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Oak Button.pngBirch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png
Stone Button.png





Blast resistance



Any tool




Yes (64)





Data values

See Data values


See Data values

A button is a non-solid block which can provide temporary redstone power.


Wooden buttons are more easily broken with axes, whilst stone buttons are more easily broken with pickaxes.

Wooden Buttons

Hardness 0.5 0.5

Breaking time[note 1]
Hand 0.75 0.75
Wooden 0.4 0.4
Stone 0.2 0.2
Iron 0.15 0.15
Diamond 0.1 0.1
Golden 0.1 0.1
  1. Times are for unenchanted tools in seconds.

A button will also be removed and drop itself as an item:

  • if its attachment block is moved, removed, or destroyed
  • if water flows into its space
  • if a piston tries to push it or moves a block into its space

A button will be destroyed without dropping itself as an item if lava flows into its space.


Buttons can be crafted from planks for a matching wood-type button, or stone for a stone button.

Name Ingredients Crafting recipe
Wooden Button Matching Planks

Stone Button Stone

Natural generation[edit]

Stone buttons are naturally generated in strongholds, next to iron doors.


See also: Redstone circuit

Redstone power[edit]

A button can be used as a monostable power source (it will automatically deactivate shortly after being activated).

Buttons can be placed whilst aiming at the surface at which it will be attached.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can either face any direction.[Java Edition only]
It can also be attached to the top of a fence in Bedrock edition.
Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it. A wooden button can also be activated by a fired arrow if it is stuck in the same face of a block as the button.[1]
Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.
Whenever activated, a wooden button will remain active for 15 redstone ticks (1.5 seconds, barring lag), while a stone button will remain active for 10 redstone ticks (1 second, barring lag). A wooden button having been activated by a fired arrow will remain active until the arrow despawns (after one minute) or is picked up by a player.
While active, a button:
When a button changes state it will provide a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.


Wooden buttons can be used as a fuel in furnaces, smelting 0.5 items per button.[Java and Legacy Console editions only]

Data values[edit]

A button's type is defined by its ID name, and its orientation and activation status is stored in its block data. A button also has a block state which is expected to replace the functionality of block data in a future version.


A button's ID defines what type of button it is.

Java Edition:

Name ID Name

Stone Button

Oak Button

Spruce Button

Birch Button

Jungle Button

Acacia Button

Dark Oak Button

Bedrock Edition:

Block ID Name Numeral ID

Stone Button
stone_button 77

Oak Button
wooden_button 143

Spruce Button
spruce_button 399

Birch Button
birch_button 396

Jungle Button
jungle_button 398

Acacia Button
acacia_button 395

Dark Oak Button
dark_oak_button 397

Block data[edit]

See also: Data values

In Bedrock Edition, a button's block data stores its orientation, and whether it is active:

Bits Values

Three bits storing a value from 0 to 5:

  • 0: Button on block bottom facing down
  • 1: Button on block side facing east
  • 2: Button on block side facing west
  • 3: Button on block side facing south
  • 4: Button on block side facing north
  • 5: Button on block top facing up
0x8 If this bit is set, the button is currently active.

Block states[edit]

See also: Block states
Name Value Description

The face of the block it's placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of it's sides.

The direction it's facing.
Opposite to the direction the player is facing if placed on the side of a block.

If true, the button is currently activated.



Java Edition Alpha
v1.0.1 Stone Button Revision 1.png Added stone button in the Seecret Friday Update 3.
Java Edition
1.0.0 Beta 1.9 Prerelease 5 Stone Button.png Updated stone button texture.
1.4.2 12w34a Oak Button.png Added wooden buttons.
12w34b Changed crafting recipe for both stone and wooden buttons.
12w37a Changed redstone signal duration of the button from 9 to 12 redstone ticks.
1.8 14w04a Buttons are now able to be placed on the top and bottom of blocks.
1.9 15w43a Wooden buttons are given a different sound from stone buttons.
16w02a Wood buttons are now broken more easily with axes, and stone buttons are broken more easily with pickaxes.
1.11 16w33a Wooden buttons can now be used in furnaces.
1.13 17w47a The wooden button ID has been changed from wooden_button to oak_button.
Names have been split into <wood type> button and stone button.
Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.
Buttons can no longer be placed on top of pistons.
Buttons now have an underside texture.
Buttons can now be placed in all 4 rotations on the top and bottom of a block.
Prior to The Flattening, these blocks' numeral IDs were 77 and 143.
Pocket Edition Alpha
0.13.0 build 1 Stone Button.pngOak Button.png Added buttons.
Bedrock Edition
1.4 build 1 Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.
Legacy Console Edition
TU1CU11.0Patch 1Stone Button.png Added stone buttons.
TU9Oak Button.png Added wooden buttons.
Changed crafting recipe for stone button.
TU141.04Wooden buttons can now be triggered by arrows.
TU31CU191.22Patch 3Buttons are now able to be placed on the top and bottom of blocks.
TU59CU571.76Patch 38Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png Buttons now come in all six types of wood.


Issues relating to "Button" are maintained on the bug tracker. Report issues there.


  1. MC-798 – "Arrows trigger wooden buttons without actually touching the button" resolved as "Won't Fix"