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|Block entity id||
- 1 Obtaining
- 2 Usage
- 3 Data values
- 4 Achievements
- 5 Advancements
- 6 Video
- 7 History
- 8 Issues
- 9 Trivia
- 10 Gallery
- 11 References
Obtaining[edit | edit source]
Beds can be mined with any tool, or without a tool.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
A bed will also drop itself as an item when pushed by a piston.
Crafting[edit | edit source]
|Matching Wool +
Any Wood Planks
|Wool color must match. Wood planks do not need to match.|
|White Bed +
|White bed can be re-dyed using dyes.[Java Edition only]|
|Any Bed +
|A bed of any color can be re-dyed using dyes.[Bedrock and Legacy Console editions only]|
Natural generation[edit | edit source]
One bed naturally generates in an igloo. The bed is red[Java and Legacy Console editions only]/white if generated in ice plains, light blue if generated in frozen or not river and brown if generated in a cold taiga.[Bedrock Edition only]
Usage[edit | edit source]
Beds are 9/16th of a block high, one more pixel than half a block, so it allows the player to walk up onto other blocks while on top of the bed, but not to walk onto the bed from a level below.
Placement[edit | edit source]
Beds take up two blocks of space. Placement requires at least 2 blocks from the player's facing direction. When placed, the foot will be placed on the block selected and will face away from the player. Like certain other blocks, beds cannot be placed on non-solid blocks. The bed will remain in place if its supporting blocks are removed.
Explosions[edit | edit source]
Beds placed in the Nether or the End will explode when the player tries to sleep, and set fire to surrounding blocks. The explosion has power 5, which is stronger than TNT (4), but not as strong as a charged creeper or ender crystal (6).
Sleeping[edit | edit source]
Beds are used by pressing the use item button while looking at the bed.
It must be nighttime – between 12541 and 23458 ticks inclusive, to be exact. Beds can also be used regardless of time during a thunderstorm. Attempting to use a bed at any other time will result in the message You can only sleep at night.
The player must be close to the bed. If the player is close enough to click on the bed, but not close enough to sleep in it, the message You may not rest now, the bed is too far away will be displayed.
The player cannot sleep if a "monster" is within 8 blocks of the bed horizontally (along each axis) and 5 blocks vertically. If a monster is nearby, even through a wall, the message You may not rest now, there are monsters nearby will be displayed and the player will not be able to sleep until the monsters leave or are killed. "Monsters" include the majority of hostile mobs, except killer rabbits, slimes, magma cubes, ghasts, shulkers and ender dragons. It also includes endermen, aggravated zombie pigmen and spiders, which are neutral mobs.
The player also cannot sleep in a bed occupied by another player, which will result in the message, This bed is occupied.
The player also cannot sleep while on fire or poisoned.
If all sleeping requirements are met and the player enters a bed, the player will be positioned in the bed. The player will be seen above the sheets, and the screen will slowly fade to black. In Pocket Edition the sleeping animation will slowly lower the player into bed. If all players in a world are asleep, after 5 seconds (100 ticks) it will be turned to daytime.
During this time, the chat window is focused, and the player can leave the bed by clicking the Leave Bed button.
Passing the night[edit | edit source]
Pressing the Leave Bed button changes the time of day to sunrise, and resets the weather to clear weather. It does not speed up processes which take place over time such as the growth of crops or smelting.
To skip the night in multiplayer, all players in the Overworld must be in bed at the same time. Pressing the Leave Bed button is not necessary in this case.
If the bed is destroyed while the player is in it, by for example an explosion or by another player, it will cause the player to wake up prematurely, and the night will not pass.
Setting the spawn point[edit | edit source]
Once a player has entered a bed, their spawn point is set to the location of that bed.
The bed is in no way tied to a player's spawn point - the game only checks for the presence of a bed at a player's spawn point when the respawn button is clicked from the death screen. The bed may be destroyed, replaced, reoriented, etc. and will still serve as a spawn point for players so long as it exists when the player tries to respawn. If a player's bed is destroyed, or if the area around the bed is made unsuitable for respawning, a message is displayed saying Your home bed was missing or obstructed, and the player will respawn at the world spawn point.
For a bed to be usable as a spawn point, the player must be able to stand next to the bed at the same level as it. There must be a solid block at the same 'floor' level as the bed, with 2 transparent blocks of space (for example, air) for the player to stand in, in one of the ten blocks that surround the bed. It doesn't matter if the bed itself has blocks above it.
Bouncing[edit | edit source]
Falling onto a bed will bounce the player with 66% strength – the bouncing-up velocity will be 66% of the impact velocity. The player will also take only 50% of normal fall damage.
If the player is falling, but clicks on the bed before hitting the ground, the fall damage will be delayed until the player wakes up.
Data values[edit | edit source]
ID[edit | edit source]
|Bed||ID Name||Numerical ID|
Block data[edit | edit source]
- See also: Data values
|0x0||Head facing South|
|0x1||Head facing West|
|0x2||Head facing North|
|0x3||Head facing East|
|0x4 (bit flag)||When 0, the bed is empty
When 1, the bed is occupied
|0x8 (bit flag)||When 0, the foot of the bed
When 1, the head of the bed
Block entity[edit | edit source]
- See also: Block entity format
Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
color: 0–15: The data value that determines the color of the half-bed block. When a bed is broken, the color of the block entity of the bed's head becomes the color of the bed item when it drops.
|3||0x3||Light blue bed|
|8||0x8||Light gray bed|
Block state[edit | edit source]
- See also: Block states
||The direction the head of the bed is pointing.
The same direction the player faces when placing the bed.
||True when a player is using the bed.|
||The half of the bed in the current block.|
Achievements[edit | edit source]
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|Change of Sheets||Dye your bed a different color||Yes||Yes||No||Yes||20G||Bronze|
Advancements[edit | edit source]
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Sweet dreams||Change your respawn point||Adventure||Lie down in a bed. The advancement will be granted as soon as the player is in the bed, even if the player does not actually successfully sleep.||
Video[edit | edit source]
History[edit | edit source]
|?||Originally, crying obsidian was intended to act as a block to reset spawn points, until beds were introduced.|
Added beds. Sleeping in an area potentially exposed to monsters could cause players to wake up early, with a skeleton or zombie spawned next to them.
|1.4||Sleeping in a bed now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if Leave Bed is clicked and the function is limited to multiplayer.|
|1.4_01||Beds now act as a respawn point as intended.|
|1.6||Trying to sleep in a bed in the Nether causes it to explode.|
|1.7||The bed side texture has been moved in the texture pack file.|
|1.0.0||Beds no longer spawn monsters, instead, trying to sleep when monsters are around will display a message saying You may not rest now, there are monsters nearby.|
|1.2.4||Cats in standing position will now purposely go and sit on beds, preventing players from using them.|
|1.5||Beds check their biome for detonation rather than just their dimension.|
|1.7.2||13w37a||Block ID 26 (bed) was removed from the
|1.8||14w29a||Now displays the cracking animation on top and bottom.|
|1.9||15w43a||A bed generates inside igloos.|
|1.11||16w32a||The messages "You can only sleep at night", "You may not rest now, there are monsters nearby", and "This bed is occupied" will now appear on top of the hotbar, the place that the message "Press **** to dismount" will also appear when you're riding a mob.|
|16w33a||If the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" will now be displayed.|
|1.12||17w06a||Neutral zombie pigmen no longer prevent the player from sleeping in a bed.|
|13 March 2017||Jeb mentions coloured beds for 1.12.|
Dyed beds added. The former bed is now renamed to red bed.
Beds now appear 3D in the inventory.
|Beds now have 3D legs, and the top of the beds are no longer mirrored.|
|Beds are made bouncy, though they do not completely reduce all fall damage.|
|Beds are now a block entity.|
|17w17a||The four legs of a bed are now each textured separately, and their model is different. The texture is also slightly changed.|
|Pocket Edition Alpha|
|0.9.0||build 1||Beds no longer restore health in normal difficulty, making food a more reliable survival-needed resource.|
|Added smooth lighting to beds.|
|0.11.0||build 8||Improved lighting on beds.|
|0.16.0||build 1||Now have a placement sound, although incorrect.|
|1.0||Sleeping now ends weather.|
|Beds are now generated in igloos.|
|The Leave Bed button has a new texture.|
Added the other 15 colors of bed. The former bed is now renamed to red bed.
|Added new animation when sleeping.|
|Beds in igloos are now white in ice plains and brown in cold taiga.|
|Beds now bounce the player two blocks up, and have a 3D legs.|
|Legacy Console Edition|
|TU1||CU1||1.00||Patch 1||Patch 1||
|TU12||Cats in standing position will now purposely go and sit on beds, preventing players from using them.|
|TU54||CU44||1.52||Patch 24||Patch 4||
Added the other 15 colors of bed. The former bed is now renamed to red bed. Beds are now dyeable and bounce the player two blocks up, and have a 3D legs.
Issues[edit | edit source]
Issues relating to “Bed” are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- If the world is quit while sleeping, upon return the player will be awake beside the bed.
- The player's avatar clips just slightly into the bed if they have something in their hand and their feet protrude off the edge.
- Using the
/tpcommand while another player is sleeping will still teleport the sleeping player.
- If you place a bed on ice, running over the bed acts like running over ice, similar to slabs.
- If you sleep when the
/gamerule doDaylightCycleis turned off, you will fall asleep, but wake up at night.
- Using all 6 wood and all 16 wool combinations, there are 3,456 different ways to craft a bed.
- When placed using the
/setblockcommand, only one half of a bed will be placed, since beds are two blocks wide. A single half can be slept in like a whole bed.
Gallery[edit | edit source]
References[edit | edit source]
- “@Bobinti It was a set respawn point project, before we added beds” – @jeb_, November 26, 2011