Bedrock Edition 1.12.0/Development versions

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This is a list of Bedrock Edition 1.12.0 development versions.

beta 1.12.0.2

Beta 1.12.0.2 is the first beta version for Bedrock Edition 1.12.0, released on April 17, 2019,[1] which adds new particles, reintroduces the camera, and includes many changes relating to add-ons and map-making.

Additions

Items

Camera
  • Has been re-added.
    • Can only be obtained with the /give command.
    • Has no functionality.

Command format

Gamerules
  • Added spawnradius gamerule.
    • Allows players to specify a radius circle for players to spawn in.
  • Added sendcommandblockfeedback, maxcommandchainlength and commandblockoutput gamerules.
    • Are related to delay option for commands.
Options
  • Added a new "Respawn Radius" option in the game settings.
Commands
Namespaces
  • Added minecraft: prefix for /give to separate vanilla items and add-on items.
/particle
  • Added new particles:
    • minecraft:dragon_death_explosion_emitter
    • minecraft:underwater_torch_particle
    • minecraft:dragon_destroy_block
    • minecraft:dragon_dying_explosion
    • minecraft:enchanting_table_particle
    • minecraft:falling_dust_concrete_powder_particle
    • minecraft:falling_dust_scaffolding_particle
    • minecraft:falling_dust_gravel_particle
    • minecraft:falling_dust_red_sand_particle
    • minecraft:falling_dust_sand_particle
    • minecraft:falling_dust_top_snow_particle
    • minecraft:huge_explosion_lab_misc_emitter
    • minecraft:ice_evaporation_emitter
    • minecraft:knockback_roar_particle
    • minecraft:lab_table_heatblock_dust_particle
    • minecraft:lab_table_misc_mystical_particle
    • minecraft:mob_block_spawn_emitter
    • minecraft:note_particle
    • minecraft:obsidian_glow_dust_particle
    • minecraft:phantom_trail_particle
    • minecraft:stunned_emitter

General

Dedicated servers
  • Enabled content logging on from a Bedrock Dedicated Server.
Item IDs
  • Item instance IDs can now be synchronized between clients and servers.

Changes

Blocks

Seagrass
Command blocks
  • Added auto complete to command blocks.
  • Added a delay option to command blocks.
    • A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
Barrels
  • Now has its own section in the creative inventory, instead of under the chests category.
Cartography tables and lecterns
  • Adjusted and added UI tooltips for both blocks.
Structure Block
  • Now has an outline when placed.

Mobs

Wandering traders and zombie villagers
  • Added new sounds.
Villagers
  • Villager trading UI no longer opens and closes if the player is standing too far away.
  • Clerics can now correctly pathfind to their job sites.
  • Villagers that are actively trading with players will no longer run and hide if the raid bell rings.
  • Added a sound to indicate when a villager does not want to trade, such as during a raid.
  • Cured villagers now keep the jobs they had before becoming a zombie.
Illager captain
  • Converting a normal pillager to a captain with the tag command now displays the banner correctly.
  • Illager captains now drop banners correctly even if the world is reloaded.
  • The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.

General

Add-ons
  • Mob events can now be enabled and disabled in world templates.
  • Animations and particles can be added without being linked to entities.
  • Inventory, armor, and hand containers can be adapted through scripting.
  • Sound effects can now be triggered by animation events.
  • Added new executeCommand to the Scripting API.
  • Added Scripting events for interaction with items, for example:
    • Item picked up
    • Item dropped
    • Carried item changed
  • Added One-shot animation support, allowing the ability to execute a single animation on an entity.
  • Particle emitters can now trigger scripting events.
  • Updated documentation of actor events, to document client-side usage of actor events in resource packs.
  • "Add block" components now use JSON schemas.
  • Added a screen to view content log errors.
  • The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
  • Added code to allow static validation scripts to be run locally.
  • Custom blocks can now be added through Scripting.
    • This is currently still a "work in progress" feature, and more functionality will be added in future updates.
  • Custom blocks can currently only be added through additional JSON scripting.
    • Custom blocks can only be placed with slash commands.
  • Added new data-driven particles:
    • Llama Spit
    • Large Explosions
    • Coloured Flames
    • Redstone Dust
    • Falling Dust
    • Lava
    • Enchanting Table
    • Conduit
  • Added new data-driven animations:
    • Wolves
    • Fang Attack
    • Arrows
    • Shulker Bullets
    • Bows
    • Water
  • Updated documentation to include a breaking changes section
  • Basic item related events have been exposed to the scripting API. This includes:
    • actor_acquired_item
    • actor_carried_item_changed
    • actor_dropped_item
    • actor_use_item
    • actor_equipped_armor
  • Basic inventory events have been exposed to the scripting API. This includes:
    • inventory_container
    • armor_container
    • hand_container
    • hotbar_container
  • New block events and two new APIs have been included to query for blocks. This includes:
    • APIs
    • getBlock(Ticking Area, x, y, z)
    • getBlock(Ticking Area, PositionObject)
    • getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
    • getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
    • Events:
      • block_destruction_started
      • block_destruction_stopped
      • piston_moved_block
      • player_destroyed_block
      • player_placed_block
      • executeCommand API
    • Allows the scripting API to get the result of a slash command.
  • Event data API:
    • Allows creators to create event data, register and pass it to the event function.
  • Updated demo pack.
  • Biome generation is now customizable via behavior packs.
Music
  • Now plays when the keyboard shows up on the screen.

Fixes

Crashes/Performance
  • Fixed several crashes that could occur during gameplay
  • Improved chunk loading performance in multiplayer
  • Further improvements to performance when using selectors with commands
  • Fixed a crash that could occur when switching players on Xbox
  • Cached resource packs no longer cause lag on Nintendo Switch (MCPE-36976)
  • Fixed a crash that could occur when launching the game on some Windows 10 devices
  • Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
  • Fixed a crash that could occur when engaging in a fight with an elder guardian in an Ocean Monument
  • Fixed a crash that could occur when throwing a trident with Loyalty enchantment
  • Fixed a crash that could sometimes occur when exiting the game
General
  • Player permissions now apply correctly when more than one operator tries to adjust them
  • Arrows that are shot into blocks keep their position when reloading the world
  • Area of Effect clouds no longer try to spawn excessive numbers of particles when time of day is changed (MCPE-39595)
  • Marketplace resource packs are now immediately applied after downloading in the world edit menu (MCPE-33121)
  • The 'Always Day' toggle now correctly animates and shows the correct setting (MCPE-43304)
  • Flowing water is no longer left behind after flowing over string (MCPE-36343)
  • After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice
  • The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch
  • Removed an unnecessary Xbox Live sign-in notification
Gameplay
  • Marketplace offers page can now show more than 25 items
  • Items that are split between slots in the villager trade window still count as a total trade amount
  • Blocks can once again be placed on unlit redstone ore (MCPE-44305)
  • World settings now sync correctly between different Xbox devices
  • Only players who fought in a raid see and receive the Hero effect in realms now
  • Bells now ring when hit with splash and lingering potions
  • Mob spawners now only spawn mobs if the light level is below 7 (MCPE-42427)
  • Cocoa beans now break and drop when pushed by pistons (MCPE-41868)
  • Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used (MCPE-43176, MCPE-43177, MCPE-19699)
  • Efficiency pickaxes now break packed ice at a faster rate (MCPE-23648)
  • Players that are being healed can still be knocked back by TNT
  • Villagers now keep their job when cured (MCPE-42348)
  • The grindstone now correctly combines and repairs two damaged items
  • You can now interact with blocks with a charged crossbow on touch devices
  • The Bad Omen effect is now only received when killing a pillager captain, and not when dealing non-fatal damage with a bow or damage potion
  • Fixed various scenarios where certain blocks couldn't be placed until the game was restarted
World Generation
  • Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate
  • Tweaked the number of job sites in villages
Mobs
  • Cured villagers now keep their jobs
  • Vindicators can now path correctly over carpet during raids
  • The Wither no longer plays its spawning animation when reloading a world (MCPE-32415)
  • Mobs will no longer path-find over Brewing Stands
  • Added sound to indicate when a villager does not want to trade (during a Raid, for instance)
  • Pillager captains now drop banners correctly even if the world is reloaded
  • Mobs will now spawn on double slabs (MCPE-30765)
  • Re-added zombie villager sounds
  • Mobs no longer get stuck when pathfinding on ladders (MCPE-43034)
  • Added new Wandering Trader sounds
  • Converting a normal Pillager to a Captain with tag commands now displays the banner correctly
  • Evoker no longer moves too fast in "move to village" goal
  • Villagers that are actively trading with players will no longer run and hide if the raid bell rings
  • Clerics can now correctly pathfind to their jobsites
Blocks
  • Scaffolding can no longer be placed on conduit blocks (this matches Java now)
  • The bell now swings towards a player when it is hit (matching Java) (MCPE-42469)
Items
  • Dropped items no longer prevent Mine Carts from being placed on Rails
  • Empty glass bottles will now stack correctly when removed from brewing stands (MCPE-42175)
  • Shields no longer appear too bright in item frames (MCPE-41222)
  • Fixed sea grass texture brightness (MCPE-34795)
  • Barrel item is now in proper place in creative inventory (MCPE-43946)
Graphical
  • Fixed a z-fighting texture issue on some villager skins
  • Corrected the position of leads on Wolves
  • Noteblock particles now correctly correspond to the notes played
  • Fixed missing zombie villager skin
  • Farmland now has the correct side and bottom texture (MCPE-42746)
  • Fixed door and trapdoor texture issues (MCPE-43173)
  • Dyed leather horse armor color no longer affects other horse armor (MCPE-43230)
User Interface
  • Added controller tooltips for Lectern UI
  • Adjusted Cartography UI to fit Android screens when using Classic UI
  • Villager trading UI no longer opens and closes if the player is standing too far away
  • Added lectern UI controller tooltip
Add-Ons and Script Engine
  • Fixed a scripting bug that could cause the player to float
  • Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons (MCPE-38205)
  • ScriptAttackComponent and ScriptCollisionBoxComponent now correctly retrieve updated data
  • Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions
  • Added a new constructor parameter to the ServerCommandOrigin so that the Function Manager can create an instance with upgraded permissions

beta 1.12.0.3

Beta 1.12.0.3 is the second beta version released for Bedrock Edition 1.12.0, released on May 1, 2019,[2] which changes splash texts and fixes bugs.

Additions

General

Splashes
  • Added new splash texts:[3]
    • "All blocks covered!"
    • "feedback.minecraft.net"
    • "It came from space."
    • "Rainbow turtle?"
    • "Something funny!"
    • "I need more context."
    • "Ahhhhhh!"
    • "Don't worry, be happy!"
    • "Water bottle!"
    • "What's the question?"
    • "Plant a tree!"
    • "Go to the dentist!"
    • "What do you expect?"
    • "Look mum, I'm in a splash!"

Changes

Blocks

Bamboo

General

Menu screen
  • The "Store" button has been renamed to "Marketplace".
Add-ons
  • The Behavior Pack template once again contains the 'spawn_rules' folder.
  • Recipe and item JSON files have been added to the Behavior Pack template.
Splashes
  • Removed splashes referencing Notch:
    • "Made by Notch!"
    • "The Work of Notch!"
    • "110813!"

Fixes

Crashes/Performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could sometimes occur when loading certain marketplace worlds
  • Improved performance around villages and villager job sites
  • Fixed a memory leak that occurred with the Script Engine
General
  • Updated the main menu splash text
  • Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock
Gameplay
  • Player models no longer have flipped arms and legs. (MCPE-44718)
  • The Haggler achievement once again unlocks when requirements are met
  • Villager trading now properly takes away items from the second slot, when applicable
  • Shields and tridents are no longer invisible when held (MCPE-44647)
  • Players no longer see through the world when clipping into blocks after leaving a boat (MCPE-42593)
Mobs
  • Tamed tuxedo cats now use the proper texture (MCPE-43527)
  • Stray cats can no longer claim beds in villages for worlds converted from version 1.10 (MCPE-44299)
  • Villagers now always spawn as V1 when using template worlds, including Marketplace worlds
  • Witches no longer jump when attacking
  • Fixed some geometry animation issues for various skin packs
  • The ghast spinning model in monster spawners is now the correct size
  • Improved pathing for variable sized mobs
  • Zombies and vindicators now break doors down faster
  • Fixed wandering trader podzol and coral trades
  • Fletchers now trade 16 arrows instead of 5
  • Changed the cost of butcher's cooked rabbit trade
  • Leatherworker's saddle trade is lowered from 10 to 6 emeralds
Blocks
  • Flowing lava once again turns into cobblestone when hit by water (MCPE-43990)
  • Frosted ice blocks can now be broken (MCPE-41256)
  • Slabs and other non-solid blocks once again prevent grass from growing on dirt (MCPE-42975)
  • Logs can once again be turned into stripped logs with axes (MCPE-44680)
  • Rails at a T-junction once again change directions when powered by redstone (MCPE-44735)
  • Fixed smokers not having the correct texture underneath (MCPE-43944)
  • Armor stands can once again hold armor stand items
Items
  • Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
  • Fixed several items not losing durability when used
Graphical
  • The player's arm is no longer displaced in first person view after eating food (MCPE-40135)
  • Composter growth particles now appear in the correct location
  • Fixed animated textures for flowing lava and water on several texture packs
  • Bamboo leaves are now lighter and match the Java texture (MCPE-42635)
  • Fixed gray textures that sometimes appeared on doors and trapdoors
User Interface
  • Attempting to combine stacks of the same item no longer swaps them instead on touch controls
  • Items are no longer lost when swapping to and from the off-hand slot on touch controls (MCPE-44706)
  • The How to Play button on the Cartography Table now directs to the proper screen
  • Sweet berries no longer disappear on the hotbar when they are highlight
  • Killing a wandering trader's llama can no longer show their inventory screen
Commands
  • Removed "tile" prefix in the /give command (MCPE-44667)
  • Blocks and entities that aren't available in the Creative inventory no longer require the "minecraft" namespace when used as parameters in slash commands
  • Commands can now be auto-completed on command blocks without leading with a / (MCPE-44679)
Add-Ons and Script Engine
  • minecraft:entity_use_item documentation now generates correctly
  • Corrected Block Event descriptions
  • Custom entities now correctly re-evaluate current target validity
  • 'getBlocks' now returns a 3D array of block objects
  • Fixed incorrect component name for entities with the new 'water_movement 'component
  • getBlock and getBlocks now correctly handle getting a block when given an actor position (or any non-integer position)

beta 1.12.0.4

Beta 1.12.0.4 is the third beta version for Bedrock Edition 1.12.0, released on May 8, 2019,[4] which fixes bugs and updates the main menu panorama.

Changes

General

Menu screen
Add-ons
  • Signs no longer break after being cloned to an area without support.
  • Added API documentation for the log function.

Gameplay

Sounds
  • Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.

Fixes

Crashes/performance
  • Fixed a crash that could occur on dedicated servers
  • Fixed a crash that could occur when trying to create a new template world
  • Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game
  • Fixed a crash that could sometimes occur while navigating various UI screens
General
  • Frosted ice that is waiting to melt no longer causes excessive lag (MCPE-39698)
  • Comparators that powered when loaded, turned off, and then on again in one tick will now correctly stop outputting power when it is off for the one tick
  • Fixed an issue with an incorrect spawn point after respawn on Mario Mash-Up pack
  • Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe on the toolsmith
  • Resource packs are now applied correctly after downloading through the world or global settings
  • Fixed an issue with player skins not loading correctly between devices
  • Dates appear again next to player earned achievements in the achievements menu
  • 'Zombie Doctor' achievement now unlocks when the player cures a zombie villager
Gameplay
  • Players no longer clip through walls when transitioning from swimming to standing up in water
  • Players now receive damage when trapped in fallen sand/gravel (MCPE-45704)
  • Combining two heavily damaged tools in the crafting table now creates a tool with the correct durability
Mobs
  • Iron golems no longer run to the world center after its village is destroyed (MCPE-45509)
  • Spiders can correctly path-find over obstacles again
  • Tweaked polar bear head position animation
Graphical
  • Tinted spawn eggs are now properly scaled in item frames
  • Red sandstone stairs now have correct textures on all sides (MCPE-20677)
  • Updated the glass texture for locked maps in the cartography table UI (MCPE-43314)
User interface
  • Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled
  • Fixed an issue on Xbox that could prevent the menus from being navigated after signing in to a Microsoft account
  • The book icon in the enchantment table UI is no longer overlapping the runic inscription (Pocket UI)
  • The "Wheel Turning" button is now only shown once in the Minecraft VR settings
Commands
  • Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason

beta 1.12.0.6

Beta 1.12.0.6 is the fourth beta version released for Bedrock Edition 1.12.0, released on May 22, 2019,[5] which fixes bugs.

Changes

General

Add-ons
  • Removed the "byte order mark" at the beginning of function files if it exists
  • Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third

Fixes

Crashes/performance
  • Fixed a crash that could occur when the game was checking for previously downloaded content
  • Made further improvements to performance around new villages
  • Fixed a crash that could sometimes occur when exiting the game on Windows 10
  • Reduced the amount of memory required to load textures
  • Fixed a crash that could occur when loading the game
  • Fixed a crash that could occur when throwing an egg or snowball (MCPE-40435)
  • Fixed a crash that could occur when flaming arrow entities were being loaded in
  • Fixed a global resources crash on Android
  • Fixed a crash that could occur when trading with a villager
  • Fixed a bug that would cause a performance drop when mobs produced splashing particles when entering water
  • Improved block occlusion performance
  • Improved performance related to chunk loading
General
  • Custom skins are now applied correctly without needing to restart the game to see them (MCPE-37926)
  • Made item names more consistent by removing 'tile' from the beginning of some of them
  • The "Invite to Game" button is no longer enabled on third party servers
  • Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in
  • Custom skins no longer keep revert to an earlier cross-platform skin after reloading the game (MCPE-45476)
Gameplay
  • The "Iron Belly" achievement can be unlocked once again (MCPE-46260)
  • Acacia planks can be crafted correctly once again (MCPE-44398)
  • Village job site blocks now have consistent sound volume levels when used by players
  • Players now consistently receive items when completing a trade with a villager and using a controller
  • The player paper doll model now moves correctly when the player is gliding with Elytra (MCPE-44731)
  • Using pick-block on sweet berry bushes now gives the player the correct item (MCPE-41877)
  • Fireworks now correctly boost elytra flight if provided through /give or /setitem
  • Bone meal is now consumed correctly when used on grass
  • Paintings can now be crafted from dyed wool
  • Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager
  • Players can no longer lose or duplicate banner patterns when switching them in a loom with a full inventory
  • Cactus blocks of different growth stages can be smelted into green dye again (MCPE-42497)
  • Fixed an issue with missing button icons in the How to Play section on Switch
  • Pressing controller Y on the cartography output slot now only crafts the correct amount
  • Re-established a fix to keep legacy trades working the way they used to
  • Llamas now drop their leads if their wandering trader is killed (MCPE-44704)
Mobs
  • Cats and villagers now have the correct head position when sitting and sleeping (MCPE-44648)
  • Tamed cats no longer slide around while sitting (MCPE-44491)
  • Armor stands now render off-hand items correctly
  • Villagers without professions now follow regular schedules
  • Parrot legs are now aligned correctly when flying
  • Fixed creeper model in some marketplace maps
Graphical
  • Updated illager captain banner texture
  • Fire particles no longer display on empty mob spawner blocks
  • Tweaked arrow rendering timing to improve VR experience
  • Fixed a small error in the bell texture UV
Commands
  • Killing a rideable entity no longer respawns its rider when killed in the same tick
  • The /testforblock command now works reliably with items renamed in the language files
Add-ons and scripting engine
  • Custom underwater mobs can now spawn naturally

beta 1.12.0.9

Beta 1.12.0.9 is the fifth beta version for Bedrock Edition 1.12.0, released on June 3, 2019,[6] which adds rarity tooltips and fixes bugs.

Changes

General

Add-ons
  • Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
  • Included a fix to allow for JSON content that refers to blocks with "tile." at the front of it to be looked up successfully.
Rarity
  • Now golden apples and enchanted golden apples have rarity tooltips.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur on Nintendo Switch when the game was saving or loading (MCPE-45862)
  • Fixed a marketplace issue that could result in the game getting stuck or crashing when loading in content
  • Made further performance improvements when opening inventory screens (MCPE-27167)
  • Fixed a crash that could occur when signing in to Xbox Live
  • Fixed a crash that could occur when breaking a bell (MCPE-46636)
  • Fixed an issue that could cause the game to freeze or stop responding (MCPE-46654)
  • Made some further performance improvements around Villages and job sites
  • Fixed a crash that could sometimes occur when changing skins
  • Fixed a crash that could occur when loading in a roaming skin
  • Fixed a crash that could occur on Switch
  • Several other performance improvements, included some related to mob AI pathfinding
General
  • The marketplace search screen now displays the proper pack icons
  • Fixed Marketplace sale items not showing the discount percentage
  • Marketplace sale items no longer change size when hovered over
  • The 'New' tag will be properly removed from a Marketplace collection once it has been viewed
  • Replaced some missing Marketplace screenshots
  • Made improvements to the patch notes to make sure the correct ones show up after an update
  • Fixed an issue with skins not loading in correctly after restarting the game
  • Several fixes and improvements related to game invites:
  • Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an * * invite
  • Fixed an issue that prevented the player from joining a world or server after receiving an invite
  • Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game
  • Fixed a loading screen issue that could prevent split screen players on console from joining the world correctly
Gameplay
  • Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them
  • Players now respawn at the correct spawn point when they die
  • Players can now respawn successfully without having to exit and re-join the world first
Mobs
  • Iron Golems now sway when walking
Graphical
  • Fixed the sitting model for cats that were previously tamed ocelots (MCPE-41929)
  • Enchanted armor and bows now show their shimmering effect again (MCPE-45750)
User interface
  • Fixed a controller bug when navigating through the Marketplace
  • The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot
Add-ons and scripting engine
  • Fixed an issue that was preventing custom blocks from registering successfully
  • Fixed an issue with custom items and blocks not requiring the namespace for slash commands

beta 1.12.0.10

Beta 1.12.0.10 is the sixth beta version for Bedrock Edition 1.12.0, released on June 6, 2019,[7] which fixes some bugs.

Fixes

Crashes/performance
  • Fixed a crash that could sometimes occur when switching profiles on Xbox One platform.
  • Made several performance improvements related to various UI screens and interactions.
General
  • Fixed an issue with incorrect patch notes showing.
Gameplay
  • The Rainbow Collection achievement can now be unlocked.
  • Blocks with high translucency no longer stop grass growth. (MCPE-46035)

beta 1.12.0.11

Beta 1.12.0.11 is the seventh beta version for Bedrock Edition 1.12.0, released on June 11, 2019,[8] which fixed some bugs.

Fixes

Crashes/performance
  • Improved FPS performance related to various particles:
    • Enderman's teleporting particles no longer cause consistent FPS drop, especially during boss fights.
    • Improved performance related to bubble columns, improving FPS during underwater exploration.
General
  • Fixed several more issues where the player's skin would revert to a default one if the network connection changed.
  • Skins equipped from the 'Recently used' section are now correctly applied when selected.
  • Minecoin offers now display correct amount of coins given in offer.
Gameplay
Mobs
  • V2 zombie villagers now have the correct name in death messages instead of a placeholder name (MCPE-45932).
Commands
  • Command selectors are back to resolving in less than 0.5ms as opposed to 4+ms.
  • villager_v2 works in selectors again, and targets both villager and v2 villagers.

beta 1.12.0.12

Beta 1.12.0.12 is the eighth beta version released for Bedrock Edition 1.12.0, released on June 17, 2019,[9] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash that could occur when viewing the skin picker.
General
  • Skin packs now correctly show the number of skins included.
  • Scrolling through the skin picker now works correctly.
  • Fixed an issue that was preventing skins from showing correctly in the Marketplace.
Add-ons and scripting engine
  • The "NearestAttackableTargetGoal" component will now correctly reselect targets.

beta 1.12.0.13

Beta 1.12.0.13 is the ninth beta version for Bedrock Edition 1.12.0, released on June 19, 2019,[10] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay.
  • Made several performance improvements and optimizations.
  • Fixed a crash that could occur when attempting to transfer too many items into a Barrel (MCPE-45833).
  • Fixed a crash related to an invalid bucket texture.
General
  • The Global Resources tab now shows the correct type of applicable packs.
Add-ons and scripting engine
  • Tweaked Scripting documentation for particle billboarding.

beta 1.12.0.14

Beta 1.12.0.14 is the tenth and final beta version for Bedrock Edition 1.12.0, released on June 24, 2019,[11] which fixes bugs.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay.
  • Made several performance improvements and optimizations.
  • Improved performance and fixed FPS drops when flying with Elytra in The End in Survival mode.
General
  • Fixed a duplication glitch involving removing items from a chest in a timely matter.
  • Improved beta debug display text render.
  • Fixed custom bow size in certain marketplace packs.
  • Fixed an issue with invalid characters being used in some marketplace packs, causing geometry and texture errors.

Notes and references