Bedrock Edition beta 1.6.0.8

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beta 1.6.0.8
Type

Build

Release date

Xbox One, Windows 10, Android - July 26, 2018

Build for

1.6

Beta 1.6.0.8 is the fourth beta version released for 1.6, which fixed several bugs.[1]

Changes[edit]

  • MCPE-24677 - Adjusted mouse input sensitivity for slower turning at lower values

Fixes[edit]

  • Fixed several crashes that occurred during gameplay
  • Cocoa Beans now display correctly when using HD Resource Packs
  • Skin selections are once again saved after closing the game
  • MCPE-34677 - The amount of fuel in Brewing Stands now converts from Console Edition worlds
  • Fixed an issue that prevented Sea Turtles from laying eggs
  • Fixed Zombies, Husks, Drowned, and Zombie Villagers not attacking Sea Turtle eggs
  • Fixed certain blocks missing the cracking texture while being broken in Survival mode
  • MCPE-34567 - Village structures no longer generate with rotated Stairs on the roofs
  • MCPE-35479 - Equipped items no longer disappear after player death
  • MCPE-16938 - Hostile mobs in boats can no longer attack from every angle
  • Levers now have a "Use" controller hint
  • MCPE-34112 - Players no longer clip through blocks and suffocate while swimming
  • MCPE-33770 - Resource packs once again apply when joining a multiplayer game that has a pack enabled
  • MCPE-23383 - Fixed inconsistent behavior when Attack/Destroy is mapped to *Right-Click on the mouse
  • Leads no longer flicker when playing in split-screen multiplayer
  • Fixed the Cactus hitbox being displayed too low
  • Fixed an issue that caused touch screen actions to repeat after touch release
  • MCPE-22195 - Fixed controls becoming unresponsive after resuming the game from standby
  • MCPE-35497 - Books can once again be stacked in the inventory
  • MCPE-28883 - Fixed an exploit that allowed players to obtain a 'Water' item
  • Entities following a target entity will now navigate properly over slabs
  • Slabs with 'can_place_on' tags can once again be placed by players in Adventure mode
  • Add-Ons: 'minecraft:behavior.player_ride_tamed' will now override all other AI goals
  • Add-Ons: 'movement.sway' once again allows mobs to move properly
  • Add-Ons: The "is_biome" filter in the "minecraft:entity_spawned" event now properly adds and removes component groups

References[edit]