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Bedrock Edition beta

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Bedrock Edition



Release date

Xbox One, Windows 10, Android: June 6, 2018

Build for


Beta is the fifth and final beta version released for 1.5.0, which fixed several crashes and bugs.[1]


  • Reorganization of the main menu buttons
  • New pop-up window asking if the player if they enjoy Minecraft.


  • Fixed several of the top crashes that occurred during gameplay
  • Fixed a crash that occurred when placing Sea Turtle Eggs into the inventory
  • Entities no longer become invisible based on the position of the observing player
  • Improved performance around Ocean Monuments on Android devices
  • Players will no longer gradually drift up or down when swimming straight ahead
  • Fixed some Update Aquatic sound effects not playing on low memory devices
  • Flowing water now angles properly when flowing down
  • Flowing water touching Stairs that contains a water source no longer causes water to flow from the solid face of the Stairs
  • Fixed rendering issues with flowing water and flowing lava
  • Lava will now render when the player's perspective is right below the surface
  • Fixed blocks that were removed underwater not creating source water blocks
  • Dropped items no longer float against the water current
  • Tridents no longer disappear when they hit Armor Stands
  • Bubble Columns now reappear quickly if they were blocked by a solid block
  • Decreased the time is takes to break Coral Fans in Survival
  • Rain no longer severely limits view distance
  • The drinking sound is no longer played twice when drinking a potion or Milk
  • Guardians once again spawn in valid water source blocks
  • The Mob Griefing game rule now converts properly from Console Edition worlds
  • Powered Observers now convert properly from Console Edition worlds
  • Fire Resistance once again protects players from Blaze ranged attacks
  • Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped
  • Protection enchantments once again protects players from all types of damage
  • Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab
  • Woodland Explorer Maps once again point players correctly to Woodland Mansions
  • Pumpkins are now consumed when creating an Iron Golem
  • Top Snow falling on a Snow block no longer loses one layer
  • Fixed an issue with saved worlds not syncing properly between Xbox One consoles
  • Increased the durability of Sea Turtle Eggs when items are dropped on them
  • Zombies and Drowned no longer jitter while jumping on Sea Turtle Eggs. Why would they though!?
  • Drowned will once again leave water to attack player at night, like they should!
  • Ice placed on Magma blocks in the Nether no longer create water source blocks when melted
  • Hay Bales now have the correct bottom texture when held or seen in Item Frames
  • Arrows of the Turtle Master now apply the proper Resistance level to the target
  • Active Conduits no longer have a black texture surrounding them on some devices
  • Fixed players losing ownership of tamed animals after updating to the latest beta version
  • Fixed the Sneak control not exiting a boat when using keyboard/mouse controls
  • The player model in the skin picker no longer covers the rotate icons in certain GUI scales