Bad Omen

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Bad Omen
Bad Omen.png
Sources

See § Causes

Particle

#0b6138 (dark green) ‌[Java Edition only][upcoming: BE 1.16.0]
#d2b48c (tan) ‌[Bedrock Edition only][until BE 1.16.0]

Type

Neutral

Bad Omen is a status effect that causes a raid to appear when an afflicted player enters a village.

Effect[edit]

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The specific instructions are: bedrock animation of the effect activating

In Java Edition, Bad Omen's potency determines the number of waves of the raid (and thus final wave difficulty) that the player triggers upon entering a certain radius around a bed that a villager has claimed. If the raid results in player victory, the Hero of the Village's potency equals the Bad Omen's potency (capped at level 6).

In Bedrock Edition, regardless of Bad Omen level, it always has the same effect.

Once the player gets the Bad Omen effect in Bedrock Edition, an animation similar to the one displayed when dying with the totem of undying appears, showing the effect's symbol rotating on the screen.

Bad Omen can be removed through all conventional methods, such as drinking milk.

Causes[edit]

Cause Potency Length Notes
Raid captain I 1:40:00 If the outpost captain is killed by a player or tamed wolf.
Raid captain I–VI[note 1] 1:40:00 If the patrol captain is killed by a player or tamed wolf.‌[Java Edition only]
  1. One level is added each time a patrol captain is killed, capping at level six.

Immune mobs[edit]

Boss mobs are immune to Bad Omen; however, only players can trigger raids.

Data values[edit]

ID[edit]

Java Edition:

Effect Namespaced ID Numeric ID
Bad Omen bad_omen 31

Bedrock Edition:

Effect Namespaced ID Numeric ID
Bad Omen bad_omen 28

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Xbox points earned Trophy type (PS)
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Bad Omen effect applied.20GBronze

History[edit]

Java Edition
1.1418w47aAdded Bad Omen.
In Programmer Art, Bad Omen renders as a teal square.
19w08a The Bad Omen icon texture has now been changed.
19w13aThe maximum potency of Bad Omen has now been increased from three to six.
Bedrock Edition
1.11.0beta 1.11.0.1Added Bad Omen.
beta 1.11.0.3 The Bad Omen icon texture has now been changed.
Bad Omen now triggers a raid.
beta 1.11.0.5If all villages are no longer registered as villages during a raid, a nearby player is now affected with Bad Omen.
beta 1.11.0.7An animation now plays on-screen when a player gets Bad Omen.
1.13.0beta 1.13.0.9The player no longer gets Bad Omen when all villagers die or all beds are destroyed during a raid.
Upcoming Bedrock Edition
1.16.0The color of Bad Omen particles has now been changed from tan to dark green.

Trivia[edit]

  • If the player leaves a village during a raid, receives Bad Omen, and returns to the village, the effect is canceled but has no effect on the existing raid.
  • A player cannot receive Bad Omen when indirectly killing a Patrol Captain. This includes burning with fire or lava, drowning, explosions, and suffocation, among other things. This also includes killing a captain with a fireworks loaded crossbow.
  • If the player kills a captain while in a village, the animation, raid bar, and Bad Omen effect appear simultaneously. The effect disappears immediately after, then "flashes" again approximately 1 second later.[1]

References[edit]