Bedrock Edition 1.16.100

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1.16.100
Edition

Bedrock Edition

Planned release date

?

Development versions

1.16.100 is an upcoming minor update to Bedrock Edition with no set release date, which will add new commands, more parity from Java Edition, revamps the achievement/trophy UI and fixes bugs.[1]

Additions[edit]

Command format[edit]

/camerashake
  • Used to enable a camera shaking effect.
/clearspawnpoint
  • Used to clear spawnpoints in the world.
/event
  • Used to trigger an event on an entity.
/fog
  • Used for managing active fog settings for players.
/playanimation
  • Used to run a one-off animation.
/ride
  • Used to make entities ride other entities, stop entities from riding, make rides evict their riders, or summon rides or riders.
/structure
  • Used to save and load structures without having to use structure blocks.

General[edit]

Achievements
  • Added a new achievement details screen.
Options
  • Added Noto Sans font license button and pop-up dialog to Settings screen.
Splashes

Changes[edit]

Blocks[edit]

Basalt
Bee Nests
  • Now appear yellow on maps.
Brewing Stands
Chains
  • Can now be placed in all orientations.
Farmland
  • Now gives itself when pickblocked, instead of normal dirt.
  • Can now be obtained using /give command.
Lanterns
Nether Gold Ore
  • Now uses the "nether" color on maps.
Observer
  • No longer gets stuck in an active state when moved by pistons.
Soul Campfires
  • Now deal double the damage that normal campfires deal.
  • Now drop Soul Soil instead of Charcoal when mined.
Sweet Berry Bushes
  • Now deal damage to mobs and players.
TNT

Items[edit]

Brown and Red Mushrooms
  • Can now be placed and grown on both types of nylium.
Camera
  • Can now be obtained by using /give once again.
Crimson and Warped Fungus
Lodestone Compasses
Shroomlights
  • Can now be composted.
Totem of Undying

Mobs[edit]

Bees
  • Now leave their hive/nest after an allotted time in the End and the Nether.
Blazes
  • Now switch between melee attack and ranged attack based on the distance from the player.
Dolphins
  • Can now survive on land for up to 120 seconds.
  • Will now try to head to the nearest water source when on land.
Hoglins
  • Now afraid of Respawn Anchors.
  • Baby Hoglins now deal appropriate damage.
  • Baby Hoglin now have drops after being killed by the player.
Hostile mobs
Iron Golems
Piglins
Piglin Brutes
  • Now drops 20 experience points instead of 10.
  • No longer spawns with enchanted golden axes.
  • Now keep their axes when zombified.
  • Now preserve their armor when zombified.
Snow Golems
  • Now drop their pumpkin when sheared.
Striders
  • Now has the correct health of 20♥ × 10 instead of 15♥ × 7.5 to match Java Edition.
Strider Jockeys
Turtles
  • Now play a sound when laying eggs.
Vindicators
Zoglins
  • Now take damage from Instant Health effect and heal from Instant Damage effect.
  • Baby Zoglin now have drops after being killed by the Player.
  • Changed baby zoglin's model to match Java Edition.

Entities[edit]

Boats
  • Now show the name above them when placed in the world.
  • Now keep their custom names prior to placing them.
Experience Orbs
  • Will now float up in water.
Falling blocks
  • Falling blocks now break after falling for extended periods of time.
Minecarts
  • Now show the name above them when placed in the world.
  • Now keep their custom names prior to placing them.

World Generation[edit]

Nether Biomes
Ruined portals

Gameplay[edit]

Bartering
Enchanting
  • Soul Speed are no longer obtainable from fishing, chest loot, or raids.
Map colors
  • Map colors have been updated accordingly.
    • Warped stems, stripped warped stems, and warped planks now use the WARPED_STEM color instead of the COLOR_CYAN color.
    • Warped hyphae and stripped warped hyphae now use the WARPED_HYPHAE color instead of the COLOR_CYAN color.
    • Warped nylium now uses the WARPED_NYLIUM color instead of the COLOR_CYAN color.
    • Warped fungi and twisting vines now use the COLOR_CYAN color instead of the PLANT color.
    • Warped wart blocks now use the WARPED_WART_BLOCK color instead of the COLOR_CYAN color.
    • Crimson stems and stripped crimson stems now use the CRIMSON_STEM color instead of the COLOR_RED color.
    • Crimson hyphae and stripped crimson hyphae now use the CRIMSON_HYPHAE color instead of the COLOR_RED color.
    • Crimson nylium now uses the CRIMSON_NYLIUM color instead of the COLOR_RED color.
    • Crimson fungi and weeping vines now use the NETHER color instead of the PLANT color.
    • Crimson planks now use the CRIMSON_STEM color instead of the NETHER color.

General[edit]

The new achievement UI
Achievements
  • Revamped the UI.
    • Gamepad bumpers can now be used to switch tabs in the achievements screen
    • Tweaked the default focus on the tabs in the achievements screen
    • Added extra space between the end of the list and the "input legend" at the bottom
    • The achievement detail screen now shows "Completed on other platform" section
Add-ons and Script Engine
  • Bandwidth optimization: make sure level event packets only broadcast locally.
  • Spatial Bandwidth Optimizations are now exposed through a component, minecraft:conditional_bandwidth_optimization.
  • Spatial Bandwidth Optimizations are now utilized by every actor using minecraft:conditional_bandwidth_optimization.
  • Added the selector component to raw text which can be used to print entity names in commands such as 'tellraw' and 'titleraw'.
  • Structures are no longer cut off when loaded using the /structure command.
  • Added minecraft:placement_filter component which allows the player to set conditions for where the block can be placed.
  • Added serialization to Block Descriptor
  • Added static anyMatch functions to BlockDescriptor to compare a list of BlockDescriptors against: Block*, BlockLegacy, or BlockDescriptor
  • Added a function to compare two BlockDescriptors.
  • Changed the BlockDescriptor BlockLegacy member variable to a Block*, to set the block states during deferred block resolution and get the block with the states set
  • Removed all the existing Block* json parsing
  • Added unit tests to verify parsing and serializing block descriptors
  • Added unit tests to verify comparing a BlockDescriptors against each other
  • Added unit tests to verify getting a block from BlockDescriptor with the states set
Menu screen
Music
  • Music is no longer interrupted when entering water in ocean biomes.
Options
  • Removed the "Particle Render Distance" options as it became redundant with /fog.
RenderDragon
  • Windows 10 now uses the new rendering engine RenderDragon.
Splashes
  • Removed the "mixer.com/minecraft" splash, as Mixer streaming services is no longer available.
Technical
  • The minecraft:behavior.controlled_by_player goal is now data-driven.
  • Physics Component's has_gravity is now used to decide whether a mob should apply water gravity, if the mob does not have a Navigation Component.
  • Ender Crystals can no longer be pushed.
  • The Squid's rendering is now data-driven.
  • Minecarts are now data-driven.
    • This converted minecart rideable, minecarts with chest, with hopper, with command block, and with TNT to be data-driven.
  • Items can now override their display name with a localized 'value'.
  • Item names of the format minecraft:item.someitem no longer need the item. portion and it will be ignored.
  • Added Entity Movement Prediction.
  • Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content will now give a content error. The field 'value' on minecraft:can_fly and the property minecraft:foot_size should simply be removed from any entity files.
  • Make boat use the Buoyancy Component. Added two new components, the inside_block_notifier component, which fires specified events when the actor enters or exits specified blocks, and the out_of_control component, which sets a corresponding actor flag, in order to make this possible.
  • Added error checks to parsing of minecraft shareables items. Displays content log if item name is invalid or the array is empty.
  • Attempting to load a custom material that is not defined no longer causes a crash. A proper content error is now thrown.
  • Exposed new data parameters to control the behavior of Drop Item For Goal. This includes: seconds_before_pickup, cooldown, minimum_teleport_distance, max_head_look_at_height, teleport_offset, and entity_types.
  • Exposed new data parameters to control the behavior of Harvest Farm Block Goal, including max_seconds_before_search, search_cooldown_max_seconds, and seconds_until_new_task.
  • Updated the format_versionfield in geometry, particles, and animation files to behave as entity behavior files do.
  • The UI now supports using aseprite JSON files for animations, which allows more advanced animations than simple flip books.
  • Now supports customizing non-Illager banners
    • Up to 6 patterns and colors can be specified.
  • The MoveToLiquidGoal has been changed to use data for its target block.
  • Striders now correctly executes the move_to_liquid goal.
  • minecraft:behavior.send_event no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32.
  • minecraft:behavior.summon_entity no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32
  • Added content log warnings for when min_activation_range and max_activation_range is less than 0
  • Added content log warnings for when min_activation_range is greater than max_activation_range

Fixes[edit]

Performance and Stability
  • The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session (MCPE-60856)
  • Fixed a crash that occurred when entering a game with specific texture packs enabled
  • Adding tags to the Ender Dragon will no longer crash the game when reloading the world (MCPE-89076)
  • Fixed issue where the game could crash if player joined the game in a sleeping state. (MCPE-79465)
  • Fixed a bug which would cause a crash after killing an Elder Guardian or Guardian. (MCPE-94176)
  • Fixed a crash that could sometimes occur when using fireworks to propel elytra.
  • Game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session.
  • Fixed crash when using /fill command with Portal to fill huge amount of blocks.
Vanilla Parity
  • Sea Turtles now play a sound when they lay eggs
  • Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds
  • Undamaged Mending items will no longer prevent damaged Mending items from being repaired (MCPE-80156)
  • Basalt can no longer be destroyed by Ghast fireballs (MCPE-75252)
  • Basalt blocks now take slightly more time to destroy
  • TNT no longer activates when a Redstone Torch is placed directly on it (MCPE-81258)
  • Experience Orbs now float in water (MCPE-64039)
  • Adjusted Netherite movement in lava (MCPE-65372)
  • Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (MCPE-70782)
  • Pistons can no longer be extended above the build height limit or into the void (MCPE-37825, MCPE-51067)
  • Brewing Stand can now be crafted with Blackstone (MCPE-90465)
  • Players can now spawn farmland with the /give command and pick it with Pick Block (MCPE-25691)
  • Cod and Salmon killed by fire damage now drop cooked fish (MCPE-30693)
  • It's now possible to place chains so that they are aligned horizontally.
  • Floor and ceiling surface generation now correctly match Java.
    • Soul Sand Valleys now have ceilings covered with Soul Soil and Soul Sand. (MCPE-69159)
    • Basalt Deltas now have Basalt ceilings. (MCPE-79608)
  • Striders with riders can now be tempted.
  • Piglins now drop their inventory when "zombified". (MCPE-81503)
  • Piglin Brutes now give 20xp instead of 10 when killed by player. (MCPE-94089)
  • Allow Piglin to preserve equipment when zombified. (MCPE-83683)
  • Lanterns can now be placed underwater and do not pop when a water source block is placed on them.
  • The Piglin in Bedrock will now offer similar bartering items as it does in Java (MCPE-92662)
  • Soul Fire now doesn't melt snow or ice blocks (MCPE-74901)
  • Soul Campfires now does twice as much damage as regular campfires (MCPE-81499)
  • Zombified Piglin is no longer floating above the strider while riding (MCPE-80188)
  • Warped Fungus can now grow in Crimson Forest on Bedrock.
  • Piglins can no longer drop Nether Brick Blocks after bartering on Bedrock (MCPE-74395)
  • Baby Zoglin and Baby Hoglin now have drops after being killed by the Player.
  • Wither Skeletons now automatically attack Piglins and Piglin Brutes (MCPE-65456)
  • Hoglins will now flee from Respawn Anchors (MCPE-71534)
  • Iron Golems now attack Hoglins on Bedrock (MCPE-73838)
  • Zoglins now take damage from Healing effect and heal from Harming effect.
  • If Ruined Portal chests contain glistening melon slices they no longer contain only a single melon slice (MCPE-92675)
  • Zombified Piglins that are jockeys on Striders now hold a Warped Fungus on a Stick.
  • Piglin Brutes no longer have enchanted Golden Axes to have parity with Java.
  • Nether Sprouts can be used in the Composter again (MCPE-78026)
  • Soul Speed Enchant found in chests is now limited to Bastion Remnant chests.
  • Netherite armour items no longer takes durability loss from player standing on magma (MCPE-76532)
  • Soul Campfires now drop Soul Soil instead of Charcoal when mined (MCPE-74709)
  • Strider health is now on parity with the Java version (MCPE-76425)
  • Piglins can now equip Shields, Elytra, Turtle Shells, and various Mob Heads. (MCPE-75863)
  • Piglin Brutes no longer become angry from specific blocks being broken, they still always attack a player on sight though (MCPE-94106)
  • Zombified baby piglins now correctly display items held in their hands
  • Quick crafting Piston will now work with Warped planks and Crimson planks (MCPE-87659)
  • Baby Hoglins now deal appropriate damage.
  • Piglins now spawn naturally in Nether Wastes on Peaceful difficulty.
  • Baby Zoglins now have cute oversized heads. (MCPE-65454)
  • Shroomlight block can now be used with the Composter. (MCPE-82999)
  • Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks. (MCPE-88588)
  • Observers will no longer get stuck in an active state when moved by a piston. (MCPE-61175)
  • The "Thing" banner can now be crafted at the Loom. (MCPE-70449)
General
  • Custom names now modify boss's bars (MCPE-43473)
  • Fixed bug where system language setting for Simplified and Traditional Chinese was not honored by the game.
  • Nintendo Switch can now upload worlds to Realms again (REALMS-474).
    • This fix is still in beta so won’t be available for Realms or non-beta platforms yet.
  • Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session
  • Fixed issue where some walls were not correctly connected on world load.
  • Fishing Rod will now correctly cast when close to a mob (MCPE-65249).
  • Fixed an issue that meant the block highlight/selection box was extending above blocks.
  • Fixed an issue with missing animation when damaging bamboo.
  • Added Noto Sans font license button and pop-up dialog to Settings screen (in the Profile section).
  • Grindstone no longer shows a result unless it changes the item (MCPE-54256)
  • Water from bubble columns now flows as it should (MCPE-36463)
  • Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (MCPE-25845)
  • Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (MCPE-54617)
  • Hostile mobs can now spawn in thunderstorms during the day (MCPE-34409)
  • Shearing a Snow Golem now drops a carved pumpkin (MCPE-66967)
  • Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (MCPE-58322)
  • Water now flows correctly near edges
  • Fixed a bug that could cause falling blocks to duplicate near a portal (MCPE-68229)
  • Villagers no longer get locked into the wrong profession (MCPE-62080)
  • Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (MCPE-78400)
  • Music is no longer interrupted when entering water in ocean biomes (MCPE-76213)
  • Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers (MCPE-80543)
  • Hoppers with containers above them can no longer collect dropped items (MCPE-80555)
  • Gravity affected blocks no longer break when their supporting block is moved by a piston (MCPE-81106)
  • Podzol no longer generates below the top layer when spawning large spruce trees (MCPE-71995)
  • Fixed an issue that caused rails to not be powered correctly along the x-axis (MCPE-81987)
  • Turtles and Dolphins on land will now successfully move towards water (MCPE-44918)
  • Compass items will now point the correct direction when the player is in a boat (MCPE-56876)
  • Mob's inactivity timer is now reset when closer than 50 blocks from the nearest player
  • Ghasts once again spawn in all light levels (MCPE-85747)
  • Fixed Vex movement along the x and z directions (MCPE-41879)
  • Blaze now switch between melee attack and ranged attack based on the distance from the player (MCPE-45469)
  • Falling blocks now break after falling for extended periods of time (MCPE-73124)
  • Name tags now work correctly again (MCPE-65535)
  • Collecting fish with a bucket now works more consistently.
  • Lava and water textures are now visible after placing Slime block or Honey block next to or above them (MCPE-62255)
  • End gateways will now correctly calculate distance to the center block when searching for an exit position (MCPE-48922)
  • Plants and crops now grow more consistently when near chunk borders
  • Updated Splash texts and loading screen tips
  • Added screen reader support to gamepad helpers on main menu
  • Corrected map color representation for multiple blocks (MCPE-19228, MCPE-83797)
  • Nether and Warped wart blocks are no longer in an unfolding section in the creative menu
  • Totem of Undying now applies the correct effects upon dying (MCPE-52364)
  • Loading screen hints now have punctuation (MCPE-85381)
  • Portal blocks placed with /setblock or /fill commands that are not part of a valid portal structure will only exist for 1 second before they are removed.
  • Foxes will no longer take damage when falling on berries. (MCPE-82273)
  • Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out.
  • Dressing room now shows cached Character Creator items when offline.
  • 24 bit PNGs without an alpha channel are no longer accepted as valid custom skins. (MCPE-50094)
Gameplay
  • Mobs can no longer power Minecarts they stand in (MCPE-46804)
  • Fixed a bug where the player and mobs wouldn't take damage when walking through sweet berry bushes
  • Slimes can climb ladders again
  • Fixed bug where ladders were not displayed in special cases when placed next to each other
  • Killing mobs that have armour equipped with ranged weapons now result in armour loot (MCPE-44408)
  • Compass with custom name retains its name when linked to a Lodestone
  • Lodestone Compasses can now be enchanted with the Curse of Vanishing using an Anvil (MCPE-74016)
  • Compasses with Curse of Vanishing now retain their enchantment when linked to a Lodestone
  • Slimes now spawn in slime chunks inside frozen biomes (MCPE-49303)
  • Iron pickaxe can now be dropped during raids (MCPE-44417)
  • Brown and Red Mushrooms can now be grown into huge mushrooms on Nylium
  • Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking. (MCPE-75375)
  • Piglin Brutes preserve equipment when zombified. (MCPE-83683)
User Interface
  • The Smithing Table screen now contains hammer icon and UI elements appear correctly when using the "Pocket" UI profile setting. (MCPE-79541)
Blocks
  • Fence gates now align with Blackstone Walls (MCPE-78002)
  • Placing blocks on Crimson Roots and Warped Roots will now properly remove the roots (MCPE-81521)
  • Target blocks no longer power additional blocks above them (MCPE-85455)
  • Cocoa Beans can now be placed on and survive on all jungle wood variants (MCPE-46638)
Experience Orb
  • The Experience Orb now ignores world lighting, allowing it to always be at max brightness (MCPE-67448)
Items
  • Dropped items no longer float too low to the ground
  • Dragon Egg now always drops when it is destroyed by an explosion (MCPE-52632)
Mobs
  • Mobs in lava were not able to find a path out. This fix makes it so they can enter a lava block if they are already in lava
  • Pathfinding will now account for minecraft:scale component
  • Updated BrewingStand, ButtonBlock, ChestBlock, EnderChestBlock, SlabBlock, and SoulSandBlockblock types to allow path-finding and navigation (MCPE-47075)
Structure Blocks
  • Removed the name field from the structure block 3D Export screen.
  • Fixed incorrect chunk position calculation for block changes that occur during the structure block preview window.
  • Structure loading/saving no longer affects ticking blocks in nearby chunks.
  • Fixed the Reset button not re-rendering the wireframe bounding box.
Graphical
  • Fixed a graphical issue with glass blocks in City Living world, that affected some devices on Windows 10.
  • Fixed an issue with the skybox background graphics not rendering correctly on some devices.
  • Striders now have a separate texture mapping for each leg, and their leg textures are properly mirrored
  • Created an updated biomes_client.json file for 1.16.100 that links each biome to a fog definition identifier
  • Created /fog command for managing active fog settings for players; these fog settings override fog driven from the client such as biome location of player camera
  • Created a json file for each fog definition which contains the new "fog_start", "fog_end", "fog_color", and "render_distance_type" settings for parity with previous data and hardcoded values
  • Added child object "volumetric" which contains "density" and "media_coefficients" objects. These hold the data values used for the volumetric fog.
Technical/Commands
  • Fixed the logic that decides whether or not an entity can be summoned. Now you can summon an entity using the execute command, which this bug disallowed.
  • Fixed particles when using animation controllers to play particles and switching to a different state that also plays particles.

Trivia[edit]

  • Bedrock Edition 1.16.100 has the highest patch version number across all editions, at "100".
    • It also has the highest amount of betas for any dot release, currently at 8.

Notes[edit]

  1. This is caused by com.mojang\minecraftpe\hs. Deleting it will regenerate it with the current version's UUIDs when opening Minecraft and will show the new achievement UI.

References[edit]