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Release date

November 22, 2017

Snapshot for



Client (.json)

Protocol version


Data version


17w47a[1] is the sixth snapshot released for 1.13, which added a new type of pumpkin, debug sticks, an item form of many blocks which previously could only be placed using commands, tweaked the placement conditions for many blocks, performed The Flattening, and much more.



  • Trapdoors, buttons and pressure plates made from all six types of wood.
  • A pumpkin block, without the face. The previous pumpkin block has been renamed "Carved Pumpkin".
    • Right-clicking a pumpkin block with shears will turn it into a carved pumpkin and make it drop 4 pumpkin seeds.
  • Multiple vines facing different directions, including on the bottom of blocks, can now be placed in the same block space.


  • An item form for bark blocks for all six types of wood.
  • An item form for petrified oak slab - the old wood slab that acts like a stone slab.
  • An item form for smooth quartz, smooth red sandstone, smooth sandstone, and smooth stone.
  • An item form for red and brown mushroom blocks and mushroom stems.
  • A debug stick to cycle between different block states.
    • Left clicking cycles through states; right-clicking cycles through values. Shift-clicking will cycle through the states or values in reverse order.


  • Options when editing a world to make a backup and open the backups folder.
  • An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).



  • The upper limit of the block ID has disappeared.
  • Blocks which used to have no bottom texture (like repeaters, comparators, torches, etc.) now have a bottom texture, not including redstone wire.
  • Flicking a lever on now displays redstone particles.
  • Blocks with a collision box now have matching bounding boxes.
  • Beds now require a block below it as a support. Previously, this was only required when placing the bed and the block could be destroyed afterward without the bed being destroyed.
  • Chests and trapped chests can be put directly next to their double variants instead of requiring one block between them.
    • Shift right-clicking a chest or trapped chest next to a chest or trapped chest respectively will not make the two chests or 2 trapped chests combine into a double chest or double trapped chest.
  • Placing pumpkins and fence gates no longer requires a block below them.
  • Silverfish-infested blocks will now break instantly, regardless of a tool that the player is using.
    • When broken with Silk Touch, the non-infested counterpart of the block will drop.
  • Blocks now emit the block breaking particles according to their size.
  • Buttons and levers can no longer be placed on top of pistons.
  • Crafting a dispenser no longer requires a fully repaired bow.[2]
  • Removed the TNT explode block state (explode on punch).[3]


Carrot on a stick
  • It's now possible to craft a carrot on a stick with a damaged fishing rod.[2]

World generation[edit]

Witch huts

Command format[edit]

  • Removed in favor of /data.
  • Will Tab ↹ auto-complete custom sound events.


The "flattening"
  • Numeric block metadata completely phased out in favor of block states.
  • Split, merged, created, deleted, and renamed a lot of blocks, block states, block entities and items.
    • Blocks and items previously differing because of damage value have gotten their own id, for example white_wool instead of wool:0
    • Damage has been moved to the tag tag and is only used by tools, armor and maps.
    • Files and commands no longer use data or set_data.
  • Statistics are being updated.
    • stat.(stat) is now minecraft.custom:minecraft.(stat).
    • stat.(stat).minecraft.(block/item/entity ID) is now minecraft.(stat):minecraft.(block/item/entity ID).
Creative inventory
  • Because of The Flattening, certain blocks and items have been moved around in their respective groups, for example, the purpur block is now after obsidian.
  • Mushroom Blocks, farmland and grass path are added to the inventory, under the Decoration Blocks group; blank firework rockets are added to the Miscellaneous group; and bark, smooth stone, sandstone, red sandstone and quartz are added to the Building Blocks group.
Superflat customization
  • Preset strings no longer use a version number.


77 issues fixed
From released versions before 1.13
  • MC-1511 – Anvil can be placed in certain blocks
  • MC-1947 – Pumpkins and Jack 'o' Lanterns can only be placed on solid blocks
  • MC-2208 – Blocks with special placement can be placed inside player / entity
  • MC-2666 – Corner Cobblestone Wall Has Incorrect Collision Box
  • MC-4504 – the hitbox of brewing stands is missing the blaze rod
  • MC-9194 – A Comparator can lock a Repeater, but the Repeater doesn't look like it is locked
  • MC-12000 – The hit-box of corner fences isn't the same as the collision-box!
  • MC-26739 – Doors won't update with redstone
  • MC-34365 – Triple Chest - Triple Bug
  • MC-39948 – Blocks / Items only different by data value are not listed separately in statistics
  • MC-53439 – The top block of a two-block plant temporarily becomes a peony/sunflower upon placing a block in the bottom
  • MC-59517 – TNT explode=true blockstate drops TNT item when fused by hit in survival mode
  • MC-59610 – Cactus has full block hitbox
  • MC-61821 – Digging Snow Layer yields one snow ball too much
  • MC-63820 – Empty Flower Pot in Witch Hut
  • MC-64455 – Translation missing for some blocks
  • MC-70188 – Some blocks cannot be placed facing a wall with /setblock or /fill + datavalues or block states
  • MC-73495 – Commands saying item names use incorrect / wrong item names
  • MC-74231 – Flower pot's blockdata won't visually update
  • MC-75430 – Enderman held block not fully updated from old block id system
  • MC-75940 – block log2 and leaves2 crash the game when set to certain data values
  • MC-79255 – Using /trigger first time on player gives score of 0 but not displayed on scoreboard
  • MC-81746 – Falling block entities don't check for data values: converting sand to red sand
  • MC-84173 – Trapdoors get a redstone update when being pushed/pulled next to a power source, but not when being pushed/pulled away from it
  • MC-92901 – End Crystals and placed at high coordinates are placed with offset
  • MC-93129 – Falling sand behaves incorrectly in lazy chunks
  • MC-94027 – "carried" tag of Enderman reads value as string and short
  • MC-94186 – BlockDragonEgg does not extend BlockFalling
  • MC-101332 – Can use the FallingSand to go through the cobblestone wall(mossy)
  • MC-102545 – There are 352 different flowerpots in the debug world.
  • MC-103035 – Dragon Egg doesn't create fallingdust particles
  • MC-105820 – Relative decimal coordinates with block related commands are inconsistent
  • MC-106024 – Fence Gate Does Not Update in_wall Block state When Placed By Command
  • MC-106127 – Some blocks cannot be given certain block states
  • MC-108756 – Dungeons generating triple chests
  • MC-109591 – Detecting the block states not saved in meta data does not work
  • MC-109659 – The observer only detected upgrade top of the door if opened/closed with energy (button, lever, etc.), but not with your hand.
  • MC-111472 – Game doesn't save anywhere that a chest is a double chest
  • MC-112394 – Numeral ids can still be used in some commands
  • MC-112891 – Falling block entity drops block with metadata of item dropped when block would be mined causing malformed drops
  • MC-113347 – Rails rotate when moved
  • MC-114965 – Placed tripwire hook updates blocks around opposite facing tripwire hook on same axis
  • MC-115799 – Colored bed flickers red when placing/destroying
  • MC-116580 – Iron trapdoors stay on after breaking power source, until updated
  • MC-117032 – "Done" button in statistics screen is offset
  • MC-117166 – Corner stairs with torch/lever/button etc. doesn't cause block update when near destroyed support stair
  • MC-117837 – Player placed leaves update when log block breaks
  • MC-117932 – Bed particles cause Z-fighting
  • MC-118153 – Lava can only turn concrete powder into concrete when it falls into source block
  • MC-118202 – iron bars,glass pane etc have incorrect selection hit box on corners
  • MC-118221 – Vines cannot be placed below non-solid blocks
  • MC-120790 – Redstone lamps and wire update whether they are lit or not when setblocked, but no other blocks do
  • MC-121271 – Activator rails not updating
  • MC-121742 – block states can't be used in /give, /clear and /replaceitem, but can be used in /setblock, /fill, /execute detect and /testforblock
From the 1.13 development versions
  • MC-121693 – Crash when typing empty selector "[x_rotation=]" or "[y_rotation=]"
  • MC-121699 – "Unknown score holder" when using the placeholder * in some commands
  • MC-121700 – Invalid syntax when using decimal values on block position arguments
  • MC-121739 – Normal players can use player selectors in /msg command
  • MC-121752 – Scoreboard, "no score" and "0" desyncs
  • MC-121783/gamerule doesn't work at all
  • MC-121786/tellraw does not work
  • MC-121787 – Teleporting things to Infinity / NaN is possible
  • MC-121790 – Tab completion doesn't change the case of characters typed before pressing tab
  • MC-121795 – Unable to use decimals for the speed parameter in the /particle command
  • MC-121827 – Selectors and scoreboards not working for signs, /tellraw, and /title (works correctly for books)
  • MC-121858 – "scoreboard players get" not working for read-only objectives
From the previous development version
  • MC-121970/blockdata command is still present
  • MC-121975 – Datapack order does not persist after a world is closed
  • MC-121976/datapack disable doesn't refresh advancements for player
  • MC-121982 – Inconsistent tab completion spacing
  • MC-121985 – Using the scroll wheel to select between arguments of various commands like /experience and /gamemode cause a crash
  • MC-121996 – distance filter seems to not work in gameLoopFunction
  • MC-122004 – Using space to complete the command will add 2 spaces
  • MC-122020 – Cannot add 0 to a player’s score
  • MC-122074 – Tab completion not working on items in commands
  • MC-122108 – Shapeless recipes cannot be crafted using named or enchanted ingredients
Private issues


Video made by slicedlime:


Frame showing untextured trapdoors.
  • The banner image of this update is an animated GIF. On some frames, trapdoors with the purple/black missing texture are displayed.


  1. "Minecraft Snapshot 17w47a" – Minecraft.net, November 22, 2017
  2. a b MC-123196 (resolved as "Works as Intended")
  3. MC-122563 (resolved as "Works as Intended")