cave spider jockey: stray riding cave spider
    • Zombie spider jockey: baby zombie riding spider
    • Zombie cave spider jockey: baby zombie riding cave spider
    • Husk spider jockey: baby husk riding spider
    • Husk cave spider jockey: baby husk riding cave spider
    • Zombie villager spider jockey: baby zombie villager riding spider
    • Zombie villager cave spider jockey: baby zombie villager riding cave spider
Squids
  • Spawns version exclusive baby squids.
  • Spawn only in ocean and deep ocean biomes variants.[until BE 1.13.0]
Trader Llama
  • Uses the same entity id as regular llamas.
  • Not naturally hostile toward zombies, illagers, and vexes.
  • Cannot breed.
Tropical Fish
  • Have different natural variants:
    • Blue Dory : Gray-Sky SunStreak.
    • Tomato Clown : Red-White SunStreak.
  • Some name are different:
    • White-Gray Brinely are called Butterfly Fish.
    • White-Orange Clayfish are called Ornate Butterfly.
    • Lime-Sky Brinely are called Queen Angel Fish
    • Teal-Yellow Dasher are called Yellowtail Parrot
  • Spawn only in warm ocean biomes.
Turtle
  • Baby form can spawn naturally.[until JE 1.15]
  • Will instantly be killed when struck by lightning.
Villager
  • Will run away when attacked by players.
  • Babies have a bigger head.
  • Villager_v2.
    • A new different villager which uses a different entity id than old villagers.
    • Old villager will convert to villager_v2.
    • Has different new trades compared to 1.14 new trades.
Vindicator
  • Has the same running speed as the player sprinting speed.
  • Attack snow golems without provocation.
  • Johnny vindicator will not attack ravagers.
  • Does not attack baby villagers.
  • Vindicators that spawn from raids can drop more emeralds, enchanted iron armor and tools.
  • Cannot open wooden doors. (can only break it)
Witch
  • Attack snow golems and iron golems without provocation.
  • Completely immune from poison.
  • Will be attacked by undead mobs if it threw weakness, slowness or poison splash potions at them.
  • Witches that spawn in raids only attack the player and iron golems.
    • Don't heal other illagers when spawning from raids.
  • Can see through solid blocks.
Wandering trader
  • Always spawn with 2 leashed trader llamas.
  • Will run away when attacked by players.
  • Drinks a potion of invisibility when hurt by non-player damage source and when avoiding zombies, vexes and illagers.
  • Doesn't drink milk at dawn.
  • Do not sell regular sand
  • Some trades are different.
Wolves
  • Puppies can spawn naturally.
  • Spawn in regular taiga and snowy taiga biomes only.
Zombie
Zombie Villager
  • Zombie villagers wearing armor or holding tools or weapons can't spawn naturally and can only be spawned using mob editing and/or the /replaceitem command.
  • Will attack snow golems without provocation.
  • Zombie villager_v2.
    • New zombie villager with a different entity id than old zombie villagers.
  • Old zombie villagers are unused.‌[upcoming: BE 1.13.0]

Achievements[edit]

Some achievements are only available in Bedrock Edition.

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Treasure HunterAcquire a map from a cartographer villager, then enter the revealed structureVisit the structure indicated while the purchased map is in your main hand (hotbar).NoNoYesNo40G

History[edit]

Pocket Edition Alpha
Pre-releaseAdded cameras.
Added cyan flowers.
Added cold-en oak trees.
0.1.3Added the “Update Game Block" with 2 variations saying “update!" and “ate!upd".
0.3.3Removed fire due to spreading issues. It is replaced by .name.
0.5.0Added the Nether Reactor, and Nether Reactor Core and glowing obsidian, as a part of it.
0.6.0Added the stonecutter.
0.7.0.name is no longer obtainable without hacks, due to fire being re-implemented.
0.7.3Breaking glowing obsidian now requires a diamond pickaxe.
Along with the addition of splashes, there were 17 exclusive splashes added as well.
0.7.5.name no longer breaks quickly.
0.8.0build 2Added beetroots, beetroot seeds and beetroot soup.
The “ate!upd" block now says “update!" correctly.
Glowing obsidian no longer has a red outline in the hotbar.
.name now breaks quickly.
?Added 2 new exclusive splashes.
0.8.1.name now takes a long time to mine, like in 0.7.5.
Added 1 new exclusive splash.
0.9.0build 1Removed the camera entity, the cyan flower and the cold-en oak tree.
Original map type now generates the type of terrain from Java Edition 1.7.2, and is now a separate world type.
Added dying and fallen trees.
Added carpet tables and wooden bridges in villages.
0.9.2Added 8 new exclusive splashes.
0.9.3.name now breaks instantly.
0.9.5.name no longer breaks instantly.
0.10.0Mineshafts now spawn at the surface in mesas.
Gold ore can generate at any level in mesa biomes.
Smooth lighting on water.
New swamp water color.
Huge mushrooms now spawn in swamps.
Added dust particles for falling gravel and sand.
0.10.4Added 1 new exclusive splash.
0.11.0build 1Added baby squids.
Squids produce a black cloud of "ink" when attacked.
Boats can support up to 2 passengers.
Boats are crafted using 5 wooden planks and a shovel.
Boats are controlled using paddles, by pressing buttons on either sides of the screen.
The boat's appearance varies on the type of planks used.
Added grass paths, which are created by tilling a grass block with a shovel.
Grass paths replace the gravel paths in villages.
Cave spiders can naturally spawn with a skeleton jockey.
build 5Added 3 new exclusive splashes.
build 9Attacks from burning mobs catches the victim on fire.
build 10Added Town Folk Skin Pack and City Folk Skin Pack.
0.12.0Added achievements to Windows 10 Edition with 18 additional achievements.
0.12.1build 1The book on enchantment tables glows in the dark.
Snow golems can be built using a jack o'lantern as a head.
Leaves in snow biomes appear frost covered.
Snow layers are now affected by gravity and slowly stack up in layers through snowfall.
Nether Reactor is no longer usable.
build 3Snow golems can be sheared for pumpkins, when sheared they have the original texture.
build 6Lava now appears brighter and more vibrant.
?Added 1 new exclusive splash.
0.13.0build 1Removed the stonecutter - all blocks are now crafted using the crafting table.
Powered rails now function as in Java Edition due to the addition of redstone circuits.
Added rabbits with version exclusive properties.
build 2Obsidian now takes 6.5 seconds to break instead of 3.
0.14.0build 1Added camera back.
Added more jockeys. In total, there are 17 different jockeys in Bedrock Edition.
Added eight additional achievements, bringing the total to 52.
0.15.0build 1Pistons have a new animation; piston arm is visibly thicker at the bottom, can push block entities such as chests and block entities that stick to walls (such as levers) can now be placed on them.
Added observer block which detects block updates.
Tipped arrows are made by using an arrow in a cauldron filled with a potion.
Added leather horse armor.
Increased amount of total different jockeys from 17 to 25.
Added resource packs, with Plastic and City resource packs.
All Windows 10 Edition achievements are now available for Android and iOS.
Added two achievements and two additional achievements, bringing the total to 56.
build 2Tweaked the rose bush and peony texture.
0.15.7Added Natural resource pack.
0.15.8Added Fantasy resource pack.
0.15.10Added four achievements and five additional achievements, bringing the total to 65.
0.16.0build 1Added the elder guardian, but it lacks a spawn egg. Also, it is considered as a boss mob.
Added Education Edition features.
Added add-ons, which is the behavior pack that is a separation of resource packs.
build 2Removed Education Edition features.
build 4Added the wither.
When at 50% health, it spawns 3-4 wither skeletons around itself.
Has a new animation when created and killed.
Has new sounds.
Added beacons, which are opaque.
Added Potion of Decay & Splash Potion of Decay.
Creepers and untamed ocelots now have idle sounds.
build 5Added open button to villagers if the player sneaks.
0.16.2Added Cartoon resource pack.
Pocket Edition
1.0.0alpha 0.17.0.1Added shulkers.
The shell can be dyed by using dyes.
Added End cities. They generate without banners.
Added Lingering Potion of Decay.
Added two achievements and five additional achievements, bringing the total to 72.
Added Elytra, called "Elytra Wings" in inventory.
?Added Festive Mash-up 2016 pack.
1.0.3alpha 1.0.3.0Added Candy Texture Pack.
1.0.4Added 1 new exclusive splash.
Added Strangers "Biome Settlers Pack 3" Skin pack.
1.0.5build 1Added Minecart with Command Block, which has a repeating command block in it instead of impulse command block.
1.0.5Added Power Rangers Skin pack.
1.0.6Added Chinese Mythology Mash-up pack.
1.0.7Added Fallout Mash-up pack.
1.0.8Added Magic: The Gathering Skin pack.
1.0.9Added Greek Mythology Mash-up pack.
1.1.0alpha 1.1.0.0Added colored beds, which uses the original item texture.
Added woodland mansions, which the floors use oak planks instead of birch planks. Coarse dirt and banners do not generate.
Enchanted golden apple is now called "Enchanted Apple".
Igloos now generate with white bed or red bed depending on the biome.
Leads now have a better physics.
Added new sleeping animation.
Empty maps with compasses have been renamed to Empty Locator Map, to distinguish between empty maps without compasses.
Hardened clay is now called "<color> Terracotta".
alpha 1.1.0.3Added Minecraft Marketplace.
Cobwebs can now be crafted into 9 strings.
Melon blocks will now always drop 9 melon slices when using shears.
?Added six achievements, bringing the total up to 79.
Added Skyrim Mash-up pack.
Bedrock Edition
1.2.0beta 1.2.0.2Added firework rockets, which can be launched in any direction.
Added armor stands, which are stackable up to 64 and can hold various positions with swords and other items.
Added the command /tickingarea.
Player heads now appear on maps.
Added new parameters to the /tp command.
Glass panes and iron bars have a new inventory icon.
?Added structure blocks, which can only be used on Windows 10, and have a 3D Export Mode which can't be changed.
1.4.0beta 1.2.14.2Coral fans and their dead variants can generate on coral reefs.
Shipwrecks can generate with stripped wood blocks on them.
Bucket of Pufferfish has a unique texture, using the old texture for the pufferfish.
?Fish may sometimes drop bones when killed.
Added 8 new achievements, bringing the total up to 87.
1.5.0beta 1.5.0.1Conduits may be oriented in 16 different directions.
The appearance of bubble columns can be changed, by default it will appear as a full transparent block.
1.8.0beta 1.8.0.8Added cats with one unused texture.
Readded NPC and Camera.
1.9.0beta 1.9.0.0Added various new slabs with cut sandstone and cut red sandstone as version exclusive.
Added pillagers, which drop arrows.
beta 1.9.0.2Added bells with texture of stone on its side, along with 3 unused bells.
Cauldrons can now be used to store lava.
1.10.0beta 1.10.0.3Changed village archicture, meeting points generate with various side-type bells.
Added pillager outposts, which generate with black banners and can generate with a tall foundation.
Split villagers and zombie villagers into 2 different mobs, old (prior to Village and Pillage) and new villager and zombie villager.
Added banner patterns, which have 6 types.
Added crafting recipe for cartography table and barrel, which is different than in Java Edition.
Added composter with a different crafting recipe.
Wet sponge now instantly dries out in the nether.