No edit summary Tag: Mobile edit |
Aquasuffix (talk | contribs) (Added content to the heading. (Delete if heading to lengthily or unnecessary).) Tag: Mobile edit |
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|prevparent=1.16.0 |
|prevparent=1.16.0 |
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|prev=1.16.61 |
|prev=1.16.61 |
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− | |next= |
+ | |next=1.16.200 |
|nextparent=1.17.0 |
|nextparent=1.17.0 |
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+ | }}<onlyinclude> |
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− | }} |
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− | '''1.16.100''' is an upcoming |
+ | '''1.16.100''' is an upcoming minor update to {{el|be}} with no set release date, which adds new commands, expanding and improving the [[add-on]] and script engine mechanics, adds the RenderDragon shading engine, more parity from {{el|je}}, revamps the achievement/trophy UI, changes to certain block mechanics/gameplay, and fixes bugs. <ref>{{article|ext=feedback.minecraft.net/hc/en-us/articles/360047105331-Minecraft-Beta-1-16-100-50-Xbox-One-Windows-10-Android-|Minecraft Beta - 1.16.100.50 (Xbox One/Windows 10/Android)|July 30, 2020}}</ref> |
== Additions == |
== Additions == |
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; [[Achievements]] |
; [[Achievements]] |
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* Added a new achievement details screen. |
* Added a new achievement details screen. |
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− | ** Only available after gradual roll-out.<ref name="achievementrollout1">{{tweet|Volgar|1303068111218802690|Another day, another dropped sandwich on my keyboard. It means that 50% of the #Minecraft beta users can see the new achievements screen. See it? Like it? Don't like it? Write here: http://aka.ms/mcAchievementBeta. #MCAchievementBeta|7 Sep 2020}}</ref><ref group="note">This is caused by <code>[[com.mojang]]\minecraftpe\hs</code>. Deleting it |
+ | ** Only available after gradual roll-out.<ref name="achievementrollout1">{{tweet|Volgar|1303068111218802690|Another day, another dropped sandwich on my keyboard. It means that 50% of the #Minecraft beta users can see the new achievements screen. See it? Like it? Don't like it? Write here: http://aka.ms/mcAchievementBeta. #MCAchievementBeta|7 Sep 2020}}</ref><ref group="note">This is caused by <code>[[com.mojang]]\minecraftpe\hs</code>. Deleting it regenerates it with the current version's UUIDs when opening ''Minecraft'' and shows the new achievement UI.</ref> |
; [[Options]] |
; [[Options]] |
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; [[Fungus|Crimson and Warped Fungus]] |
; [[Fungus|Crimson and Warped Fungus]] |
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* Can now be placed on [[mycelium]]. |
* Can now be placed on [[mycelium]]. |
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− | ** |
+ | ** Still grows into only a [[huge fungus]] on the respective [[nylium]]. |
; [[Compass|Lodestone Compass]]es |
; [[Compass|Lodestone Compass]]es |
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; [[Dolphin]]s |
; [[Dolphin]]s |
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* Can now survive on land for up to 120 seconds. |
* Can now survive on land for up to 120 seconds. |
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− | * |
+ | * Now tries to head to the nearest water source when on land. |
; [[Hoglin]]s |
; [[Hoglin]]s |
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; [[Experience Orbs]] |
; [[Experience Orbs]] |
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− | * |
+ | * Now float up in the water. |
; [[Falling block]]s |
; [[Falling block]]s |
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* Now keep their custom names before placing them. |
* Now keep their custom names before placing them. |
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− | === World |
+ | === World generation === |
− | ; [[The Nether|Nether |
+ | ; [[The Nether|Nether]] biomes |
− | * [[Soul |
+ | * [[Soul sand valley]]s now have ceilings covered with soul soil and soul sand. |
− | * [[Basalt |
+ | * [[Basalt delta]]s now have basalt ceilings. |
; [[Ruined portal]]s |
; [[Ruined portal]]s |
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;[[Inventory]] |
;[[Inventory]] |
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− | * Items in the inventory |
+ | * Items in the inventory no longer move into the crafting grid when hovering over recipes |
− | * The selected recipe |
+ | * The selected recipe is no longer cleared when changing tabs, even if the player doesn't have all the necessary ingredients for that recipe |
* Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index |
* Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index |
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; Technical |
; Technical |
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− | * Item names of the format {{cd|minecraft:item.someitem}} no longer need the {{cd|item.}} portion and it |
+ | * Item names of the format {{cd|minecraft:item.someitem}} no longer need the {{cd|item.}} portion and it is ignored. |
* Added Entity Movement Prediction. |
* Added Entity Movement Prediction. |
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− | * Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content |
+ | * Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content now give a content error. The field 'value' on {{cd|minecraft:can_fly}} and the property {{cd|minecraft:foot_size}} should simply be removed from any entity files. |
* Make boat use the Buoyancy Component. Added two new components, the {{cd|inside_block_notifier}} component, which fires specified events when the actor enters or exits specified blocks, and the {{cd|out_of_control}} component, which sets a corresponding actor flag, in order to make this possible. |
* Make boat use the Buoyancy Component. Added two new components, the {{cd|inside_block_notifier}} component, which fires specified events when the actor enters or exits specified blocks, and the {{cd|out_of_control}} component, which sets a corresponding actor flag, in order to make this possible. |
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* Added error checks to parsing of minecraft shareables items. Displays content log if item name is invalid or the array is empty. |
* Added error checks to parsing of minecraft shareables items. Displays content log if item name is invalid or the array is empty. |
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* Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept upon death |
* Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept upon death |
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* Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of a looping animation |
* Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of a looping animation |
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− | * Villagers/zombie villagers |
+ | * Villagers/zombie villagers once again correctly spawn as a baby when using the summon command to summon them with the event {{code|minecraft:entity_born}} |
− | * Older command versions using {{cmd|execute}} |
+ | * Older command versions using {{cmd|execute}} now use the proper position for command selectors when calculating the radius |
* Removed legacy fall damage packet from client |
* Removed legacy fall damage packet from client |
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* Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling. |
* Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling. |
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* Changed LegacyCubemap from opaque to transparent ({{bug|MCPE-94275}}) |
* Changed LegacyCubemap from opaque to transparent ({{bug|MCPE-94275}}) |
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* Fog Definition identifier cannot use the {{cd|minecraft:}} namespace unless it's from a vanilla resource pack. |
* Fog Definition identifier cannot use the {{cd|minecraft:}} namespace unless it's from a vanilla resource pack. |
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− | * Blocks that have ticking components |
+ | * Blocks that have ticking components now clear their pending ticks from the ticking queue upon removal. |
** Added the {{cd|on_player_destroyed}} trigger component. |
** Added the {{cd|on_player_destroyed}} trigger component. |
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* MoveTowardsHomeRestrictionGoal |
* MoveTowardsHomeRestrictionGoal |
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** The {{cd|HomeComponent}} is necessary for this goal |
** The {{cd|HomeComponent}} is necessary for this goal |
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− | ** Exposed a new data parameter for the range |
+ | ** Exposed a new data parameter for the range that the Actor stays within in relation to their home: {{code|restriction_radius}} |
* Records |
* Records |
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* The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session ({{bug|MCPE-60856}}) |
* The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session ({{bug|MCPE-60856}}) |
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* Fixed a crash that occurred when entering a game with specific texture packs enabled |
* Fixed a crash that occurred when entering a game with specific texture packs enabled |
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− | * Adding tags to the Ender Dragon |
+ | * Adding tags to the Ender Dragon no longer crashes the game when reloading the world ({{bug|MCPE-89076}}) |
* Fixed issue where the game could crash if player joined the game in a sleeping state. ({{bug|MCPE-79465}}) |
* Fixed issue where the game could crash if player joined the game in a sleeping state. ({{bug|MCPE-79465}}) |
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* Fixed a crash that could sometimes occur when using fireworks to propel elytra. |
* Fixed a crash that could sometimes occur when using fireworks to propel elytra. |
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; Vanilla Parity |
; Vanilla Parity |
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* Sea Turtles now play a sound when they lay eggs |
* Sea Turtles now play a sound when they lay eggs |
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− | * Dolphins |
+ | * Dolphins now dry out at the same rate as they do in Java Edition; 120 seconds |
− | * Undamaged Mending items |
+ | * Undamaged Mending items no longer prevent damaged Mending items from being repaired ({{bug|MCPE-80156}}) |
* Basalt can no longer be destroyed by Ghast fireballs ({{bug|MCPE-75252}}) |
* Basalt can no longer be destroyed by Ghast fireballs ({{bug|MCPE-75252}}) |
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* Basalt blocks now take slightly more time to destroy |
* Basalt blocks now take slightly more time to destroy |
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* Allow Piglin to preserve equipment when zombified. ({{bug|MCPE-83683}}) |
* Allow Piglin to preserve equipment when zombified. ({{bug|MCPE-83683}}) |
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* Lanterns can now be placed underwater and do not pop when a water source block is placed on them. |
* Lanterns can now be placed underwater and do not pop when a water source block is placed on them. |
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− | * The Piglin in Bedrock |
+ | * The Piglin in Bedrock now offers similar bartering items as it does in Java ({{bug|MCPE-92662}}) |
* Soul Fire now doesn't melt snow or ice blocks ({{bug|MCPE-74901}}) |
* Soul Fire now doesn't melt snow or ice blocks ({{bug|MCPE-74901}}) |
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* Soul Campfires now does twice as much damage as regular campfires ({{bug|MCPE-81499}}) |
* Soul Campfires now does twice as much damage as regular campfires ({{bug|MCPE-81499}}) |
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* Baby Zoglin and Baby Hoglin now have drops after being killed by the Player. |
* Baby Zoglin and Baby Hoglin now have drops after being killed by the Player. |
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* Wither Skeletons now automatically attack Piglins and Piglin Brutes ({{bug|MCPE-65456}}) |
* Wither Skeletons now automatically attack Piglins and Piglin Brutes ({{bug|MCPE-65456}}) |
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− | * Hoglins |
+ | * Hoglins now flee from Respawn Anchors ({{bug|MCPE-71534}}) |
* Iron Golems now attack Hoglins on Bedrock ({{bug|MCPE-73838}}) |
* Iron Golems now attack Hoglins on Bedrock ({{bug|MCPE-73838}}) |
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* Zoglins now take damage from Healing effect and heal from Harming effect. |
* Zoglins now take damage from Healing effect and heal from Harming effect. |
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* Piglin Brutes no longer become angry from specific blocks being broken, they still always attack a player on sight though ({{bug|MCPE-94106}}) |
* Piglin Brutes no longer become angry from specific blocks being broken, they still always attack a player on sight though ({{bug|MCPE-94106}}) |
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* Zombified baby piglins now correctly display items held in their hands |
* Zombified baby piglins now correctly display items held in their hands |
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− | * Quick crafting Piston |
+ | * Quick crafting Piston now works with Warped planks and Crimson planks ({{bug|MCPE-87659}}) |
* Baby Hoglins now deal appropriate damage. |
* Baby Hoglins now deal appropriate damage. |
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* Piglins now spawn naturally in Nether Wastes on Peaceful difficulty. |
* Piglins now spawn naturally in Nether Wastes on Peaceful difficulty. |
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* Shroomlight block can now be used with the Composter. ({{bug|MCPE-82999}}) |
* Shroomlight block can now be used with the Composter. ({{bug|MCPE-82999}}) |
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* Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks. ({{bug|MCPE-88588}}) |
* Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks. ({{bug|MCPE-88588}}) |
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− | * Observers |
+ | * Observers no longer get stuck in an active state when moved by a piston. ({{bug|MCPE-61175}}) |
* The "Thing" banner can now be crafted at the Loom. ({{bug|MCPE-70449}}) |
* The "Thing" banner can now be crafted at the Loom. ({{bug|MCPE-70449}}) |
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* Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session |
* Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session |
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* Fixed issue where some walls were not correctly connected on world load |
* Fixed issue where some walls were not correctly connected on world load |
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− | * Fishing Rod |
+ | * Fishing Rod now correctly casts when close to a mob ({{bug|MCPE-65249}}). |
* Fixed an issue that meant the block highlight/selection box was extending above blocks. |
* Fixed an issue that meant the block highlight/selection box was extending above blocks. |
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* Fixed an issue with missing animation when damaging bamboo. |
* Fixed an issue with missing animation when damaging bamboo. |
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* Grindstone no longer shows a result unless it changes the item ({{bug|MCPE-54256}}) |
* Grindstone no longer shows a result unless it changes the item ({{bug|MCPE-54256}}) |
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* Water from bubble columns now flows as it should ({{bug|MCPE-36463}}) |
* Water from bubble columns now flows as it should ({{bug|MCPE-36463}}) |
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− | * Custom named boats and minecarts |
+ | * Custom named boats and minecarts now save their name after placing and breaking. Their names are also shown in the world ({{bug|MCPE-25845}}) |
* Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked ({{bug|MCPE-54617}}) |
* Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked ({{bug|MCPE-54617}}) |
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* Hostile mobs can now spawn in thunderstorms during the day ({{bug|MCPE-34409}}) |
* Hostile mobs can now spawn in thunderstorms during the day ({{bug|MCPE-34409}}) |
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* Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned ({{bug|MCPE-78400}}) |
* Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned ({{bug|MCPE-78400}}) |
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* Music is no longer interrupted when entering water in ocean biomes ({{bug|MCPE-76213}}) |
* Music is no longer interrupted when entering water in ocean biomes ({{bug|MCPE-76213}}) |
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− | * Saplings |
+ | * Saplings no longer incorrectly transform into a bee nest when next to a tree and flowers ({{bug|MCPE-80543}}) |
* Hoppers with containers above them can no longer collect dropped items ({{bug|MCPE-80555}}) |
* Hoppers with containers above them can no longer collect dropped items ({{bug|MCPE-80555}}) |
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* Gravity affected blocks no longer break when their supporting block is moved by a piston ({{bug|MCPE-81106}}) |
* Gravity affected blocks no longer break when their supporting block is moved by a piston ({{bug|MCPE-81106}}) |
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* Podzol no longer generates below the top layer when spawning large spruce trees ({{bug|MCPE-71995}}) |
* Podzol no longer generates below the top layer when spawning large spruce trees ({{bug|MCPE-71995}}) |
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* Fixed an issue that caused rails to not be powered correctly along the x-axis ({{bug|MCPE-81987}}) |
* Fixed an issue that caused rails to not be powered correctly along the x-axis ({{bug|MCPE-81987}}) |
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− | * Turtles and Dolphins on land |
+ | * Turtles and Dolphins on land now successfully move towards water ({{bug|MCPE-44918}}) |
− | * Compass items |
+ | * Compass items now point the correct direction when the player is in a boat ({{bug|MCPE-56876}}) |
* Mob's inactivity timer is now reset when closer than 50 blocks from the nearest player |
* Mob's inactivity timer is now reset when closer than 50 blocks from the nearest player |
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* Ghasts once again spawn in all light levels ({{bug|MCPE-85747}}) |
* Ghasts once again spawn in all light levels ({{bug|MCPE-85747}}) |
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* Collecting fish with a bucket now works more consistently |
* Collecting fish with a bucket now works more consistently |
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* Lava and water textures are now visible after placing Slime block or Honey block next to or above them. ({{bug|MCPE-62255}}) |
* Lava and water textures are now visible after placing Slime block or Honey block next to or above them. ({{bug|MCPE-62255}}) |
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− | * End gateways |
+ | * End gateways now correctly calculate distance to the center block when searching for an exit position. ({{bug|MCPE-48922}}) |
* Plants and crops now grow more consistently when near chunk borders. |
* Plants and crops now grow more consistently when near chunk borders. |
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* Updated Splash texts and loading screen tips |
* Updated Splash texts and loading screen tips |
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* Totem of Undying now applies the correct effects upon dying ({{bug|MCPE-52364}}) |
* Totem of Undying now applies the correct effects upon dying ({{bug|MCPE-52364}}) |
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* Loading screen hints now have punctuation ({{bug|MCPE-85381}}) |
* Loading screen hints now have punctuation ({{bug|MCPE-85381}}) |
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− | * Portal blocks placed with {{cmd|setblock}} or {{cmd|fill}} commands that are not part of a valid portal structure |
+ | * Portal blocks placed with {{cmd|setblock}} or {{cmd|fill}} commands that are not part of a valid portal structure only exist for 1 second before they are removed. |
− | * Foxes |
+ | * Foxes no longer take damage when falling on berries. ({{bug|MCPE-82273}}) |
* Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out. |
* Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out. |
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* Dressing room now shows cached Character Creator items when offline. |
* Dressing room now shows cached Character Creator items when offline. |
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;Blocks |
;Blocks |
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* Fence gates now align with Blackstone Walls ({{bug|MCPE-78002}}) |
* Fence gates now align with Blackstone Walls ({{bug|MCPE-78002}}) |
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− | * Placing blocks on Crimson Roots and Warped Roots |
+ | * Placing blocks on Crimson Roots and Warped Roots now properly remove the roots ({{bug|MCPE-81521}}) |
* Target blocks no longer power additional blocks above them ({{bug|MCPE-85455}}) |
* Target blocks no longer power additional blocks above them ({{bug|MCPE-85455}}) |
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* Cocoa Beans can now be placed on and survive on all jungle wood variants ({{bug|MCPE-46638}}) |
* Cocoa Beans can now be placed on and survive on all jungle wood variants ({{bug|MCPE-46638}}) |
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;Mobs |
;Mobs |
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* Mobs in lava were not able to find a path out. This fix makes it so they can enter a lava block if they are already in lava |
* Mobs in lava were not able to find a path out. This fix makes it so they can enter a lava block if they are already in lava |
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− | * Pathfinding |
+ | * Pathfinding now account for {{cd|minecraft:scale}} component |
* Updated BrewingStand, ButtonBlock, ChestBlock, EnderChestBlock, SlabBlock, and SoulSandBlockblock types to allow path-finding and navigation ({{bug|MCPE-47075}}) |
* Updated BrewingStand, ButtonBlock, ChestBlock, EnderChestBlock, SlabBlock, and SoulSandBlockblock types to allow path-finding and navigation ({{bug|MCPE-47075}}) |
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* Mob spawn range now scales with simulation distance ({{bug|MCPE-95568}}) |
* Mob spawn range now scales with simulation distance ({{bug|MCPE-95568}}) |
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;Touch Controls |
;Touch Controls |
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− | * Pressing the 'Leave Boat' button on touch devices |
+ | * Pressing the 'Leave Boat' button on touch devices no longer makes the player hit a passenger or destroy the Boat ({{bug|MCPE-78113}}) |
* A button icon has been added to the NPC dialog screen to show which gamepad button to press to close the window |
* A button icon has been added to the NPC dialog screen to show which gamepad button to press to close the window |
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* The hovered slot data is now cleared properly whenever the cursor is moved off of a item slot. This way the gamepad helpers are correct when you are not hovering on an item slot anymore on any container screen |
* The hovered slot data is now cleared properly whenever the cursor is moved off of a item slot. This way the gamepad helpers are correct when you are not hovering on an item slot anymore on any container screen |
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− | * The item name text that appears when the player changes the hotbar selection now anchors from the bottom. This way when it grows, it |
+ | * The item name text that appears when the player changes the hotbar selection now anchors from the bottom. This way when it grows, it does not overlap with the hotbar ({{bug|MCPE-79566}}) |
* Change Gamertag and Manage Account buttons on Settings screen (in the Profile section) now opens URLs correctly on iOS and Android |
* Change Gamertag and Manage Account buttons on Settings screen (in the Profile section) now opens URLs correctly on iOS and Android |
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* Fixed particles when using animation controllers to play particles and switching to a different state that also plays particles. |
* Fixed particles when using animation controllers to play particles and switching to a different state that also plays particles. |
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* Fixed a bug where {{cd|start_delayfields}} in skeletal animations were being used for both the initial delay before playing an animation and for inter-loop delays |
* Fixed a bug where {{cd|start_delayfields}} in skeletal animations were being used for both the initial delay before playing an animation and for inter-loop delays |
||
− | * Fixed a crash on Android and included a more descriptive content error to print shader linker problem on screen |
+ | * Fixed a crash on Android and included a more descriptive content error to print shader linker problem on screen |
− | * Fixed updating of bounding box to happen after proper scale has been set. |
+ | * Fixed updating of bounding box to happen after proper scale has been set.</onlyinclude> |
== Trivia == |
== Trivia == |
||
⚫ | |||
− | * Bedrock Edition 1.16.100 has the highest minor version number across all editions, at "100". |
||
⚫ | |||
== Notes == |
== Notes == |
Revision as of 15:27, 26 October 2020
Not to be confused with Bedrock Edition 1.16.1 or Bedrock Edition 1.16.10.
1.16.100 is an upcoming minor update to Bedrock Edition with no set release date, which adds new commands, expanding and improving the add-on and script engine mechanics, adds the RenderDragon shading engine, more parity from Java Edition, revamps the achievement/trophy UI, changes to certain block mechanics/gameplay, and fixes bugs. [1]
Additions
Command format
- Used to enable a camera shaking effect.
- Used to clear spawnpoints in the world.
- Used to trigger an event on an entity.
/fog
- Used for managing active fog settings for players.
- Allows you to control various music tracks.
- Used to run a one-off animation.
/ride
- Used to make entities ride other entities, stop entities from riding, make rides evict their riders, or summon rides or riders.
- Used to save and load structures without having to use structure blocks.
General
- Added Noto Sans font license button and pop-up dialog to Settings screen.
- Added some of the new splashes from Java Edition, as well as splashes related to the fight against discrimination of black, indigenous, and people of color:
- This parrot is no more! It has ceased to be!
- Music by Lena Raine!
- Aww man!
- #minecraftfarms
- And my pickaxe!
- Envision! Create! Share!
- Fabulous graphics!
- Also try Minecraft Dungeons!
- Vanilla!
- May contain traces of citrus!
- Zoglin!?
- Black lives matter!
- Be anti-racist!
- Learn about allyship!
- Speak OUT against injustice and UP for equality!
- Amplify and listen to BIPOC voices!
- Educate your friends on anti-racism!
- Support the BIPOC community and creators!
- Stand up for equality in your community!
Changes
Blocks
- Now takes longer to break.
- Is now resistant to ghast fireballs.
- Now appear yellow on maps.
- Can now be crafted with blackstone.
- Can now be placed in all orientations.
- Now gives itself when pickblocked, instead of normal dirt.
- Can now be obtained using
/give
command.
- Can now be waterlogged.
- Also applies to soul lanterns.
- Now uses the "nether" color on maps.
- No longer gets stuck in an active state when moved by pistons.
- Can now be composted.
- Now deal double the damage that normal campfires deal.
- Now drop Soul Soil instead of Charcoal when mined.
- Now deal damage to mobs and players.
- No longer activates if a redstone torch is placed on top of it.
Items
- Can now be placed and grown on both types of nylium.
- Can now be obtained by using
/give
once again.
- Can now be placed on mycelium.
- Still grows into only a huge fungus on the respective nylium.
- Can now be enchanted with Curse of Vanishing.
- Now gives Fire Resistance I instead of II.
Mobs
- Now leave their hive/nest after an allotted time in the End and the Nether.
- Now switch between melee attack and ranged attack based on the distance from the player.
- Can now survive on land for up to 120 seconds.
- Now tries to head to the nearest water source when on land.
- Now afraid of Respawn Anchors.
- Baby Hoglins now deal appropriate damage.
- Baby Hoglin now have drops after being killed by the player.
- Hostile mobs
- Can now spawn during the day during thunderstorms.
- Now attack Hoglins.
- Now make flapping noises.
- Now drop their inventory when "zombified".
- Can now equip Shields, Elytra, Turtle Shells, and various Mob Heads.
- Now preserve their armor when zombified.
- Now drops 20 experience points instead of 10.
- No longer spawns with enchanted golden axes.
- Now keep their axes when zombified.
- Now preserve their armor when zombified.
- Now drop their pumpkin when sheared.
- Now has the correct health of 20 × 10 instead of 15 × 7.5 to match Java Edition.
- Strider Jockeys
- The zombified piglin riding a strider now spawns holding a warped fungus on a stick.
- Now play a sound when laying eggs.
- Now despawn in Peaceful difficulty.
- Now take damage from Instant Health effect and heal from Instant Damage effect.
- Baby Zoglin now have drops after being killed by the Player.
- Changed baby zoglin's model to match Java Edition.
Entities
- Now show the name above them when placed in the world.
- Now keep their custom names before placing them.
- Now float up in the water.
- Falling blocks now break after falling for extended periods of time.
- Now show the name above them when placed in the world.
- Now keep their custom names before placing them.
World generation
- Nether biomes
- Soul sand valleys now have ceilings covered with soul soil and soul sand.
- Basalt deltas now have basalt ceilings.
- Now can generate with 4–12 glistering melons instead of only one.
Gameplay
- Various weights and item amounts have been changed to match the Java Edition with the exception of spectral arrows.
- Blackstone, arrows, and water bottles can now be obtained through bartering.
- Netherite Hoes, Glowstone Dust and Magma Cream can no longer be obtained from bartering.
- Soul Speed are no longer obtainable from fishing, chest loot, or raids.
- Map colors
- Map colors have been updated accordingly.
- Warped stems, stripped warped stems, and warped planks now use the
WARPED_STEM
color instead of theCOLOR_CYAN
color. - Warped hyphae and stripped warped hyphae now use the
WARPED_HYPHAE
color instead of theCOLOR_CYAN
color. - Warped nylium now uses the
WARPED_NYLIUM
color instead of theCOLOR_CYAN
color. - Warped fungi and twisting vines now use the
COLOR_CYAN
color instead of thePLANT
color. - Warped wart blocks now use the
WARPED_WART_BLOCK
color instead of theCOLOR_CYAN
color. - Crimson stems and stripped crimson stems now use the
CRIMSON_STEM
color instead of theCOLOR_RED
color. - Crimson hyphae and stripped crimson hyphae now use the
CRIMSON_HYPHAE
color instead of theCOLOR_RED
color. - Crimson nylium now uses the
CRIMSON_NYLIUM
color instead of theCOLOR_RED
color. - Crimson fungi and weeping vines now use the
NETHER
color instead of thePLANT
color. - Crimson planks now use the
CRIMSON_STEM
color instead of theNETHER
color.
- Warped stems, stripped warped stems, and warped planks now use the
General
- Revamped the UI.
- Gamepad bumpers can now be used to switch tabs in the achievements screen
- Tweaked the default focus on the tabs in the achievements screen
- Added extra space between the end of the list and the "input legend" at the bottom
- The achievement detail screen now shows "Completed on other platform" section
- Add-ons and Script Engine
- Bandwidth optimization: make sure level event packets only broadcast locally.
- Spatial Bandwidth Optimizations are now exposed through a component,
minecraft:conditional_bandwidth_optimization
. - Spatial Bandwidth Optimizations are now utilized by every actor using
minecraft:conditional_bandwidth_optimization
. - Added the selector component to raw text which can be used to print entity names in commands such as 'tellraw' and 'titleraw'.
- Structures are no longer cut off when loaded using the
/structure
command. - Added
minecraft:placement_filter
component which allows the player to set conditions for where the block can be placed. - Added serialization to Block Descriptor
- Added static
anyMatch
functions to BlockDescriptor to compare a list of BlockDescriptors against:Block*
,BlockLegacy
, orBlockDescriptor
- Added a function to compare two BlockDescriptors.
- Changed the BlockDescriptor BlockLegacy member variable to a Block*, to set the block states during deferred block resolution and get the block with the states set
- Removed all the existing Block* json parsing
- Added unit tests to verify parsing and serializing block descriptors
- Added unit tests to verify comparing a BlockDescriptors against each other
- Added unit tests to verify getting a block from BlockDescriptor with the states set
- Items in the inventory no longer move into the crafting grid when hovering over recipes
- The selected recipe is no longer cleared when changing tabs, even if the player doesn't have all the necessary ingredients for that recipe
- Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index
- Added Mojang Studios logo splash screen for Android devices.
- Music is no longer interrupted when entering water in ocean biomes.
- Removed the "Particle Render Distance" options as it became redundant with
/fog
.
- Windows 10 now uses the new rendering engine RenderDragon.
- Removed the "mixer.com/minecraft" splash, as Mixer streaming services is no longer available.
- Technical
- Item names of the format
minecraft:item.someitem
no longer need theitem.
portion and it is ignored. - Added Entity Movement Prediction.
- Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content now give a content error. The field 'value' on
minecraft:can_fly
and the propertyminecraft:foot_size
should simply be removed from any entity files. - Make boat use the Buoyancy Component. Added two new components, the
inside_block_notifier
component, which fires specified events when the actor enters or exits specified blocks, and theout_of_control
component, which sets a corresponding actor flag, in order to make this possible. - Added error checks to parsing of minecraft shareables items. Displays content log if item name is invalid or the array is empty.
- Attempting to load a custom material that is not defined no longer causes a crash. A proper content error is now thrown.
- Exposed new data parameters to control the behavior of Drop Item For Goal. This includes:
seconds_before_pickup
,cooldown
,minimum_teleport_distance
,max_head_look_at_height
,teleport_offset
, andentity_types
. - Exposed new data parameters to control the behavior of Harvest Farm Block Goal, including
max_seconds_before_search
,search_cooldown_max_seconds
, andseconds_until_new_task
. - Updated the
format_versionfield
in geometry, particles, and animation files to behave as entity behavior files do. - The
MoveToLiquidGoal
has been changed to use data for its target block. - Striders now correctly executes the
move_to_liquid goal
. - Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept upon death
- Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of a looping animation
- Villagers/zombie villagers once again correctly spawn as a baby when using the summon command to summon them with the event
minecraft:entity_born
- Older command versions using
/execute
now use the proper position for command selectors when calculating the radius - Removed legacy fall damage packet from client
- Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling.
- Changed LegacyCubemap from opaque to transparent (MCPE-94275)
- Fog Definition identifier cannot use the
minecraft:
namespace unless it's from a vanilla resource pack. - Blocks that have ticking components now clear their pending ticks from the ticking queue upon removal.
- Added the
on_player_destroyed
trigger component.
- Added the
- Actors
- The
minecraft:behavior.controlled_by_player
goal is now data-driven. - Physics Component's
has_gravity
is now used to decide whether a mob should apply water gravity, if the mob does not have a Navigation Component. - Ender Crystals can no longer be pushed.
- The Squid's rendering is now data-driven.
- Minecarts are now data-driven.
- This converted minecart rideable, minecarts with chest, with hopper, with command block, and with TNT to be data-driven.
- The
- Aseprite
- The UI now supports using aseprite JSON files for animations, which allows more advanced animations than simple flip books.
- Audio
- * FMOD music channel now sets its priority to 0 when music is played to prevent FMOD virtual channel from stealing it when a regular sound is played in game (default priority is 128)
- DataDrivenBlocks
- Middle click on non-default permutations of data driven blocks no longer throws an assert. Middle click now adds the default permutation of the block to your inventory
- Added a fix for blocks computing ambient occlusion to behave more like vanilla by only contributing ambient occlusion if it's an opaque unit cube
- Made data driven blocks with disabled collision pathable
- DataDrivenBlockEvents
- Adds support for parsing and performing the following event responses:
- Added the
set_block_at_pos
event response - Spawn Loot
- Set Block
- Added the
- Added support for the
on_interact trigger
component- Added support for the
on_player_placing
trigger component - Also added MoLang queries for
cardinal_block_face_placed_on
andcardinal_player_facing
for getting placement context
- Added support for the
- Adds support for parsing and performing the following event responses:
- DataDrivenBlockModels
- Added the first pass of the new data driven block tessellation pipelin
- Added the
minecraft:geometry
component to allow using a block model for rendering - Added the
minecraft:unit_cube
component to allow using a default unit cube for rendering. Unit cubes get some extra effects like ambient occlusion and face removal - Added the
minecraft:material_instances
component to allow mapping faces andmaterial_instances
in a geometry file to an actual material
- DataDrivenBlockModels - SmoothLighting
- Fixed smooth lighting and ambient occlusion with new data driven blocks
- Display Name Component
- Items can now override their display name with a localized 'value'.
- Documentation
- Added documentation for block event responses and re-organized block documentation
- ExecuteCommand
- Added support to item json events for the
execute_command
keyword.
- Added support to item json events for the
- Format Version Checks
- Updated the
format_versionfield
in geometry, particles, and animation files to behave as entity behavior files do.
- Updated the
- Items
- Created
RepairableItemComponent
that data-drives how an item is repaired in game. - Banners using the
set_banner_details
function no longer throw a content error when a "base_color" isn't specificed, but rather only when the "base_color" is invalid - Added
decrement_count
event response for items
- Created
- Item Names
- Renamed items to be in parity with the Java item names.[more information needed]
- Added new
BlockRaycastComponent
that can override the AABB used for outlines and raycasting - Added new
BlockCollisionComponent
that can override the AABB used for entity collision - Added new
BlockPropertyComponent
that can replace the blockProperties :Unwalkable
,Infiniburn
,PreventsJumping
,Immovable
,BreakOnPush
,OnlyPistonPush
andBreaksWhenHitByArrow
- Added new
BlockQueuedTickingComponent
that triggers events for a block on a range of time set by the creator - Added new
BlockRandomTickingComponent
that triggers events for a block randomly - Added a Rotation Component that allows a block to rotate The component only allows axis-aligned rotations
- Adds the base implementation of the
CraftingTableComponent
- Allows the creation of custom crafting tables
- Currently only supports 3x3 grids
minecraft:behavior.send_event
- No longer uses -1 in
max_activation_range
as a value to indicate unlimited range, the default has been changed to 32. - Added content log warnings for when
min_activation_range
andmax_activation_range
is less than 0 - Added content log warnings for when
min_activation_range
is greater thanmax_activation_range
- No longer uses -1 in
minecraft:behavior.summon_entity
- No longer uses -1 in
max_activation_range
as a value to indicate unlimited range, the default has been changed to 32 - Added content log warnings for when
min_activation_range
andmax_activation_range
is less than 0 - Added content log warnings for when
min_activation_range
is greater thanmax_activation_range
- No longer uses -1 in
- MoveTowardsRestrictionGoal
- This goal has been removed in favor of the two new child goals that make the behavior more clear.
- MoveTowardsDwellingRestrictionGoal
- This goal is for Actors that are part of the Village construct
- The
DwellerComponent
is necessary for this goal
- MoveTowardsHomeRestrictionGoal
- The
HomeComponent
is necessary for this goal - Exposed a new data parameter for the range that the Actor stays within in relation to their home:
restriction_radius
- The
- Records
- Items can now be made records to play music in Jukeboxes. Their component variables:
sound_event
A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep"duration
A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound eventcomparator_signal
An integer value that represents the strength of the analogue signal, used by the Comparator Block
- Items can now be made records to play music in Jukeboxes. Their component variables:
- RunCommand
- Added support to entity json events for the run_command keyword alongside the current add and remove keywords.
- Updated the following components to parse and use BlockDescriptor instead of Block*:
BlockBreakSensorComponent
,BlockListEventMap
,BreathableComponent
,BreedableComponent
,BuoyancyComponent
,EntityPlacerItemComponent
,PreferredPathComponent
,SeedItemComponentLegacy
- Updated the following features to parse and use BlockDescriptor instead of Block*:
NoSurfaceOreFeature
,OreFeature
,SingleBlockFeature
- Updated the following goal definitions to parse and use BlockDescriptor instead of Block*:
GoalDefinition
,RaidGardenGoal
,VanillaGoalDefinition
- Updated the following surfaces code to parse and use BlockDescriptor instead of Block*:
MesaSurfaceAttributes
,SurfaceMaterialAdjustmentAttributes
,SurfaceMaterialAttributes
- Updated the following tests to reflect the changes from updating code to use BlockDescriptors:
BuoyancyComponentServerTests
,FeatureHelperTests
,NoSurfaceOreFeatureTests
,OreFeatureTests
,SingleBlockFeatureTests
- Updated the following trees to parse and use BlockDescriptor instead of Block*:
AcaciaTreeCanopy
,AcaciaTreeTrunk
,FallenTreeTrunk
,FancyTreeCanopy
,FancyTreeTrunk
,MegaPineTreeCanopy
,MegaTreeCanopy
,MegaTreeTrunk
,PineTreeCanopy
,RoofedTreeCanopy
,SimpleTreeCanopy
,SimpleTreeTrunk
,SpruceTreeCanopy
,TreeHelper
- Schema
- Split
allowed_blocks
intouse_on
anddispense_on
use_on
specifies what blocks an entity placer item is allowed to be used on, omit to allow all blocksdispense_on
specifies what blocks an entity placer item is allowed to be dispensed on, omit to allow all blocks
- Split
- Send Event Goal
- Added a new json field
look_at_target
which allows and disallows entities to turn and face their target
- Added a new json field
- SetBannerDetailsFunction
- Now supports customizing non-Illager banners
- Up to 6 patterns and colors can be specified.
Fixes
- Performance and Stability
- The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session (MCPE-60856)
- Fixed a crash that occurred when entering a game with specific texture packs enabled
- Adding tags to the Ender Dragon no longer crashes the game when reloading the world (MCPE-89076)
- Fixed issue where the game could crash if player joined the game in a sleeping state. (MCPE-79465)
- Fixed a crash that could sometimes occur when using fireworks to propel elytra.
- Game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session.
- Fixed crash when using /fill command with Portal to fill huge amount of blocks.
- Fixed several crashes that could occur during gameplay
- Fixed a crash on startup on Xbox One
- Made code optimizations to improve chunk loading performance (MCPE-85614)
- Fixed a crash on that could occur when Player 1 in a split-screen session disconnects their controller. (MCPE-99565)
- Vanilla Parity
- Sea Turtles now play a sound when they lay eggs
- Dolphins now dry out at the same rate as they do in Java Edition; 120 seconds
- Undamaged Mending items no longer prevent damaged Mending items from being repaired (MCPE-80156)
- Basalt can no longer be destroyed by Ghast fireballs (MCPE-75252)
- Basalt blocks now take slightly more time to destroy
- TNT no longer activates when a Redstone Torch is placed directly on it (MCPE-81258)
- Experience Orbs now float in water (MCPE-64039)
- Adjusted Netherite movement in lava (MCPE-65372)
- Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (MCPE-70782)
- Pistons can no longer be extended above the build height limit or into the void (MCPE-37825, MCPE-51067)
- Brewing Stand can now be crafted with Blackstone (MCPE-90465)
- Players can now spawn farmland with the
/give
command and pick it with Pick Block (MCPE-25691) - Cod and Salmon killed by fire damage now drop cooked fish (MCPE-30693)
- It's now possible to place chains so that they are aligned horizontally.
- Floor and ceiling surface generation now correctly match Java.
- Soul Sand Valleys now have ceilings covered with Soul Soil and Soul Sand. (MCPE-69159)
- Basalt Deltas now have Basalt ceilings. (MCPE-79608)
- Striders with riders can now be tempted.
- Piglins now drop their inventory when "zombified". (MCPE-81503)
- Piglin Brutes now give 20xp instead of 10 when killed by player. (MCPE-94089)
- Allow Piglin to preserve equipment when zombified. (MCPE-83683)
- Lanterns can now be placed underwater and do not pop when a water source block is placed on them.
- The Piglin in Bedrock now offers similar bartering items as it does in Java (MCPE-92662)
- Soul Fire now doesn't melt snow or ice blocks (MCPE-74901)
- Soul Campfires now does twice as much damage as regular campfires (MCPE-81499)
- Zombified Piglin is no longer floating above the strider while riding (MCPE-80188)
- Warped Fungus can now grow in Crimson Forest on Bedrock.
- Piglins can no longer drop Nether Brick Blocks after bartering on Bedrock (MCPE-74395)
- Baby Zoglin and Baby Hoglin now have drops after being killed by the Player.
- Wither Skeletons now automatically attack Piglins and Piglin Brutes (MCPE-65456)
- Hoglins now flee from Respawn Anchors (MCPE-71534)
- Iron Golems now attack Hoglins on Bedrock (MCPE-73838)
- Zoglins now take damage from Healing effect and heal from Harming effect.
- If Ruined Portal chests contain glistening melon slices they no longer contain only a single melon slice (MCPE-92675)
- Zombified Piglins that are jockeys on Striders now hold a Warped Fungus on a Stick.
- Piglin Brutes no longer have enchanted Golden Axes to have parity with Java.
- Nether Sprouts can be used in the Composter again (MCPE-78026)
- Soul Speed Enchant found in chests is now limited to Bastion Remnant chests.
- Netherite armour items no longer takes durability loss from player standing on magma (MCPE-76532)
- Soul Campfires now drop Soul Soil instead of Charcoal when mined (MCPE-74709)
- Strider health is now on parity with the Java version (MCPE-76425)
- Piglins can now equip Shields, Elytra, Turtle Shells, and various Mob Heads. (MCPE-75863)
- Piglin Brutes no longer become angry from specific blocks being broken, they still always attack a player on sight though (MCPE-94106)
- Zombified baby piglins now correctly display items held in their hands
- Quick crafting Piston now works with Warped planks and Crimson planks (MCPE-87659)
- Baby Hoglins now deal appropriate damage.
- Piglins now spawn naturally in Nether Wastes on Peaceful difficulty.
- Baby Zoglins now have cute oversized heads. (MCPE-65454)
- Shroomlight block can now be used with the Composter. (MCPE-82999)
- Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks. (MCPE-88588)
- Observers no longer get stuck in an active state when moved by a piston. (MCPE-61175)
- The "Thing" banner can now be crafted at the Loom. (MCPE-70449)
- General
- Custom names now modify boss's bars (MCPE-43473)
- Fixed bug where system language setting for Simplified and Traditional Chinese was not honored by the game.
- Nintendo Switch can now upload worlds to Realms again (REALMS-474).
- This fix is still in beta so won’t be available for Realms or non-beta platforms yet.
- Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session
- Fixed issue where some walls were not correctly connected on world load
- Fishing Rod now correctly casts when close to a mob (MCPE-65249).
- Fixed an issue that meant the block highlight/selection box was extending above blocks.
- Fixed an issue with missing animation when damaging bamboo.
- Added Noto Sans font license button and pop-up dialog to Settings screen (in the Profile section).
- Grindstone no longer shows a result unless it changes the item (MCPE-54256)
- Water from bubble columns now flows as it should (MCPE-36463)
- Custom named boats and minecarts now save their name after placing and breaking. Their names are also shown in the world (MCPE-25845)
- Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (MCPE-54617)
- Hostile mobs can now spawn in thunderstorms during the day (MCPE-34409)
- Shearing a Snow Golem now drops a carved pumpkin (MCPE-66967)
- Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (MCPE-58322)
- Water now flows correctly near edges
- Fixed a bug that could cause falling blocks to duplicate near a portal (MCPE-68229)
- Villagers no longer get locked into the wrong profession (MCPE-62080)
- Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (MCPE-78400)
- Music is no longer interrupted when entering water in ocean biomes (MCPE-76213)
- Saplings no longer incorrectly transform into a bee nest when next to a tree and flowers (MCPE-80543)
- Hoppers with containers above them can no longer collect dropped items (MCPE-80555)
- Gravity affected blocks no longer break when their supporting block is moved by a piston (MCPE-81106)
- Podzol no longer generates below the top layer when spawning large spruce trees (MCPE-71995)
- Fixed an issue that caused rails to not be powered correctly along the x-axis (MCPE-81987)
- Turtles and Dolphins on land now successfully move towards water (MCPE-44918)
- Compass items now point the correct direction when the player is in a boat (MCPE-56876)
- Mob's inactivity timer is now reset when closer than 50 blocks from the nearest player
- Ghasts once again spawn in all light levels (MCPE-85747)
- Fixed Vex movement along the x and z directions (MCPE-41879)
- Blaze now switch between melee attack and ranged attack based on the distance from the player (MCPE-45469)
- Falling blocks now break after falling for extended periods of time (MCPE-73124)
- Name tags now work correctly again (MCPE-65535)
- Collecting fish with a bucket now works more consistently
- Lava and water textures are now visible after placing Slime block or Honey block next to or above them. (MCPE-62255)
- End gateways now correctly calculate distance to the center block when searching for an exit position. (MCPE-48922)
- Plants and crops now grow more consistently when near chunk borders.
- Updated Splash texts and loading screen tips
- Added screen reader support to gamepad helpers on main menu
- Corrected map color representation for multiple blocks (MCPE-19228, MCPE-83797)
- Nether and Warped wart blocks are no longer in an unfolding section in the creative menu
- Totem of Undying now applies the correct effects upon dying (MCPE-52364)
- Loading screen hints now have punctuation (MCPE-85381)
- Portal blocks placed with
/setblock
or/fill
commands that are not part of a valid portal structure only exist for 1 second before they are removed. - Foxes no longer take damage when falling on berries. (MCPE-82273)
- Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out.
- Dressing room now shows cached Character Creator items when offline.
- 24 bit PNGs without an alpha channel are no longer accepted as valid custom skins. (MCPE-50094)
- Fixed text-to-speech not reading the messages on various screens
- Fixed maps not being in the list of items when using the /clear command
- Fixed sign-in button becoming unresponsive after backing out of sign-in prompt screen
- Fixed an issue with worlds disappearing from the worlds list during crash on world start (MCPE-84649)
- "The Beaconator" achievement can now be reliably unlocked
- Fixed a bug where the Archer trophy would not unlock after meeting the criteria (MCPE-86371)
- End City loot chests now generate correctly (MCPE-72920)
- Gameplay
- Mobs can no longer power Minecarts they stand in (MCPE-46804)
- Fixed a bug where the player and mobs wouldn't take damage when walking through sweet berry bushes
- Slimes can climb ladders again
- Fixed bug where ladders were not displayed in special cases when placed next to each other
- Killing mobs that have armour equipped with ranged weapons now result in armour loot (MCPE-44408)
- Compass with custom name retains its name when linked to a Lodestone
- Lodestone Compasses can now be enchanted with the Curse of Vanishing using an Anvil (MCPE-74016)
- Compasses with Curse of Vanishing now retain their enchantment when linked to a Lodestone
- Slimes now spawn in slime chunks inside frozen biomes (MCPE-49303)
- Iron pickaxe can now be dropped during raids (MCPE-44417)
- Brown and Red Mushrooms can now be grown into huge mushrooms on Nylium
- Crimson and warped fungus can now be placed on Mycelium
- Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking. (MCPE-75375)
- Piglin Brutes preserve equipment when zombified. (MCPE-83683)
- Cobblestone is now shown as the default ingredient for stone tools (MCPE-71843)
- Reduced and reintroduced linear attenuation for raid horn sound (MCPE-85593)
- When the
/clone
command replaces a double chest with another double chest, it now sets their pairing correctly upon load. This way it doesn't cause errors before it ticks to match up the pair.
- Graphical
- Fixed a graphical issue with glass blocks in City Living world, that affected some devices on Windows 10.
- Fixed an issue with the skybox background graphics not rendering correctly on some devices.
- Striders now have a separate texture mapping for each leg, and their leg textures are properly mirrored
- Created an updated biomes_client.json file for 1.16.100 that links each biome to a fog definition identifier
- Created
/fog
command for managing active fog settings for players; these fog settings override fog driven from the client such as biome location of player camera - Created a json file for each fog definition which contains the new
fog_start
,fog_end
,fog_color
, andrender_distance_type
settings for parity with previous data and hardcoded values - Added child object "volumetric" which contains
density
andmedia_coefficients
objects. These hold the data values used for the volumetric fog. - Touchscreen input "Chat and Commands" UI element now has a darker border.
- "Tip" messages no longer appear off screen.
- Added the ability to animate the placement of a structure with the
/structure
command. - Changed vignette layer from 4 to 5 to prevent drawing vignette in between hotbar items.
- Blocks
- Fence gates now align with Blackstone Walls (MCPE-78002)
- Placing blocks on Crimson Roots and Warped Roots now properly remove the roots (MCPE-81521)
- Target blocks no longer power additional blocks above them (MCPE-85455)
- Cocoa Beans can now be placed on and survive on all jungle wood variants (MCPE-46638)
- Beehives & Bee Nests now show the correct front facing texture (MCPE-92468)
- Crimson and Warped Stems/Hyphae are now in their correct creative inventory groups (MCPE-74611)
- Structure Blocks
- Removed the name field from the structure block 3D Export screen.
- Fixed incorrect chunk position calculation for block changes that occur during the structure block preview window.
- Structure loading/saving no longer affects ticking blocks in nearby chunks.
- Fixed the Reset button not re-rendering the wireframe bounding box.
- Experience Orb
- The Experience Orb now ignores world lighting, allowing it to always be at max brightness (MCPE-67448)
- Items
- Dropped items no longer float too low to the ground
- Dragon Egg now always drops when it is destroyed by an explosion (MCPE-52632)
- Banner patterns can now be crafted in the 2x2 crafting grid (MCPE-91247)
- Fixed an issue that meant item damage was not assigned until a world was reloaded (MCPE-62324)
- Player can now see item's durability immediately after crafting it (MCPE-62324)
- Fixed an issue that prevented an empty item from being given back after using a food like soup or stew
- Fixed a bug where dropped item stacks could become invisible after merging with another item stack (MCPE-71139)
- Netherite armour items no longer takes durability loss from player standing on magma (MCPE-76532)
- Mobs
- Mobs in lava were not able to find a path out. This fix makes it so they can enter a lava block if they are already in lava
- Pathfinding now account for
minecraft:scale
component - Updated BrewingStand, ButtonBlock, ChestBlock, EnderChestBlock, SlabBlock, and SoulSandBlockblock types to allow path-finding and navigation (MCPE-47075)
- Mob spawn range now scales with simulation distance (MCPE-95568)
- Villagers from older versions now level up correctly when trading (MCPE-85013)
- Improved performance of farmer villagers when harvesting or sowing crops
- Fixed a bug which could prevent farmer villagers from harvesting crops
- Phantoms wings now make a flapping sound
- Player-ridden Striders now jump onto magma blocks as well as non-full blocks in front of them when guided by Fungus on a Stick (MCPE-77096)
- Overworld animals leashed to the player no longer become unleashed when the player returns from the Nether
- Striders now correctly executes the
move_to_liquid
goal - Baby animals can be tamed once again, before growing up
- Bees can now only exit Bee Hives and Bee Nests through air blocks (MCPE-97185)
- Audio
- Pitch written in sound_definitions.json is now correctly played (MCPE-49430)
- Phantoms wings now make a flapping sound
- User Interface
- Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)
- The Smithing Table screen now contains hammer icon and UI elements appear correctly when using the "Pocket" UI profile setting. (MCPE-79541)
- Beacon container interface no longer shuffles items around the inventory slots when trying to quick-move items from the inventory while the hotbar is full
- "Ride Exit" hint now clears Actionbar messages (MCPE-75097)
- Updated the profanity filter list (MCPE-64359)
- Character Creator
- Fixed Character Creator navigation problems between Featured Items, Achievement Rewards, Emotes, and the Dressing Room (MCPE-89179)
- Touch Controls
- Pressing the 'Leave Boat' button on touch devices no longer makes the player hit a passenger or destroy the Boat (MCPE-78113)
- A button icon has been added to the NPC dialog screen to show which gamepad button to press to close the window
- The hovered slot data is now cleared properly whenever the cursor is moved off of a item slot. This way the gamepad helpers are correct when you are not hovering on an item slot anymore on any container screen
- The item name text that appears when the player changes the hotbar selection now anchors from the bottom. This way when it grows, it does not overlap with the hotbar (MCPE-79566)
- Change Gamertag and Manage Account buttons on Settings screen (in the Profile section) now opens URLs correctly on iOS and Android
- Technical/Commands
- Fix for ItemDescriptors
- Fixed the logic that decides whether or not an entity can be summoned. Now you can summon an entity using the execute command, which this bug disallowed.
- Fixed particles when using animation controllers to play particles and switching to a different state that also plays particles.
- Fixed a bug where
start_delayfields
in skeletal animations were being used for both the initial delay before playing an animation and for inter-loop delays - Fixed a crash on Android and included a more descriptive content error to print shader linker problem on screen
- Fixed updating of bounding box to happen after proper scale has been set.
Trivia
- 1.16.100 has the highest amount of betas for any dot release and the second-highest for any update with 11 development versions, only being beaten by 1.16.0 with 18.
Notes
- ↑ This is caused by
com.mojang\minecraftpe\hs
. Deleting it regenerates it with the current version's UUIDs when opening Minecraft and shows the new achievement UI.
References
- ↑ Beta - 1.16.100.50 (Xbox One/Windows 10/Android) "July 30, 2020" – Minecraft.net
- ↑ "Another day, another dropped sandwich on my keyboard. It means that 50% of the #Minecraft beta users can see the new achievements screen. See it? Like it? Don't like it? Write here: http://aka.ms/mcAchievementBeta. #MCAchievementBeta" – @Volgar on X, September 7, 2020