Java Edition 1.4.2/Development versions

From Minecraft Wiki
Jump to: navigation, search

Contents

This is a list of Java Edition 1.4.2 development versions.

12w32a

12w32a is the first snapshot released for Java Edition 1.4.2.

Additions

Blocks

Beacons
  • Named "Work in Progress" ingame.
  • By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
    • A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
  • It cannot be crafted, although a crafting recipe is planned.
    • It can be obtained via the "Miscellaneous" tab in the creative inventory, or with the /give 138 command.
  • The minimum range is 16 blocks.
  • Gives off a light level of 15.
  • Players within the blocks' range will be given the selected effects every 4 seconds.
  • The best configuration of blocks requires 164 blocks.
Command blocks
  • Intended for adventure maps.
  • It can run server commands when triggered by a redstone signal.
    • The player can use @player or @p as a placeholder for the nearest player.
  • This block will not be craftable and is currently not available in the creative mode inventory, but can be obtained via the command /give 137.

Items

Potions

Mobs

Zombie villagers
  • Villagers have a chance of turning into zombie villagers after being killed by a zombie in hard difficulty.
  • Zombie spawn eggs may spawn zombie villagers.
  • Zombie villagers can naturally spawn.
  • Zombie villagers can be cured, becoming normal villagers again.
    • To do this, first use a splash potion of weakness on it. Then, right-click on it with a regular golden apple. After several minutes, it will turn back into a normal villager.[1]

Command format

/difficulty
  • Added <new difficulty> command.
/gamerule <rule name> [value]
  • Value can be defined as false / true. All rules except keepInventory are true by default. The available rules are as follows:
    • doFireTick (false=fire cannot spread)
    • mobGriefing (false=creeper explosions do not damage blocks)
    • keepInventory (true=keep inventory on death)
    • doMobSpawning (false=mobs do not spawn)
    • doMobLoot (false=mobs do not drop loot)
    • doTileDrops (false=blocks do not drop items when breaking)
/spawnpoint [player]
  • Added [<x> <y> <z>] coordinates.
/weather <clear/rain/thunder>
  • The duration is now in seconds.

General

Data folder
  • New "villages.dat" file in the data folder of world saves.

Changes

Mobs

General
  • Zombies, skeletons and zombie pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.
Iron golems
Sheep
  • Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).
Villagers
  • They will now react positively on new trades, and negatively if you hurt them.
    • This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
  • There is an unused particle effect added of a villager's face looking angry. Angry Villager Particle.png
  • They will no longer remove trades, but trading something else may be required to renew the old ones.
Zombies
  • Zombie attack animation now shows when it's holding a weapon.

General

End credits
  • The attribution of the quotation at the end of the credits was changed from "Mark Twain" to "Unknown".

Fixes

2 bugs fixed

  • Fixed /me command only working for ops.
  • Fixed /tell command not working.

12w34a

12w34a is the second snapshot released for Java Edition 1.4.2.

Additions

Blocks

Cobblestone wall
  • Acts like fences.
Flower pots
  • Can contain mostly any plant-based block.
Item frames
  • Crafted like a painting but with leather instead of wool.
  • Used to hang items on a wall.
  • Can be rotated in 8 directions.
Mossy cobblestone wall
Wooden buttons
  • Are now arrow-sensitive.

Items

Carrots
  • Added carrots and Golden carrots
  • Carrots can be planted in tilled soil
Potatoes
Potions

Mobs

Withers
  • New boss mob.
  • Only available through external modification such as editing mob spawners, mods, or hacks.
  • It shoots exploding projectiles called Wither Skulls and destroys nearby blocks.
  • Also has a boss health bar.
Zombies
  • Now has a chance to drop carrots and potatoes.

General

Settings
  • Added new Full-screen toggle to the Video Settings.
  • Added new use Vsync toggle in the Video Settings.
  • Added an unused texture in gui/items.png.

Changes

Blocks

Beacons
Fire
Mob spawners
  • Now give less XP when the player farms them continuously.
Saplings
  • Now have a smaller hitbox.
Stairs
  • Stairs now auto-arrange into corners. This is a test and may change based on feedback.
TNT
  • Will ignite if shot by a flaming arrow.
Trapdoors
  • Can be placed in top-most position (based on cross-hair aim).

Items

Dyes
  • Leather armor can be dyed.
    • The default color of leather has changed.
    • The player can right-click a full cauldron with dyed armor to remove dye.
  • Tamed wolves' collars can be dyed.
Fire charges
Maps
  • Maps now align to a grid, making it easier to create adjacent maps.
  • A compass and paper do now create an empty map.
    • An empty map has no data on it until the player right click with it.
    • The point on the player's world where the player right clicked it is the map's center.
  • A map (with data) can be cloned. Cloned maps are stackable.
  • Maps can be zoomed out (but not zoomed in).

Mobs

General
  • Mobs (and all other entities) can travel through portals.
Villagers
  • The particle effect when a trade with a Villager has been successful has changed.

General

Debug screen
  • The f: item on the F3 debug screen now shows the exact direction the player is looking, between -180 and 180 degrees from the south.
  • F3+P will toggle the auto-pause when the window loses focus (mainly for debugging).
  • F3+H will toggle detailed item descriptions (also for debugging).

Fixes

3 bugs fixed

12w34b

12w34b is the third snapshot for Java Edition 1.4.2, and was released to fix some of the bugs and crashes in the 12w34a snapshot.

Additions

Gameplay

Bosses
  • Added boss names above boss health.

Changes

Blocks

Buttons
  • Changed recipes for stone/wood buttons.

Items

Armor
  • Leather and diamond armor textures slightly changed:
    • Leather armor sleeves are extended by one pixel.
    • Their item texture has been changed to match the new texture.
  • Diamond armor sleeves now have a notch on the inner side.

Mobs

Hostile mobs
  • Occasionally, zombies, skeletons, and zombie pigmen will spawn with the ability to pick up items on the ground.
    • Armor will automatically equip. Items will instantly be held, which is not exclusive to weapons. This means these zombies can be found holding items they have come across, such as rotten flesh.
    • This will cause zombie pigmen to drop their sword.
    • This will cause skeleton to drop their bow.
    • The attribute applied to allow them to pick up items is called CanPickUpLoot.
Zombie pigmen
  • In the Overworld, zombie pigmen are eager to get back in the Nether Portal (e.g., if the player makes a portal and spawns Zombie Pigmen in Creative, it will run into the portal).
Withers
  • When taken down to half health, they will gain Wither armor, making them immune to arrows.

Command format

map_#/#
  • Removed "map_#/#" on the map and added "Map #" in the tool tip

Fixes

2 bugs fixed

12w36a

12w36a is the fourth snapshot released for Java Edition 1.4.2.

Additions

Blocks

Mob heads
  • Five types in this version:
    • Skeleton skull
    • Wither skeleton skull
    • Zombie head
    • Creeper head
    • Player head
  • Wither skeleton skulls are dropped very rarely by wither skeletons.
  • Other heads are only available via the creative inventory.
  • Can be used as hats
Paintings
  • Added one new painting depicting the creation of a wither.

Items

Carrot on a stick.
  • Used to maneuver pigs.
  • Can also attract pigs similarly to wheat.
  • Main purpose is to control saddled pigs while ridden.
Nether star
  • Used as a crafting ingredient for the beacon block.

Mobs

Wither skeletons
  • Only spawns in the Nether.
  • Gives players "Wither" effect when hitting them.
  • Carry and rarely drop stone swords when killed by players.
  • Drops bones and coal.
  • Has a high chance to spawn from a skeleton egg if the player is in the Nether
  • Wither skeletons can replace skeletons on spider jockeys.
    • Spawned by using a spider spawn egg in the Nether.

Changes

Blocks

Beacons
  • New model and textures.
  • Can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.

Items

Carrots
  • They can now be found in villages.
  • Carrots can be used to breed pigs.
Golden Carrot
Leather armor
  • Now uses two overlayed textures, one being the color.
  • Minor changes to the leather dyeing – the colors will attempt to maintain intensity and not dilute as much.
Potatoes
  • They can now be found in villages.

Mobs

Blazes
  • Spawn a bit less often in nether fortresses (chance decreased from 43.5% to 35.7%).
Chickens
  • Now use seeds instead of wheat to breed.
  • They follow the player when a seed is in hand.
Magma cubes
  • Are slightly rarer in nether fortresses (chance decreased from 13% to 10.7%).
Pigs
  • They can be bred with carrots.
    • Can no longer be bred with wheat.
  • If saddled will now always drop their saddle on death.
Skeletons
  • Picked up items will now always drop them after dying.
Wither
  • Place 4 pieces of soul sand in a vertical T-shape and place 3 wither skeleton skulls on top to create it.
  • Drops one nether star upon death.
  • When spawned in the Overworld, the sky will get darker.
  • Gives players "wither II" effect when hitting them.
  • Its name is now displayed correctly above its HP bar.
Zombies
  • Model and texture changed.
    • No visual difference, except that it breaks old texture packs.
  • Picked up items will now always drop them after dying.
Zombie pigmen
  • Appear a lot less often in nether fortresses (chance decreased from 43.5% to 17.9%).
  • Model and texture changed.
    • No visual difference, except that it breaks old texture packs.

Fixes

? bugs fixed

12w37a

12w37a is the fifth snapshot released for Java Edition 1.4.2.

Additions

Items

Pumpkin Pie

Command format

/clear
  • Empties the inventory.

General

"Re-Create"
  • Added option to the World selection menu.
    • Allows players to create a new world as a copy of an existing save, defaulting all of the world options and the world seed to match the original.
Superflat
  • New customization GUI:
    • Comes with 7 presets: Classic Flat, Tunnelers' Dream, Water World, Overworld, Snowy Kingdom, Bottomless Pit (Broken),[2] and Desert.
    • Custom starts off with Classic Flat with three options: Add Layer, Edit Layer, Remove Layer. Adding and editing are not yet included.
      • Platers can customize superflat without add/edit layer option using the "seed" in the preset list.

Changes

Blocks

Buttons
  • Time of the redstone signal extended from 9 to 12 redstone ticks
Heads
  • Now correctly centered.
  • Can now be customized to be player heads using an NBT tag.

Items

Apples, bread, cooked chicken, cooked porkchop, nether stars, raw beef, raw chicken, raw porkchop, steak
  • No longer have a dark outline on their texture.
Armor
  • Leather armor now has a non-dyed layer.
Baked potatoes
  • Removed the steam pixels above the main texture.
Carrots
  • Carrots were renamed to Carrot.
    • Carrot's sprite changed to match their singular title.
Golden carrots
  • Sprite changed to match new carrot sprite.

Mobs

General
  • Hostile mobs are now a little bit more fearless in hard difficulty.
    • Mobs will risk taking fall damage to reach the player, provided it will not be deadly to themselves.
Pigs
  • Pigs are now able to jump when players ride on them.
    • Pigs will cease to move when ridden in water. (player weight or bug?)
Wither
  • Creates an explosion around itself once it is done regenerating from spawning.
  • Now will randomly shoot slow blue-colored versions of wither skull projectiles when idle.
Wither skeletons

Gameplay

Fishing
  • Now gives the player XP.

Fixes

? bugs fixed

12w38a

12w38a is the sixth snapshot released for Java Edition 1.4.2.

Additions

Mobs

Bats
  • A passive mob
  • Spawns in dark caves.
  • Spawns in Peaceful difficulty.
  • Sleeps during the day.
  • Hangs on the ceiling when idle, starts flying when players come near.
  • A corresponding spawn egg is provided in Creative mode.
Witches
  • A hostile mob.
  • Its nose slowly bobs up and down when not hostile.
  • Throws splash potions of poison, slowness, weakness and instant damage at the player.
  • Regenerates health over time.
  • Hold an empty bottle and raise their noses when attacking.
  • Drink potions of instant health and fire resistance to defend themselves in combat.
  • Rarely drop potions of instant health and fire resistance.
  • Is 85% resistant to damage from magic, including poison, instant damage, and thorns, but not strength, sharpness or power.
  • Does not spawn naturally (yet), but a spawn egg exists for it in Creative mode.

Changes

Blocks

Beacons
  • Artwork was changed.
  • Beam of light was changed.
  • Texture of bedrock under the beacon is removed.
Command blocks
Glass
  • New block breaking sounds.
Grass blocks
  • New footstep sounds.
Gravel
  • New footstep sounds.
  • New block placing sounds.
Ladders
  • New footstep sounds.
Lava
  • Now will have constant noise.
Plants
  • New block placing blocks.
Sand
  • New footstep sounds.
  • New block breaking sounds.
Snow
  • New footstep sounds.
  • New block breaking sounds.
Soul sand
  • New footstep sounds.
  • Stone
  • New footstep sounds.
  • New block placing sounds.
Torches
  • New block placing sounds
log
  • Now have a different rotation algorithm.
  • Instead of using the player’s position, they rotate based on the face they are placed upon, like a lever
  • This is mainly a test feature.
  • New block placing sound.
  • New block breaking sound.
Water
  • The water overlay is more saturated blue.
  • Flowing water will now have constant noise.

Items

Flint and steel
  • Now has new sounds.
Hoes
  • New sounds when a player tills dirt.
Shears
  • New sounds when shearing sheep.

Mobs

Cows
  • New mob sounds.
Chickens
  • New mob sounds.
Endermen
  • New mob sounds (watched/observed, attacked, etc.).
Pigs
  • New mob sounds.
Skeletons
  • New mob sounds.
Slimes
  • New mob sounds.
Spiders
  • New mob sounds.
Zombies
  • New mob sounds.
Withers
  • Added sound when Withers break blocks.

World generation

Extreme Hills
The Nether
  • Loads faster when going through a portal.

Gameplay

Creative mode
  • Teleportation is now instantaneous.
Experience
  • Added a level up sound.
  • Will be changed later for a shorter one.[3]
Sounds
  • Updated and added new sounds by C418.

Fixes

4 bugs fixed

  • Item frames no longer despawn when the player moves 20 blocks away.
  • Fixed entities losing momentum when going through portals.
  • Fixed the "Bottomless Pit" superflat preset having the wrong blocks.
  • Fixed not receiving a fishing rod when the carrot on a stick is used up.

12w38b

12w38b is the seventh snapshot for Java Edition 1.4.2, and was released to fix some of the bugs and crashes in the 12w38a snapshot.

Changes

Items

Fire Charge

Mobs

Creepers
  • New fall mechanics.
  • Creepers will explode if they fall on players from a certain height.
Witches
  • Can't inflict damage upon themselves.
  • Slight texture change.
  • New drops:
    • Misc potion ingredients
    • Sticks
    • Chance to drop what they're holding at the time of death.

Non-mob entities

Minecart
  • New sounds.

World generation

Caves
  • New sound.

Gameplay

Damage
  • Changed fall-damage sound.
Experience
  • Changed level-up sound.
Sounds
  • Updated sound engine and fixed wrong sounds.
  • Changed the new block placing sounds (implemented in 12w38a) back to original sounds.


Fixes

1 bug fixed

  • /say command works again.

12w39a

12w39a is the eighth snapshot released for Java Edition 1.4.2.

Changes

Mobs

Witches
  • Changed texture dimensions.

Gameplay

Lighting
  • System was overhauled.
Sounds
  • Several tweaks to pre-existing sounds.

General

Debug screen
  • Now shows which chunk the player is in, as well as where in that chunk, next to the X and Z coordinates.

Fixes

4 bugs fixed

  • Sound fixes:
    • Placing glass, glass pane, glowstone, redstone lamp or ice no longer make the same sound of breaking it.
    • After shooting an arrow into the water, it will not play continuously the water splash sound until removed.
  • Fixed Witch being white for some players.
  • Unlit areas (black patches[5]) should be fixed for newly generated chunks and worlds.

12w39b

12w39b is the ninth snapshot for Java Edition 1.4.2, and was released to fix some of the bugs and crashes in the 12w39a snapshot.

Additions

Blocks

Command blocks
  • Added command block arguments
    • Added "l" and "lm" arguments for indicating players with a maximum level, and minimum level, respectively.
    • Added "r" and "lr" arguments for indicating the maximum and minimum range to which players will be affected.
Mob spawners
  • More options to customize spawners.
  • Can now have their range and maximum spawn limit customized.

Items

Custom potions
  • Only available by editing in with a world editor.
  • Able to create potions with multiple effects.

Command format

/xp
  • Added a command variable to the command.
    • Use "L" after number to represent number of levels, not number of xp.
    • For example "/xp 4L" will give a player 4 levels.

Fixes

7 bugs fixed

  • “Lots of block placement issues with lighting have been fixed, but nether is still sketchy.”[6]
  • Game performance is now better from before.
  • Fixed Bottomless pit.
  • Pumpkin emitting stronger light from the wrong face fixed.
  • Fixed the witch's texture being weird.
  • Partially fixed Nether lag by making the server do some of what used to be the client's work and increasing chunk load time slightly.[7]
  • Fixed some lighting bugs related to upside down slabs and stairs and farmland.

12w40a

12w40a is the tenth snapshot released for Java Edition 1.4.2.

Additions

World generation

Swamp huts
  • New generated structure.
  • Located in swamp biomes.
  • Spawns witches.

General

NBT tags
  • Custom items can now be named using NBT tags (intended for custom map makers).
    • Using the NBT, it is possible to add custom names to items, as well as a lore list for that item.
Superflat
  • Added superflat preset "Redstone Ready" with 52 layers of sandstone, 3 layers of stone and 1 layer of bedrock.

Changes

Blocks

Beacons
  • Texture has been altered.
  • Beam texture has also been changed.
Fire
  • Spreading has been nerfed to prevent infinitely spreading fires.

Items

Eye of ender
  • Can now be used in superflat worlds, if the stronghold generation is enabled.

Mobs

Slimes
  • Now spawns in Swamp biomes at low light level.

Gameplay

Inventory
  • Better management.
  • The pick block action now works on blocks that are represented as items in the inventory (E.g.: repeaters, redstone dust, and tripwire).
  • Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar.
  • In creative mode, players can now shift-click items from the hotbar to the survival inventory screen.
  • The left-click action will no longer open doors, pull levers, push buttons or open trapdoors.

General

Superflat

Fixes

13 bugs fixed

  • Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule[8]
  • Fixed a few crash bugs related to world generation, map item expansion, and other things.
  • Reverted previous lighting changes, which corrected such bugs as:
    • The Nether being extremely CPU intensive.
    • Map generation taking extremely long.
  • Fixed mob AI considering cobblestone walls as blocks of normal height.
  • Fixed a few texture oddities with the witch.
  • Fixed entities in water producing glitchy water sound.
  • Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
  • Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons.
  • Fixed pets teleporting around randomly.[9]
  • Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before.
  • Fixed destroying blocks under you with Efficiency-enchanted gear.
  • Fixed potion spawners crashing the game.[10]

12w40b

12w40b is the eleventh snapshot for Java Edition 1.4.2, released to fix some of the bugs and crashes in 12w34a and add a new commands feature.

Additions

Command format

Tilde notation
  • Added tilde notation (~) to allow relative coordinates specification in commands.

Fixes

3 bugs fixed

  • Fixed a bug causing block breaking to carry over to the next block you start to break.
  • Fixed beacon rendering.
  • Fixed a crash related to maps in strongholds.

12w41a

12w41a is the twelfth snapshot released for Java Edition 1.4.2.

Additions

Blocks

Anvil
  • Added for repairing, merging & naming items.
    • Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.
    • Anvils cannot only rename tools and armor, but any item.
      • Renamed placeable items will not retain their name if placed.
    • Anvils can merge enchantments.
      • Items with two different enchantments will give an item with both.
      • Items with the same enchantment will increase the level of the enchantment if they have the same level or take only the highest if they don't.
      • Some enchantments can be lost during the merging because of incompatibility (ex: Sharpness I + Smite I).
        • The first item seems to have the priority (the lost enchantments are on the second item).
    • Anvils can also be dropped in a similar manner to Sand, Gravel, and Dragon Eggs.
      • When landing on a mob, the anvil will deal damage relative to the distance it fell.

Mobs

Creepers
  • Now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse).

Changes

Blocks

Beacons
  • Potion-like effects given by the Beacon now use semi-transparent particles, to be less intrusive.
  • Normal potions remain unchanged.

Mobs

General
  • No longer forget that they are aggressive against a player in Creative mode after a few seconds anymore.

Gameplay

Experience
  • Can now be obtained by breeding animals.
  • Level-up sound now only plays every 5 levels.
    • Sound has been tweaked.

General

Debug screen
  • Tweaks to debugging
    • F3+H now shows tool and armor durability on damaged items – On maps it shows the zoom level.
    • Now shows which cardinal direction the player is facing on the f value.
    • The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa.
Settings menu
  • Renamed "Chat Settings" to "Multiplayer Settings".
    • Contains the old chat settings menu.
    • Option for cape-owners to hide their capes in game.

Fixes

4 bugs fixed

  • When placing the Anvil in mid-air in a certain orientation the entity will be sideways until it lands.
  • Breaking the block under any Anvil resets it to a regular Anvil.
  • When using the /kill command an error appears, when holding a block it gives the normal message but you don't die.
  • When in a multiplayer server and trying to rename an item, if entire name is erased the client will crash.

12w41b

12w41b is the thirteenth snapshot for Java Edition 1.4.2, and was released to fix some of the bugs and crashes in the 12w41a snapshot.

Changes

Blocks

Anvils
  • Will be damaged by falling depending on distance fallen.

Fixes

3 bugs fixed

  • Fixed anvils repairing themselves when falling.
  • Fixed a few crashes in multiplayer when renaming items.
  • Fixed /kill command not working and screenshot message not showing.

12w42a

12w42a is the fourteenth snapshot released for Java Edition 1.4.2.

Changes

Blocks

Anvils
  • New crafting recipe, now is 31 iron ingots instead of 55.
  • Minor visual changes.
  • The player can repair tools and armor using their source material.
    • To get a tool or piece of armor to its maximum durability when it is nearly broken, one must use four of its source material (planks, cobblestone, iron, gold or diamonds).
    • However, hoes are not able to be repaired.
  • Reduced experience level cost.
Redstone Repeaters
  • When powering either side of a repeater directly with another repeater, it will lock the current state of the other repeater until the signal to the powering repeater is turned off.
    • If a repeater that is on is locked, it will stay on.
    • If a repeater that is off is locked, it cannot output a signal.
  • When locked, the repeater's second torch will no longer be visible and a bar textured similarly to bedrock will appear.

Mobs

Bats

General

Language
  • Updated language file.
Servers
  • IPs can now be individually hidden

Fixes

9 bugs fixed

  • Fixed very damaged anvils dropping from at least 6 blocks becoming a glitched entity that cannot be removed until the map is reloaded.
  • Fixed digging straight down glitching the player into blocks again.
  • Fixed PvP-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords.
  • Fixed dropping from low heights doing damage on certain occasions.
  • Fixed dropping an anvil on an end crystal crashing the game.
  • Fixed the game sometimes crashing when using F3+H to show durability on items and then moving the mouse over a non-blank map.
  • Fixed the game crashing when maximizing the game while in the anvil UI.
  • Fixed a stack overflow error when dispensers attempted to place water or lava into a solid block.
  • Fixed the crafting table and cauldron that spawn in Swamp Huts spawning at the top of the hut.

12w42b

12w42b is the fifteenth and final snapshot for Java Edition 1.4.2, and was released to fix some of the bugs and crashes in the 12w42a snapshot.

Additions

Mobs

Bats
  • Added sounds.
Silverfish
  • Added step sound.
Zombies
  • Added three new sound effects.
Zombie pigmen
  • Added sounds.

Gameplay

Sounds
  • Added a number of sound events, but the sound effects are not added yet.

Changes

Blocks

Redstone repeater
  • Lock mechanism is now slightly more stable / predictable.
  • It’s still not 100% as Mojang wants it, but fixing it completely will require bigger changes planned for Java Edition 1.5.
Sand
  • Falling sand now properly “pops” when falling on non-solid blocks (such as torches).

General

Servers
  • Server ping will now tell if the server and client have mismatching protocol versions.
Translations
  • Updated translation files.

Fixes

1 bug fixed

  • Fixed tooltip width for renamed items.

1.4-pre

1.4-pre is the first pre-release for Java Edition 1.4.2.

Additions

Blocks

Anvils
  • New sound effects.

Mobs

Bats
  • New sound effects.
Ender dragons
  • New sound effects.
Withers
  • New sound effects.
Zombies
  • New sound effects for zombies (Curing a zombie, infecting a villager and a Remedy sound).

Changes

Blocks

Anvils
  • Level cap on anvils removed in Creative mode.

General

Servers
  • Servers show their version in Multiplayer menu if not matching the client.

1.4.1-pre

1.4.1-pre is the second pre-release for Java Edition 1.4.2.

Additions

Blocks

Anvils
  • Tweaked naming costs.
Paintings

Mobs

Bats
  • Spawns less frequently.

Gameplay

Experience

Fixes

9 bugs fixed

  • Fixed mobs glitching through wooden floors.
  • Fixed players glitching through beacons.
  • Fixed redstone repeaters getting stuck in ‘on’ state.
  • Fixed a number of minor font issues.
  • Fixed wet wolves looking way too scary.
  • Fixed a bug that allowed any item to be placed in the armor slots.
  • Fixed monster spawners spawning mobs too quickly.
  • Fixed invisible falling sand entities.
  • MC-236 – Half slab and pistons graphical glitch.

1.4.2-pre

1.4.2-pre is the third pre-release for Java Edition 1.4.2. It was released a day prior to the official 1.4.2 release. It is identical in every way to the official 1.4.2 release, including the version number.

Fixes

8 bugs fixed

  • Fixed a severe memory leak in the server.
  • Corrected rendering of fences and cobblestone walls.
  • The player can no longer attempt to connect to an outdated server (only when the version is shown).

From the previous development version

  • MC-1 – Cracked effect sometimes remains when a zombie is interrupted while attempting to break down a door.
  • MC-27 – Fireballs float in mid-air.
  • MC-80 – Entities such as villagers and cows fall through blocks and suffocate.
  • MC-183setWalkSpeed is ignored by the client.
  • MC-230 – Stairs can glitc

References