dec: 27 hex: 1B bin: 11011
Java Edition only
Bad Luck is a status effect that decreases the chance of the player getting high-quality loot.
Bad Luck subtracts the effect level from the attribute
generic.luck, making loot table entries with a high
quality score less likely, and entries with negative
quality more likely. It also makes the chance of
bonus_rolls occurring less likely. Fishing is the only mechanism that uses
quality. The new weight of each entry is
floor(base_weight + quality * generic.luck). Negative levels increase luck.
Bad Luck cannot be obtained naturally.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|How Did We Get Here?||Have every effect applied at the same time||A Furious Cocktail||Have all of these 23 effects applied to you at the same time. In 1.14,[upcoming] additionally have these 2 effects applied at the same time.|
|1.9||15w44b||Added Bad Luck.|