Boat
Rarity |
Common |
---|---|
Renewable |
Yes |
Stackable |
No |
Flammable |
No, but drops except when in lava |
Internal ID | |
Network ID |
JE: 1 |
Entity ID |
boat |
Drops |
See § Drops |
Data values |
See § Data values |
Namespaced ID |
See § Data values |
![]() |
“ |
|
„ |
— Duncan Geere[1] |
A boat is both an item and a vehicle entity.
Contents
Obtaining[edit]
Boats can be retrieved by repeatedly attacking them until they drop as an item. Tools and Weapons with damage above 4 can instantly destroy a boat in one swipe.
Crafting[edit]
Ingredients | Crafting recipe | Description |
---|---|---|
Matching Planks | [Java Edition only] | |
Matching Planks + Wooden Shovel |
[Bedrock and Legacy Console editions only] Shovel represents an oar. |
Controls[edit]
Press the use item button on the boat to mount it.
A boat can be exited by pressing the Sneak key,[Java and Bedrock editions only] pressing down the right analog stick,[Legacy Console and Bedrock editions only] tapping on the "Leave Boat" button,[Bedrock Edition only] or pressing the jump key[Bedrock Edition only]. When exiting a boat, the player is placed in the direction the player is facing, or, if facing directly up or down, the player is placed in front of the boat. The exiting player is placed on land if that is possible from the dismounting position.
With a keyboard or gamepad, boats are controlled using the forward, left (turns left), right (turns right), and backwards keys. Using the sprint key increases the field of vision, but does not increase speed as if sprinting.
With touchscreen controls, two buttons for steering appear. The right button or key steers to the left, and the left button or key steers to the right. Pressing both buttons moves the boat forward.
Unlike with beds, there is no message above the hotbar for attempting to enter a fully occupied boat.[2]
Behavior[edit]
Boats move according to the player's control or water currents. Boats have the same speed as minecarts. If on land, a boat may still be controlled but extremely slowly. A boat does not turn with mouse-look. A player cannot both move (row) and use items at the same time.
Boats can be used to travel safely through water. Collisions do not damage boats.
Boats effectively have just over 4 (exactly 4 damage isn't quite enough to destroy it), and regenerate 1⁄10 per tick. When on the ground, they have 0.455 the height of a block.
If a boat is pushed underwater, for instance, if moved under a waterfall, or if moved up or down into a current, it sinks. In Java Edition, a sunken boat must be broken and picked up to use it again.
Boats can support two riders, including mobs. Mobs can't exit a boat and are trapped until the boat gets destroyed, or until the player uses a fishing rod or lead to remove the mob. This can be utilized to safely drown mobs.
Riding a boat does not deplete hunger, making it an efficient way to travel.
- Java / Legacy Console Editions
- Boats move extremely fast while on ice, especially blue ice. When moving fast enough, a "water spray" visual effect represents the bow wake. Being in a boat limits the player's mouse-look to the forward 180 degree arc. A boat breaks snow layers that it runs into.
- A sunken boat is sunk forever, unable to be retrieved until it is broken by the player.
- For mobs to enter a boat, they must walk directly on top of it. A mob cannot control the boat.
- Bedrock Edition
- A sunken boat resumes floating when it emerges from the current or the waterfall that was keeping it down.
- Boats emit smoke when destroyed.
- Mobs can be 'picked up' by riding a boat near them, and a mob can drive the boat without the aid of the player.
Drops[edit]
When destroyed via attacking or other forms of damage such as fire, a boat drops its item form. A boat is not destroyed if it crashes against a block or lily pad, unlike in versions before Java Edition 1.9, but if it is killed from fall damage, it drops 3 corresponding planks of the boat's type.
Trading[edit]
Expert-level fisherman villagers have a 1⁄7 chance to buy one of the six boat types for an emerald.[Bedrock Edition only]
Master-level fisherman villagers always offer to buy an oak boat for an emerald.[Java Edition only]
Fuel[edit]
A boat can be used as fuel in furnaces. In Java Edition, the smelt 1 item[until JE 1.15]. In Legacy Console Edition, they smelt 2 items. In Bedrock Edition, they smelt 6 items.[upcoming: JE 1.15]
Sounds[edit]
Sound | Subtitle | Namespaced ID | Subtitle ID | Source | Pitch | Volume | Attenuation distance |
---|---|---|---|---|---|---|---|
No subtitle | entity.boat.paddle_land
|
(Plays when riding boat on land) | ? | ? | ? | 16 | |
No subtitle | entity.boat.paddle_water
|
(Plays when riding boat on water) | ? | ? | 0.8 | 16 |
Data values[edit]
ID[edit]
Boat | Namespaced ID |
---|---|
Oak item | oak_boat
|
Spruce item | spruce_boat
|
Birch item | birch_boat
|
Jungle item | jungle_boat
|
Acacia item | acacia_boat
|
Dark Oak item | dark_oak_boat
|
Entity | boat
|
Boat | Namespaced ID | Numeric ID |
---|---|---|
Item | boat
|
333 |
Entity | 70 |
In Bedrock Edition, boats use the following data values:
Boat | Data value |
---|---|
Oak | 0 |
Spruce | 1 |
Birch | 2 |
Jungle | 3 |
Acacia | 4 |
Dark Oak | 5 |
Entity data[edit]
Boats have entity data associated with them that contain various properties of the entity.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Type: The wood type of the boat. Valid types are
oak
,spruce
,birch
,jungle
,acacia
,dark_oak
.
History[edit]
Java Edition Alpha | ||||||
---|---|---|---|---|---|---|
v1.0.6 | ![]() ![]() | |||||
Java Edition Beta | ||||||
1.6.6 | Crashing into soul sand on a boat now kills the player, but keeps the boat intact. | |||||
1.8 | Pre-release | It is now possible to score a critical hit against a boat. | ||||
Java Edition | ||||||
1.3.1 | 12w15a | Boats can now be shot out from dispensers. | ||||
12w21a | Boats no longer take damage when colliding with lily pads. Instead, the lily pads themselves break. | |||||
12w23a | Boats can now accelerate to faster than previous speeds, and are now easier to control. | |||||
12w27a | Boats now drop their item instead of wood planks and sticks if broken by a player. | |||||
1.6.1 | ? | New boat physics with lower inertia, but left, back and right controls have now been removed. | ||||
Boats now take damage and break when colliding with many lily pads in a short time. | ||||||
1.7.2 | 13w36a | Players can now /summon mobs riding boats, though mobs cannot control boats. | ||||
13w43a | Boats no longer inflict fall damage when running aground. | |||||
Boats being broken by lily pads has now been slightly improved. | ||||||
Left, back and right controls added again. | ||||||
1.8 | 14w06a | Mobs riding boats can now control them, so that they can chase or flee enemies, move toward food, move about randomly, or whatever they would do on land. The exceptions are the ghast and bat, both of which cannot control boats. | ||||
1.8.2 | pre2 | Boats can now survive crashes at higher speeds. | ||||
1.9 | 15w41a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Mobs can now board boats, though they can no longer control them. | ||||||
A new set of controls have now been introduced: it includes holding down the right and left keys to move forward, and using the right key to move the right oar, turning the boat to the left (and vice-versa). Mouse movement no longer turns boats, and the forward and back keys no longer have any effect. | ||||||
Players can no longer use items or attack from boats unless they were at a complete stop. | ||||||
The crafting recipe for boats has now been changed to require a wooden shovel as shown below.
| ||||||
Added variants of all wood types, though only the oak boat can be crafted. | ||||||
The NBT tag Type (string) have now added for the boat entity, taking values oak , spruce , birch , jungle , acacia and dark_oak . | ||||||
15w42a | Birch, spruce, acacia and jungle boats can now be crafted using the same recipe as oak, except with the corresponding planks. | |||||
The new boats are now comparable in speed to the old boats (slightly faster than sprinting), though with less momentum. | ||||||
Players can now use items and attack immediately after they stop rowing. | ||||||
15w43c | The texture of boats has now been remapped, so that they now have a separate texture per oar and per side of the boat. | |||||
15w45a | The dark oak boat can now be crafted. | |||||
15w51a | Boats now drop their corresponding planks when broken. | |||||
16w04a | Boats are now faster and now move forward and backward using the forward and backward keys respectively, and steer left and right using the left and right keys respectively. The rowing mechanism introduced in 15w41a, holding the right and left keys, is removed and no longer moves the boat forward. The controls are now more similar to boats before the overhaul. | |||||
Boats now sink when underwater, or within flowing water of any depth. | ||||||
The crafting recipe of boats has now been restored to the original recipe, no longer requiring a wooden shovel as it has since 15w41a (though matching wood planks is still required). | ||||||
Riding a boat no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from being damaged by sunlight. | ||||||
Dismounting in a boat now attempts to place the player on land. | ||||||
16w06a | Riding entities such as boats are now run by the client rather than by the server. | |||||
1.11 | 16w32a | The entity ID has now been from Boat to boat . | ||||
16w33a | Boats can now be used to fuel furnaces. | |||||
1.12 | 17w17a | A boat paddles sound has now been added. | ||||
1.13 | 17w47a | The oak boat ID has now been changed from boat to oak_boat .
| ||||
Prior to The Flattening, these items' numeral IDs were 333, 444, 445, 446, 447 and 448. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
18w50a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Upcoming Java Edition | ||||||
1.15 | 19w37a | Boats as fuel now smelt 6 items in a furnace instead of 1. | ||||
Pocket Edition Alpha | ||||||
0.11.0 | September 19, 2014 | Tommaso Checchi tweeted a picture of a player riding a boat, stating that the most important thing is to "get the paddling right". | ||||
January 26, 2015 | Tommaso Checchi tweets a screenshot of multiple riders in a single boat. | |||||
February 20, 2015 | Tommaso Checchi tweets a screenshot of multiple boats with only mobs in them. | |||||
build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Boats can support two riders, including mobs. | ||||||
Boats are larger in size than Java's. | ||||||
Boats are more resistant to crashing against land than Java's. | ||||||
build 12 | Projectiles can now be shot from boats. | |||||
0.12.1 | build 1 | Added all boat variants to the creative inventory. | ||||
![]() ![]() ![]() ![]() ![]() ![]() | ||||||
0.13.0 | build 1 | Boats are now slightly faster than sprinting, and no longer deplete hunger. | ||||
Players can now use items and attack immediately after they stop rowing. | ||||||
build 3 | Boats now stack on top of each other. | |||||
Bedrock Edition | ||||||
1.2.0 | beta 1.2.0.22 | Boats now move faster on ice. | ||||
1.5.0 | beta 1.5.0.0 | The steering of boats has now been changed when using keyboard and mouse - W now moves the boat forwards and S reverses it. | ||||
beta 1.5.0.4 | Boats can now sink or float on bubble columns. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.11.0 | beta 1.11.0.4 | Boats can now be bought from fisherman villagers. | ||||
Legacy Console Edition | ||||||
TU1 | CU1 | 1.0 | Patch 1 | ![]() ![]() | ||
TU12 | The maximum number of boats in a world to 40 has now been increased. | |||||
Boats now break when they hit land hard. | ||||||
TU14 | 1.04 | Boats are no longer broken by lily pads anymore, instead they run straight through the lily pad now, breaking and sometimes dropping it. | ||||
When boats crash, they can now sometimes drop themselves as items. | ||||||
Boats are now less glitchy and more responsive now. | ||||||
The maximum speed of boats has now been increased. | ||||||
When exiting, players will now be moved from the boat. | ||||||
When broken by a player, they drop a boat now. | ||||||
TU46 | CU36 | 1.38 | Patch 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
TU57 | CU49 | 1.56 | Patch 27 | The crafting recipe of boats has now been changed to require a wooden shovel. | ||
PlayStation 4 Edition | ||||||
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
New Nintendo 3DS Edition | ||||||
0.1.0 | ![]() ![]() |
A horizontally flowing canal for easy boat travel with double door series as water locks on the canal.
Issues[edit]
Issues relating to "Boat" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- A chest is short enough that a boat falls onto it rather than crashes into it.
- Sand, red sand, concrete powder, gravel, anvils and dragon eggs drop as items when they fall onto a boat that is in water.
- Boats travel at fast speeds when on ice, packed ice, and frosted ice. They travel even faster on blue ice.
- The crafting recipes for boats are the only recipes that can be unlocked in the recipe book without having any items.
- If the player is standing on a floating boat and the boat is moved, the player's hunger bar decreases.
- Boats can only turn in 10 degree increments. After releasing the turning controls, the boat will stop turning on the nearest degree multiple of 10, meaning they are effectively limited to 36 different directions of motion.