Bad Omen is a status effect that causes a raid to appear if a player enters a village.
In Java Edition, Bad Omen's potency determines the number of waves of the raid (and thus final wave difficulty) that the player triggers upon entering a village. If the raid results in player victory, the Hero of the Village's potency equals the Bad Omen's potency (capped at level 6).
In Bedrock Edition regardless of bad omen level, it will always give the same effect.
- ↑ One level is added each time a patrol captain is killed, capping at level six.
Only boss mobs are immune to Bad Omen; however, only players can trigger raids.
In-game description ||
Actual requirements (if different) ||Availability||
Xbox points earned ||
Trophy type (PS) |
||We're being attacked!||Trigger a Pillager Raid.||Walk in a village with the Bad Omen effect applied.||No||PS4||Yes||No||20G||Bronze|
- If the player leaves a village during a raid, receives Bad Omen, and returns to the village, the effect will be canceled, but has no effect on the existing raid.
- If the player sets the Pillager Captain on fire and it dies from fire damage, the player will not receive Bad Omen