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Bedrock Edition 1.13.0/Development versions

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This is a list of Bedrock Edition 1.13.0 development versions.

beta 1.13.0.1

Beta 1.13.0.1 is the first beta version released for Bedrock Edition 1.13.0.[1], which adds foxes and fixes some bugs.

Additions

Mobs

Foxes
  • Two variants (red foxes and arctic foxes).
  • Trusted foxes defend trusted players.
  • Can pick up and carry items in their mouths.
    • May sometimes eat what they are carrying.
  • Wolves and Polar Bears will attack them.

Command format

  • Added tab-complete for writing coordinate commands.
  • Added new PersistComponent command for mob persistence.
  • Improved many map-making commands.

General

  • Accessibility settings can now be accessed from in-game chat and has been revamped.
  • Changed the font of menus.

Changes

Blocks

Structure blocks
  • Added Save and Load behind the Experimental Gameplay toggle.
  • Added new textures and other functionalities.

Items

Camera
  • Can no longer be obtained with the /give command.
  • Added functionality. Screenshots took by camera can now be saved into the screenshots folder.

Mobs

Illager captain
  • The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.

General

  • Improved performance.
  • Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).
  • Minecraft on iOS will no longer show the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
  • Map-making and add-on improvements.
  • How to Play menu improvements.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed inconsistent crash while navigating the game's UI
  • Fixed a crash related to cached resources that could sometimes occur
  • Improved graphics rendering performance
  • Improved world launch time by optimizing network and resource tasks
  • Fixed a crash that could sometimes occur when launching the game on Oculus Rift
  • Fixed a crash that could sometimes occur when exiting the game on Windows 10
  • Fixed a crash that could sometimes occur when resuming the game on Oculus Rift
  • Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile
  • Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied
  • Fixed a crash that could sometimes occur when exploring world templates
  • Fixed a crash that could sometimes occur when launching the game on Xbox
  • Fixed a crash that could occur when launching the game on Xbox
  • Fixed a crash that could occur when typing some characters onto a sign
  • Fixed a crash that could occur when playing the Inspiration Hub World
  • Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game
  • Fixed a crash that could sometimes occur when signing into Microsoft account
  • Fixed a crash that could sometimes occur when choosing certain skins
  • Fixed a crash that could occur when creating a new world using some marketplace packs
  • Optimized grass growth block ticking
  • Fixed a crash that would happen when typing certain characters into chat (MCPE-44419)
  • Fixed a crash that could occur when switching profiles on Xbox One
  • Fixed a crash that could occur when breaking a block underneath detector rail blocks
  • Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function
  • Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo
  • Fixed a crash that could occur after a player leaves on 3-4 player split screen on the "Wildlife: Jungle" map
General
  • Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now (MCPE-34413)
  • Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen
  • Tweaked the wording in the raids "How to play" section
  • Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen
  • Players can now switch between user accounts on Xbox One without restarting the game
  • Fixed the messaging when trying to import a world template made in a newer version
  • Leads now connect to mobs at the correct position
  • Updated the information about repairing elytra in the How To Play section, which now describes using phantom membranes to repair them instead of leather (MCPE-41608)
  • The world loading screen now closes if acceptable amount of chunks loaded (MCPE-44815)
    • (Partial fix for MCPE-44815, the issue with chunks sometimes not loading in correctly is still being worked on)
  • Furnaces now play all applicable sounds, and at the correct pitch (MCPE-43915)
  • Recently viewed skins now appear in the correct order in the Skin Picker menu
Gameplay
  • Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect (MCPE-39779)
  • Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
  • Splash water bottles now deal damage to blaze and enderman mobs again (MCPE-42589)
  • Split-screen players that join a world will now spawn in the correct safe place and no longer spawn in the void
  • Arrows will cause sand and gravel to fall again (MCPE-18257)
  • Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up
  • The camera will now rotate correctly when in third person view
  • Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638)
  • Damage sound is no longer heard when a player falls or lands in creative gamemode (MCPE-515)
  • Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON
  • Players in water are now knocked back by TNT explosions
  • Fire charges launched from dispensers will now ignite minecarts with TNT
  • Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies (MCPE-7979)
  • Shulker boxes can no longer be placed in the same space as the player (MCPE-39674)
  • Standing in a cauldron of lava now deals the correct amount of damage to players (MCPE-39356)
  • Using 'Place All' (Y) on the cartography output slot only crafts as many of the shown result possible
  • The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player
  • Mobs can no longer break turtle eggs when mob griefing is disabled (MCPE-36245)
  • Falling snow no longer replaces other blocks (MCPE-44613)
  • Cartographer trade now requires 11 glass panes instead of 10
  • Loyalty tridents now return to the correct player after bouncing off a shield (MCPE-44225)
  • Nether portals now spawn zombie pigmen in easy difficulty (MCPE-45934)
  • Fixed issue of riptide tridents not propelling players forward correctly
  • Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV (MCPE-41944)
  • Campfires can be doused with splash water potions only, to match the Java Edition
  • Explosions no longer destroy and drop end gateway blocks (MCPE-47174)
  • Fixed creeper farms by adjusting mob height spawning logic (MCPE-45935)
  • Lava now correctly affects mobs that come into contact with it (MCPE-45531)
World generation
  • Chests that generate in desert temples now face the correct way (MCPE-37393)
Mobs
  • Iron golems are no longer pushed back by explosions (MCPE-43662)
  • Ravagers will now pathfind through water
  • Fixed sitting position for baby zombie jockey
  • Fixed the death animation for spiders (MCPE-41417)
  • Lazy pandas no longer float above the ground when lying on their backs (MCPE-43164)
  • Baby pigs turn into baby pigmen when struck by lightning (MCPE-38134)
  • Fixed player alignment to bed when sleeping
  • Zombies can no longer break iron doors (MCPE-43725)
  • Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks) (MCPE-44442, MCPE-41886)
  • Mobs can now path find correctly through waterlogged blocks (MCPE-37005)
  • Mobs can now path find correctly on unlit campfire blocks
  • Mobs no longer attempt to path find over 1.5 block high obstacles (MCPE-45256)
  • Villagers will now all go to sleep correctly when the night comes
  • Strays and skeletons now show enchanted bows when held
  • Villagers now show angry particles when hit by a player, even if they haven't been traded with yet (MCPE-29700)
  • Mobs now attack the player correctly while standing on soul sand
  • Villagers now close doors that have been opened by a player or Redstone (MCPE-21946)
  • Villager trade levels now match Java with 5 profession level badges (MCPE-43206)
  • Fixed the "Toast" rabbit easter egg (MCPE-44510)
Blocks
  • TNT no longer falls through blocks when ignited (MCPE-41313)
  • Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
  • Frosted ice no longer causes lag when it is waiting to melt underground (MCPE-39698)
  • Wood blocks now have directional placement (MCPE-43367)
  • Granite, diorite and andesite can no longer be smelted into smooth stone (MCPE-45914)
  • Coarse dirt is no longer replaced with dirt when a tree is grown on top (MCPE-26215)
Items
  • Buttons no longer appear rotated in the player hotbar (MCPE-11365, MCPE-42584)
  • The durability bar for shields now update correctly when sustaining damage (MCPE-44788)
  • Locked maps now have a unique inventory icon
Graphical
  • Pistons now have the correct textures when placed in any direction (MCPE-38053)
  • Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android (MCPE-39031)
  • Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue
  • Invisible bedrock no longer emits stone particles when fallen on
  • Tweaked first-person hand attack animations
  • Fixed hand animation when switching to empty hand from held item
  • Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game
  • Fixed some graphical errors when launching the game on Oculus Rift
  • Fixed trident position issues when being held and thrown
User Interface
  • The background tint of the player coordinates is now consistent with the chat background (MCPE-43791)
  • Tweaked the controller cursor position when auto crafting with a full inventory
  • Players using touch screen can no longer break blocks when using touch-and-hold to use fishing rod
Commands
  • Execute detect command now uses local coordinates correctly (MCPE-29942)
    • Modified CommandPosition so that an optional offset can be specified to move the rotation point in case of a local coordinate
    • Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets
Add-ons and scripting engine
  • Fixed MoLang scripting errors that were being logged for older content
  • Endermen with modified behavior can now be shot and damaged with projectiles
  • Entities crossing chunk boundaries can no longer get corrupted due to the move
  • Fixed humanoid eating animation
  • Fix issue of the mini bows rendering on all mobs other than players in scripting packs
  • The "has_equipment" filter work correctly with damageable items
  • Loading packs with lots of custom items now works correctly
  • Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly
  • Particle UVs no longer include lines of textures next to the selected UV
  • Custom entities using the "nearest_attackable_target" now re-evaluate current target validity

beta 1.13.0.2

Beta 1.13.0.2 is the second beta version released for Bedrock Edition 1.13.0,[2] which fixes bugs.

Additions

General
  • Added the ability to disable the chat prompt after entering the world.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur while downloading multiple marketplace items at the same time on some iOS devices
  • Fixed a drop in performance when flying with elytra in the End
  • Fixed a crash that could occur when villagers tried to pathfind
  • Fixed a crash that could occur when exiting the game after a multiplayer session
  • Fixed a crash that could occur when trying to join a server
  • Fixed a crash that could occur when using a phantom spawn egg on a mob spawner block
  • Fixed a crash that could occur when loading in ocean monuments
General
  • Corrected the arm movement on Oculus Rift immersive mode
  • Fixed various text to speech reader issues
  • Chat instructions no longer appear on screen each time the player travels through a portal (MCPE-45073)
  • Fixed the spacing of some of the menu buttons
  • Fixed sneaking while sleeping bug
  • Fixed the positioning of several held items
  • Fixed the hand placement for various Marketplace skins when holding an item
  • Structure block wireframe toggle now properly hides and shows the wireframe
  • Fixed zombie pigman sword position
  • Fixed camera position when the player sleeps
  • Fixed elytra position for Marketplace skins that don’t use the standard humanoid model
  • Structure block load mode now has include entities and remove blocks options
  • Players no longer lose items when moving stacks of items into a cartography table
  • Fixed some text characters with accents showing up as spaces instead (MCPE-47908)
  • Fixed hand position when switching from item to bare hand in first person
  • Adjusted position of player arms while holding maps for certain Marketplace skins with short and long arms
  • Fixed an issue where using Education Edition in a world would also change the menus and options (MCPE-47952)
Gameplay
  • Fixed issues related to unloaded chunks that could appear in Realms and local worlds (REALMS-1553)
  • Fixed an issue where the player could get stuck in the loading screen when trying to join a world or use a nether portal (MCPE-44816)
  • Leaves collected with silk touch now stack correctly with other leaves of the same type (MCPE-32347)
  • Parrots now sit correctly on a player's shoulder when passing by
  • Jukeboxes now stop playing music after being broken
  • Wither health bar no longer disappears during the fight if the player moves away (MCPE-40881)
  • Fixed the default recipe for beds
  • Joining a Realm through the 'joinable friends' list now loads the Realms UI rather than the normal multiplayer UI (MCPE-47731)
  • Eating when using a nether portal can cause the player to teleport to a random location (MCPE-39147)
Mobs
  • Foxes no longer run away from players that are sneaking
  • Foxes no longer run away instead of being tempted
  • Foxes now move at the same speed in Bedrock and Java
  • Added back the blue effect from charged Creeper to wither shield
  • Foxes are no longer tempted by the player holding food
  • Breeding two red foxes in a snowy biome now makes a red Fox baby
  • Fixed Fox nap goal cooldown
  • Foxes no longer drown themselves while trying to catch and eat fish
  • Villagers can now reach their job sites correctly (MCPE-47884)
  • Trusted Foxes now correctly lose aggro after getting revenge
Blocks
  • Horizontal wood blocks now drop the correct version of block
  • TNT can now be crafted from red sand as well as normal sand
User interface
  • Fixed duplicated 'Sign In' messages that were overlapping
  • Removed duplicated download progress bar
Add-ons and scripting engine
  • Blocks no longer stutter while falling when a script uses getBlocks
  • Scripting: Ticking areas now have a property showing whether they are fully loaded or not
  • Custom rideable entities now show the correct action hint when added

beta 1.13.0.4

Beta 1.13.0.4 is the third beta version released for Bedrock Edition 1.13.0,[3] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that happens when quick moving a structure void block (MCPE-47903)
  • Fixed a crash that could occur when blocking projectiles with a shield (MCPE-48070)
  • Fixed a crash that could sometimes occur when approaching world spawn (MCPE-46686)
  • Fixed a crash that could occur on Xbox when changing internet connection
  • Improved performance and stability when playing on split-screen on Xbox
General
  • Fixed minecart rider rotation not being updated correctly on some packs
  • Fixed third person camera view shaking issue (MCPE-48987)
  • Adjusted player sneak animation position (MCPE-47883)
  • Players can join the world correctly after accepting an invite
  • Nether portals now connect properly after being cloned
  • Fixed the animation of nausea (including using nether portals) (MCPE-47960)
  • Added mirror back to left arm in humanoid geometry (MCPE-47944)
  • Split-screen players can only join if they have an adequate controller available
  • The correct Marketplace Inventory items are now shown when switching users
  • Fixed broken rotations in player animation for attacking
  • Players now face the specified direction when added to teleport commands
  • Fixed issue of damaged elytra texture never getting used (MCPE-47758)
  • /clear now works correctly with damageable items
  • Global resource packs in Settings will now update to the new chosen language
  • Throwing animation now plays when charging trident with riptide
  • Corrected player sprint/swim state when exiting water
  • Fixed an issue with making purchases on Oculus Rift
  • Fixed a controller issue when docking the Nintendo Switch
  • Left and right brackets on world/friend/server tabs now function correctly with full keyboard controls toggled on
  • The text to speech narrator now works correctly with punctuation in text boxes
  • Fixed an issue with in-game patch notes not always showing up correctly
  • Fixed an issue with some damageable items (such as armor, tools) not being suggested in the recipe book
  • Armor stands and players can again wear helmets with secondary layers
  • Items no longer appear as mobs when held by armor stands (MCPE-48629)
  • Arrows now render correctly when held by armor stands
  • Removed the “Create Realm” button from beta versions of the game
Gameplay
  • Fixed an issue that was sometimes causing mobs to despawn randomly (MCPE-47922)
  • Players no longer fall through opening shulker boxes and pistons (MCPE-47882)
  • Items that have been smelted can now be crafted and stacked correctly (MCPE-47907, MCPE-48421, MCPE-47684)
  • Buttons are now craftable from recipe book again (MCPE-48584)
Mobs
  • Adult villagers can now get into beds with low ceilings
  • Creepers no longer lose aggro when the line of sight is broken briefly
  • Removed the Fox “moveToVillage” behavior to match Java
  • Mobs can now enter minecarts and boats again (MCPE-48596)
  • Dolphins now jump properly again
  • Zombies no longer become stuck on doors
  • The parrot dancing animation is now at the correct speed (MCPE-48356)
  • Parrots can now fly correctly again (MCPE-47954)
  • Dolphins now follow players in boats again
Graphical
  • Fixed cloud shading (MCPE-47814)
  • Fixed an issue with water not rendering correctly on some servers (MCPE-46813)
  • Fixed the flame height issue when player in on fire (MCPE-48175)
  • Multiple blocks no longer change color to black when moved by pistons
  • Using /fill and /clone commands with glass structures now render correctly
User interface
  • Fixed directional arrow controls when using full keyboard gameplay setting (MCPE-47853)
  • Removed accessibility tab from create world screen
Add-ons and scripting engine
  • Ducks can once again be hit by the player in the MINECON 2018 Pack
  • Fixed the positioning of particles that were only showing correctly when centered on screen
  • Adding back-compatibility for old player animation flags
  • Experimental UI is registered as trusted pack (MCPE-47818)
  • Fixed horse rein positioning and rotation in certain packs
  • Fixed an issue with nested behavior pack definitions not running correctly
  • Fixed an issue with minimum compatible versions of certain packs not working correctly
  • Timer component now works on vanilla projectiles
  • minecraft:spell_effects no longer trigger a second timer
  • Fixed an issue with the must_see_forget_duration component not working
  • Fixed an entity collision issue that was affecting some marketplace maps
  • Invisible end rods (variant 6) used in various marketplace maps are now invisible again

beta 1.13.0.5

Beta 1.13.0.5 is the fourth beta version released for Bedrock Edition 1.13.0,[4] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash on Xbox One that could sometimes occur when signing out of an Xbox Live account
  • Fixed an issue that could sometimes result in the app not responding when loading on Android
  • Fixed a crash that could occur when interacting with custom entities
  • Fixed a crash that could sometimes occur after sleeping in a bed
  • Applying a resource pack to a Realm no longer causes the game to freeze
  • Optimized game loading on Android devices, which also fixes the game sometimes showing an “App Not Responding” message when trying to launch the game
General
  • VR - When player goes to sleep and wakes up in immersion mode, the HUD is now positioned correctly, and axe animations work again
  • Tweaked Marketplace layout to prevent overlapping information
  • Controller mapping no longer show incorrectly as "unassigned"
Gameplay
  • Armor, weapons, and tools are once again suggested in the recipe book
  • Mobs once again drop equipment as loot (MCPE-48891)
  • Fixed an issue with breaking blocks when boarding a boat or holding a bow or crossbow
  • Mobs no longer drop fully repaired items as loot (MCPE-45953)
  • End gateway portals will no longer generate on the main obsidian platform in the End
  • Arrows are no longer fired backwards when shooting at the ground
  • Leaves on trees no longer get cut off on chunk boundaries during terrain generation
  • Players can no longer push lit TNT entities
Mobs
  • Dolphins now follow players in boats
  • Fish and Dolphins with 'FollowFlock' goal state no longer stop moving in the water (MCPE-47868)
  • Fixed fishing float texture (MCPE-49727)
  • Fixed elytra left wing flipped model issue (MCPE-49589)
Graphical
  • Fixed arm movement animation when switching between items in first person view (MCPE-47939)
  • Fixed player missing right arm issue in VR mode
User interface
  • Resized the highlighted area in the create world menu, which was slightly too big
Add-ons and script engine
  • Fixed player entity components (eg. minecraft:damage_sensor) that were not getting added
  • Fixed dog fetching mechanic on dogs Marketplace content.
  • Custom player armor now renders correctly in some Marketplace content worlds

beta 1.13.0.6

Beta 1.13.0.6 is the fifth beta version released for Bedrock Edition 1.13.0,[5] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could sometimes occur when previewing structure blocks with structure voids
  • Fixed an issue that was preventing the game from loading in correctly on some Android devices (MCPE-48313)
General
  • In-game beta patch notes now show correctly when launching the game after an update
  • Setting the y-rotation when teleporting a player now sets it correctly to 0 degrees instead of -180 degrees

References

  1. "Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)" – Minecraft Feedback, June 27, 2019
  2. "Minecraft Beta - 1.13.0.2 (Xbox One/Windows 10/Android)" – Minecraft Feedback, July 10, 2019
  3. "Minecraft Beta - 1.13.0.4 (Xbox One/Windows 10/Android)" – Minecraft Feedback, July 26, 2019
  4. "Minecraft Beta - 1.13.0.5 (Xbox One/Windows 10/Android)" – Minecraft Feedback, August 7, 2019
  5. "Minecraft Beta - 1.13.0.6 (Xbox One/Windows 10/Android)" – Minecraft Feedback, August 14, 2019