From Minecraft Wiki
Jump to: navigation, search
14w03a Banner.png


Release date

January 16, 2014

Snapshot for



Client (.json)
Server (.exe)

Protocol version


Data version


14w03a is the fourth snapshot released for 1.8.

This version was previously removed from the launcher for some time, but was added back in September 2018.


  • Commands
    • /clone
      • Clones all the blocks (not entities) from a given area to a different given area
      • Up to 4096 blocks can be copied
      • The clone can be masked or replace - replace will copy every block, masked will only copy non-air blocks
      • Usage: /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
      • Example: /clone 1001 3 1002 1011 3 992 1001 5 992 masked
    • /fill
      • Fills a given volume with a specified block
      • Up to 4096 blocks can be filled
      • oldBlockHandling works like with /setblock, but with additional options: hollow to only fill the outer layer of blocks and fill the inner part with air, outline to fill the outer layer of blocks and ignore the inner part
      • Works similarly to /setblock
      • Usage: /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] <dataTag>
      • Example: /fill 1001 3 1002 1011 5 992 wool 6 replace
  • Gamerule
    • logAdminCommands
      • If set to false, will prevent all command blocks from outputting to the client console. If used on a server, it will also not log player executed commands in the server's log. You will still see player executed commands in chat.


  • Skin
    • Uses a char.png file with new layout and new dimensions
      • Dimensions for the file are now 64x64
    • Right and left arms and legs are now editable independently
    • The hat layer is now full-body, can be transparent.
      • Overlays for arms, legs, head, and body are called sleeves, pants legs, hat and jacket respectively.
    • Backwards Compatible
      • Old Skins still work, but don't have the new features.
      • New skins when used in pre-14w02a versions act like old skins
    • New "Skin Customization" button in the options menu
      • Cape visibility is now toggled from here
      • You can toggle the visibility of overlays, independent for each limb/body part
  • Player Heads
    • Player heads are no longer only one layer
  • Item tooltips
    • Now show the internal name for use in commands (F3+H mode)
  • Block IDs
    • NBT data in commands can now use block/item names in place of numerical ids
    • Old ids still work, but are being phased out slowly
    • Other occurrences of blocks/items now need to be named ids
    • Regular IDs in commands no longer work. /give [player] 1 is now /give [player] stone.
  • Commands
    • /tp
      • Now supports rotation arguments
      • Example: /tp @p ~ ~ ~ ~20 ~40 teleports the player so that he faces 20 degrees to the right and 40 degrees downwards
  • Target selectors
    • Now supports cubic areas
      • Example: @e[x=0,y=0,z=0,dx=10,dy=10,dz=10] gets all entities between 0,0,0 and 10,10,10
    • The radius value in selectors is now based on the block center
      • A radius of 0 works for exact block positions
  • Generation
    • Desert Temples now spawn with Stained Clay rather than Wool.
    • Villages now spawn with Cobblestone under the Gravel pathways.
  • Villagers
  • Iron Golems
    • Now only drops iron ingots when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
    • If killed without player intervention, only drops poppies
  • Zombie Pigmen
    • Now only drops gold nuggets and rare drops when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
    • If killed without player intervention, only drops rotten flesh
  • Debug keys
    • F3 + D : Clear chat history (including previously typed commands)


14 issues fixed
From released versions before 1.8
  • MC-14671 – 1-Tick pulse sustaining with repeaters
  • MC-26572 – Mob/player head blocks don't render the hat layer
  • MC-34919Hopper: java.lang.NullPointerException: Rendering screen
  • MC-36494/setworldspawn does not update compass
  • MC-42312 – Range with command blocks subtly messed up
  • MC-44881 – Command Block Custom Radius
From the 1.8 development versions
  • MC-44389 – Leaves not changing color depending on biome
  • MC-44556/clear doesn't clear items in armor slot (NPE)
  • MC-44684 – 14w02a teleporting changes cause side effects to Endermen teleportation
From the previous development version
  • MC-44618 – Spawn point @a/@p/@r not working
  • MC-44758 – CommandBlock @ selectors are offcentered
  • MC-44785 – r=65536 in command block doesn't work anymore
  • MC-44824Hopper: java.lang.NullPointerException: Rendering Block Entity
  • MC-44848Hopper: java.lang.NullPointerException: Unexpected error