Minecraft Wiki
Register
(→‎Spawning Mechanics: Add note about mob cap.)
 
(56 intermediate revisions by 45 users not shown)
Line 1: Line 1:
  +
{{needs update|information for [[glow squid]]}}
Collecting of [[ink sac]]s can prove quite time-consuming. To save time a [[squid]] farm could be made to automatically gather ink sacs for your collection later on. There are two main ways to do it. The first is to dig a funnel underneath the ocean; the second is to make a man-made lake, or find a shallow pre-existing lake.
 
  +
 
Collecting [[ink sac]]s can prove quite time-consuming. To save time, a [[squid]] farm could be made to automatically gather ink sacs for your collection later on. There are two main ways to do it. The first is to dig a tunnel underneath the ocean; the second is to make a man-made lake, or find a shallow pre-existing lake.
   
 
== Video ==
 
== Video ==
   
  +
<center>
{{/video}}
 
  +
<span style="display:inline-block">{{yt|wkXFX6H2xfw}}</span>
  +
</center>
   
== Spawning Mechanics ==
+
== Spawning mechanics ==
   
Squid will [[Spawn#Spawn_conditions|spawn]] in 1 or more blocks of water, no matter whether it's a water source or flowing water. The level of light is not important. However, they will only spawn if their spawning block (the solid block underneath the water) is between Y (vertical) level 46 and 62, inclusive.
+
Squid will [[Spawn#Spawn conditions|spawn]] in 1 or more blocks of water, no matter whether it's a water source or flowing water. Squid can also spawn in bubble columns, (Bedrock Only) so an upwards column may be used for collection. Note that downwards columns do not pull the squids, making them considerably less useful for squid farming. The level of light is not important. However, they will only spawn if their spawning block (the solid block underneath the water) is between Y (vertical) level 50 and 62, inclusive.
   
  +
Since 1.13.1, they now only spawn in river and ocean biomes.
To have a better spawn rate in your farm you have to eliminate water blocks between 46 and 62 layers in a large area around, or build it artificially in a desert or any place without superficial water in a large area.
 
   
 
To have a better spawn rate in your farm you have to eliminate water blocks between 50 and 62 layers in a 128 block radius around the player and at least 24 blocks from the spawning area of the farm.
There is a separate mob cap for water mobs (squid and guardians), but the mob cap is shared among all players on a multiplayer server. Thus on a multiplayer server, if any player is near an ocean, it will effectively block output from your squid farm. As with other farms, it is important to kill the squids quickly to allow more to spawn.
 
  +
 
There is a separate mob cap for water mobs (this doesn't include guardians), but the mob cap is shared among all players on a multiplayer server. Thus on a multiplayer server, if any player is near an ocean, it will effectively block output from your squid farm. As with other farms, it is important to kill the squid quickly to allow more to spawn.
   
 
== Killing mechanisms ==
 
== Killing mechanisms ==
   
Squid can be killed by suffocation (technically, asphyxiation) if they get out of water. They can also be killed by fall damage or by entering lava.
+
Squid can be killed by asphyxiation if they get out of water. They can also be killed by fall damage or by entering lava. [[Guardian]]s are hostile toward squid and will use lasers to kill them, however catching a [[Guardian]] is hard even with boats.
   
 
== Farm designs ==
 
== Farm designs ==
Line 21: Line 27:
 
=== Artificial automatic squid farm design ===
 
=== Artificial automatic squid farm design ===
   
  +
This design produces around 11,000 [[Ink Sac]]s per hour using [[Nether portal]]s to optimize spawn rates and hopper minecarts for collection. As of 1.18, squid now need a '''height of''' '''3 blocks''' to spawn and so the height of 2 blocks between glass layers in the video of this design means no squid will spawn in the farm.
This design takes more time to be built but can achieve a very high ink rate. First of all you should pick a place far away from seas, rivers and lakes, to max out the spawning rate. You have to build a chamber between layers 46 and 62, and fill it with water so squid will spawn. To make water push the squid to the bottom you have to place water sources only in the top layer, and also place solid column blocks, as water will only push if has an adjacent solid block. Underneath the spawning chamber will be a layer of signs that can be traversed by squid but not water. Squid crossing the sign layer will land on a hopper platform, where squid will die either by fall damage or suffocation, and will gather all the resulting ink and send it to chests.
 
   
  +
{{yt|QCO21IJ85B4}}
The following video shows an artificial squid farm made for Minecraft 1.6.1:
 
   
 
This design takes more time to be built but can achieve a very high ink rate. First of all you should clear as much water as possible out of the river or ocean biome within the render distance of the player. You have to build a chamber between layers 46 and 62, and fill it with water so squid will spawn. To make water push the squid to the bottom you have to place water sources only in the top layer, and also place solid column blocks, as water will only push if it has an adjacent solid block. Underneath the spawning chamber will be a layer of signs that can be traversed by squid but not water. Squid crossing the sign layer will land on a hopper platform, where squid will die either by fall damage or suffocation, and will gather all the resulting ink and send it to chests.
{{CollapsedVideo|yducYP9Whmc}}
 
  +
  +
One in survival mode, Minecraft 1.8.4, yielding about 4.2 stacks of ink per hour:
  +
  +
{{yt|_iRTMIkfc8A}}
  +
  +
  +
  +
  +
  +
'''The easy method:'''
  +
  +
Another easy design worth mentioning that works both on glowing and normal squid is this:
  +
First, find a river biome so squid can spawn.
  +
Then, you can start your construction. Build (Or dig) an empty rectangular box (11*2*11 measured from inside) and replace the central block with a hopper connecting to your chest. Then, you place 4 water bucket at the bottom corners of the box so that squid can spawn in it (and the water stream can move the drops to you hopper.) Then, put a axolotl in your box with a bucket(You can use a guardian instead, just make sure to name it so it doesn't despawn.) Tada! A supercalifragilisticexpialidociously easy and simple fully automated squid farm.
  +
It's not very fast, but it's small. You can have multiple units of them working at the same time to speed them up.
  +
  +
If you want to build one for glowing squid, the idea is the same. build your box below y level 30, and make sure there is no light in it so glowing squid can spawn.
  +
(Designed by a 12-years old boy(me basically(I am not, and never was or will be a pro in mc!)))
   
 
=== Natural squid farm design ===
 
=== Natural squid farm design ===
   
This design is easy to build, as it uses the environment to build the farm, although the ink rate is very poor. You have to build layer of signs below a lake or ocean, and dig a hole underneath, so squid will get through it and either die by suffocation or fall damage depending on how deep you dig the hole. The following video shows a natural squid farm built for Minecraft 1.4.7:
+
This design is easy to build, as it uses the environment to build the farm, although the ink rate is very poor. You have to build a layer of signs below a lake or ocean, and dig a hole underneath, so squid will get through it and either die by suffocation or fall damage depending on how deep you dig the hole. The following video shows a natural squid farm built for Minecraft 1.4.7:
   
{{CollapsedVideo|VJ3qa72eiT4}}
+
{{yt|VJ3qa72eiT4}}
  +
Allay assisted design
  +
  +
  +
  +
This, Bedrock Edition only, design takes advantage of the [[allay]] which will gather the floating ink sacs of [[squid]] that die to [[Axolotl|axolotls]]. The same design can also be used to farm [[Glow Squid|glow squid]] if built below y level 30.
  +
{{yt|5flIvRP6KZ4}}
   
 
{{tutorials}}
 
{{tutorials}}
  +
  +
[[zh:教程/鱿鱼陷阱]]

Latest revision as of 04:27, 25 January 2024

Clock JE3
This article needs to be updated. 
Please update this page to reflect recent updates or newly available information.
Reason: information for glow squid

Collecting ink sacs can prove quite time-consuming. To save time, a squid farm could be made to automatically gather ink sacs for your collection later on. There are two main ways to do it. The first is to dig a tunnel underneath the ocean; the second is to make a man-made lake, or find a shallow pre-existing lake.

Video

Spawning mechanics

Squid will spawn in 1 or more blocks of water, no matter whether it's a water source or flowing water. Squid can also spawn in bubble columns, (Bedrock Only) so an upwards column may be used for collection. Note that downwards columns do not pull the squids, making them considerably less useful for squid farming. The level of light is not important. However, they will only spawn if their spawning block (the solid block underneath the water) is between Y (vertical) level 50 and 62, inclusive.

Since 1.13.1, they now only spawn in river and ocean biomes.

To have a better spawn rate in your farm you have to eliminate water blocks between 50 and 62 layers in a 128 block radius around the player and at least 24 blocks from the spawning area of the farm.

There is a separate mob cap for water mobs (this doesn't include guardians), but the mob cap is shared among all players on a multiplayer server. Thus on a multiplayer server, if any player is near an ocean, it will effectively block output from your squid farm. As with other farms, it is important to kill the squid quickly to allow more to spawn.

Killing mechanisms

Squid can be killed by asphyxiation if they get out of water. They can also be killed by fall damage or by entering lava. Guardians are hostile toward squid and will use lasers to kill them, however catching a Guardian is hard even with boats.

Farm designs

Artificial automatic squid farm design

This design produces around 11,000 Ink Sacs per hour using Nether portals to optimize spawn rates and hopper minecarts for collection. As of 1.18, squid now need a height of 3 blocks to spawn and so the height of 2 blocks between glass layers in the video of this design means no squid will spawn in the farm.

This design takes more time to be built but can achieve a very high ink rate. First of all you should clear as much water as possible out of the river or ocean biome within the render distance of the player. You have to build a chamber between layers 46 and 62, and fill it with water so squid will spawn. To make water push the squid to the bottom you have to place water sources only in the top layer, and also place solid column blocks, as water will only push if it has an adjacent solid block. Underneath the spawning chamber will be a layer of signs that can be traversed by squid but not water. Squid crossing the sign layer will land on a hopper platform, where squid will die either by fall damage or suffocation, and will gather all the resulting ink and send it to chests.

One in survival mode, Minecraft 1.8.4, yielding about 4.2 stacks of ink per hour:



The easy method:

Another easy design worth mentioning that works both on glowing and normal squid is this: First, find a river biome so squid can spawn. Then, you can start your construction. Build (Or dig) an empty rectangular box (11*2*11 measured from inside) and replace the central block with a hopper connecting to your chest. Then, you place 4 water bucket at the bottom corners of the box so that squid can spawn in it (and the water stream can move the drops to you hopper.) Then, put a axolotl in your box with a bucket(You can use a guardian instead, just make sure to name it so it doesn't despawn.) Tada! A supercalifragilisticexpialidociously easy and simple fully automated squid farm. It's not very fast, but it's small. You can have multiple units of them working at the same time to speed them up.

If you want to build one for glowing squid, the idea is the same. build your box below y level 30, and make sure there is no light in it so glowing squid can spawn. (Designed by a 12-years old boy(me basically(I am not, and never was or will be a pro in mc!)))

Natural squid farm design

This design is easy to build, as it uses the environment to build the farm, although the ink rate is very poor. You have to build a layer of signs below a lake or ocean, and dig a hole underneath, so squid will get through it and either die by suffocation or fall damage depending on how deep you dig the hole. The following video shows a natural squid farm built for Minecraft 1.4.7:

Allay assisted design


This, Bedrock Edition only, design takes advantage of the allay which will gather the floating ink sacs of squid that die to axolotls. The same design can also be used to farm glow squid if built below y level 30.