1.11/Development versions

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This is a list of 1.11 development versions.


16w32a is the first snapshot released for 1.11.[1]



Spawn eggs
  • Eggs that were removed in 1.10-pre2 are re-added, except the cat spawn egg, including:
    • Wither Skeleton.
    • Mule.
    • Skeleton Horse.
    • Zombie Horse.
    • Donkey.
    • Elder Guardian.
    • Stray: Dark gray with light gray dots.
    • Husk: Brown with cream colored dots.
  • Added zombie villager spawn egg.


Splash text
  • "Javalicious edition"
  • New strings within the game were made available for internationalization:
    • World selection error messages
    • Customized superflat preset names
    • Spectator-mode-specific options and messages
    • In the Options menu: the words "chunks" and "fps"
    • In item tooltips: the words "Color: ", "NBT: " and "Durability: "
    • The F3+Q keybindings display text, and text associated with other F3 actions
    • Text associated with downloading resource packs from servers.



Resource packs
  • The required pack version number was changed to "3" in pack.mcmeta.
    • Version 3 resource packs have to use lowercase filenames for everything.
Entity IDs, block entity IDs, block IDs and item IDs
  • Now are no longer case sensitive.
    • Autocomplete will put in lowercase letters.
Entity and block entity IDs
  • Use underscores to separate words, rather than using single words in mixed case.
  • Optionally, a minecraft: namespace prefix can be used, just like block and item IDs. However, it is not optional for EntityTags and spawners.[2]
  • There are still old entity IDs in the language files (example: LavaSlime instead of magma_cube for the magma cube) and the new mobs in 1.11 have their ID with the old type (no underscores, capital letters for the beginning of the words. example: VindicationIllager instead of vindication_illager for the vindicator.)
  • The following names have changed:
Old name New name Change Type

AreaEffectCloud area_effect_cloud Underscores Entity

ArmorStand armor_stand Underscores Entity

Cauldron brewing_stand Rename Block entity

CaveSpider cave_spider Underscores Entity

MinecartChest chest_minecart Rename Entity

Control command_block Rename Block entity

MinecartCommandBlock commandblock_minecart Rename Entity

DLDetector daylight_detector Rename Block entity

Trap dispenser Rename Block entity

DragonFireball dragon_fireball Underscores Entity

ThrownEgg egg Rename Entity

EnchantTable enchanting_table Rename Block entity

EndGateway end_gateway Underscore Block entity

AirPortal end_portal Rename Block entity

EnderChest ender_chest Underscore Block entity

EnderCrystal ender_crystal Underscores Entity

EnderDragon ender_dragon Underscores Entity

ThrownEnderpearl ender_pearl Rename Entity

EyeOfEnderSignal eye_of_ender_signal Underscores Entity

FallingSand falling_block Rename Entity

FireworksRocketEntity fireworks_rocket Rename Entity

FlowerPot flower_pot Underscore Block entity

MinecartFurnace furnace_minecart Rename Entity

MinecartHopper hopper_minecart Rename Entity

EntityHorse horse Rename Entity

ItemFrame item_frame Underscores Entity

RecordPlayer jukebox Rename Block entity

LeashKnot leash_knot Underscores Entity

LightningBolt lightning_bolt Underscores Entity

LavaSlime magma_cube Rename Entity

MinecartRideable minecart Rename Entity

MobSpawner mob_spawner Underscore Block entity

MushroomCow mooshroom Rename Entity

Music noteblock Rename Block entity

Ozelot ocelot Rename Entity

PolarBear polar_bear Underscores Entity

ShulkerBullet shulker_bullet Underscores Entity

SmallFireball small_fireball Underscores Entity

SpectralArrow spectral_arrow Underscores Entity

ThrownPotion potion Rename Entity

MinecartSpawner spawner_minecart Rename Entity

Structure structure_block Rename Block entity

PrimedTnt tnt Rename Entity

MinecartTNT tnt_minecart Rename Entity

VillagerGolem villager_golem Underscores Entity

WitherBoss wither Rename Entity

WitherSkull wither_skull Underscores Entity

ThrownExpBottle xp_bottle Rename Entity

XPOrb xp_orb Underscores Entity

PigZombie zombie_pigman Rename Entity
  • Horse was split into entity IDs horse, donkey, mule, skeleton_horse and zombie_horse for their respective types.
  • Skeleton was split into entity IDs skeleton, stray and wither_skeleton.
  • Zombie was split into entity IDs zombie, zombie_villager and husk.
  • Guardian was split into entity IDs guardian and elder_guardian.
  • Unused savegame IDs Mob and Monster were removed.
NBT tags
  • For all horses, HasReproduced, Type and Saddle tags are removed.
  • ChestedHorse and Items tags now apply only to mule and donkey.
  • SkeletonTrap and SkeletonTrapTime tags now apply only to skeleton_horse.
  • Elder tag is removed from guardian and elder_guardian.
  • ZombieType tag is removed from all zombie types.
  • ConversionTime and Profession tags now apply only to zombie_villager.
  • SkeletonType tag is removed from all skeleton types.
  • Pumpkin byte tag is added to snowman.
Loot tables
  • Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.


Exhaustion levels
Action Old rate New rate Units
Sneaking 0.005 —    per meter
Walking 0.01  —    per meter
Swimming 0.015 0.01  per meter
Breaking a block 0.025 0.005 per block broken
Jumping 0.2   0.05  per jump
Attacking an enemy 0.3   0.1   per attack landed
Taking damage that is normally protected by armor 0.3   0.1   per distinct instance of damage being received
Hunger status effect 0.5   0.1   per second, per Hunger status effect level
Jumping while sprinting 0.8   0.2   per jump
Regenerating health by having Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svg or higher,
or with naturalRegeneration=true
4.0   6.0   per 1 (Half Heart.svg) healed
  • Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
    • "You can only sleep at night"
    • "You may not rest now, there are monsters nearby"
    • "This bed is occupied"
    • "Height limit for building is 256 blocks"
    • "Unable to open. Loot not generated yet."


  • Washing dyed leather armor and dyed banners now remove 1 water level from the cauldron.


Spawn eggs
  • Are now sorted by name in the creative inventory.
  • There is no longer an item stack of 0 when using the drag function to craft items.


  • If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion.
  • Now try to avoid water.
Snow golems
  • Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
Skeleton trap horses
  • The chance of spawning with a thunderstorm lightning strike is reduced to 15 of what it was.


  • Now ignores item-specific stacking restrictions.[3]
Block states
  • Block states can now be used in the /execute, /fill, /setblock and /testforblock commands.
    • Examples:
      • /setblock ~ ~ ~ minecraft:stone variant=granite instead of /setblock ~ ~ ~ minecraft:stone 1
      • /setblock ~ ~ ~ wool color=blue instead of /setblock ~ ~ ~ minecraft:wool 11
      • /setblock ~ ~ ~ minecraft:planks variant=acacia instead of /setblock ~ ~ ~ minecraft:planks 4
      • /setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true


30 issues fixed
From released versions before 1.11
  • MC-9 – Dropped anvil makes no sound when it breaks
  • MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
  • MC-679 – Compass points wrong direction after returning from nether
  • MC-1555 – Items get deleted when the crafting recipe overflows the inventory
  • MC-2153 – Chickens' necks have no texture
  • MC-8293 – Dispensers spawn mobs without offset along the y-axis
  • MC-14640 – No hunger bar when riding a Boat or Minecart
  • MC-26690 – Wither Skeletons Flicker when in the sun
  • MC-46341 – Some text isn't translated and isn't available on Crowdin
  • MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
  • MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
  • MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on maps
  • MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
  • MC-88096 – When using spawn eggs on fences the mobs fall through
  • MC-89064 – Lightning spawns Skeleton Horse when doMobSpawning/spawn-monsters is false.
  • MC-90191 – Armor stands, silverfish and endermites in boats spin rapidly
  • MC-91728 – Instant Health/damage potion tipped arrows got no effect
  • MC-92282 – Mob spawner BlockEntityTag does not copy SpawnData data to missing SpawnPotentials
  • MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
  • MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
  • MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
  • MC-95922 – Destroyed dropped Minecart items use entity name
  • MC-96954 – Passenger Entities get dismounted client-side when rerendered
  • MC-97916 – Items receive too much momentum when they're squeezed
  • MC-101234 – Unknown errors do not print exception into log
  • MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
  • MC-102047 – Middles click on mob variants gives base mob Spawn Egg
  • MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
  • MC-105560 – Hoppers become stuck on world reload at chunk borders
  • MC-105787 – Structure void has unused model files
Other fixes
  • "More robust handling of invalid items and hopefully less duping bugs due to this change"[1]


16w32b is the second snapshot for 1.11, and was released to fix some bugs and crashes from 16w32a.[4]



  • All rail types' hitbox heights are decreased from a full block to a half block.


  • /title can now display text in the action bar position.


Green-robed villager
  • Re-added this entity as Profession:5; its name is shown in the trading GUI as "Nitwit".
  • Spawns naturally in villages.
  • When spawned naturally in a village, or from an egg, it has no trades.
    • When it is spawned with commands, it can be interacted with once, though it has no trades (see MC-106056).
    • When converted from a generic zombie villager, it receives one of the tier 1 trades from other professions, with no further trades unlockable. (see MC-106058)
Green-robed zombie villager
  • Re-added this entity as Profession:5.
  • Spawns naturally anywhere zombie villager spawn.


34 issues fixed
From released versions before 1.11
  • MC-2188 – Item gets used when right clicking on a saddled pig
  • MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
  • MC-30790 – particle blast on landing based on fall distance rather than fall speed
  • MC-34943/summon-ing a villager without a "Count" tag allows the trade, but does not take the item
  • MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
  • MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
  • MC-76899 – Dragging items with the middle mouse button causes block count to go negative
  • MC-81818 – When resizing the window, you may end up spining around.
  • MC-97245 – Boat placement sound uses equipment sound subtitle
  • MC-100398 – "Marker"true ArmorStands can be pushed by Pistons (incl. + excl. NoGravity:1)
  • MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
  • MC-101608 – Teleporting a Vehicle will Kick off its Passengers
  • MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
  • MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
  • MC-102638 – All sloped rail hitbox equivalent to the a complete block
  • MC-105862 – Arrows of slowness disapear from inventory
From the previous development version
  • MC-105948 – Selecting a language no longer changes it in-game/crash the game
  • MC-105950 – Zombie Villager spawn egg only spawns the farmer zombie villager
  • MC-105953 – Minecraft crashes with superflat preset that uses block which does not exist as item (Example: The Void)
  • MC-105954 – Game crashes when hit by an entity holding an item without a specified damage value
  • MC-105955 – selectors don't accept minecraft: prefix for entity type, but error message states otherwise
  • MC-105956 – Trying to ride donkey/mule from spawn egg crashes the game
  • MC-105960 – Entity ID in chat tooltip uses old format (e.g. ArmorStand instead of minecraft:armor_stand)
  • MC-105962 – Achievements for picking up (block) items don't trigger
  • MC-105969/summon minecraft:lightning_bolt does not work
  • MC-105970 – Structure Void Blocks Missing Textures When Breaking
  • MC-105975 – Incorrect entity translation name in statistics
  • MC-105989 – Execute detect stairs stops working after reloading the world
  • MC-105990 – Using single lead item in creative mode removes it from inventory
  • MC-106002⇧ Shift + double click no longer moves all stacks
  • MC-106014 – Crash when a fishing rod bobber goes in a nether portal
  • MC-106016 – When you put armor on an armor stand, you cannot get the armor off the stand
  • MC-106035 – Client Deletes MC Assets
  • MC-106036 – Dispensing a pumpkin or a wither skull will crash the game


16w33a is the third snapshot released for 1.11.[5]


  • "Should not be played while driving"
  • "You're going too fast!"


  • Will now keep enchantments and durability when crafted with banners
  • Some of elder guardians' and zombie villagers' subtitles are now distinct from the subtitles for guardians and zombies.
  • More things will burn in the furnace
  • If the player clicks on the bed, but is not right beside it, it now shows a message:
    • "You may not rest now, the bed is too far away"
    • Previously the player would get no message, but would be unable to sleep.
Farmer villagers
  • Now sells 5–7 apples, where before they sold 5
  • Now sells 6–10 cookies, where before they sold 6
Elder guardians
  • Now drop a wet sponge rather than a dry sponge
  • Now require a dye when applying a pattern that uses a non-dye item, such as a creeper head or enchanted golden apple
    • Previously the lack of a dye would have applied the black variant of the pattern.


34 issues fixed
From released versions before 1.11
  • MC-4582 – Can't eat, throw, or shoot while looking at an iron door/iron trapdoor
  • MC-5330 – Range for using bed is lower than normal range
  • MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
  • MC-14525 – Name tag item doesn't work on entities with right click ability
  • MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
  • MC-49666 – Trades not randomized for farmer villager
  • MC-59888 – Tall grass (top) particles are sunflower texture with broken pallete
  • MC-75726 – Broken error message when loading (broken?) resource packs
  • MC-82811 – Attempting to use currently unusable items bobs item up and down
  • MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
  • MC-87048 – Putting design on shield will cause shield to lose enchantment
  • MC-90538 – Elytra not placeable on Armor Stand
  • MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
  • MC-92294 – Elder guardians drop normal sponge instead of wet sponge
  • MC-93371 – No armor stand breaking sound in Creative mode
  • MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
  • MC-94597 – Shooting an arrow prints "added speed" in the Game Output
  • MC-97808 – Not canceled that draw a bow
  • MC-98779 – Skeletons spawned with /summon or natural spawning algorithm are not in the correct height
  • MC-102683 – Elder Guardians use the same subtitles as normal Guardians
  • MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
From the 1.11 development versions
  • MC-106030 – No longer receives xp when shift-clicking ingots in furnace
  • MC-106043 – Placing a banner that was in a stack of 1 causes it to lose it's data
  • MC-106045 – Fishing rod does not appear cast in offhand
  • MC-106067 – Unable to dye banners
  • MC-106133 – Skeletons / stray / wither skeleton with tipped arrow in offhand no longer shoot tipped arrows
  • MC-106152 – Zombie villager has no independent subtitles
  • MC-106172 – Wither skeleton / zombie pigman emits a constant hissing sound despite not being on fire when standing on a submerged fence
  • MC-106190 – Husk / zombie villager drop zombie head when killed by charged creepers
From the previous development version
  • MC-106072 – Resource pack loaded as FOLDER doesn't show ingame anymore
  • MC-106100Hopper: java.lang.NullPointerException: Ticking block entity
  • MC-106101Hopper: java.lang.ArrayIndexOutOfBoundsException: 1
  • MC-106116 – Achievements which rely on crafting the item (such as Benchmarking or Time to strike!) don't unlock when shift-clicking
  • MC-106193 – No enchantment books when you're fishing


16w35a is the fourth snapshot released for 1.11.[6]


  • New strings within the game were made available for internationalization:



  • Changed the title and description of "Snooper Settings"
    • Brings it into line with the new privacy policy[7]
    • Title is now "Feed us data!" instead of "Machine Specs Collection"
    • Description is now "We always want to improve Minecraft and, to help us do that, we'd like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we're doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!"
  • Now block 100% of the damage dealt in melee combat, up from 66%.
    • Zombies without any weapons will not deal any damage to the player, nor damage the shields durability.
    • Creeper explosions deal 0 damage to the player.
    • Wither skeletons will not inflict the wither effect when hit by them.
    • Burning zombies will not set the player on fire.
    • Husks will not apply the Hunger effect.
    • Strays will not apply the Slowness effect.

World generation

Desert Village wells


  • 1 carpet now smelts 0.335 items, increased from 0.33.
    • 3 carpets can now fully smelt 1 item.
  • 1 ladders now smelts 1.5 items, increased from 1.165.
    • 2 ladders can now fully smelt 3 items.
  • Placing trapdoors right next to redstone sources now update to an open state


Saddled Pigs
Ender dragon
  • Now shows the hitboxes when hitboxes are shown using F3+B.


35 issues fixed
From released versions before 1.11
  • MC-4603 – The Ender Dragon is hostile to players in Creative
  • MC-5120 – Fireworks pushed by water / fired horizontally out of loaded chunks cause client to hang
  • MC-70143 – Eyes of Ender point to stairs after reloading a world
  • MC-83337 – Eye of Ender in the mainhand doesn’t block offhand item usage
  • MC-84095 – Ender Dragon destroys fireballs/Fireballs invisible
  • MC-85805 – Two pistons smashing a shulker glitch
  • MC-87587 – Server kicks client when executing: /title @a title [] or /tellraw @a []
  • MC-88459 – Height limit message sent twice when trying to place from off hand
  • MC-94274 – Hitbox of cocoa beans too small
  • MC-94485 – Hand animation continue swing when cocoa block placed already
  • MC-95738 – Slimes health resets to max when setting any nbt-tag
  • MC-102506 – Ugly Bryce terrain generation (generation of stone above ground)
  • MC-103261 – Desert villages generate with cobblestone around the well
  • MC-104259 – Player/Mob stuck/through when on farmland while it changes to dirt
  • MC-106179 – Zombie burns you when you block with shield
  • MC-106252 – Slowness arrows from strays don’t stack with crafted/shot arrows
  • MC-106300 – Cake hitbox appears at 0,0,0
  • MC-106364 – Lightning impact subtitle is misspelled as lighting
  • MC-106524 – Stray chunks being generated far away
  • MC-106552 – “/save-all flush” puts untranslated messages into chat
  • MC-106713 – Snooper information may be de-anonymized by a third party
From the 1.11 development versions
  • MC-106056 – Can trade with /summon-ed green villagers (nitwit) only once per villager
  • MC-106058 – Villager converted from zombie has random trades from random profession.
  • MC-106064 – Some non-nitwit villagers have no trades
  • MC-106075 – Hopper timings depend on the gametick they’re activated in.
  • MC-106099 – Firework Rocket does not spawn
  • MC-106165 – Mob Potion effects are inflicted through shields
  • MC-106302 – Unable to name saddled pigs
From the previous development version
  • MC-106298 – Unequipping horse armor shows armor equipping subtitle “Horse armor equips”
  • MC-106303 – 3 carpets are not enough to smelt one item
  • MC-106311 – A Tipped Arrow shot in Creative Mode will add to Inventory upon Pickup
  • MC-106324 – Generated villagers can have impossible Career
  • MC-106343 – Can’t use right click ability while looking at a Green Villager
  • MC-106362 – Newly generated Villagers have Incorrect Tier 1 trades
  • MC-106399 – Igloos generating zombie instead of zombie villager


16w36a is the fifth snapshot released for 1.11.[8]


  • Their hitbox now corresponds to their exact visual location on the block (as opposed to always placed in the middle of the block).
  • Particles emitted from leaves now use the corresponding color according to the biome.


23 issues fixed
From released versions before 1.11
  • MC-29544 – Particles from falling/landing/sprinting on leaves do not use foliage color
  • MC-41270 – Resourcepack's glyph_sizes.bin and some unicode_pages are only loaded on startup
  • MC-63010 – Placing a banner and breaking it in Survival causes them to not stack (as they have NBT data)
  • MC-71347 – Shift-clicking crafted items increase achievement objective by 2
  • MC-83905 – Compass animates incorrectly.
  • MC-84519 – Golden apple offhand glitch
  • MC-88103 – Clock animates incorrectly / spins at noon
  • MC-93493 – Spectators can control horses
  • MC-95460 – Compass needle spins only in lower half randomly in the End and Nether.
  • MC-96463 – UV mapping in cross.json and tinted_cross.json models is incorrect / south face of crossed textures of saplings, plants, etc. is mirrored
  • MC-101120 – Sign items with invalid JSON in Text1 tag are used in creative
  • MC-101555 – Resource pack fails to load when the itemframe blockstate is multipart
  • MC-105886 – World file names containing brackets will not load packaged resource packs
  • MC-106536 – The block model of bone blocks lacks some cullface definitions
  • MC-106675 – Command feedback inconsistency.
  • MC-106708 – Block model random offset compatibility
From the 1.11 development versions
  • MC-105978 – Lingering potions lose their effect when thrown in Survival mode
  • MC-105982 – Placing a sign that was in a stack of 1 causes it to lose its data
  • MC-106046 – Lava bucket gets used up in smelting
  • MC-106084 – Passengers do not upgrade correctly from old versions
  • MC-106314 – Invalid statistic - Don't know what stat.killEntity.Creeper is
  • MC-106665 – "Pause on lost focus" inconsistent spelling.
Private issues
  • MC-103550 – Malformed ping packet from server crashes client


16w38a is the sixth snapshot released for 1.11.[9]


  • doWeatherCycle
    • Determines whether the weather will change.
    • Defaults to true.
  • maxEntityCramming
    • Defaults to 24
    • If one entity tries to push more than 24 other entities, it starts to suffocate. (Note that pushing entities like minecarts also count towards this, although minecarts don't suffocate, mobs or players who push one, do suffocate)
      • The death message is suffocated in a wall
    • Setting to 0 disables the rule.
    • Affects mobs and players only.


Cobblestone walls and Mossy Cobblestone walls
  • Are now in the Decoration Blocks tab in the Creative inventory rather than the Building Blocks tab.
Guardians and Elder guardians
  • Their common drop of raw fish will now be cooked fish if they die while on fire.
    • Their rare drops from player kills, which match fishing loot and are sometimes fish, are unaffected.
Skeleton and zombie horses
  • Their bone and rotten flesh drops (respectively) now yield 0–2, and are now affected by Looting.
  • Ink sacs are now caught in stacks of 10 with a weight of 1, rather than in stacks of 1 with a weight of 10.
  • Messages can now be 256 characters long instead of 100.
Target selectors
  • Invalid selectors (such as @e[Type=creeper] instead of @e[type=creeper], or also @e[asdf] or @e[foo=nonexistent]) now generate an error instead of being silently ignored.
  • Removed implicit target selectors (such as @e[167,28,454]).
  • Potions that have missing or invalid potion-effect tags now default to the Uncraftable Potion, which now has no glint, and is now magenta in color.
    • This also applies to lingering potions, splash potions and tipped arrows.
    • Due to the water bottle without tags being changed to uncraftable potion, the brewing icon is also changed to uncraftable potion in the creative inventory.
  • Using pick block will give the player farmland itself instead of dirt.


39 issues fixed
From released versions before 1.11
  • MC-3841 – Attacking an unsaddled pig while holding a saddle saddles the pig.
  • MC-8673 – Players killed by Wither Skeletons are shown to have been killed by a Skeleton
  • MC-36927 – Durability of golden swords occasionally dropped by zombie pigmen is not random (always 25).
  • MC-46456 – Written books given by command crashes when copied in crafting table if Author is missing
  • MC-61997 – Squids spawn in lava.
  • MC-66946 – 2-block tall hitbox on small armor stands.
  • MC-67406 – Small armor stands display items differently than normal ones.
  • MC-70424 – Baby zombie pigmen's sword is slightly tiled forward.
  • MC-80551 – You can place redstone, doors, rails etc. onto 78 layers of snow.
  • MC-86130 – Shields change their base color when damaged & repaired / Crafting different in colors results in damage.
  • MC-87159 – Dragon breaks blocks in far-off locations.
  • MC-88533 – Marker armorstands cannot properly be tested for with target argument "r=0".
  • MC-89921 – Elytra not rendered on entities/mobs.
  • MC-91383 – Horses (now only skeleton horses and zombie horses) drop different amount of loot than before.
  • MC-92772 – Saddled pigs don't drop saddle with doMobLoot=false.
  • MC-92776 – Ink sacs are fished in stacks of 1 instead of 10.
  • MC-93435 – Cobblestone walls are listed in the "Building Blocks" tab.
  • MC-93609 – Player is floating above the saddle of a mule.
  • MC-93824 – Feeding golden carrot to breed horse works if InLove is greater than 0.
  • MC-94476 – Killing rabbits with Looting does not give more raw rabbit.
  • MC-94947 – Chicken "stepping" sound still works when the chicken is swimming.
  • MC-95450 – Villager loot table missing.
  • MC-95469 – Middle click / pick block on farmland gives dirt.
  • MC-96499 – Boats collide with any entity (arrows, paintings, etc.) even if Marker:1b is on (armor stand).
  • MC-98146 – Marker armor stand does not render in some cases.
  • MC-98260 – Water bottles have inconsistent NBT tag depending on how you obtain them.
  • MC-99602 – Impossible to detect water bottles filled from the ocean in player's inventory.
  • MC-100950 – Boats can travel / remain on the fog of lingering potion / dragon's breath.
  • MC-101615 – Silverfish do more damage to players on easy difficulty than on normal difficulty.
  • MC-101642 – Iron golem / VillagerGolem is holding red flower client side 400 ticks too long.
  • MC-103339 – Mushroom cows do not path to mycelium, but grass. Causes unintended spawning requirements.
  • MC-103726 – Marker armor stands are not saved with structures.
  • MC-105071 – Random green/gray dot in anvil GUI.
  • MC-106747 – Wither bosses break structure blocks / structure voids.
  • MC-106842 – Target selector stops parsing its arguments if an entry is not <argument>=<value>.
  • MC-107054lit_furnace item model but no item.
  • MC-107055 – 2 models for old wooden slab's item
From the 1.11 development versions
  • MC-106485 – Banner applied to a shield doesn't change the shield correctly.
From the previous development version
  • MC-106896 – Crash when using backspace after deleting all the characters in the name of anything with a custom name.


16w39a is the seventh snapshot released for 1.11.[10]



NBT tags
  • New display tag entry for items: LocName for translation strings
  • CustomPotionColor integer tag for potions and potion arrows to overwrite/set the color
  • ColorMap integer tag for filled maps to overwrite/set the color of the marks in the item texture


  • Syntax: /locate <StructureType>
    • Accepts: EndCity, Fortress, Mansion, Mineshaft, Monument, Stronghold, Temple and Village.
    • Desert temples, Jungle temples, Witch huts and Igloos all go under the Temple category.
  • Pushes coordinates for the closest structure of given type in the chat for the player who executed the command.
    • Returns the message "Located [Structure] at [x] [y] [z]".
    • Will display the Y coordinates as "(y?)" for some structures
    • If a structure is not located nearby (i.e. in a different dimension), it will respond with "Unable to locate any [StructureType] feature"


  • Enchantments with negative effects.
  • Two curses added: the Curse of Binding (Enchantment ID 10) and the Curse of Vanishing (Enchantment ID 71).
    • Curse of Binding will bind the item to you, making you unable to drop it or take it off if it is an armor item, although it will drop when you die. Players in Creative mode are unaffected by this curse.
    • Curse of Vanishing will make the item disappear if you die. /gamerule keepInventory true will prevent this.
  • Cursed tools, armor and books can be found as loot in some generated structures.

World Generation

Return portals
Woodland Mansion
  • Generates in Roofed Forest biomes.
  • Home to the Illagers.
  • Has three floors, where the bottom two are larger and the third is smaller.
  • Uses procedural generation and structure blocks for random layouts.
    • Because of this, some rooms may be completely surrounded by walls and have no entrance.
  • Consists mostly of cobblestone and wood blocks.
  • Can be located with a woodland explorer map.


  • Ported from the Pocket and Windows 10 editions.
    • May have slight behavior differences due to how redstone works in the Java edition compared to Pocket and Windows 10 Edition.
  • Outputs a redstone signal when it detects a block update.
    • Normal BUDS still remain.
Shulker Box
  • Crafted in a Crafting Table as a single column, with a Chest in the middle row and a Shulker Shell both above and below the chest.
    • In this snapshot, there is a bug making you unable to craft it in the right and left columns.
  • Works similar to a chest, but keeps its content when broken.
    • If it has any content inside, it will drop itself in Creative mode as well.
    • Can not be placed inside another Shulker Box.
    • When hovered over in your inventory, it will show up to 5 slots of its content.
    • Breaks when being pushed by a piston.
  • Uses the same opening and closing animations as the Shulker.
  • Can be placed on different sides of a block to open in different directions.
    • When opening, its hitbox changes from 1 block to 1.5 blocks in its opening direction.
      • Because of this, it will not open if there is a block of any kind within the closest half-block area in its opening direction.
  • Can be dyed in any of the available dye colors.
    • Dyed Shulker Boxes have a slightly darker bottom part than the normal one.
    • In this snapshot, there is a bug with obtaining the dyed versions, so currently it is only possible to get them through Creative or commands.
  • Dispensers will place the block on the ground.
  • Can be mined with anything, but is mined faster with a pickaxe.


Spawn eggs
Shulker Shell
Totem of Undying
  • Evokers will always drop one of these upon death.
  • Holding it in either hand when you die will activate it and save your life.
    • Gives you the Absorption and Regeneration effects when activated.
    • Does not prevent death by /kill or the Void.
    • Has an animation when activated, which uses the item's texture and model.
Explorer Map
  • Can only be obtained from cartographer villagers.
  • Used to locate ocean monuments and the new Woodland mansions.
    • Ocean explorer maps are slightly blue, while woodland explorer maps are slightly brown.
  • Works like a map, but shows the outlines of land and a single structure icon.
    • Fills in the map with blocks once you start exploring the area shown.
  • When resized, it will still show the structure icon, but will lose the outlines.
  • When outside the area on the map, the player icon will be smaller the further away you are.
    • When 1024 blocks away from the structure, the dot will go from a small icon to a bigger one.


  • Spawns in Extreme Hills.
  • Drops Leather.
  • Has multiple skins, like Cats and Horses.
  • Attacks by spitting.
    • If you hit them, they will spit at you once, dealing 1 (Half Heart.svg) damage.
    • If not in a caravan group, they are always aggressive toward Wolves.
  • Can be equipped with a carpet for decoration and a chest for storage.
    • Differently colored carpets have different textures when placed on llamas.
    • Amount of storage slots available depends on the strength of the llama.
  • If you put a leash on one, up to 10 llamas will be attracted and try to form a caravan.
    • Caravan groups are passive to all mobs.
  • Tamed llamas can be bred with hay bales.
  • Being relatives to the Villagers, they look similar but have pale gray skin and wear dark clothes.
  • Two kinds of Illagers are introduced: Evokers and Vindicators.
  • Separates their arms when aggravated, and holds an Iron Axe in their main hand.
  • Hostile towards Players and Villagers.
  • If given the name Johnny they will attack any nearby mobs, with the exception of other Illagers.
  • Spawn in the Woodland Mansions upon generation. They will not respawn.
  • May drop Emeralds and an Iron Axe upon death.
  • Added as an end-game challenge, or mini-boss.
  • Will always drop a Totem of Undying upon death. May drop Emeralds too.
  • In battle, they will summon Vexes and Fangs to attack.
    • Raises their arms when casting a spell.
    • Fangs always deal 6 (Heart.svgHeart.svgHeart.svg) damage, ignoring armor.
  • Aggressive towards the Player and Villagers.
  • Spawn in the two upper floors of Woodland Mansions upon generation. They will not respawn.
  • Will change any blue colored sheep in a radius of 16 blocks into red.
  • Spawns only when summoned by an Evoker.
  • Appears similar to ghosts, in that they are small, pale, flying mobs that can phase through blocks.
  • Shows red marks when about to attack.
  • Attacks Players and Villagers.
  • Holds an Iron Sword in their main hand.

Non-mob entities

Evocation Fangs
  • Evoker is summoned when doing Fang Attack
  • There are two kinds of offensive bite and defensive bite
  • Fangs in warmup still have a visible debug hitbox
  • Damages 6 (Heart.svgHeart.svgHeart.svg) deals to mobs that were in place
  • Naturally spawned fangs do not harm illagers
    • But player-spawned ones do



  • Tab-completion results are now sorted alphabetically
  • Switched the Done and Reset Keys buttons on the controls screen for consistency


  • Now drops 0-1 Shulker Shells.
  • Can be spawned in with different colors using the Color data tag.
    • Colored Shulkers have a darker bottom part, making them slightly different from normal Shulkers.
  • Cartographer was added as a new librarian career.
    • Trading with a cartographer is the only way to obtain the new explorer maps.
Wither Skeleton
  • Now have their own sounds.
Zombie Villager
  • Now have their own sounds.


  • Now shows the land properly when used in the End.
  • Item texture's "markers" can now be colored by ColorMap tag.
Potions and Tipped Arrows
  • Item texture's color can now be custom colored by CustomPotionColor tag.


End gateway portal blocks
  • Now use a magenta-colored beam when teleporting entities, rather than yellow.
    • This color matches the beam that occurs when the block first generates


10 issues fixed
From released versions before 1.11
  • MC-58677 – GUI has inconsistent capitalization
  • MC-76173 – "Note Blocks" appear as "Noteblocks" in statistics
  • MC-92139 – Too many tipped arrows in the "Combat" section of the Creative inventory
  • MC-107170 – writeString method of PacketBuffer is not creating correct exception text
  • MC-107320 – Sort order of command autocomplete confusing
From the 1.11 development versions
  • MC-106077 – Missing sound files (largeblast1.ogg / largeblast_far1.ogg) because of CamelCase in 1.11.json
From the previous development version
  • MC-107154 – Junk potion from fishing is uncraftable potion
  • MC-107165 – Brewing icon displays the incorrect color in Creative inventory tab
  • MC-107166 – Experience bottles produce pink particles.
  • MC-107284 – Disabling shields with axes doesn't work


16w39b is the eighth snapshot for 1.11, released to fix some bugs and crashes from 16w39a.[11]


Flower pot
  • Can now remove the potted plant from the pot, by pressing use.


33 issues fixed
From released versions before 1.11
  • MC-105513 – Loading Structures that contain no blocks ignores entities
  • MC-106571 – Cannot tab-complete "flush" with the save-all command
  • MC-106573 – "flush" argument in save-all not included in /help save-all
From the 1.11 development versions
  • MC-107221 – Can't breed Donkeys with Horses, making Mules unobtainable
From the previous development version
  • MC-107379 – Spawn Eggs of new Mobs are not sorted alphabetically in Creative Inventory
  • MC-107383 – Coloured shulker boxes give off purple particles when being broken.
  • MC-107385 – Shulker Box has no texture on bottom when opened
  • MC-107388 – Shulker boxes don't retain custom names when placed or broken
  • MC-107391 – Shulker boxes don't get color applied when crafting with a dye
  • MC-107392 – Inserting Items into a furnace crashes the client
  • MC-107398 – All colored shulkers boxes named have only "Shulker Box" that would named colors like example: "Blue Shulker Box"
  • MC-107400 – Looting Enchant does not affect Llama Leather drops
  • MC-107405 – Player is unable to put plants (saplings, flowers, ferns) into flower pots
  • MC-107423 – When placing a coloured shulker box it's purple for a fraction of a second
  • MC-107425 – Llamas/horses don't show hearts when tamed
  • MC-107427 – Shulker Box can only be accessed by 1 player at the same time (WaI?)
  • MC-107458 – You can place Shulker Boxes underneath yourself
  • MC-107469 – Silent Tag does not affect Evocation Fangs
  • MC-107479 – Shulker box interactions doesn't appear in the Statistics like other interactions.
  • MC-107486 – Villagers don't run away from Illagers
  • MC-107498 – Uninteded capital "LLama" in subtitles
  • MC-107501 – Crash when trying to place shulker box within the same block as a sign or piston extensions
  • MC-107510 – Curse of Binding doesn't affect mobs wearing items.
  • MC-107528 – Can only craft Shulker Boxes in the middle column of a crafting table
  • MC-107536 – Llamas do not save their inventory NBT data, causing java.lang.ArrayIndexOutOfBoundsException crash
  • MC-107573 – Sound event name of shulker box is miscategorised as entity, instead of block.
  • MC-107586 – Items with Curse of Vanishing are dropped by mobs that hold them sometimes.
  • MC-107598 – Shulker box's GUI elements are slightly offset in comparison to chest's
  • MC-107608 – Pick Block on placed Shulker Boxes gives different item than found in the creative inventory
  • MC-107612 – Small shulker texture errors
  • MC-107661 – Shulker Boxes always dispensed vertically
  • MC-107683 – Llama causes crash when breeding if "Strength" is 0
  • MC-107746 – Totem consumed all stack when used


16w39c is the ninth snapshot for 1.11, released to fix some bugs and crashes from 16w39a and 16w39b.[12]


  • Can now be spawned on the sides and bottoms of blocks through the usage of spawn eggs.


21 issues fixed
From released versions before 1.11
  • MC-7809 – Aiming at the very bottom of a side of an upper slab/stair places slabs/stairs right-side up in multiplayer
  • MC-72962 – The Empty Map texture is one pixel to the right compared to the Map/Paper texture
  • MC-82841 – Arrows are bright despite being in darkness
  • MC-83998 – Unable to place blocks on fences from offhand
  • MC-90074 – Boat from dispenser is facing wrong direction (towards dispenser instead of the same way as dispenser)
  • MC-92191 – Using /entitydata on a player-thrown potion will edit player's inventory
  • MC-93651 – No placement sound when placing blocks on fence
  • MC-101372 – Item pickup sound plays twice when picking up an item
  • MC-106557 – Shulker cannot correctly spawn to the block(The side/below) by use spawn egg
From the 1.11 development versions
  • MC-106206 – Wrong spot for zombie pigmen egg in Creative inventory
  • MC-107148 – Elytra not rendering texture correctly
  • MC-107291 – Potion entity is marked as invalid, when you throw potions and press button Q
  • MC-107522 – Arrows floating, when the shulker box is opened and then closed
  • MC-107803 – Invalid Variant value for llama does not default to 0 causing invisible llama
  • MC-107830 – Observer side texture upside down
  • MC-107877 – Dispenser placing a Shulker Box does not make the fail sound if the dispenser fails
From the previous development version
  • MC-107817 – Inconsistency: Silver shulker box, not light gray
  • MC-107820 – Leftover-"test.png" from shulker boxes in 16w39b\assets\minecraft
  • MC-107823 – Trajectory of ranged items altered when shooting at Shulker Boxes
  • MC-107828 – stat.useItem.minecraft.totem doesn't work
  • MC-107843 – Totem consumed all stack when used in offhand


16w40a is the tenth snapshot for 1.11, released to fix some bugs from 16w39c.[13]


  • "Johnny" vindicators are now also created by setting a new byte tag, Johnny, to true, in addition to renaming the vindicator to Johnny. The tag supersedes the name, so a Johnny tag set to 1b will allow arbitrary names with the "Johnny" behavior, or a Johnny tag set to 0b will allow the name Johnny without the "Johnny" behavior.
  • Their axe is now one of their HandItems, whereas before it was purely a visual effect. This means their attack now disables Shields.
  • Vindicators have been heavily buffed - their attack damage on Easy has been increased from 3 (Heart.svgHalf Heart.svg) to 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg), on Normal 5 (Heart.svgHeart.svgHalf Heart.svg) to 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg), and on Hard 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) to 19 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg).
  • Tags xTile, yTile, zTile, inTile and inGround were removed.
  • The life tag is no longer used for anything, but still saved/read.
  • This affects ghast fireballs, blaze fireballs, fire charges, dragon fireballs and wither skulls.
End portal blocks
  • The starfield effect was changed to match that of the end gateway block. It no longer changes perspective with respect to the player, but now remains static with respect to the game screen.


34 issues fixed
From released versions before 1.11
  • MC-3352 – Arrows fired into a repeater / comparator / jukebox / command block / hopper / daylight sensor that is updating will play the arrow hitting a block noise
  • MC-4132 – Piston placement issue past 16777217
  • MC-4789 – Gravel And Sand Falling Through Piston
  • MC-84566 – Arrows fall off dispensers/droppers when they are powered
  • MC-89030 – Pistons warp entities too much (Pistons pull entities in/through blocks)
  • MC-93814 – Equipping Pumpkins/Mob Heads through dispenser often play "dispenser failed" sound
  • MC-98093 – Distorted pistons
  • MC-105096 – shield animation glitch (wiggle)
  • MC-107998 – Animals not running away when on fire
From the 1.11 development versions
  • MC-106706 – Renamed brewing stand does not drop after being placed
  • MC-106765 – Silverfish not moving when mobGriefing is false
  • MC-106905 – Rabbits jump extra high on farmland and fence related blocks.
  • MC-107168 – Weather changes to clear after sleeping with doWeatherCycle set to false
  • MC-107378 – Unable to shift-click items into non-full brewing stand ingredient slot
  • MC-107403 – No subtitles for Shulker Box / Llama
  • MC-107674 – Evocators & vindicator do not display custom head item or held items
  • MC-107884stat.talkedToVillager doesn't add the score when right-clicking a villager with no offers.
  • MC-107891 – Vindicator axes are not damaged
  • MC-107941 – Shooting an arrow and reloading the world gives potion particles.
  • MC-108123{CanPickUpLoot:1b} Vindicators don't use their better weapon
From the previous development version
  • MC-107929 – Typo: "Light Grey Shulker Box"
  • MC-107937 – Renamed shulker boxes got unnamed when placed by a dispenser
  • MC-107954 – Camera shakes when open shulker box you standing on
  • MC-107967 – Falling Sand glitching out
  • MC-108021 – Some mobs float above horses when riding them
  • MC-108029 – Strange texture behavior of End portal block
  • MC-108055 – Leash knot can't be broken sometimes
  • MC-108079 – Crash when trading or picking up filled map with invalid data value from furnace
  • MC-108084 – When in Creative's "Survival Inventory", dropping an item will not delete item from hand
  • MC-108085 – Vindicators and mobs with axes don't disable shields.
  • MC-108105 – Llamas in caravan unable to be tamed
  • MC-108188 – Spectral arrows not being shot by skeletons
  • MC-108225 – Cannot leash multiple mobs to same fence when not holding lead item
  • MC-108271 – Unable to untie more than one Llama from a fence


16w41a is the eleventh snapshot for 1.11, released mainly to fix some bugs with observers and pistons.[14]


Item durability bar
  • The colors of the durability bar, which is displayed on damaged items in the hotbar and inventories, have been changed.
    • The color is now bright during the entire length of the bar, when previously it would fade through a set of not so bright oranges and yellows, it will now fade through clear yellow and orange.
    • Also the background of the durability bar is now completely black, where it used to be transparent.
  • Now have their own sound when equipped.
  • The spawn rate of Llamas has been drastically reduced.


57 issues fixed
From released versions before 1.11
  • MC-341 – Duplication and deletion of hotbar items in Creative using number keys
  • MC-2912 – Creative Mode Hotbar Glitch when using Number Key to exchange items slots
  • MC-11416 – Dispenser / Dropper / Piston / Command block placing is not consistent
  • MC-14861 – teleporting using commands resets the velocity
  • MC-51662 – Sand/Gravel broken into entity by upward extending piston
  • MC-58614 – XP bar is not transparent (no alpha) when normal crosshair is not visible
  • MC-59303 – When placed next to a cactus, the head of bed remains same
  • MC-70806 – Blocks with a data value > 0 have missing texture in superflat customization
  • MC-73529 – Incorrect error message for @e[type=!Player,c=1,r=1]
  • MC-80692 – WitherBoss attacks ArmorStands
  • MC-96544 – Temperature Freezing Point Inconsistency
  • MC-97982 – Offhand slot frame rotated 180 degrees compared to hotbar
  • MC-98009 – Elytra equipment sound using Leather armor equipment sound
  • MC-99103 – You can’t see remaining time when you have potion effect in Demo Mode
  • MC-99603 – Wolves, Dogs, and Ocelots fall out of the world
  • MC-99661 – Summoning a LeashKnot with a passenger entity crashes
  • MC-99814 – help -1 throws unknown command exception
  • MC-99900 – Enchantments boostrap class has the wrong error message when called before bootstrap
  • MC-101249 – Target selectors ignore invalid arguments
  • MC-102439 – Shield Desynchronizes
  • MC-102683 – “Elder Guardian Flops” showed as “Guardian Flops” in subtitles
  • MC-104901 – Suboptimal visibility and horrific look of the tool’s durability bar colors
  • MC-105406 – OpenGL Leak in View Frustum
  • MC-105898 – Mushrooms and crops cause bed to drop; leaves “head” of bed behind, same with double plant
  • MC-108315 – Closing options with esc doesn’t send player setting packet
  • MC-108409 – Villager makes disagree sounds when you click arrows and trade boxes.
  • MC-108588 – Structure blocks save invalid data when saving a structure at 0, 0
  • MC-108700 – Wood breaking- incorrect subtitle
From the 1.11 development versions
  • MC-106296 – Wrong subtitle for sound (sounds.json mistake)
  • MC-107171 – maxEntityCramming is off-by-one
  • MC-107407 – Zooming out an explorer map turns the map blank
  • MC-107410 – Observer block outputs single game tick pulse, not single redstone tick pulse
  • MC-107600 – Observer block causes bottom half of bed to break
  • MC-107662 – Observers can cause blocks to be stuck in the powered state when being pushed by pistons
  • MC-107730 – Oberserver block powers air blocks
  • MC-107783 – Observer powers redstone dust only to level 1
  • MC-107795 – Redstone connects to Observer Blocks on sides
  • MC-107869 – Llamas often spawn in blocks and die while in mountainous regions
  • MC-107907 – Llama spit is not saved as entity
  • MC-107934 – Observers are placed with the input facing you (unlike MCPE)
  • MC-107957 – Hopper: java.util.ConcurrentModificationException
  • MC-107959 – Buttonspamming with observerblocks
  • MC-108045 – Minecraft not using latest unifont unicode chart, characters are missing
  • MC-108054 – Observer rotates when being udpated, moved and then reloaded
  • MC-108216 – Copying then zooming out an explorer map make it lose its structure pointer
  • MC-108270 – Wither skeleton spawing quelled by normal skeletons
  • MC-108399 – No subtitle for when the totem of undying activates
From the previous development version
  • MC-108344 – Left-handed vindicators raise right arm when aggressive
  • MC-108348 – Totem of undying is not consumed/destroyed
  • MC-108349 – When a sticky piston (facing up with a block on it) is retracted while an entity is standing on it, the entity appears to sink into the ground.
  • MC-108354 – Incorrect subtitle when equipping a llama with a chest
  • MC-108357 – Naturally generated vindicators axe is missing
  • MC-108358 – Crash when 32 or more pistons retract in a single chunk (IllegalArgumentException)
  • MC-108378 – Crafting a Zoomed Out Map By a Hotbar Hotkey Won’t Update It
  • MC-108480 – Johnny Vindicators attempt to attack armor stands
  • MC-108525 – shulker_box.png Default resource pack GUI 1 pixel too high (167 vs 166 pixel)
Private issues
  • MC-99599 – Server does not test if player is sleeping when receiving CPacketEntityAction.Action.STOP_SLEEPING


16w42a is the twelfth snapshot for Minecraft 1.11 and was mainly released to fix some bugs and crashes.[15]


  • Now have a crit tag which determines whether the arrow will deal critical hit damage.
  • Now do more damage - their attack damage on Easy has been increased from 3 (Heart.svgHalf Heart.svg) to 5 (Heart.svgHeart.svgHalf Heart.svg), on Normal 4 (Heart.svgHeart.svg) to 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg), and on Hard 6 (Heart.svgHeart.svgHeart.svg) to 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg).


37 issues fixed
From released versions before 1.11
  • MC-3367 – Reflecting ghast fireballs is nearly impossible
  • MC-12788 – Custom superflat world GUI graphical glitch with chests / ender chests / trapped chests / beacon blocks
  • MC-46309 – Command feedback doesn't work with @e and no mobs which match the selector
  • MC-46345 – Maps stop updating after going through nether portal / Map update packets ignored by client
  • MC-50156 – WitherSkull / fireball disappears at y >~ 256
  • MC-58795 – Spectator mode teleportation to team member causes crash
  • MC-59144 – A held item replaced by the same kind of item by /replaceitem does not visually update
  • MC-64119stat.drop wont increase when player throws items out of his inventory screen
  • MC-73205 – FallingSand glitches upwards
  • MC-79318 – Double piston extender: sand on top falling in between pistons
  • MC-80549 – Slime /entitydata motion causing unkillable slime.
  • MC-81731 – Dropped items are doubled in Creative, Survival inventory
  • MC-86163 – When hostile mobs hit you while blocking with shield, sound of taking damage is not played
  • MC-88089 – Two players going down a ladder at the same time makes them stuck or go up
  • MC-90175 – Game crashes with exit code -805306369 (out of memory?) when boats are summoned as passenger of a boat that is a passenger of a living entity
  • MC-92106ThrownPotion not using particles from CustomPotionEffects tag
  • MC-95735 – (Splash) harming and healing potion still applys effect even if it's specified not to.
  • MC-97360 – Hitting a bed, sign, or banner displays the "Block broken" caption instead of "Block breaking"
  • MC-97692 – Boat riding on an entity riding on an entity
  • MC-98727 – Standing on a boat starves the player extremely quickly
  • MC-99763/help command not suggesting tab completion when executed from other entity
  • MC-100260 – Explosion impulse on non-living entities is not attenuated by power, distance, or obstructions
  • MC-102986 – Can place Grass Path at "invalid" locations
  • MC-105845 – Memory usage graph of server GUI not drawing
  • MC-107138 – Shot arrow loses its critical state after reloading
  • MC-108253 – Zombie villagers despawn
  • MC-108664 – Witches that spawn in witch huts don't have PersistenceRequired set to 1
  • MC-108748 – Can't trade with villagers while holding a spawn egg
From the 1.11 development versions
  • MC-108081 – Item name shown in /give command feedback has no hoverEvent
  • MC-108351 – No play placed sound and subtitles, when placing blocks on cake
  • MC-108405 – Maps Break after leaving the end.
From the previous development version
  • MC-108676 – Skeletons and wither skeletons can spawn anywhere in the Nether
  • MC-108685 – The corners of the offhand hotbar slot have transparent textures
  • MC-108718 – Illagers and Vexes not randomly looking at player when not aggressed
  • MC-108727 – Thorns enchantment has no effect on Vexes
  • MC-108729 – When giving yourself items with negative durability, the game crashes.
  • MC-108752 – Elder Guardians spawned from spawn egg / command do not have full health


16w43a is the thirteenth snapshot for Minecraft 1.11.[16]


Woodland mansions
  • Have a new room with lava encased in glass and obsidian, with a diamond block in the middle.
Death messages
  • "<player|mob> was squished too much", when suffocated due to the maxEntityCramming gamerule.
Evocation Fangs
  • Added the
     Owner tag.


  • Fishing has received a major overhaul.
Fishing Rod
  • Fishing rods will now cast out or reel in when right clicking on fences.
Loot tables
  • Villagers, vexes and ender dragons are now able to draw from their own loot tables
Observer blocks
  • Arrows on the top and bottom sides now point towards its output.
  • Vexes can now cross Nether and End portals and move in water.
  • Air is no longer given a block update when a redstone current travels through it


38 issues fixed
From released versions before 1.11
  • MC-1040 – Tools with Unbreaking enchantment break, disappear from slot then reappear
  • MC-2920 – Wrong fishing line calculation
  • MC-11449 – Repeaters update very differently
  • MC-11877 – Fishing bobber floats a block above water
  • MC-47508 – Ridden entities disappear on re-login
  • MC-55851 – Leads not rendering when spawned (attached to mob/fencepost) via command block/structure block
  • MC-79996 – Blocks like crops and rails are solid to fishing rods.
  • MC-80500 – Snow layer placed against the side of another snow layer are placed one block too far out, only when there's a block where snow would go normally
  • MC-80782 – Memoryleak caused by Maps; even post reconnect
  • MC-87988 – Fishing rod sometimes cannot reel in entities
  • MC-93286 – Fishing rod can't pull mob
  • MC-94169 – Fishing rod bobber collision error and into the block
  • MC-94502 – Pasting numbers in customized world generation text fields does not enable "Defaults" button
  • MC-95450 – Some mobs have missing loot tables
  • MC-95944 – Fished items doesn't reach player
  • MC-96110 – Bobber hitbox is not synchronized
  • MC-96205 – Boat still does rowing animation while pressing a and d
  • MC-98995 – Birch Forest M biome generation off
  • MC-99427 – Fishing bobber sticks to entity sometimes only visually
  • MC-100711 – Arrows not able to be picked up when on a changing repeater
  • MC-100964 – Resetting demo mode dialog cannot be canceled by button
  • MC-102041 – "Skipping Entity with id " message is missing invalid entity id
  • MC-103100 – Fishing rods do not always pull in items
  • MC-103313 – Hitbox of baby mobs / slime / magma cube / llama are offset for some seconds
  • MC-104663 – Fishing particle glitch
  • MC-108238 – Teleporting away from leashed entity causes leash knot to be near 0 0 0 client side
From the 1.11 development versions
  • MC-106082 – Attempting to pull ignited TNT with a fishing rod at long distances rarely works
  • MC-106892 – Dragon breath particles aren't reduced on lower particle settings
  • MC-107149maxEntityCramming death message states "suffocated in a wall"
  • MC-107515 – Vex cannot teleport through Nether / End portal
  • MC-107818 – Mansion generates with a 4 section room missing
  • MC-107844 – Vex has one accidental red dot on its left arm
  • MC-107846 – Evocation fangs hurt illagers after reload
  • MC-108095 – Llama caravans refuse to pathfind down hills and around obstacles.
  • MC-108696 – Observers don't update whatever is being powered through blocks properly.
  • MC-108797 – Vex cannot move in water
  • MC-108873/w, /tell and /msg with you as target outputs incorrect string
From the previous development version
  • MC-108897 – Blocks given redstone power do not power nearby redstone until the wire is updated


16w44a is the fourteenth snapshot for Minecraft 1.11.[17]


  • Now prevents drops from heights of 58 of a block or greater; previously, it was 1 full block or greater.


77 issues fixed
From released versions before 1.11
  • MC-2334 – Sneaking on shorter than full blocks (chests, enchantment table...) will make you fall nonetheless
  • MC-36360 – No player sound when "Friendly Creatures" sounds are turned off
  • MC-58812 – Pick-Block and drag will only create a limited number of stacks for an item
  • MC-73494 – Translation for white wool and white carpet is incorrect (US)
  • MC-86818 – Lingering and splash potions show invalid name in statistics
  • MC-87364 – Missing error message for failed scoreboard players tag
  • MC-87989 – Wrong line when casting fishing rod in third person view
  • MC-89174/enchant with any invalid ID displays message "There is no such enchantment with ID 0"
  • MC-92105 – Splash and lingering potion ignore Ambient and ShowParticles tag
  • MC-94352 – frame drops with active VBOs-setting when breaking blocks
  • MC-98922 – Fishing hook / bobber cannot kill itself after 1200 ticks and bounces on land
  • MC-99353 – Elytra becomes transparent when wearing enchanted armor
  • MC-99598 – Sticky pistons with slime blocks acting crazy
  • MC-99980 – Skeleton trap horses can spawn on mushroom islands
  • MC-102888 – Stray overlay turns dark blue when wearing enchanted armor
  • MC-109277 – Fishing rod bobber has incorrect NBT values
From the 1.11 development versions
  • MC-105966 – Snapshot incompatible with realms message is missing
  • MC-106040 – Command feedback from /testforblock the wrong way around
  • MC-106062 – Language pre-selection is set to "English (US)" even with different choice
  • MC-106586 – Snowballs duplicate when thrown
  • MC-107172 – Hitbox of Marker:true armor stands lets their names now appear above them
  • MC-107189 – Elytra still has big model with small mobs/armor stands
  • MC-107321 – Marker armor stands can be set on fire
  • MC-107550 – Curse of Vanishing book listed in "Miscellaneous" tab
  • MC-107555/debug command missing decimal places
  • MC-107558 – Illager spawn locations keep original block
  • MC-107601/enchant command doesn't allow to put "Curse of Binding" on skulls or pumpkins
  • MC-107623 – Observer instant wire
  • MC-107631 – Smooth andesite in woodland mansion is sometimes replaced by default worldgen blocks
  • MC-107639 – Shulker box can't be read by comparators if placed by dispensers until block update
  • MC-107697 – Llamas spinning
  • MC-107760 – Observer activating in odd circumstances
  • MC-107796 – When opening the shulker box it makes the shulker glitch back and forth
  • MC-107822 – Curse of Binding cannot be applied to elytra in Survival mode.
  • MC-107872 – Random cobblestone walls spawn next to mansions
  • MC-107882 – Comparator not updating when shulker box behind block is broken
  • MC-107948 – Observer block detects distant placement of tripwire hook
  • MC-107977 – Item not shown in hand when middle click dragging
  • MC-108008 – Hitbox of Marker:1 armor stands lets passengers appear now ABOVE them
  • MC-108034 – Wrong armor stand hitbox and hitbox update
  • MC-108054 – Observer rotates when being udpated, moved and then reloaded
  • MC-108076 – Cartographer villager unlocking explorer map causes HUGE lag
  • MC-108109 – Fire doesn't disappear after death
  • MC-108127TransferCooldown tag gets reset when item enters hopper
  • MC-108128 – Chaining too many observer blocks crashes the game
  • MC-108159 – Duplicate structure file of woodland mansion room
  • MC-108168 – Shulker box isn't rotated correctly with structure block
  • MC-108222 – Incorrect value is written for unlimitedTracking tag in map data
  • MC-108317 – Inconsistent capitalization "Note block" in subtitles
  • MC-108321 – Text does not appear in the action bar while chat is set to hidden
  • MC-108373 – Area effect clouds created by exploding creeper ignore ShowParticles and Ambient tag
  • MC-108496 – Moving a powered fence gate with a piston doesn't properly update the fence gate
  • MC-108521 – Animals have trouble jumping up 1 block when led
  • MC-108560 – Inconsistent dropper/dispenser behavior from observer signal
  • MC-108616 – "Local Brewery" achievement icon is an uncraftable potion
  • MC-108678 – Observer inconsistent signal
  • MC-108697 – Observers send out a 2 redstone tick pulse as opposed to 1
  • MC-108702 – Observer updates weirdly in reaction to opening/closing chests
  • MC-108865 – Fangs cannot be summoned on transparent blocks
  • MC-108877 – "Local Brewery" achievement can be obtained improperly
  • MC-108945 – The totem of undying appears on relog.
  • MC-108952 – Evocation illagers run away from the player or villagers even when on the same team
  • MC-109020 – Weird behavior with tagged & markered armor stands.
  • MC-109021 – Bursting lingering water bottle produces an effect cloud
  • MC-109058 – Shulker bullet, small fireball, wither skull and fireball cannot hurt/hit vex
  • MC-109078 – Entities become transparent when armor stand with elytra is rendered
  • MC-109086 – Piston extension have missing model textures for structure void
  • MC-109150 – Player phases inside block pushed by piston when sneaking.
  • MC-109240 – Zombies picking up multiple items but only dropping one
  • MC-109283 – Freeze when quitting a level while the /locate command is busy searching
From the previous development version
  • MC-109226 – Repeaters and comparators don't update non-solid blocks in front of them
  • MC-109255 – Fishing line has unlimited distance
  • MC-109256 – Casting fishing rod while looking straight down freezes server
  • MC-109269 – Player cannot cast a fishing rod while directly looking up
  • MC-109276 – Hopper clock spam empty lines in game output
  • MC-109290 – Fishing rod bobber floating in the air (lost the gravity), when the mob died
  • MC-109306 – Shulker boxes lose their Lock tag when mined.


1.11-pre1 is the pre-release for 1.11.[18]



  • Changed front (detecting side) texture to be an 'observing face'.
    • Same texture is used for facing up and down, although facing down: points with the top of the face towards north, and when facing up: points with the top of the face towards south.
    • The texture is a hybrid of the rejected observer texture (ObserverRejectedGraphics.jpg) for Pocket Edition, and the previous texture.
    • Texture was made by Tommasso Checchi (@_tomcc)[19]
  • Redstone output side now blinks when it outputs power.


Enchanted Books
  • Curse of Vanishing, Unbreaking (III) and Mending now appear in the tools as well as the combat tab of the Creative inventory.


  • Added a warning message for players using Java 7 or prior
  • Cleaned up translation files to no longer use %d


18 issues fixed
From released versions before 1.11
  • MC-96505value key in score object for text components does not function
  • MC-97354 – Large amount of translations use invalid formatting conversion
  • MC-101457 – JSON signs with the score tag don't work.
  • MC-103399/debug command create empty files
  • MC-107848 – Shulker and shulker boxes have dark corners
From the 1.11 development versions
  • MC-107581 – Animation of totem is affected by "fixed" display setting rotation (and is inverted)
  • MC-108270 – Wither skeleton spawing quelled by normal skeletons
  • MC-109303 – Hoppers do not pass items back and forth at a regular speed and comparators can not read them correctly
  • MC-109507 – Placing Shulker Box at 0 0 0 Causes Client Crash
  • MC-109563 – Trapped chests no longer *update* components it powers through the block it's on
From the previous development version
  • MC-109566 – Inventory: Single Stack Items don't drop off into a slot when cursor is moving
  • MC-109567potion, splash_potion, lingering_potion and tipped_arrow show as uncraftable in statistics
  • MC-109568 – Cannot drag all held items
  • MC-109576 – Curse of Binding in no creative inventory tab anymore
  • MC-109577 – Unbreaking and Mending are only listed in Tools creative inventory tab
  • MC-109587 – Elytra are sometimes transparent on an armor stand
  • MC-109603 – Observers can cause powerable blocks to be stuck on
  • MC-109605 – Inverting redstone torches prints "lskdjfldskjf" to log


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