Bedrock Edition 1.2.13

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1.2.13 is an upcoming update to Bedrock Edition with no set release date.[1]


  • Added drowned mobs
  • New swimming animation
  • Trident and new enchantments
    • Channeling
    • Loyalty
    • Riptide
    • Impaling
  • Stripped wood
  • Slabs and stairs for prismarine, prismarine bricks, and dark prismarine


  • Friendly Fire (PvP) can now be toggled from World Options
  • Adjusted vertical look acceleration when using a controller
  • Added menu screen transitions, which can be toggled in settings
  • Added Search functionality to the Marketplace to easily find specific content
  • Chunks has been palleted.
    • Infinite different types of blocks is now possible, since the block IDs is removed.
    • The game should be less likely to crash due to being out of memory.


  • Fixed a crash that occurred when converting worlds from Xbox One Edition
  • Fixed a crash that occurred on Android devices due to rendering issues
  • Fixed a crash that occurred when firing projectiles
  • Fixed a crash that occurred due to an issue with Redstone Torches
  • Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
  • Fixed a crash that occurred when leaving The End
  • Chunk generation is now prioritized first to the chunks closest to the player
  • The 'Beam Me Up' achievement can once again be unlocked
  • Starting Map and Bonus Chest can no longer be toggled for template worlds
  • The second player in split-screen can no longer die if their personal game mode is set to Creative
  • Increased the speed of crop growth and grass spreading
  • Players no longer float above beds while sleeping
  • Vines that don't have a support block will no longer float in mid-air
  • Players can no longer jump out of minecarts using the default jump button if it has been bound to a different button
  • Minecarts no longer collide with adjacent minecarts on separate tracks
  • The map owner's icon is now sorted to the top of the map
  • When elevated, directional blocks now always face upwards, regardless of the player's coordinates
  • Maps can now be held simultaneously in the main hand and offhand
  • Tree branches no longer cut through blocks when grown using bone meal
  • Experience can now be earned from cooking pork chops in a furnace
  • Enchanted Apples can once again be found in loot chests
  • Name Tags can once again be found from Villager trading and fishing
  • Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
  • Players are no longer set on fire when walking on non-full blocks placed next to a lava source
  • Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
  • Pickaxes now break Stone Buttons faster than hands
  • Grass blocks will now turn into dirt if grass path blocks are placed above them
  • Fixed Creative flight speed being too slow until changing altitude after entering a world
  • Bows can no longer be used to mine while charging and fully charged
  • Extra blocks will no longer be placed when placing a block straight down
  • Players can no longer attack through walls in third-person perspective
  • Increased the hitbox size of Soul Sand blocks
  • Crops can once again be harvested continuously
  • Fixed Villager trade items not being replenished
  • Players can no longer attack others with bows when Friendly Fire is disabled
  • Glass Panes now align to Stair blocks
  • It is now possible to sleep when a Skeleton Horse is nearby
  • Pistons no longer get into a state where they pause, activate randomly, and potentially crash the game
  • Sticky Pistons and Slime Blocks can no longer pull and break Comparators
  • Shulker Boxes will no longer be dispensed as items if the dispenser is obstructed
  • Burned out Redstone torches will no longer reactivate until they receive a block update or are replaced
  • Redstone now correctly powers adjacent blocks
  • Observers no longer visually cut Redstone Dust
  • Rails will now take block power into account when attaching to other rails
  • Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
  • Automated chicken cookers using slabs will now function properly
  • Trapped Chests with slabs or stairs above no longer powers Redstone Dust adjacent to the block below it when the chest is open
  • Glazed Terracotta can no longer be pushed using Slime blocks and Sticky Pistons
  • Minecarts no longer get stuck when passing through blocks on diagonal rails
  • Armor can now be equipped to an Armor Stand using a Dispenser
  • Reduced the explosion range of Creepers
  • Endermen that are aggravated will now take fall damage as they should, no longer breaking Ender Pearl farms
  • Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
  • Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
  • Fixed Witches not spawning inside Witch Huts
  • Increased the spawn rate of Ghasts in the Nether
  • Increased the spawn rate of Ocelots
  • Spiders no longer give up so easily when attacking
  • Parrots will now properly dismount when the player it's riding dies
  • Parrots riding on players' shoulders will no longer hinder block placement while sneaking
  • Parrots will no longer leave player shoulders when boarding a boat
  • Llamas can now be healed by feeding them hay bales and wheat
  • Zombie Villagers now produce red particles while being cured
  • Villagers will now breed on converted Xbox One worlds
  • Fixed some Villager trades not granting XP
  • Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
  • Mobs can no longer spawn on carpet
  • Light will now prevent Endermen from spawning in The End
  • Mobs will once again spawn when the player is below a height of 30 blocks
  • Iron Golems will no longer turn hostile toward the player that spawned them
  • Fixed an incorrect amount of wool blocks that can be dyed in the Recipe Book
  • Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
  • The line is now properly connected to the Fishing Rod and floater
  • Maps are no longer cut off when being held on vertical split-screen
  • Fixed the sound effect not playing when equipping armor from the hotbar
  • The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, and Furnaces
  • Resource Packs will now affect the look of the gamepad cursor
  • Rain is now visible through glass
  • TNT ignited by Redstone now shows the hopping animation
  • Items held by Zombie Villagers are now in the right position
  • Undyed Shulker Boxes no longer flash when being placed
  • End Crystal items now have the enchantment effect
  • Jungle Leaves now have transparency when held in-hand
  • Fixed a missing piece of the Hopper texture
  • Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
  • Block breaking animation no longer goes out of sync when jumping or changing tools
  • Smooth lighting will now be changed immediately after toggling in Settings
  • Flickering no longer occurs when looking through leaves that are next to snow
  • Slimes now emit slime particles when jumping
  • Sugar Cane now has proper biome coloring
  • Fixed missing sound when moving through End Gateways
  • Fixed the jumping animation for Spiders
  • Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
  • Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
  • Chests are now placed in Item Frames with the proper rotation
User Interface
  • Moving full stacks between containers is once again possible on Pocket UI
  • Made it easier to invite friends to games by pressing X on the invite screen
  • Creative menu tabs can now be scrolled using the Right Thumbstick when the 'Hide Gamepad Cursor' option is enabled
  • Selecting "Sync Worlds" no longer causes the selected button to dramatically shift up (Xbox One)
  • Removed unnecessary text from map tooltips in the inventory
  • Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
  • Disabling Controller Hints will now turn off hints on in-game menus
  • Fixed the Creative hotbar not always clearing when X is pressed on the controller
  • When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
  • Items can once again be deleted by dropping them into the grey space of the Creative inventory screen
  • Fixed some worlds not appearing on the Available Templates list when not downloaded
  • Fixed the inventory cursor snapping incorrectly when highlighting the off-hand slot and click the Left Thumbstick
  • Fixed not being able to snap the inventory cursor between the furnace fuel slot and output slot
  • Expandable inventory groups in Pocket UI are now titled properly
  • Shift-clicking items into a full donkey's chest will no longer cause the items to disappear
  • Navigating left or right on the Templates list will no longer move focus to the top of the list
  • Fixed incorrect items appearing in Creative inventory searches
  • Shulker Box inventory tool tips are now properly translated to other languages
  • Text fields are no longer cleared when typing the letter ‘A’ after typing any non-ASCII characters
  • A loading screen will now appear when applying Global Resources
  • Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
  • The Jukebox now has a controller tooltip for block use
  • Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
  • Fixed lowered frame rate when unfocusing from the Book & Quill
  • Sea Lanterns now appear in the proper category when searching the inventory
  • Fixed double notifications appearing when importing a world
  • Pressing the Menu button on the Xbox One controller will now execute quick commands
  • Teleporting entities to or from a ticking area no longer fail to render or be interacted with
  • Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
  • Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
  • Fixed 'End_gateway' and 'End_portal' having placeholder images in command auto-complete
  • Teleporting a horse while it's being ridden now works as intended
  • Iron Golems no longer spawn when Mob Spawning is disabled
  • Rain, smoke particles, and shadows are no longer visible through lava
  • Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
  • Buttons cloned in a "pressed" state no longer remain pressed forever
  • A warning now appears instructing not to close the game when exporting a world
  • The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
  • Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty
  • Increased stability and fixed several crashes
  • Abandoned mineshafts no longer generate above ground
  • Fixed improper Mushroom block obtained from giant red mushrooms when using Pick Block
  • Tools now work properly and no longer shake in-hand
  • Sticky Pistons no longer turn into regular Pistons after being renamed
  • Tripwire Hooks once again appear in Jungle Temples
  • Players can once again stand on top of ladders
  • Mob heads can no longer be duplicated by placing them in water
  • Strongholds once again generate with Mossy Stone Brick and Cracked Stone Brick
  • The maximum render distance on Xbox One X is once again 22 chunks
  • More than one line of text can once again be placed on signs
  • The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker
  • Heads and Skulls that are placed on a walls no longer have incorrect hitbox positions
  • Invisible Vines no longer appear on Jungle trees
  • Torches can once again be placed in the same block occupied by a player
  • You now descend more slowly in water
  • Fixed world updates occasionally not rendering


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