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#2552A5 (azure)

Data value

dec: 22 hex: 16 bin: 10110

Namespaced ID
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Absorption is a status effect which pads the health bar with extra hearts.


Adds 4 (Absorption Heart.svgAbsorption Heart.svg) × level "absorption health". Absorption health cannot be replenished by natural regeneration or other effects, and vanishes when the effect ends. Negative levels do nothing initially, but give 4 (Absorption Heart.svgAbsorption Heart.svg) × |−level| (that do not vanish) when the effect ends.


Cause Potency Length Notes
Golden Apple I 2:00
Enchanted Golden Apple IV 2:00
Totem of Undying II 0:05 When revived by it.

Immune mobs[edit]

Unknown[needs testing]


Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-fancy-raw.pngHow Did We Get Here?Have every effect applied at the same timeA Furious CocktailHave all of these 27 effects applied to the player at the same time.minecraft:nether/all_effects


Java Edition
1.6.113w24b Added Absorption.
1.915w49a Changed effect icon texture.
1.1418w43a Changed effect icon texture again.
Pocket Edition Alpha
0.11.0build 1 Added Absorption, which was unobtainable.
0.12.1build 1Absorption is now obtainable from eating golden apples and enchanted apples.
Pocket Edition
1.1.0alpha can now be obtained from totem of undying.
Bedrock Edition
1.2.0Enchanted apples now give Absorption IV, instead of I.
1.8.0? Changed effect icon texture.
1.10.0beta Changed effect icon texture again.