Content coordinator, Mojang Studios
|— Adam Martinsson on February 4, 2019|
After going for a semester on a four-year MBA program, he went to Linköping University for one semester on a three-year system technology program.
He started working at Mojang Studios on September 2015. A year later, he became a support agent on public-facing customer support via email & Twitter; internal process management; social media moderation; public message drafting as well as other customer support-related tasks and activities. On September 2017, he became a content coordinator on quality and brand review for both first and third party (UGC) content; playtesting; management of external creator groups; asset creation and review, along with many other similar tasks involving both internal and external projects.
He currently lives in Stockholm, Sweden.
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