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Beta 1.2.13.8 is the first beta version for Bedrock Edition 1.4.0, released on March 16, 2018, which adds some of the Update Aquatic features through Experimental gameplay and fixes bugs.[1]

Additions[]

Blocks[]

Slabs and stairs
Stripped logs
  • A barkless variant of logs.
  • Created by using an axe on a log.
  • Only available through Experimental gameplay.
Stripped wood
  • A barkless variant of wood.
  • Can only be placed with /setblock ~ ~ ~ stripped_<type>_log 3.
  • Only available through Experimental gameplay.

Items[]

Trident
  • Obtained by killing drowned.
  • Can be thrown or used as a melee weapon.
  • Only available through Experimental gameplay.
Spawn Egg

Mobs[]

Drowned

Gameplay[]

Enchantments
  • Impaling
    • Goes up to level V.
    • Used on tridents to deal more damage to players and mobs in water or rain.
    • Only available through Experimental gameplay.
  • Loyalty
    • Goes up to level III.
    • Used on tridents to make it return to the player when thrown.
    • Only available through Experimental gameplay.
  • Riptide
    • Goes up to level III.
    • Used on tridents to launch the player when thrown while in water or rain.
    • Only available through Experimental gameplay.
Swimming
  • Added a new swimming animation while sprinting in water.
    • Only available through Experimental gameplay.

Fixes[]

  • Iron golems no longer spawn when mob spawning is disabled.
  • Rain, smoke particles, and shadows are no longer visible through lava.
  • Disabling "Visible to LAN Players" for one world no longer disables it for all worlds.
  • Buttons cloned in a "pressed" state no longer remain pressed forever.
  • A warning now appears instructing not to close the game when exporting a world.
  • The power output of redstone comparators is no longer lost after a world is converted from Xbox One Edition.
  • Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty.
  • Increased stability and fixed several crashes.
  • Abandoned mineshafts no longer generate above ground.
  • Fixed improper mushroom block obtained from giant red mushrooms when using Pick Block.
  • Tools now work properly and no longer shake in-hand.
  • Sticky pistons no longer turn into regular pistons after being renamed.
  • Tripwire hooks once again appear in jungle temples.
  • Players can once again stand on top of ladders.
  • Mob heads can no longer be duplicated by placing them in water.
  • Strongholds once again generate with mossy stone brick and cracked stone brick.
  • The maximum render distance on Xbox One X is once again 22 chunks.
  • More than one line of text can once again be placed on signs.
  • The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker.
  • Heads and skulls that are placed on a wall no longer have incorrect hitbox positions.
  • Invisible vines no longer appear on jungle trees.
  • Torches can once again be placed in the same block occupied by a player.
  • The player now descends more slowly in water.
  • Fixed world updates occasionally not rendering.

References[]

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