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14w02a

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14w02a
14w02a Banner.png
Type

Snapshot

Release date

January 9, 2014

Snapshot for

1.8

Download

Client (.json)
Server

Protocol version number

5

Data version

N/A

14w02a is the first snapshot for 1.8, and the first snapshot released in 2014.

Additions[edit]

  • Slime Block
    • Crafted with 9 Slimeballs, can also be crafted back into 9 Slimeballs
    • Players, mobs and particles that land on their top side will bounce, as if on a trampoline
      • Bounce rebound velocity is scaled by impact velocity
      • A bounce can be avoided by holding spacebar
    • Prevents fall damage
    • Walking on them is slower than walking on Soul Sand, about the speed of sneaking
  • Granite, Diorite and Andesite
    • Generates within Stone terrain below y=80, each in veins similar in size and abundance to Gravel or Dirt.
    • Diorite can be crafted with 2 Cobblestone and 2 Nether Quartz in a checker board pattern
    • Andesite can be crafted with 1 Cobblestone and 1 Diorite
    • Granite can be crafted with 1 Nether Quartz and 1 Diorite
    • Can be crafted, with 4 of the raw stone in a 2x2 configuration, into Polished Granite, Polished Diorite, and Polished Andesite, respectively
    • These 6 have the same data value, blast resistance, mining time, and other properties as Stone
  • Crafting Recipes for blocks previously only obtainable from generated structures
  • An NBT tag that can lock containers
    • Mostly useful for (adventure) maps in adventure mode
    • NBT Tag in JSON format: {Lock:Key}, containers can be unlocked by clearing their string for Lock (changing it to {Lock:})
    • The lock can be cleared with the command /blockdata
    • Locked containers can only be opened while holding an item renamed to the given string
      • Example: If the value of the Lock tag is "Key" ({Lock:Key}), a player will not be able to open the chest unless they are holding an item named Key
      • Item is not removed on use
      • Only works if the item has a custom name (default names will not work)
        • Example: a chest with the tag {Lock:Diamond} cannot be opened when holding a diamond; the item held must be renamed Diamond
  • A new Splash
    • "That's Numberwang!"
  • A target selector that can select entities: @e
    • Can specify type of entity by entity ID to either include or exclude with [type=Chicken] or [type=!Skeleton], example: /kill @e[r=50,type=Chicken]
  • A new command: /blockdata
    • Usage: /blockdata <x> <y> <z> <dataTag>
    • Can amend and modify the NBT data of the block at specified coordinates

Changes[edit]

  • Enchanting
    • Enchanting will now cost 1 to 3 levels of experience and lapis lazuli, depending on the tier
      • You still need the same minimum levels displayed on the enchantment table to enchant
    • The actual enchantment calculation is the same
    • One of the enchantments will be displayed in the tooltip
    • The enchantments you would get will not change until you enchant it, or enchant something else
      • This enchantment seed is stored per player
  • Anvils
    • The cost of experience is now reduced
      • Renaming items will now only cost 1 level, repairing will now start out with 2 to 5 levels and tools can be repaired longer and with better enchantments, repairing costs can no longer be kept down by renaming items
  • Experience
    • Leveling up now takes more experience
  • Villager Trading
    • Offers will be less random and probably more useful
    • Existing villagers will not be affected
    • Trading now gives experience
    • Villager profession is now displayed in trade GUI
    • Villagers start out with 2-4 trades unlocked
    • The disabled trade arrow now has a descriptive tooltip
    • Trades are now unlocked more freely (No longer requires trading last trade)
    • There are now more villager professions (only notable trade changes and additions listed)
Villager trades
Robe Profession Buys Sells Notes
White Librarian Stacked
Written Book
s
Can now offer multiple Enchanted Books trades
Purple Cleric
Ender Pearl
s
,

Rotten Flesh

Lapis Lazuli
,
1-4 pieces of
Redstone
No longer buys Ender Pearls as of 14w03a
Brown Fisherman
String
,

Coal

Enchanted Fishing Rods
Cooks normal Raw Fish
Brown Farmer
Melon Block
s
,

Pumpkin
s
,

Potato
es
,

Carrots

Cake
and
Pumpkin Pie
No longer sells Melons
Brown Fletcher
String

Bow
s
Converts 10 Gravel into about 7-10 Flint
Brown Shepherd
White Wool

All Colors of Wool
,

Shears
White (Apron) Butcher
Raw Porkchop
,

Raw Chicken

Cooked Porkchop
,

Cooked Chicken
White (Apron) Leatherworker
Leather

Leather Armor
,

Enchanted Leather Armor
,

Saddle
s
Black (Apron) Armorer
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Chestplate
s
,

Iron Armor
,

Chainmail Armor
Black (Apron) Tool Smith
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Pickaxe
s
,

Enchanted Iron Pickaxe
s
,

Enchanted Iron Shovel
s
Black (Apron) Weapon Smith
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Sword


Enchanted Diamond Pickaxe


Enchanted Iron Sword


Enchanted Iron Pickaxe
  • Villager Breeding
    • Villagers will now only breed when willing
      • The first time a specific trade is done, the villager will become willing, any other time there's a 1 in 5 chance the villager will become willing
      • When a baby villager is born, both parents lose their willingness
      • Finding out a villager's willingness in survival is difficult: The only way to tell is the amount of xp they give when trading; Normal trading yields 3-6 experience points, trading and making a villager willing yields 8-11 experience points
  • Adventure Mode
    • Block interaction is now impossible by default
    • Block outlines do not show unless block can be interacted with
    • Added CanDestroy NBT tag for tools
      • Items with this tag display the names of the blocks that they can destroy in the item tooltip, example: /give @p diamond_shovel 1 0 {CanDestroy:["sand","grass"]} to give a Diamond Shovel that can break grass and sand)
  • Wooden and Iron Doors
    • Doors can now stack to 64
    • Crafting recipe now gives 3 Doors
  • Boats
    • They now break (into sticks and wooden planks) when landing on a solid surface after falling more than 3 blocks
  • Food
    • Carrots restore 3 hunger points instead of 4
    • Baked Potatoes restore 5 hunger points instead of 6
  • Furnaces
    • When a furnace runs out of fuel, the smelting progress will pause instead of resetting
      • Will be changed in a later snapshot.[1]
  • Baby Animals (sheep, pig, cow, chicken, cat, dog, horse)
    • All baby animal growth can now slowly be accelerated using the animal's breeding item
      • Baby animals make particles when right-clicked with the proper food
      • It appears holding the right mouse button speeds up the growth-acceleration process
      • They will randomly grow up instantly
  • Difficulty
    • Difficulties now save per world
    • Difficulty defaults to Normal instead of Easy
    • Can be locked in a specific difficulty per world
      • Locking cannot be undone
      • The difficulty may still be changed when locked by using /difficulty
  • Debug (F3) menu
    • Now shows which axis you are facing after the cardinal direction: "Towards positive/negative X/Z"
  • Teleporting
    • Relative teleporting is smoother and no longer brings players to a stop; it preserves their velocity from before the teleport
  • Chat Communication
    • Messages are now either chat, system or action bar messages
    • Action bar messages are always shown, chat and system messages are only shown if chat settings are configured that way
    • Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
  • /kill
    • Now has a target selector argument
    • Can kill entities (including players) other than player that ran the command
    • Can now be used by command blocks
  • /clear
    • Can be used to clear only a specific number of items and can be restricted to certain NBT data, example: /clear @p 383 120 34 {display:{Name:Michael}} will remove up to 34 villager spawn eggs named Michael from yourself; Note: Maximum removal item count does not work correctly (fixed in 14w02c)
  • /testfor
    • Can now also check for dataTags, example: /testfor @p {foodLevel:20}
    • No longer is exclusively usable in command blocks
  • /tellraw
    • A new tag called "insertion" allows text to be inserted into the chat that, when shift-clicked, will insert more text into the players' chat input
    • Example: /tellraw @a {text:"CLICK",insertion:"This is a test"}
  • Usernames
    • Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
  • Other changes
    • Item ID format has changed from using numbers (for example, TNT's id is 46) to minecraft:item_name. (Example: minecraft:tnt)

Fixes[edit]

5 bugs fixed

From released versions before 1.8

  • MC-1178 – Invalid biome ID in Superflat crashes Minecraft
  • MC-2367 – Players can place and remove arbitrary blocks in Adventure mode, breaking pre-1.4.2 maps
  • MC-11207 – Clicking hotbar hotkey (1-9) to move a stack of items / blocks to enchanting table deletes all but one of a stack
  • MC-39228 – Zombies kill villagers instead of transform them (HARD difficulty)
  • MC-42174 – Chicken Jockeys causing lag on Multiplayer servers

References[edit]

Promotional Content