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#2552A5 (azure)

Data value

dec: 22 hex: 16 bin: 10110

Effect ID
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Absorption is a status effect which pads the health bar with extra hearts.


Adds 4 (Absorption Heart.svgAbsorption Heart.svg) × level "absorption health". Absorption health cannot be replenished by natural regeneration or other effects, and vanishes when the effect ends. Negative levels do nothing initially, but give 4 (Absorption Heart.svgAbsorption Heart.svg) × |−level| (that do not vanish) when the effect ends.


Cause Potency Length Notes
Golden Apple I 2:00
Enchanted Golden Apple IV 2:00
Totem of Undying II 0:05 When revived by it.

Immune mobs[edit]

Unknown[needs testing]


Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-fancy-raw.pngHow Did We Get Here?Have every effect applied at the same timeA Furious CocktailHave all of these 23 effects applied to you at the same time. In 1.14,‌[upcoming] additionally have these 2 effects applied at the same time.minecraft:nether/all_effects


Java Edition
??Added Absorption.
Pocket Edition Alpha
0.11.0 build 1 Added Absorption, which was unobtainable.
0.12.1 build 1 Absorption is now obtainable from eating golden apples and enchanted apples.
Pocket Edition
1.1.0 alpha Absorption can now be obtained from totem of undying.
Bedrock Edition
1.2.0 Enchanted apples now give Absorption IV, instead of I.
1.8.0 ?Changed icon texture to .