Beta 1.15.0.53 is the second beta version for Bedrock Edition 1.16.0,[a] released on February 20, 2020,[2] which fixes bugs.
Changes[]
Blocks[]
- No longer emit a redstone signal when placed.
General[]
- Map-making and add-ons
- Item sprites are now data-driven.
- Drowned mobs are now data-driven.
Fixes[]
- Crashes
- Fixed several crashes that could occur during gameplay.
- Performance
- Optimized keyframe animation playback.
- Optimized performance when breaking lots of kelp plants.
- Accessibility
- The text-to-speech reader now reads URLs properly.
- General
- Lingering and splash potion particles now stay within their boundaries when in a confined space.
- Fixed a bug that prevented repeating and chain command blocks from being opened. (MCPE-63089)
- Cakes now have the correct texture states when partially eaten. (MCPE-14757)
- Gameplay
- Fixed an issue that would cause a 'phantom' water block to appear when placing water on a fire near a sponge block. (MCPE-57063)
- Fixed an issue where water from bubble columns could not be collected. (MCPE-37571)
- Stacked minecarts that occupy the same space will now load and unload as expected. (MCPE-54244)
- Walking on scaffolding now makes correct sounds. (MCPE-53279)
- Mobs
- Mobs now consistently take damage when spawning on magma blocks. (MCPE-47518)
- Graphical
- Fixed an issue that would cause armor to unexpectedly render on mobs when being held in its hand.
- Add-ons
- Custom entities that use the runtime identifier field now use the custom entity's name rather than the vanilla entity's name. (MCPE-56229)
- Fixed the
circle_around_anchor
behavior which could cause mobs to freeze when there were blocks nearby. - Dispensed splash and lingering potions now have potion effects in their projectile component.
- Fixed collision box not updating from script.
- The
damage_sensor
component will now work on non-mob actors (such as ender crystals). - A mob spawned in the air will no longer think it's on the ground once its movement is ticked.
- Character creator
- Fixed an issue that meant some character creator selections would not be saved between sessions. (MCPE-32089)