Beta 1.16.30.52 is the fourth RenderDragon beta version for Bedrock Edition 1.16.200, released on September 1, 2020,[1] which brought the Nether Update to RTX beta users.
Additions[]
Gameplay[]
- Added two additional free worlds in Marketplace.[2]
General[]
Main article: Bedrock Edition 1.16.0
- Updated to Nether Update.
Changes[]
General[]
- Updated to DXR v1.1
Fixes[]
- General
- Improved End Dimension in ray tracing
- Various performance and stability fixes
- Graphical and Rendering
- Player's Hand no longer clips through blocks with Raytracing enabled
- Many map rendering issues resolved
- Updated DLSS upscaling
- Improved dark noise at edges of view when turning the camera
- Improved ‘ghosting’ when removing lights, more responsive shadows
- Disocclusion improvements in dark areas
- Improvement to how glass looks when you see it in reflections
- Fix for missing detail in per-pixel emissives with low res textures
- Improved specular reflections of metals
- Improvements to night vision
- Sky and Brightness Improvements
- Improved cloud appearance
- Improved sky appearance at different times of day
- Sky lighting matches weather during rain and thunder
- Improved brightness and volumetrics when teleporting or changing time of day
- General brightness improvements
- Improved sun and moon intensity
- Improvements to the End sky
- Sunlight no longer visible when some chunks are not rendered in Nether
- Texture Creation
- Flipbook textures are now supported with physically based materials
- Grassy dirt blocks support PBR
References[]
- ↑ "Minecraft with RTX Beta - 1.16.30.52 (Windows 10)" , September 1, 2020.
- ↑ "New Worlds For RTX Windows 10 Beta!" – Minecraft.net, September 1, 2020