In Java Edition, the volume of ambient sounds can be changed individually through "Music & Sounds" in the Options menu by changing the "Ambient/Environment" bar. However, this also affects the sounds of firework rockets and such. Many players also find them to be a bit unnerving.
Cave ambience (eerie noise according to subtitles) is a set of sounds that occasionally play when the player is in proximity to a dark space.
Cave ambience can be played in any dimension, and can be heard in both singleplayer and multiplayer.
Cave ambience may occur when the player is in the vicinity of an air block with a light level lower than 9, without lighting from the sky. In addition, it can be played in the void. The air block that actually plays the sound does not have to be sealed off from the player. There is an interval of several minutes before another sound can be played. When cave ambience is to play, one of the sounds will be chosen randomly.
There are 19 cave ambience sounds in total:
The sound "Underwater Ambience" plays in an endless loop, while the other sounds occur randomly and the "Dark" sounds play more rarely than other sounds.
There are 22 underwater ambience sounds in total:
|Bass Whale 1|
|Bass Whale 2|
|Java Edition Alpha|
|v1.0.3||Added 13 different cave ambient sounds.|
|1.2.1||12w07a||The map format was updated to the Anvil format, which now allows ambience to be heard in multiplayer.|
|Cave Ambience was known to play only in 3×3×3 spaces or larger, but it's been heard playing in spaces of smaller size.|
|1.9||15w43a||Added cave sound 14.|
|1.10||pre2||Added cave sounds 15 and 16.|
|1.12||17w13a||Added cave sounds 17 and 18.|
|1.13||18w02a||Added cave sound 19.|
|18w10a||Added 22 different underwater ambient sounds.|
- When "Cave 14" is viewed in a spectrogram, it appears to show the face of a creeper.
- Ambience still shows up in the subtitles even when turned off.