1.6.1/Development versions

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This is a list of 1.6.1 development versions.

13w16a

13w16a is the first snapshot released for 1.6.1.

Additions

  • Added horses
    • Ridable by right-clicking them, move with usual movement keys, maximum speed and jump height differ between horses
    • Have various amounts of maximum health, use wheat and carrots to heal them
    • Drop leather when killed
    • Can be bred using wheat – baby horses can be grown using apples, golden apples, wheat, and hay bales.
    • Players can make them jump by holding and pressing the space bar
    • They naturally step up over 1 block, which enables you to walk up hills
    • They can also use ladders, when steered towards them
    • Creation assisted by DrZhark (Creator of the Mo' Creatures mod)
    • There is a Undead and Skeleton version of the horse included in the code, although they require NBT editing to view ingame
  • Added donkeys
    • Like horses, but can carry chests on their back although no inventory is currently available
    • Mules can be obtained by breeding a Donkey and a Horse
  • Added horse armor
    • Exist in diamond, iron and gold variants
    • Crafted with six iron/gold/diamond, and a wool block
  • Added horse saddle
    • Stack to 32
    • Crafted with five leather and three iron ingots
  • Added horse spawn egg
    • When used, a different horse breed is created each time
    • Works like any other spawn egg
  • Added hay blocks
    • Can be placed in all orientations, just like wood
  • Added leads
    • Can be used to bind mobs to fences or lead them around
    • Right click mob first, then right-click fence or right-click the mob again to get the leash back
  • Added carpets
    • Carpets are made using 2 of your desired colors of wool in a horizontal line

Changes

  • Riding improvement
    • Add mob's health bar to the Heads-up display when riding on it (both pigs and horses).
    • When riding something, like a mob or a boat, dismounting is only possible using the Sneak key, ⇧ Left Shift by default
  • Improved Respiration enchant
    • Now also helps seeing underwater (this depends on the enchantment level, ranging from 1-3)
  • Changed the idea of mob difficulty[1]
    • Regional difficulty: The longer you spend in one area, the harder it gets
    • Scales with difficulty – Items, enchants or AI improve with difficulty
  • Credits
    • Added Mo' Creatures developers to credits.txt
  • .minecraft directory structure is changed:
    • "assets" folder; stores resources such as language packs and sounds.
      • All music discs now use .ogg format instead of .mus format.
    • "library" folder; stores Java libraries such as LWJGL and jinput.jar.
    • "versions" folder; there are file "versions.json" (meta data) and folders that stores minecraft.jar for each versions (but its name is same as its version. e.g. for 13w16a, "versions/13w16a/13w16a.jar").

Fixes

2 bugs fixed

From released versions before 1.6.1

  • MC-1123 – SMP: Anvils change level for nothing when using languages other than English
  • MC-4253 – Endermen are rendered hostile if they take environmental damage

13w16b

13w16b is the second snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w16a snapshot.

Additions

Changes

  • Re-enabled crash reporting
  • Horse riding is slower and doesn't glide so much

Fixes

17 bugs fixed

From the launcher

  • MC-11713 – Unintended debug output to console if .minecraft does not exist
  • MC-13711 – Icon in the taskbar shows LWJGL default icon while loading Minecraft
  • MC-13870 – New launcher fails to launch on certain linux setups
  • MC-14035 – New Launcher 0.2 not starting on OS X
  • MC-14460 – no lwjgl in java.library.path
  • MC-14513 – The new snapshot doesn't run under Linux.

From the previous snapshot

  • MC-13599 – Leash and hay bale do not have a name
  • MC-13601 – When going fullscreen, character looks up into the sky and spins around quickly.
  • MC-13610 – Players do not activate stone pressure plates anymore
  • MC-13623 – Nullpointer exception when entering boat / minecart / riding horse
  • MC-13625 – Color of the experience bar while having spawn eggs, enchantment bottles, enchanted books and nether stars in the inventory
  • MC-13627 – When killing a horse you will get a normal saddle back
  • MC-13628 – SMP/LAN: NPE when right clicking horses
  • MC-13638 – Boats do not work in 13w16a
  • MC-13660 – Mobs become stuck on carpet
  • MC-13929 – Mouse cursor no longer snaps back to center of window after exiting inventories/menus
  • MC-14321 – Carpets obstruct bed spawns / stuck in ceiling after leaving bed

13w17a

13w17a is the third snapshot released for 1.6.1.

Additions

Changes

  • Tooltip shows what category a block/item is in.
  • Water lakes no longer generate in deserts; however, lava lakes continue to do so
    • Water lakes only generate on the edge of desert and desert hills biomes
  • Zombies have a low chance to spawn more zombies when they take damage
    • This is an early version of the function; In the future, this will mainly apply to spawning zombies out of sight in enclosed spaces.[2]
  • The carpet crafting recipe now gives 3 carpet blocks

Fixes

9 bugs fixed

From released versions before 1.6.1

  • MC-22 – Jukebox audio volume doesn't decrease
  • MC-1407 – Tamed wolves and cats despawn
  • MC-7134 – Silverfish breaking blocks when "mobGriefing" is set to false
  • MC-8112 – Pick-Block and Furnaces
  • MC-8260 – Achievement "Hot Topic" Uses Faceless Furnace Icon
  • MC-12133 – Arrows visually float when shot into a block

From the launcher

  • MC-13692 – Launcher Beta - OS X with Retina Display is pixelated
  • MC-14606 – New Minecraft Launcher unable to play/download snapshot

From the 1.6.1 snapshots

  • MC-14618 – Custom Language-Pack Removal

13w18a

13w18a is the fourth snapshot released for 1.6.1.

Additions

  • Added Block of Coal.
    • Crafted with 3x3 coal, not charcoal.
    • Can be used as furnace fuel and smelts 72 items, like 9 coal.
    • Can be used to store large amounts of coal.
  • Start of a new texture loading system.
    • New "missing texture" texture
  • Added crafting recipes for lead and hay block.
    • Hay blocks are crafted with 3x3 wheat.
    • Hay blocks cannot be uncrafted.
  • Added chest generation in Nether Fortresses
    • Chests generate in corners of interior corridors

Changes

  • Locked Chests texture changed again.
  • Tweaked horse equipment obtainability
    • Players can no longer craft horse armor
    • Horses now use the same saddle that pigs use
    • Saddles can now be found in most generated chests
    • Added horse armor to dungeons
  • Removed Horse Saddles
    • Normal saddles are now required to ride horses.
  • Adjustments related to horses makes them more practical later in the game
  • Redstone Comparators now output a signal for Cauldrons and End Portal frames
    • Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
    • End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
  • Mechanic whereby zombies spawn more zombies adjusted and is no longer easily visible to the player
    • Zombies spawn in dark areas far from the player or in caves
  • Carpets can now be placed on translucent blocks
    • This includes glowstone, glass, glass panes, and beacons
      • Beacons will still function under carpet
  • Cocoa beans removed from dungeon chests.

Fixes

7 bugs fixed

From released versions before 1.6.1

  • MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space
  • MC-1320 – Dogs wont stop snarling after punched by someone else
  • MC-1980 – Despawning cured zombie
  • MC-4631 – Lava decay fails to schedule block update
  • MC-14221 – Blocks stop updating one minute after entering the Nether or the End

From the 1.6.1 snapshots

  • MC-14586 – You can pick up command blocks with any pickaxe

From the previous snapshot

  • MC-14786 – Can't place carpet on translucent blocks

13w18b

13w18b is the fifth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w18a snapshot.

Fixes

5 bugs fixed

  • MC-15020 – Animations are not working
  • MC-15022 – fps drop due to new texture system while looking at horses
  • MC-15027 – Crash on world load
  • MC-15034 – Texturepack descriptions do not load
  • MC-15036 – Riding horses into obstacles crashes the game

13w18c

13w18c is the sixth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w18a and 13w18b snapshots.

Changes

  • Block of Coal smelting time was changed from 720 to 800 seconds.
    • Smelts 80 items, like 10 coal

Fixes

7 bugs fixed

From the 1.6.1 snapshots

  • MC-14632 – Enchanted Books don't show what tab it is in
  • MC-15035 – Skins not loading for players
  • MC-15041 – Breaking Item Frames causes a null pointer exception and crash.
  • MC-15058 – Internal exception: java.lang.NullPointerException

From the previous snapshot

  • MC-14979 – Wrong particle texture when changing texture packs in-game
  • MC-15095 – Coal Blocks and Note Blocks do not show up in creative tabs
  • MC-15096 – Game crashes on startup

13w19a

13w19a is the seventh snapshot released for 1.6.1.

Changes

Fixes

4 bugs fixed

From released versions before 1.6.1

  • MC-671 – Minecarts with Furnace consume coal in creative mode
  • MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates

From the 1.6.1 snapshots

  • MC-15061 – Coal blocks do not burn away

From the previous snapshot

  • MC-15148 – Blurred menu background textures

13w21a

13w21a is the eighth snapshot released for 1.6.1.

Additions

  • Added a UI for horses and donkeys, to control saddle/armor/inventory
    • Can be accessed by sneaking and right-clicking, or by pressing the inventory button while riding the horse, mule, or donkey
    • Some features of the UI are specific to situation:
      • Horses, donkeys, and mules all have saddle slots
      • Horses have an armor slot
      • Donkeys and mules do not have an armor slot, but have an inventory of 15 slots when given a chest
  • New internal chat system; lots of messages should be translated now that were not previously

Changes

  • Started to move over various things to a new attribute system:
    • Item attributes using NBT tags:
      • Attributes can be additive, subtractive and multiplicative using a set value
      • Some items have default modifiers in place of previously hard-coded attributes
      • Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
    • Entity attributes:
      • These properties can now be changed as easily as any other NBT attribute
      • Entity speed, base health, base attack
    • Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
  • Added effect tooltips for some tools, swords, and potions
  • Lots of work towards a new Resource Pack system, but not finished yet. Currently still compatible with texture packs.
    • Messages are now better modularized
    • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
    • Color can be specifically designated, preventing leakage into further messages
  • Horse armor is no longer stackable

Fixes

12 bugs fixed

From released versions before 1.6.1

  • MC-1497 – Damaged Anvils do not show damage in inventory or item frame

From the 1.6.1 snapshots

  • MC-13626 – XP Bar in creative
  • MC-13640 – Hay Bales do not burn when set on fire
  • MC-13662 – XP, Health and hungerbar are buggy with horses
  • MC-13770 – Using a horse spawn egg on a horse works only when riding the horse
  • MC-13852 – Can’t throw enderpearls while mounting a horse
  • MC-14220 – Player appearance not updating in multiplayer (armor, tools)
  • MC-14417 – No way to remove armor or saddles off a horse
  • MC-14422 – Horse name tag is shown while riding
  • MC-15138 – Sides of cauldron has compass texture after placing compass in Item Frame
  • MC-15201 – Bottom part of some types of horses-harness is misplaced

From the previous snapshot

  • MC-15416 – Selected item disappears when armor breaks

13w21b

13w21b is the ninth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w21a snapshot.

Fixes

7 bugs fixed

From released verisons before 1.6.1

  • MC-11605 – Certain death message will print "null" as the player/mob name that caused the death
  • MC-16554 – lang files for en_US is grammatically incorrect at death.fell.finish.item

From the 1.6.1 snapshots

  • MC-15815 – Enchanted Items stored in a Donkey / Mule lose enchantments on its death

From the previous snapshot

  • MC-16143 – Sprinting and Speed effect not working
  • MC-16144 – Server doesn't translate strings
  • MC-16150 – No sounds after a while / Music corrupting sound
  • MC-16353 – Crash: IllegalArgumentException

13w22a

13w22a is the tenth snapshot released for 1.6.1.

Additions

  • Horse, donkey, mule, zombie horse and skeleton horse sounds implemented
  • Villager sounds implemented
    • This includes several variants of idle, yes, no, haggle, and hit sounds, as well as a single death sound

Changes

  • Leads have a higher tolerance to stress, making it more difficult for leads to break

Fixes

20 bugs fixed

From released versions before 1.6.1

  • MC-2200 – Sleeping while in a Minecart produces a graphical glitch
  • MC-9355 – Argument "team" do not work with "!" for other players
  • MC-11385 – Scoreboard problem with "seeFriendlyInvisibles"
  • MC-14757 – Stacked Entity Spawner creating mass duplicate ghost entities

From the 1.6.1 snapshots

  • MC-13723 – The horses do not make any sound but do open their mouths.
  • MC-13731 – Horse can climb ladders/vines
  • MC-13788 – Horses graze on non-grass blocks, also underwater
  • MC-14114 – Leashes break when riding a horse
  • MC-14604 – Cannot tie wild horses and foals
  • MC-14930 – Horse armor not keeping enchantments when dropping from a horse
  • MC-15423 – Crash due to corrupt pack.png in texture pack
  • MC-16051 – horses break lead when being lead when they stop to eat grass
  • MC-16156 – Unable to move previously ridden horses after reloading the world
  • MC-16168 – Opening inventory on wild horse allows you to saddle it up
  • MC-16182 – Problem with horse movement.
  • MC-16196 – Horses not running fast in creative
  • MC-16229 – Horse – Shift Key Locking
  • MC-16381 – Tamed Donkey / Mule drops 2 saddles on death
  • MC-16415 – IllegalStateException: Server tried to update attributes of a non-living
  • MC-16421 – Horse Speed does not remain constant

13w23a

13w23a is the eleventh snapshot released for 1.6.1.

Additions

  • Added splash screens
    • "HURNERJSGER"
    • "What's up Doc?"
  • Added /spreadplayers command
    • Spreads certain players from an origin point
    • Has a Max Spread and Minimum Distance from player to player
    • Can put teams together
  • Added new gamerule for natural health regeneration - naturalRegeneration

Changes

  • Continued work on resource packs
    • Still not quite ready yet
  • Balanced potions and hunger to improve gameplay
    • Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
    • Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
    • Natural health regeneration now costs hunger points/saturation points
  • Balanced some recipes to improve gameplay

Fixes

4 bugs fixed

From the 1.6.1 snapshots

  • MC-13880 – Cows eat buckets. Seems unhealthy.
  • MC-16074 – Teleporting to "NaN" (not a number) crashes the game
  • MC-16290 – [crash] mob spawner crashing game

From the previous snapshot

13w23b

13w23b is the twelfth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w23a snapshot.

Additions

  • Added Health Boost effect
    • Also, both the attribute and the potion effect now show the hearts
    • Golden apples now also give the effect

Changes

  • New zombie mechanics and AI.
    • Able to lock onto the player from much further away.
    • Mobbing zombies can now move when further than 32 blocks from player.
    • Spawn additional zombies when not being looked at.
  • Normal golden apples now give Regeneration II for 10 seconds

Fixes

2 bugs fixed

From the 1.6.1 snapshots

  • MC-17222 – ALL Spawners with ActiveEffects crash the game, breaking hundreds of custom maps and servers.

From the previous snapshot

  • MC-17403 – Golden Apples only heal one heart compared to two in version 1.5.2

13w24a

13w24a is the thirteenth snapshot released for 1.6.1.

Additions

  • Added new gamerule for day-night cycle doDaylightCycle
    • Stops time relative to day changing from incrementing, pausing the sky in place

Changes

Fixes

12 bugs fixed

From released versions before 1.6.1

  • MC-1126 – Server Command "/whitelist list" doesn't display the full list of players
  • MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
  • MC-2097 – You can't get "The End?" achievement
  • MC-2419 – Persistence Required Tag Freezes Mobs
  • MC-2692 – Hard to spawn Squids
  • MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal

From the 1.6.1 snapshots

  • MC-11199 – Eye of Ender does not always lead to the nearest Stronghold
  • MC-14690 – ScoreBoard health objective crashes game
  • MC-15058 – Scoreboard "health" objective set to display "belowname" disconnecting player on multiplayer with end of stream
  • MC-16149 – Lava texture animation moves too fast / Animated textures ignoring text files

From the previous snapshot

  • MC-17573 – Witches targeting themselves under certain circumstances

13w24b

13w24b is the fourteenth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w24a snapshot.

Additions

Changes

  • Carpet can now be placed on top of any block
    • This includes blocks such as water source blocks, saplings, torches, chests, other carpet, etc.
    • This is part of the fix for being unable to place carpet on iron bars – Making them universally placeable

Fixes

27 bugs fixed

From released versions before 1.6.1

  • MC-552 – Command block choosing wrong people / Selecting players cross-dimensional
  • MC-9917 – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
  • MC-13276 – Zombies with increased health don't deal damage
  • MC-16530 – When under resistance effects above 5, /kill command does not work.
  • MC-17037 – No error report when minecraft crashes
  • MC-17701 – Fire Animation Jumps and skips frames.
  • MC-18088 – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?

From the 1.6.1 snapshots

  • MC-16183 – Using the autocomplete function in chat (tab) disconnects clients in multiplayer
  • MC-16639 – Game Tick Speed Issue?
  • MC-17295 – Scoreboard objectives disappears when logging out
  • MC-17444 – Health scoreboard doesn't display hearts from health boost
  • MC-17454 – Take damage when removing health boost effect
  • MC-17558 – natural regeneration = false not working in peaceful
  • MC-17608 – issue with carpet
  • MC-17622 – Baby Zombies Spawner crash the game

From the previous snapshot

  • MC-17656 – No Server Connection Bars in Multiplayer Menu or Ingame
  • MC-17660 – Ressources packs still named Texture packs in options
  • MC-17663 – "Health Boost" Potion Effect shows "potion.healthBoost"
  • MC-17666 – Minecarts do not have the correct texture pack
  • MC-17700 – firecharge texture is green
  • MC-17731 – GUI broken when Boss health bar is visible
  • MC-17747 – Carpet can be placed ontop of glass panes but not ontop of iron bars
  • MC-17753 – Texts for "credits" and "end" not showing up properly in default or with a resource pack on.
  • MC-17757 – Resource pack's/mcmeta's "frametime" is ignored when "time": 1
  • MC-17784 – DoDaylightCycle bed bug
  • MC-17803 – Biome colormaps are not updating on texture pack change
  • MC-17827 – Ghasts shoot with end portal frames

13w25a

13w25a is the fifteenth snapshot released for 1.6.1.

Changes

  • Mobs named "Dinnerbone" or "Grumm" are now flipped upside down

Fixes

15 bugs fixed

From released versions before 1.6.1

  • MC-1124 – Mouse "Back" and "Forward" open menu in windowed mode.
  • MC-15145 – Receiving very high amount of damage at once creates ghost mode in multiplayer

From the 1.6.1 snapshots

  • MC-16003 – Possible to create a scoreboard objective without a name, but unable to use and/or delete it.
  • MC-17797 – Birch leaves don't use leaves_birch.png

From the previous snapshot

  • MC-17830 – Last played singleplayer world changes date last opened to 1/1/70
  • MC-17831 – Crash selecting resource pack [13w24b]
  • MC-17910 – Server crash / hang after typing /kill
  • MC-17917 – Flowing water / lava color corrupted after switching off 3D Anaglyphs
  • MC-17935 – Igniting TNT doesn't reduce flint and steel durability
  • MC-17936 – Some animated textures only show the placeholder texture
  • MC-17941 – Crash uploading textures to graphics card
  • MC-18010 – Armor bar shown too high during Health Boost or Absorption
  • MC-18011 – Health and Absorption is confusing when displayed on the same line
  • MC-18164 – Resource packs not effective until after restart
  • MC-18228 – Resource pack not working

13w25b

13w25b is the sixteenth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w25a snapshot.

Changes

  • It is no longer possible to break blocks with swords in Creative mode

Fixes

8 bugs fixed

From released versions before 1.6.1

  • MC-1903 – Console command and set console for block in command block merges when in windowed mode
  • MC-3737 – Placing water source into some blocks yields no drops
  • MC-3798 – 3D anaglyph biome color corruption
  • MC-18324 – Text misplaced on Direct connect, Rename World screen

From the 1.6.1 snapshots

  • MC-17456 – Objective health does not update with health boost effect
  • MC-18277 – Crash with the mcmeta reading of unicode font

From the previous snapshot

  • MC-18257 – Knockback resistance attribute doesn't prevent knockback from fall damage
  • MC-18306 – Minecraft crash on clicking the "Texture pack" button

13w25c

13w25c is the seventeenth snapshot for 1.6.1, and was released to fix some of the bugs and crashes in the 13w25a and 13w25b snapshots.

Fixes

13 bugs fixed

From released versions before 1.6.1

  • MC-188 – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
  • MC-607 – Running at a high resolution causes large portions of the screen to be UNCLICKABLE
  • MC-4266 – Death counter does not update
  • MC-13559 – Pick block from inventory in creative doesn't preserve size of stacks
  • MC-16075 – Entities other than the player can't leave the end

From the 1.6.1 snapshots

  • MC-13745 – Tamed Wolves/Cats Teleporting when Leashed to a Fence
  • MC-16861 – enchantments on a mob's weapon does not affect other mobs
  • MC-17537 – Other player's cats can be tied to a lead and dragged away
  • MC-17849 – resource packs not converting correctly
  • MC-17856 – Unable to load ResourcePack with missing directory-ZipEntries.
  • MC-17864 – Credits end too fast
  • MC-18158 – Messed up textures of some items

From the previous snapshot

  • MC-18468 – First my sound was off and I was going to turn it up, but when I did it crashed.

13w26a

13w26a is the eighteenth snapshot released for 1.6.1.

Fixes

25 bugs fixed
From released versions before 1.6.1
  • MC-1038 – Beacon Block Incorrect Texture When Surrounded by Blocks
  • MC-2453 – Jack-o-lantern name is mispunctuated
  • MC-6828 – Brewing stand feet's sides are transparent when placed against a wall
  • MC-9026 – Splash potions particles are incorrect
  • MC-9584 – Cactus texture error when near a wall
  • MC-10976 – Single player: "java.io.IOException: Stream Closed" when quitting game
  • MC-18640 – Crash when language file of currently selected language is missing
From the 1.6.1 snapshots
  • MC-13737 – Ridden Horse / Mule / Donkey duplicates when reloading the world
  • MC-13774 – Mounting rideable entities (horses/boats/minecarts/pigs) underwater desyncs client/server (ghost mode)
  • MC-14944 – Weighted pressure plates' names are too long to be renamed
  • MC-16413 – Boats toss you off like horses
  • MC-16828 – horses make the galloping sound + their original walking sound at the same time
  • MC-16847 – Horse jump bar becomes stuck if player is kicked off / dismounts while charging a jump
  • MC-16887 – Jumping Sideways on an Unsaddled Horse
  • MC-17571 – Health overflow isn't removed when health boost ends
  • MC-17675 – Sun jitters when time is set to zero and doDaylightCycle is false
  • MC-17997 – Horse "Gelding"
  • MC-18505 – Sitting direction does not fit when riding a horse
  • MC-18522 – 3D anaglyth sometimes crashing Minecraft upon toggle in the options menu
From the previous snapshot
  • MC-18632 – Player induced Horse Jumps negate the Horse's Jump Boost Effect
  • MC-18633 – Lag then crash on LAN world
From TextureEnder.jar
  • MC-17667 – Resource Pack Conversion Bug: Stone Brick texture given to cobble. Stone bricks don't get a texture
  • MC-17938 – Converter not converting some animations correctly

1.6-pre

1.6-pre is the first pre-release for 1.6.1.

Fixes

25 bugs fixed

From released versions before 1.6.1

  • MC-137 – Ping packet doesn't include host information
  • MC-12241 – Minecart collision boxes are briefly positioned wrong
  • MC-12526 – Minecarts off track float
  • MC-12569 – Sitting in minecart is higher than it should be
  • MC-12733 – Minecart hit box too large
  • MC-18713 – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
  • MC-19029 – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message

From the 1.6.1 snapshots

  • MC-13754 – Unable to tie mobs to fence with less than 2 leads
  • MC-14126 – Binding "sneak" to any mouse button and trying to mount an entity crashes the game
  • MC-14355 – Can't hit mobs while jumping on horses
  • MC-14524 – Right Clicking On Minecart / Pig / Boat While Riding In It Tries To Remove You
  • MC-14795 – Wither is still named "Withern" in German
  • MC-16145 – Potion of Weakness tooltip
  • MC-16467 – Attribute modifiers randomly run out when given via items
  • MC-17867 – "Resource packs" translation missing on crowdin.net
  • MC-17908 – Tamed wolf's health depleted upon world loading
  • MC-18247 – Health Boost and Absorption potions names do not show correctly
  • MC-18578 – Water sounds when placing water from a bucket to water source reproduce twice
  • MC-18645 – Game crashes with a single frame compass
  • MC-18661 – Strength Potions being nerfed unintentionally [Not related to other Strength issues]
  • MC-18730 – Superflat customisation screen have format errors in Australian English / String is missing at crowdin.net
  • MC-18845 – Scoreboard "Health" out of sync (rounds down)
  • MC-18997 – Crash at launch of game with invalid language selection
  • MC-18999 – Using /kill sets health to 2 billion

From the same version (reupload)

  • MC-19061 – Crash whilst brewing in 1.6

1.6.1-pre

1.6.1-pre is the second pre-release for 1.6.1.

Additions

Changes

  • Wither armor has been retextured.

Fixes

20 bugs fixed

From released versions before 1.6.1

  • MC-505 – boat float in middle of air after logout and re-login
  • MC-560 – Sound made by mobs in water causes massive FPS drop
  • MC-1159 – Mouse wrongly positioned in fullscreen
  • MC-1229 – Compasses in item frames move with the player
  • MC-1598 – Zombie Pigmen burn for a moment in daylight
  • MC-2476 – Regeneration increases the speed at which damage is taken from Cacti, Lava and Fire
  • MC-2758 – Derailed minecarts float when reloading world
  • MC-3914 – Grass can't be tilled under plants/sign while dirt can
  • MC-12906 – in the /help menu, the /debug option does not show the <start/stop>
  • MC-13330 – Mob armor percentage likely error

From the 1.6.1 snapshots

  • MC-13899 – Horses can't breed when they wear armor
  • MC-13979 – Null language and strange phrases like "fr_FR" in parentheses
  • MC-15116 – Sitting tamed wolves growl when attacking nearby mobs
  • MC-18027 – Fake death after health boost potion effect has ended
  • MC-18250 – Inappropriate absorbtion effect cooldown
  • MC-18771 – Hostile wolves do not look angry when in vicinity of tamed wolves
  • MC-19270 – When you place water under a carpet, it destroys it.
  • MC-19275 – Wearing armor with attribute and then holding identical armor removes the worn armor's effects
  • MC-19537 – Blocks Don't Break While Swimming

From the same version (reupload)

  • MC-19849 – The game starts and has the Mojang title, but then the next slide is black except the bottom left corner, which is dirt

References