Bad Omen

From Minecraft Wiki
Jump to: navigation, search
Not to be confused with Bad Luck.
Bad Omen
Bad Omen.png
Sources

See § Causes

Particle

#0b6138 (dark green)

Type

Negative

Bad Omen is a status effect that causes a raid to appear when an afflicted player enters a village.

Effect[edit]

In Java Edition, Bad Omen's potency determines the number of waves of the raid (and thus final wave difficulty) that the player triggers upon entering a certain radius around a bed that a villager has claimed. If the raid results in player victory, the Hero of the Village's potency equals the Bad Omen's potency (capped at level 5).

In Bedrock Edition, regardless of Bad Omen level, it always has the same effect.

The Bad Omen effect animation activating in Bedrock Edition.

Once the player gets the Bad Omen effect in Bedrock Edition, an animation similar to the one displayed when dying with the totem of undying appears, showing the effect's symbol rotating on the screen.

Bad Omen is a status effect and can be removed through all conventional methods, such as drinking milk or dying.

Causes[edit]

Cause Potency Length Notes
Raid captain I 1:40:00 If the outpost captain is killed by a player or tamed wolf.
Raid captain I–V[note 1] 1:40:00 If the patrol captain is killed by a player or tamed wolf.‌[Java Edition only]
  1. One level is added each time a patrol captain is killed, capping at level Five.

Immune mobs[edit]

Only boss mobs are immune to Bad Omen; however, only players can trigger raids.

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDNumeric ID Translation key
Bad Omenbad_omen 31effect.minecraft.bad_omen

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Bad Omenbad_omen 28effect.badOmen

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Bad Omen effect applied.20GBronze
I've got a bad feeling about thisKill a Pillager Captain.20GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-fancy-raw.png

How Did We Get Here?
Have every effect applied at the same timeA Furious CocktailHave all of these 26 effects applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
nether/all_effects

Advancement-plain-raw.png

Voluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being...
AdventureKill an entity in the #raiders entity tag wearing an ominous banner.adventure/voluntary_exile

History[edit]

Ambox banner content.svg
This page would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article.
The specific instructions are: old and new particles for bedrock edition
Java Edition
1.1418w47aAdded Bad Omen.
In Programmer Art, Bad Omen renders as a teal square.
19w08a The Bad Omen icon texture has now been changed.
19w13aThe maximum potency of Bad Omen has now been increased from three to six.
1.1620w18aThe maximum potency of Bad Omen has now been decreased to five.
Bedrock Edition
1.11.0beta 1.11.0.1Added Bad Omen.
beta 1.11.0.3 The Bad Omen icon texture has now been changed.
Bad Omen now triggers a raid.
beta 1.11.0.5If all villages are no longer registered as villages during a raid, a nearby player is now affected with Bad Omen.
beta 1.11.0.7Bad Omen Bedrock Animation.gif An animation now plays on-screen when a player gets Bad Omen.
1.13.0beta 1.13.0.9The player no longer gets Bad Omen when all villagers die or all beds are destroyed during a raid.
1.16.0beta 1.16.0.51The color of Bad Omen particles has now been changed from tan to dark green.
PlayStation 4 Edition
1.91Added Bad Omen.

Trivia[edit]

  • If the player leaves a village during a raid, receives Bad Omen, and returns to the village, the effect is removed but does not affect the existing raid.
  • A player cannot receive Bad Omen when indirectly killing a Patrol Captain. This includes burning with fire or lava, thorns damage, drowning, explosions, and suffocation, and pets among other things. This also includes killing a captain with fireworks shot from a crossbow.
  • If the player kills a captain while in a village in Bedrock Edition, the animation, raid bar, and Bad Omen effect appear simultaneously. The effect disappears immediately after, then "flashes" again approximately 1 second later.

References[edit]