Bedrock Edition beta 1.13.0.9

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beta 1.13.0.9
Bedrock 1.13.0.9.png
Edition

Bedrock Edition

Type

Build

Release date

Xbox One, Windows 10: August 27, 2019
Android: September 2, 2019[1]

Build for

1.13.0

Protocol version

Beta 1.13.0.9 is the sixth beta version released for Bedrock Edition 1.13.0,[2] which adds brown mooshrooms, dead coral, light blocks, suspicious stew, wither roses, and more.

Additions[edit]

Blocks[edit]

Dead coral
  • A dead variant of coral that is made when coral is placed on the surface or does not have water.
  • Can be placed on top of blocks.
Flowers
  • Added wither roses.
    • Can be crafted into black dye.
    • Inflict 1 second of the Wither effect to players and mobs around it, when in any difficulty besides Peaceful.
    • Are dropped or planted from any non-undead mob killed by the wither.
Light blocks
  • Supports auxiliary data from 0 to 15 for light level.
  • Are available only through /give, /fill, and /setblock.
  • The invisible end rod (variant 6) is now automatically upgraded to the new light block.
Note blocks

Items[edit]

Suspicious stew

Mobs[edit]

Brown mooshrooms
  • Spawn when a red mooshroom is struck by a lightning bolt.
  • Can be fed flowers then milked for a suspicious stew.

World generation[edit]

Villages
  • Added abandoned villages.
    • Re-added zombie villages but in use of the new village structures.

General[edit]

Credits
  • Added game credits.
    • These can be viewed after defeating the ender dragon, and also through a new button found in the Settings menu.
Patrols
  • Can now spawn in any biome except the Nether and mushroom fields.
  • Delay is now 10-11 minutes, instead of 5-6 minutes.
  • Now attack in swarms.
Raids
  • Added villager celebration for a successful raid defense.
  • Added illager celebration for an unsuccessful raid defense.

Changes[edit]

Blocks[edit]

Grass paths
  • Can now be found in the Creative inventory.
Item frames
  • Can now be placed on the top and bottom of blocks.

Items[edit]

Turtle eggs
  • Now have 2D textures in the inventory.

Mobs[edit]

Fish
Players
Squids
Villagers
  • Can now heal if they have bread in their inventory.

General[edit]

How to Play
Map-making and add-ons
  • New data-driven items:
    • Turtle lightning interactions are now data-driven.
    • Pufferfish puffed states are now data-driven.
    • Brewing stand potion recipes are now data-driven.
    • Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext.
    • Added precompiled header targeting for ScriptAPI.
  • Significantly increased the maximum spawnRadius distance.

Fixes[edit]

Crashes
  • Fixed several crashes that could occur during gameplay.
  • The game no longer appears frozen after starting a world.
  • Fixed crash from mismatched components/definitions from legacy actor updating.
  • Fixed a crash that could occur when trying to brew certain potions.
  • Fixed a crash that could occur on low and mid-end Android devices.
  • Fixed crash from missing component definition.
  • Fixed a crash that could sometimes occur after a guest tries to join a game through an invite.
  • The game no longer crashes when a split-screen player picks up log blocks.
  • Fixed a crashing issue that affected certain worlds when approaching spawn. (MCPE-46686)
  • Fixed a crash that could occur after changing the file storage location.
  • Running commands from a minecart with command block no longer crashes the game.
  • Fixed a crash that could sometimes occur when trying to double tap on an item in the beacon UI.
  • Fixed a crash that would occur when dispensing bone meal onto a one-high flower. (MCPE-50760)
  • Fixed a crash that was sometimes occurring on some Android and iOS devices with lower memory.
Performance
  • Improved world loading times.
  • Optimized terrain light calculation.
  • Optimized FPS during gameplay on Xbox One.
  • Optimized the time taken to load mobs into the world.
General
  • The "We are being attacked!" and "I've got a bad feeling about this" achievements can now be unlocked. (MCPE-45060)
  • Powered rails placed using /fill should now work correctly when powered by redstone.
  • Fixed a download loop after purchasing certain content packs.
  • Using /setblock on a piston base no longer leaves an invisible piston arm.
  • When the player deletes a global resource pack, it now removes itself from the active stack.
  • The info at the top of the global resource pack screen now fits correctly when using various language settings.
  • Cloned active mob spawners now have an animated mob when placed. (MCPE-23106)
  • Fixed the "Multiplayer Restricted Skin!" error message that would pop up when trying to join a world before the skin had loaded in. (MCPE-48494)
  • Fixed an issue that was causing many small and empty villages to be created when trying to expand an existing village.
  • Fixed an infinite loading screen when opening the skin picker.
  • Fixed a missing armor layer for the "Tiny Footprints" Marketplace pack.
Gameplay
  • Fire Aspect swords no longer set Creative players on fire. (MCPE-14036)
  • Players can now teleport on top of non-full or transparent blocks when eating a chorus fruit.
  • Endermen holding red sand no longer drop regular sand when killed. (MCPE-25926)
  • Fixed an issue that prevented the player from moving while sneaking on top of shulkers or boats. (MCPE-44644)
  • Boat paddling animation now matches Java Edition and resynchronizes when paddling stops.
  • Lightning now strikes less frequently. (MCPE-38768)
  • The LT controller button can now be used to quickly equip or replace armor.
  • Players are now able to use items like fishing rods while aiming at nearby mobs.
  • Lightning from channeling trident now affects more than a single mob in a small area.
  • The player no longer keeps on rowing when opening the inventory UI during boat rides. (MCPE-36522)
  • Arrows now destroy armor stands properly. (MCPE-47785)
  • Flowers no longer become invisible in flower pots. (MCPE-40806)
  • Sneaking on redstone ore no longer triggers glow.
  • Breaking an extended piston in Creative no longer drops an item. (MCPE-37492)
  • Drinking sound for milk and potions now plays correctly. (MCPE-38340)
  • Mobs now drop armor and tools correctly. (MCPE-48891)
  • Nether wart now has a chance to drop more items when broken with Fortune tools. (MCPE-31107)
  • Animal breeding cooldowns no longer reset after reloading the world.
  • Explosions other than TNT now deal damage in water.
  • Parrots can now be picked in Creative using pick block.
  • Dispensers now place boats correctly.
  • Anvils now take damage correctly after use.
  • Mobs can now enter into boats and minecarts correctly. (MCPE-48596)
  • Buttons are now craftable from the recipe book.
  • Fixed the player's swimming state when exiting water.
  • Area of effect clouds such as lingering potions now work correctly if the world is set to 'Always Day'. (MCPE-39595)
  • Water dispensed from a dispenser no longer breaks end portals and gateways.
  • The beacon block can now suffocate players and mobs like other opaque blocks (when being clipped into when using a minecart, for example).
  • The player respawn location now favors shallow water rather than deep water.
  • Multiple ender dragons no longer spawn in the End if the player dies or moves away. (MCPE-37590)
  • Hoppers now pick up items from above correctly. (MCPE-31393)
  • The "Renewable Energy" achievement now unlocks correctly. (MCPE-39661)
  • Pillagers now spawn around pillager outposts more frequently. (MCPE-43396)
  • Player movement speed is no longer slowed down after stepping onto a shulker box from certain blocks.
  • The "Where have you been?" achievement now unlocks correctly on Android.
  • Placing and breaking blocks from within a boat now works correctly.
  • Mobs no longer drop fully repaired items. (MCPE-45953)
  • End gateway portals can no longer generate on the main obsidian platform in the End.
  • The locator map marker now points in the correct direction when riding a boat. (MCPE-50512)
  • Falling snow layers no longer break blocks in redstone contraptions. (MCPE-49773)
  • Players now receive stored XP from furnaces correctly. (MCPE-47324)
  • Maps are now drawn more quickly when exploring, meaning the "Map Room" achievement now unlocks more consistently. (MCPE-27720)
Mobs
  • Entity hit and collision boxes no longer exist during mob death animations. (MCPE-9999)
  • Wither skeletons are no longer affected by the Wither effect. (MCPE-46317)
  • Foxes now sleep and find cover during thunderstorms.
  • Mobs and entities are no longer slowed when walking one block above ice.
  • Baby zombies are now able to ride zombie pigmen. (MCPE-20163)
  • The wither no longer runs away from the player after being spawned.
  • Fixed the held sword position for vex mobs.
  • The phantom wing flapping animation is faster now. (MCPE-42935)
  • Endermen are correctly affected by invisibility effect when applied. (MCPE-44492)
  • Parrots can now fly over fences and walls.
  • Drowned on land now attack based on brightness levels rather than the time of day.
  • Mobs standing on slabs are no longer immune to sunlight damage after reloading the world. (MCPE-32822)
  • Witches no longer spawn in 1.8 high gaps. (MCPE-45935)
  • Cured zombie villagers now keep their trade level.
  • Zombies no longer become stuck on doors when pathfinding.
  • The parrot dancing animation is the correct speed now. (MCPE-48356)
  • Jockeys no longer get stuck trying to move to unreachable mounts.
Blocks
  • Barrier blocks no longer stop grass growth.
  • Farmland blocks now prevent grass growing underneath.
Items
  • Leaves collected with silk touch now stack correctly. (MCPE-32347)
  • Trapdoor items now have the correct inventory icon textures. (MCPE-44214)
  • Six-sided wood block variants can now be smelted or used as furnace fuel.
  • Items dropped from breaking blocks underwater now show bubbles.
  • Damaged elytra now have their own texture.
  • Fixed an issue that prevented certain items not being suggested in the recipe book correctly.
  • Items cooked on the campfire now stack together correctly. (MCPE-47684)
Graphical
  • The paper doll model now properly reloads animations when the app suspends and resumes.
  • The player model is now visible again while sleeping on a bed.
  • Improved the texture for the stonecutter with non-fancy graphics. (MCPE-42487)
  • Fixed the shield's blocking animation in third person view.
  • Iron bars no longer lose some of their textures when surrounded by other bars. (MCPE-47324)
  • Fixed the smooth player sneaking animation. (MCPE-49586)
  • The screen now fades to black when sleeping in a bed.
  • Leads rendered in the structure block UI no longer stretch really far away.
  • Added correct hue to the ender dragon's death animation.
User interface
  • Fixed incorrect tooltip text showing for various potions.
  • Keyboard inputs now work correctly when the game loads out of window focus.
  • Fixed HUD positioning after sleeping on VR immersive mode.
  • Fixed the "Open Chat" message for touch screen devices.
  • Flight controls no longer show when sleeping in a bed in creative. (MCPE-44928)
Commands
  • Pistons with data values 6 and 7 can no longer be placed using slash commands. (MCPE-21558)
  • Using the /clear @p item now clears correctly auxiliary values.
  • Players can no longer use the /spawnpoint command in the Nether dimension.
  • Using the /replaceitem command now works correctly with barrels. (MCPE-48184)
  • The /clear command now works correctly with damageable items.
  • Running the "/clear" command message now shows correct amount of items removed. (MCPE-34750)
  • Carpet is now removed correctly when using the "/clear" command.
Add-ons and script engine
  • Fixed the death override event firing twice when leaving a world from the death screen.
  • Fixed `minecraft:scale` component failing to scale certain Actor models.
  • Running the "tick_world" component now removes ticking areas correctly and consistently.
  • Fixed double damage events being sent when mobs are hurt by non-magic.
  • Behavior pack animations now run correctly when set.
  • The timer component now works on projectiles.
  • "minecraft:spell_effects" no longer trigger a second time incorrectly.
  • Fixed player entity components that were not getting added.
  • Added stone slab aliases to allow backwards compatibility on Marketplace maps.

References[edit]