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See also: Void
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Blast resistance










Catches fire from lava


Air is the block present in otherwise empty space that has no transparent blocks and non-transparent blocks other than the air "block" itself.

Cave air[Java Edition only] is the underground air found in caves and some generated structures.

Void air[Java Edition only] is used internally for blocks above (Y>255) and below (Y<0) the world, and in unloaded chunks.


In Bedrock Edition, air cannot be obtained in the inventory without editing. In Java Edition, the block is completely unobtainable. Air can be destroyed or created only by the placement or removal of other blocks respectively.

Upon world generation, all otherwise empty spaces are occupied by air. In Java Edition, badlands, mineshafts, and surface ponds generate cave air,[1][2] and underground structures generate cave air. Void air is used in place of unloaded chunks and above or below the world's buildable area.‌[Java Edition only]


Air, shown at left, is represented by blue cubes within structures. Red cubes represent structure void.

Air shares some properties with non-solid blocks, including allowing the player or mob to move within that space without suffocating, and also to catch their breath if they are drowning in water.

Air can be visualized with the use of structure blocks in save mode. With "Show invisible blocks" enabled, the air is represented as small blue cubes. All air types are displayed identically as blue cubes.

Cave air and void air have no special properties; they function the same as normal air, except that cave air is in caves, and void air is in the void.

Data values[edit]


Java Edition:

BlockNamespaced IDTranslation key
Cave Aircave_airblock.minecraft.cave_air
Void Airvoid_airblock.minecraft.void_air
FluidNamespaced ID

Bedrock Edition:

NameNamespaced IDTranslation key


Java Edition pre-Classic
Cave game tech testAdded air, which is any space devoid of blocks.
Air currently isn't internally a block.
Java Edition Indev
0.31?Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the fluid block, there is a 23 chance for the fluid block to disappear and make the pool recede, and a 13 chance for the fluid block to fill the air, making the pool spread.
Java Edition
1.7.213w38bAir is now internally a block[3] and can be kept in the inventory. Unlike water and lava, it cannot be placed anywhere that already has air. It has a missing texture. (Missing Texture JE3.png or Air 13w38b.png)
Air now drops 0-2 items from killing an entity that normally gives nothing, such as villagers, bats and the ender dragon.
13w38cAir can no longer be kept in the inventory. However, air is still suggested with the /give command.[4]
1.1016w20aAir can now be visualized with the use of structure blocks.
1.1317w47aPrior to The Flattening, this block's numeric ID was 0.
18w06aTwo new variations of air have been added: cave air and void air.
Caves now generate cave air instead of normal air.
Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded chunks.
Pocket Edition Pre-release
Pre-releaseAdded air.
Legacy Console Edition
TU1CU1 1.00 Patch 11.0.1Added air.
New Nintendo 3DS Edition
0.1.0Added air.



Issues relating to "Air" are maintained on the bug tracker. Report issues there.

See also[edit]