Abandoned mineshaft

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Abandoned mineshaft
Minecraft Mineshaft.pngMineshaft Mesa.png
Consists of
Can generate


First appearances

See history

Abandoned mineshafts, or simply mineshafts, are generated structures that generate underground in the Overworld.


Abandoned mineshafts generate naturally in the Overworld; they are usually found underground but some can be found in the ocean. They are generated before chunk features such as ores. As with other features, multiple abandoned mineshafts can generate near each other and intersect, producing larger complexes. They can also intersect with other cave systems. Corridors will generate a floor of wooden planks if they cross over empty space.

They can also generate on the surface in badlands biomes. These mineshafts are composed of dark oak planks and fences, rather than oak. Cave spider spawners and various wooden pieces will not generate if above ground (i.e. the sky light where they generate is 8 or more), and generated railways will be more complete above ground.


An abandoned mineshaft with a minecart with chest.
The dirt room found in abandoned mineshafts
A mineshaft generated on superflat using the customize feature

Abandoned mineshafts consist of:

  • A starting point - a large room with a flat dirt floor, an arched ceiling and up to four exits (one in each direction, although, sometimes it generates in a way for up to five entrances.)
  • Corridors - 3×3 block corridors featuring supports made from oak fences and wood planks (sometimes complementary with torches), broken rails, minecarts with chests (containing resources) and cave spider spawners surrounded by cobwebs. On long corridors, supports are placed four blocks away from each other, and some have a missing plank on the middle. Underground tunnels can have imperfections on the upper side, sometimes occupying the area of the missing plank.
  • Crossings - intersections with wooden pillars, sometimes two floors tall. They occupy a 5×5 spacing.
  • Staircases - diagonal sections of tunnel.


See also: Chest loot

Each mineshaft chest contains items drawn from 3 pools, with the following distribution:

Stack Size Weight # Items Chance # Chests
2–4× 2–4×




Name Tag


Beetroot Seeds

Melon Seeds

Pumpkin Seeds

Iron Ingot

Golden Apple

Activator Rail

Detector Rail

Powered Rails

Lapis Lazuli

Redstone Dust

Gold Ingot

Enchanted Book
[note 1]


[note 2]

Iron Pickaxe

Enchanted Golden Apple
  1. All enchantments are equally probable, except treasure enchantments, and any level of the enchantment is equally probable.
  2. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator will not add any loot on a single roll.



Java Edition Beta
1.8 Pre-release Added abandoned mineshafts.
Pre-release 2 ;) Mineshafts are a lot less dense and don't stretch out as far as before.[2]
To counter this change they were made 2.5 times as common throughout the world.[1]
1.8.1 Support beams in mineshafts are converted from wood planks to oak fences.
Java Edition
1.2.1 12w05a Added wooden bridges under floating sections of mineshafts.
1.4.6 ?Added enchanted books in abandoned mineshaft chests.
1.5 13w02a Changed abandoned mineshaft chests to minecarts with chests on rails.
1.7 13w36a Mineshafts appear as often as in 1.8-pre1 again,[3] but without any increase in density or size, which makes them 60% less common than before.
1.9 15w44a Added torches, beetroot seeds, enchanted and normal golden apples, and activator, detector and powered rails to minecart chests.
Removed saddles and iron horse armor from chests.
Decreased the average yields of iron and gold ingots, melon and pumpkin seeds, diamonds, lapis lazuli, redstone and bread.
Increased the average yield of iron pickaxes, and substantially increased the average yield of rails and enchanted books.
1.10 16w20a Abandoned mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
If directly exposed to the sky during generation no wooden parts will spawn at that exact location.
No longer generate floating in the air when using a low ground level in a superflat world.
Pocket Edition Alpha
0.9.0 build 1 Added abandoned mineshafts.
Cave spider spawners replaced with regular spiders until potion effects are added.
0.10.0 September 9, 2014Tommaso Checchi tweeted a picture of mineshafts generated at surface level within a mesa, in a mesa biome.
build 1 Abandoned mineshafts can now generate on the surface in mesa biomes.
Above-ground mineshafts now use dark oak planks and fences rather than oak.
0.11.0 build 12 Abandoned mineshafts now generate with cave spider spawners.
0.14.0 build 1 Abandoned mineshafts will now generate minecarts with chests.
0.15.0 build 1 Name Tag now can be found inside chest minecart.
Legacy Console Edition
TU5CU11.0Patch 1Added abandoned mineshafts.
TU12Added wooden bridges under floating sections of mineshafts.
TU43CU331.36Patch 13Abandoned mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
New Nintendo 3DS Edition
0.1.0 Added Abandoned mineshafts.


Issues relating to "Abandoned mineshaft" are maintained on the bug tracker. Report issues there.


  • When generated, abandoned mineshafts will cut through the top bedrock layer(s), if they happen to generate at the bedrock layers.
  • Mineshafts can generate on top of other mineshafts. If you see two different ones intersecting each other anomalously, they are two different shafts, even if they somehow meet up perfectly elsewhere.
  • Mushrooms can be found at the bottom of mineshafts.


  • In LEGO Minecraft Micro World- "The Village", an abandoned mineshaft is beneath a village.[4]


Bedrock Edition[edit]

Odd generation[edit]