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1.8/Development versions

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Contents

This is a list of 1.8 development versions.

14w02a

14w02a is the first snapshot for 1.8, and the first snapshot released in 2014.

Additions

  • Slime Block
    • Crafted with 9 Slimeballs, can also be crafted back into 9 Slimeballs
    • Players, mobs and particles that land on their top side will bounce, as if on a trampoline
      • Bounce rebound velocity is scaled by impact velocity
      • A bounce can be avoided by holding spacebar
    • Prevents fall damage
    • Walking on them is slower than walking on Soul Sand, about the speed of sneaking
  • Granite, Diorite and Andesite
    • Generates within Stone terrain below y=80, each in veins similar in size and abundance to Gravel or Dirt.
    • Diorite can be crafted with 2 Cobblestone and 2 Nether Quartz in a checker board pattern
    • Andesite can be crafted with 1 Cobblestone and 1 Diorite
    • Granite can be crafted with 1 Nether Quartz and 1 Diorite
    • Can be crafted, with 4 of the raw stone in a 2x2 configuration, into Polished Granite, Polished Diorite, and Polished Andesite, respectively
    • These 6 have the same data value, blast resistance, mining time, and other properties as Stone
  • Crafting Recipes for blocks previously only obtainable from generated structures
  • An NBT tag that can lock containers
    • Mostly useful for (adventure) maps in adventure mode
    • NBT Tag in JSON format: {Lock:Key}, containers can be unlocked by clearing their string for Lock (changing it to {Lock:})
    • The lock can be cleared with the command /blockdata
    • Locked containers can only be opened while holding an item renamed to the given string
      • Example: If the value of the Lock tag is "Key" ({Lock:Key}), a player will not be able to open the chest unless they are holding an item named Key
      • Item is not removed on use
      • Only works if the item has a custom name (default names will not work)
        • Example: a chest with the tag {Lock:Diamond} cannot be opened when holding a diamond; the item held must be renamed Diamond
  • A new Splash
    • "That's Numberwang!"
  • A target selector that can select entities: @e
    • Can specify type of entity by entity ID to either include or exclude with [type=Chicken] or [type=!Skeleton], example: /kill @e[r=50,type=Chicken]
  • A new command: /blockdata
    • Usage: /blockdata <x> <y> <z> <dataTag>
    • Can amend and modify the NBT data of the block at specified coordinates

Changes

  • Enchanting
    • Enchanting will now cost 1 to 3 levels of experience and lapis lazuli, depending on the tier
      • You still need the same minimum levels displayed on the enchantment table to enchant
    • The actual enchantment calculation is the same
    • One of the enchantments will be displayed in the tooltip
    • The enchantments you would get will not change until you enchant it, or enchant something else
      • This enchantment seed is stored per player
  • Anvils
    • The cost of experience is now reduced
      • Renaming items will now only cost 1 level, repairing will now start out with 2 to 5 levels and tools can be repaired longer and with better enchantments, repairing costs can no longer be kept down by renaming items
  • Experience
    • Leveling up now takes more experience
  • Villager Trading
    • Offers will be less random and probably more useful
    • Existing villagers will not be affected
    • Trading now gives experience
    • Villager profession is now displayed in trade GUI
    • Villagers start out with 2-4 trades unlocked
    • The disabled trade arrow now has a descriptive tooltip
    • Trades are now unlocked more freely (No longer requires trading last trade)
    • There are now more villager professions (only notable trade changes and additions listed)
Villager trades
Robe Profession Buys Sells Notes
White Librarian Stacked
Written Book
s
Can now offer multiple Enchanted Books trades
Purple Cleric
Ender Pearl
s
,

Rotten Flesh

Lapis Lazuli
,
1-4 pieces of
Redstone
No longer buys Ender Pearls as of 14w03a
Brown Fisherman
String
,

Coal

Enchanted Fishing Rods
Cooks normal Raw Fish
Brown Farmer
Melon Block
s
,

Pumpkin
s
,

Potato
es
,

Carrots

Cake
and
Pumpkin Pie
No longer sells Melons
Brown Fletcher
String

Bow
s
Converts 10 Gravel into about 7-10 Flint
Brown Shepherd
White Wool

All Colors of Wool
,

Shears
White (Apron) Butcher
Raw Porkchop
,

Raw Chicken

Cooked Porkchop
,

Cooked Chicken
White (Apron) Leatherworker
Leather

Leather Armor
,

Enchanted Leather Armor
,

Saddle
s
Black (Apron) Armorer
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Chestplate
s
,

Iron Armor
,

Chainmail Armor
Black (Apron) Tool Smith
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Pickaxe
s
,

Enchanted Iron Pickaxe
s
,

Enchanted Iron Shovel
s
Black (Apron) Weapon Smith
Iron Ingot
s
,

Diamond
s
,

Coal

Enchanted Diamond Sword


Enchanted Diamond Pickaxe


Enchanted Iron Sword


Enchanted Iron Pickaxe
  • Villager Breeding
    • Villagers will now only breed when willing
      • The first time a specific trade is done, the villager will become willing, any other time there's a 1 in 5 chance the villager will become willing
      • When a baby villager is born, both parents lose their willingness
      • Finding out a villager's willingness in survival is difficult: The only way to tell is the amount of xp they give when trading; Normal trading yields 3-6 experience points, trading and making a villager willing yields 8-11 experience points
  • Adventure Mode
    • Block interaction is now impossible by default
    • Block outlines do not show unless block can be interacted with
    • Added CanDestroy NBT tag for tools
      • Items with this tag display the names of the blocks that they can destroy in the item tooltip, example: /give @p diamond_shovel 1 0 {CanDestroy:["sand","grass"]} to give a Diamond Shovel that can break grass and sand)
  • Wooden and Iron Doors
    • Doors can now stack to 64
    • Crafting recipe now gives 3 Doors
  • Boats
    • They now break (into sticks and wooden planks) when landing on a solid surface after falling more than 3 blocks
  • Food
    • Carrots restore 3 hunger points instead of 4
    • Baked Potatoes restore 5 hunger points instead of 6
  • Furnaces
    • When a furnace runs out of fuel, the smelting progress will pause instead of resetting
      • Will be changed in a later snapshot.[1]
  • Baby Animals (sheep, pig, cow, chicken, cat, dog, horse)
    • All baby animal growth can now slowly be accelerated using the animal's breeding item
      • Baby animals make particles when right-clicked with the proper food
      • It appears holding the right mouse button speeds up the growth-acceleration process
      • They will randomly grow up instantly
  • Difficulty
    • Difficulties now save per world
    • Difficulty defaults to Normal instead of Easy
    • Can be locked in a specific difficulty per world
      • Locking cannot be undone
      • The difficulty may still be changed when locked by using /difficulty
  • Debug (F3) menu
    • Now shows which axis you are facing after the cardinal direction: "Towards positive/negative X/Z"
  • Teleporting
    • Relative teleporting is smoother and no longer brings players to a stop; it preserves their velocity from before the teleport
  • Chat Communication
    • Messages are now either chat, system or action bar messages
    • Action bar messages are always shown, chat and system messages are only shown if chat settings are configured that way
    • Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
  • /kill
    • Now has a target selector argument
    • Can kill entities (including players) other than player that ran the command
    • Can now be used by command blocks
  • /clear
    • Can be used to clear only a specific number of items and can be restricted to certain NBT data, example: /clear @p 383 120 34 {display:{Name:Michael}} will remove up to 34 villager spawn eggs named Michael from yourself; Note: Maximum removal item count does not work correctly (fixed in 14w02c)
  • /testfor
    • Can now also check for dataTags, example: /testfor @p {foodLevel:20}
    • No longer is exclusively usable in command blocks
  • /tellraw
    • A new tag called "insertion" allows text to be inserted into the chat that, when shift-clicked, will insert more text into the players' chat input
    • Example: /tellraw @a {text:"CLICK",insertion:"This is a test"}
  • Usernames
    • Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
  • Other changes
    • Item ID format has changed from using numbers (for example, TNT's id is 46) to minecraft:item_name. (Example: minecraft:tnt)

Fixes

5 bugs fixed

From released versions before 1.8

  • MC-1178 – Invalid biome ID in Superflat crashes Minecraft
  • MC-2367 – Players can place and remove arbitrary blocks in Adventure mode, breaking pre-1.4.2 maps
  • MC-11207 – Clicking hotbar hotkey (1-9) to move a stack of items / blocks to enchanting table deletes all but one of a stack
  • MC-39228 – Zombies kill villagers instead of transform them (HARD difficulty)
  • MC-42174 – Chicken Jockeys causing lag on Multiplayer servers

14w02b

14w02b is the second snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w02a snapshot.

Fixes

5 bugs fixed

From released versions before 1.8

  • MC-3066 – Adventure Mode breaking transparent blocks
  • MC-42475 – Not able to pick up item if given to a dead player

From the previous snapshot

  • MC-44338 – Use/Break/Place/Do anything with the upper part of a door crashes the game
  • MC-44339 – trade glitch
  • MC-44340 – Bugged giant mushrooms

14w02c

14w02c is the third snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w02a and 14w02b snapshots.

Fixes

20 issues fixed
From released versions before 1.8
  • MC-2789 – Unbreakable blocks in adventure mode: Hay Block, TNT, Silverfish, Piston, Cactus, Bed, Fire, Sponge
  • MC-3583java.lang.NullPointerException: Exception ticking world (at ml.c(SourceFile:199)) (Corrupted Nether chunks)
  • MC-5506 – Villagers offer Enchanted Book trades you can't possibly do
  • MC-9539/kill command still doesn't work from multiplayer server console
  • MC-9787 – the game crashes when trading with villagers
  • MC-14617 – Difficulty settings from one single player world carry over into another
  • MC-17624 – Breaking stairs graphical glitch
  • MC-29588Hopper: java.lang.NullPointerException - Invalid Biome id
  • MC-30135Hopper: java.lang.NullPointerException: Getting biome
  • MC-33071 – "Data tag parsing failed: Unbalanced quotation" when parsing strings with semicolons.
  • MC-37075Hopper: java.lang.NullPointerException: Exception generating new chunk
  • MC-38637 – Maps framed on east or west sides of blocks are darker than north or south sides
From the 1.8 development versions
  • MC-44370 – Item Entity falling on Farmland destroys the Farmland
  • MC-44371/kill @e does not kill arrows
  • MC-44390@a doesn't work with all commands
From the previous development version
  • MC-44400/clear does not respect "max count" when above 0
  • MC-44409/blockdata with CommandBlocks not updating
  • MC-44442 – Water/Lava Not Flowing "Smart"
  • MC-44468 – Using @a with scoreboard assigns things per UUID not name
  • MC-44680 – Jungle Temple in plains biome

14w03a

14w03a is the fourth snapshot released for 1.8.

Additions

  • Commands
    • /clone
      • Clones all the blocks (not entities) from a given area to a different given area
      • Up to 4096 blocks can be copied
      • The clone can be masked or replace - replace will copy every block, masked will only copy non-air blocks
      • Usage: /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
      • Example: /clone 1001 3 1002 1011 3 992 1001 5 992 masked
    • /fill
      • Fills a given volume with a specified block
      • Up to 4096 blocks can be filled
      • oldBlockHandling works like with /setblock, but with additional options: hollow to only fill the outer layer of blocks and fill the inner part with air, outline to fill the outer layer of blocks and ignore the inner part
      • Works similarly to /setblock
      • Usage: /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] <dataTag>
      • Example: /fill 1001 3 1002 1011 5 992 wool 6 replace
  • Gamerule
    • logAdminCommands
      • If set to false, will prevent all command blocks from outputting to the client console. If used on a server, it will also not log player executed commands in the server's log. You will still see player executed commands in chat.

Changes

  • Skin
    • Uses a char.png file with new layout and new dimensions
      • Dimensions for the file are now 64x64
    • Right and left arms and legs are now editable independently
    • The hat layer is now full-body, can be transparent.
      • Overlays for arms, legs, head, and body are called sleeves, pants legs, hat and jacket respectively.
    • Backwards Compatible
      • Old Skins still work, but don't have the new features.
      • New skins when used in pre-14w02a versions act like old skins
    • New "Skin Customization" button in the options menu
      • Cape visibility is now toggled from here
      • You can toggle the visibility of overlays, independent for each limb/body part
  • Player Heads
    • Player heads are no longer only one layer
  • Item tooltips
    • Now show the internal name for use in commands (F3+H mode)
  • Block IDs
    • NBT data in commands can now use block/item names in place of numerical ids
    • Old ids still work, but are being phased out slowly
    • Other occurrences of blocks/items now need to be named ids
    • Regular IDs in commands no longer work. /give [player] 1 is now /give [player] stone.
  • Commands
    • /tp
      • Now supports rotation arguments
      • Example: /tp @p ~ ~ ~ ~20 ~40 teleports the player so that he faces 20 degrees to the right and 40 degrees downwards
  • Target selectors
    • Now supports cubic areas
      • Example: @e[x=0,y=0,z=0,dx=10,dy=10,dz=10] gets all entities between 0,0,0 and 10,10,10
    • The radius value in selectors is now based on the block center
      • A radius of 0 works for exact block positions
  • Generation
    • Desert Temples now spawn with Stained Clay rather than Wool.
    • Villages now spawn with Cobblestone under the Gravel pathways.
  • Villagers
  • Iron Golems
    • Now only drops iron ingots when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
    • If killed without player intervention, only drops poppies
  • Zombie Pigmen
    • Now only drops gold nuggets and rare drops when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT
    • If killed without player intervention, only drops rotten flesh
  • Debug keys
    • F3 + D : Clear chat history (including previously typed commands)

Fixes

14 bugs fixed
From released versions before 1.8
  • MC-14671 – 1-Tick pulse sustaining with repeaters
  • MC-26572 – Mob/player head blocks don't render the hat layer
  • MC-34919Hopper: java.lang.NullPointerException: Rendering screen
  • MC-36494/setworldspawn does not update compass
  • MC-42312 – Range with command blocks subtly messed up
  • MC-44881 – Command Block Custom Radius
From the 1.8 snapshots
  • MC-44389 – Leaves not changing color depending on biome
  • MC-44556/clear doesn't clear items in armor slot (NPE)
  • MC-44684 – 14w02a teleporting changes cause side effects to Endermen teleportation
From the previous snapshot
  • MC-44618 – Spawn point @a/@p/@r not working
  • MC-44758 – CommandBlock @ selectors are offcentered
  • MC-44785 – r=65536 in command block doesn't work anymore
  • MC-44824Hopper: java.lang.NullPointerException}}: Rendering Block Entity
  • MC-44848Hopper: java.lang.NullPointerException}}: Unexpected error

14w03b

14w03b is the fifth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w03a snapshot.

Fixes

18 bugs fixed

From released versions before 1.8

  • MC-17156/give Command throws ArrayIndexOutOfBoundsException on high Item ID values
  • MC-40420 – MAJOR texture/rendering glitch
  • MC-45254 – Bold text is not correctly (right/center) aligned (invalid string length)

From the 1.8 snapshots

  • MC-44533 – Piston Copies Appear when Pistons Retract
  • MC-44606 – Door Replacing Block
  • MC-44673 – Duplication bug of doors using redstone torches
  • MC-44702 – Selector arguments not working in the expected location
  • MC-44870 – Name IDs don't work in most data tags
  • MC-44886 – Can't do /spawnpoint

From the previous snapshot

  • MC-44990 – Iron Bars, Regular Glass Panes and Cauldrons aren't transparent.
  • MC-44993 – Custom player heads are messed up
  • MC-45004 – Placing flower pots crashes game
  • MC-45014 – Realms invited player skins are messed up
  • MC-45018 – Being killed makes your character lose his/her hat
  • MC-45026Hopper: java.lang.NullPointerException: Rendering screen
  • MC-45032 – Ender chest bug (using /fill)
  • MC-45034 – Sky plane
  • MC-45065 – I died in the end, respawned at my bed and then the game crashed

14w04a

14w04a is the sixth snapshot released for 1.8.

Additions

  • Commands
    • /particle
      • Spawns particles in a given area
        • It can also be relative to entities.
      • Usage: /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player:entity]
      • Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
      • List of particles: hugeexplosion, largeexplode, fireworksSpark, bubble, suspended, depthsuspend, townaura, crit, magicCrit, smoke, mobSpell, mobSpellAmbient, spell, instantSpell, witchMagic, note, portal, enchantmenttable, explode, flame, lava, footstep, splash, wake, largesmoke, cloud, reddust, snowballpoof, dripWater, dripLava, snowshovel, slime, heart, angryVillager, happyVillager, iconcrack_(ID)_(DATA), blockcrack_(ID)_(DATA), blockdust_(ID)_(DATA).

Changes

  • Item frame
    • Items in item frames can now be rotated by 45 degrees (eight possible orientations)
    • Item frames can give off a signal detected by comparators, based on the item's current orientation
      • Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times
  • Furnaces
    • When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.
  • Villager
    • Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
      • Villagers do not have unlimited seeds; seeds must be replenished to replant crops
    • Villagers will craft wheat into bread, and drop it to other villagers
    • Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots
  • Village mechanics
    • Doors are now added to the closest village
    • This will not break iron farms, but change them a little, enough to make them "practically pointless"[2]
  • Anvil
    • Prior work cost increase changed from linear (1 per repair) to exponential (times 2 plus 1 per repair).
    • Repairing with a "sacrifice" now costs 2 levels rather than only 1.
  • Enchantments
    • Looting now gives an extra 1% chance of getting rare loot per level
  • Iron golem
    • Can drop iron ingots again by any means of death
  • Zombie pigman
    • Can drop gold nuggets again by any means of death
  • Iron golem/snow golem/wither
    • You can now spawn iron golems/snow golems/withers with dispensers + pumpkin/skulls respectively
  • Dead bush
    • Is now flammable
  • Button
    • Can now be placed on ceiling/floors
  • Moss stone
  • Commands
    • Added the ability to filter block types in the /fill command, as long as the filler block is not a tile entity
      • Only if it’s used to fill in replace mode with “normal” blocks.
      • Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData]
  • F3 Debug Screen
    3D crosshairs showing the XYZ axis in debug screen.
    • The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north
    • The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue
  • Skin
    • Now displays the right arm's second layer in first person view
    • Skins and capes are now distributed through servers
      • Skins server outages will occur less frequently and have less impact
      • Server-altered skins/capes are not possible - only signed URLs are stored server-side
      • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody
      • Duplicate skins no longer need to be downloaded twice
      • Server traffic will barely be affected
  • Rendering
    • Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs)

Fixes

38 bugs fixed

From released versions before 1.8

  • MC-78 – Villagers crowd into a single building
  • MC-888/difficulty command doesn't change the default difficulty in the ESC menu (singleplayer)
  • MC-1253 – Ladder, sign, fence, gate, trapdoor causes block it is placed in to darken
  • MC-1580 – Ghost Items from Trading with SHIFT-click
  • MC-3668 – When going through nether portals with (potion) effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
  • MC-5824 – Cactus can grow next to blocks
  • MC-8662 – Items are not centred correctly within frames
  • MC-9582 – Whole-word selection behaves erratically in chat
  • MC-16457 – Pumpkin texture flips when made into snowman
  • MC-18284 – New AI mobs see through invisibility
  • MC-25370 – Mouse is centered when going to previous menu with ESC
  • MC-29999 – Realms button is still visible even though the client is a snapshot
  • MC-30995/setblock replace doesn't replace same block with different tile entity / NBT data
  • MC-31081 – Stone monster eggs spawn 2 silverfish
  • MC-31203 – Furnace progress remains after changing ingredient
  • MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block
  • MC-36847 – No Colon after Game Mode in World Options
  • MC-37355 – server-icon.png alpha channel display
  • MC-45087 – Id for cooked fish is "minecraft:cooked_fished"
  • MC-45235 – Double Shift = Sprint

From the 1.8 snapshots

  • MC-44368 – Difficulty Locking
  • MC-44467 – Overpopulated flowers near lake
  • MC-44551 – Silverfish can infest granite/andesite/diorite
  • MC-44592 – Fire from lava spreads further than it should
  • MC-44700/me @e crash
  • MC-44890 – Doors get added to the list of village doors over and over again
  • MC-44893/kill not killing invulnerable entity
  • MC-45011/clone doesn't clone TileEntity orientation
  • MC-45063 – Tripwire is invisible
  • MC-45071 – The world freezes if an Enderman is being hit.
  • MC-45084 – Skin's Second Layers Invisible in First Person

From the previous snapshot

  • MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped
  • MC-45278/spawnpoint won't update to chosen coordinates second time unless world file is reloaded
  • MC-45345/fill Tile Entity: java.lang.ClassCastException
  • MC-45459 – Debug code streaming in console
  • MC-45557 – Server does no longer produce a logfile
  • MC-45595 – Server seems locked in debug mode, spams console

14w04b

14w04b is the seventh snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w04a snapshot.

Fixed

14 bugs fixed

From the 1.8 snapshots

  • MC-44039 – Hidden Capes reappear when going though a Portal
  • MC-45041 – setblock on a tile entity with "replace" doesn't seem to work

From the previous snapshot

  • MC-45082 – Skin layers appear to be off when travelling through portals
  • MC-45238 – Minecraft 14w03b - No Anvildamage to Players in any gamemode
  • MC-45281 – Cloned command block crashes
  • MC-45482 – Killing a mob always gives you a rare loot (100% chance).
  • MC-45496 – Server disconnects player when player takes damage from mob
  • MC-45516 – Furnaces stop operating between launches
  • MC-45528 – Grass under snow doesn't have the snowy texture
  • MC-45552 – Item frames duplicate on (re)loading
  • MC-45605 – Item frames do not give off a signal if placed on snow
  • MC-45628 – Monster dungeons not spawning
  • MC-45689 – Clock not showing in item frame
  • MC-45747 – Item frames can't be placed and already placed drop down

14w05a

14w05a is the eighth snapshot released for 1.8.

Additions

  • Spectator game mode
    • Usage: /gamemode spectator, /gamemode sp or /gamemode 3
    • No interaction with the world
      • Player can move through any entity or block without interfering with it (commonly referred to as 'noclip' or as if in the Far Lands because they have fake chunks)
      • Collecting or using items is impossible, as is placing, destroying or interacting with blocks in any way
        • A bug in this version allows the selected item from the hotbar to be dropped
      • Viewing inventories and GUIs is possible, but it is not possible to interact with them
        • The Heads-up display is disabled, except for the crosshairs when looking at a mob.
      • Player selectors (in commands) will target spectators
        • Using /give on a spectator will cause the item(s) to drop at their location.
      • Spectators are not noticed by mobs, and do not trigger spawners or spawning
        • A spectator's presence keeps a mob from despawning
      • Only the Void and /kill can damage a spectator
    • Flying mode
      • Landing is not possible—the player can fly through the ground
      • The mouse scroll wheel, the sprint key, and the slowness and swiftness effects all affect the flying speed
    • First-person view through another player or mob's eyes
      • Left-clicking an entity locks the player's position and camera to the entity's
      • The spectator cannot control where the entity moves or looks
      • Certain mobs have different vision
        • Creeper applies the new creeper.json shader
        • Endermen applies the invert.json shader
        • Spider and Cave Spider apply the new spider.json shader
      • Viewing oneself using F5 shows the entity
      • Pressing the Dismount key (⇧ Shift by default) returns the player to flying mode
    • Viewing privileges
      • Spectators can see other spectators
        • Appear as a translucent disembodied head
        • The selected item from the hotbar is also visible
      • Invisible players and mobs appear visible, but translucent
  • Barriers
    • Acts like a solid block but is completely transparent
      • Can transfer redstone signals and allows blocks to be placed on it
    • Invincible like bedrock
    • Can be obtained using /give @p minecraft:barrier
    • Uses lava texture for breaking particles
  • Shaders
    • creeper.json
      • Shows the world in pixelated shades of green, similar to green.json
      • Is applied when you use spectator mode on a creeper
    • spider.json
      • A segmented-eyes effect
      • Is applied when you use spectator mode on a spider
  • Splashes
    • pls rt
    • Do you want to join my server?
    • Put a little fence around it!
    • Throw a blanket over it!
    • One day, somewhere in the future, my work will be quoted!
    • Now with additional stuff!
    • Extra things!

Changes

  • Copying written books
    • Copying written books will now mark them as copies/copies of copies
    • The copying status of a book (i.e. original, copy of original or copy of a copy) is denoted in a separate line in the tooltip, beneath the author's name
    • Copies of copies cannot be copied
  • Activator rail
    • Powered activator rails will now shake minecarts, causing riders to dismount
  • Debug screen
    • Text now has a background.
    • Replaced x, y, z, b, bl and other labels with more understandable labels.
    • "Light" is now the light levels at feet, not eyes.
    • Currently missing LC value.
  • GUI code
    • Improvements to allow "cooler things"[3]
  • End Portal (block)
    • Inventory image is now the Missing Texture block instead of the Nether Portal.
  • Armor
    • Armor no longer gets colored when mobs/players are hurt

Fixes

15 bugs fixed

From released versions before 1.8

  • MC-9752 – The command block will detect players who are dead, but have not yet hit re spawn
  • MC-38944 – Joining Realms World "Cancel" Button Mis-Placed

From the 1.8 snapshots

  • MC-44521@a, @e, and any UUID references work incorrectly after a player dies.
  • MC-45041/setblock on a tile entity with "replace" doesn't seem to work
  • MC-45050/fill … skull | Hitbox Bug
  • MC-45159 – Blocks with tile entities don't get removed when you clone / fill an airblock to their position.
  • MC-45239/clear @a does not work in Minecraft 14w03b
  • MC-45453 – Items & Blocks placed in item frames are rendered incorrectly
  • MC-45470 – Items don't render on the ground properly
  • MC-45478 – Pre-snapshot14w04a villagers break crops but don't replant them
  • MC-45492 – Transparent blocks are much darker
  • MC-45554 – Two tall flowers variants are not generating.

From the previous snapshot

  • MC-45764 – Map will not show in item frame
  • MC-45795 – Villagers can not place or pick up any crops
  • MC-45847/summon Villager Farmer NBT tag canPickUpLoot will default to 0

14w05b

14w05b is the ninth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w05a snapshot.

Changes

Shaders
  • Now removed from view when changing perspective and changing perspective whilst spectating a mob.[4]
  • F4 now toggles different shaders rather than turning them off.[4]
Invisibility

Fixes

40 bugs fixed

From released versions before 1.8

  • MC-1769 – X-Ray by standing inside TNT / Glowstone / Block of Redstone / Leaves (fast)
  • MC-4476 – Endermen don't teleport when battling other mobs up close
  • MC-4546 – Sheep spawn eggs have wrong texture when thrown on the ground (fast graphics)
  • MC-12640 – Scoreboard disappears when there are too many entries
  • MC-19313 – Wet tamed and wet hostile untamed wolves use texture from untamed, unhostile wolves
  • MC-22395 – You can place block inside yourself by placing blocks next to fences
  • MC-30543 – Particle effect when landing doesn't work on walls or fences
  • MC-31147 – Some blocks are invisible in enderman's hands
  • MC-31382/summon command (with enchantment IDs higher than 255) crashed Minecraft
  • MC-31574/tellraw translate on string with arguments without a with argument crashes server
  • MC-33246 – Multicolor fireworks crash game when given using /give, or summoned using /summon
  • MC-33467 – Summoning fireworks crashes when using non-decimal color values
  • MC-37398 – Clicking super secret settings in the main menu throws an exception (but does not crash)
  • MC-38915 – You can place blocks on top of cauldrons when standing inside or on top of them
  • MC-40484 – Game crash when summoning MinecartRideable riding Villager

From the 1.8 snapshots

  • MC-44757 – Hand in Adventure Mode shows hitbox
  • MC-44569 – Level bar not showing off when getting negative levels
  • MC-45102/clear not working
  • MC-45503/particle returns success message even if chosen particle doesn't exist
  • MC-45762 – Paintings placing incorrectly
  • MC-45826 – Item frames pop off / rendered on wrong side of block when upgrading to 14w04b
  • MC-46004 – Tall grass replaced with flowers
  • MC-46084 – Paintings destroyed upon loading new world

From the previous snapshot

  • MC-46402 – Flying in Spectator Mode counts as Flying in Survival Mode and kicks you off the server
  • MC-46416Hopper: java.lang.NullPointerException: Unexpected error
  • MC-46420Hopper: java.lang.ArrayIndexOutOfBoundsException: 44339
  • MC-46442Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-46444 – You can't pass through entities when you disconnect/reconnect while in spectator mode
  • MC-46447 – Repairing tools no longer works
  • MC-46465 – Changing the language breaks the shader when looking through an entity's camera
  • MC-46467Hopper: java.lang.RuntimeException: Already decorating
  • MC-46472 – Spectator mode - speeding up/down works only first time
  • MC-46485 – 'Flip' shader pack shows black screen
  • MC-46489 – Summoning Barrier as <cmd>FallingSand</cmd> entity crashes the game
  • MC-46510 – You can push slimes in Spectator Mode
  • MC-46552 – [Spectator Mode] Spectate dead mob
  • MC-46563 – When spectating mob in F5 mode, perspective effect remains.
  • MC-46568 – Can't move in spectator mode
  • MC-46576 – Crash when inside a barrier block

14w06a

14w06a is the tenth snapshot released for 1.8.

Additions

Commands
  • /trigger
    • Syntax: /trigger <objective> <add:set> <value>
    • Functions the same way as /scoreboard players set or /scoreboard players add, but can only modify objectives with the trigger criteria (referred to as "triggers") and can only modify the score of the player running the command
    • Can be used by non-operator players
    • For a player to run this command, the trigger must be enabled for that player
      • /scoreboard players enable <player> <trigger> will enable the specified player to use the specified trigger objective
      • Trigger availability is stored per player, per trigger
        • One trigger may be disabled for a player, but that player can use a different trigger
        • One player may be unable to use a trigger, but another player can use the same trigger
      • Disabled after the trigger has been used (must be re-enabled to use the trigger again)
    • Mostly for use with /tellraw
Scoreboard
  • A new argument for /scoreboard: [objective]
    • Allows objectives to be reset one by one
    • Example: /scoreboard players reset <player> [objective]
  • New objective criteria for team-specific kills, e.g.: teamkill.red, killedByTeam.blue
  • New objective criteria: trigger
    • Acts like the dummy criteria
    • Mostly for use with /tellraw
  • The ability to iterate over every scoreboard player with *
Data Tags
  • CanPlaceOn
    • Allows placing of certain blocks against other blocks in adventure mode
    • Example: /give @p minecraft:stone 16 0 {CanPlaceOn:[minecraft:diamond_block]}
  • HideFlags
    • Allows hiding of certain parts of the tooltip
    • Bit field of 1/enchantments, 2/modifiers, 4/unbreakable, 8/candestroy, 16/canplace
  • ShowParticles
    • Option to show or hide all particles for a potion effect, while the 'Ambient' tag only shows fewer particles. Set to true to show, false to hide.
  • PickupDelay
    • The number of ticks before an item entity can be picked up.
    • Setting to 32767 will prevent the duration from decreasing, thus making the item incapable of being picked up.
Achievement
  • New achievement Overpowered
Splash
  • 'Yay, puppies for everyone!"

Changes

Mobs
  • All mobs now use the 'new' AI[5]
  • Mobs now show a glow of a slightly different color when hurt
  • Mobs that can ride boats can now control the boats
Blazes
  • Will now shoot the player even if there are solid blocks between them
Giants
  • Worn armor is now rendered
  • AI is removed
  • Are slightly taller (11.7 blocks tall rather than 10.8)
Slimes and magma cubes
  • Now swim, and randomly change direction every so often, reducing the chance of them getting stuck at walls or corners
  • Will now randomly despawn over time if no player is within a 32 meter range
  • Are slightly smaller (0.51 blocks square rather than 0.6) (values given are for the smallest variant, the size of others can be calculated though)
Spiders and cave spiders
  • Can no longer draw line of sight through opaque blocks
Endermen
  • Now pathfind to the player when aggravated
Zombie pigmen
  • Now pathfind to the player when aggravated
  • Are slightly taller (1.95 blocks tall rather than 1.8)
Snow golems
  • Are significantly larger (1.9 blocks tall and 0.7 blocks wide rather than 1.8 blocks tall and 0.4 blocks wide)
Silverfish
  • Are significantly smaller (0.3 blocks tall and 0.4 blocks wide rather than 0.7 blocks tall and 0.3 blocks wide)
Zombies, zombie villagers, skeletons and witches
  • Are slightly taller (1.95 blocks tall rather than 1.8)
Wither skeletons
  • Are slightly taller (2.353 blocks tall rather than 2.34)
Withers
  • Are slightly shorter (3.5 blocks tall rather than 4.0)
Ocelots
  • Are slightly shorter (0.7 blocks tall rather than 0.8)
Chicken
  • Are slightly taller (0.4 blocks tall rather than 0.3)
Commands
  • /effect
    • Can now also specify whether particles are to be shown:
    • Usage: /effect <player> <effect> [seconds] [amplifier] [hideParticles]
      • Use 'true' to hide particles and 'false' to show; if value not given, defaults to false
  • /particle
    • Added the barrier particle
      • Uses the barrier item texture
      • Used for indicating barrier blocks
Spectator gamemode
  • An optional hotkey to show outlines on players whilst spectating
    • Can be color coded to teams
    • Can be set/canceled in Controls option
    • Outline seen when key is held down (like sneaking when shift is held down)
Data Tags
  • Age
    • Setting Age to -32768 makes items which never expire
Block IDs
  • Statistics for items/blocks can now be referenced per name, instead of ID
    • Example: stat.mineBlock.minecraft.stone
Debug Screen
  • X, Y, and Z title has been changed from 'Feet' in the previous snapshot, to 'XYZ'
  • Day counter added
    • Increases by 1 every dawn
  • Now displays difficulty
    • Peaceful- 0.00, Easy- 0.75, Normal- 1.50, Hard 2.25 (but numbers slowly increase the longer you are in an area)
  • Now displays player rotation again
    • However now it displays it in degrees and quadrants
Barrier
  • Now becomes visible when a player in Creative mode is holding a barrier in their hand.
    • The block itself is not rendered, a particle appears in its place
  • Now uses block of redstone breaking particles instead of lava
Item animation
  • When items are collected, rather than "zooming" into the player's chest, it appears to move to the player's feet instead.
Resource packs
  • Block models in resource packs can now be customized
  • Replaces the files in /assets/minecraft/models/
  • After loading the resource pack, the game may have to be reloaded
Splash
  • Splash changed - "OpenGL 1.2!" changed to "OpenGL 2.1 (if supported)!"
Ender crystals
  • Now generate one block lower, without bedrock underneath
Entity hitboxes
  • Entity hitboxes now display entity eye level in red

Fixes

32 bugs fixed

From released versions before 1.8

  • MC-2947 – Ghasts and witches do not aim properly
  • MC-4222 – While under the effect of a night vision potion, enemies no longer flash red upon taking damage
  • MC-10099 – Angry Zombie Pigmen usually won't jump over 1-high transparent blocks to get to enemies
  • MC-12061 – Witch hitbox
  • MC-12730 – TNT placed on fence / nether fence / cobble wall / mossy wall and ignited has TNT fall through floor
  • MC-19886 – Plants don't cause an update when the block beneath is broken / light level changed
  • MC-32579 – Attribute "followRange" not working thoroughly
  • MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes
  • MC-36151stat.leaveGame does not increment when game is closed
  • MC-39139walkOneCm stat doesn't accurately measure distance
  • MC-41839 – Chicken jockeys with baby zombie pigmen do not work
  • MC-47705 – Blaze mobs attack creative mode player
  • MC-56363 – Crash on auto-complete name of scoreboard objective

From the 1.8 snapshots

  • MC-44688/clear fails on strings containing spaces
  • MC-45261 – Sneaking while teleporting changes player position to face -z
  • MC-46404 – Hearts, food, armor and crosshair are the wrong color (overlay) when holding certain items
  • MC-46427 – Breaking barriers create lava and water particles
  • MC-46435 – Reticle (now hitbox) appears on tile entities in spectator mode
  • MC-46473 – Cannot open minecart with chest in spectator mode
  • MC-46492 – Texture issues with invisible slime
  • MC-46535 – Can control minecarts in spectator mode
  • MC-46550 – The head of the sheep is bugged
  • MC-46560 – When certain mobs take damage, the red damage indicator is not displayed properly
  • MC-46599 – Trapped chests display triple chests in spectator mode.

From the previous snapshot

  • MC-46694 – Item frames, knots and paintings displaying void particle
  • MC-46695 – "flyingSpeed" flood in the dev console when flying in gamemode 1 and 3
  • MC-46711 – Spectating baby zombies has wrong eye level
  • MC-46715 – Item repair duplicating item
  • MC-46751 – Cardinal direction in debug screen change with mouse while spectating a mob
  • MC-46761 – Zombies and zombie pigmen do not show holding items
  • MC-46950 – Can see the item name when pressing hotbar shortcut key in spectator mode
  • MC-47268 – Attempting to use a post-processing effect crashes on old Mac hardware

14w06b

14w06b is the eleventh snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w06a snapshot.

Fixes

46 bugs fixed

From released versions before 1.8

  • MC-1893 – If you sneak, buckets will place water/lava/lily pads at the position you would point at if you wouldn't sneak
  • MC-3230 – Black (squares?) on 3rd person view
  • MC-4077 – Player hitboxes in debug mode are rendered too high
  • MC-4767 – Shadow on the block above your head
  • MC-8898 – Player hitbox is rendered in inventory
  • MC-19886 – Plants don't cause an update when the block beneath is broken/light level changed
  • MC-29515 – When Tracking stat.craftItem. Shift-Clicking Counts 2
  • MC-29796 – Snowing causes water drips
  • MC-40367/tellraw @a throwing NPE when no players online
  • MC-41917 – Unable to play sound: "minecraft.damage" (When attacking other players) (SMP and in Singleplayer)
  • MC-41962 – Water (texture?) bug!
  • MC-44166 – Scoreboard Objectives Inaccurate in Smelting Objectives
  • MC-44727 – Block IDs that don't exist as an item crash Superflat customisation GUI

From the 1.8 snapshots

  • MC-46410 – Changing gamemode while in the view of a mob in spectator mode does not perform as expected
  • MC-46411 – Spectator Mode Remaining in Mob and "Attempting to attack an invalid entity"
  • MC-46413 – Exiting spectator mode does not restore UI
  • MC-46422 – Barrier have shadows
  • MC-46511 – Double renamed trapped chest not double in spec mode
  • MC-46847 – Item frame perspective in spectator mode is too high
  • MC-46883 – Andesite looks like desert on the map
  • MC-46970/scoreboard objectives add ~ stat.damageTaken ~ Doesn't work

From the previous snapshot

  • MC-47427 – Game crashes when breaking some blocks
  • MC-47428 – Weird slimeblock texture
  • MC-47429 – I don't get what happened, i was in my test world flying around and it crashed, for two times
  • MC-47430 – When i click on a previous 1.8 snapshot world it crashes
  • MC-47434 – Wrong dirt texture
  • MC-47438 – Game crash while killing slimes
  • MC-47440Hopper: java.lang.IllegalArgumentException: n must be positive
  • MC-47442 – Shadow in Inventory
  • MC-47448 – Standing in minecarts
  • MC-47457 – Mining blocks causes crash
  • MC-47459 – Pistons not placing correctly
  • MC-47464 – Block side shading not being applied in Fast with no smooth lighting
  • MC-47466 – Crash "Tesselating block in world" with following world seed
  • MC-47468 – Constant Crash back to MC Launcher Screen
  • MC-47469 – Cactus in pot shows incorrect texture
  • MC-47470 – Two tall flowers variants are not generating.
  • MC-47471 – Weird visual flash bug when mining Glowstone / Block mine crash
  • MC-47477 – Smooth Lighting OFF
  • MC-47482 – Signs display Redstone Block particle when broken
  • MC-47489 – Fishing rod does not cast
  • MC-47492 – The Brightness.. or shading.. broken..
  • MC-47505 – Slimes shadow
  • MC-47539 – No break texture when mining stone
  • MC-47542 – Capes don't display correctly when crouched
  • MC-47542 – Crash sometimes when placing torches

14w07a

14w07a is the twelfth snapshot released for 1.8.

Additions

  • Iron trapdoor
    • Can only be opened and closed using redstone, similar to an iron door
    • Crafted by placing iron ingots in a 2×2 pattern, yields 1 iron trapdoor
  • Scoreboard
    • Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar
    • New /scoreboard subcommands: /scoreboard operation and /scoreboard test
      • The operation subcommand can apply arithmetic operation to scores (+ – * / %) and accumulate player scores
        • Example: /scoreboard players operation #teamscores redScore += @a[team=red] blueKills adds every red player's count of kills on blue to the red team's score of kills
      • The test subcommand can be used to test if a scoreboard value is between a min and a max value
        • Example: /scoreboard players test #global anObjective 12 19 checks whether the global score of the given objective is between 12 and 19, inclusive
    • Different teams can now have different objectives displayed in the sidebar
      • Example: /scoreboard objectives set display sidebar.team.yellow objectiveName (referring to team color, not team name)
    • Teams can now have settings on how the nametags are to be shown - /scoreboard teams option red nametagVisibility hideForOtherTeam Also possible: hideForOwnTeam, never, always (default)
  • Selector parameters
    • New selector parameters for entity selectors to detect entity rotations with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max
      • Example: @a[rxm=-15,rx=15,rym=-45,ry=45], /say @a[rxm=30,rx=90] , don't look down!
  • Commands
    • /execute
      • Allows commands to be run from the position of specified entites using
      • Example: /execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass
    • /testforblocks
      • Compares two areas of a world
      • Example: /testforblocks 100 64 100 107 69 107 0 64 0 masked

Changes

  • Torches and redstone torches
    • Torches and redstone torches placed on walls now have an angled top side
  • Blaze Rods
    • Are now held similarly to tools
  • Resource packs
    • Resource packs can now be bundled with a world, put it in the map save directory and name it "resources.zip"
    • Example: .minecraft/saves/TheMapWithTheThing/resources.zip
  • Debug screen
    • Looking at a block in the world will show the coordinates of that block on the debug screen
  • BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it’s placed
    • Example: /give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}
  • Creative mode
    • In creative mode, players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default)
  • Command blocks
    • Now show the entity (@e) parameter
  • Commands
    • /testfor, /testforblock, /clear
      • Can now test for partial matches of NBT lists
        • Example: /testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}
    • /tellraw
      • Can now insert values from scoreboards into messages
        • Example: /tellraw @p {text:"Have ",extra:[{score:{name:"Searge",objective:"reward"}},{text:" diamonds"}]}
  • Dispensers
    • Can now place command blocks with pre-configured commands, rather than dispensing it
  • Block models
    • Updates to the block model format
    • Now less exploitable
    • UV has to be [0,1] (Textures can no longer be "borrowed" from neighbouring block textures)
    • Planes need to have 1 axis 'identical' (so aligned to either x,y,z)
    • Plane rotation can only be -45/45 on a single axis
    • From/to and uv coordinates are now in 'pixelspace' (multiples of 1/16th of a block)
  • You can now share to LAN for spectator mode.
  • Inventory system
    • Rewrote the inventory system
      • Not included in the full release of 1.8[6][7]
    • Fixes some bugs, improves performance and allows easier improvements
    • Allows custom NBT that isn't handled by the game to be added onto items.
      • Custom tags will remain even if the items NBT is changed in-game. (i.e. by renaming)

Fixes

34 bugs fixed

From released versions before 1.8

  • MC-1818 – Skullowner is lost when "picking" the skull in Creative
  • MC-4837 – Zombie/player held beacon experience Z-fighting
  • MC-7133 – Texture of burning furnace (ID62) shows no face in Inventory
  • MC-11270 – Scoreboard don't work with offline / non-existant players
  • MC-36947/weather clear <time in seconds> doesn't clear weather for anywhere near the amount given
  • MC-41594 – Game crashes when Ender crystal is stacked on top of Horse
  • MC-44829 – Unable to load Twitch libraries
  • MC-46431 – Iron golem breaks lead

From the 1.8 snapshots

  • MC-46696 – Too many flowers near lake

From the previous snapshot

  • MC-44489/kill @e doesn't kill ender dragons
  • MC-45106 – Mipmapping strength is not applied to non-standard blocks
  • MC-45571 – Farmer type villagers don't generate on superflat without grass
  • MC-45773 – Chest not spawning in monster dungeons
  • MC-46400 – Player arm invisible after using F5 in spectator mode and switching to creative
  • MC-46559 – Spectating a mob leaves you at two blocks tall view
  • MC-46838/testfor NBT parsing error
  • MC-47212/testfor + Inventory bug
  • MC-47520 – Standing under block with water / lava on top will apply blue / red filter.
  • MC-47543 – Items stacked with Items that have PickupDelay set to 32767 can no longer be picked up
  • MC-47545CanPlaceOn does not work with wooden doors
  • MC-47555 – Cannot place boats
  • MC-47596 – Items of the same type (IE, stone and stone) ignore datavalues and stack anyway
  • MC-47598 – The color of sugar canes doesn't change depending on the biome
  • MC-47642Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
  • MC-47653 – torch causing missing texture when placed on bottom side of block
  • MC-47685Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
  • MC-47796 – Leaves, grass, and tall grass all have a more brightly colored tint
  • MC-47817 – Baby zombie pigman running with strange speed
  • MC-47821 – Ghasts do not despawn in Peaceful Mode
  • MC-48043 – Held blaze rod not in hand
  • MC-48341 – Locking chests, furnaces, etc.
  • MC-48357 – Cubic selectors return out-of-order (per-chunk?) results. (/kill)
  • MC-48784 – You can duplicate items with gravity! See this video (its in spanish) for that I don't have you to explain

14w08a

14w08a is the thirteenth snapshot for 1.8.

Changes

  • Player list
    • Improved the health objective display on the player list
    • Will fall back to textual display if space is scarce, with colors (green/yellow/red) to show different health levels
    • Additional health will squash the display together to fit
  • Commands
    • Commands run using /execute now pass their success value back to the command block running them
  • Superflat worlds
    • Superflat presets now use the new block id format
    • Block ID/number of layers format changed from NumberxID to Number*ID.
    • Preset code version number changed to "3".
  • Trapdoors
    • Trapdoors are now called "Wooden Trapdoor"

Fixes

43 bugs fixed

From released versions before 1.8

  • MC-19 – Having FOV over 100 and sleeping in bed will cause you to look inside your head
  • MC-107 – Potion of night vision: total blackout
  • MC-1458 – Zombie / Skeleton chestplate not displaying the sleeves of the chestplate properly
  • MC-3599 – Sleeping in beds above layer 128 in multiplayer causes the player to fall into the void (visually only)
  • MC-5653 – Enchanted book offers will only ever get worse with villager trades
  • MC-8201 – Lit TNT falls into floor on reload
  • MC-9562 – Double clicking in creative inventory doesn't auto stack the items
  • MC-9866 – Upper part of a Door does not open when placing a Block of Redstone beside it
  • MC-11170 – F3 pie graph bug
  • MC-13381 – Spawner shows activity when eyes pos in range, but actually only produces mobs when feet pos in range
  • MC-18245 – Renaming + enchanting cost bug
  • MC-30350 – Superflat Swampland doesn't generate lilypad
  • MC-30450/give command creates crash-inducing items with incomplete dataTag
  • MC-32434 – Various ocelot spawning problems, again
  • MC-32867 – Stained clay blocks act as wood if a fence is underneath
  • MC-38014 – When /setblock oldblockhandler is set to replace, it still drops container items
  • MC-40986 – Tellraw command crash (stat.entityKilledBy)
  • MC-47857 – Realms Backup "No" button doesn't work

From the 1.8 snapshots

  • MC-44347 – Structures spawn in the incorrect biome
  • MC-44382/blockdata command with signs
  • MC-44613 – Wrong text for opening a locked beacon
  • MC-44651 – For @e is no description inside commandblocks
  • MC-45079 – Missing string when running /clone commands.clone.success
  • MC-45114 – Superflat Customization still uses Block IDs
  • MC-45327 – Grass blocks don't mipmap properly
  • MC-45674 – Villagers only plant wheat
  • MC-46329 – Realms player count is no longer updating
  • MC-46417 – Sprint particles in Spectator mode
  • MC-46457 – Players are stuck in the map barrier

From the previous snapshot

  • MC-48386 – Iron Trapdoor has the name "tile.ironTrapdoor.name"
  • MC-48395 – When swimming in water, you do not drown
  • MC-48399/execute not obeying the gamerule commandBlockOutput false rule
  • MC-48408Hopper: java.lang.NullPointerException: Handling packet
  • MC-48411java.lang.NullPointerException: Exception in server tick loop
  • MC-48414 – Nametag shown in inventory screen
  • MC-48449 – Commands in the form /execute testforblock do not update comparators correctly
  • MC-48464 – "/scoreboard players test playername" will not tab-complete the objective argument
  • MC-48507/testforblock command not working with execute command
  • MC-48509 – No way to hide commands executed by entities for OPs
  • MC-48515 – Moving in water bug of light
  • MC-48955 – Cave spiders can breathe underwater
  • MC-49019 – Partial NBT data matching breaks checking for empty containers

14w10a

14w10a is the fourteenth snapshot released for 1.8.

Additions

  • Splash
    • "So sweet, like a nice bon bon!"
    • "Popping tags!"
  • Statistics
    • stat.crouchOneCm
      • Detects how many cm the player has moved while crouching
    • stat.sprintOneCm
      • Detects how many cm the player has moved while sprinting
    • stat.timeSinceDeath
      • Detects how much time has passed (in ticks) since the player's last death
  • Gamerule
    • showDeathMessages
      • Toggles whether or not death messages are visible (in chat)

Changes

  • Scoreboard
    • Testing for scores now also works in @e entity selector
    • Added scoreboard team property to disable death messages: /scoreboard teams option <name> deathMessageVisibility with options never, hideForOtherTeams, hideForOwnTeam, always
    • Command /scoreboard players can now filter by NBT data
  • Skeletons
    • Flee when being attacked by wolves, instead of fighting back
  • Wolves
    • Will now attack skeletons automatically, like how they attack sheep automatically
  • Creative Mode
    • Players in creative mode can now damage entities even if they are flagged invulnerable
  • Paintings & Item Frames
    • Improved position handling of item frames and paintings
  • Commands
    • /clone
      • Minor tweaks to make it more reliable
  • Block Models
    • Converted more blocks: repeaters, comparators, beds, hoppers, doors, melon/pumpkin stems, cake and lily pads
    • Rotation can now be done in increments of 22.5 degrees on a single axis
    • Being able to override not just a model, not just a block's model, but an individual block variant's model
    • F3+T and F3+S now reload models
  • UUID
    • All player lists will now be converted to be UUID-based automatically
  • Trading
    • A new NBT rewardExp, which can be set to true or false, that controls villagers giving xp for trading
  • Potion tooltips
    • The NBT HideFlags now has a 5th bit (value of 32) that hides potion effects
  • Death messages
    • Named pets will now display death messages in chat to their owner.
  • Twitch broadcasting
    • Twitch-broadcasting now requires a confirmation before starting

Fixes

36 bugs fixed

  • Fixed stat.useItem for many items
    • Foods, milk, potions, bows, carrots on a stick, fishing rods work with stat.useItem
    • Empty buckets augment stat.useItem when used to pick up water or lava, but not when milking a cow.
    • Armors, leads, saddles, taming, breeding, lava and water buckets, and wooden bowls still don't work with stat.useItem.
  • Fixed debug rendering of bounding boxes for many entities
  • Fixed potential "infinite" recursion issue with the /blockdata command in commandblocks

From released versions before 1.8

  • MC-208 – Paintings & item frames can overlap / Z-fighting when overlapping
  • MC-3450 – While lying in bed nearby mobs will look above the player
  • MC-3493 – Item frames "jumping"
  • MC-6095 – There is a very small gap at the hopper block model
  • MC-10387 – The bottom of a Hopper becomes dark while being broken
  • MC-11681 – Players' nameplates are too low while sleeping in beds
  • MC-31047 – Use item stat corresponds to left-click, not right-click
  • MC-45375 – Improper cake texture

From the 1.8 snapshots

  • MC-44851 – Wither cant be killed with /kill while invulnerable
  • MC-46207 – Phantom floating mobs are generated by any spawner (including natural dungeon spawners)
  • MC-46223@a, @p, @e or @r doesn't include dead player
  • MC-46426 – Held items in spectator mode are visible in third-person
  • MC-46428 – Armor doesn't hide for the player himself in spectator
  • MC-46430 – Spectator mode can throw item in every place, but can't take them
  • MC-46596 – In spectator mode, mobs can still follow the player
  • MC-47028@e selector does not accept scoreboard parameters in non-player entities.
  • MC-47431 – Hand shifts to the side when crouching/sneaking
  • MC-47571 – Fishing line casts below the player
  • MC-47646 – Player 2 blocks higher when sleeping in bed and noclip
  • MC-47656 – Other player's arms aren't moving when watching them mining/placing blocks
  • MC-47696 – Block sounds are distorted if walking with left and right keys
  • MC-47736 – When in spectator mode, items in your hand are misplaced
  • MC-47744 – Cannot disable experience from villager trades
  • MC-47967 – Workbench destroying animation is bugged
  • MC-48160 – Cannot hide potion effect tooltips using HideFlags
  • MC-48476 – Falling sand doesn't display when summoned
  • MC-48503 – Placing a sign with NBT tags doesn't apply the tags to sign
  • MC-48512 – Vines no longer have a back face texture
  • MC-48544 – Baby cow eye height is misplaced and causes them to suffocate in 1-high areas
  • MC-49057 – Command block T flip flop (command crash game)

From the previous snapshot

14w10b

14w10b is the fifteenth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w10a snapshot.

Fixes

23 bugs fixed

From released versions before 1.8

  • MC-4410 – Floating in 3rd Person while sneaking
  • MC-32284 – Placing an enchanted item with a non-existent ench ID will crash when placing it in the first slot of an anvil

From the 1.8 snapshots

  • MC-48461 – Brewing stands do not copy their NBT
  • MC-48539 – Vines briefly display missing model when breaking Supporting Block
  • MC-50155 – Crops Float Above Farmland!

From the previous snapshot

  • MC-50220 – "Nether Brick Fence" is not rendered correctly in inventory
  • MC-50222 – Dirt texture on Grass Blocks is green
  • MC-50223 – 14w10a dedicated server crash at startup
  • MC-50226 – Jukebox is missing the textures when disc is inside
  • MC-50229/scoreboard team option deathMessageVisibility error message lists wrong options when ran without option parameter
  • MC-50232 – Wheat appears as purple and black checker box
  • MC-50233 – Double Stone Slabs have the "missing texture" texture
  • MC-50241 – Cannot add or set scores of offline or "fake" players
  • MC-50242 – Powered Repeater
  • MC-50246 – Bed Bug
  • MC-50250 – texture of nether wart is broken
  • MC-50254 – full snow layer block has a missing model/texture
  • MC-50259 – Upward facing dispenser texture bug
  • MC-50267Hopper: java.lang.ClassCastException: atf cannot be cast to aoc
  • MC-50270Hopper: java.lang.ClassCastException: atf cannot be cast to arj
  • MC-50273Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-50284/scoreboard players set FAKEPLAYER not working (14w10A, not B)
  • MC-50287 – When you crash, your map is "corrupted"

14w10c

14w10c is the sixteenth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w10a and 14w10b snapshots.

Changes

  • Iron Bars
    • now render their top/bottom texture even when connected to other iron bars from above or below

Fixes

33 bugs fixed

From released versions before 1.8

  • MC-1305 – Iron Bar hit-boxes misaligned
  • MC-2487 – lighting cocoa | glowing when hit
  • MC-3084 – Models improperly shaded at certain angles
  • MC-3151 – New Mob AI doesn't take world limit/Void into account for pathing
  • MC-7001 – Items in Item frame get dark when rotated (fast graphics)
  • MC-8509 – Iron bars texture gap
  • MC-25378 – Back of ladder missing - stronghold generation
  • MC-33030 – Mobs (Endermen) don't flash red when hit in the end
  • MC-50916 – Zombie pigmen villagers are missing their inner head when spawned with {IsVillager:1}

From the 1.8 snapshots

  • MC-45327 – Grass blocks don't mipmap
  • MC-45346 – Cake's Hitbox is Off
  • MC-45869 – Summon Command Leash Knot crash
  • MC-46432 – Fences connects to Barrier block
  • MC-47650 – Block drops appear in wrong location or behind walls
  • MC-48284 – Dropped items also have red lines
  • MC-48400 – Slimeblocks dark texture
  • MC-50219 – "Slightly Damaged Anvil" Faces the wrong way in Inventory
  • MC-50221 – Exception on server start "Name and ID cannot both be blank" when started with online-mode=false
  • MC-50235 – End Portal Frame Texture Bug

From the previous snapshot

  • MC-50276 – Planted Nether Wart appears as purple and black checkerbox
  • MC-50280 – Missing cauldron inner side
  • MC-50288 – Player data cleared after switching to 14w10b
  • MC-50296 – Cobblestone wall not stacking correctly / Missing Post / Floating Torch
  • MC-50309 – Pressure Plates use the "pressed down" graphic for their inventory icon
  • MC-50335 – Fences partialy lose texture when connected to stonebrick
  • MC-50351 – Double Sandstone Slab texture broken
  • MC-50370 – Model Warning Console Spam When Switching Resource Packs
  • MC-50373 – Cactus Rendered Too Bright
  • MC-50396 – Can't model top and bottom half of doors separately
  • MC-50432 – Tile Entities in a CLONE … REPLACE FORCE region are replaced by barrier blocks on the second clone operation
  • MC-50448 – Rails are floating above the ground
  • MC-50453 – Server crashing
  • MC-50460 – Cobblestone wall connecting with Barrier blocks

14w11a

14w11a is the seventeenth snapshot released for 1.8.

Additions

  • Mobs
    • Added Endermite.
      • Appearance is similar to a silverfish's appearance, except they are purple and emit ender particles.
      • Endermen are hostile towards them.
      • Will sometimes spawn in place of an Enderman teleporting away.
      • Will despawn after 2 minutes.
      • Will spawn with a 5 percent chance when an Ender pearl lands.
      • Not yet completed - endermites may have something to do with dragon eggs [8]
        • Model will be changed in the next Snapshot [9]

Changes

Minecarts
  • Changed minecart physics
    • Minecarts now go faster and farther
    • Improved collision and position handling
    • Minecarts can derail at corners if going too fast, as well as refuse to go uphill
Minecart with Furnace
  • They now give a much greater boost to other minecarts
  • When powered, they can move on non-powered rails without decelerating
Minecart with TNT
  • Minecart with TNT explosions no longer stack.
Fence Gates
  • Show two holes in their item icon.
Mob AI
Debug screen
  • On the right hand side, a display shows up if you are looking at a block, giving various pieces of information and NBT data about it.
  • Looking at a door and redstone shows you the state of the block
    • Door: which way it is facing, if it is open, which half you are looking at, if it is powered, and what side the hinge is
    • Redstone: power direction (up, down, side, none) for all compass directions (north, south, east, west) and power level
  • Not 100% complete, data for a lot of blocks still missing
Blocks
  • Now internally use states instead of metadata
  • Metadata will still be used for a while
  • Block states of the block being looked at will now be displayed on the F3 menu - Examples: redstone, door
  • Internally, metadata no longer needs to be calculated out of the 4 bit data value, instead the values of specified properties can now be easily gotten and set
Block models
  • Converted fence gates, brewing stands
  • Lighting now works with models (most models for some users)
Graphics
  • Dropped items now face the player in all three directions on fast graphics

Gallery

Pictures of fix to in block faces [10]

Fixes

6 bugs fixed

From released versions before 1.8

  • MC-36822 – Minecart with command block merging

From the 1.8 snapshots

  • MC-47695 – Minecart hitbox is too tall
  • MC-50413 – Custom UUIDLeast/UUIDMost pair yields error

From the previous snapshot

14w11b

14w11b is the eighteenth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w11a snapshot.

Changes

  • Block models
    • Generic blocks now load models and not predefined block shapes
  • Endermites
    • Endermites will no longer despawn when named, though PersistenceRequired will still be ignored

Fixes

27 bugs fixed

From released versions before 1.8

  • MC-816 – 'Drowning' meter doesn't reset when there's a block overhead, in running water
  • MC-4402 – Brewing Stands become bright when punched
  • MC-8648 – Upon naming an item, it no longer grows in base value after being repaired on an anvil
  • MC-10206 – Breaking animation displayed on top of cauldron and hopper
  • MC-13799 – Selection box of fence is hidden when a leash / lead is tied to it
  • MC-16587 – Glass pane / iron bar graphical bug
  • MC-32997 – If you try to give your self air repeatedly it will crash your game
  • MC-37215 – You are able to place a glass pane where you should not be able to
  • MC-51214 – Fireworks given with empty FadeColors crashes the client when hovered
  • MC-52357/setworldspawn changes thrown Ender Pearl target

From the 1.8 snapshots

  • MC-45070 – Can't use @p[type=Player] {SelectedItemSlot:0} as a target
  • MC-46583 – "WASD + Sprint"/ lockup glitch, (Mac only)
  • MC-50312 – variants ( in block files ) will not accept any changes
  • MC-50585 – Brewing Stand rod texture bug

From the previous snapshot

  • MC-50948 – Tripwire hook texture messed up
  • MC-50950Hopper: java.lang.NullPointerException: Ticking entity
  • MC-50951 – Flickering world menu
  • MC-50958 – Name and ID cannot both be blank
  • MC-50964 – Endermite Spawn Egg has the wrong name
  • MC-50975 – When ironbars are placed on a block, the lower part is black
  • MC-50996 – Existing player heads only show the default Steve head
  • MC-51009 – No podzol in creative inventory
  • MC-51014Hopper: java.lang.ArrayIndexOutOfBoundsException: 7
  • MC-51016 – EnderMites don't move
  • MC-51037tile.sapling.big_oak.name
  • MC-51044 – Block information in F3 Debug Screen shows incomplete names: tile.x.name
  • MC-51045 – Brewing stand graphic shows different things depending on which angle you look at it

14w17a

14w17a is the nineteenth snapshot released for 1.8.

Additions

  • Customized world type
    • Highly customisable terrain generation.
    • To use, select the new 'customized' world type, and then press the 'customize' button beneath.
    • There are 4 pages to customize the world:
      • Page 1: customizes generation of structures, chance of lake generation, size of certain structures, and biome type and size, and sea level.
        • There are 17 customization options which affect whether generated structures will spawn in, as well as other environmental factors. Some of these presets are Yes/No inputs or sliders.
          • Sea level height, toggles for cave, village, temple, dungeon, water lake, lava lake, stronghold, mineshaft and ravine generation, sliders to control water lake, lava lake and dungeon rarity, toggle to turn oceans into lava oceans, biome selection, biome and river size sliders.
      • Page 2: customizes the ore distribution for dirt, gravel, granite, diorite, andesite, coal, iron, gold, redstone, diamond and lapis.
        • Rarity, height range and vein size.
      • Pages 3 & 4: expert customization of the terrain generation.
        • There are 16 customization options which can be used to affect various aspects of Minecraft's terrain generator. These can be changed by moving sliders or by typing in values directly.
          • Main noise scale X/Y/Z to smooth out terrain, larger values for smoother terrain.
          • Biome scale/depth weight and biome scale/depth offset to stretch/squash terrain vertically based on the biomes default height settings.
          • Upper/lower limit scale to make terrain more solid/riddled with holes, depending on how close the values are to each other.
          • Height stretch to pull terrain upward, with smaller values causing more extreme stretching.
          • Height scale, coordinate scale, depth base size, depth noise exponent, depth noise scale.
    • There are seven presets:
      • Water world, isle land, caver's delight, mountain madness, drought, caves of chaos, good luck
    • There is a button for most pages to randomize the various values.
    • Uses the 'generator-settings' string known from superflat presets for server.properties and world data.
    • Generate structures button disappears when selected.
  • Commands
    • /worldborder <set|center>
      • /worldborder set <sizeInBlocks> [timeInSeconds]
        • Used to set size of border, the first argument sets the size of the border and the second sets the speed of the border to expand or shrink
      • /worldborder center <x> <z>
        • Sets the center of where the border will be placed
  • Gamerules
    • randomTickSpeed [value]
      • A new gamerule that controls how often a random tick occurs. Influences how fast plants and crops grow, how fast zombie pigmen spawn from portals, how fast farmland updates, how fast grass and mycelium grow and decay and more.
      • If set to 0, random ticks never occur.
      • Set to 3 by default.
  • Splash
    • "Now with multiplayer!"
    • "Very influential in its circle!"

Changes

  • World borders
    • The default world border is now an animated texture rather than an invisible bedrock barrier.
    • There is now nothing beyond the world border.
    • Can be changed with /worldborder to prevent players from leaving the specified area.
    • Is set at 60 million by default (+30 million to -30 million), divided by 8 for the nether.
    • Mobs and players can't pass through it and take damage when outside, however, in the future you will be able to go back inside if you accidentally find yourself outside.[11]
  • Servers
    • New server icons, displayed with 3 buttons.
      • Up and down arrows to move the servers' order.
      • Third button is to join the server.
    • There is now a default server icon.
      • Resembles the unknown resource pack icon.
    • When editing and adding servers, you can now set how it handles resource packs: Prompt, Enabled or Disabled
  • Endermites
    • New model (currently bugged).
    • Endermen are no longer aggressive toward non-pearl-spawned endermites.
  • F3 debug screen
    • All blocks now have their info displayed on the right hand side of the F3 debug screen.
    • Removed the "Facing negative/positive x/z" from the F3 menu
  • Block states
    • Converted the remaining blocks to use BlockStates.
    • Improves performance.
    • Some block id/metadata combinations were broken by this, such as 33/7 (6-sided piston) and 170/12 (6-sided hay bale), though all-sided logs were kept.
    • List of block states.
  • Minecarts
    • Reverted to the way they were before 14w11a.
  • Biomes
    • The End's biome name is now "The End" instead of "Sky".
  • Model format improvements
    • Converted most of the remaining static blocks to the model format.
    • Added "rotateVariantTextures": to preserve uv details through rotation.

Fixes

33 bugs fixed

From released versions before 1.8

  • MC-9177 – Tripwire doesn't have two sided Faces
  • MC-11023 – Retracting Piston Arm Incorrect Lighting
  • MC-11607 – Right click with undyed Leather armor part on cauldron with water still lower water layer
  • MC-13485 – Tripwire hook texture looks weird
  • MC-17868 – Zombies in Water A.I. Glitch
  • MC-29475 – Arrow sound plays twice when shot into blocks
  • MC-30527 – Achievement "Adventuring Time" does not work right
  • MC-31468 – Holes in bedrock and Replaced any block using Arbitrary tnt and flame bows
  • MC-33086 – Save-all causes lagspikes on larger maps
  • MC-33109 – scrolling with mouse wheel in server list is unresponsive
  • MC-40615 – Child animals obsessed about their parents, even after growing up
  • MC-48826 – "replace" directive in sounds.json does not work
  • MC-49656 – Cobblestone walls texture glitch
  • MC-51953 – Almost instant motion sickness due to distorted rendering
  • MC-54386 – There is a small gap in the iron bar corner

From the 1.8 snapshots

  • MC-45160 – When holding a map you have two right arms
  • MC-47455 – When hitting a mob, the mob becomes lighter for short
  • MC-47723 – Broadcast settings - report to Mojang, links to previous bug reporting facility
  • MC-49150 – "/scoreboard players reset *" Produces Error If Tracking Multiple Players
  • MC-50528 – cloning trees with decay-able leaves changes the data values on the cloned products leaves
  • MC-50588 – East/West Pillars have shading error
  • MC-50974 – Furnaces cause minecarts to fly off of the track
  • MC-51125 – Minecarts are shooting off of the corners of rails
  • MC-51131 – Placing minecart on powered tracks sinks the minecart
  • MC-51155 – Minecart going up an incline of Powered Rail reverses direction at 5-15 vertical blocks
  • MC-51182 – Endermite rides below minecart
  • MC-51216 – Stacked minecarts glitch through rails
  • MC-51338 – Endermen AI problem: Walking into water to kill Endermites
  • MC-51368 – Minecarts travelling at full speed on diagonal track don't slow down
  • MC-52852 – setting negative variable in the /particle effect crashes the game

From the previous snapshot

  • MC-51206Hopper: java.lang.NullPointerException: Can't place skulls in multiplayer
  • MC-51241 – When loading a resource pack weird dev concole message
  • MC-51364 – Slabs lighting bug in 14w11b (new one)

14w18a

14w18a is the twentieth snapshot released for 1.8.

Changes

  • Pistons & Slime Blocks
    • Slime blocks will now push and pull blocks adjacent when connected to sticky pistons.
      • Connected to normal pistons, slime blocks will only push blocks, but not pull them
      • Coded by KaboPC and Panda4994[12][13]
      • Up to 12 slime blocks connected to a piston in any arrangement can be moved as long as the following conditions are met: blocks do not disrupt the chain, non-moveable blocks are not in the way or slime blocks are not attached to the piston itself
      • Follows all the rules that pistons follow, for example blocks which can normally be moved by pistons can be moved if attached to slime blocks
      • Allows for more contraptions, from new redstone clocks, moving devices, farming etc
    • Extending a piston with a slime block on top of it will launch the entity (mobs, players, items, launched arrows etc) into the air[14]

Fixes

38 bugs fixed

From released versions before 1.8

  • MC-2346 – Hitbox of anvil not proportional
  • MC-3631 – Creepers float one-eighth of a block above the ground.
  • MC-9553 – Wrong rendering order of particles, hitboxes, clouds, transparent blocks and breaking animations
  • MC-31728 – Resource pack glitch on shaders
  • MC-32017 – Maps issue + Super Secret Settings
  • MC-34648 – Torch not placeable on stained glass
  • MC-36103 – Nether portal block invisible in front of another nether portal block
  • MC-47811 – The bottom texture of non-full blocks is flipped vertically

From the 1.8 snapshots

  • MC-46776 – When only a Spectator stays near mobs, they don't despawn
  • MC-48831 – "Reeds" model displays incorrectly
  • MC-48954 – When you kill invisible horse variants, the screen will turn red/black
  • MC-50073 – It is possible to change the missing block model
  • MC-50201 – Minecart glitch on rails
  • MC-50239 – Pick block on hydrated farmland gives dirt block with invalid data value (missing texture)
  • MC-50510 – Burning furnace (Block 62) has wrong inventory image
  • MC-51379 – Rails render from below, but not correctly
  • MC-51934 – Lapis-Lazuli ore pick block
  • MC-52814 – dropper spawns items inside of itself with no velocity causing them to fly everywhere

From the previous snapshot

  • MC-53370 – Any stone slabs ontop of one another creates a double stone block
  • MC-53371 – Respawn button does not work if spawnpoint is outside of the worldborder
  • MC-53375 – Sheep give other color when sheared
  • MC-53390 – Maximum value for the /worldborder command too low (30 million instead of 60 million)
  • MC-53381 – Player takes damage when world border is nearer than 179 blocks
  • MC-53401 – redstone overlay gets tinted
  • MC-53405 – Singleplayer menu: only one click loads world
  • MC-53412 – The worldborder stops the player one block further away from the center in south/east direction
  • MC-53419 – Unable to create/load new heavily customized world
  • MC-53434 – Can place blocks outside world border.
  • MC-53442/worldborder missing string: commands.worldborder.setSlowly.success
  • MC-53460 – Redstone gives off no particles when being broken
  • MC-53464 – Scrollbar in all lists act weird/unresponsively
  • MC-53493Minecraft crashes when setting FixedBiome to hell
  • MC-53514 – Lava oceans setting does not work in customized world type
  • MC-53570 – Barrier particles fight for attention
  • MC-53580 – Crafting wool/clay/glass/dog collars results in the wrong color.
  • MC-53616 – River generation dramatically increased in default world generation.
  • MC-53773 – Cannot respawn outside worldborder
  • MC-53918 – Double-clicking server in server list no longer does anything

14w18b

14w18b is the twenty-first snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w18a snapshot.

Changes

Fixes

3 bugs fixed

From the 1.8 snapshots

  • MC-48899 – TNT produce damage when triggered in water
  • MC-51168 – Downward facing droppers and dispensers only shoot items west

From the previous snapshot

  • MC-54008 – Minecraft crashes when loading world with item frames / placing item frames

14w19a

14w19a is the twenty-second snapshot released for 1.8.

Changes

  • World border
    • The warning, a red-colored aura seen when within a certain distance of the world border
      • Only visible on Fancy graphics
      • Outside the border, the warning is at full strength
      • Inside the border, the warning gradually gets stronger as the player approaches the border
      • If the border is stationary, the warning is first seen as the player passes the warning distance, default 5 blocks from the player's location
      • If the border is shrinking quickly enough, the warning will be first visible at the warning time, default 15 seconds from the player's location
    • New options
      • /worldborder damage <buffer|amount>
        • buffer (default 5) is the distance (in blocks) into the barrier before a player starts to become damaged
        • amount (default 0.2) is the amount (per block) of damage a player will take, for each block-distance the player is past the barrier's buffer
      • /worldborder warning <time|distance>
        • time (default 15) is the advance notice given (in seconds) to a player, using the red warning, that a shrinking world border is approaching their location
        • distance (default 5) is the distance (in blocks) at which the red warning will start to appear, as a player approaches the barrier
    • The border in the Nether is now the same size as that of the Overworld
    • Portals
      • Traveling to the Nether will now not create new portals outside the boundary
      • It is still possible to emerge at an existing portal outside the boundary
  • Spectator mode
    • Spectators now have a UI to teleport to other players
      • Activated by mouse middle-click, or pressing a number key
    • When more than 8 players are available to choose, the sides will be replaced by arrows
    • When teams are set up, teams can be selected individually to only display that team's players
    • Both number keys and the 'pick block'-button together with the scroll wheel can be used to control the interface
    • Teleportation works across dimensions
      • "Far from complete"
  • Pistons & Slime blocks
    • Slime blocks can now push entities sideways and downwards when attached to a piston
      • When they are on the ground, entities are pushed less

Fixes

5 bugs fixed

From the 1.8 snapshots

  • MC-51109mob_spawner.json is missing
  • MC-53555 – Portal in Nether was set outside the border
  • MC-53557 – World Border stops growing / shrinking when you exit and re-enter a world
  • MC-54125/worldborder set 100 10 says "10000 seconds" instead of 10
  • MC-54358 – Sticky piston break unmovable blocks, such as saplings, crops, leaves, liquids, melons and pumpkins when pulled

14w20a

14w20a is the twenty-third snapshot released for 1.8.

Additions

  • Commands
    • /title
      • Can make text display on a players screen in the form of a title and/or subtitle
      • /title <player> times <fadeIn> <stay> <fadeOut>
        • Set the fade in time, the stay on screen time and the fade out time for the title
      • /title <player> title <raw json message>
        • Set and start showing the title
      • /title <player> subtitle <raw json message>
        • Set and start the subtitle
      • /title <player> clear
        • Clear titles immediately
      • /title <player> reset
        • Reset all title parameters to defaults (fade times)

Changes

  • Commands
    • /tellraw
      • Now has a selector argument
        • Allows to print player's names
        • Example: /tellraw @a {selector:"@a[team=TeamRed]"} will print everyone who is on TeamRed
        • Also works with /title
  • Caverns
    • Now generate on the surface of desert, mesa, mega taiga and mushroom biomes
  • Tab list
    • Made tab-list more consistent and a little prettier when using health display objective.
    • Now groups together teams
    • Now sorts players by name
  • Spectator mode
    • Adjusting fly speed in spectator mode now works vertically too.
  • World borders
    • If you’re stuck outside the world border, it is possible to freely fly/walk around (not possible to freely walk through the border from the inside though)
  • F3 debug screen
    • The 'Towards Positive/Negative X/Z' is back
  • Block meta data
    • Blocks no longer have bits for meta data, the freed up bits are now used for block ids (dynamically)
  • Slimes
    • "Slime sizing was moved to a post-spawn method, so the slime's canSpawn() method would report spawnability based on the initial size, not the final size. There is an added secondary check which fixes the issue."[17][18]
  • Splash
    • "Run, coward! I hunger!"
    • "Blue warrior shot the food!"
    • "Warning! A huge battleship "STEVE" is approaching fast!"
    • "Rise from your grave!"

Fixes

24 bugs fixed

From released versions before 1.8

  • MC-8881 – Mobs treat any layered snow as non-solid
  • MC-26203 – Scoreboard: player does not appear in sidebar after setting initial score to zero
  • MC-33084/give command at dead players
  • MC-41234 – "/summon"ed or spawned LeashKnots always spawn at 0, 0, 0
  • MC-51776 – 32000 Command block character limit only works as a 16000 character limit within Minecraft
  • MC-52881 – Knockback distance incorrect, depends on login order

From the 1.8 snapshots

  • MC-44331 – Interacting with invalid villagers crashes the game
  • MC-45303 – Surface dungeons generating without spawner, chests, and most of floor
  • MC-46765 – Leaves, Block of Redstone, TNT and Glowstone cause suffocation damage
  • MC-48442 – Mob Dungeon spawning without floor / with broken chests / overwritten spawner
  • MC-48535 – Creeper explosion animation missing if mobGriefing set to false
  • MC-49577 – Slime spawning
  • MC-50275 – Leads don't show knot on fence posts and cannot be right clicked
  • MC-50323 – Chest not openable with item frame on, standing too close
  • MC-50852/scoreboard players reset * objective clears sidebar for other scoreboard objectives
  • MC-50974 – Renamed items not displaying name in item frames after respawn
  • MC-51080 – Endermite ignore PersistenceRequired tag
  • MC-53380 – Staying outside border makes you unable to move at all
  • MC-53435 – Debug screen: Facing towards negative/Positive X/Z removed
  • MC-53469 – Sliders have incorrect values causing world to never be created (java.lang.IllegalArgumentException: n must be positive)
  • MC-54164 – footstep, hugeexplosion and largeexplode particles don't appear
  • MC-54228 – Respawning after death outside of worldborder places player at Y=256
  • MC-54381/scoreboard players operation doesn't work on a player that's not on a scoreboard, but also does work

14w20b

14w20b is the twenty-fourth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w20a snapshot.

Fixes

3 bugs fixed

From released versions before 1.8

  • MC-51758 – Some users have multiple UUID records for agent:minecraft

From the previous snapshot

  • MC-55204 – Mob entities appear to spawn then despawn rapidly.
  • MC-55220 – Scoreboard objectives no longer show in list

14w21a

14w21a is the twenty-fifth snapshot released for 1.8.

Changes

  • Commands
    • /clone
      • Mode now can additionally be move or force
        • move will move the selection from the first location to the second location, which may overlap
        • force will force the cloning operation, even if the areas overlap; to use this option, either replace or masked must be specified
  • Entities
    • Tags CustomName and CustomNameVisible now work on all entities.

Fixes

14 bugs fixed

From released versions before 1.8

  • MC-99 – Skins Sometimes Disappear After Death
  • MC-30192stat.useItem.<Item#> glitching with scoreboard
  • MC-30877 – Crops (Wheat/Carrots/Potatoes) not popping off in light level 0
  • MC-36867/tellraw @a null causes game crash
  • MC-51238 – Tamed Ocelots (cats) Run away from Player
  • MC-51970 – Players sleep outside of bed

From the 1.8 snapshots

  • MC-48376 – Baby chicken hitbox taller than 1/2 block
  • MC-48739 – Killing zombie villager aggravates zombie pigmen
  • MC-50046 – Mobs not responsive after player death
  • MC-50678 – Summoning Items creates substantial frame rate drop
  • MC-50821 – Cats and dogs teleporting into transparent-solid blocks (redstone_block, glowstone, TNT), causing them to suffocate
  • MC-54858 – You suffocate 1/2 heart when pushed sideways by slimeblocks/piston
  • MC-54864 – Spectator Mode as Default Game Mode crashes World List
  • MC-55333 – "selector" Tag Not Usable in "translate" Arguments for /tellraw and /title

14w21b

14w21b is the twenty-sixth snapshot for 1.8, and was released to fix a crash relating to item frames in the 14w21a snapshot.

Fixes

1 bug fixed

From the previous snapshot

  • MC-55627Hopper: java.lang.IllegalArgumentException: Duplicate id value for 3!

14w25a

14w25a is the twenty-seventh snapshot released for 1.8.

Additions

Changes

  • Sponge
    • Introduced sponge to Survival mode, with new behavior and looks
    • Sponge turns into wet sponge when it soaks up water
      • Water particles appear around the sponge when this happens
    • Sponge destroys water blocks from 5 blocks away in a kind of sphere
    • Sponge soaks up water only when water is touching it
  • Tall Grass + Double Tall Grass
    • Texture is now brighter
  • Redstone torches
    • No longer randomly fix themselves.
  • Cracked stone bricks
  • Commands
    • /scoreboard operation
      • Added three scoreboard operators: <, >, =
      • Can be tested with a comparator to see if two scores are greater than, smaller than or equal to each other
  • Player list
    • Player list shows the faces of players
  • Debug screen
    • F3 + B now also shows which direction entities are looking in using a blue line
  • Options
    • Anisotropic filtering has been removed
  • Signs
    • Use the JSON text components Text1, Text2, Text3, Text4 instead of plain text
    • Can be used to show scores towards players by using the selector and score tags
    • Previously, text formatting could only be accomplished using the section symbol via Formatting codes
    • Character limit is based on character width
    • Might need some time before it can work in survival
  • Written books
    • Use JSON text components instead of plain text with the new pages tag
    • Capable of using the clickEvent and hoverEvent tags
    • Previously, text formatting could only be accomplished using the section symbol via Formatting codes
    • Might need some time before it can work in survival
  • Huge mushrooms
    • When harvested with Silk Touch enchantment they drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores
  • Stairs
    • All icons for stairs in the inventory are now viewed at a different angle
  • Model format improvements[19]
    • New tag "textures" to specify the textures used by the model.
    • Removed the directional attribute from the uv definition and replaced it with explicit texture references
      • "textureFacing" renamed to "texture", it is prepended with the hash symbol (#)
    • "useAmbientOcclusion" renamed to "ambientocclusion"
    • "rotateVariantTextures" renamed to "UV lock"
    • "cull" renamed to "cullface", specifies the opposite of which neighboring face causes culling to occur
      • Example: if you have an east-facing face but want it to be culled along a different axis (let's say Z), you would specify "cullface": "north" or "cullface": "south".
    • Rotation made more verbose, it is now more clear that it can only occur on a single axis
      • Example, the rotation for one of the two faces of the "cross" model is now: "rotation": { "origin": [ 8, 8, 8 ], "axis": "y", "angle": 45, "rescale": true },
    • The folder models/blocks/meshes was removed and model files are now stored in models/blocks.
    • The folder blockstates was added and stores the model selection files previously found in models/blocks.
  • Rendering
    • Items
      • All items are models, some are still generated from item icons
      • Resource packs can make models for all items
    • Blocks
      • Rewrote how blocks are rendered
      • Rewrote how block data is handled
      • Removed the previously-accessible item forms of flowing and stationary water and lava blocks (8, 9, 10 & 11), double stone and wooden slabs (43 & 125), fire blocks (51), Nether portal and End portal blocks (90 & 119), cocoa pods (127), and potato and carrot crops (141 & 142). They are no longer available as item forms through the /give or /summon commands, but are still placeable through commands such as /setblock.
  • Withers, iron golems & snow golems
    • Can be spawned by arranging the blocks in any orientation
      • This does not affect the orientation of the spawned mob
  • Withers
    • Can now move around during the invulnerability stage right after they are spawned.[20]
  • Arrows
    • Work differently underwater
      • They will lose all velocity after a few blocks and slowly fall
      • Fire Arrows will be extinguished
  • Potion effects
    • You now see better with night vision and water breathing at the same time under water.[21]

Fixes

54 bugs fixed

From released versions before 1.8

  • MC-1298 – Slightly damaged and very damaged anvils lose broken texture when falling
  • MC-1499 – Can see the water lighter in a certain position
  • MC-3615 – Seeing through lava
  • MC-4239 – Redstone and string in a cobble generator turn into obsidian
  • MC-5018 – Wide characters (e.g. tildes ~) overflow on signs
  • MC-5306 – Enchanted blocks don't show enchantment in your hand, inventory, as headwear (skulls/pumpkins) or when dropped on the ground
  • MC-7432 – Real zombie sieges fail to start (fix included)
  • MC-7488 – Village siege's spawn location is calculated incorrectly (fix included)
  • MC-9173 – Side of dropped items and items in item frames don't appear enchanted
  • MC-11524 – Slime & minecart
  • MC-18752 – Entity shadows not rendered correctly after getting GL error due to compass in item frame
  • MC-19205 – Tall grass particles are gray when destroyed by placing water through another tall grass
  • MC-29777 – Grass Block's sides use fast version of texture when held in hand regardless of graphical settings
  • MC-30484 – Giving items with unknown (high) data value crashes and leaves the world unusable
  • MC-30897 – Nether portal doesn't fully break when one or more blocks are destroyed
  • MC-31615 – Mipmapping: seeing green and brown "blocks" at the horizon
  • MC-44363 – Anvil rendering glitch in inventory
  • MC-45264 – Item textures with overlays cause potion display box to turn invisible in a 16x16 pixel area
  • MC-48688 – Anisotropic filtering
  • MC-52540 – Lack of shading on east/west block variants using the x rotation argument
  • MC-55382 – Glow effect doesn't work for dropped items with data tag in Fast Graphics
  • MC-56541 – Redstone torches (and other redstone components) have inconsistent timings
  • MC-67168 – Setting Anisotropic Filtering above 0 on some Intel graphics systems makes some textures appear fuzzy

From the 1.8 snapshots

  • MC-46591 – Ender dragon destroys barriers when it flies through them
  • MC-47437 – Endermen do not teleport out of water, lava or when on fire
  • MC-47475 – Floating mushrooms on Mooshrooms
  • MC-48435 – Beacon is not transparent like before in inventory
  • MC-49110 – Arrow's inGround NBT tag does not update when fired into some blocks
  • MC-49839 – .json shading filters rendered after red/blue anaglyph mode
  • MC-50290 – Beacon shadows are incorrect in hand and inventory
  • MC-50322 – Z-fighting in iron bars with glass blocks
  • MC-50509 – Item hitbox in frame is displayed incorrectly
  • MC-50598 – Unlit Redstone Comparator gives off lit Redstone Torch particles
  • MC-50729 – Vines orienting improperly in inside corners
  • MC-50732 – Anvil, beacons, pistons, end portal frames etc. are incorrectly shadowed in inventory
  • MC-51003 – Custom player skulls show as the default skin's head on mobs or players
  • MC-51134 – Anvil texture doesn't change in hand
  • MC-51198 – When your head is inside a full block, you see the texture of the block below your feet
  • MC-51236 – Same door model on mirrored doors
  • MC-51717 – Brewing stand bottles model error
  • MC-52076 – End portal frame (falling sand) texture render glitch
  • MC-53374 – Piston, end portal frame, beacon and anvil items are darker than the block form
  • MC-53478 – "Round Trip Different" error with stained glass, Ender chests, quartz
  • MC-53587 – When powering a piston, the piston head quickly appears as a full block
  • MC-53675 – Non-full blocks occupy a full block when moved by piston
  • MC-54039 – Sugar cane next to a block turns black
  • MC-54053 – Blocks moved by pistons / slime block have their textures temporarily rotated 180° or 90°
  • MC-54075 – The side face of a piston arm doesn't renders when a block is placed next to it.
  • MC-54602 – Invulnerable mobs still drown
  • MC-55145 – Pumpkin top textures don't rotate depending on direction
  • MC-56744 – Baby Pigmen cannot attack

From the previous snapshot

  • MC-55684/clone with move on structure with dispensers vomits dispenser contents onto ground
  • MC-56689/move Command with containers on positive axis deletes items
  • MC-55702/clone command move: NBT containing blocks drop item

14w25b

14w25b is the twenty-eighth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w25a snapshot.

Changes

  • Wet Sponges
    • Wet sponges, when smelted, will fill empty buckets in the 'fuel' slot with water if possible
  • Commands
    • /clone
      • Added new filtered mode
        • Filters out unnecessary blocks
      • Added new normal mode
  • Debug screen
    • Removed the line on the right-hand side which had displayed the name of the block model the player was looking at

Fixes

52 bugs fixed

From released versions before 1.8

  • MC-44649 – Minecraft on Mac is called java
  • MC-58557Hopper: fs: Invalid index 0 requested for TranslatableComponent{key='multiplayer.player.left', args=[], siblings=[], style=Style{hasParent=true, color=null, b

From the 1.8 snapshots

  • MC-47513 – Black line at the horizon when using shaders
  • MC-51235 – Various blocks don't display their metadata in the F3 screen
  • MC-54131 – Model names of tall flowers are mixed up
  • MC-54485 – Models names of coloured wool wrong
  • MC-55260 – Slimes despawn instantly

From the previous snapshot

  • MC-56852 – Placeholder texture showing for burning player instead of fire
  • MC-56853 – F3 hovering over grass and log model: IDUNNOMYNAME:*C
  • MC-56858 – Water and Lava textures messed up after changing resource pack
  • MC-56865 – Stairs place the wrong way
  • MC-56868 – Missing map texture
  • MC-56880 – Thrown splash potions have missing texture
  • MC-56887 – Jungle leaves have oak leaves texture
  • MC-56893 – Crash When Placing Log
  • MC-56898 – Missing texture for Enderman-handled block
  • MC-56899 – Chickens constantly flap their wings
  • MC-56905 – When placing a pumpkin, its face does not face the player.
  • MC-56914 – Fast Graphics leaves texture
  • MC-56921 – Repeater not rendering delay length correctly
  • MC-56922 – Bed Doesn't Drop When Broken
  • MC-56947 – Dragon egg item rendering incorrectly
  • MC-56951 – Repeaters and comparators are placed in the wrong orientation
  • MC-56952 – Trapdoor duplication
  • MC-56957 – Dispenser and dropper direction issue
  • MC-56981 – Acacia / Dark Oak Wood Log being dropped as Oak Wood with missing texture
  • MC-56982 – Rendering bug with pistons
  • MC-56984 – Floating Items Dropped on floor
  • MC-56990 – Chiselled quartz block turns into regular quartz
  • MC-57020 – Burning furnaces change orientation
  • MC-57023 – wrong animation while breaking blocks in survival
  • MC-57041 – Missing Barrier Texture
  • MC-57045 – Comparators appear as powered when put into subtraction mode.
  • MC-57075 – customitemnames dont get displayed in itemframes
  • MC-57079 – Elder Guardian able to apply mining fatigue to someone in spectator mode
  • MC-57102 – Grass all neatly lined up
  • MC-57112 – Use damage splash potion to kill guardian crash the game
  • MC-57121 – Superflat world customization visually replaces water ID with Air ID
  • MC-57134 – Items in item frames facing wrong way
  • MC-57178 – Vines are placed on opposite side
  • MC-57234 – placing ladders causes a crash.
  • MC-57312 – Minecraft default world generator crashes.
  • MC-57374 – Stacked "Enchanted" Items Render Incorrectly
  • MC-57378 – Slimes have no particles, even if all particles are on.
  • MC-57385 – End portal frames must be placed in reverse to work correctly.
  • MC-57415 – Scoreboard setdisplay won't show up in tab menu
  • MC-57429 – Magma cubes rendering wrong
  • MC-57555 – Blocks are held wrong
  • MC-57570 – Powered Rail now in powered state in creative inventory
  • MC-57574 – Mipmapping does not work in Inventory
  • MC-57689 – Map #1 looks like purple/black cube in inventory
  • MC-57728 – Blazes missing their black smoke texture

Trivia

  • Between snapshot 14w21b and 14w25b in total 2651 files changed, 41995 insertions, 43425 deletions for a grand total of 285408 lines of diffs.[22]
  • 14w25a had a notably high incidence of new bugs, which Michael Stoyke (@SeargeDP) attributed to the fact that each developer was contributing a substantial amount of work that had not yet been combined in a snapshot.[23][24]

14w26a

14w26a is the twenty-ninth snapshot released for 1.8. This snapshot is the first after a decision to release snapshots on Wednesdays rather than on Thursdays.[25]

It is strongly advised to make a backup of a world before using this snapshot, because of block-corrupting problems that were not corrected until 14w26c.[25]

A potential means of recovering corrupted worlds using MCEdit was made available by a Reddit user, on this thread.

Additions

  • Commands
    • /replaceitem <entity|block> ...
      • Can replace items in any inventory, including the inventories of mobs such as zombies
      • Full syntax:
        • /replaceitem entity <entity> <slot> <item> [amount] [data value]
        • /replaceitem block <x> <y> <z> <slot> <item> [amount] [data value]
      • Example: /replaceitem entity @e[type=Zombie] slot.weapon minecraft:iron_sword 1 0 will give all the zombies iron swords
      • Example: /replaceitem entity @p slot.hotbar.0 minecraft:fish 4 2 will put 4 clownfish in the players first hotbar slot
      • Example: /replaceitem block ~ ~-1 ~ slot.container.5 minecraft:redstone_block 1 0 will put a redstone block in the 6th slot of a container 1 block beneath the player
  • Debug Mode world type
    • Useful for resource pack makers
    • Hold ⇧ Shift and cycle through "World Type" to select it
    • Spectator mode recommended to avoid crashes (you can use creative mode too without any effect on some machines)
    • All possible blocks with all possible data values are generated
      • They are arranged in a grid across height y=70, with a barrier floor at y=60
    • Blocks placed are deleted, and blocks destroyed are restored
      • There is a special generator option preventing this. It is called "debug_all_block_states". If you change this to "flat" or "default" in NBTexplorer, you will be able to interact with the world. Only for a short period though, on most machines there will be lots of lag or the game might crash. (Not recommended to play survival on)
  • Gamerules
    • sendCommandFeedback
      • If set to false, player-run commands will not show a success message

Changes

  • Commands
    • /execute
      • Now has a detect argument (sub-command, only works when used with execute)
        • Allows the execute command to run only if a block is detected at a specific location relative to the target
        • Example: /execute @a ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 say You are standing on grass.
    • /worldborder
      • Now has an add argument
        • Similar to the set argument, but can be used to add (or remove) a certain number of blocks to the world border distance
        • Negative numbers can be used to remove blocks
        • Example: /worldborder add -75 will shrink the world border width by 75 blocks
    • /fill
      • Block limit changed from 4096 to 32768 blocks
  • Command Blocks
    • X/O button next to "Last output" in commandblock to turn off the last output string
  • Customized world type
  • Resources
    • Reworked 3D resources, adding the possibility of new blocks with multiple textures
  • Swampland
    • Re-added marsh-like areas which were removed in 13w38b after initially being introduced in 13w36a[26]
  • Furnace
    • Empty furnaces will now only accept fuel and empty buckets in the fuel slot
  • Item Frames
    • The wood part of the frame now uses the oak texture rather than the birch texture
  • BlockStates
    • Switched to only/mostly using BlockStates in the code, though not all block combinations are BlockStates yet
  • Block models
    • Instead of specifying uvs, you can now choose textures to be projected onto the model

Fixes

47 bugs fixed

From released versions before 1.8

  • MC-5164 – Strength and weakness potions do not work on aggressive wolves
  • MC-5525 – Some sounds play at a low volume
  • MC-8987 – Flame-enchanted bows don't activate TNT minecarts
  • MC-22586/spreadplayers command doesn't accept relative coords for x and z parameters
  • MC-35431/tellraw commandblockoutput

From the 1.8 snapshots

  • MC-46244 – Command block bug - new particle feature
  • MC-46851 – Potion effect particles stay in spectator mode
  • MC-51788/playsound doesn't work with relative coords
  • MC-55589/particle doesn't work with some entities
  • MC-55625/playsound relative to entity does not work
  • MC-56294 – "Are you sure you want to open the following website?" buttons are offset
  • MC-56862 – Guardian doesn't die on land and can swim in lava
  • MC-56877 – Snow Golem has a broken head
  • MC-56941 – Floating torch
  • MC-57033 – Game crashes when new chunks are loaded
  • MC-57117 – Item frame backgrounds are black on server
  • MC-57188 – Wearing Pumpkins on your head, pumpkins are huge and upside down
  • MC-57256 – Placed anvil is rotated by 90°
  • MC-57966 – Block icons in statistics and flatland GUI rendering wrong
  • MC-57670 – The player no longer sinks into the first layer of stacked snow
  • MC-57685 – Water dungeons cannot be turned off using world customization
  • MC-57854 – Stained glass panes particles uncolored
  • MC-58130 – Chunks only render in the direction you are facing
  • MC-58136 – Pumpkin / melon stems rendering incorrectly
  • MC-58537 – Supplemental selectors in /scoreboard teams join & leave don't work with the @e selector
  • MC-58637FallingSand - only top side of block has a texture

From the previous snapshot

  • MC-57822 – Cocoa beans have wrong orientation
  • MC-57829 – Lever on slab is upside down
  • MC-57841/give'ing written book with JSON data will show "Invalid Item" when hovered on in chat
  • MC-57843 – Written book with JSON data not formatting right
  • MC-57866 – Written books with JSON don't get created correctly (no color and styles)
  • MC-57868 – Stained glass pane are dropping white glass pane
  • MC-57870/testforblocks broken
  • MC-57882 – Empty line in creative inventory
  • MC-57883 – The barrier blocks particles for being broken are purple and black checkered
  • MC-57916 – Iron Golems don't require air blocks to be besides their head when placing the head block
  • MC-57917 – Drying a wet sponge in furnace with a stack of buckets below will cause them to disappear and leave a singular water bucket
  • MC-57986 – Stacked buckets bug
  • MC-58025 – Losing my buckets from sponge
  • MC-58048 – Acacia and dark oak logs mined with silk touch show the MissingTexture
  • MC-58060 – Summoning FallingSand with TileID as chest, trapped chest, ender chest, lava and water crashes game
  • MC-58066 – Right-click with bow when no arrows in inventory
  • MC-58140 – Repeater will show comparator texture when unpowered, delay:4 and locked
  • MC-58191 – Can walk through snow layer (Block meta 7)
  • MC-58196 – Fishing rod and carrot on a stick rendering incorrectly in 3rd person
  • MC-58229 – Scores in written books don't work properly when on a server
  • MC-58493 – BUD creates double redstone drops when activated

14w26b

14w26b is the thirtieth snapshot for 1.8, and was released to fix a bug pertaining to the lack of chunk rendering in Multiplayer introduced in 14w26a.[27]

It is strongly advised to make a backup of a world before using this snapshot, because of block-corrupting problems that were not corrected until 14w26c.[28]

A potential means of recovering corrupted worlds using MCEdit was made available by a Reddit user, on this thread.

Additions

  • Splashes
    • "Stop being reasonable, this is the Internet!"
    • "/give @a hugs 64"

Fixes

4 bugs fixed

From released versions before 1.8

  • MC-7463 – Mooshrooms need grass to spawn from mob spawners instead of Mycelium

From the previous snapshot

  • MC-58881 – World not loading - Invisible blocks
  • MC-58884 – Placing GLASS blocks in creative actually places a GRASS block
  • MC-58887 – Can walk through fences

14w26c

14w26c is the thirty-first snapshot for 1.8, and was released to fix some bugs and a major world-save corrupting problem in the 14w26a and 14w26b snapshots.

It is strongly advised not to use a world that had been last saved with 14w26a or 14w26b. To avoid problems use a world backup that was saved with a pre-14w26 version.[29]

A potential means of recovering corrupted worlds using MCEdit was made available by a Reddit user, on this thread.

Changes

Fixes

20 bugs fixed

From released versions before 1.8

  • MC-92 – Slab and stairs lighting incorrect
  • MC-4855 – Mob spawners miss a row on X and Z axis for the spawn range
  • MC-5270 – Suffocation screen is buggy while standing in lava
  • MC-7157 – Minecart with furnace texture shows active furnace without powering it
  • MC-8255 – TNT does not make fuse sound when dispensed out of dispenser
  • MC-15370 – Hay Bale: Horses heal + speed growth mismatch if crafted with 9 Wheat
  • MC-34772 – Efficiency does not work on packed ice

From the 1.8 snapshots

  • MC-53384 – When using resource packs: Redstone dust line is rotated the wrong way when connected to another
  • MC-55383 – Redstone overlay doesn't render well when going up negative z and positive x
  • MC-57584 – Scoreboard team color displays disappear when resetting a different scoreboard objective
  • MC-58336 – Bottom side of sand block invisible when falling
  • MC-58895 – Invisible "wall" at iron bars and glass panes
  • MC-58918 – Repeater blinking / powering itself
  • MC-58920 – Redstone torch breaks when receiving update
  • MC-58923 – Custom player heads will not render
  • MC-58959 – You can sneak off a full block onto snow
  • MC-58975 – Nether generates in strips if it doesn't crash
  • MC-59021 – Item frames with rotated items disappear after reloading the world
  • MC-59022/summon problem
  • MC-59092 – half-sunflower
  • MC-59344 – Nether portal created on air

14w27a

14w27a is the thirty-second snapshot released for 1.8.[30]

Additions

Mobs

  • Rabbits
    • Have 8 skins including black, white, brown, gold, black & white, salt & pepper, Toast, and the Killer Rabbit of Caerbannog.
      • Naming a rabbit spawn egg or name tag "Toast" will give rabbits a special skin as a memorial to user xyzen420's girlfriend's lost rabbit 'Toast'[31]
      • The Killer Rabbit of Caerbannog
        • 1/1000 chance of spawning; it is hostile and deals 5 (Heart.svgHeart.svgHalf Heart.svg) on easy, 8 (Heart.svgHeart.svgHeart.svgHeart.svg) on normal difficulty and 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) on hard
        • A reference to the movie Monty Python and the Holy Grail[32]
        • It is perfectly white except for its mouth, which has a blood red outline
        • It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}
    • Rabbits can be tamed/bred using carrots, golden carrots or dandelions.
      • Rabbits cannot be bred unless tamed
    • Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots.

Items

Gameplay

  • NBT tags
    • New {CommandStats:} tag for command blocks and signs
      • Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
        • The command will increase the score based on the number of items/blocks/entities/successes
        • For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given
      • Usage: {CommandStats:{AffectedItemsName:"playername", AffectedItemsObjective:"objective", AffectedBlocksName:"playername", AffectedBlocksObjective:"objective", AffectedEntitiesName:"playername", AffectedEntitiesObjective:"objective", SuccessCountName:"playername", SuccessCountObjective:"objective"}}

Changes

Gameplay

  • Debug mode world type
    • Tweaked world creation
      • Other world options are not available
      • Only spectator mode can be enabled
    • Now includes all block states rather than all data values
    • Arrangement of blocks is very different and a lot smaller, every block state only generates once
  • Debug screen
    • Now shows variant states after the item (ex. minecraft:cauldron[level=1])
  • Particles
    • Changed the particle effect when landing on a block, looks a lot more scattered
  • Block models
    • Replaced block state names with the actual block state data, separated by commas.

World generation

Fixes

12 bugs fixed

From released versions before 1.8

  • MC-15202 – Player can be pushed around by mobs while on horseback
  • MC-16387 – Nether Fortresses are ignoring "Generate Structure" setting at world creation
  • MC-26987 – Horse tries to breed with another horse that is not yet in Love mode
  • MC-29558 – Double plants cannot be broken by placing a different block on the block it occupies
  • MC-29803 – Statistics doesn't resize / Buttons missing after resize
  • MC-30002 – Falling / Landing particles / particles applied to the player centered on the block rather than the player
  • MC-36489 – Mooshrooms lose their name (from name tag) when sheared
  • MC-37416 – when the disk is put in jukebox the name does not appear

From the 1.8 snapshots

  • MC-58935 – Breaking dirt & coarse dirt has podzol particles
  • MC-59146 – Dirt in achievement background has podzol texture
  • MC-59250 – Enderman picking up dirt turns into podzol
  • MC-59402 – Fences and Iron bars show "false" / Redstone shows "up" in all cardinal directions regardless if other blocks connected or not

14w27b

14w27b is the thirty-third snapshot for 1.8, and was released to fix some bugs and crashes in the 14w27a snapshot.

Changes

Fixes

11 bugs fixed

From the 1.8 snapshots

  • MC-59178 – Debug screen says that redstone repeaters are not locked, even if they are
  • MC-59580 – Lower right hinged door reports "hinge:left"

From the previous snapshot

  • MC-59850IllegalArgumentException - Crash when rendering MinecartChest
  • MC-59853 – Buttons positions are wrong
  • MC-59854 – Torches and buttons: wrong orientation
  • MC-59868 – Buttons are always pressed
  • MC-59869 – Levers spawn powered on floors or walls
  • MC-59886 – Piston Bug
  • MC-59915 – Comparators are default "powered"
  • MC-59908 – Comparator texture flipped
  • MC-59986IllegalArgumentException after breaking tall flower

14w28a

14w28a is the thirty-fourth snapshot released for 1.8.[33]

Additions

  • Commands
    • /stats <entity|block> ...
      • Usage:
        • /stats entity <selector> <mode>
        • /stats block [x] [y] [z] <mode>
      • Alternative and more featureful way of interacting with CommandStats
        • Will update a scoreboard objective based on the number of entities/blocks which has been affecting the command, it updates the objective for the entity that ran the command, fake players can be used when run in a command block
        • After the mode there are currently 4 possible stats that can be updated: SuccessCount, AffectedBlocks, AffectedEntities and AffectedItems
        • For example: /stats entity @a set AffectedBlocks @a Test will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set to AffectedBlocks

Changes

  • Servers
    • Servers can now customize network compression in server.properties
  • Enchantments & Effects
    • Enchantments and effects now accept named IDs as well as numerical IDs
  • Video Settings
    • Added Alternative Block option to disable (or enable) weighted alternative block models
      • When turned off, the least complex highest priority model will always be used for each block
  • Block States
    • Chunks now use block states instead of metadata
  • Rendering
    • Improved performance with rendering
  • Many optimizations to both the server (including singleplayer) and the client
  • Cakes
    • Now have 7 slices instead of 6
    • Produce a signal for comparators to detect
      • Each slice is equivalent to 2 redstone signal strength, for a maximum of 14

Fixes

43 bugs fixed

From released versions before 1.8

  • MC-1532 – TNT flashing graphic when lit looks cut up and faded. / Z-fighting
  • MC-2990 – Heads, beds, and doors can't be placed where there is thin snow
  • MC-8858 – Rain goes through upside-down stairs
  • MC-13633 – Horse's jump bar appears even when the horse isn't saddled yet
  • MC-16608 – Text color in hopper and brewing stand GUI changes
  • MC-18477 – Iron golems can see and attack invisible hostile mobs
  • MC-23940 – If you sleep in a bed near a transparent block, you can get in the block
  • MC-36718 – New fragmented sentences in translation
  • MC-43984 – Normal players can use player selectors
  • MC-53166 – Horses do not convert their owner to UUID
  • MC-55490 – Spawning cows on Mooshrooms

From the 1.8 snapshots

  • MC-45046 – Player skin doesn't render at Y:254.3 or more
  • MC-45067 – Player skin (model) disappears when under -1.8 height level (void)
  • MC-45512 – Entities disappear in the void
  • MC-46674 – Tools can't break packed ice faster
  • MC-49407/effect and /enchant still uses ids
  • MC-53022 – Mobs not being targeted by team selector
  • MC-54845 – Rain particles not rendering
  • MC-55515sign.edit with §(color) changes the sign color
  • MC-56041 – Wheat sprouts revert to seed at low light level blocks at night
  • MC-56251 – "/weather rain" executed when weather is clear sets the weather to thunder
  • MC-56835 – Pressure plate /fill disappearing glitch
  • MC-56884 – Negative color crosshair when using resource pack
  • MC-58067 – Smooth & chiseled sandstone & chiseled quartz has incorrect bottom texture
  • MC-59491 – Performance on Linux server tick-rate
  • MC-59848 – Grass blocks held by Endermen have wrong texture
  • MC-59897 – Logs not generating in the right position in structures
  • MC-59996 – Falling sand entities are invisible or show a solid colored (red/green/black) texture
  • MC-60035 – Double slabs become seamless
  • MC-60039 – Server logging broken
  • MC-60077 – End Portals (end_portal_frame) has eye in it

From the previous snapshot

  • MC-60093 – Blacksmith roof slabs oriented wrong
  • MC-60126 – Pistons retract on placement as if they were powered
  • MC-60150 – Fence gates placed open
  • MC-60151 – Redstone repeaters are inverted
  • MC-60152 – Powered rail, detector rail, and activator rail are flipped when on an east/west slope
  • MC-60153 – Iron door and wood door
  • MC-60156 – Command blocks don't trigger when dispensed onto a redstone block
  • MC-60193 – Doors generating weirdly in strongholds
  • MC-60208 – Pumpkin/melon seeds fully grown when planted
  • MC-60349 – TNT spawns ignited on desert temples
  • MC-60483 – When placing fire on side of TNT it only renders on the side
  • MC-60523 – Tripwire hook block placed sound bug

14w28b

14w28b is the thirty-fifth snapshot for 1.8, and was released to some of bugs and crashes in the 14w28a snapshot.

Changes

Fixes

65 bugs fixed

From released versions before 1.8

  • MC-8785 – Placing snow cover to side of block replaces current cover regardless of thickness
  • MC-9473 – Unnecessary delay of "Done" button in the resource pack selection menu
  • MC-30548stat.fallOneCm does not display proper amount
  • MC-31365/summon and /setblock cannot specify chests', furnaces', dispensers', rails' and dropper's orientation
  • MC-48471 – Stained glass and other tinted objects turn completely transparent while pushed by a piston
  • MC-56599 – On the /help menu it shows /clear <player>, but just "/clear" works, so it should be /clear [player]

From the 1.8 snapshots

  • MC-46626 – Spectators are affected by vines and ladders
  • MC-47647 – Blocks worn as heads float at standing height when sneaking
  • MC-48563/tellraw score function in multiplayer displays the last-loaded singleplayer score
  • MC-52261/setblock'ed "half door" modifies damage value of block below.
  • MC-53277 – Fence gates, when powered, do not show correct texture (showing it is open while it is closed)
  • MC-55510@p not targetting closest player correctly
  • MC-55604 - Changing difficulty bug (Mobs)
  • MC-56461 – Shadows rendering in stained glass using "Super secret settings" that changes rendering
  • MC-57470 – Crash loading world containing blocks with removed data values: java.lang.IllegalArgumentException: Cannot set property
  • MC-57831 – Monsters Spawning Inside Blocks / Spawner ignoring light levels
  • MC-57973 – Dark Oak / Acacia Leaves missing texture
  • MC-58102 – Brewing stands look empty on relogging until you open them
  • MC-58255 – Fire model missing a texture
  • MC-58444 – Item frames use oak wood texture
  • MC-59258 – Breaking grass or tall grass can drop seeds with a missing texture
  • MC-59327 – Breaking bottom block / replacing top block of double-tall plants yields double-tall plant item
  • MC-59401 – I've tried to open a wooden door that only had the upper half there, game crashed
  • MC-59852 – Certain slabs have incorrect names
  • MC-59872 – Dark oak leaves have no name
  • MC-60009 – Red mushroom block variants reversed/misnamed
  • MC-60151 – Redstone repeaters are inverted
  • MC-60296 – Crash when cutting grass: values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
  • MC-60556 – Crash when generating chunks containing Strongholds
  • MC-60814 – Giant mushroom has right texture in inventory & drop, but not when placed
  • MC-60983 – Mismatching tree generation
  • MC-61122fire_nsewu has a misplaced face

From the previous snapshot

  • MC-61029 – Snow layers have incorrect hitboxes
  • MC-61031 – GUI and blocks turn white when changing mipmap levels
  • MC-61043 – Ladders take up full block, cannot climb
  • MC-61058 – Tripwire stays activated, even after entities have moved away from activation zone
  • MC-61059 – Growing crops give error about unknown property on Farmland
  • MC-61066 – Ladders accidentally get Facing from a block that is not a ladder
  • MC-61080 – Hostile mobs despawn when changed to spectator mode
  • MC-61082 – Placing wooden slabs crash the game
  • MC-61083 – Client crashes when entering the Nether
  • MC-61091 – Minecraft world flickering
  • MC-61093 – Game crash when right clicking with empty bucket
  • MC-61107 – Crash with f3 on tripwire
  • MC-61112 – When a sign clickEvent is used to give items, the items don't show up until the world is reloaded
  • MC-61125 – Tripwire not attaches to hooks visually, F3 crash
  • MC-61128 – Connection lost when connecting to server
  • MC-61140 – Slabs can't be placed next to slabs
  • MC-61148 – Invalid age set on Cocoa during generation
  • MC-61155 – Water texture bug
  • MC-61156 – Chunk distance sorter violating contact
  • MC-61163/clone move does not update redstone
  • MC-61167 – All the symbols on an Enchanting Table are blocks
  • MC-61216/setblock gives an unknown error when a block does not have 0 as a damage value
  • MC-61247 – Dropped items going into the ground
  • MC-61315soundEvent with no name - [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:
  • MC-61344 – Mipmap Bugs with dragging the slider
  • MC-61354Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=extended, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61355Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=north, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61357Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=open, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61358Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=occupied, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61359Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=half, clazz=class auu, values=[top, bottom]} as it does not exist!
  • MC-61360Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=variant, clazz=class ati, values=[dirt, coarse_dirt, podzol]} as it does not exist!
  • MC-61371Hopper: java.lang.IllegalArgumentException: Cannot set property bck{name=facing, clazz=class ei, values=[down, up, north, south, west, east]} to null on block
  • MC-61372 – Crash by moving half slabs with pistons

14w29a

14w29a is the thirty-sixth snapshot for 1.8.[34] This snapshot contains a lot of optimizations specifically targeting render performance.

Additions

  • Options
    • Multiplayer settings
      • 'Reduced debug info' toggle to enable/disable reduced information on the F3 debug screen
    • Video settings
      • 'Use VBOs' toggle to enable/disable vertex buffer objects
      • Offers a ~10% performance increase when set to ON
  • Gamerules
    • reducedDebugInfo
      • Gamerule to enable/disable reduced information on the F3 debug screen
      • Op-only unlike the 'Reduced debug info' toggle in multiplayer settings
      • Overrides 'reduced debug info' settings in clients
    • The ability to create gamerule variables[35]
      • These are fake gamerules which don't actually affect your world, but can be used with /stats with the new QueryResults argument to update a scoreboard objective based on the value of that gamerule
      • Declare using /gamerule <newRuleName> <value>
      • Access using /gamerule <newRuleName>

Changes

  • Commands
    • /time
      • /time query <value> argument to check the time
        • Has an another argument after that which can be daytime or gametime to check either the number of ticks since the start of the day or the number of ticks since the world was created, respectively
    • /worldborder
      • /worldborder get argument to see the current size of the border
    • /particle
      • Additionally has a force argument after the count which can be set to normal or force
      • This forces particles to show even if the player's 'Particle' toggle is set to Minimal or Decreased
  • Signs, chests, beacons, beds, heads and ender chests
    • Now display the cracking animation
      • Beds did display the cracking animation previously, but not on their top and bottom
  • Stairs
    • Flipped inventory texture back to original orientation.
  • Ore generation
    • Ore generation is more than twice as fast[36]
  • Scoreboard
    • The scoreboard sidebar is now also secondarily sorted by alphabetical order on the name

Fixes

36 bugs fixed

From released versions before 1.8

  • MC-71 – Mobs don't spawn next to water streams if the x and z coordinates are negative
  • MC-393 – Starvation prevents sleeping in bed on peaceful
  • MC-404 – Viewing a map while invisible still shows both hands holding it
  • MC-455 – Standing on exact x = 0, z = 0 coordinates prevents breaking / placing block in north west
  • MC-486 – Zombies and skeletons don't burn on slabs
  • MC-506 – You can make smooth sandstone into smooth sandstone
  • MC-665 – Minecarts and TNT are not moved by water currents
  • MC-676 – Signs and chests do not display cracking animation
  • MC-1677 – Retracting piston shows ghost hitbox of technical block
  • MC-14800 – Sociable zombies spawn in the nether upon pigman damage
  • MC-61586 – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk

From the 1.8 snapshots

  • MC-46531 – Weird texture overlay while spectating squid underwater
  • MC-48106 – Entity teleportation bug
  • MC-53033 – Unable to disable nameTagVisilibity for someone in spectator mode
  • MC-54012 – Piston arm is visible sticking through the back of the piston
  • MC-57516CanPickUpLoot and CustomNameVisible not working
  • MC-57876 – Furnaces don't get placed correctly when a village is generated on server
  • MC-57939 – Wrong orientation for fire created on nonflammable block's side
  • MC-58037 – Items being held improperly
  • MC-59052 – Cannot add fake players or named entities to scoreboard teams
  • MC-59634 – You get the message "Your game mode has been updated" even when sendCommandFeedback = false
  • MC-59923 – Trapdoors are open when you place them
  • MC-59946 – Iron trapdoors appear on the opposite side of where they are placed when open (east-west orientation)
  • MC-60279 – Detector rails render as unpowered, even when powered
  • MC-61033/particle command doesn't work
  • MC-61449 – Piston hitbox
  • MC-61454 – Ping indicator extends over the right side of the tab list
  • MC-62024 – Block on Zombie Villager's head is rendered in relation to the body

From the previous snapshot

  • MC-61451 – Frame-rate drop in 14w28b
  • MC-61453/title command writing errors on the server log
  • MC-61505 – Mob spawners count min/max spawn delay with a rate of 10 instead of 1
  • MC-61519 – Chests that should be oriented east/west are oriented north in desert temples
  • MC-61577CommandStats are not used when a command sign is right-clicked by non-OPs
  • MC-61666 – Cannot /setblock or fill ender chests
  • MC-61711 – Sidebar scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar
  • MC-61795 – Rails (any) crash nearby clients when pushed by sticky pistons repeatedly / pushed into entities

14w29b

14w29b is the thirty-seventh snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w29a snapshot. However, it primarily served to introduce threaded chunk rendering.

Changes

  • Optimizations
    • Threaded chunk rendering

Fixes

18 bugs fixed

From released versions before 1.8

  • MC-1677 – Retracting piston shows ghost hitbox of technical block
  • MC-2947 – Ghasts and witches don't aim properly
  • MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes
  • MC-33677 – Multiplayer: Clickable text in /tellraw not working if Options→Multiplayer→Weblinks are off

From the 1.8 snapshots

  • MC-46531 – Weird texture overlay while spectating squid underwater
  • MC-48106 – Entity teleportation bug
  • MC-54012 – Piston arm is visible sticking through the back of the piston.
  • MC-57876 – Furnaces don't get placed correctly when a village is generated on server.
  • MC-57939 – Wrong orientation for fire created on nonflammable block's side
  • MC-58037 – Items being held improperly
  • MC-58130 – Chunks only render in the direction you are facing.
  • MC-59923 – Trapdoors are open when you place them
  • MC-59986 – IllegalArgumentException after breaking tall flower
  • MC-61449 – piston hitbox
  • MC-61454 – Ping indicator extends over the right side of the tab list
  • MC-62024 – Block on zombie villager's head is rendered in relation to the body

From the previous snapshot

  • MC-62116 – Players loses CommandStats{} after death
  • MC-62134#players are taking up space on the sidebar display

14w30a

14w30a is the thirty-eighth snapshot for 1.8.[37]

Additions

  • Banners
    • Can be worn as head gear - but only using commands
    • Over 16*4006 possible combinations = 6.5536x1016
    • Crafted like a sign, just with one color of wool instead of planks
    • Can be stacked to 16
    • Most patterns are created by arranging dyes in certain ways around a banner on a crafting table
      • The dyes cannot be shifted or flipped even if there is space, known as a fixed recipe.
    • Additional patterns: creeper, skull & crossbones, brick, and flower - making these without dyes will result in a black pattern, use dyes to get different colors (items: creeper skull, wither skeleton skull, brick block, oxeye daisy)
    • 33 crafting recipes which produce different patterns
    • Up to 6 layers of patterns possible
    • Can be placed on walls or on the ground (16 rotations possible)
    • Sway as if blown by wind
    • Can be cloned by crafting them together with a blank banner
    • Top-most layer can be removed using cauldrons
  • NBT tags
    • New Silent tag for entities
      • Setting to 1 disables sound produced by that entity, such as idle and hurt sounds.
  • Statistics
    • stat.talkedToVillager
      • Detects how many times the player has talked to villagers (opened the trading GUI)
    • stat.tradedWithVillager
      • Detects how many times the player has traded with villagers

Changes

  • Commands
  • Mob Heads
    • Made creeper, skeleton and zombie heads available in survival
    • Creepers, skeletons, wither skeletons, and zombies drop their heads when killed by charged creepers. Wither skeletons continue to have heads as rare drops.
    • Skulls worn on heads are now bigger so the 2nd skin layer no longer peeks through
    • Player and mob heads in inventories and held by mobs/players now display the actual head
  • Video Settings
    • Render distance slider now goes up to 32 when using 64-bit Java
      • Requires 2 GB of allocated RAM
    • Removed Advanced OpenGL
  • Performance improvements
    • Rewrote chunk sorting
    • Ported over the visibility culling code from MCPE to avoid rendering invisible stuff
    • Threaded chunk rebuilds
  • Lighting
    • Completely fixed black spots
    • You will need to re-load old worlds for them to be fixed[38]
  • F3 debug screen
    • Now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent, the OpenGL version, display size, vendor and GPU
    • "Vanilla" added to the version number. e.g., "Minecraft 14w30b (14w30b/Vanilla)"
      • Presumably this will say something different if modded. Very few mods (or even APIs) currently exist for versions this recent.
  • F3+H tooltips now show how many NBT tags an item has
  • Block names no longer contain blockstate data in brackets next to their name (in the view of a block's name and data along the right side of the screen)
    • Data is still shown in separate rows beneath the name

Fixes

32 bugs fixed

From released versions before 1.8

  • MC-7508 – Lighting error due to Chunk.heightMap ignoring block at the top level of an ExtendedBlockStorage instance (off by 1 error)
  • MC-30568/summon command can't summon lightning
  • MC-32514 – The well in a desert village is made out of the wrong material / cobblestone
  • MC-58823options.txt has advancedOpengl:true also for graphic cards without Advanced OpenGL in video settings

From the 1.8 snapshots

  • MC-46225 – Falling sand can replace pistons, destroying them
  • MC-56897 – Chunks don't render
  • MC-57895 – Stairs are backwards in the creative inventory and hotbar
  • MC-58790 – Sign with /give / /replaceitem doesn't update player inventory
  • MC-59259 – Breaking block below tall plants causes them to drop two items
  • MC-59979 – Bug in the F3 menu
  • MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b
  • MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
  • MC-61191 – Sandstone stairs bug in desert villages
  • MC-62127 – Turning off VSync crashes the game
  • MC-62138 – "#PLAYER" appears on sidebar
  • MC-62180/testfor @p doesn't consider x, y, z anymore
  • MC-62493 – "/worldborder get" can display invalid size using "/worldborder add"
  • MC-62655 – Cubic player selector always finds player if there are more than 31 entities around

From the previous snapshot

  • MC-62170 – Carpet has incorrect height
  • MC-62223 – Crash in Video Settings menu
  • MC-62240 – Command selector parameters dx, dy and dz don't work
  • MC-62267 – Game crashes when trying to enable VSync
  • MC-62342 – Slabs can not be placed in adventure mode with tag CanPlaceOn
  • MC-62349Hopper: java.lang.NullPointerException: Saving entity NBT
  • MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder
  • MC-62419Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=[upper, lower]} as it does not exist in bch{block=minec
  • MC-62499/replaceitem block has incorrect syntax
  • MC-62504/kill adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics
  • MC-62507 – Overlapping dungeons don't spawn correctly
  • MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong)
  • MC-62736/replaceitem command not updated when the command was executed with a sign
  • MC-62789 – Chunks containing paintings may be wiped and regenerated upon load

14w30b

14w30b is the thirty-ninth snapshot for 1.8, and was released to fix some bugs and crashes in the 14w30a snapshot.

Tweaks

  • Mobs
    • Charged creeper explosions will no longer yield more than one mob head

Fixes

12 bugs fixed

From released versions before 1.8

  • MC-229 – The fullscreen / windowed mode toggle status is inconsistent when using hotkeys
  • MC-36883 – Game freezes sporadically (0-3 fps) for varying periods of time
  • MC-49292 – Can't place End portal block in the End using commands

From the 1.8 snapshots

  • MC-58869 – Not powered Iron Door has status 'powered: true'
  • MC-59035Damage tag not working in /testfor
  • MC-59262 – Water flows the speed of lava
  • MC-59668/setblock clocks aren't working
  • MC-62202 – Debug profiling crash: Ticking Entity: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-62582 – Chests, signs, and ender chests do not render in empty chunks
  • MC-62583 – Destroying the last block model in a chunk causes ghost blocks
  • MC-62896 – Keep dying just after respawning

From the previous snapshot

  • MC-63025 – Chunks don't reload until the mouse moves

14w30c

14w30c is the fortieth snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w30a and 14w30b snapshots.

Changes

  • Banners
    • Now have some new patterns
      • 'Cross' which puts a cross on the banner (slightly thinner than when using stripes)
      • 'Border' which adds a border to the banner (again thinner than when using stripes)
      • 'Curly border' which adds a more decorative border
      • 'Mojang logo' which adds the Mojang logo
  • Lighting
    • Some black spots will now occur
    • The black spots bug-fix was responsible for MC-62993, which was causing trees in certain biomes to not generate.[39]

Fixes

60 bugs fixed

From released version before 1.8

  • MC-4008 – Pick block item duplication
  • MC-9097/testfor producing true comparator signal with invalid parameters
  • MC-13771 – Carpet and layered snow blocks not properly visible in hand
  • MC-29518 – "stat.damageTaken" and "stat.damageDealt" track # of hits vs # of hp damage
  • MC-31572/setblock ladder creates transparent block instead
  • MC-32930 – Thunderstorms light level is still as bright as normal rainstorms
  • MC-37818 – One block has no backface culling whilst others do
  • MC-38127 – Wrong texture of a bottle
  • MC-44801 – Excessive client-side chunk ticking 1.7.4+
  • MC-45222 – Trapdoor locks in position
  • MC-47974 – Villagers walk normally around when farming, but speed around when not.
  • MC-48904 – Words in chat do not wrap correctly and do not make a new line
  • MC-53206 – Realms join from other location - bug
  • MC-60665 – Creeper vs potato crop

From the 1.8 snapshots

  • MC-45882 – Villagers don't farm crops [Multiplayer]
  • MC-46365 – Server crash when pushing villager through nether portal
  • MC-46632 – Ice Spikes: floating towers
  • MC-47689CanPlaceOn with items such as wheat seeds
  • MC-47974 – Villagers walk normally when farming, but speed around when not
  • MC-50306 – Player skulls with SkullOwner do not use UUIDs; can break after name-changes
  • MC-50376 – Given Item (/give) adding to stat.drop
  • MC-50517 – Certain Items are rotated 90° / 180° in hand and in hotbar / inventory / item frames
  • MC-51239 – The beacon light/laser is bugged
  • MC-52084 – Performance drop after about 20-30min gameplay
  • MC-52547 – Selectors on commands run by /execute are not run as if by /execute's target
  • MC-53500 – Sea level problems, customized world
  • MC-55253 – The new {selector:"@..."} /tellraw feature fails on failing selectors
  • MC-56041 – Wheat sprouts revert to seed at low light block levels at night
  • MC-56917 – Any block in any empty chunk section (16x16x16) is invisible on some graphics cards
  • MC-57992 – Broken sunflower model (upper block part of stem missing)
  • MC-58512 – Multiplayer: entity rendering weird while using player heads / spawned mobs with player heads
  • MC-59704 – In F3 mode the variant of Dark Oak planks says big_oak
  • MC-60529 – Horrendous GC activity
  • MC-61603 – When you look down, the textures glitch out
  • MC-61824 – Glass pane texture
  • MC-62017 – Texture of dark acacia and dark oak leaves are missing when you break them with a tool with silk touch
  • MC-62184 – Water rendering oddly
  • MC-62331 – Debug start, crashes the server
  • MC-62514 – 4x4 resourcepacks cause screen flicker
  • MC-62981 – Sun / moon / stars disappear when looking at them with render distance < 7
  • MC-62984 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ java.util.ArrayList.rangeCheck)
  • MC-62989 – Skin on player head doesn't show unless put in the helmet slot or placed down
  • MC-62993 – Some trees are not / rarely / improperly generating in certain biomes
  • MC-63008 – When having a mob head in the hot bar / inventory / UI, transparent blocks change texture in the hot bar / inventory / UI
  • MC-63012 – Crash when press F3+A (java.lang.NullPointerException: Batching chunks)
  • MC-63107 – Player head bugs (2.0)
  • MC-63288 – Launcher treats crash report as modded / bottom part of crash report missing
  • MC-63333 – Terrain behaves very strangely near world edge

From the previous snapshot

  • MC-63072Hopper: java.util.ConcurrentModificationException
  • MC-63148LightningBolt not listed when using Tab ↹ on /summon
  • MC-63188 – Another crash in 14w30b
  • MC-63197 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ at java.nio.Buffer.checkIndex)
  • MC-63246 – Throwing an Eye of Ender outside of the Worldborder crashes the game
  • MC-63290 – Texture flickering
  • MC-63305 – When rendering chunks, game crashes when loading ocean
  • MC-63345 – Minecraft started crashing every 15 minutes or so repeatedly
  • MC-63369 – Lightning tesselating block model crash
  • MC-63376 – Client crashing every 1-2 minutes
  • MC-63395 – I could not report it by launcher (my game crashed)

14w31a

14w31a is the forty-first snapshot released for 1.8.[40]

Changes

  • Banners
    • Added missing upward gradient and right solid half patterns, upside-down diagonal halves, bottom half, and right half
    • Changed the name of existing patterns according to Vexillology
    • Can be used as fuel in furnaces
  • Rabbits
    • Now take fall damage
    • Now have sounds
      • Have 'hurt', 'death', 'hop', and 'idle' sounds
        • The 'hop' and 'idle' sounds are barely audible
    • Changed model
      • Added tail
  • Daylight sensors
    • Can be inverted with a right click
      • Reaches full strength at the opposite time than it would when set to normal
      • This can allow for a light that turns on at night rather than day without the need of a NOT gate
  • World border
    • The time parameter of the worldborder size changing can now be larger
    • Only players get damage outside of the world border
  • Commands
    • /debug
      • Can now be run in single player
      • New arguments for debug /debug <start|stop|chunk> [<x> <y> <z>]
      • x/y/z are required and valid only for chunk mode
      • May be removed, as the command was supposed to be dev only[41]
  • Melons & Ladders
    • Mined faster using axes
  • Trading
  • Optimizations
    • Threaded mob pathfinding
    • More optimizations
  • Cobblestone stairs
    • Renamed "Stone Stairs" to "Cobblestone Stairs"
  • Maps
    • Zoomed maps now snap to a grid rather than being centered on the original map

Fixes

90 bugs fixed

From released versions before 1.8

  • MC-129 – Chunks not loading surface, revealing caves, etc.
  • MC-1831 – Incorrect fire charge noise
  • MC-2053 – Inconsistent door texture
  • MC-2071 – Pausing the Game or opening any GUI in a nether portal does not work
  • MC-3100 – Stone stairs are named incorrectly. They should be called cobblestone stairs
  • MC-5206 – Renamed items' name isn't shown in italic or coloured on item switching
  • MC-5585 – The Ender Dragon is not affected by the Sharpness and Power enchantment
  • MC-5991 – Hoppers use wood sounds for placing / breaking
  • MC-6773 – Renaming a slime or magma cube, once it splits it no longer has its custom name
  • MC-7443 – Temporary floating minecart by pistons
  • MC-7807 – Thrown eggs look like snowballs when hitting something
  • MC-9275 – TNT is not ignited when right-clicked by a fire charge
  • MC-9406 – Underwater effect on held item at high aspect ratios
  • MC-9664 – Blaze / ghast fireballs can make fire with MobGriefing off
  • MC-9806 – No name color when using /say
  • MC-11651 – UTF-8 domaine name support
  • MC-15084 – Leads not dropping when a leashed mob is killed
  • MC-15707 – Wild and hostile wolves can be leashed
  • MC-17035 – Can teleport dead and unrespawned player
  • MC-17047 – Placing heads doesn't cause block updates
  • MC-19702 – Wither armor has wrong texture
  • MC-24778 – Opening and closing sound bug
  • MC-29518 – "stat.damageTaken" and "stat.damageDealt" track # of hits vs # of hp damage
  • MC-29559 – 2 block tall grass/fern does not produce seeds when broken
  • MC-30589 – Item frame only drops item upon explosion
  • MC-33558 – Agro tags don't work with neutral mobs that have new AI
  • MC-35617 – Cactus has incorrect inventory image
  • MC-36639 – Zoomed out maps do not properly align.
  • MC-37661 – DataTag parsing/escaping issue
  • MC-39825 – Floating anvil using TNT
  • MC-43010 – Non-standard texture resolutions cause rendering errors with mipmap
  • MC-44597Unable to play unknown soundEvent: minecraft:mob:witch.idle
  • MC-50176 – Asterisk as name for score chat component not effective as translatable argument
  • MC-51655 – Ladders don't break faster with an axe
  • MC-53215 – TNT destruction nerfed
  • MC-54584 – Crash when creating an item with an AttributeModifier with an Operation of > 2
  • MC-58322 – Connecting to server that uses resource pack displays "Texture pack"
  • MC-64287 – Incorrect display for Failed to Login screen
  • MC-64851 – Getting off of Horse while jumping makes you fly (In Creative)
  • MC-65060 – Heads

From the 1.8 snapshots

  • MC-44413 – Villagers no longer trade xp bottles with you
  • MC-46051 – Item frame block/item entities are lit incorrectly
  • MC-46365 – Server crash when pushing villager through nether portal
  • MC-46460 – Spectators show burning effect in lava
  • MC-46470 – Flying through water in spectator mode plays the splashing sound
  • MC-47878/spreadplayers not working with entities
  • MC-48294 – Items you're holding go black when you walk on soul sand
  • MC-48372 – Crash when using /clone on complex structure (command block and pulser)
  • MC-48538 – Monsters can spawn on barriers
  • MC-49305 – Server scoreboard "36>16" bug
  • MC-49580 – Swimming in water causes held items to "darken"
  • MC-49590stat.damageTaken bug
  • MC-50176 – Asterisk as name for score chat component not effective as translatable argument
  • MC-50572 – Upward facing droppers/dispensers only shoot items west
  • MC-51754 – Fully grown cocoa beans only drop 1 item when wood log they're attached to is retracted
  • MC-53430 – when /gamerule randomTickSpeed is typed in gives wrong tab completion
  • MC-53638 - Pigs spawned inside gravel, invisible on layer 256
  • MC-55191/clone, /fill, and /setblock do not set blocks outside world border
  • MC-55253 – The new {selector:"@…"} tellraw feature fails on failing selectors
  • MC-57159 – 2d rendered objects (tall grass, plants, fire, etc) are darker on one side
  • MC-57524 – Nether portals don't generate or generate unlit
  • MC-57861 – Projectiles going north or south appear sideways
  • MC-58524 – Using shears on double fern results in pink and black box in inventory. When placing said box on dirt, you get dead grass *(i.e. desert)
  • MC-58838 – Breaking an active jukebox doesn't destroy the block
  • MC-58985 – Blocks pushed by pistons above Y=256 are deleted
  • MC-59043 – Using "Pick Block" on lapis lazuli ore creates missing texture
  • MC-59472 – Item frames drop as an item when not supported by block even when game rules say not to
  • MC-59556 – Wearing a skull loses its name
  • MC-59602 – Hoppers can't take water bucket out of furnace
  • MC-59845 – Rabbits do not take damage from falling
  • MC-59962 – Rabbits have no sounds
  • MC-60306 – Rabbit foot in incorrect creative tab
  • MC-60331 – Pie chart debug menu doesn't disappear in F1 mode
  • MC-61794 – Damaged anvils are placed as undamaged ones
  • MC-62972 – Hoppers doesn't taking empty bucket from furnace
  • MC-63157 – Fishing rod / carrot on a stick not held correctly / Line not attached to pole
  • MC-63026 – Spectator gamemode (gamemode 3) is useless underground
  • MC-63310 – Several mirror banner crafting recipes not in game
  • MC-63357 – Sleeping in bed underground and saw sky
  • MC-63592/replaceitem not working twice
  • MC-63735 – Natural worldborder 14w30b (30000000 block)

From the previous snapshot

  • MC-63492 – Guardians deal damage when hit with TNT
  • MC-63506Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-63507 – Clicking 'Snooper Settings' crashes Minecraft
  • MC-63595 – Endermen get angry when hit in creative
  • MC-63785comparator_unlit has invalid cullface
  • MC-64362 – Anvil durability is restored when anvil is broken and placed back down
  • MC-64395 – Tamed rabbits teleport you as wolves and cats

14w32a

14w32a is the forty-second snapshot released for 1.8.[42]

Additions

  • Armor Stands
    • Can be used to decoratively display armor (including pumpkins, mob heads and player heads)
      • Armor can be right-clicked to be applied to the armor stand and can be applied by dispensers
      • Armor can be applied by dispensers aimed at any part of the Stand
      • Armor can be removed by right-clicking on the piece of armor you want to remove
      • Can render enchanted and dyed armor
    • Crafted using any stone-type slab and 6 sticks
    • Stacks up to 16
    • Armor stands are actually entities not blocks and can therefore can be summoned using /summon ArmorStand and put in minecarts
    • NBT tags can be used to create armor stands which are small (Small), invisible (Invisible), have arms (ShowArms), have disabled slots (DisabledSlots), have no gravity (NoGravity) and are in a preconfigured position (Pose)
  • Red Sandstone
    • Can be crafted with 4 red sand in a square
    • Can be crafted into chiseled, smooth, stair and slab forms
      • Chiseled variant has a wither pattern to complement the normal creeper pattern
      • Slabs have (like stone and sandstone) a smooth variant
      • Comes as a smooth double slab - minecraft:double_stone_slab2:8
    • Generated only in Mesa biomes at cave entrances
  • NBT tags
    • NoAI tag can be applied to entities to disable their AI.
      • Entities without AI do not attack players or move or rotate on their own, and do not despawn, they also do not respond to gravity or collision with other mobs, but can still take damage, die, and ride other entities
  • Splash
    • "This is good for realms."

Changes

Fixes

27 bugs fixed

From released versions before 1.8

  • MC-268 – "Jump Boost" does not reduce fall damage
  • MC-2911 – Gamerule commands allow parameters other than true/false
  • MC-2930 – Heart bar doesn't show how much damage is dealt to the player
  • MC-3664 – Golden carrot Creative misplacement
  • MC-3718 – Textures and effects are off when far away from the center of the map
  • MC-3818 – Playing stacked music discs in jukebox will duplicate them
  • MC-3884 – No splash sound when items dropped in water
  • MC-3995 – when i put down a sponge it wont take up the water around it
  • MC-4772 – Head items not rendered properly in 3D
  • MC-29431 – Search function returns some extra potion results
  • MC-37946 – Pick block on grassless dirt gives dirt
  • MC-48760 – Redundant code
  • MC-50039 – You only get the Overkill achievement if you deal at least 9 hearts of damage, but the description says you only need to deal 8 hearts
  • MC-50848 – Enderpearl thrown before death teleports after respawn
  • MC-58961 – Back button overlaps kick message
  • MC-64571 – Ender Dragon destroys Command Blocks

From the 1.8 snapshots

  • MC-55228 – Sandstone spawning in Mesa Biome at cave entrances
  • MC-56799 – Portals sometimes multiply by 8 twice
  • MC-58503 – Trapdoor in inventory/in the distance has white edges around holes
  • MC-60925 – Falling Sand with chest as block ID crashes the game
  • MC-61565 – Spectator mode description
  • MC-63226 – Grass block doesn't block the sunlight
  • MC-64260 – Death by lightning bolt claims players go up in flames

From the previous snapshot

  • MC-64409 – Item names are in brackets
  • MC-64472 – Crash while playing 14w31a
  • MC-64497 – Led animals cannot jump up 1 block

14w32b

14w32b is the forty-third snapshot for 1.8, and was released to fix some bugs and crashes from 14w32a.[43]

Additions

  • Fences
    • New types of fences for all the different types of wood
      • Different types can connect to each other
      • Original fence renamed to oak fence
    • New crafting recipe for fences to make this work: 2 sticks and 4 planks to make 3 fences
  • Fence Gates
    • New types of fence gates for all the different types of wood
      • Different types can connect to each other
      • Original fence gate renamed to oak fence gate
    • Can now catch fire.
  • Commands

Changes

  • Armor Stand
    • Can now use pick-block on armor stands (will give the stand not the armor equipped)
    • Now can only be crafted using stone slabs instead of any stone slab.
  • Beacon
    • Beacon beam changes color instantly
    • Beam now goes through all blocks that don't completely block light: Ice, water and leaves

Fixes

13 bugs fixed

From released versions before 1.8

  • MC-586 – Beacon light does not travel through water
  • MC-3337 – Cannot walk through 2 high hole with chest / soul sand / portal frames in floor
  • MC-3444 – The give command will stack any item
  • MC-34815 – Hearts do not blink when regenerating
  • MC-52653 - Player skull lag

From the 1.8 snapshots

  • MC-59533 – Beacon beam shows but effect is not applied and can't be edited
  • MC-59889 – Crash when seeing mobapperance particles
  • MC-63174 – Heads face wrong way in item frames
  • MC-64024 – Crash report (Batching chunks java.util.ConcurrentModificationException)
  • MC-64188/execute with relative coordinates commands are forced to the center of the x and z axis of the block the target is in, not the target itself
  • MC-64536 – Entities darken when items in frames are rendered

From the previous snapshot

  • MC-65512 – Pick Block on Double Red Sandstone Slab crashes the game
  • MC-65524 – Unable to pick block on armor stand

14w32c

14w32c is the forty-fourth snapshot for 1.8, and was released to fix some bugs and crashes from 14w32a and 14w32b.[44]

Changes

Fixes

9 bugs fixed

From released versions before 1.8

  • MC-51461 – Items do not go into chest from a Hopper while it is receiving items from two directions/inputs

From the 1.8 snapshots

  • MC-44859 – Breaking / placing a slime block sounds like stone
  • MC-64425 – Can't place blocks on TNT
  • MC-64513 – Cannot go upstairs if there is a carpet above a step
  • MC-65230 – Collision bug when player is moving up a slope adjacent to a 3-high wall

From the previous snapshot

  • MC-65872 – No book on Enchantment table
  • MC-65874 – Existing/Old chests are invisible
  • MC-65876 – Jungle Planks craft Spruce Fences/Gates
  • MC-65935/entitydata doesn't change the pose tag on armor stands until you relog
  • MC-65938 – End portal blocks are invisible albeit the smoke particles

14w32d

14w32d is the forty-fifth snapshot for 1.8, and was released to fix a bug in 14w32c that crashed/kicked the client when joining dedicated servers.[45][46]

Additions

  • Doors
    • New types of doors for all the different wood types
      • Different types of doors have different textures, with some types having no windows.
      • Door recipes now require all six wood to be the same type.

Fixes

9 issues fixed
From released versions before 1.8
  • MC-2117 – Beacon beam not viewable on low render distance
  • MC-54818 – A powered rail that should be unpowered
  • MC-66316/list appears twice in /help 3
From the 1.8 development versions
  • MC-45091 – Powered Rails not updating
  • MC-48797 – Barrier blocks vs. the sun
  • MC-59681 – Glass block has a weird texture in inventory / UI
  • MC-62980 – Crash when render distance is 16 chunks
  • MC-64399 – Weird arrow behavior
From the previous development version
  • MC-66143io.netty.channel.AbstractChannelHandlerContext invokeExceptionCaught - Unable to join any server

14w33a

14w33a is the forty-sixth snapshot released for 1.8.[47]

Additions

  • NBT
    • SelectedItem
      • Contains the item data of the item currently held in the player's hand
      • Added to compact the process of testing if a player is holding a specific item
        • Previous method required nine commands in command blocks; now requires only one command

Changes

  • Commands
    • Tab-completing coordinate arguments will now fill in the coordinates of the block currently being looked at
  • Iron golems
    • Now attack creepers
    • Now get attacked by skeletons, zombies, spiders, cave spiders, slimes and magma cubes
  • Doors
    • Original wooden door renamed to "Oak Door"
    • Grid images of other doors changed to match existing doors
    • New doors added in 14w32d are no longer 3D
  • Snow golems
    • Now attack creepers
  • Stone slabs
  • Splashes
    • "This is good for realms." changed to "This is good for Realms."

Fixes

40 issues fixed
From released versions before 1.8
From the 1.8 development versions
  • MC-57714 – Placing torches on other torches
  • MC-58740 – Torches can be placed on transparent blocks, technical blocks, slabs
  • MC-61245 – Upside down stairs have hitbox of regular stairs / regular stairs have wrong hitbox
  • MC-63319 – Heads dropped from Charged Creeper explosion ignore gamerules
  • MC-64626 – Unsmooth teleportation
  • MC-65162 – paintings placed with summon do not follow correct Y coordinate
  • MC-65522 – Tooltip for regular sandstone slab is incorrect
  • MC-65523 – If a colored glass is placed onto the beacon just as the beacon's beam color updates, the beam will be white, instead of the color of the glass
  • MC-65546 – Beacon lighting bug
  • MC-65790 – If you place a block on two-block-tall plants, it will destroy them
  • MC-65909 – Skulls too small in item frames
  • MC-65994 – Polygons (faces) in block models not using designated textures
  • MC-66227 – Helmets can't be taken off of armor stands while flying above them in creative mode
  • MC-66350 – Selecting "Hardcore" prior creating a debug world yields a "hardcore debug world"
  • MC-66413 – Baby bunny's name tags
  • MC-66503 – Floating diamond sword
  • MC-66543 – Fence gates lock closed, and will not open from pressure plate activation
  • MC-66674 – Summoning a FallingSand entity with {Block:"leaves"} crashes the client
  • MC-66742 – Splash text capitalized wrongly
  • MC-66791 – Iron Golems do not target Creepers
  • MC-66862 – Falling Sand summoned as Redstone Wire crashes the game
From the previous development version
  • MC-66163 – Using Pick Block on a colored door returns a regular door
  • MC-66166 – Breaking colored doors turns them into regular doors
  • MC-66169 – Old oak doors still called 'Wooden Door' instead of 'Oak Door'
  • MC-66504 – The lower hinge part of left-hinged open jungle doors show texture of the door leaf
  • MC-66532/entitydata tab autocomplete keeps entering player's name
  • MC-66685Hopper: java.lang.IllegalArgumentException: Cannot get property ben{name=half, clazz=class auz, values=[upper, lower]} as it does not exist in bdw{block=minec
  • MC-66687Hopper: java.lang.NullPointerException: Rendering entity in world
  • MC-66722Hopper: java.lang.ClassCastException: ayv cannot be cast to azh
  • MC-66816 – Crash: /give @p skull 1 3 {SkullOwner:<playername>} [SMP]
  • MC-66819Hopper: java.util.ConcurrentModificationException
  • MC-66822Hopper: java.lang.NullPointerException: Batching chunks
  • MC-66824Hopper: java.lang.IllegalArgumentException: Cannot get property ben{name=shape, clazz=class ate, values=[north_south, east_west, ascending_east, ascending_wes
  • MC-66835/execute coordinates don't work
  • MC-66915 – Only smooth stone should make stone slabs

14w33b

14w33b is the forty-seventh snapshot for 1.8, and was released to fix some bugs and crashes from 14w33a.[48]

Changes

  • Doors
    • All door item textures changed for accuracy

Fixes

10 issues fixed
From released versions before 1.8
  • MC-4490 – Fishing rod not attached in 3rd person while crouching
From the 1.8 development versions
  • MC-50321 – Fishing line not connected to the rod in third person view
  • MC-64456 – Fishing rod bug in 3rd person
  • MC-65112 – Grass block shows a damage value of 0 when tooltips are enabled
  • MC-65521 – Armor stands consume whole stack of items in Survival
  • MC-65533 – Efficiency enchantment does not work on shovels and axes
From the previous development version
  • MC-66970 – Major texture disortion for Redstone, stairs, cobblestone walls, fences and fence gates
  • MC-66983 – Game crashes when placing a torch or Redstone torch on the bottom of a block
  • MC-67141Hopper: java.lang.IllegalArgumentException: Name and ID cannot both be blank
  • MC-67142Hopper: java.lang.IllegalArgumentException: Cannot set property ben{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]} as it does not exi

14w33c

14w33c is the forty-eighth snapshot for 1.8, and was released to fix a bug from 14w33b that was creating holes in terrain generation.[49]

Fixes

14 issues fixed
From released versions before 1.8
  • MC-5962 – When first loading a world, chests and trapped chests have a visual glitch in hotbar
  • MC-27538 – Sand landing on snow slabs is inconsistent
From the 1.8 development versions
  • MC-49937 – Mobs can't swim
  • MC-50506 – Interblock culling not respecting rotation
  • MC-53691 – Game Crashes When Killed by /worldborder
  • MC-58186 – Detector rail does not change texture if activated
  • MC-62185 – Whitelisting broken
  • MC-63346 – Lighting error at heights with multiples of 16
  • MC-63365 – L Chests
  • MC-63688 – Game crashes when running world generated before 14w30a
  • MC-64453 – Armor doesn't render when looking from the inside
  • MC-66238 – The new doors have bigger items.
  • MC-67189 – Wooden door types item texture has door knobs on opposite side
From the previous development version
  • MC-67563 – Missing areas in terrain generation

14w34a

14w34a is the forty-ninth snapshot released for 1.8.[50]

Changes

  • Rabbits
    • Now use the AI of regular passive mobs
      • They can't be tamed, and don't flee the player
      • When idle their motion resembles more that of any other passive mob
      • When hit, they leap in random directions
    • Killer Rabbit
      • Texture of The Killer Rabbit changed
        • Much more bloody and darker and differently shaped eyes
        • Now much more distinct from the white textured rabbit
      • Automatically spawns with a name tag 'The Killer Bunny'
      • No longer tries to attack the player in Creative mode
      • No longer spawns naturally
    • Black and white mottled fur rabbit's eye color changed from pink to black.

Fixes

13 issues fixed
From released versions before 1.8
  • MC-36812 – Chat Opacity option is not working
  • MC-51298 – Sign / banner darkens when displaying tooltips (tellraw hover text, inventory, player UUID in chat)
  • MC-67854 – Custom names on spiders, Endermen and Ender Dragons are displayed incorrectly
From the 1.8 development versions
  • MC-50875 – "Can't see up thru clouds" effect starting 1 block too high
  • MC-51610 – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • MC-56514 – Potion effect particles go to the east from a mob, instead of up
  • MC-61946 – Rabbits sometimes have the name "entity.KillerBunny.name"
  • MC-63418/achievement take" command not showing when using ↵ Enter for more parameters
  • MC-67872 – Furnace progress reset on left/right-click drag
  • MC-67956 – 3D anaglyph is flat
From the previous development version
  • MC-67890 – Heads on Tab ↹ menu
  • MC-67940 – Border of reset button in custom world option has incorrect limits
  • MC-67947 – Podzol does not change into dirt when sapling grows into tree

14w34b

14w34b is the fiftieth snapshot for 1.8, and was released to fix some bugs and crashes from 14w34a.[51]

Fixes

9 issues fixed
From the 1.8 development versions
  • MC-59851 – Rabbits are watching you permanently
  • MC-65591 – Changing armor and heads on armor stands in spectator mode
  • MC-67873 – Bunnies react to players in Creative
  • MC-67915written_book item page text not backwards compatible with v1.7 saves
  • MC-67936 – Tamed rabbits teleport to player after switching to spectator mode
From the previous development version
  • MC-67974 – Crash when reaching y=254
  • MC-67976 – Cannot place armor stands
  • MC-67981 – Furnace inventory is not being updated correctly / Furnace is generally unusable
  • MC-67983Hopper: java.lang.NullPointerException: Ticking block entity

14w34c

14w34c is the fifty-first snapshot for 1.8, and was released to fix some bugs and crashes from 14w34a and 14w34b.[52]

Changes

Fixes

21 issues fixed
From released versions before 1.8
  • MC-16753 – Glass bottle is consumed upon right-click on a water source / cauldron in creative
  • MC-30704 – Unsupported keys with foreign keyboard on Linux
  • MC-33872 – All humanoid mobs except skeletons float too high above ridden entities
From the 1.8 development versions
  • MC-44610 – Speeding up baby animal growth does not consume growth / breeding item
  • MC-47369 – Fill command causes specific blocks to drop as items
  • MC-49077 – Hoe {CanPlaceOn:[dirt]} Adventure Mode
  • MC-51123 – Endermites spawn from thrown Ender Pearls even when doMobSpawning gamerule is false
  • MC-57247 – Creative Inventory screen causes FPS drop
  • MC-57525 – Sponge absorbing bug
  • MC-63686 – Rabbit Of Caerbannog Does Not Damage Players In Water
  • MC-64161 – Dynamically changing parts of blocks are not disappearing when they're no longer rendered
  • MC-65815 – Baby villagers display blocks on their head in the wrong location
  • MC-67616 – Using stacked skulls on an armor stand with a skull already equipped deletes the skull
  • MC-67659 – Experience orbs attracted to spectators
  • MC-67704 – Chunks not loading properly in previously created worlds: massive chunk updates
  • MC-67830 – Ladder, torch and redstone torch textures are darker
  • MC-67916 – Sign doesn't update with /clone within /tellraw sign
  • MC-67923/clone and /fill sometimes leave behind ghost tile entities
From the current version, hotfixed
  • MC-68233 – The Skin does not show up on the player, instead shows the "Invalid Texture"
  • MC-68234 – Hopper: java.lang.NullPointerException: Ticking entity
  • MC-68235 – Hopper: java.lang.NullPointerException: Ticking entity

14w34d

14w34d is the fifty-second snapshot for 1.8, and was released to fix some bugs and crashes from 14w34a, 14w34b, and 14w34c.[54] It was announced that it would likely be the last snapshot before the 1.8 pre-release[55], and it is also the final snapshot of 2014.

Fixes

Note: Some of the issues marked as fixed in 14w34d have not been actually fixed in 14w34d, but in an earlier Snapshot. Issues were tested in 14w34d, and were fixed as such. The officially fixed bugs can be found here.

40 issues fixed
From released versions before 1.8
  • MC-272 – Inventory remains pushed over once effect has worn off
  • MC-2292 – OS X: Ctrl modifier key instead of ⌘ Cmd
  • MC-2713 – Occasionally you can't hit entities with anything
  • MC-3716 – Ender Pearls and beds
  • MC-4329 – Parts of enchanted leather armor, when held, don't shimmer
  • MC-4934 – Squids make footstep sounds
  • MC-5215 – Mob spawner "MaximumNearbyEntity" tag only has maximum range of 4 above and 4 below
  • MC-9164 – Chickens can be bred with nether wart, melon seeds, and pumpkin seeds
  • MC-19996 – Statistics menu item names
  • MC-29711 – Sprinting while flying
  • MC-36329 – Rendering glitch when looking at river through stained glass
  • MC-48270 – Slimes appear for 1/2 a second in Peaceful
  • MC-54799 – Bad rendering: Spiders / Cave Spiders name above them
  • MC-55045 – Race condition in Linux fullscreen toggle
  • MC-55172 – Mobs do not spawn at the heights 16, 32, 48, 64, 80... (multiples of 16)
From the 1.8 development versions
  • MC-44554 – Mushrooms spawning in deserts
  • MC-44655/spawnpoint bug
  • MC-44799 – Slimes cannot jump on Slime Blocks
  • MC-44808 – Superflat Slimeblock World is causing "Already Tesselating!" crash / Major lag when using a big amount of Slime Blocks
  • MC-44907 – Beacon Interface Greyed Out
  • MC-44957 – Teleporting just spawned items doesn't visually teleports them
  • MC-45855 – Minecraft crashes with this command
  • MC-47591 – Held Items are black hile riding a Minecart / Boat
  • MC-47768 – Specifying distance for village generation in superflat preset fails to make the world
  • MC-48030 – Changing Resource Packs doesn't reload custom block models
  • MC-48613 – Comparator still gives off success signal when "The entity UUID provided is in an invalid format"
  • MC-48892/tp rotation not working on mobs
  • MC-54827 – Internal Error occurs when summoning falling sand riding an item frame
  • MC-59928 – Torches placed by world gen are unattached (Villages, Stronghold, Mineshaft, End exit portal)
  • MC-60036 – Killer Rabbits are hostile to people in creative mode
  • MC-61506 – Rabbits notice / follow spectating players
  • MC-61601 – Bone meal used up when applying to fully grown crops
  • MC-62165 – Chunks near spawn don't render with VBOs activated
  • MC-62359/enchant bug
  • MC-63621 – Dispensers consume bonemeal even if there is no crop to grow in front
  • MC-64567 – Crash when spawning many silverfishes.
  • MC-64697 – Continual Ticking Entity Crash. Hostile MOB, Passive & NULL Entities
  • MC-68154 – Sound delay when placing blocks
  • MC-68232 – Some items are missing pixels in 3D models
From the previous development version
  • MC-68358 – Game doesn't open when you show desktop

1.8-pre1

1.8-pre1 is the first pre-release for 1.8.[56]

Additions

  • Skins
    • New alternative default skin: Alex.[57]
      • The Alex skin features what appears to be a female with ginger hair, a green top, brown pants and black boots as well as 3-pixel wide arms.
      • All accounts will be assigned the Steve or Alex skin based on its random user ID.
    • There will be a choice to select 4 or 3-pixel arms on minecraft.net/profile in the future.
      • However, there is a bug in the pre-release which sometimes displays the wrong model.
  • Splashes
    • "Any computer is a laptop if you're brave enough!"

Changes

Fixes

21 issues fixed
From released versions before 1.8
  • MC-5312 – Thorns not working against some monsters
  • MC-5313 – Durability on Shears does not go down when used on wool blocks
  • MC-5477 – Fireworks and given dye beyond id 15
  • MC-5610 – Redstone Dust on Tall Grass (Placement Bug)
  • MC-5860 – Endermen can place cacti in illegal places
  • MC-6179 – Chickens don't save their egg lay timer
  • MC-48340 – Lava pools change leaves
  • MC-68341 – Cinematic camera keeps momentum
  • MC-68524 – Java not properly capitalized in splash "Now java 6!"
From the 1.8 development versions
  • MC-55549 – Snow (cover) makes mobs jump but do not move
  • MC-56771 – Baby Zombie Pigmen don't forgive, while adults do
  • MC-58120 – "DoMobSpawning" is causing reduced tick speed, causing general tick lag
  • MC-60428 – Yellow/Gold Rabbits Don't Spawn Naturally
  • MC-61676 – Tab list expands too far and is unreadable
  • MC-63381 – Constant Crash - Locked out of World
  • MC-63388 – Player Heads do not render in inventory or when equipped
  • MC-63896 – High CPU load on Superflat
  • MC-63973 – Multiplayer: giving yourself a Player-Skull crashes the game
  • MC-65237 – When invisible, Endermen can see you when you stare at them
  • MC-68140 – Opening a Command Block doesn't pause the game
  • MC-68350 – Dispenser tnt summon position offset

1.8-pre2

1.8-pre2 is the second pre-release for 1.8.[58]

Fixes

16 issues fixed
From released versions before 1.8
  • MC-46082 – Crashes when populating a chunk with empty (void) columns
  • MC-59566 – Realms - error uploading world - Upload Failed! (Reams (404))
From the 1.8 development versions
  • MC-56551 – Itemframe cannot be placed or is unusable at certain coordinates / directions
  • MC-57926 – Thrown splash potions have the color of water
  • MC-60502 – Fire renders incorrectly with a flammable block above and below it
  • MC-62124 – Cracks remain on blocks if the mouse is getting moved to or from a chest or a sign
  • MC-64521 – Inverted Daylight Sensor doesn't drop anything when mined
  • MC-64662java.lang.NullPointerException: Ticking entity (Entity Type: Zombie)
  • MC-65580 – Armor stands can be set on fire without being destroyed
  • MC-67722 – Rideable Entities given entitydata will teleport to the void when ridden
  • MC-68718 – Placing Redstone dust on certain other objects destroy the object
  • MC-68726 – Skin is using wrong model
  • MC-68740 – Cannot Summon Fireball/WitherSkull With/Without Direction (Unable To Summon Object)
  • MC-68748 – Crash: Command "/summon SmallFireball" on Mobs!
  • MC-69389 – Hopper: java.lang.NullPointerException: Post-rendering entity in world
  • MC-69394 – Sign plus head equals get broken

1.8-pre3

1.8-pre3 is the third pre-release for 1.8.[59]

Fixes

8 issues fixed
From released versions before 1.8
  • MC-10323 – Enchanted Items close to the screen drop FPS
From the 1.8 development versions
  • MC-51323 – water doesn't put burning silverfish out
  • MC-61050 – Fullscreen mode displays the actual game, only in much lower resolution in the corner
  • MC-61246 – OSX: Retina and F11 FullScreen Broken
  • MC-62066 – String duplication glitch
  • MC-66511 – Creeper's new Attack Golem AI takes priority over Avoid Ocelot/Cat
  • MC-69052 – Hang up when move out of 30,000,000
  • MC-69638 – Combined minecart explosions duplicating destroyed armor stands' items and creating ghost items

References

  1. http://www.reddit.com/r/Minecraft/comments/1uwewe/tilwhen_a_furnace_runs_out_of_fuel_the_smelting/cemi933
  2. https://twitter.com/_grum/status/426299865673777152
  3. https://twitter.com/Dinnerbone/status/428161570867519488
  4. a b https://bugs.mojang.com/browse/MC-46727?focusedCommentId=219617&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-219617
  5. https://twitter.com/jeb_/status/428840815549747200
  6. https://www.reddit.com/r/Minecraft/comments/31z5gz/dinnerbone_working_with_inventories/cq6k74n?context=1
  7. https://twitter.com/Dinnerbone/status/586076509565284352
  8. https://twitter.com/Dinnerbone/status/444176255521681408
  9. https://twitter.com/Dinnerbone/status/444507940800978944
  10. https://twitter.com/TheMogMiner/status/444095840031100928
  11. http://www.reddit.com/r/Minecraft/comments/23v9ep/minecraft_snapshot_14w17a/ch0yfwv
  12. https://www.youtube.com/watch?v=jpXBKXJlybg
  13. https://twitter.com/Dinnerbone/status/461189042659672064
  14. https://twitter.com/Dinnerbone/status/461473908420796416
  15. https://twitter.com/TheMogMiner/status/461449095211913217
  16. https://twitter.com/TheMogMiner/status/461450147827027968
  17. https://twitter.com/TheMogMiner/status/467014008986664960
  18. https://twitter.com/TheMogMiner/status/467014110522376193
  19. https://www.reddit.com/r/Minecraft/comments/22vu5w/upcoming_changes_to_the_block_model_system/
  20. MC-57569
  21. MC-57824
  22. https://twitter.com/_grum/status/479678642990379008
  23. https://twitter.com/SeargeDP/status/479284781713469441
  24. https://twitter.com/SeargeDP/status/479284956683055104
  25. a b https://mojang.com/2014/06/minecraft-snapshot-14w26a/
  26. http://i.imgur.com/lQELvLX.jpg
  27. https://mojang.com/2014/06/minecraft-snapshot-14w26a/
  28. https://mojang.com/2014/06/minecraft-snapshot-14w26a/
  29. https://mojang.com/2014/06/minecraft-snapshot-14w26a/
  30. https://twitter.com/Dinnerbone/status/481369603281809408
  31. https://twitter.com/TheMogMiner/status/483935152133775360
  32. https://minecraft.net/en-us/article/who-framed-killer-rabbit
  33. https://twitter.com/SeargeDP/status/486899774504054785
  34. https://twitter.com/SeargeDP/status/489436626171342848
  35. http://www.reddit.com/r/Minecraft/comments/2aw5nh/new_queryresults_and_gamerule_variables/
  36. https://twitter.com/SeargeDP/status/488715162086813696
  37. https://twitter.com/Dinnerbone/status/491937730931093505
  38. https://twitter.com/SeargeDP/status/491938604827295744
  39. https://twitter.com/SeargeDP/status/492327454867226624
  40. https://mojang.com/2014/07/minecraft-snapshot-14w31a/
  41. http://www.reddit.com/r/Minecraft/comments/2c5f35/minecraft_snapshot_14w31a_has_been_released/cjct3k1
  42. https://mojang.com/2014/08/minecraft-snapshot-14w32a/
  43. https://mojang.com/2014/08/minecraft-snapshot-14w32a/
  44. https://mojang.com/2014/08/minecraft-snapshot-14w32a/
  45. https://mojang.com/2014/08/minecraft-snapshot-14w32a/
  46. https://twitter.com/SeargeDP/status/497764394143449089
  47. https://mojang.com/2014/08/minecraft-snapshot-14w33a/
  48. https://mojang.com/2014/08/minecraft-snapshot-14w33a/
  49. https://mojang.com/2014/08/minecraft-snapshot-14w33a/
  50. https://mojang.com/2014/08/minecraft-snapshot-14w34a/
  51. https://mojang.com/2014/08/minecraft-snapshot-14w34a/
  52. https://mojang.com/2014/08/minecraft-snapshot-14w34a/
  53. https://twitter.com/TheMogMiner/status/501766046681153536
  54. https://mojang.com/2014/08/minecraft-snapshot-14w34a/
  55. dinnerbonetweet:502074037133008896
  56. https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/
  57. https://help.mojang.com/customer/portal/articles/979200-minecraft-skins
  58. https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/
  59. https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/