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Beta 1.11.0.4 is the third beta version for Bedrock Edition 1.11.0, released on March 7, 2019,[1] which revamps the trading system and fixes bugs.

Additions[]

Gameplay[]

Chat
  • A message "Press T, ↵ Return, or Gamepad Button8 to open chat" is now sent when the player opens a world.
Raids
  • Pillagers and vindicators now drop new loot during a raid.
  • When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid's spawn point.
Trading
  • Revamped the trading system, for each villager type.
    • An experience bar shows the player the villager's level and how many trades are available.
  • Players now receive a discount from villager trades while they have the Hero of the Village status effect.

General[]

Options
  • Added a screen for "Accessibility" in settings.
    • Text-to-speech can be enabled for chat.
    • UI screen reader can be enabled to say the name of controls and their current state.
Skin packs
  • When choosing a skin from a skin pack, the selected skin is now available between Bedrock devices using the same account.

Changes[]

Blocks[]

Bells
  • Can now be used to direct nearby villagers into their houses when rung.
Cartography tables
  • Can now be used to lock maps with a glass pane.
    • Locked maps do not update to reflect explored areas or changes in the world. Unexplored areas remain unexplored.
    • Locked maps cannot be extended but can still be copied.
Scaffolding
  • Increased the amount of scaffolding that can be placed out from its initial support from 4 to 6.

Mobs[]

Iron golems
  • Improved pathfinding.
Villagers
  • Now resupply their trades when arriving at their job site.
  • Now hide in houses during raids.
  • Can no longer be traded with during a raid, and will emit sweat particles.
  • Improved villager pathfinding.
  • Shields can now be bought from armorer villagers.
Wandering traders
  • Are no longer only available through Experimental Gameplay.
  • No longer resupply trades, and despawn when out of trades.
Zombie villagers
  • Now update to the new zombie villagers when not part of template worlds.

World generation[]

Villages
  • Improved spawning and generation.
  • Increased the radius for job site blocks, so villagers can get to them more often and are less angry.

Gameplay[]

Options
  • How to Play screen has now been updated with Village & Pillage tips.
  • Updated the scaffolding guide in How to Play slightly, to change the diagram of how much scaffolding can be placed from its support.
Status effects
  • Hero of the Village can now be obtained by defeating a raid, and lasts for three days.
  • Added a use for the status effect, allowing a villager trading discount.

Fixes[]

Crashes
  • Fixed the crash from the previous beta that could occur when re-joining a world while the ender dragon was in view.
  • Fixed a crash that occurred when opening the chest inside a taiga village fletcher's house.
  • Fixed several crashes that could occur during gameplay.
  • Fixed the black screen that appeared after a suspend/resume on Android devices.
  • Template worlds using custom villager trades no longer crash the game.
  • Fixed a crash that occurred when using invalid characters on signs. (MCPE-41671)
General
  • Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space. (MCPE-32501)
Gameplay
  • Increased the visibility of the raid boss bar past the village bounds.
  • Hero of the Village is now granted for three in-game days instead of one after completing a raid.
  • Bells now ring in the preparation phase of raids.
  • Players no longer float around beds while sleeping. (MCPE-41344)
  • Bad Omen now disappears after five in-game days, drinking milk, or dying.
World generation
  • Lily pads once again generate in the world. (MCPE-42560)
  • Fixed some buildings in villages not containing loot inside their chests.
  • Fixed ground level blocks getting cut from underneath village structures.
  • Beds now more commonly generate in villages.
Mobs
  • Villagers from 1.10 worlds are now properly converted to new villagers.
  • Villagers can no longer get stuck inside composters.
  • Villagers now actually follow proper etiquette and close doors behind them. (MCPE-41170)
  • Villagers no longer spend too much time at their job sites.
  • Villager children no longer stay out playing too late.
  • Villagers that the player is trading with no longer run and hide when a bell is rung until after the trade is complete.
  • Underwater mobs no longer spawn on land. (MCPE-40783)
  • Sorted out the wandering trader's priorities so they won't get attacked as easily.
  • Raiding mobs now attack players and villagers if they are spotted on the way to a village.
  • Evokers now count towards the raid counter.
  • Fixed a white stripe that appeared on the librarian's shoulder.
  • Skeletons once again turn before shooting.
  • Tamed cats now lay on their sides when sleeping on a bed. (MCPE-40726)
Blocks
  • Composters now have proper lighting. (MCPE-42561)
  • Lanterns can once again be placed under stairs.
  • Corrected the breaking particles for the grindstone.
  • Sounds now play for job site blocks when villagers are using them.
  • Fixed campfires not looking right when using HD textures.
  • Using Ctrl + Pick block no longer creates a new bed with extra data attached. (MCPE-42494)
Items
  • Banners can once again be copied in the crafting grid. (MCPE-42534)
  • Banners can once again be seen by players joining a world and no longer cause a crash when viewed in the inventory. (MCPE-42529)
User interface
  • The anvil output slot once again updates when removing items from the input slot. (MCPE-42420)
  • Bad Omen status now shows remaining time displayed on the mob effects screen.

References[]

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