Chicken

From Minecraft Wiki
(Redirected from Baby chicken)
Jump to: navigation, search
Chicken
Chicken.png
Baby Chicken.png
Health points

4♥♥

Behavior

Passive

Size

Adult:
Height: 0.7 Blocks
Width: 0.4 Blocks
Baby:
Height: 0.35 Blocks
Width: 0.2 Blocks

Spawn

Solid surfaced blocks with a minimum of two block spaces above them
A 18 chance from a thrown egg

Common drops

See § Drops

Experience

Kill Adult: 1–3
Breeding: 1–7
Kill Jockey: 10

Internal ID

JE: 93
BE: 10

Namespaced ID

chicken

Chickens are common egg-laying passive mobs.

Spawning[edit]

Java Edition[edit]

Chickens naturally generate in groups of 4 on any solid block with 2 blocks of free space above it at a light level of 9 or more. They spawn more frequently in jungles than in other biomes. Like other farm animals, they do not spawn in snowy tundras and variants, but still spawn in snowy taigas.

Bedrock Edition[edit]

Chickens naturally generate in groups of 2-4 at light level 7 or above. 5% of naturally generated chickens spawn as babies.

They do not have a higher spawn rate in jungle biomes and variants.

Baby chicken[edit]

Chickens can be bred to produce baby chickens.

Thrown eggs have a 18 chance to spawn a baby chicken. If successful, there is a 132 chance to spawn four baby chickens instead. If the egg was thrown at a wall at a certain angle, the chicken may spawn in the wall, suffocating the chicken.

Baby chickens grow up in 20 minutes, although the growth can be accelerated by seeds; each use of seeds reduces the remaining time by 10%. Baby chickens do not lay eggs. Due to their small size, they can pass through openings even smaller than a full block, though not willingly.

When swimming, they need only one block of air above their heads.

Chicken Jockey[edit]

All baby zombie variants and baby zombie pigmen have a 5% chance to spawn riding a chicken, forming a chicken jockey. Since a baby zombie only occurs from 5% of zombie spawns, this means that the chicken jockey spawns makes up only 0.25% of all zombie spawns in a chicken-free environment; if chickens are present, the chance increases to 0.4875%. A chicken jockey can also be spawned by using the command /summon chicken ~ ~ ~ {Passengers:[{id:zombie,IsBaby:1}]}. ‌[Java Edition only]

Chicken jockeys may spawn with items equipped. Baby zombie pigmen versions of the chicken jockey always wield a golden sword. Provoking the zombie pigman chicken jockey causes it to attack, like a normal zombie pigman. Killing the chicken does not cause the zombie pigman to attack.

Drops[edit]

When an adult chicken is killed:

They also lay 1egg every 5 to 10 minutes while alive.

Like other baby animals, killing a baby chicken yields no items or experience.

Behavior[edit]

Chickens appear to wander around aimlessly, although chicks also follow adult chickens. When falling they flap their wings quickly and fall slowly, making them immune to fall damage. Despite this, they still avoid falling off high cliffs.

While in a loaded chunk, a chicken lays an egg every 5 to 10 minutes (6000 to 12000 ticks), unless it is (or was) a part of a chicken jockey. If the player is close enough to a chicken when it lays an egg, a popping sound can be heard. Chicken corpses can also lay eggs.[1]

They share some behaviors with other "farm animals":

  • They are drawn to light when in a dark environment.
  • When struck, they run around quickly and aimlessly.
  • They can swim, visibly flapping their wings as they stay on the surface.
  • They follow players that are holding wheat seeds, pumpkin seeds, melon seeds, and beetroot seeds, and are also able to breed with those items.

Chickens are attacked by wild ocelots and foxes.

When swimming, chicks need only one block of air above their heads. Full-grown chickens need two blocks of air above their heads or else they take damage when they float up and eventually die.

Unlike most mobs, chickens attempt to jump up stairs instead of climbing them normally.[2]

Breeding[edit]

A baby chicken with its parents.

If two chickens are fed wheat seeds, beetroot seeds, melon seeds, or pumpkin seeds, they mate and produce a baby chicken. After breeding, the chickens are unable to breed again for 5 minutes.

Baby chickens normally take 20 minutes to grow up, but the growth time can be accelerated by 10% each time it is fed seeds.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Chicken clucks entity.chicken.ambient subtitles.entity.chicken.ambient ? ? ? 16
Chicken dies entity.chicken.death subtitles.entity.chicken.death ? ? ? 16
Chicken plops entity.chicken.egg subtitles.entity.chicken.egg ? ? ? 16
Chicken hurts entity.chicken.hurt subtitles.entity.chicken.hurt ? ? ? 16
Footsteps entity.chicken.step subtitles.block.generic.footsteps ? ? ? 16

Data values[edit]

Chickens have entity data associated with them that contain various properties of the mob.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    •  IsChickenJockey: 1 or 0 (true/false) - Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn and drops 10 experience upon death instead of 1-3. Baby zombies can still control a ridden chicken even if this is set false.
    •  EggLayTime: Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandryhusbandry/breed_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 14 mobs. Note: a trader llama does not count as a llama. In Java Edition 1.15,‌[upcoming] bees are also required for the advancement. Other breedable mobs, if any, are ignored for the advancement.husbandry/bred_all_animals

Video[edit]

History[edit]

Painting.png
This page would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article. The specific instructions are: Pocket Edition chin texture changes from 0.10.0 ("no longer have a black texture on their chin.")
Java Edition Alpha
v1.0.14Chicken Revision 1.png Added chickens.
v1.0.17Chickens are now immune to fall damage, and fall slower than other mobs.
Chickens no longer drop leather when killed by fall damage.[verify]
Java Edition Beta
1.0Chickens can now be spawned by throwing eggs.
1.8Pre-releaseChickens now drop raw chicken. Before this, chickens dropped only feathers upon death.
Chickens now run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2Chickens can now be bred with wheat.
Beta 1.9 Prerelease 3Baby Chicken Revision 1.png Added baby chickens.
1.2.112w04aOcelots now attack chickens.
12w07aChickens now have new AI.
1.4.212w36aChickens now use wheat seeds, melon seeds, pumpkin seeds and nether wart instead of wheat to breed.
12w38aAdded new step sounds for chickens.
1.7.413w49aAdded chicken jockeys — baby zombies spawned riding chickens.
1.814w02aBaby chicken growth can now be accelerated using seeds.
14w34dChickens can no longer be bred using melon seeds, pumpkin seeds or nether wart.
?Baby chickens can now swim.
1.915w31aChickens can now be led and bred with melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
15w43aChickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
1.1116w32aThe entity ID has now been changed from Chicken to chicken.
Added a texture under the chicken's head, which changes the texture from Chicken MC-2153.png to Chicken 16w32a.png.[3]
1.1418w43aChicken.png Baby Chicken.png The textures of chickens and baby chickens have now been changed.
Upcoming Java Edition
1.1519w37a5% of chickens now spawn as babies.
Pocket Edition Alpha
0.3.0Chicken Revision 1.png Added chickens.
0.6.0Baby Chicken Revision 1.png Added baby chickens.
0.7.0Chickens now lay eggs and have a 1 in 8 chance to spawn a baby chicken and a 1 in 254 chance for an egg to hatch 4 chickens.
0.8.0?Chickens now follow the player if the player holds pumpkin seeds, melon seeds, beetroot seeds or wheat seeds.
Thrown eggs can now spawn baby chickens.
0.10.0?Chickens no longer have a black texture on their chin.
0.11.0?Added chicken jockeys — baby zombies spawned riding chickens.
0.12.1build 1Added ocelots, which attack chickens.
0.14.0build 1Baby zombie jockeys no longer spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, villager or golem.
0.15.0build 1Baby husks can now mount adult chickens.
Pocket Edition
?Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
Bedrock Edition
1.10.0beta 1.10.0.3Chicken.png Baby Chicken.png The textures of chickens and baby chickens have now been changed.
1.13.0beta 1.13.0.1Added foxes, which attack chickens.
Legacy Console Edition
TU1CU11.0Patch 1Chicken Revision 1.png Added chickens.
TU5Chickens now run away when attacked.
TU7Baby Chicken Revision 1.png Added baby chickens.
Chicken can now be bred with seeds.
TU141.04Using a chicken spawn egg, baby chickens can now be spawned by using Left trigger on an adult chicken.
TU31CU191.22Patch 3Baby chicken growth can be accelerated using seeds.
PlayStation 4 Edition
1.90Chicken.png Baby Chicken.png The textures of chickens and baby chickens have now been changed.
New Nintendo 3DS Edition
0.1.0Chicken Revision 1.png Baby Chicken Revision 1.png Added chickens.

Issues[edit]

Issues relating to "Chicken" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • In Minecraft Earth , there exists a mushroom-covered variant of chickens known as cluckshrooms.
  • When a chicken is riding a minecart, it is impossible to attack the chicken rather than the cart as it is completely inside the cart's hitbox.
  • When a chicken is killed while falling, the corpse also falls more slowly than normal, and the wings still make a flapping animation.
  • Chickens are able to "hide" within hoppers due to their small size, protecting them from lava or water that might be directly on top of the hopper.
  • Chickens are the only Overworld mob (without the use of hacks/inventory editors) that can breed without a separate item farm, by building a suitable area, collecting their eggs, and throwing the eggs back onto the ground. See also chicken farm.
  • A few weeks before the end of Java Edition Beta, Notch tweeted that he changed the chickens to ducks,[4] causing a turmoil on Twitter. A few days later, Jeb, still getting feedback on the idea, stated that it was just a joke.[5]
    • While loading/creating/exiting a world on Legacy Console Edition, the message that appears can say "Is it a Chicken, or a duck?". Also, the summary for the mobs avatars at the end says "... and a chicken... Or is it a duck?".
    • The changelog for Pocket Edition 0.3.0 referred to chickens as ducks.[6]
    • Notch later referred to chickens in a blog post as "the chicken/duck/whatevers", implying they had no official name.[7]
  • If the player throws eggs at glass panes, there is a small chance for the baby chicken to spawn on the other side of the panes.
  • Despite being based on an animal that does not give live birth, chickens are able to give birth.
  • If an egg is thrown into the water, there is still a chance for a chick to spawn.

Gallery[edit]

Other media[edit]

See also[edit]

References[edit]