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Java Edition



Release date

February 14, 2014

Snapshot for



Client (.json)
Server (.exe)

Protocol version


Data version


14w07a is the twelfth snapshot released for 1.8.

This version was previously removed from the launcher for some time, but was added back in September 2018.


  • Iron trapdoor
    • Can only be opened and closed using redstone, similar to an iron door
    • Crafted by placing iron ingots in a 2×2 pattern, yields 1 iron trapdoor
  • Scoreboard
    • Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar
    • New /scoreboard subcommands: /scoreboard operation and /scoreboard test
      • The operation subcommand can apply arithmetic operation to scores (+ – * / %) and accumulate player scores
        • Example: /scoreboard players operation #teamscores redScore += @a[team=red] blueKills adds every red player's count of kills on blue to the red team's score of kills
      • The test subcommand can be used to test if a scoreboard value is between a min and a max value
        • Example: /scoreboard players test #global anObjective 12 19 checks whether the global score of the given objective is between 12 and 19, inclusive
    • Different teams can now have different objectives displayed in the sidebar
      • Example: /scoreboard objectives set display sidebar.team.yellow objectiveName (referring to team color, not team name)
    • Teams can now have settings on how the nametags are to be shown - /scoreboard teams option red nametagVisibility hideForOtherTeam Also possible: hideForOwnTeam, never, always (default)
  • Selector parameters
    • New selector parameters for entity selectors to detect entity rotations with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max
      • Example: @a[rxm=-15,rx=15,rym=-45,ry=45], /say @a[rxm=30,rx=90] , don't look down!
  • Commands
    • /execute
      • Allows commands to be run from the position of specified entities using
      • Example: /execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass
    • /testforblocks
      • Compares two areas of a world
      • Example: /testforblocks 100 64 100 107 69 107 0 64 0 masked


  • Torches and redstone torches
    • Torches and redstone torches placed on walls now have an angled top side
  • Blaze Rods
    • Are now held similarly to tools
  • Resource packs
    • Resource packs can now be bundled with a world, put it in the map save directory and name it "resources.zip"
    • Example: .minecraft/saves/TheMapWithTheThing/resources.zip
  • Debug screen
    • Looking at a block in the world will show the coordinates of that block on the debug screen
  • BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it’s placed
    • Example: /give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}
  • Creative mode
    • In creative mode, players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default)
  • Command blocks
    • Now show the entity (@e) parameter
  • Commands
    • /testfor, /testforblock, /clear
      • Can now test for partial matches of NBT lists
        • Example: /testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}
    • /tellraw
      • Can now insert values from scoreboards into messages
        • Example: /tellraw @p {text:"Have ",extra:[{score:{name:"Searge",objective:"reward"}},{text:" diamonds"}]}
  • Dispensers
    • Can now place command blocks with pre-configured commands, rather than dispensing it
  • Block models
    • Updates to the block model format
    • Now less exploitable
    • UV has to be [0,1] (Textures can no longer be "borrowed" from neighboring block textures)
    • Planes need to have 1 axis 'identical' (so aligned to either x, y, or z)
    • Plane rotation can only be -45/45 on a single axis
    • From/to and uv coordinates are now in 'pixelspace' (multiples of 1/16th of a block)
  • The player can now share to LAN for spectator mode.
  • Inventory system
    • Rewrote the inventory system
      • Reverted before the full release of 1.8[1][2]
    • Fixes some bugs, improves performance and allows easier improvements
    • Allows custom NBT that isn't handled by the game to be added onto items.
      • Custom tags will remain even if the items NBT is changed in-game. (i.e. by renaming)


33 issues fixed
From released versions before 1.8
  • MC-1818 – Skullowner is lost when "picking" the skull in Creative
  • MC-4837 – Zombie/player held beacon experience Z-fighting
  • MC-7133 – Texture of burning furnace (ID62) shows no face in Inventory
  • MC-11270 – Scoreboard don't work with offline / non-existant players
  • MC-36947/weather clear <time in seconds> doesn't clear weather for anywhere near the amount given
  • MC-41594 – Game crashes when Ender crystal is stacked on top of Horse
  • MC-44829 – Unable to load Twitch libraries
  • MC-46431 – Iron golem breaks lead
From the 1.8 development versions
From the previous development version
  • MC-44489/kill @e doesn't kill ender dragons
  • MC-45106 – Mipmapping strength is not applied to non-standard blocks
  • MC-45571 – Farmer type villagers don't generate on superflat without grass
  • MC-45773 – Chest not spawning in monster dungeons
  • MC-46400 – Player arm invisible after using F5 in spectator mode and switching to creative
  • MC-46559 – Spectating a mob leaves the player at two blocks tall view
  • MC-46838/testfor NBT parsing error
  • MC-47212/testfor + Inventory bug
  • MC-47520 – Standing under block with water / lava on top will apply blue / red filter.
  • MC-47543 – Items stacked with Items that have PickupDelay set to 32767 can no longer be picked up
  • MC-47545CanPlaceOn does not work with wooden doors
  • MC-47555 – Cannot place boats
  • MC-47596 – Items of the same type (IE, stone, and stone) ignore datavalues and stack anyway
  • MC-47598 – The color of sugar canes doesn't change depending on the biome
  • MC-47642Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
  • MC-47653 – Torches causing missing texture when placed on bottom side of block
  • MC-47685Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
  • MC-47796 – Leaves, grass, and tall grass all have a more brightly colored tint
  • MC-47817 – Baby zombie pigman running with strange speed
  • MC-47821 – Ghasts do not despawn in Peaceful Mode
  • MC-48043 – Held blaze rod not in hand
  • MC-48341 – Locking chests, furnaces, etc.
  • MC-48357 – Cubic selectors return out-of-order (per-chunk?) results. (/kill)
  • MC-48784 – Duplication of items using gravity.