Beta 1.6.0.8 is the fourth beta version for Bedrock Edition 1.6.0, released on July 26, 2018,[1] which fixes several bugs.
Changes[]
General[]
- Adjusted mouse input sensitivity for slower turning at lower values. (MCPE-24677)
Fixes[]
- Fixed several crashes that occurred during gameplay.
- Cocoa beans now display correctly when using HD Resource Packs.
- Skin selections are once again saved after closing the game.
- The amount of fuel in brewing stands now converts from Console Edition worlds. (MCPE-34677)
- Fixed an issue that prevented sea turtles from laying eggs.
- Fixed zombies, husks, drowned, and zombie villagers not attacking sea turtle eggs.
- Fixed certain blocks missing the cracking texture while being broken in Survival mode.
- Village structures no longer generate with rotated stairs on the roofs. (MCPE-34567)
- Equipped items no longer disappear after player death. (MCPE-35479)
- Hostile mobs in boats can no longer attack from every angle. (MCPE-16938)
- Levers now have a "Use" controller hint.
- Players no longer clip through blocks and suffocate while swimming. (MCPE-34112)
- Resource packs once again apply when joining a multiplayer game that has a pack enabled. (MCPE-33770)
- Fixed inconsistent behavior when Attack/Destroy is mapped to Right-Click on the mouse. (MCPE-23383)
- Leads no longer flicker when playing in split-screen multiplayer.
- Fixed the cactus hitbox being displayed too low.
- Fixed an issue that caused touch screen actions to repeat after touch release.
- Fixed controls becoming unresponsive after resuming the game from standby. (MCPE-22195)
- Books can once again be stacked in the inventory. (MCPE-35497)
- Fixed an exploit that allowed players to obtain a 'Water' item. (MCPE-28883)
- Entities following a target entity will now navigate properly over slabs.
- Slabs with '
can_place_on
' tags can once again be placed by players in Adventure mode. - Add-ons: '
minecraft:behavior.player_ride_tamed
' will now override all other AI goals. - Add-ons: '
movement.sway
' once again allows mobs to move properly. - Add-ons: The "
is_biome
" filter in the "minecraft:entity_spawned
" event now properly adds and removes component groups.