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(Pick Block can't be used on Pocket Edition)
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|-
 
|-
 
| style="text-align: center" | <span style='color:red'>Red</span>
 
| style="text-align: center" | <span style='color:red'>Red</span>
| Cannot be legitimately obtained. Only available {{#if: {{{pocket|}}} ||using the ''/give'' command or}} via inventory editors.
+
| Cannot be legitimately obtained. Only available {{#if: {{{pocket|}}} ||using the {{cmd|give}} command or}} via inventory editors.
 
|-
 
|-
 
| style="text-align: center" | <span style='color:#00BFFF;'>Light Blue</span>
 
| style="text-align: center" | <span style='color:#00BFFF;'>Light Blue</span>
| Cannot be obtained no matter what. {{#if: {{{pocket|}}} ||(Some can be placed using /setblock)}}
+
| Cannot be obtained no matter what.{{#if: {{{pocket|}}} || (Some can be placed using {{cmd|setblock}})}}
 
|-
 
|-
 
| style="text-align: center" | <span style='color:blue'>Blue</span>
 
| style="text-align: center" | <span style='color:blue'>Blue</span>
 
| Available in [[Creative]] mode by item list.
 
| Available in [[Creative]] mode by item list.
  +
{{#if: {{{pocket|}}} ||
|-
 
  +
{{!}}-
| style="text-align: center" | <span style='color:purple'>Purple</span>
+
{{!}} style="text-align: center" {{!}} <span style='color:purple'>Purple</span>
| Available in [[Creative]] mode by block picking.
+
{{!}} Available in [[Creative]] mode by block picking.
  +
}}
 
|-
 
|-
 
| style="text-align: center" | <span style='color:teal'>Teal</span>
 
| style="text-align: center" | <span style='color:teal'>Teal</span>

Revision as of 13:34, 25 November 2015

I Has a different ID as an inventory item.
D Use the item's Damage field to define its durability.
S Requires additional data from the saved game's Data array to fully define the block.
B Requires additional data in the item's Damage field to fully define the inventory item.
E Requires a block entity to store additional data.
Red Cannot be legitimately obtained. Only available using the /give command or via inventory editors.
Light Blue Cannot be obtained no matter what.(Some can be placed using /setblock)
Blue Available in Creative mode by item list.
Purple Available in Creative mode by block picking.
Teal Can be obtained by trading with villagers or in Creative mode.
Green Only available by having Enchanted tools or in Creative mode.
Lime Green Only available by having Enchanted tools or via use of /give or inventory editors, but unobtainable in the Creative mode menu.
Gray Unused data.
[view | edit | history | purge]Documentation

This template can be used on a page to provide the key for colors and notes for {{Data table}}.

[view | edit | history | purge]The above documentation is transcluded from Template:Data table/key/doc.