Bedrock Edition beta 1.15.0.51

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beta 1.15.0.51
Bedrock 1.15.0.51.png
Edition

Bedrock Edition

Type

Build

Release date

Xbox One, Windows 10, Android: February 12, 2020

Build for

1.16.0

Protocol version

392

Beta 1.15.0.51 is the first beta version for Bedrock Edition 1.16.0,[a] released on February 12, 2020,[2] which adds several features from Java and Education editions and fixes bugs.

Additions[edit]

Blocks[edit]

Allow and Deny blocks
  • Can be obtained by /give again.
Border blocks
  • Can be obtained by /give again.

Items[edit]

Arrow of Slowness IV
Lingering Potion of Slowness IV
  • Can be brewed by adding glowstone dust to regular lingering potion of slowness.
Potion of Slowness IV
Splash Potion of Slowness IV
  • Can be brewed by adding glowstone dust to regular splash potion of slowness.

Gameplay[edit]

Enchantments
Emotes
  • Hidden base code added. Currently can only be activated by external programs or add-ons.

Changes[edit]

Blocks[edit]

Beacons
  • The beam color can now be mixed with several different stained glass colors.
Conduits
Dispensers
  • No longer require a fully repaired bow to be crafted.
Fence gates, pumpkins and jack o'lanterns
  • Can now be placed without supporting blocks underneath.
Flower pots
  • Potted plants can now be removed from the pot by tapping/clicking on it.
Iron bars
Structure blocks
  • Added detect button for save mode.
  • Functionality is no longer only available behind Experimental Gameplay.
Saplings
  • Oak and birch saplings grown within 2 blocks of a flower on the same Y-level have a 5% chance to have a bee nest.
Snow
  • Now drops itself when mined with a Silk Touch shovel.

Items[edit]

Items
  • Dropped items now turn into a 3D model and spin.

Mobs[edit]

Iron golems
  • Improved spawn rates.
NPC
  • Dialog and changeable skins have been readded.
Passive mobs
  • Now spawn on blocks they are supposed to. (MCPE-47596)
Pufferfish
  • Now semi-puff when a player approaches, and fully puff when a player is very nearby.
Wolf

World generation[edit]

Trees
  • Large spruce trees now transform nearby grass blocks into podzol when they grow.

General[edit]

Character creator
  • Player in dressing room now has animations.
  • Added new cape.
Particles
Map making and add-ons
  • Most attack goals are now data-driven.
  • Added new documentation for new behavior fields.
  • Most slime and swim goals are now data-driven.
    • Added new documentation for new behavior fields.
  • Tree generation is now data-driven.
  • Wither skull attacks are now data-driven.

Fixes[edit]

Crashes
  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash that could occur when clicking 'Read More' on certain resource pack screens.
  • Fixed an issue with invisible shulker boxes which could cause a crash when trying to open or break them. (MCPE-55894)
  • Fixed a crash that could happen when dispensing bone meal into a grass block. (MCPE-53033)
  • Fixed a crash caused by fire spreading to beehives.
Accessibility
  • Fixed a bug that could cause the narrator to read text twice on Xbox One.
Gameplay
  • Added the missing text for locked maps in the cartography table. (MCPE-58527)
  • Players can transition from swimming to running on land more smoothly now.
  • Casting a fishing rod whilst running no longer slows the player down. (MCPE-56199)
  • The 'Sound the Alarm' achievement is now only triggered by hostile mobs and not players.
  • The player's hitbox is now correctly reset when unequipping elytra mid-flight.
  • The correct amount of berries can now consistently be collected from sweet berry bushes. (MCPE-47160)
  • Using shift/sneak will now allow the player to move downwards correctly when swimming.
  • Fixed the respawn location so that players no longer wake up with their head in a block after sleeping.
  • The raid bar will now appear correctly when returning to an active raid from another dimension.
  • Fixed a bug that would prevent redstone power from passing through barrels after reloading a world. (MCPE-46742)
  • Falling blocks (such as sand) will no longer break when falling onto retracted pistons. (MCPE-20109)
  • TNT no longer drops as an item when exploded.
  • Fixed trapdoor collision shape. (MCPE-13451)
  • Prevented elytra gliding rotations on the player when in first person view (MCPE-53092)
  • Explosions can now deal damage in water
  • Flying with elytra at high speeds no longer causes sound to become jittery. (MCPE-19945, MCPE-52931)
  • Mobs are now damaged and items are destroyed when on top of cactus blocks. (MCPE-14303)
Mobs
  • Increased Iron Golem spawn rate and modified spawn rules. (MCPE-47157)
  • Fixed the jumping animation of tamed horses.
  • Fixed Blaze path-finding and navigation. (MCPE-45469)
  • Fixed a bug that allowed ghasts to exist when the difficulty was set to Peaceful. (MCPE-53383)
  • Fixed an issue that was preventing pillager captains from being hostile. (MCPE-44987)
  • Fixed an issue that was allowing fish to spawn in flowing water above ice blocks.
  • Small mobs will no longer get trapped in gaps created by stair blocks.
  • Villagers no longer run around inside their houses when being raided.
  • Mobs no longer start shaking when entering minecarts.
  • Guardians and elder guardians will no longer float in the air as they try and reach water. (MCPE-33641)
  • Tweaked squid spawn rate and cap.
  • Drowned can no longer drop tridents without having them equipped. (MCPE-32731)
  • Fixed a bug that prevented cats from sleeping on a bed with the player
  • Snow golems can now try and shoot snowballs at mobs when it is behind a fence block (MCPE-24840)
  • Fixed a bug that allowed zombie villagers to break iron doors. (MCPE-43725)
  • Sitting mobs will no longer slide around and breed. (MCPE-62160)
Items
  • Unloaded crossbows no longer display the incorrect icon in inventory. (MCPE-53545)
Graphical
  • Stopped offhand shield animation and bow animation from playing at the same time. (MCPE-41262)
  • Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles.
  • Items held by baby foxes now render correctly. (MCPE-52885)
  • Stained glass now has the correct colors on maps. (MCPE-25702)
  • Enchanted elytra will now show the enchanted glow when equipped. (MCPE-23020)
User interface
  • Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
  • Entities and blocks are now shown consistently in the structure block's preview.
  • The tooltip for leaving a boat is now consistent across platforms.
  • The "grow" controller tooltip will now show when pointing bone meal at grass block or blocks underwater.
Commands
  • Updated the grammar in the /scoreboard command description to make it consistent with other commands.
  • Instant effects now use ticks instead of seconds when used with the /effect command. (MCPE-43393)
Add-ons
  • Implemented a fix to ensure the player's mount updates all riders to ensure consistent smooth rotation for all riders.
  • The delayed_attack behavior no longer causes mobs to freeze when they lose their target.
  • Item tags can now be toggled in the UI using /gamerule showtags.
  • The on_unleash event is now triggered correctly when unleashing from a fence.
  • The 'Create New World' button text is now using the global color component.
Character creator
  • Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles.
  • Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the character creator.
  • Various user interface fixes.
  • The Achievements screen can now be viewed through the character creator dressing room.

Notes[edit]

  1. BE 1.15.0 will not be a version of the game and its betas will be part of BE 1.16.0[1]

References[edit]