Beta 1.6.0.5 is the second beta version for Bedrock Edition 1.6.0, released on June 27, 2018,[1] which adds phantom membranes and the Slow Falling status effect, and fixes several crashes and bugs.
Additions[]
Items[]
- Gives the player the Slow Falling status effect.
- Brewed with phantom membrane.
- Gives the player the Slow Falling status effect.
- Can be turned into a splash potion and lingering potion.
Gameplay[]
- Slow Falling
- Causes the player to descend at a much slower rate, and not take any damage when hitting the ground.
Changes[]
Items[]
- Now require phantom membranes to be repaired in an anvil instead of leather.
Mobs[]
- Now drop phantom membranes.
- Increased health from 10 to 20 × 10.
- Are now able to drown.
General[]
- When joining a world, the default game mode selected is now the personal game mode set to the player.
Fixes[]
- Fixed several crashes that occurred during gameplay.
- Fixed a crash that occurred when placing renamed items in an anvil's output slot.
- Fixed mobs missing several limbs on the previous Android beta.
- Crouching on ladders will no longer stop when opening the pause menu or inventory screen.
- Firework rockets once again give the proper boost when using elytra. (MCPE-30821)
- Barrier blocks can now contain water.
- Field of view can once again be adjusted when the "FoV Can Be Altered by Gameplay" option is disabled. (MCPE-32403)
- Redstone dust now renders on the sides of glass blocks. (MCPE-21542)
- The ender dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack.
- Fixed the mining cracking animation being out of sync when mining from a boat.
- Fixed a couple of pixels on the phantom's texture.
- Phantoms are now considered undead mobs.
- Phantoms' eyes now stay visible when under the invisibility effect.
- Phantoms now fly up after spawning in Creative mode.
- Changes to the phantom flying animation.
- TNT exploding underwater no longer deals damage to players and other entities.
- Drowned now have a much easier time attacking players that are swimming above them.
- Kelp that is planted by players will now grow over time.
- Baby horses, donkeys and mules can no longer be pushed through solid blocks.
- Creepers no longer remain white or quickly flash when killed.
- Using '
/fill doors
' now fills the chosen area with doors instead of air blocks. - Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world.
- Kelp now mimics seagrass in its placement and can be placed on most blocks underwater. (MCPE-33747)
- Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick.
- Land plants can no longer be placed underwater.
- Water bottle icons no longer have red liquid on Android devices.
- Guardians no longer attack fish.
- Visibility now increases over time when submerged in flowing water.
- Used chests can now be equipped to mules and llamas. (MCPE-32152)
- Swimming through certain waterlogged blocks no longer removes underwater fog. (MCPE-33917)
- Activating an end portal will now replace any blocks inside the portal. (MCPE-28344)
- Opening a book & quill on touch devices no longer causes blocks to break. (MCPE-29752)
- Elder guardians now drop wet sponges when killed.
- Fixed floating rails that generated in abandoned mineshafts.
- Fixed certain variants of rails having an incorrect hitbox size.
- Fixed monster spawners appearing empty on converted Console Edition worlds.
- Dolphins can no longer attack players through solid blocks.
- The Resistance effect will now protect against the Wither effect (MCPE-21515)
- Quick moving items from the hotbar to a container now works as intended. (MCPE-19952)
- Cloning containers no longer removes their custom names.
- Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items.
- Particles from enchanted arrows no longer drift in flowing water.
- Mobs no longer play a higher pitch sound effect when first spawned.
- Fixed texture packs having a placeholder icon on the Pack Validation screen on Android devices.
- Players constantly teleported with now behaves more consistently.