Below layer 63
|— Tom Stone|
Bats can spawn in groups of 8[JE only]/2[BE only] in the Overworld at a light level of 3 or less on opaque blocks below layer 63, they also need at least 2 air blocks. In Java Edition, between October 20 and November 3, they require a light level of 6 or less to spawn. On Superflat worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation.
Bats don’t drop anything nor any experience
Bats are small, less than half a block tall and wide. They squeak randomly. They often fly around aimlessly, tending to favor the east, and sometimes fly into lava and catch on fire.
Bats also hang upside down on the underside of a solid block when idle, though they cannot hang on transparent or non-solid blocks. If a player approaches a bat hanging upside down, including if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from.
Bats' collision boxes do not interact with the player.
|The following sounds section uses an outdated format and should be redone using |
You can help by converting the contents of this section into a sound table template.
Examples can be seen at Bee#Sounds and Ladder#Sounds.
The wikicode should be laid out neatly as in these examples for improved readability.
Remember to include a foot parameter so the table appears in the correct place. Do NOT convert the table using Visual Editor.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
||Unused sound event||?||1.0||1.0||16|
|Bat takes off||
Bats have entity data associated with them that contain various properties of the mob.
|12w42a||Bats no longer "trample" crops nor do they activate pressure plates.|
|1.4-pre||Added bat sounds: |
|1.11||16w32a||The entity ID has been changed from |
|1.14||18w43a||The texture of bats has been changed.|
|Pocket Edition Alpha|
|0.11.0||build 1||Added bats.|
|1.10.0||beta 18.104.22.168||The texture of bats has been changed.|
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||1.0.1||Added bats.|
|PlayStation 4 Edition|
|1.90||The texture of bats has been changed.|
|New Nintendo 3DS Edition|
- According to Jeb, the bat is an example of an ambient mob – a mob that constantly spawns, similar to the squid, but also constantly despawns because when a player is not around it does not serve any purpose.
- It is impossible to attach a lead to a bat.