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Bedrock Edition beta 1.15.0.53

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beta 1.15.0.53
Edition

Bedrock Edition

Type

Build

Release date

Xbox One, Windows 10, Android: February 20, 2020

Build for

1.16.0

Protocol version

393

Beta 1.15.0.53 is the second beta version for Bedrock Edition 1.16.0,[a] released on February 20, 2020,[2] which fixes bugs.

Changes[edit]

Blocks[edit]

Observers
  • No longer emit a redstone signal when placed.

General[edit]

Map-making and add-ons
  • Item sprites are now data-driven.
  • Drowned mobs are now data-driven.

Fixes[edit]

Crashes
  • Fixed several crashes that could occur during gameplay.
Performance
  • Optimized keyframe animation playback.
  • Optimized performance when breaking lots of kelp plants.
Accessibility
  • The text-to-speech reader now reads URLs properly.
General
  • Lingering and splash potion particles now stay within their boundaries when in a confined space.
  • Fixed a bug that prevented repeating and chain command blocks from being opened. (MCPE-63089)
  • Cakes now have the correct texture states when partially eaten. (MCPE-14757)
Gameplay
  • Fixed an issue that would cause a 'phantom' water block to appear when placing water on a fire near a sponge block. (MCPE-57063)
  • Fixed an issue where water from bubble columns could not be collected. (MCPE-37571)
  • Stacked minecarts that occupy the same space will now load and unload as expected. (MCPE-54244)
  • Walking on scaffolding now makes correct sounds. (MCPE-53279)
Mobs
  • Mobs now consistently take damage when spawning on magma blocks. (MCPE-47518)
Graphical
  • Fixed an issue that would cause armor to unexpectedly render on mobs when being held in its hand.
Add-ons
  • Custom entities that use the runtime identifier field now use the custom entity's name rather than the vanilla entity's name. (MCPE-56229)
  • Fixed the circle_around_anchor behavior which could cause mobs to freeze when there were blocks nearby.
  • Dispensed splash and lingering potions now have potion effects in their projectile component.
  • Fixed collision box not updating from script.
  • The damage_sensor component will now work on non-mob actors (such as ender crystals).
  • A mob spawned in the air will no longer think it's on the ground once its movement is ticked.
Character creator
  • Fixed an issue that meant some character creator selections would not be saved between sessions. (MCPE-32089)

Notes[edit]

  1. Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0[1]

References[edit]