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  +
{{for|the Bedrock Edition-exclusive Realms service|Realms Plus}}
{{/infobox
 
  +
{{Program
|image=Minecraft Realms Logo.png
 
|hosts=[https://mojang.com Mojang]
+
| author = [[Mojang Studios]]
|website=http://minecraft.net/realms
+
| website = minecraft.net [https://minecraft.net/realms-for-java for Java Edition] and [https://www.minecraft.net/realms/bedrock Bedrock Edition]
  +
| customlinks =
|subreddit=https://www.reddit.com/r/realms/
 
|support=https://help.mojang.com
+
* Reddit [https://reddit.com/r/realms r/realms]
  +
* Support [https://help.minecraft.net help.minecraft.net]
 
}}
 
}}
  +
'''Minecraft Realms''' is an official subscription-based [[server]] hosting service that allows players to create and manage their own private ''Minecraft'' servers. Hosted by [[Mojang]], Realms provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms are not intended for large public servers, but for groups of friends or as a family server.<ref>{{tweet|danfrisk|311725356434460672}}</ref>
 
  +
'''Minecraft Realms''' is an official subscription-based [[server]] hosting service that allows players to create and manage their own private ''Minecraft'' servers. Hosted by [[Mojang]], Realms provides a simple way to create servers and allows the owner to manage them from inside the game, without knowledge of hosting on the internet. {{IN|Java}}, Realms also allow players to choose from a list of minigames to play temporarily, as well as several pre-made world templates, adventure maps, experience maps, and inspiration maps, all made by Realms community map makers. Maps on ''Java Edition'' are updated by Mojang sporadically, ranging from a few days to as recently as one to two months. Realms are not intended for large public servers, but for groups of friends or as a family server.<ref>{{tweet|danfrisk|311725356434460672|Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or a family server.|March 12, 2013}}</ref>
   
 
== Requirements ==
 
== Requirements ==
  +
Realms is a service that can be used only by players who meet these requirements:<ref>{{tweet|Marc_IRL|468517035153301505|Realms!|May 19, 2014}}</ref>
 
  +
* The player must have purchased the full version of {{JE}} or {{BE}}
Realms is a service that can only be used by players that meet these requirements<ref>{{tweet|Marc_IRL|468517035153301505}}</ref>:
 
  +
* The player must have a stable internet connection
 
  +
* The player must be age 13 years or older to join the ''Minecraft'' Realms community {{verify}}
* You must have a [https://login.mojang.com Mojang account]
 
* You must have a premium copy of ''[[Minecraft]]''
 
* You must have a working internet connection
 
* You must be age 13 years or older to join the Minecraft Realms community
 
   
 
== Subscriptions ==
 
== Subscriptions ==
[[File:Realms Subscriptions.png|300px|thumb|The subscription screen in-game, accessed through the Configuration menu.]]
+
[[File:Realms Subscriptions.png|300px|thumb|The subscription screen in-game {{in|Java}}, accessed through the Configuration menu.]]
:''Manage your Realms subscriptions [https://accounts.mojang.com/buy/realms here].''
+
:''Manage the Realms subscriptions [https://minecraft.net/profile/realms here].''
   
Realms is a subscription-based service. The link above will take you to your Mojang account page and will allow you to extend a current Realm or buy a new one ($8 per month as of 2016).<ref name=RealmPriceDrop>http://mojang.com/2015/12/realms-price-drop-free-trials/</ref>
+
Realms is a subscription-based service. The link above goes to the player's Minecraft account page, which offers options to extend a current subscription or buy a new one ({{w|United States dollar|US$}}3.99 per month in ''Bedrock Edition'', and US$7.99 per month in ''Java Edition'').<ref>https://minecraft.net/realms/bedrock</ref><ref name=RealmsComputer>[https://minecraft.net/realms-for-java/plans Pricing Plans - Realms for Minecraft: Java Edition] – Minecraft.net</ref>
   
There are two types of subscriptions: Auto-renew and manual-renew. Auto-renew subscriptions automatically renew the Realms subscription every 30 days without you having to do a thing (this can be canceled). Manual-renew subscriptions need to be renewed manually and come in 30-day, 90-day, and 180-day packages.<ref name=RealmPriceDrop/>
+
There are two types of subscriptions in Java Edition: a reoccurring monthly charge that automatically renews the subscription every 30 days (this can be canceled at any time), or a one-time charge that comes in 30-day, 90-day, and 180-day packages and needs to be renewed manually.<ref name=RealmsComputer/>
   
All players are able to have a 14-day free Realms trial, providing they have not had a free trial on their Mojang account before.
+
All players are able to have a 30-day free Realms trial, providing they have not already had a free trial on their account before.<ref name=RealmsComputer/>
{{-}}
 
   
 
== Using Realms ==
 
== Using Realms ==
 
{{main|Tutorials/Menu screen#Minecraft Realms}}
 
{{main|Tutorials/Menu screen#Minecraft Realms}}
   
  +
== Maps ==
== Available maps & templates ==
 
  +
{{exclusive|java|section=1}}
  +
{{missing information|section|maps that were added to Java Realms in 2013, March 2017, and March 2018, as well as the current availability of maps}}
  +
Users can choose to temporarily replace their world with a Minigame or permanently replace their world with maps from the following categories: World templates, Adventures, Experiences, or Inspiration. Most commands or options cannot be used while the realm is running a minigame. These maps are selected from community submissions by the ''Minecraft'' Content Team. Certain maps may not be available on Realms due to being phased out or incompatible with the current update. Users cannot delete a map, but they can reset it.
   
  +
=== 2013-2014 ===
Within the realms service users can elect to temporarily replace their regular world for a "minigame" or permanently replace their regular world with a map template or adventure map. You also cannot use most of the commands or options while your realm is using a preset minigame.
 
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="7" | [{{tweet|mamirm|411134758161108992}} December 12th, 2013]<ref name=dec13 group=note>[https://web.archive.org/web/20140122053000/https://www.mojang.com/2013/12/the-minecraft-realms-beta-has-launched-in-sweden/ Blog post made December 19th, 2013]</ref>
  +
| Blocks vs Zombies
  +
| SethBling
  +
| {{tc|No}}
  +
|-
  +
| Dash of Doom
  +
| Dragnoz
  +
| {{tc|No}}
  +
|-
  +
| Spellbound Caves
  +
| Vechs
  +
| {{tc|No}}
  +
|-
  +
| colspan="3" | <center>Unknown</center> <!-- "Autospleef", "Cake Defense", "The Walls" are not sourced; assume that the remaining four maps are unknown -->
  +
|-
  +
| colspan="3" | <center>Unknown</center>
  +
|-
  +
| colspan="3" | <center>Unknown</center>
  +
|-
  +
| colspan="3" | <center>Unknown</center>
  +
|-
  +
| rowspan="3" | [{{tweet|Marc_IRL|522389605111185410}} October 15th, 2014]<ref name=oct14 group=note>[https://web.archive.org/web/20141024233323/https://www.mojang.com/2014/10/realms-is-packed-with-awesome-maps/ Blog post made October 24th, 2014]</ref>
  +
| Diversity 2
  +
| qmagnet
  +
| {{tc|No}}
  +
|-
  +
| Bloxorz
  +
| Jesper the End
  +
| {{tc|No}}
  +
|-
  +
| Knockback Madness
  +
| AKAMC
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|523017954485886976}} October 17th, 2014]<ref name=oct14 group=note/>
  +
| Diamond Defender
  +
| Xisumavoid and Eease
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | [{{tweet|Marc_IRL|524118016368574464}} October 20th, 2014]<ref name=oct14 group=note/>
  +
| Color Cube
  +
| Musclecraft
  +
| {{tc|No}}
  +
|-
  +
| Missle Wars
  +
| Cubehamster and SethBling
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | [{{tweet|Marc_IRL|524911580862246912}} October 22nd, 2014]<ref name=oct14 group=note/>
  +
| Raiders' Refuge
  +
| rowspan="2" | Blockworks
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Stronghold
  +
| {{tc|No}}
  +
|-
  +
| [https://web.archive.org/web/20141024233323/https://www.mojang.com/2014/10/realms-is-packed-with-awesome-maps/ October 24th, 2014]
  +
| Pizzaspleef
  +
| SethBling
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|526720608751865856}} October 27th, 2014]<ref name=aug15 group=note>[https://web.archive.org/web/20150907035304/https://www.mojang.com/2015/08/realms-map-explosion-and-free-weekend-trials/ Blog post made August 21st, 2015]</ref>
  +
| Spindlewood
  +
| The VoxelBox
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|537188829812510720}} November 25th, 2014]<ref name=aug15 group=note/>
  +
| Solitaire
  +
| Jesper the End
  +
| {{tc|No}}
  +
|}
   
=== Minigames ===
+
=== 2015 ===
  +
<!-- "Memory Battle" and "TNT Run" are mentioned per https://twitter.com/Marc_IRL/status/639427402041532416, but they do not have an exact release date, hence why they are not listed in this table. -->
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| [{{tweet|Marc_IRL|622042563470577664}} July 17th, 2015]<ref name=aug15 group=note/>
  +
| Random Skies
  +
| Dragnoz
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|625634358381166593}} July 27th, 2015]
  +
| Splatter
  +
| SethBling
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|632213172380938240}} August 14th, 2015]<ref name=aug15 group=note/>
  +
| Sharks vs. Steve
  +
| TwitchNitr0
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | August 20th, 2015<ref>{{tweet|Marc_IRL|634371073992167424}}</ref><ref>{{tweet|Marc_IRL|634371491904245760}}</ref><ref>{{tweet|Marc_IRL|634372116289318912}}</ref><ref name=aug15 group=note/>
  +
| Point Runner
  +
| CitrioN and Xisumavoid
  +
| {{tc|No}}
  +
|-
  +
| Labyrinth
  +
| samasaurus6, buckingirl4, and MineyCow
  +
| {{tc|No}}
  +
|-
  +
| Zomberman
  +
| Brutec
  +
| {{tc|No}}
  +
|-
  +
| rowspan="6" | [https://web.archive.org/web/20150907035304/https://www.mojang.com/2015/08/realms-map-explosion-and-free-weekend-trials/ August 21st, 2015]
  +
| The Muk-Luk Lodge
  +
| The VoxelBox
  +
| {{tc|No}}
  +
|-
  +
| Silent Ville
  +
| Springstof
  +
| {{tc|Yes}}
  +
|-
  +
| Build-off Parkour
  +
| [[slicedlime]]
  +
| {{tc|No}}
  +
|-
  +
| A Treemendous Spawn
  +
| The VoxelBox
  +
| {{tc|No}}
  +
|-
  +
| Desert Ruins
  +
| AKAMC
  +
| {{tc|No}}
  +
|-
  +
| Bubble Shooter
  +
| slicedlime
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|637347787944890368}} August 28th, 2015]<ref name=nov15 group=note>[https://web.archive.org/web/20151113051513/https://www.mojang.com/2015/11/realms-map-round-up/ Blog post made November 11th, 2015]</ref>
  +
| Skylight
  +
| Springstof
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|648466595384291328}} September 28th, 2015]<ref name=nov15 group=note/>
  +
| The Dropper
  +
| Bigre
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|651016381354377216}} October 5th, 2015]<ref name=nov15 group=note/>
  +
| Lucid Nightmare
  +
| Farenheit
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|656438703238156288}} October 20th, 2015]<ref name=nov15 group=note/>
  +
| SunBurn: Reforged
  +
| Wire Segal and The Destruc7ion
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|656805891044429824}} October 21st, 2015]<ref name=nov15 group=note/>
  +
| Monster's Portal
  +
| Vilder50 and Matdog1999
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|657177372362461184}} October 22nd, 2015]<ref name=nov15 group=note/>
  +
| UHC BLOX
  +
| gerrybrano
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|658960244765274112}} October 27th, 2015]<ref name=nov15 group=note/>
  +
| CastleRise: Brother's Feud
  +
| Kanoc
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|661945445212659712}} November 4th, 2015]<ref name=nov15 group=note/>
  +
| The Heist
  +
| Cubehamster, samasaurus6, and Wubba
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|664799168163094529}} November 12th, 2015]<ref name=feb16 group=note>[https://web.archive.org/web/20160205203005/https://www.mojang.com/2016/02/new-realms-content-post/ Blog post made February 4th, 2016]</ref>
  +
| Wayward Wonders Mini
  +
| M0ndy
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|674656432218836992}} December 9th, 2015]<ref name=feb16 group=note/>
  +
| Sparrenhout
  +
| Springstof
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|674888518137696256}} December 10th, 2015]<ref name=feb16 group=note/>
  +
| Flower Island
  +
| Emoluvjd2
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|676357339163860992}} December 14th, 2015]<ref name=feb16 group=note/>
  +
| 3D Minesweeper
  +
| The Al_T
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|677469793868468225}} December 17th, 2015]<ref name=feb16 group=note/>
  +
| Entrapment
  +
| slicedlime
  +
| {{tc|No}}
  +
|}
   
  +
=== 2016 ===
* Memory Battle by [https://twitter.com/K1ll1er K1ll1er], Huntondoom, Quazymoodo, and ImLeeRii
 
  +
{|class="collapsible wikitable sortable"
* [http://www.planetminecraft.com/project/build-off-parkour---competitive-multiplayer-parkour-map/ Build-off Parkour] by [https://www.youtube.com/channel/UCXoqL7S2DjbrJe5ewfmlDvw slicedlime]
 
  +
! Release Date || Map Name || Creator(s) || Availability
* [http://www.minecraftforum.net/forums/mapping-and-modding/maps/2448148-1-8-7-labyrinth-a-mini-game-for-2-4-players Labyrinth] by [https://www.youtube.com/channel/UCGBqwUkYWcTec_rq5gZTeFw samasaurus6], buckingirl4, MineyCow
 
  +
|-
* [http://www.planetminecraft.com/project/bubble-shooter/ Bubble Shooter] by [https://www.youtube.com/user/slicedlime slicedlime]
 
  +
| [{{tweet|Marc_IRL|685123769317371904}} January 7th, 2016]<ref name=feb16 group=note/>
* [http://www.planetminecraft.com/project/3d-minesweeper-in-minecraft-3298593/ 3D Minesweeper] by [http://www.planetminecraft.com/member/theal_t/ TheAl_T]
 
  +
| Tranquil Temple
* [http://www.slicedlime.tv/maps-page/#Entrapment Entrapment] by [https://www.youtube.com/user/slicedlime slicedlime]
 
  +
| K1ll1er, ImLeeRii, and Mouldy_Burrito
* [[forum:mapping-and-modding/maps/2605724-half-heart-race-singleplayer-and-multiplayer|Half Heart Race]] by TeamWooloo
 
  +
| {{tc|Yes}}
* Carrot Catcher by Gemoz
 
  +
|-
* [[forum:mapping-and-modding/maps/1557294-replica-a-peaceful-pvp-minigame-available-on|Replica]] by [https://twitter.com/Mlakuss Mlakuss]
 
  +
| [{{tweet|Marc_IRL|685497295224324097}} January 8th, 2016]<ref name=feb16 group=note/>
* Western Dodge by Gemoz
 
  +
| Staalhamer
* [https://mcmakistein.com/creations/minecar_racing Minecar Racing] by [https://www.youtube.com/channel/UCrJCzC7Jkq72tVF5bVu7-ew McMakistein]
 
  +
| Springstof and Jappie172
* Sunburn Phoenix by yrsegal and [https://www.youtube.com/channel/UCYq_jJKNS12gNsRzF07AQuA destruc7i0n]
 
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|687033678673870849}} January 12th, 2016]<ref name=feb16 group=note/>
  +
| The Genius Machine
  +
| The VoxelBox
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | January 20th, 2016<ref>{{tweet|Marc_IRL|689760539187146756}}</ref><ref>{{tweet|Marc_IRL|689764079871766528}}</ref><ref>{{tweet|Marc_IRL|689768938637422592}}</ref><ref name=feb16 group=note/>
  +
| Zanafar Salt Mines
  +
| Pixelbat
  +
| {{tc|No}}
  +
|-
  +
| Winter's Hearth
  +
| Nobleman and Paaaaaaat
  +
| {{tc|No}}
  +
|-
  +
| Jungle Retreat
  +
| Nobleman, Paaaaaaat, and Vek
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | January 21st, 2016<ref>{{tweet|Marc_IRL|690110703764705280}}</ref><ref>{{tweet|Marc_IRL|690145687770664960}}</ref><ref name=feb16 group=note/>
  +
| TOTAL HOUSE BOMBOVER
  +
| Team Wooloo
  +
| {{tc|No}}
  +
|-
  +
| Jump Arena
  +
| NateT_Bird
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|694476255958323200}} February 2nd, 2016]<ref name=feb16 group=note/>
  +
| Half Heart Race
  +
| rowspan="2" | Team Wooloo
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|704388068401422336}} February 29th, 2016]<ref name=apr16 group=note>[https://web.archive.org/web/20160424021601/http://www.mojang.com/2016/04/lions-and-towers-and-snares-oh-my/ Blog post made April 22nd, 2016]</ref>
  +
| G.A.T.O.S. (Get At The Other Side)
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|706783566567510016}} March 7th, 2016]<ref name=apr16 group=note/>
  +
| Amrath
  +
| Gemoz
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="2" | March 21st, 2016<ref>{{tweet|Marc_IRL|711868074396393472}}</ref><ref>{{tweet|Marc_IRL|711909867582259200}}</ref><ref name=apr16 group=note/>
  +
| Replica
  +
| Mlakuss
  +
| {{tc|No}}
  +
|-
  +
| Desert Nook
  +
| Nobleman, Paaaaaaat, and Vek
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|715137036739551232}} March 30th, 2016]<ref name=apr16 group=note/>
  +
| We are the Rangers
  +
| Blockworks, Dragnoz, and samasaurus6
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|717348054840512512}} April 5th, 2016]<ref name=apr16 group=note/>
  +
| Western Dodge
  +
| Gemoz
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | April 11th, 2016<ref>{{tweet|Marc_IRL|719498064113897474}}</ref><ref>{{tweet|Marc_IRL|719513873934610432}}</ref><ref name=apr16 group=note/>
  +
| Don't Go Insane
  +
| Datenegassie
  +
| {{tc|No}}
  +
|-
  +
| Minecar Racing
  +
| McMakistein
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | April 12th, 2016<ref>{{tweet|Marc_IRL|719827560981467136}}</ref><ref>{{tweet|Marc_IRL|719862496706891777}}</ref><ref name=apr16 group=note/>
  +
| Oscilight: The Light Shadow
  +
| Dwittyy
  +
| {{tc|No}}
  +
|-
  +
| Floral Ranch
  +
| Pe3tr and Twett
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|719907049065353216}} April 12th, 2016]
  +
| Sunburn: Phoenix
  +
| Wire Segal and The Destruc7ion
  +
| {{tc|No}}
  +
|-
  +
| [https://web.archive.org/web/20160424021601/http://www.mojang.com/2016/04/lions-and-towers-and-snares-oh-my/ April 22nd, 2016]
  +
| Carrot Catcher
  +
| Gemoz
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|725695789662670848}} April 28th, 2016]<ref name=jun16 group=note>[https://web.archive.org/web/20160623135749/http://www.mojang.com/2016/06/realms-map-round-up-puzzles-presents-and-flights-of-fancy/ Blog post made June 21st, 2016]</ref>
  +
| Elleroth
  +
| Pe3tr and Twett
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|730164131894960128}} May 10th, 2016]<ref name=jun16 group=note/>
  +
| Terra Swoop Force
  +
| Noxcrew
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|732067685308080128}} May 16th, 2016]<ref name=jun16 group=note/>
  +
| The Present Factory
  +
| qwertyuiopthepie, wiskeyweasel, and NateT_Bird
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|736285044147249152}} May 27th, 2016]<ref name=jun16 group=note/>
  +
| ZeGame
  +
| Jesper the End
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|740114021723037696}} June 7th, 2016]<ref name=jun16 group=note/>
  +
| Steller Impact
  +
| Springstof
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | June 10th, 2016<ref>{{tweet|Marc_IRL|741240216724381696}}</ref><ref>{{tweet|Marc_IRL|741240774378016768}}</ref><ref>{{tweet|Marc_IRL|741249874084003841}}</ref><ref name=jun16 group=note/>
  +
| Dragon's Roost
  +
| Inryft, Floodplain, and Nobleman
  +
| {{tc|No}}
  +
|-
  +
| Captive Minecraft IV: Winter Realm
  +
| TheFarlanders
  +
| {{tc|No}}
  +
|-
  +
| Infinity Dungeon
  +
| Jigarbov
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|747722907783139329}} June 28th, 2016]<ref name=sep16 group=note>[http://web.archive.org/web/20160917045029/https://www.mojang.com/2016/09/realms-map-round-up-spleef-swordplay-and-board-games-for-bored-days/ Blog post made September 14th, 2016]</ref>
  +
| Blocked in Combat
  +
| PingiPuck, pandymit, EpicMelon, and DarkPiep
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|753605131552362500}} July 14th, 2016]<ref name=sep16 group=note/>
  +
| Makers Spleef II
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|755020614709239808}} July 18th, 2016]<ref name=sep16 group=note/>
  +
| Negentropy
  +
| Plagiatus
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|760027065957613568}} August 1st, 2016]<ref name=sep16 group=note/>
  +
| Mushroom Plantation
  +
| Ug
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|762625969253445632}} August 8th, 2016]<ref name=sep16 group=note/>
  +
| Aurora Glade
  +
| Mangelware
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|762996173326036992}} August 9th, 2016]<ref name=sep16 group=note/>
  +
| Murky Manor
  +
| Nobleman, Defran, and Vek
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|763392349426819073}} August 10th, 2016]<ref name=sep16 group=note/>
  +
| Where Next?
  +
| TCPBoneHound
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|765114660702093312}} August 15th, 2016]<ref name=sep16 group=note/>
  +
| Clambering Cubes
  +
| bananenbroek4
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | August 16th, 2016<ref>{{tweet|Marc_IRL|765484959121436673}}</ref><ref>{{tweet|Marc_IRL|765544946606768128}}</ref><ref>{{tweet|Marc_IRL|765563933981802496}}</ref><ref name=sep16 group=note/>
  +
| Ludo
  +
| Plagiatus, dragonmaster95, and Vilder50
  +
| {{tc|No}}
  +
|-
  +
| Ghost Town
  +
| Pe3tr, Twett, and Tiliba
  +
| {{tc|No}}
  +
|-
  +
| Wither's Challenge
  +
| Xiantis and Hypixel
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | August 23rd, 2016<ref>{{tweet|Marc_IRL|768062771795726337}}</ref><ref>{{tweet|Marc_IRL|768124243867492353}}</ref><ref name=sep16 group=note/>
  +
| Jeontong Village
  +
| Mangelware
  +
| {{tc|No}}
  +
|-
  +
| Imperium
  +
| Vilder 50 and Pollieboy
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|768435072286519297}} August 24th, 2016]<ref name=sep16 group=note/>
  +
| Reddern
  +
| Pe3tr, Twett, Tiliba
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | [https://web.archive.org/web/20161001081523/http://www.mojang.com/2016/09/realms-map-round-up-chickens-and-challenges/ September 16th, 2016]
  +
| Makers Wars
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Chicken's Courage
  +
| Mithey
  +
| {{tc|No}}
  +
|-
  +
| Waldur
  +
| Gemoz, Pebble, and Kovu
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="4" | [https://web.archive.org/web/20161015090526/https://www.mojang.com/2016/10/realms-map-round-up-pandas-puzzles-and-egyptian-elytra/ October 14th, 2016]
  +
| Valley of the Kings
  +
| The Broken Buttons
  +
| {{tc|Yes}}
  +
|-
  +
| Canopy Dream
  +
| Theticman30 and ChildOfStars
  +
| {{tc|Yes}}
  +
|-
  +
| Gray
  +
| CommanderRedstone
  +
| {{tc|No}}
  +
|-
  +
| Sad Panda Adventures
  +
| Mithey
  +
| {{tc|No}}
  +
|-
  +
| rowspan="6" | [https://web.archive.org/web/20161101174610/https://www.mojang.com/2016/10/haunted-holidays-and-creepy-candies/ October 29th, 2016]
  +
| Herobrine's Mansion
  +
| Hypixel and Xiantis
  +
| {{tc|No}}
  +
|-
  +
| The Dornenstein Estate
  +
| Mangelware, DIDschl, and Saophai
  +
| {{tc|No}}
  +
|-
  +
| Forgotten Hamlet
  +
| Theticman and ChildOfStars
  +
| {{tc|No}}
  +
|-
  +
| Trick or Treat
  +
| CommanderRedstone, BREEZ90, gilly330, and Pebble
  +
| {{tc|No}}
  +
|-
  +
| Unsighted Shadow
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Pumpkin Party
  +
| Plagiatus, dragonmaster95, and Tomhelduf
  +
| {{tc|No}}
  +
|-
  +
| [https://web.archive.org/web/20161101174610/https://www.mojang.com/2016/10/haunted-holidays-and-creepy-candies/ October 31st, 2016]
  +
| Monster Kids
  +
| Moesh
  +
| {{tc|No}}
  +
|-
  +
| rowspan="4" | [https://web.archive.org/web/20161107202842/https://www.mojang.com/2016/11/be-a-bear-or-duel-a-dragon/ November 5th, 2016]
  +
| A Giant Quest
  +
| Team Wooloo
  +
| {{tc|No}}
  +
|-
  +
| Bear Buds
  +
| Mithey and Blueloving
  +
| {{tc|No}}
  +
|-
  +
| Color Run
  +
| Team Cyrus
  +
| {{tc|No}}
  +
|-
  +
| Sad Panda Adventures 2
  +
| Mithey and Blueloving
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|798262584424022016}} November 14th, 2016]<ref name=nov16 group=note>[https://web.archive.org/web/20161119041338/https://www.mojang.com/2016/11/bop-a-buddy-or-journey-through-jungles/ Blog post made November 18th, 2016]</ref>
  +
| The Lost Civilization
  +
| Blockception and Mojang
  +
| {{tc|Yes}}
  +
|-
  +
| [https://web.archive.org/web/20161119041338/https://www.mojang.com/2016/11/bop-a-buddy-or-journey-through-jungles/ November 18th, 2016]
  +
| Makers Punch
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| [https://web.archive.org/web/20161125170346/https://www.mojang.com/2016/11/share-your-real-life-minecraft-moments/ November 23rd, 2016]
  +
| Light Your Way Home
  +
| Blockworks and Mojang
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | [https://web.archive.org/web/20161205075256/https://www.mojang.com/2016/12/fight-in-a-fort-or-toss-a-tuber/ December 2nd, 2016]
  +
| Hot Potato
  +
| Team Cyrus
  +
| {{tc|No}}
  +
|-
  +
| Vaslen
  +
| Excessed
  +
| {{tc|No}}
  +
|-
  +
| Fort Craft
  +
| goCreative
  +
| {{tc|No}}
  +
|-
  +
| rowspan="4" | December 16th, 2016<ref>{{tweet|Marc_IRL|809865912379535360}}</ref><ref>{{tweet|Marc_IRL|809867227587481604}}</ref><ref>{{tweet|Marc_IRL|809868159066849280}}</ref><ref>{{tweet|Marc_IRL|809870885460983808}}</ref><ref name=dec16 group=note>[https://www.minecraft.net/en-us/article/new-realms-jolly-holly-folly Blog post made December 22nd, 2016]</ref>
  +
| Frosty Wind
  +
| Theticman and ChildOfStars
  +
| {{tc|Yes}}
  +
|-
  +
| Christmas Brawl
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Ice Wars
  +
| Team Noot
  +
| {{tc|No}}
  +
|-
  +
| The Naughty List
  +
| The Naughty Elves
  +
| {{tc|No}}
  +
|-
  +
| [{{tweet|Marc_IRL|809864547087454208}} December 16th, 2016]
  +
| Logic&Elves
  +
| Dwittyy
  +
| {{tc|No}}
  +
|}
   
=== Adventure maps ===
+
=== 2017 ===
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-realms-music-myth-and-more January 20th, 2017]
  +
| Big Giant Light Show
  +
| CDFDMAN, Sounas, and SpiderRobotMan
  +
| {{tc|No}}
  +
|-
  +
| Battle of Gods
  +
| McMakistein, Sqored, and EnrazeGames
  +
| {{tc|No}}
  +
|-
  +
| Highliner
  +
| McDic
  +
| {{tc|No}}
  +
|-
  +
| Redstonia
  +
| Onnowhere
  +
| {{tc|No}}
  +
|-
  +
| rowspan="3" | [https://www.minecraft.net/en-us/article/new-realms-forgotten-things-and-flying-wings February 8th, 2017]
  +
| The Forgotten Book
  +
| Foleros and tomaxed
  +
| {{tc|No}}
  +
|-
  +
| 10 Minute Parkour
  +
| FantomLX, iWacky, and Tiliba
  +
| {{tc|No}}
  +
|-
  +
| Elytron
  +
| Theticman and ChildOfStars
  +
| {{tc|Yes}}
  +
|- <!-- Maps listed for March 16, 2017 are not mentioned as the blog post link regarding them is unfortunately dead. Wayback Machine also has nothing. -->
  +
| rowspan="3" | [https://www.minecraft.net/en-us/article/new-realms-monster-tots-and-chatty-bots March 31st, 2017]
  +
| Colorful Rotation
  +
| CommanderRedstone
  +
| {{tc|No}}
  +
|-
  +
| Makers Party
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Albert AI
  +
| Onnowhere
  +
| {{tc|No}}
  +
|-
  +
| [https://www.minecraft.net/en-us/article/chunkworld-now-pc-realms April 8th, 2017]
  +
| ChunkWorld
  +
| MCNoodlor
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="2" | April 14th, 2017<ref>{{tweet|Marc_IRL|852904086257184769}}</ref><ref>{{tweet|Marc_IRL|852905261366988801}}</ref><ref name=apr17 group=note>[https://www.minecraft.net/en-us/article/new-realms-fireworks-and-freeform-forts Blog post made April 24th, 2017]</ref>
  +
| Fireworks Extravaganza
  +
| Guenstig
  +
| {{tc|No}}
  +
|-
  +
| Chunk Runner
  +
| NeoMc, FantomLX, and iWacky
  +
| {{tc|No}}
  +
|-
  +
| [https://www.minecraft.net/en-us/article/new-realms-fireworks-and-freeform-forts April 24th, 2017]
  +
| Fortress Frenzy
  +
| ChainsawNinja
  +
| {{tc|No}}
  +
|-
  +
| rowspan="14" | [https://www.minecraft.net/en-us/article/new-realms-above-and-beyond June 30th, 2017]
  +
| Untold Stories 4: Corona Trials
  +
| RenderXR
  +
| {{tc|No}}
  +
|-
  +
| Shulker Rush
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Control
  +
| Plagiatus, dragonmaster96, Etex, and Tomhelduf
  +
| {{tc|No}}
  +
|-
  +
| Castle Collection
  +
| MCNoodlor
  +
| {{tc|Yes}}
  +
|-
  +
| Space Wars
  +
| Mapmakers from Space
  +
| {{tc|No}}
  +
|-
  +
| Puzzles & Powers
  +
| PingiPuck and Master_Nati
  +
| {{tc|No}}
  +
|-
  +
| Duel TNT
  +
| ChainsawNinja
  +
| {{tc|Yes}}
  +
|-
  +
| Arena Rumble
  +
| Archee, pdungey, pollieboy, and Synthestra
  +
| {{tc|Yes}}
  +
|-
  +
| A Knight's Tale
  +
| LetzTaco
  +
| {{tc|No}}
  +
|-
  +
| Simple Checkers<ref name=error group=note>[https://twitter.com/Marc_IRL/status/881905772162056193 Was not added until July 3rd, 2017] for unknown reasons.</ref>
  +
| Code__
  +
| {{tc|Yes}}
  +
|-
  +
| Blast Off
  +
| NeoMc and iWacky
  +
| {{tc|No}}
  +
|-
  +
| The Witch
  +
| LetzTaco
  +
| {{tc|No}}
  +
|-
  +
| Colors
  +
| CommanderRedstone
  +
| {{tc|No}}
  +
|-
  +
| Palette Paint
  +
| hgbf and Archee
  +
| {{tc|No}}
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-realms-gold-fishing-sky-islands-and-more July 14th, 2017]
  +
| Color Drop
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| Fishing For Gold
  +
| KrisMadas
  +
| {{tc|No}}
  +
|-
  +
| The Museum of Redstone
  +
| WebWorm3
  +
| {{tc|No}}
  +
|-
  +
| Advanced Sky
  +
| Mr3DAilen
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" | [https://www.minecraft.net/en-us/article/new-realms-spacewalks-and-rad-runs August 4th, 2017]
  +
| Color Control
  +
| Sybillian
  +
| {{tc|No}}
  +
|-
  +
| Magic Hotel
  +
| WebWorm
  +
| {{tc|No}}
  +
|-
  +
| ''[[Minecraft: The Island]]''
  +
| Blockception and Del Rey
  +
| {{tc|No}}
  +
|-
  +
| Meteor Miners: A Generic Space Game
  +
| likeabaus, 123maarten123, and YZEROgame
  +
| {{tc|No}}
  +
|-
  +
| Biome Run
  +
| Supersette
  +
| {{tc|No}}
  +
|-
  +
| Diamond Defender 2
  +
| Xisuma, Pollieboy, and vilder50
  +
| {{tc|No}}
  +
|-
  +
| Cantara
  +
| JustThatHat and Infixes
  +
| {{tc|No}}
  +
|-
  +
| Levitate
  +
| 0SirAwesome
  +
| {{tc|No}}
  +
|-
  +
| Mirage Tower Defense
  +
| McTsts, marhjo, and EnderPig
  +
| {{tc|No}}
  +
|-
  +
| Rod Run
  +
| Theticman, ChildOfStars, and ChildOfMoon
  +
| {{tc|No}}
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-realms-testing-and-testificates August 25th, 2017]
  +
| QMAGNET's Test Map
  +
| qmagnet
  +
| {{tc|No}}
  +
|-
  +
| Ninja Defense
  +
| Rogue_Baron
  +
| {{tc|No}}
  +
|-
  +
| PentaBlock
  +
| Incarceron, Jbip, and dragonmaster95
  +
| {{tc|No}}
  +
|-
  +
| Magma Runner
  +
| Rogue_Baron
  +
| {{tc|No}}
  +
|-
  +
| rowspan="5" | [{{tweet|Marc_IRL|908635079538331648}} September] [https://www.minecraft.net/en-us/article/new-realms-mirrors-and-monkeys 15th, 2017]
  +
| The Birthday Game
  +
| Marc Watson, RedstoneJunkies, and Plagiatus
  +
| {{tc|No}}
  +
|-
  +
| Cave Game
  +
| Mr3DAilen
  +
| {{tc|Yes}}
  +
|-
  +
| Crafty Monkeys
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| Reflections
  +
| CommandRedstone, Barf Creations, Ds43m, and illio
  +
| {{tc|No}}
  +
|-
  +
| Sky Walker
  +
| Kris Madas and iWacky
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="5" | [https://www.minecraft.net/en-us/article/new-realms-wizard-wars-and-super-high-scores October 6th, 2017]
  +
| HeroFair Amusement Park
  +
| CommandRedstone, Krissix, and lefserull
  +
| {{tc|No}}
  +
|-
  +
| The Colossus
  +
| spacegame202 and iLAVA
  +
| {{tc|No}}
  +
|-
  +
| Mirage Wars
  +
| Mirage Maps (McTsts, marhjo, EnderPig, and infinitydrago)
  +
| {{tc|Yes}}
  +
|-
  +
| Cookie Crumble
  +
| Swifter_1243
  +
| {{tc|No}}
  +
|-
  +
| War of Wizards
  +
| RedstoneJunkies Team (GameJunkieFreddy, GameJunkieTobi, and GameJunkiePat)
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | [https://www.minecraft.net/en-us/article/new-realms-thrillers-and-chillers October 20th, 2017]
  +
| Late
  +
| MineMakers Team
  +
| {{tc|No}}
  +
|-
  +
| Survivalists
  +
| Archee, Tomhelduf, and dragonmaster95
  +
| {{tc|No}}
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-java-realms-hours-towers November 9th, 2017]
  +
| Tower Hour
  +
| Pszemo
  +
| {{tc|No}}
  +
|-
  +
| Spread
  +
| RedstoneJunkies Team
  +
| {{tc|No}}
  +
|-
  +
| The World of Towers
  +
| WebWorm and Wither20
  +
| {{tc|No}}
  +
|-
  +
| Abstraction: MINECON EARTH
  +
| Jigarbov
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="3" | [https://www.minecraft.net/en-us/article/new-realms-snowballs-and-fireballs December 15th, 2017]
  +
| Snowbound
  +
| The Nice Elves
  +
| {{tc|No}}
  +
|-
  +
| Sorcerer's Book 2
  +
| CmdBlockPL Team
  +
| {{tc|No}}
  +
|-
  +
| Raft Clash
  +
| SirBenet
  +
| {{tc|No}}
  +
|}
   
  +
=== 2018 ===
* [http://www.planetminecraft.com/project/random-skies-survival-parkour/ Random Skies] by [https://www.youtube.com/user/dragnoz Dragnoz]
 
  +
{|class="collapsible wikitable sortable"
* [http://thevoxelbox.com/the-genius-machine/ The Genius Machine] by [http://thevoxelbox.com/ The VoxelBox]
 
  +
! Release Date || Map Name || Creator(s) || Availability
* [[forum:mapping-and-modding/maps/2567908-total-house-bombover-puzzle-map-all-about-tnt|Total House Bombover]] by TeamWooloo
 
  +
|-
* [[forum:mapping-and-modding/maps/2309255-g-a-t-o-s-by-team-wooloo|G.A.T.O.S.]] by TeamWooloo
 
  +
| rowspan="3" | [https://www.minecraft.net/en-us/article/new-realms-hodgepodge-llama-dodge January 26th, 2018]
* [http://wearetherangers.com/ We are the Rangers] by [https://www.youtube.com/user/dragnoz Dragnoz], [https://www.youtube.com/channel/UCGBqwUkYWcTec_rq5gZTeFw samasaurus6], and [http://www.youtube.com/user/BlockWorksYT Blockworks]
 
  +
| Downtown Destruction
* [http://minethunder.cloudapp.net/dgi/ Don't Go Insane] by [https://www.youtube.com/channel/UCReFYFgFf9NLgrHKiTu7uxA Datenegassie]
 
  +
| Pollieboy, Kooleyy, and Vilder50
* [[forum:mapping-and-modding/maps/2615476|Oscilight - The Light Shadow]] by [https://www.youtube.com/channel/UCtZN1_mXjB7TCjVJZe7HWaA Dwittyy] and CaffeineBoost
 
  +
| Unknown
  +
|-
  +
| Dodge
  +
| Aerh, Avihay, and Gamerizz
  +
| {{tc|No}}
  +
|-
  +
| Bombathon
  +
| Team CCR
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-realms-calamity-and-corruption February 23rd, 2018]
  +
| Untold Stories 5 - Calamity Canyon
  +
| renderXR
  +
| {{tc|No}}
  +
|-
  +
| Corrupted Isles
  +
| Smitje
  +
| {{tc|No}}
  +
|-
  +
| River Rampage
  +
| Team CCR
  +
| {{tc|Yes}}
  +
|-
  +
| Elemental Forces
  +
| PingiPuck, Wither, NotNitchu, and Master_Nati
  +
| {{tc|No}}
  +
|-
  +
| Draughts
  +
| federick90, marhjo, and Aerh
  +
| {{tc|No}}
  +
|-
  +
| Combat Cube
  +
| Chromatis
  +
| {{tc|No}}
  +
|-
  +
| Short Fuse
  +
| Archee, DragonEye3k, and BigNinjaChicken
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-realms-burns-and-barns March 16th, 2018]
  +
| Barnyard Brawl
  +
| ChainsawNinja and FancySmash
  +
| {{tc|No}}
  +
|-
  +
| Sea of Cinders
  +
| moldy
  +
| {{tc|No}}
  +
|-
  +
| Palette Pellets
  +
| Team Trailblaze
  +
| {{tc|No}}
  +
|-
  +
| Party Parade
  +
| Chromatis and Cxve
  +
| {{tc|No}}
  +
|-
  +
| rowspan="2" | [{{tweet|Marc_IRL|979353874829111296}} March 29th, 2018]
  +
| Easter Egg Factory<ref name=mar18 group=note>[https://www.minecraft.net/en-us/article/new-realms-easter-egg-factory Blog post made March 30th, 2018]</ref>
  +
| Jannis
  +
| {{tc|No}}
  +
|-
  +
| colspan="3" | <center>Unknown</center>
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-realms-plumbers-and-platforms April 19th, 2018]
  +
| Plumber
  +
| Wector11211
  +
| {{tc|Yes}}
  +
|-
  +
| Minigame Blitz
  +
| DarkPiep
  +
| {{tc|No}}
  +
|-
  +
| Rogues
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| Sky Control
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Platforms
  +
| Supersette
  +
| {{tc|No}}
  +
|-
  +
| Easter Eggcitement
  +
| Podcrash
  +
| {{tc|No}}
  +
|-
  +
| PistonUp
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-realms-curses-and-cacti May 11th, 2018]
  +
| Kingdom: Survival
  +
| Blockception
  +
| {{tc|Yes}}
  +
|-
  +
| Farming Valley
  +
| Norvale
  +
| {{tc|Yes}}
  +
|-
  +
| Freezun
  +
| Theticman, ChildOfStars, and ChildOfMoon
  +
| {{tc|No}}
  +
|-
  +
| Cactus Escape
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Stranded
  +
| Norvale
  +
| {{tc|Yes}}
  +
|-
  +
| The Curse of Starry Isle
  +
| AdamDJM
  +
| {{tc|No}}
  +
|-
  +
| Bow Blitz
  +
| AngaBlue, Saundeh, and OBLISION
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|1019651597402542081}} July 18th, 2018]<ref name=aug18 group=note>[https://www.minecraft.net/en-us/article/new-realms-caves-crashing-and-clockwork Blog post made August 30th, 2018]</ref>
  +
| Spread 2
  +
| RedstoneJunkies
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|1027222634071838721}} August 8th, 2018]<ref name=aug18 group=note/>
  +
| Clockwork
  +
| Swifter_1243
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="5" | [{{tweet|Marc_IRL|1032963129939046401}} August 24th, 2018]<ref name=aug18 group=note/>
  +
| Capture Kings
  +
| Vertex Creations
  +
| {{tc|No}}
  +
|-
  +
| The Missing Sandwich II
  +
| ElectroBleach, GenericallyNamed, and Meeepy12
  +
| {{tc|No}}
  +
|-
  +
| The Cave
  +
| LetzTaco and EliMe5
  +
| {{tc|Yes}}
  +
|-
  +
| Backtrack
  +
| GrmpfhcGames
  +
| {{tc|Yes}}
  +
|-
  +
| Conveyor Crasher
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-realms-pirates-and-programs September 28th, 2018]
  +
| Dreadnought
  +
| Chopper2112, CoolKidProof, and waterprincess244
  +
| {{tc|Yes}}
  +
|-
  +
| A Programmed Adventure
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Phantom Run
  +
| iWacky
  +
| {{tc|Yes}}
  +
|-
  +
| Pirates Hide & Seek
  +
| iWacky, ALEX_CY, and It5msSam
  +
| {{tc|Yes}}
  +
|-
  +
| Spot the Difference
  +
| NICO_THE_PRO and ALEX_CY
  +
| {{tc|Yes}}
  +
|-
  +
| Corte Madera
  +
| Team Vaeron
  +
| {{tc|Yes}}
  +
|-
  +
| Four in a Line
  +
| Kooleyy
  +
| {{tc|Yes}}
  +
|-
  +
| Showcase of Vehicles
  +
| PopularYouTube, MagicTin, and MagicJer10
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="3" | [https://www.minecraft.net/en-us/article/new-realms-cubes-crosses-and-cruisers October 26th, 2018]
  +
| The Crafting Cube
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| TIX.TAX
  +
| Wector11211
  +
| {{tc|Yes}}
  +
|-
  +
| NM Corporation
  +
| Spark Universe
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" | [https://www.minecraft.net/en-us/article/new-realms-asteroids-and-airshows December 14th, 2018]
  +
| Puzzle Wars
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| Balloon Bash
  +
| SirBenet
  +
| {{tc|Yes}}
  +
|-
  +
| Chromatica
  +
| the_suso_craft and adri2711
  +
| {{tc|Yes}}
  +
|-
  +
| Airshow
  +
| PopularYouTube, MagicJer10, and MagicTim
  +
| {{tc|Yes}}
  +
|-
  +
| Ruby Caverns
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| Chickwing's Lair
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Space Aces
  +
| LegoBro, CdRCraft, and ThatGreenGem
  +
| {{tc|Yes}}
  +
|-
  +
| ASTEROID
  +
| HomiePinkGuyYT and Dank_Assassin
  +
| {{tc|Yes}}
  +
|-
  +
| Heart Rush
  +
| Vertex Creations
  +
| {{tc|No}}
  +
|-
  +
| Holiday Collection
  +
| PopularYouTube, MagicTin, and MagicJer10
  +
| {{tc|Yes}}
  +
|}
   
=== Survival spawns ===
+
=== 2019 ===
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="6" | [https://www.minecraft.net/en-us/article/new-realms-spirit-strategy-and-sheep February 15th, 2019]
  +
| Windmill
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Totem Clash
  +
| HomiePinkGuyYT and Dank_Assassin
  +
| {{tc|Yes}}
  +
|-
  +
| The 4th Dimension
  +
| Team Vaeron
  +
| {{tc|Yes}}
  +
|-
  +
| Sheep Shuffle
  +
| The_Artist123
  +
| {{tc|Yes}}
  +
|-
  +
| Pixel Party
  +
| DutchCommanderMC and Team Blocksanity
  +
| {{tc|Yes}}
  +
|-
  +
| Annoying Ghosts
  +
| ElectroBleach, GenericallyNamed, and Meeepy12
  +
| {{tc|No}}
  +
|-
  +
| rowspan="6" | [https://www.minecraft.net/en-us/article/new-realms--parkour-and-pickaxes March 29th, 2019]
  +
| The Pickaxe Quest
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Colorful Rotation 2
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Trident Fishers
  +
| CHESKIS
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Pyramid
  +
| Hielke
  +
| {{tc|Yes}}
  +
|-
  +
| Terminal Velocity
  +
| the_suso_craft and adri2711
  +
| {{tc|Yes}}
  +
|-
  +
| Simple Hockey
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| [https://www.minecraft.net/en-us/article/get-your-free-anniversary-map May 9th, 2019]
  +
| 10 Years of Minecraft
  +
| Blockworks
  +
| {{tc|Yes}}
  +
|-
  +
| [{{tweet|Marc_IRL|1136956189944799238}} May 15th, 2019]<ref name=jun19 group=note>[https://www.minecraft.net/en-us/article/new-realms--totally-twisted Blog post made June 6th, 2019]</ref>
  +
| Totality
  +
| coldfusionmaps
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="4" | [https://www.minecraft.net/en-us/article/new-realms--totally-twisted June 6th, 2019]
  +
| Dance Floor
  +
| Cavinator1 and CemreK
  +
| {{tc|Yes}}
  +
|-
  +
| The Twist Labs
  +
| warco311, MaxLoewe, and christina_12
  +
| {{tc|Yes}}
  +
|-
  +
| Bolt
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Shipyard Inc
  +
| Celisio, b3nj1, and zun
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="5" | [{{tweet|Marc_IRL|1144722723467407365}} June 28th, 2019]<ref name=jul19 group=note>[https://www.minecraft.net/en-us/article/new-realms--blast-past Blog post made July 4th, 2019]</ref>
  +
| Knockback Madness Remastered
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Makers Wars II
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| Dash Digger
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| Hole in the Floor Remastered
  +
| Vertex Creations
  +
| {{tc|No}}
  +
|-
  +
| Illemana Defense
  +
| Piyotato, TehPiyoNoob, and Zhengy
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms--busy-nights-and-ultimate-fights July 25th, 2019]
  +
| Sleepless Night
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Corrupted Tag
  +
| CHESKIS and Fabaki
  +
| {{tc|No}}
  +
|-
  +
| MineBoatRace
  +
| warco311, MaxLoewe, and christina_12
  +
| {{tc|Yes}}
  +
|-
  +
| Off the Grid
  +
| PopularYouTube, MagicJer10, and MagicTin
  +
| {{tc|Yes}}
  +
|-
  +
| UHC Ultimate
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Rustic Huddle
  +
| Terasal, Zerghunter666, and Jrxss
  +
| {{tc|Yes}}
  +
|-
  +
| Emerald Chambers
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms--the-seven-map-war August 15th, 2019]
  +
| Security Guard
  +
| DTplayers
  +
| {{tc|Yes}}
  +
|-
  +
| Car Dodger
  +
| The_Artist123, Ferao, and darkMagicmachine
  +
| {{tc|Yes}}
  +
|-
  +
| Maze Wars
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| Beaconators
  +
| Jbip, Ewol51, and 6pri1
  +
| {{tc|Yes}}
  +
|-
  +
| Vertex Skywars
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Civilization of the Unforgotten
  +
| SuchAGod
  +
| {{tc|Yes}}
  +
|-
  +
| Summer Solstice
  +
| Terasal, Zerghunter666, Jrxss, and Ethernets
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms--potato-games-and-animated-frames September 12th, 2019]
  +
| Winter Haven Holiday Resort
  +
| Tumblrr, Enlighten, and chunswae
  +
| {{tc|Yes}}
  +
|-
  +
| Biome Run 2
  +
| Supersette, Chumbleweasel, and PurpleCrystal02
  +
| {{tc|Yes}}
  +
|-
  +
| Alpine Falls
  +
| Celisio, b3nj1, and zun
  +
| {{tc|Yes}}
  +
|-
  +
| Biome Builds
  +
| Theticman and ChildOfStars
  +
| {{tc|Yes}}
  +
|-
  +
| Build Animator
  +
| MHF_Trader and Games_or_Whatevr
  +
| {{tc|Yes}}
  +
|-
  +
| Castle Chaos
  +
| The Yeggs Team
  +
| {{tc|Yes}}
  +
|-
  +
| Potato Games: Remastered
  +
| Donisi
  +
| {{tc|No}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms--an-eight-course-meal-maps October 3rd, 2019]
  +
| Slay
  +
| Plagiatus, Etex and friends
  +
| {{tc|Yes}}
  +
|-
  +
| Trash Dig
  +
| The Yeggs Team
  +
| {{tc|No}}
  +
|-
  +
| PiyoChamber
  +
| Piyotato, TehPiyoNoob, and Zhengy
  +
| {{tc|No}}
  +
|-
  +
| The Silent Heist
  +
| Jontohil2
  +
| {{tc|Yes}}
  +
|-
  +
| Motor Course 2
  +
| BrosephMC
  +
| {{tc|Yes}}
  +
|-
  +
| Raft Rush
  +
| MelonBP, Rman, and RedSthunder00
  +
| {{tc|Yes}}
  +
|-
  +
| Section Six
  +
| Tumblrr, Enlighten, and chunswae
  +
| {{tc|Yes}}
  +
|-
  +
| Jungle Castaway
  +
| Tomm2000
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms--the-haunting-of-the-seven-maps October 28th, 2019]
  +
| Halloween Chaos
  +
| Skilendarz Group
  +
| {{tc|Yes}}
  +
|-
  +
| Disaster Star Survival
  +
| Jontohil2
  +
| {{tc|Yes}}
  +
|-
  +
| Unfair Door
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Connect 4
  +
| First Pick
  +
| {{tc|Yes}}
  +
|-
  +
| Gravity
  +
| Vertex Creations and ThatGreenGem
  +
| {{tc|Yes}}
  +
|-
  +
| Sprint Racer
  +
| Flamingosaurus, AriaZeroQueen, and MCFilms
  +
| {{tc|Yes}}
  +
|-
  +
| Dog Ball
  +
| The Yeggs Team
  +
| {{tc|No}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-realms--diamond-defense-and-islands-immense November 21st, 2019]
  +
| Magma Runner Remastered
  +
| Vertex Creations
  +
| {{tc|No}}
  +
|-
  +
| Diamond Defender 3
  +
| Vertex Creations and Xisuma
  +
| {{tc|Yes}}
  +
|-
  +
| Confinement
  +
| Ty
  +
| {{tc|Yes}}
  +
|-
  +
| Farmstead's Breeze
  +
| ZzLEMONzZ
  +
| {{tc|Yes}}
  +
|-
  +
| Castle Island
  +
| feran, 62h, and Bikesnob
  +
| {{tc|Yes}}
  +
|-
  +
| Forgotten Island
  +
| Tomm2000
  +
| {{tc|Yes}}
  +
|-
  +
| Ordinance of the Tropic
  +
| SuchAGod
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" | [https://www.minecraft.net/en-us/article/new-java-realms--holiday-special December 12th, 2019]
  +
| Unfair Trees
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| A Hole New World
  +
| Mithey, PopularMMOs, and Littletessy
  +
| {{tc|Yes}}
  +
|-
  +
| Note Block Studio
  +
| MelonBP
  +
| {{tc|Yes}}
  +
|-
  +
| Realms Collection
  +
| Vertex Creations and the Realms mapmaker community
  +
| {{tc|Yes}}
  +
|-
  +
| Whack 'Em Smack 'Em Islands
  +
| The Yeggs Team and Flytre
  +
| {{tc|Yes}}
  +
|-
  +
| Point Runner - Remastered
  +
| Xisuma, Vilder50, and pollieboy
  +
| {{tc|Yes}}
  +
|-
  +
| Cracked
  +
| HypixelDoge, ImADiamondPotato, and vaughaan
  +
| {{tc|Yes}}
  +
|-
  +
| Pixel Party 2
  +
| DuchCommanderMC and Team Blocksanity
  +
| {{tc|No}}
  +
|-
  +
| Ranger's Trail
  +
| ZzLEMONzZ
  +
| {{tc|Yes}}
  +
|-
  +
| Summit Peak
  +
| Celisio, b3nj1, and zun
  +
| {{tc|Yes}}
  +
|}
   
  +
=== 2020 ===
* Winter Stronghold by [http://www.youtube.com/user/BlockWorksYT Blockworks]
 
  +
{|class="collapsible wikitable sortable"
* Raider's Refuge by [http://www.youtube.com/user/BlockWorksYT Blockworks]
 
  +
! Release Date || Map Name || Creator(s) || Availability
* Spindlewood by [http://thevoxelbox.com/ The VoxelBox]
 
  +
|-
* A Tremendous Spawn by [http://thevoxelbox.com/ The VoxelBox]
 
  +
| rowspan="13" | [https://www.minecraft.net/en-us/article/new-java-realms--maps-exhibition February 7th, 2020]
* [http://www.planetminecraft.com/project/survival-spawn-silent-ville-download/ Silent Ville] by [http://springstof.imgur.com Springstof]
 
  +
| Illusions
* [http://akaminecraft.com/maps/a/2 Desert Ruins] by [http://akaminecraft.com AKAMc]
 
  +
| Creeper Juice and Squishy
* [http://www.planetminecraft.com/project/survival-spawn-skylight-download/ Skylight] by [http://springstof.imgur.com Springstof]
 
  +
| {{tc|Yes}}
* [http://www.planetminecraft.com/project/survival-spawn-sparrenhout-download/ Sparrenhout] by [http://springstof.imgur.com Springstof]
 
  +
|-
* Flower Mountain by Emoluvjd2
 
  +
| Pillar Ninjas
* Tranquil Temple by [https://twitter.com/K1ll1er K1ll1er], ImLeeRii & Mouldy_Burrito
 
  +
| Supersette and Arrgs
* [http://www.planetminecraft.com/project/survival-spawn-staalhamer-download/ Staalhamer] by [http://springstof.imgur.com/ Springstof] and [http://jaapie172.imgur.com/ Jaapie172]
 
  +
| {{tc|Yes}}
* Zanafar Salt Mines by [http://www.obsidia.us/ Pixelbat]
 
  +
|-
* Winter's Hearth by Nobleman, Vek, and Paaaaaaat
 
  +
| Arrow Fight
* Jungle Retreat by Nobleman, Vek, and Paaaaaaat
 
  +
| PvPqnda and Hielke
* Amrath by Gemoz
 
  +
| {{tc|Yes}}
* Desert Nook by Nobleman, Vek, and Paaaaaaat
 
  +
|-
* Floral Ranch by Pe3tr and Twett
 
  +
| Island Fall
* Elleroth by Pe3tr and Twett
 
  +
| The Minermen Team
  +
| {{tc|Yes}}
  +
|-
  +
| Armor Stand Parkour
  +
| mickae and ZebraPantz
  +
| {{tc|Yes}}
  +
|-
  +
| Depiction Battle
  +
| AryFireZ
  +
| {{tc|Yes}}
  +
|-
  +
| Laser Tag
  +
| Flytre
  +
| {{tc|Yes}}
  +
|-
  +
| Eastern Bay Woods
  +
| ZzLEMONzZ
  +
| {{tc|Yes}}
  +
|-
  +
| Flytrap Takeover
  +
| HypixelDoge, collage, and A_Girl
  +
| {{tc|Yes}}
  +
|-
  +
| Deercastle
  +
| Hoonas2003 and mattikrokki
  +
| {{tc|Yes}}
  +
|-
  +
| Yellow Oasis
  +
| rowspan="2" | kartoffelgranate and Slarox
  +
| {{tc|Yes}}
  +
|-
  +
| White House with Original Interior
  +
| {{tc|Yes}}
  +
|-
  +
| Left Right Up Down
  +
| GrmpfhcGames
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="14" | [https://www.minecraft.net/en-us/article/new-java-realms--resorts--rematches--and-rumbling-raids February 28th, 2020]
  +
| Dimension Parkour
  +
| Hielke
  +
| {{tc|Yes}}
  +
|-
  +
| Underwater Mob Arena
  +
| PvPqnda and asluup
  +
| {{tc|Yes}}
  +
|-
  +
| Berries and Slimes
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| OneBlock
  +
| IJAMinecraft
  +
| {{tc|Yes}}
  +
|-
  +
| Sunset Resort
  +
| Feran and 62h
  +
| {{tc|Yes}}
  +
|-
  +
| Guesshead
  +
| Flcme
  +
| {{tc|No}}
  +
|-
  +
| Gold Puzzles
  +
| FatalVortex
  +
| {{tc|Yes}}
  +
|-
  +
| Rematch
  +
| MCFilms, Jayjo_, and Flamingosaurus
  +
| {{tc|Yes}}
  +
|-
  +
| Raid Rumble
  +
| GCodingStudios
  +
| {{tc|Yes}}
  +
|-
  +
| Castle of Slarox
  +
| Slarox and kartoffelgranate
  +
| {{tc|Yes}}
  +
|-
  +
| Panic Plates
  +
| Flcme and BOPofficial
  +
| {{tc|No}}
  +
|-
  +
| I Hate Nature
  +
| mickae
  +
| Unknown
  +
|-
  +
| Pawn
  +
| Meeples10, Pebble, and Kovu
  +
| {{tc|Yes}}
  +
|-
  +
| 400 Levels
  +
| PvPqnda
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-realms--game-shows-and-battles-pros March 13th, 2020]
  +
| Unfair Locked
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Variety
  +
| FatalVortex
  +
| {{tc|Yes}}
  +
|-
  +
| The Big Quiz
  +
| Arrgs, HypixelDoge, and Supersette
  +
| {{tc|Yes}}
  +
|-
  +
| Noob vs Pro - Battle of the Bush
  +
| Skilendarz Group
  +
| {{tc|Yes}}
  +
|-
  +
| Turf Wars
  +
| The Yeggs Team
  +
| {{tc|Yes}}
  +
|-
  +
| Shulker War
  +
| RaZZoR409
  +
| {{tc|Yes}}
  +
|-
  +
| Creeper Run
  +
| GCodingStudios
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="13" | [https://www.minecraft.net/en-us/article/new-java-realms--magic-havoc-and-zoom-boom April 14th, 2020]
  +
| TNT Race
  +
| Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Boom Doom
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| The Illusioner Part 1
  +
| LetzTaco and GhostFarts
  +
| {{tc|Yes}}
  +
|-
  +
| Moon Miners
  +
| Brianthecoo
  +
| {{tc|Yes}}
  +
|-
  +
| Hunter Mystery
  +
| Kirill17, Frilled, and Xentrin
  +
| {{tc|Yes}}
  +
|-
  +
| Terrain Palette Hills
  +
| collage, Feran, and OBLISION
  +
| {{tc|Yes}}
  +
|-
  +
| Dodgeball!
  +
| cloveeee
  +
| {{tc|Yes}}
  +
|-
  +
| Worm Attack
  +
| collage, PerfectKill, and A_Girl
  +
| {{tc|Yes}}
  +
|-
  +
| World of Animals
  +
| edelewill
  +
| {{tc|Yes}}
  +
|-
  +
| Svalbard
  +
| ImADiamondPotato, HypixelDoge, and Arrgs
  +
| {{tc|Yes}}
  +
|-
  +
| Minute Rush
  +
| qmagnet
  +
| {{tc|Yes}}
  +
|-
  +
| Honey Missle Wars
  +
| Chopper2112, Supersette, and kruthers
  +
| {{tc|Yes}}
  +
|-
  +
| Serpent's Revenge
  +
| collage, edelewill, and Feran
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="15" | [https://www.minecraft.net/en-us/article/new-java-realms--rafting-and-crafting May 7th, 2020]
  +
| Crossfire
  +
| Acented, Aeltumn, and Grafisch
  +
| {{tc|Yes}}
  +
|-
  +
| Drycut Lanes
  +
| Ty
  +
| {{tc|Yes}}
  +
|-
  +
| Isolated Isle
  +
| Vertex Creations and AliceHowlter
  +
| {{tc|Yes}}
  +
|-
  +
| Shulker Rush II
  +
| MineMakers Team
  +
| {{tc|Yes}}
  +
|-
  +
| Pig Thieves
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Floor is a Trap
  +
| RaZZoR409
  +
| {{tc|Yes}}
  +
|-
  +
| Inspiring Interior
  +
| edelewill, Feran, and 62h
  +
| {{tc|Yes}}
  +
|-
  +
| Knelbourne
  +
| DeeDeeNaNaNa
  +
| {{tc|Yes}}
  +
|-
  +
| Puzzle with Squares
  +
| warco311, MaxLoewe, and christina_12
  +
| {{tc|Yes}}
  +
|-
  +
| Emerlow Ville
  +
| PixelFurious
  +
| {{tc|Yes}}
  +
|-
  +
| Sky-High
  +
| NiekarioLinked, CmdVoid, and Zoltarcity
  +
| {{tc|Yes}}
  +
|-
  +
| Zombie Cart
  +
| Arrgs, DTPlayers, and Captain_Deadpool
  +
| {{tc|Yes}}
  +
|-
  +
| Cero
  +
| Mynckey
  +
| {{tc|Yes}}
  +
|-
  +
| Meteor Miners 2
  +
| likeabauws, 123maarten123, and YZEROgame
  +
| {{tc|Yes}}
  +
|-
  +
| Chronicles of the Shop
  +
| Fasading
  +
| {{tc|No}}
  +
|-
  +
| rowspan="19" | [https://www.minecraft.net/en-us/article/new-java-realms--realms-midsummer-celebration- June 18th, 2020]
  +
| ElementsBattle
  +
| The Command's Power
  +
| {{tc|Yes}}
  +
|-
  +
| The Illusioner Part 2
  +
| LetzTaco and Ghost Farts
  +
| {{tc|Yes}}
  +
|-
  +
| Soulless
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| Tranquil Gardens
  +
| pollieboy and Vilder50
  +
| {{tc|Yes}}
  +
|-
  +
| Falling Falling
  +
| MrBurdy
  +
| {{tc|Yes}}
  +
|-
  +
| Wool Conquest
  +
| Lumesio
  +
| {{tc|No}}
  +
|-
  +
| Voxelsnake
  +
| Mynckey
  +
| {{tc|Yes}}
  +
|-
  +
| Brain Get Brained
  +
| AryFireZ
  +
| {{tc|Yes}}
  +
|-
  +
| Beastly Betrayal
  +
| Jontohil2
  +
| {{tc|Yes}}
  +
|-
  +
| PvBee
  +
| MelonBP, hilligans, and Rman
  +
| {{tc|Yes}}
  +
|-
  +
| Dragon Wars
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| Wildfire
  +
| Cloud_Wolf
  +
| {{tc|Yes}}
  +
|-
  +
| Infinisky
  +
| BillehBawb and THEGamingninja
  +
| {{tc|Yes}}
  +
|-
  +
| 3D Graphing Calculator
  +
| CommanderRedstone
  +
| {{tc|Yes}}
  +
|-
  +
| Overshadow
  +
| gibbsly and Vertex Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Conmplicated Parkour
  +
| mickae, GlxyLuke, and Yeatzy
  +
| {{tc|Yes}}
  +
|-
  +
| Math Fractals
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| El Dorado
  +
| Tomm2000 and jackk_ice
  +
| {{tc|Yes}}
  +
|-
  +
| Trilands
  +
| Acented, Aeltumn, and Grafisch
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="5" | [https://www.minecraft.net/en-us/article/new-java-realms--running--riding--escaping August 21st, 2020]
  +
| RodRun 2.0
  +
| Theticman, ChildOfStars, Elmarchio, and ChildOfMoon
  +
| {{tc|Yes}}
  +
|-
  +
| Bee Riders
  +
| Supersette
  +
| {{tc|Yes}}
  +
|-
  +
| Rainbow Escape
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Escape the House
  +
| GlxyLuke and mickae
  +
| {{tc|Yes}}
  +
|-
  +
| Don't Be Last
  +
| StuartA, TheBushBandit and marhjo
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms-life-is-a-competition October 8th, 2020]
  +
| Volcanic Trouble
  +
| CmdVoid
  +
| {{tc|Yes}}
  +
|-
  +
| Bingo
  +
| Flytre and J70
  +
| {{tc|Yes}}
  +
|-
  +
| Build Party
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| Item Hunt
  +
| Lumesio, ZiraTeck, and Mathaym25
  +
| {{tc|Yes}}
  +
|-
  +
| Color Craze
  +
| rowspan="2" | Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Melon Mash
  +
| {{tc|Yes}}
  +
|-
  +
| Whale of Nature
  +
| Razzleberries Realms
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="5" | [https://www.minecraft.net/en-us/article/new-java-realms--fear-itself October 28th, 2020]
  +
| Dead Meadow
  +
| Jevin, Mynckey, and ValorBorn
  +
| {{tc|Yes}}
  +
|-
  +
| Pumpkin Party Remastered
  +
| Plagiatus and dragonmaster95
  +
| {{tc|Yes}}
  +
|-
  +
| The Hauntpuzzled House
  +
| Fasading
  +
| {{tc|Yes}}
  +
|-
  +
| Underground Capital
  +
| Theticman, ChildOfStars, and Elmarchio
  +
| {{tc|Yes}}
  +
|-
  +
| Confinement 2
  +
| Ty
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms--worlds-imagination November 27th, 2020]
  +
| Spectral Zone
  +
| DutchMC, iWacky, and Mezimo
  +
| {{tc|Yes}}
  +
|-
  +
| Stelthiators
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| Midnight Heist
  +
| BigNinjaChicken, InternetAlien, and Denniss
  +
| {{tc|Yes}}
  +
|-
  +
| Mekanism
  +
| NICO_THE_PRO
  +
| {{tc|Yes}}
  +
|-
  +
| Gold Rush Remastered
  +
| Vertex Creations and Xisuma
  +
| {{tc|Yes}}
  +
|-
  +
| Helvetia
  +
| zun, Nidhee, and Aqueze
  +
| {{tc|Yes}}
  +
|-
  +
| Alpine Airport
  +
| Celisio and ChrisBoi
  +
| {{tc|Yes}}
  +
|-
  +
| Miner Golf
  +
| The Minermen Team
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-java-realms--the-most-wonderful-time-year December 7th, 2020]
  +
| Would You Rather
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| Sprint
  +
| Jevin
  +
| {{tc|Yes}}
  +
|-
  +
| Snowball Snipers
  +
| rowspan="2" | Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Pantheon
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Village
  +
| Celisio, ChrisBoi, and b3nj1
  +
| {{tc|Yes}}
  +
|-
  +
| Road Runners
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Out of Oxygen
  +
| Minermen Maps
  +
| {{tc|Yes}}
  +
|-
  +
| Snow Dodge
  +
| Lioneah, Dogery, and ImADiamondPotato
  +
| {{tc|Yes}}
  +
|-
  +
| Combat Cube 2
  +
| ArcadiaLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Starlight Beacon
  +
| NiekarioLinked and CmdVoid
  +
| {{tc|Yes}}
  +
|-
  +
| Things Fall Apart
  +
| Aqueze and Tamsu
  +
| {{tc|Yes}}
  +
|-
  +
| Dog Ball: Redemption
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="17" | [https://www.minecraft.net/en-us/article/new-java-realms--it-s-java-realms-day December 18th, 2020]
  +
| Tales of Glarthford
  +
| McTsts, Asometric, and A Bunch Of Crows
  +
| {{tc|Yes}}
  +
|-
  +
| Rogues 2
  +
| ChainsawNinja, slabfred, and Derpine
  +
| {{tc|Yes}}
  +
|-
  +
| Block Combat
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| Crazy Quarries
  +
| Calverin and J70
  +
| {{tc|Yes}}
  +
|-
  +
| Block Runners
  +
| Mint
  +
| {{tc|Yes}}
  +
|-
  +
| Yeggs Tower Defense
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Sweet Homes
  +
| Rick, Aqueze, and Nidhee
  +
| {{tc|Yes}}
  +
|-
  +
| Block In The Wall
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Redstone Puzzles
  +
| MelonBP, Tim400, and hilligans
  +
| {{tc|Yes}}
  +
|-
  +
| Mushroom Forest
  +
| Rick, Aqueze, and Nidhee
  +
| {{tc|Yes}}
  +
|-
  +
| Pufferfish Wars
  +
| Denniss, marhjo, and InternetAlien
  +
| {{tc|Yes}}
  +
|-
  +
| Aphrodite's Garden
  +
| Rick, Aqueze, and Nidhee
  +
| {{tc|Yes}}
  +
|-
  +
| Dungeon Dwellers
  +
| NiekarioLinked and CmdVoid
  +
| {{tc|Yes}}
  +
|-
  +
| Worse Weapon
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Palm Resort Island
  +
| ChrisBoi, Celisio, and _DVS
  +
| {{tc|Yes}}
  +
|-
  +
| Sky Scapers
  +
| Jayjo_, MCFilms, and Frenderman
  +
| {{tc|Yes}}
  +
|-
  +
| Wings Wars
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|}
   
== History ==
+
=== 2021 ===
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms-the-musical- February 5th, 2021]
  +
| Museum of Music
  +
| baranek, Dogery, and Lioneah
  +
| {{tc|Yes}}
  +
|-
  +
| Shrink Parkour 3
  +
| BrosephMC
  +
| {{tc|Yes}}
  +
|-
  +
| Palindroid
  +
| The Brickmasons Team
  +
| {{tc|Yes}}
  +
|-
  +
| Valley Village
  +
| Nick_team and Dogery
  +
| {{tc|Yes}}
  +
|-
  +
| Contrast of Themes
  +
| edelewill, osme, and Ian923
  +
| {{tc|Yes}}
  +
|-
  +
| Valone
  +
| rowspan="3" | Terasal, Ploat, Crubie, and g_rm
  +
| {{tc|Yes}}
  +
|-
  +
| Skyhigh
  +
| {{tc|Yes}}
  +
|-
  +
| Arisoka
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" | [https://www.minecraft.net/en-us/article/new-java-realms-writer-s-block March 19th, 2021]
  +
| Catastrophe
  +
| ErrorCraft
  +
| {{tc|Yes}}
  +
|-
  +
| Bumbling Bees
  +
| Barf Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Cave Blast
  +
| IngoHHacks, Nightcart, and Theo8
  +
| {{tc|Yes}}
  +
|-
  +
| Dragon Village
  +
| rowspan="2" | CHESKIS, Blaxxi, and oRain
  +
| {{tc|Yes}}
  +
|-
  +
| Breezy Glace
  +
| {{tc|Yes}}
  +
|-
  +
| Dark Oak Town
  +
| _Elton and LiamHenricson
  +
| {{tc|Yes}}
  +
|-
  +
| The City by the Sea
  +
| Theo8
  +
| {{tc|Yes}}
  +
|-
  +
| Calmville
  +
| talaing00, ha6, and hm4
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Portals
  +
| Nightcart
  +
| {{tc|Yes}}
  +
|-
  +
| Sakura Islands
  +
| Bisou
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="7" | [https://www.minecraft.net/en-us/article/new-java-realms-get-rich-quick April 9th, 2021]
  +
| Lord of the Lands
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Celestial Champions
  +
| Command Realm Team
  +
| {{tc|Yes}}
  +
|-
  +
| Sealands
  +
| Axyy, Storytone, and Lioneah
  +
| {{tc|Yes}}
  +
|-
  +
| Pilkie World
  +
| rowspan="2" | Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Chump Jump
  +
| {{tc|Yes}}
  +
|-
  +
| Flower Kindgom
  +
| Damian, Ioneh, and Fetch
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Wonderland
  +
| Axyy and Lioneah
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="11" | [https://www.minecraft.net/en-us/article/new-java-realms-don-t-lose-yourself May 20th, 2021]
  +
| Killstreak
  +
| The Brickmasons Team
  +
| {{tc|Yes}}
  +
|-
  +
| Bomb Buddies
  +
| The People on Earth
  +
| {{tc|Yes}}
  +
|-
  +
| Destroyobot
  +
| Mrinin, LegendaryYT_HU, and 7Keyz
  +
| {{tc|Yes}}
  +
|-
  +
| Mushroom Oasis
  +
| Zaldoria
  +
| {{tc|Yes}}
  +
|-
  +
| SwarpFight
  +
| OneiricForge
  +
| {{tc|Yes}}
  +
|-
  +
| Pressure Island
  +
| IJustWonLIFE
  +
| {{tc|Yes}}
  +
|-
  +
| Minute Madness
  +
| Minerman Maps
  +
| {{tc|Yes}}
  +
|-
  +
| Red Rock Valley
  +
| osme and Ian923
  +
| {{tc|Yes}}
  +
|-
  +
| Effulgent
  +
| Axxy, ItzEnd3r, and SweetPotqto
  +
| {{tc|Yes}}
  +
|-
  +
| Coaster Island
  +
| osme and Ian923
  +
| {{tc|Yes}}
  +
|-
  +
| Japanese Villa
  +
| taalaingg, ha6, hm4, and Zeter3k
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-java-realms-the-realms-travel-agency June 18th, 2021]
  +
| Parkourse Party
  +
| rowspan="2" | Cipher Studios
  +
| {{tc|Yes}}
  +
|-
  +
| CTF Origins
  +
| {{tc|Yes}}
  +
|-
  +
| Tribute
  +
| Theo8
  +
| {{tc|Yes}}
  +
|-
  +
| Sora's Fortress
  +
| Faish, wbd, Neonaut, and Dolllan
  +
| {{tc|Yes}}
  +
|-
  +
| Dragon's Swirl
  +
| Snuz
  +
| {{tc|Yes}}
  +
|-
  +
| Mountain Paradise
  +
| GoodGuyChar and AsrielDreemurr_
  +
| {{tc|Yes}}
  +
|-
  +
| The Isle
  +
| Oneplain, Lizardbyte, and Cyvy
  +
| {{tc|Yes}}
  +
|-
  +
| Lake Clarity
  +
| Bisou, KaiAF, and Pimz
  +
| {{tc|Yes}}
  +
|-
  +
| Bayou Boondocks
  +
| Damian, Ioneh, and Fetch
  +
| {{tc|Yes}}
  +
|-
  +
| Viking Village
  +
| rowspan="2" | icupo3 and ball
  +
| {{tc|Yes}}
  +
|-
  +
| Farmlands
  +
| {{tc|Yes}}
  +
|-
  +
| Cayora Wild
  +
| oRain, Blaxxi, and CHESKIS
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-java-realms-keepin-up-with-the-pillagers August 27th, 2021]
  +
| Dungeon of the Arbalist
  +
| Command Realm
  +
| {{tc|Yes}}
  +
|-
  +
| Villager Avengers
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Heart Rush 2
  +
| Crowdford
  +
| {{tc|Yes}}
  +
|-
  +
| Game of Life and Death
  +
| IngoHHacks
  +
| {{tc|Yes}}
  +
|-
  +
| Disc 600 - An Extreme Parkour Map
  +
| Nick_Team, Arrgs, and MysticalSea
  +
| {{tc|Yes}}
  +
|-
  +
| Under the Great Blue
  +
| Boog, Jonah_, and Snuz
  +
| {{tc|Yes}}
  +
|-
  +
| Caribbean Islands
  +
| _Elton, LiamHenricson, and Blobban
  +
| {{tc|Yes}}
  +
|-
  +
| Arctic Fishing Village
  +
| Zaldoria, Feran, and 62h
  +
| {{tc|Yes}}
  +
|-
  +
| Sneaky Snipers 3
  +
| Aseiwen
  +
| {{tc|Yes}}
  +
|-
  +
| Frozen Conquest
  +
| Snuz, Boog, and Jonah_
  +
| {{tc|Yes}}
  +
|-
  +
| Sadin Castle
  +
| Crubie
  +
| {{tc|Yes}}
  +
|-
  +
| Oriental Outpost
  +
| Snuz and Jonah_
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="19" | [https://www.minecraft.net/en-us/article/new-java-realms-the-raven October 28th, 2021]
  +
| Relics from the Deck
  +
| The Brickmasons Team
  +
| {{tc|Yes}}
  +
|-
  +
| Monstrosity
  +
| Cold Fusion
  +
| {{tc|Yes}}
  +
|-
  +
| Doze Off
  +
| Flamingosaurus and Frenderman
  +
| {{tc|Yes}}
  +
|-
  +
| Witch Escape
  +
| Primt, 1iClown, and Zaldoria
  +
| {{tc|Yes}}
  +
|-
  +
| Gartic
  +
| Mrinin and Caspone
  +
| {{tc|Yes}}
  +
|-
  +
| The Ancient Temple
  +
| Creeper Juice and Squishi
  +
| {{tc|Yes}}
  +
|-
  +
| Destroyer
  +
| Jontohil2
  +
| {{tc|Yes}}
  +
|-
  +
| Parkourse
  +
| rowspan="2" | Cartography
  +
| {{tc|Yes}}
  +
|-
  +
| Glow Run
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour City
  +
| _Elton, Zombie1111, and LiamHenricson
  +
| {{tc|Yes}}
  +
|-
  +
| Super Traitor Mystery
  +
| The People on Earth
  +
| {{tc|Yes}}
  +
|-
  +
| Prismatic Parkour
  +
| Detry
  +
| {{tc|Yes}}
  +
|-
  +
| City of Schnee
  +
| Damian, Ionehm and Fetch
  +
| {{tc|Yes}}
  +
|-
  +
| Death Valley
  +
| Faish, wbd, and Dolllan
  +
| {{tc|Yes}}
  +
|-
  +
| Shipwreck Skerry
  +
| Nick_Team
  +
| {{tc|Yes}}
  +
|-
  +
| Monkey Mountain
  +
| Peepsibabe and Meddi
  +
| {{tc|Yes}}
  +
|-
  +
| Taiyou
  +
| icupo3 and ball
  +
| {{tc|Yes}}
  +
|-
  +
| Lost Islands
  +
| rowspan="2" | Faish, wbd, Neonaut, and Dolllan
  +
| {{tc|Yes}}
  +
|-
  +
| Twisted Grove
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="14" | [https://www.minecraft.net/en-us/article/new-java-realms--everyday-i-m-puzzlin- November 26th, 2021]
  +
| Lightbox
  +
| Fingermaps
  +
| {{tc|Yes}}
  +
|-
  +
| Sokoban Collection
  +
| Shurik204
  +
| {{tc|Yes}}
  +
|-
  +
| Sky Golf
  +
| Spiralio, SirPuffy, and Soup_Man
  +
| {{tc|Yes}}
  +
|-
  +
| Battle Box
  +
| Kirill17 and Frilled
  +
| {{tc|Yes}}
  +
|-
  +
| Style Parkour
  +
| Bisou, Endermite, N4X, and KaiAF
  +
| {{tc|Yes}}
  +
|-
  +
| Biome Run 3
  +
| Supersette, Chopper2112, and Argozzo
  +
| {{tc|Yes}}
  +
|-
  +
| A Fox's Life
  +
| The Brickmasons Team
  +
| {{tc|Yes}}
  +
|-
  +
| Fairy Wonderland
  +
| Divine
  +
| {{tc|Yes}}
  +
|-
  +
| Cosmonauts
  +
| Aseiwen
  +
| {{tc|Yes}}
  +
|-
  +
| Biblio Brawl
  +
| ArcadiaLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Tropical Islands
  +
| Tomm2000, Tamsu, and Bemson
  +
| {{tc|Yes}}
  +
|-
  +
| Archipelago
  +
| Squa-Reds
  +
| {{tc|Yes}}
  +
|-
  +
| Battleground Champions
  +
| Detry
  +
| {{tc|Yes}}
  +
|-
  +
| Wild West
  +
| Tamsu, PopularYouTube, Bemson, and SirFrasier
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="11" | [https://www.minecraft.net/en-us/article/new-java-realms-java-realms-day-special December 16th, 2021]
  +
| Sapphire Caves
  +
| Dieuwt
  +
| {{tc|Yes}}
  +
|-
  +
| Mage's Manor
  +
| Wackyblocks and AncientKingg
  +
| {{tc|Yes}}
  +
|-
  +
| Feed the Ravager
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| Floreign Complex
  +
| Fingermaps
  +
| {{tc|Yes}}
  +
|-
  +
| Capture Kings 2
  +
| Crowdford
  +
| {{tc|Yes}}
  +
|-
  +
| Dogfight
  +
| Spiralio, SirPuffy, and Soup_Man
  +
| {{tc|Yes}}
  +
|-
  +
| Mountain Palace
  +
| taalaingg, ha6, hm4, and Orange_Polska
  +
| {{tc|Yes}}
  +
|-
  +
| Fresh Designs
  +
| Azerus Team
  +
| {{tc|Yes}}
  +
|-
  +
| Pirate Island
  +
| Peepsibabe, Meddi, and WelcomeHome
  +
| {{tc|Yes}}
  +
|-
  +
| Dragon's Pass
  +
| Squa-Reds
  +
| {{tc|Yes}}
  +
|-
  +
| Frostville
  +
| taalaingg and hm4
  +
| {{tc|Yes}}
  +
|}
   
  +
=== 2022 ===
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="13" | [https://www.minecraft.net/en-us/article/new-java-realms-getting-old January 28th, 2022]
  +
| Escape World
  +
| Faish, WithPleasure, and GasMann
  +
| {{tc|Yes}}
  +
|-
  +
| Playable Chess
  +
| Dominexis
  +
| {{tc|Yes}}
  +
|-
  +
| Mysticaria
  +
| Damian, Ioneh, and Fetch
  +
| {{tc|Yes}}
  +
|-
  +
| Lines
  +
| Chopper2112 and Supersette
  +
| {{tc|Yes}}
  +
|-
  +
| Songs of Greavesoyl
  +
| MrKisiel and Azethmeron
  +
| {{tc|Yes}}
  +
|-
  +
| Wilted Land
  +
| Snuz, Jonah_, and Boog
  +
| {{tc|Yes}}
  +
|-
  +
| The Sky Domain
  +
| OnePlain, __Piggy, and MasterWarrior_
  +
| {{tc|Yes}}
  +
|-
  +
| Apocalypse
  +
| YoKdsGetOfMaLwn, Shout, and Axyy
  +
| {{tc|Yes}}
  +
|-
  +
| Ruins of Aeranas
  +
| Zaldoria, Primt, and Steve161803
  +
| {{tc|Yes}}
  +
|-
  +
| Frost Runner
  +
| Bisou, Jiingy, Sk18r, Riren, and AstronomerAugust
  +
| {{tc|Yes}}
  +
|-
  +
| Dodge Tag
  +
| PvPqnda, Virale, and Hielke
  +
| {{tc|Yes}}
  +
|-
  +
| Hollow Hill
  +
| Kirill17
  +
| {{tc|Yes}}
  +
|-
  +
| Extremely Satifsying
  +
| Squa-Reds
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms-players-vs-players March 11th, 2022]
  +
| Gladiator Games
  +
| Dominexis, Wackyblocks, and Urgle
  +
| {{tc|Yes}}
  +
|-
  +
| Tactical Gaggle
  +
| TheMalas
  +
| {{tc|Yes}}
  +
|-
  +
| Maze Mania
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Building Site
  +
| UnityLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Paradise
  +
| rowspan="2" | Peepsibabe, Meddi, and WelcomeHome
  +
| {{tc|Yes}}
  +
|-
  +
| Mushroom Valley
  +
| {{tc|Yes}}
  +
|-
  +
| Four Habitats
  +
| rowspan="2" | UnityLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Heaven's Calling
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="9" | [https://www.minecraft.net/en-us/article/new-java-realms--career-choices March 25th, 2022]
  +
| Beyond the Border
  +
| TheblueMan003 and Benjamin874
  +
| {{tc|Yes}}
  +
|-
  +
| Sheep Ship Adventure
  +
| Fasading
  +
| {{tc|Yes}}
  +
|-
  +
| Dog Fight
  +
| The Brickmasons Team
  +
| {{tc|Yes}}
  +
|-
  +
| Decrepit
  +
| Avoma
  +
| {{tc|Yes}}
  +
|-
  +
| Chinese Islands
  +
| ArcadiaLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Shifty Fifty
  +
| Squa-Reds
  +
| {{tc|Yes}}
  +
|-
  +
| Horse Riders
  +
| Supersette & Friends
  +
| {{tc|Yes}}
  +
|-
  +
| Kriwood City
  +
| Orion Build Collective
  +
| {{tc|Yes}}
  +
|-
  +
| Viewpoint Getaway
  +
| Faish, Riren, and WithPleasure
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="9" | [https://www.minecraft.net/en-us/article/new-realms-affordable-housing April 29th, 2022]
  +
| Skyrise Brawl
  +
| MyWayStudios
  +
| {{tc|Yes}}
  +
|-
  +
| Living Large
  +
| The Procrastinators
  +
| {{tc|Yes}}
  +
|-
  +
| Disaster Star 2
  +
| Jontohil2
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Express
  +
| Faish, Riren, WithPleasure, and MagicDust
  +
| {{tc|Yes}}
  +
|-
  +
| Sakura Valleys
  +
| EJPete, Kristen, and NormalAccount
  +
| {{tc|Yes}}
  +
|-
  +
| Dimensional Temple
  +
| JoelZoBoyo, MagicBlaster, and CiderLove
  +
| {{tc|Yes}}
  +
|-
  +
| Halloween Wild West Town
  +
| S0gga
  +
| {{tc|Yes}}
  +
|-
  +
| Sakura Springs
  +
| Tamsu and zTxrbq
  +
| {{tc|No}}
  +
|-
  +
| Mini Plots
  +
| Chested
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms-hardcore-parkour May 27th, 2022]
  +
| Whirlpool Parkour
  +
| __Sac and Zombie1111
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Spiral 3
  +
| Hielke
  +
| {{tc|Yes}}
  +
|-
  +
| Upwards
  +
| SimonDMC and EurekaX
  +
| {{tc|Yes}}
  +
|-
  +
| Nature Oasis
  +
| Team Abstract
  +
| {{tc|Yes}}
  +
|-
  +
| Snowy Skirmish
  +
| Zeronia and CubeKrowd
  +
| {{tc|Yes}}
  +
|-
  +
| Glisten
  +
| Avoma
  +
| {{tc|Yes}}
  +
|-
  +
| MushroomLand
  +
| rowspan="2" | Em5ire, Atleeh, and Waultex
  +
| {{tc|Yes}}
  +
|-
  +
| SeaBeach
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms-mayhem June 23rd, 2022]
  +
| Destroy
  +
| Teejers
  +
| {{tc|Yes}}
  +
|-
  +
| Boom Brawl
  +
| Wooferscoots
  +
| {{tc|Yes}}
  +
|-
  +
| Dartboard
  +
| Dwalinn_ and Wabek_
  +
| {{tc|Yes}}
  +
|-
  +
| Mystic Hollow
  +
| Variant Builds
  +
| {{tc|Yes}}
  +
|-
  +
| Skydom
  +
| VentureBT
  +
| {{tc|Yes}}
  +
|-
  +
| Phoenix V Ashes
  +
| Team Abstract
  +
| {{tc|Yes}}
  +
|-
  +
| Biocosm
  +
| Conem, Sofia, and Ayloh
  +
| {{tc|Yes}}
  +
|-
  +
| Jungled Island
  +
| S0gga and CatOnTheWall
  +
| {{tc|Yes}}
  +
  +
|-
  +
| rowspan="8" |[https://www.minecraft.net/en-us/article/new-java-realms-progamming July 29th, 2022]
  +
| Computery Stuff
  +
| TheblueMan003 and Benjamin874
  +
| {{tc|Yes}}
  +
|-
  +
| Verticuloid
  +
| Technodono
  +
| {{tc|Yes}}
  +
|-
  +
| Shulker Champions
  +
| FergyDorr
  +
| {{tc|Yes}}
  +
|-
  +
| Lost Tombs
  +
| FarmerCreations
  +
| {{tc|No}}
  +
|-
  +
| Lundberg
  +
| Em5ire, Atleeh, and Waultex
  +
| {{tc|Yes}}
  +
|-
  +
| Coastal Settlement
  +
| Napkiinsa and M4xymoos
  +
| {{tc|Yes}}
  +
|-
  +
| Hobbitt Home Camp
  +
| Peepsibabe, Meddi, and WelcomeHome
  +
| {{tc|Yes}}
  +
|-
  +
| DinoWorld
  +
| Em5ire, Atleeh, and Waultex
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" |[https://www.minecraft.net/en-us/article/new-java-realms--advancements-science August 26th, 2022]
  +
| Aseptic
  +
| FingerMaps and GodLander
  +
| {{tc|Yes}}
  +
|-
  +
| The Hidden Lab
  +
| GoodGuyChar and Archified
  +
| {{tc|Yes}}
  +
|-
  +
| The Mind of A Duckling's Utopia!
  +
| Sadical and Dxgital
  +
| {{tc|Yes}}
  +
|-
  +
| TETRABLOCK
  +
| jijik_hal and Oldalp
  +
| {{tc|Yes}}
  +
|-
  +
| Word Hunt
  +
| Urgle
  +
| {{tc|Yes}}
  +
|-
  +
| Border Runners
  +
| Maartin and Morriis
  +
| {{tc|Yes}}
  +
|-
  +
| Egnium Square
  +
| Bimmeren
  +
| {{tc|Yes}}
  +
|-
  +
| Wild Land
  +
| Atleeh, Em5ire, and Waultex
  +
| {{tc|Yes}}
  +
|-
  +
| Enchanted Haven
  +
| Frozen11111
  +
| {{tc|Yes}}
  +
|-
  +
| Decades Globe
  +
| Wheat Creations
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-realms--motivational-madness September 30th, 2022]
  +
| Space Bed Wars
  +
| rowspan="2" | Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Flip It!
  +
| {{tc|Yes}}
  +
|-
  +
| Just Press Spacebar 3
  +
| Zombie1111
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Biomes
  +
| Eelaa and Lazy
  +
| {{tc|Yes}}
  +
|-
  +
| Core Crunch
  +
| The Brickmasons
  +
| {{tc|Yes}}
  +
|-
  +
| Large Plots
  +
| Chested
  +
| {{tc|Yes}}
  +
|-
  +
| Supernova Extinction
  +
| Team Abstract
  +
| {{tc|Yes}}
  +
|-
  +
| The Miracle Islands
  +
| Variant Builds
  +
| {{tc|Yes}}
  +
|-
  +
| Weary West
  +
| Woarty, Noutil, and Alivero
  +
| {{tc|Yes}}
  +
|-
  +
| Honey Meadow
  +
| Wheat Creations
  +
| {{tc|Yes}}
  +
|-
  +
| Wild Jungle
  +
| GroomLakeRoad, Punktciak, and Aiikeo
  +
| {{tc|Yes}}
  +
|-
  +
| Dusty Island
  +
| S0gga and CatOnTheWall
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-realms--scary-movies October 28th, 2022]
  +
| Midnight Sun
  +
| LebLeury and Chrosteellium
  +
| {{tc|Yes}}
  +
|-
  +
| Ashen
  +
| Supersette and Chopper2112
  +
| {{tc|Yes}}
  +
|-
  +
| Temple of Terrors
  +
| Aandeel and Technodono
  +
| {{tc|Yes}}
  +
|-
  +
| Pumpkin Pillager
  +
| Three Blind Studios
  +
| {{tc|Yes}}
  +
|-
  +
| Pumpkin Grounds
  +
| Dxgital and RiceFarmer11
  +
| {{tc|Yes}}
  +
|-
  +
| Kingdom of Cerberus
  +
| Woarty, Noutil, and Alivero
  +
| {{tc|Yes}}
  +
|-
  +
| Realms of Hallow
  +
| Variant Builds
  +
| {{tc|Yes}}
  +
|-
  +
| Monster Attack
  +
| Napkiinsa
  +
| {{tc|Yes}}
  +
|-
  +
| Foliage Fortress
  +
| JoelZoBoyo, MagicBlaster, and CiderLove
  +
| {{tc|Yes}}
  +
|-
  +
| Gloom
  +
| Avoma
  +
| {{tc|Yes}}
  +
|-
  +
| Unstable Reality
  +
| Team Abstract
  +
| {{tc|Yes}}
  +
|-
  +
| A Golden Night
  +
| Wheat Creations
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-java-realms--maps-lazy November 25th, 2022]
  +
| Placeholder
  +
| SimonDMC and EurekaX
  +
| {{tc|Yes}}
  +
|-
  +
| A Gift for Allay
  +
| Loy, Zhvsjia, and KevinCreeper
  +
| {{tc|Yes}}
  +
|-
  +
| Whack'em Remix
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Reef Race
  +
| Mapmaker's Boot Camp
  +
| {{tc|Yes}}
  +
|-
  +
| In Memory of Dad
  +
| Bimmeren
  +
| {{tc|Yes}}
  +
|-
  +
| Flower Town
  +
| Napkiinsa
  +
| {{tc|Yes}}
  +
|-
  +
| Oh Deer, Springtime is Here!
  +
| Sadical and Dxgital
  +
| {{tc|Yes}}
  +
|-
  +
| Volcano Bay
  +
| RiceFarmer11
  +
| {{tc|Yes}}
  +
|-
  +
| River of Repose
  +
| Sadical and Dxgital
  +
| {{tc|Yes}}
  +
|-
  +
| Bamboo Village
  +
| Thunderie
  +
| {{tc|Yes}}
  +
|-
  +
| Pillar Pummel
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Archipelago Escape
  +
| Orion Build Collective
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="12" | [https://www.minecraft.net/en-us/article/new-java-realms--a-java-realms-day-miracle December 23rd, 2022]
  +
| Frozen Crag
  +
| Quillmark
  +
| {{tc|Yes}}
  +
|-
  +
| Gift Exchange
  +
| FatalVortex
  +
| {{tc|Yes}}
  +
|-
  +
| Present Parkour
  +
| Minermen Maps
  +
| {{tc|Yes}}
  +
|-
  +
| Holiday Snoozes!
  +
| DigitaLiteStudios
  +
| {{tc|Yes}}
  +
|-
  +
| Mount Crumpit
  +
| Zenection, Snuz, and Mooshroom
  +
| {{tc|Yes}}
  +
|-
  +
| Holidays Tale
  +
| Woarty, Noutil, and Alivero
  +
| {{tc|Yes}}
  +
|-
  +
| Santa's Search
  +
| FlippyR
  +
| {{tc|Yes}}
  +
|-
  +
| Snowy New Year
  +
| Bamboo Builders
  +
| {{tc|Yes}}
  +
|-
  +
| The Frost Valley
  +
| Team Schlime
  +
| {{tc|Yes}}
  +
|-
  +
| The Winter Wonderland
  +
| Wheat Creations
  +
| {{tc|Yes}}
  +
|-
  +
| The Northern Village
  +
| S0gga and CatOnTheWall
  +
| {{tc|Yes}}
  +
|-
  +
| Winter Valley
  +
| reking, Slender, and Bansed
  +
| {{tc|Yes}}
  +
|}
  +
  +
=== 2023 ===
  +
{|class="collapsible wikitable sortable"
  +
! Release Date || Map Name || Creator(s) || Availability
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/java-realms-fighting-words January 27th, 2023]
  +
| Axolotl Adventures
  +
| reking, Slender, and PhantomEye
  +
| {{tc|Yes}}
  +
|-
  +
| Hidden Hiders
  +
| SodaPoppet, Rabnutt, and CheatingConjurer
  +
| {{tc|Yes}}
  +
|-
  +
| Jakob’s KitPvP
  +
| Jakobrigtrup
  +
| {{tc|Yes}}
  +
|-
  +
| Islands of Nahoku
  +
| Orion Build Collective
  +
| {{tc|Yes}}
  +
|-
  +
| Sandy Breeze
  +
| Napkiinsa
  +
| {{tc|Yes}}
  +
|-
  +
| Snow Valley
  +
| UnityLabs
  +
| {{tc|Yes}}
  +
|-
  +
| Icy Paradise
  +
| Dxgital, Buiids, and EnderVillager_
  +
| {{tc|Yes}}
  +
|-
  +
| Northtown
  +
| Riten Team
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-java-realms--just-two-us February 24th, 2023]
  +
| Divinity's End
  +
| Like 25 People
  +
| {{tc|Yes}}
  +
|-
  +
| Kitchen Burnout
  +
| Command Realm
  +
| {{tc|Yes}}
  +
|-
  +
| Divebolt
  +
| Jackelton and Yunified
  +
| {{tc|Yes}}
  +
|-
  +
| Home of the Northmen
  +
| Admius, Mappable, and zTxrbq
  +
| {{tc|Yes}}
  +
|-
  +
| Camp Lakeside
  +
| Slender, Lucuma, and PhantomEye
  +
| {{tc|Yes}}
  +
|-
  +
| Yeggs Hunt
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| Death's Peak
  +
| Napkiinsa
  +
| {{tc|Yes}}
  +
|-
  +
| Under the Canopy
  +
| Conem, Sofia, and Ayloh
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="10" | [https://www.minecraft.net/en-us/article/new-realms--after-party March 31st, 2023]
  +
| Up!
  +
| ChanceUX, Inc.
  +
| {{tc|Yes}}
  +
|-
  +
| Noob to Winner
  +
| Zombie1111
  +
| {{tc|Yes}}
  +
|-
  +
| OneShot
  +
| TheBlueMan003 and Benjamin874
  +
| {{tc|Yes}}
  +
|-
  +
| Glenwood Parkour
  +
| Horace_Altman, Qu1nten, & Bansed
  +
| {{tc|Yes}}
  +
|-
  +
| Hanging Garden of Emelia
  +
| Bimmeren
  +
| {{tc|Yes}}
  +
|-
  +
| Mini Builds
  +
| Rothlax, Denoy, and Naflu
  +
| {{tc|Yes}}
  +
|-
  +
| The Forgotten Chateau
  +
| Kralled, Gliuth, and Marilakos
  +
| {{tc|Yes}}
  +
|-
  +
| Rome City
  +
| VentureBT
  +
| {{tc|Yes}}
  +
|-
  +
| Smurf Town
  +
| InfinityBuilds
  +
| {{tc|Yes}}
  +
|-
  +
| Snowman Globe
  +
| Wheat Creations
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="9" | [https://www.minecraft.net/en-us/article/java-realms-april-2023 April 28th, 2023]
  +
| Project Run
  +
| Minigame Makers
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Country
  +
| DanTheDude
  +
| {{tc|Yes}}
  +
|-
  +
| Cube Champions
  +
| FergyDorr
  +
| {{tc|Yes}}
  +
|-
  +
| Falling Sky
  +
| WoutBelt and Ender3K
  +
| {{tc|Yes}}
  +
|-
  +
| The Quartz World
  +
| YTH, Duckulus, and Pfostierer
  +
| {{tc|Yes}}
  +
|-
  +
| Villages Archipelago
  +
| S0gga
  +
| {{tc|Yes}}
  +
|-
  +
| Sunken Treasure
  +
| GAA and APOC_101
  +
| {{tc|Yes}}
  +
|-
  +
| Crystal Kingdom
  +
| QOCO
  +
| {{tc|Yes}}
  +
|-
  +
| Venezia
  +
| Fairy Build Team
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-realms--different-perspectives May 25th, 2023]
  +
| Escape
  +
| Yeggs
  +
| {{tc|Yes}}
  +
|-
  +
| The Gap
  +
| TriLinder
  +
| {{tc|Yes}}
  +
|-
  +
| Building Game Redux
  +
| Mapmaker’s Bootcamp
  +
| {{tc|Yes}}
  +
|-
  +
| Greenglass Lake
  +
| Nostalgia Inc.
  +
| {{tc|Yes}}
  +
|-
  +
| Crooked Island
  +
| Klumpug
  +
| {{tc|Yes}}
  +
|-
  +
| Mountwood
  +
| Riten Team
  +
| {{tc|Yes}}
  +
|-
  +
| Jungle Outpost
  +
| Leovardo, Slime, and Slap
  +
| {{tc|Yes}}
  +
|-
  +
| Palm Island
  +
| GAA, APOC_101, and GeoFri
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-realms--our-new-robot-overlords June 30th, 2023]
  +
| In the Mist of a Memory
  +
| Lebleury and Chrosteellium
  +
| {{tc|Yes}}
  +
|-
  +
| Hook, Line, & Creeper
  +
| Pong
  +
| {{tc|Yes}}
  +
|-
  +
| Parkour Bridge
  +
| Eelaa and Lazy
  +
| {{tc|Yes}}
  +
|-
  +
| Magic Valley
  +
| Rothax, Denoy, and Computer
  +
| {{tc|Yes}}
  +
|-
  +
| Little Kingdom
  +
| CrewTeam
  +
| {{tc|Yes}}
  +
|-
  +
| Le Chateau Gothique
  +
| C.H.I.
  +
| {{tc|Yes}}
  +
|-
  +
| The Tree of Dreams
  +
| Cobra063, Tiger_Clood, and DemitriMaximoff
  +
| {{tc|Yes}}
  +
|-
  +
| Warthogs
  +
| Nostalgia Inc.
  +
| {{tc|Yes}}
  +
|-
  +
| rowspan="8" | [https://www.minecraft.net/en-us/article/new-realms--my-summer-vacation July 27th, 2023]
  +
| Crafty Cannoneers
  +
| Zeronia
  +
| {{tc|Yes}}
  +
|-
  +
| King of the Jungle
  +
| Leovardo, Slime, and Slap
  +
| {{tc|Yes}}
  +
|-
  +
| Custom Skywars
  +
| Subchronos and Florasrabon
  +
| {{tc|Yes}}
  +
|-
  +
| Scientific Revolution
  +
| Riten Team
  +
| {{tc|Yes}}
  +
|-
  +
| Galactic Terrarium
  +
| Team Schlime
  +
| {{tc|Yes}}
  +
|-
  +
| The Lost Village
  +
| Mats3209
  +
| {{tc|Yes}}
  +
|-
  +
| Elegant Universe
  +
| Orion Build Collective
  +
| {{tc|Yes}}
  +
|-
  +
| Chunk Collection
  +
| CrewTeam
  +
| {{tc|Yes}}
  +
|}
  +
  +
<!-- Do not add August 2023 as all maps on the article are already available. -->
  +
  +
==== Minigames ====
  +
Some of the maps listed above are classified as minigames. Each Realm has a separate minigame slot in addition to the regular world slots, allowing minigames to be temporarily activated at any time with minimal disruption.
  +
  +
Unlike regular worlds, minigames do not save players' progress, and they reset whenever all players log out.
  +
  +
The list of available minigames can be viewed in-game, along with the number of supported players. However the information about each minigame is limited and the list is not sortable.
  +
  +
== Limitations ==
  +
Although Realms is hosted by Mojang, and therefore safe and secure, it has some limitations. These limitations can be avoided by using standalone server software or a third-party hosting website.
  +
  +
* Only whitelisted servers with up to two [[player]]s in ''Bedrock Edition'', or ten players in ''Java Edition'', are allowed.
  +
* Players cannot be invited/uninvited or opped/deopped (given/removed operator status) in-game - they must quit to the menu to do this.
  +
* All players are de-opped - even the host - while in a mini-game.
  +
* The host can not be de-opped outside of mini-games.
  +
* Minecraft must be running to configure the player's Realm.
  +
* Realms cannot be used in old versions of the game or snapshots.<ref>{{bug|MC-121287||Minecraft Realms button does absolutely nothing}}</ref>
  +
* Players get kicked for inactivity
  +
* Servers reset at midnight.{{Info needed}}
  +
* Users under the age of 16 need parental consent to play on Realms.
  +
** This is due to the [http://minecraft.net/privacy/gdpr/ General Data Protection Regulation].
  +
** To set up parental consent on an account, visit [http://minecraft.net/update-account minecraft.net/update-account].
  +
  +
== Video ==
  +
{{yt|Y4hbXxemQ-Y}}
  +
  +
== History ==
 
=== Realms version history ===
 
=== Realms version history ===
  +
{{split|section=1}}
 
  +
{{update|section=1|reason=<br>
As of Minecraft 1.7.10, Realms has its own versioning system. Below is a changelog of all those updates:
 
  +
*There are maybe other updates.
  +
*When were they released?}}
  +
==== Java Edition ====
  +
Since [[Java Edition 1.7.10]], Realms has had its own versioning system. Below is a changelog of these updates:
 
 
 
{{History|realms}}
 
{{History|realms}}
  +
{{History||1.0.0|{{anchor|1.0|1.0.0|PC-1.0|PC-1.0.0}} Redesigned configuration menu.
  +
|Added "Player Activity" section.
  +
|Added ability to toggle PvP, spawning of Animals, Monsters, and NPCs, Command Blocks, Spawn Protection, and some others.
  +
|Added the ability for the player to upload their own worlds.
  +
|Fixed crash while using a Resource Pack|Fixed white heads glitch.}}
  +
{{History||1.2.5|{{anchor|1.2.5|PC-1.2.5}} Enabled more logging for Realms, which ends up in the launcher development console.}}
  +
{{History||1.2.6|{{anchor|1.2.6|PC-1.2.6}} Fixed issue with world uploading on Windows.}}
  +
{{History||1.2.7|{{anchor|1.2.7|PC-1.2.7}} Stored Realms library version in the library jar so it can be displayed by the launcher.}}
  +
{{History||1.2.8|{{anchor|1.2.8|PC-1.2.8}} Fixed backups screen scrolling|Added indicator colors for each player in the activity monitor.}}
  +
{{History||1.2.9|{{anchor|1.2.9|PC-1.2.9}} World map is now downloaded directly to the Minecraft saves directory.}}
  +
{{History||1.2.10|{{anchor|1.2.10|PC-1.2.10}} Configure button is now disabled if Realm is in admin mode.}}
  +
{{History||1.3.0|{{anchor|1.3|1.3.0|PC-1.3|PC-1.3.0}} Localization of Realms error messages.}}
  +
{{History||1.3.1|{{anchor|1.3.1|PC-1.3.1}} Fixed an issue with Invite Screen that wouldn't display Realms error messages on screen|Refactoring of error handling in Realms http client.}}
  +
{{History||1.3.2|{{anchor|1.3.2|PC-1.3.2}} Fixed an issue with world downloading on Windows.}}
  +
{{History||1.3.4|{{anchor|1.3.4|PC-1.3.4}} Realms considers modded clients to be outdated.}}
  +
{{History||1.5.2|{{anchor|1.5.2|PC-1.5.2}} Unknown}}
  +
{{History||1.5.4|{{anchor|1.5.4|PC-1.5.4}} Unknown}}
  +
{{History||1.5.5|{{anchor|1.5.5|PC-1.5.5}} Moved "What is Realms?" button to the top-left of the Realms home screen.}}
  +
{{History||1.5.9|{{anchor|1.5.9|PC-1.5.9}} Unknown.}}
  +
{{History||1.7.3|{{anchor|1.7|1.7.3|PC-1.7|PC-1.7.3}} New world configuration layout. Ability to have three worlds saved to the Realm with the ability to switch between them at any time.}}
  +
{{History||1.8.9|{{anchor|1.8|1.8.9|PC-1.8|PC-1.8.9}} New realm logos, and changed "What is Realms?" button into a yellow "?".}}
  +
{{History||1.9.4|{{anchor|1.9|1.9.4|PC-1.9|PC-1.9.4}} The invite list cap is lifted from 200 to "an arbitrarily large, but maybe reachable number."<ref>{{tweet|marc|765179832523251712|The whitelist limit for PE and PC Realms has now been raised to an arbitrarily large, but maybe reachable number. Good luck hitting it now!|August 15, 2016}}</ref>}}
  +
{{History||1.9.5|{{anchor|1.9.5|PC-1.9.5}} The world upload limit is lifted to 5GB.<ref>{{tweet|marc|765534029420589056|The PC Realms world upload limit has been bumped up significantly. Go nuts uploading those big city builds!|August 16, 2016}}</ref><ref>{{tweet|marc|765535005913260034|@OrbanAdrien 5GB|August 16, 2016}}</ref>}}
  +
{{History||1.10.10|{{anchor|1.10.10|PC-1.10.10}} When new content is loaded into Realms, and an announcement blog post is posted, a newspaper icon now shows on the home screen 'Minecraft Realms' button. These notifications can be toggled on and off.<ref>{{tweet|marc|819525341169516544|When we load new content into PC Realms, we'll now let you know when the new announcement blog post arrives. Informational!|January 12, 2017}}</ref><ref>{{tweet|marc|819525641615933441|As always, if you're not into Realms notifications (trial, invitations, and now news), you can turn 'em off here:|January 12, 2017}}</ref>}}
  +
{{History||1.10.11|{{anchor|1.10.11|PC-1.10.11}} Added Experiences as a new map category.
  +
|Renamed Adventure Maps to Adventures.<ref>{{tweet|marc|821724991871942658|Mapmakers: we're launching a new category of maps on Realms called Experiences. Read on to learn more.|January 18, 2017}}</ref><ref>{{tweet|marc|822475356267544578|Drop|January 20, 2017}}</ref>}}
  +
{{History||1.10.16|{{anchor|1.10.16|PC-1.10.16}} Added Inspiration as a new map category.<ref>{{tweet|marc|850620843692568577|I wrote about @MCNoodlor's ChunkWorld, and opened up a new category of Realms content. https://minecraft.net/article/chunkworld-now-pc-realms|January 18, 2017}}</ref>}}
  +
{{History||1.10.17|{{anchor|1.10.17|PC-1.10.17}} Minor GUI component changes.}}
  +
{{History||1.10.18|{{anchor|1.10.18|PC-1.10.18}} Refactoring of world uploader.}}
  +
{{History||1.10.19|{{anchor|1.10.21|PC-1.10.21}} Added 6 new images into the ''What is realms?'' popup.}}
  +
{{History||1.10.20|{{anchor|1.10.20|PC-1.10.20}} Updated parental consent screen to comply with the [[Wikipedia:GDPR|GDPR]].}}
  +
{{History||1.10.21|{{anchor|1.10.21|PC-1.10.21}} Updated parental consent screen again: changed message and added link to https://minecraft.net/privacy/gdpr/.}}
  +
{{History||1.10.22|{{anchor|1.10.22|PC-1.10.22}} Temporarily disabled player activity feed.}}
  +
{{History||1.13.0|{{anchor|1.13|1.13.0|PC-1.13|PC-1.13.0}} GUI code refactored to work with [[Java Edition 1.13]].
  +
|Added error and empty text in world template selection screen.
  +
|Tasks with a loading screen do not crash the client anymore if an unhandled error occurs, instead it keeps the loading screen displayed until the ''Cancel'' button is clicked.
  +
|Reduced the file size of some images in the ''What is realms?'' popup.}}
  +
{{History||1.13.1|{{anchor|1.13.1|PC-1.13.1}} Improved the visibility handling of the list in the Realms home screen.}}
  +
{{History||1.13.2|{{anchor|1.13.2|PC-1.13.2}} Minor fix of the Realms home screen code.}}
  +
{{History||1.13.3|{{anchor|1.13.3|PC-1.13.3}} Fixed bugs where Realms altered some chunks of 1.13 single-player worlds upon world upload. Fixed bugs where Realms would delete zipped data packs and functions from unzipped data packs.}}
  +
{{History||1.13.9|{{anchor|1.13.9|PC-1.13.9}} Fixed {{bug|REALMS-979}} – "Difficulty Won't Change".}}
  +
{{History||1.13.10|{{anchor|1.13.10}} Unknown.}}
  +
{{History||1.14.0|{{anchor|1.14|1.14.0|PC-1.14|PC-1.14.0}} Unknown.}}
  +
{{History||1.14.1|{{anchor|1.14.1|PC-1.14.1}} Unknown.}}
  +
{{History||1.14.2|{{anchor|1.14.2|PC-1.14.2}} Unknown.}}
  +
{{History||1.14.3|{{anchor|1.14.3|PC-1.14.3}} Fixed {{bug|REALMS-1607}} – "'Incompatible client' screen is missing the return button".}}
  +
{{History||1.14.4|{{anchor|1.14.4|PC-1.14.4}} Unknown.}}
  +
{{History||1.14.5|{{anchor|1.14.5|PC-1.14.5}} Unknown.}}
  +
{{History||1.14.6|{{anchor|1.14.6|PC-1.14.6}} Unknown.}}
  +
{{History||1.14.7|{{anchor|1.14.7|PC-1.14.7}} Unknown.}}
  +
{{History||1.14.8|{{anchor|1.14.8|PC-1.14.8}} Unknown.}}
  +
{{History||1.14.9|{{anchor|1.14.9|PC-1.14.9}} Unknown.}}
  +
{{History||1.14.10|{{anchor|1.14.10|PC-1.14.10}} Unknown.}}
  +
{{History||1.14.11|{{anchor|1.14.11|PC-1.14.11}} Unknown.}}
  +
{{History||1.14.12|{{anchor|1.14.12|PC-1.14.12}} Unknown.}}
  +
{{History||1.14.13|{{anchor|1.14.13|PC-1.14.13}} Fixed {{bug|REALMS-1710}} – "Realms page UI isn't aligned properly" and {{bug|REALMS-1692}} – "'Buy a realm' popup shows up when trying to join a realm".}}
  +
{{History||1.14.14|{{anchor|1.14.14|PC-1.14.14}} Fixed bug {{bug|REALMS-1709}}:
  +
Spawn protection is not pressed in realms world settings, {{bug|REALMS-1700}}: Realms Menu Gradient Off-Center, and {{bug|REALMS-1414}}: Error 500 when trying to upload a world.}}
  +
{{History||1.14.15|{{anchor|1.14.15|PC-1.14.15}} Unknown.}}
  +
{{History||1.14.16|{{anchor|1.14.16|PC-1.14.16}} Unknown.}}
  +
{{History||1.14.17|{{anchor|1.14.17|PC-1.14.17}} Unknown.}}
  +
<!-- Needs more documentation -->
  +
<!-- Download link: https://libraries.minecraft.net/com/mojang/realms/<version>/realms-<version>.jar. Compare the assets and .class files in the jars -->
  +
{{History|foot}}
   
  +
==== Bedrock Edition ====
{{History||1.0.0|Redesigned configuration menu|Added "Player Activity" section|Added ability to toggle PvP, spawning of Animals, Monsters, and NPCs, Command Blocks, Spawn Protection, and some others|Added the ability to upload your own worlds|Fixed crash whilst using a Resource Pack|Fixed white heads glitch}}
 
  +
{{History|Realms}}
{{History||1.2.5|Enabled more logging for Realms, which ends up in the launcher development console}}
 
  +
{{History||1.10|{{anchor|1.10|MCPE-1.10|PE-1.10}} Fixed {{bug|REALMS-1467}} – "Feed items always say they were posted a the same date" and {{bug|REALMS-1539}} – "Downloaded realm 'A newer version of the game has saved this level. It cannot be loaded'."}}
{{History||1.2.6|Fixed issue with world uploading on Windows}}
 
{{History||1.2.7|Stored Realms library version in the library jar so it can be displayed by the launcher}}
 
{{History||1.2.8|Fixed backups screen scrolling|Added indicator colors for each player in the activity monitor}}
 
{{History||1.2.9|World map is now downloaded directly to the Minecraft saves directory}}
 
{{History||1.2.10|Configure button will now disable if Realm is in admin mode}}
 
{{History||1.3.0|Localization of Realms error messages}}
 
{{History||1.3.1|Fixed an issue with Invite Screen that wouldn't display Realms error messages on screen|Refactoring of error handling in Realms http client}}
 
{{History||1.3.2|Fixed an issue with world downloading on Windows}}
 
{{History||1.3.4|Realms considers modded clients to be outdated}}
 
{{History||1.5.2|Unknown}}
 
{{History||1.5.4|Unknown}}
 
{{History||1.5.5|Moved ''What is Realms?'' button to the top-left of the Realms home screen}}
 
{{History||1.5.9|Unknown}}
 
{{History||1.7.3|New world configuration layout. Ability to have three worlds saved to the Realm with the ability to switch between them at any time.}}
 
{{History||1.8.9|New realm logos and changed ''What is Realms?'' button into a yellow ''?''}}
 
<!-- Needs more documentation - my realm is expired so I can do it! -Exhelah -->
 
 
{{History|foot}}
 
{{History|foot}}
   
 
=== Minecraft version history ===
 
=== Minecraft version history ===
  +
Originally, Realms updates were tied into regular Minecraft updates, until the release of 1.7.10. Below is a changelog of all those updates.
   
  +
{{History|java}}
Originally, Realms updates were tied into regular Minecraft updates, until the release of Minecraft 1.7.10. Below is a changelog of all those updates.
 
  +
{{History||1.5|Added Minecraft Realms Alpha, which was accessible only to 100 alpha testers.}}
  +
{{History||1.5.1|Changed Realm List Layout to show the player's owned Realms first, then ones they are invited to.
  +
|Overhauled Configuration screen, changing layout.
  +
|Changed the way Realms show up on the main list.
  +
|Updated "More Info" link.}}
  +
{{History||1.6.4|More alpha testers chosen, using the same algorithm as the first round of testers were picked with.}}
  +
{{History||1.7.4|Configuration screen layout changed
  +
|Updated Realms list to include a picture of the owner's face as the server logo.}}
  +
{{History||1.7.5|Added ''Minigames'' feature.}}
  +
{{History||1.7.6|Added the ability to promote other players to Operators via the configuration screen.
  +
|Added "Changes since last backup" feature.}}
  +
{{History||1.7.10|Moved all Realms related modules into a separate library.
  +
|Improvements in Realms UI.}}
  +
{{History||1.8.8|Realms now has the ability to serve Realm-wide resource packs.}}
  +
{{History||1.8.9|Realms invites from friends are now shown on the main menu.}}
   
{{History|release}}
 
{{History||1.5|Added Minecraft Realms Alpha, which was only accessible to 100 alpha testers}}
 
{{History||1.5.1|Changed Realm List Layout to show your owned Realms first, then ones you are invited to.|Overhauled Configuration screen, changing layout|Changed the way Realms show up on the main list|Updated "More Info" link}}
 
{{History||1.6.4|More alpha testers chosen, using the same algorithm as the first round of testers were picked with}}
 
{{History||1.7.4|Configuration screen layout changed|Updated Realms list to include a picture of the owner's face as the server logo}}
 
{{History||1.7.5|Added ''Minigames'' feature}}
 
{{History||1.7.6|Added the ability to promote other players to Operators via the configuration screen|Added "Changes since last backup" feature}}
 
{{History||1.7.10|Moved all Realms related modules into a separate library}}
 
{{History||1.8.8|Realms now has the ability to serve Realm-wide resource packs}}
 
{{History||1.8.9|Realms invites from friends are now shown on the main menu}}
 
 
{{History|pocket alpha}}
 
{{History|pocket alpha}}
{{History||0.7.1|Added Pocket Realms, accessible only to the testers of the PC edition}}
+
{{History||v0.7.0|Added Pocket Realms, accessible only to the testers of the Java Edition.}}
{{History||0.7.6|Moved Realms login button to the settings menu|"Play on Realms" button only appears if a tester is signed in|Realms are shut down for maintenance.}}
+
{{History||v0.7.6|Moved Realms login button to the settings menu.
  +
|"Play on Realms" button appears only if a tester is signed in.
{{History|pocket upcoming}}
 
  +
|Realms are shut down for maintenance.}}
{{History||0.15.0|Users can now test Realms Alpha for free.}}
 
  +
{{History||v0.15.0|snap=Realms build 1|Readded Realms.
  +
|Users can now test Realms Alpha for free.}}
  +
{{History||v0.15.0|snap=Realms build 2|Fixed crashes related to realms.}}
  +
{{History||v0.15.0|snap=?|Players now have to sign into Xbox Live to use Realms.}}
  +
{{History|bedrock}}
  +
{{History||1.13.1|snap=December 3, 2019|slink=https://www.minecraft.net/en-us/article/realms-plus-here/|Mojang states that Realms is no longer supported and replaced with Realms Plus, but this is not the case.}}
  +
{{History||1.17.10|snap=July 13, 2021|slink=https://www.minecraft.net/en-us/article/realms-plus--july0|Realm subscriptions now have three world upload slots to switch between.}}
  +
{{History||1.18.2|snap=January 25, 2022|slink=https://www.minecraft.net/en-us/article/important-realms-update|Realms that have been cancelled or have expired will now be deleted after 18 months of inactivity.}}
 
{{History|foot}}
 
{{History|foot}}
   
 
=== Availability ===
 
=== Availability ===
 
 
The following chart shows when Realms was introduced in the respective countries.
 
The following chart shows when Realms was introduced in the respective countries.
   
{|class="collapsible collapsed wikitable" data-description="International availability"
+
{|class="collapsible collapsed wikitable sortable" data-description="International availability"
 
!Country/Region !!Available since
 
!Country/Region !!Available since
 
|-
 
|-
Line 181: Line 3,332:
 
|Bolivia ||2014-05-19
 
|Bolivia ||2014-05-19
 
|-
 
|-
|Bosnia Herzegovina ||2014-05-06
+
|Bosnia Herzegovina ||2014-05-06
 
|-
 
|-
 
|Botswana ||2014-05-19
 
|Botswana ||2014-05-19
Line 388: Line 3,539:
 
|-
 
|-
 
|Midway Islands ||2014-05-09
 
|Midway Islands ||2014-05-09
  +
|-
  +
|Middle East ||2014-05-19
 
|-
 
|-
 
|Moldova (Republic) ||2014-05-06
 
|Moldova (Republic) ||2014-05-06
Line 533: Line 3,686:
 
|Tunisia ||2014-05-19
 
|Tunisia ||2014-05-19
 
|-
 
|-
|Turkey ||2014-05-06
+
|Türkiye ||2014-05-06
 
|-
 
|-
 
|Turkmenistan ||2014-05-06
 
|Turkmenistan ||2014-05-06
Line 567: Line 3,720:
 
|Zambia ||2014-05-19
 
|Zambia ||2014-05-19
 
|-
 
|-
|-Zimbabwe ||2014-05-19
+
|Zimbabwe ||2014-05-19
 
|}
 
|}
{{-}}
 
 
=== Pocket Realms ===
 
 
Realms for Pocket Edition were available from Alpha 0.7.1 to Alpha 0.7.6. Beta testers were randomly selected to try out Realms, however it was taken offline after a short period of time.<ref>https://twitter.com/marc_irl/status/683714240771915776</ref> On April 12, 2016, Realms alpha returned to Pocket Edition for testing during Alpha 0.14.1 and before beta testing of Alpha 0.15.0 using Xbox Live logins to access Realms.<ref>http://mojang.com/2016/04/minecraft-realms-is-coming-to-pocket-and-win-10</ref> Although builds of Realms alpha displayed version Alpha 0.15.0, they did not include any new features other than Realms.<ref>https://twitter.com/_tomcc/status/720357870727012356</ref> Testing of Realms alpha will end on May 9, 2016.<ref>http://mojang.com/2016/05/its-your-last-chance-to-get-the-android-realms-alpha/</ref>
 
   
 
== Issues ==
 
== Issues ==
 
 
{{issue list}}
 
{{issue list}}
   
 
== Trivia ==
 
== Trivia ==
  +
*The [[Mojang blog]] closing signature was signed "// The Minecraft and Minecraft Realms teams" instead of the usual "// The Minecraft team" starting with the blog ''Minecraft Snapshot [[Java Edition 13w09a|13w09a]]''.<ref>[https://web.archive.org/web/20130228145425/http://mojang.com/2013/02/minecraft-snapshot-13w09a/ Minecraft Snapshot 13w09a] by Jens Bergensten. Mojang.com, February 26, 2013</ref>
 
* The Mojang blog closing signature was signed ''// The Minecraft and Minecraft Realms teams'' instead of the usual ''// The Minecraft team'' starting with the blog ''Minecraft Snapshot 13w09a''.<ref>http://www.mojang.com/2013/02/minecraft-snapshot-13w09a</ref>
 
   
 
== Gallery ==
 
== Gallery ==
  +
  +
===Artwork===
 
<gallery>
 
<gallery>
File:MainMenu.png|The [[menu screen]], with the ''Minecraft Realms'' button.
+
Minecraft Realms Logo.svg|''Minecraft Realms'' logo
  +
File:New Realms.jpg|Official Realms artwork.
File:Realms Main.png|The main screen that appears when you click the "Minecraft Realms" button in the main menu.
 
  +
1.7.10 Banner.png|The original {{JE}} realms banner
File:Realms Configure.png|Minecraft Realms configuration screen. You can completely manage your Realm from here.
 
  +
Realms Portal.jpg
File:Realms BackupsScreen.png|List of backups that the Realms program has made of your Realm.
 
  +
Realms Skytower.jpg
File:Realms ResetWorldScreen.png|Menu that allows you to reset your Realm with new conditions.
 
File:Realms TemplatesList.png|The list of minigames you can play.
 
File:Realms InvitedScreen.png|Main Realms menu for players that have been invited to a Realm and have not yet accepted.
 
File:Realms PendingScreen.png|List of Realms you have been invited to, if any.
 
File:Realms LeaveRealm.png|Warning message that displays if you wish to leave a Realm.
 
File:NewRealmInterface.PNG|The new realm interface. Note that two realms expired.
 
 
</gallery>
 
</gallery>
   
== References ==
+
=== Java Edition===
  +
<gallery>
  +
MainMenu.png|The [[menu screen]], with the ''Minecraft Realms'' button.
  +
Realms Main.png|The main screen that appears when the [[player]] clicks the "Minecraft Realms" button on the main menu.
  +
Realms Configure.png|Minecraft Realms configuration screen. The player can completely manage the Realm from here.
  +
Realms BackupsScreen.png|List of backups of the player's Realm.
  +
Realms ResetWorldScreen.png|Old reset world menu.
  +
NewRealmsCategory.png|Menu that allows the player to reset their Realms with new conditions.
  +
RealmsMapList.png|The list of World templates, Minigames, Adventures, and Experiences the player can play or use.
  +
Realms InvitedScreen.png|Main Realms menu for players that have been invited to a Realm and have not yet accepted.
  +
Realms PendingScreen.png|List of Realms the player has been invited to, if any.
  +
Realms LeaveRealm.png|Warning message that displays if the player wishes to leave a Realm.
  +
NewRealmInterface1.png|The new realm interface. Note that two realms expired.
  +
Realms Activity Tracker.png|Player activity tracker.
  +
</gallery>
   
  +
===Bedrock Edition===
{{reflist|2}}
 
  +
<gallery>
  +
Minecraft-Realms-PE-0.15.0.png|Main screen.
  +
Minecraft-Realms-Realm-Menu-PE-0.15.0.png|Realms list.
  +
Minecraft-Realms-Friends-Menu-PE-0.15.0.png|Invited friends list.
  +
Minecraft-Realms-Menu-PE-0.15.0.png|World settings.
  +
Minecraft-Realms-Invites-PE-0.15.0.png|Invites list.
  +
</gallery>
   
  +
==Notes==
  +
{{notelist}}
  +
  +
==References ==
  +
{{reflist|2}}
   
{{minecraft}}
+
{{Java Edition}}
   
  +
[[cs:Realms]]
 
[[de:Minecraft Realms]]
 
[[de:Minecraft Realms]]
  +
[[el:Realms]]
 
[[es:Realms]]
 
[[es:Realms]]
[[fr:Minecraft Realms]]
+
[[fr:Realms]]
 
[[ja:Realms]]
 
[[ja:Realms]]
  +
[[ko:Realms]]
 
[[nl:Realms]]
 
[[nl:Realms]]
 
[[pl:Realms]]
 
[[pl:Realms]]
  +
[[pt:Realms]]
 
[[ru:Realms]]
 
[[ru:Realms]]
  +
[[th:Realms]]
  +
[[uk:Realms]]
 
[[zh:Realms]]
 
[[zh:Realms]]

Latest revision as of 05:06, 30 October 2023

For the Bedrock Edition-exclusive Realms service, see Realms Plus.

Minecraft Realms is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms provides a simple way to create servers and allows the owner to manage them from inside the game, without knowledge of hosting on the internet. In Java Edition, Realms also allow players to choose from a list of minigames to play temporarily, as well as several pre-made world templates, adventure maps, experience maps, and inspiration maps, all made by Realms community map makers. Maps on Java Edition are updated by Mojang sporadically, ranging from a few days to as recently as one to two months. Realms are not intended for large public servers, but for groups of friends or as a family server.[1]

Requirements

Realms is a service that can be used only by players who meet these requirements:[2]

  • The player must have purchased the full version of Java Edition or Bedrock Edition
  • The player must have a stable internet connection
  • The player must be age 13 years or older to join the Minecraft Realms community [verify]

Subscriptions

Realms Subscriptions

The subscription screen in-game in Java Edition, accessed through the Configuration menu.

Manage the Realms subscriptions here.

Realms is a subscription-based service. The link above goes to the player's Minecraft account page, which offers options to extend a current subscription or buy a new one (US$3.99 per month in Bedrock Edition, and US$7.99 per month in Java Edition).[3][4]

There are two types of subscriptions in Java Edition: a reoccurring monthly charge that automatically renews the subscription every 30 days (this can be canceled at any time), or a one-time charge that comes in 30-day, 90-day, and 180-day packages and needs to be renewed manually.[4]

All players are able to have a 30-day free Realms trial, providing they have not already had a free trial on their account before.[4]

Using Realms

Maps

Information icon
This feature is exclusive to Java Edition. 
This section is missing information about maps that were added to Java Realms in 2013, March 2017, and March 2018, as well as the current availability of maps. 
Please expand the section to include this information. Further details may exist on the talk page.

Users can choose to temporarily replace their world with a Minigame or permanently replace their world with maps from the following categories: World templates, Adventures, Experiences, or Inspiration. Most commands or options cannot be used while the realm is running a minigame. These maps are selected from community submissions by the Minecraft Content Team. Certain maps may not be available on Realms due to being phased out or incompatible with the current update. Users cannot delete a map, but they can reset it.

2013-2014

Release Date Map Name Creator(s) Availability
December 12th, 2013[note 1] Blocks vs Zombies SethBling No
Dash of Doom Dragnoz No
Spellbound Caves Vechs No
Unknown
Unknown
Unknown
Unknown
October 15th, 2014[note 2] Diversity 2 qmagnet No
Bloxorz Jesper the End No
Knockback Madness AKAMC No
October 17th, 2014[note 2] Diamond Defender Xisumavoid and Eease No
October 20th, 2014[note 2] Color Cube Musclecraft No
Missle Wars Cubehamster and SethBling No
October 22nd, 2014[note 2] Raiders' Refuge Blockworks Yes
Winter Stronghold No
October 24th, 2014 Pizzaspleef SethBling No
October 27th, 2014[note 3] Spindlewood The VoxelBox Yes
November 25th, 2014[note 3] Solitaire Jesper the End No

2015

Release Date Map Name Creator(s) Availability
July 17th, 2015[note 3] Random Skies Dragnoz No
July 27th, 2015 Splatter SethBling No
August 14th, 2015[note 3] Sharks vs. Steve TwitchNitr0 No
August 20th, 2015[5][6][7][note 3] Point Runner CitrioN and Xisumavoid No
Labyrinth samasaurus6, buckingirl4, and MineyCow No
Zomberman Brutec No
August 21st, 2015 The Muk-Luk Lodge The VoxelBox No
Silent Ville Springstof Yes
Build-off Parkour slicedlime No
A Treemendous Spawn The VoxelBox No
Desert Ruins AKAMC No
Bubble Shooter slicedlime No
August 28th, 2015[note 4] Skylight Springstof Yes
September 28th, 2015[note 4] The Dropper Bigre No
October 5th, 2015[note 4] Lucid Nightmare Farenheit No
October 20th, 2015[note 4] SunBurn: Reforged Wire Segal and The Destruc7ion No
October 21st, 2015[note 4] Monster's Portal Vilder50 and Matdog1999 No
October 22nd, 2015[note 4] UHC BLOX gerrybrano No
October 27th, 2015[note 4] CastleRise: Brother's Feud Kanoc No
November 4th, 2015[note 4] The Heist Cubehamster, samasaurus6, and Wubba No
November 12th, 2015[note 5] Wayward Wonders Mini M0ndy No
December 9th, 2015[note 5] Sparrenhout Springstof Yes
December 10th, 2015[note 5] Flower Island Emoluvjd2 Yes
December 14th, 2015[note 5] 3D Minesweeper The Al_T Yes
December 17th, 2015[note 5] Entrapment slicedlime No

2016

Release Date Map Name Creator(s) Availability
January 7th, 2016[note 5] Tranquil Temple K1ll1er, ImLeeRii, and Mouldy_Burrito Yes
January 8th, 2016[note 5] Staalhamer Springstof and Jappie172 Yes
January 12th, 2016[note 5] The Genius Machine The VoxelBox No
January 20th, 2016[8][9][10][note 5] Zanafar Salt Mines Pixelbat No
Winter's Hearth Nobleman and Paaaaaaat No
Jungle Retreat Nobleman, Paaaaaaat, and Vek No
January 21st, 2016[11][12][note 5] TOTAL HOUSE BOMBOVER Team Wooloo No
Jump Arena NateT_Bird No
February 2nd, 2016[note 5] Half Heart Race Team Wooloo No
February 29th, 2016[note 6] G.A.T.O.S. (Get At The Other Side) No
March 7th, 2016[note 6] Amrath Gemoz Yes
March 21st, 2016[13][14][note 6] Replica Mlakuss No
Desert Nook Nobleman, Paaaaaaat, and Vek No
March 30th, 2016[note 6] We are the Rangers Blockworks, Dragnoz, and samasaurus6 No
April 5th, 2016[note 6] Western Dodge Gemoz No
April 11th, 2016[15][16][note 6] Don't Go Insane Datenegassie No
Minecar Racing McMakistein No
April 12th, 2016[17][18][note 6] Oscilight: The Light Shadow Dwittyy No
Floral Ranch Pe3tr and Twett No
April 12th, 2016 Sunburn: Phoenix Wire Segal and The Destruc7ion No
April 22nd, 2016 Carrot Catcher Gemoz No
April 28th, 2016[note 7] Elleroth Pe3tr and Twett Yes
May 10th, 2016[note 7] Terra Swoop Force Noxcrew Yes
May 16th, 2016[note 7] The Present Factory qwertyuiopthepie, wiskeyweasel, and NateT_Bird No
May 27th, 2016[note 7] ZeGame Jesper the End No
June 7th, 2016[note 7] Steller Impact Springstof No
June 10th, 2016[19][20][21][note 7] Dragon's Roost Inryft, Floodplain, and Nobleman No
Captive Minecraft IV: Winter Realm TheFarlanders No
Infinity Dungeon Jigarbov No
June 28th, 2016[note 8] Blocked in Combat PingiPuck, pandymit, EpicMelon, and DarkPiep No
July 14th, 2016[note 8] Makers Spleef II MineMakers Team Yes
July 18th, 2016[note 8] Negentropy Plagiatus No
August 1st, 2016[note 8] Mushroom Plantation Ug No
August 8th, 2016[note 8] Aurora Glade Mangelware Yes
August 9th, 2016[note 8] Murky Manor Nobleman, Defran, and Vek No
August 10th, 2016[note 8] Where Next? TCPBoneHound No
August 15th, 2016[note 8] Clambering Cubes bananenbroek4 No
August 16th, 2016[22][23][24][note 8] Ludo Plagiatus, dragonmaster95, and Vilder50 No
Ghost Town Pe3tr, Twett, and Tiliba No
Wither's Challenge Xiantis and Hypixel No
August 23rd, 2016[25][26][note 8] Jeontong Village Mangelware No
Imperium Vilder 50 and Pollieboy No
August 24th, 2016[note 8] Reddern Pe3tr, Twett, Tiliba No
September 16th, 2016 Makers Wars MineMakers Team No
Chicken's Courage Mithey No
Waldur Gemoz, Pebble, and Kovu Yes
October 14th, 2016 Valley of the Kings The Broken Buttons Yes
Canopy Dream Theticman30 and ChildOfStars Yes
Gray CommanderRedstone No
Sad Panda Adventures Mithey No
October 29th, 2016 Herobrine's Mansion Hypixel and Xiantis No
The Dornenstein Estate Mangelware, DIDschl, and Saophai No
Forgotten Hamlet Theticman and ChildOfStars No
Trick or Treat CommanderRedstone, BREEZ90, gilly330, and Pebble No
Unsighted Shadow MineMakers Team No
Pumpkin Party Plagiatus, dragonmaster95, and Tomhelduf No
October 31st, 2016 Monster Kids Moesh No
November 5th, 2016 A Giant Quest Team Wooloo No
Bear Buds Mithey and Blueloving No
Color Run Team Cyrus No
Sad Panda Adventures 2 Mithey and Blueloving No
November 14th, 2016[note 9] The Lost Civilization Blockception and Mojang Yes
November 18th, 2016 Makers Punch MineMakers Team Yes
November 23rd, 2016 Light Your Way Home Blockworks and Mojang No
December 2nd, 2016 Hot Potato Team Cyrus No
Vaslen Excessed No
Fort Craft goCreative No
December 16th, 2016[27][28][29][30][note 10] Frosty Wind Theticman and ChildOfStars Yes
Christmas Brawl MineMakers Team No
Ice Wars Team Noot No
The Naughty List The Naughty Elves No
December 16th, 2016 Logic&Elves Dwittyy No

2017

Release Date Map Name Creator(s) Availability
January 20th, 2017 Big Giant Light Show CDFDMAN, Sounas, and SpiderRobotMan No
Battle of Gods McMakistein, Sqored, and EnrazeGames No
Highliner McDic No
Redstonia Onnowhere No
February 8th, 2017 The Forgotten Book Foleros and tomaxed No
10 Minute Parkour FantomLX, iWacky, and Tiliba No
Elytron Theticman and ChildOfStars Yes
March 31st, 2017 Colorful Rotation CommanderRedstone No
Makers Party MineMakers Team No
Albert AI Onnowhere No
April 8th, 2017 ChunkWorld MCNoodlor Yes
April 14th, 2017[31][32][note 11] Fireworks Extravaganza Guenstig No
Chunk Runner NeoMc, FantomLX, and iWacky No
April 24th, 2017 Fortress Frenzy ChainsawNinja No
June 30th, 2017 Untold Stories 4: Corona Trials RenderXR No
Shulker Rush MineMakers Team No
Control Plagiatus, dragonmaster96, Etex, and Tomhelduf No
Castle Collection MCNoodlor Yes
Space Wars Mapmakers from Space No
Puzzles & Powers PingiPuck and Master_Nati No
Duel TNT ChainsawNinja Yes
Arena Rumble Archee, pdungey, pollieboy, and Synthestra Yes
A Knight's Tale LetzTaco No
Simple Checkers[note 12] Code__ Yes
Blast Off NeoMc and iWacky No
The Witch LetzTaco No
Colors CommanderRedstone No
Palette Paint hgbf and Archee No
July 14th, 2017 Color Drop MineMakers Team Yes
Fishing For Gold KrisMadas No
The Museum of Redstone WebWorm3 No
Advanced Sky Mr3DAilen Yes
August 4th, 2017 Color Control Sybillian No
Magic Hotel WebWorm No
Minecraft: The Island Blockception and Del Rey No
Meteor Miners: A Generic Space Game likeabaus, 123maarten123, and YZEROgame No
Biome Run Supersette No
Diamond Defender 2 Xisuma, Pollieboy, and vilder50 No
Cantara JustThatHat and Infixes No
Levitate 0SirAwesome No
Mirage Tower Defense McTsts, marhjo, and EnderPig No
Rod Run Theticman, ChildOfStars, and ChildOfMoon No
August 25th, 2017 QMAGNET's Test Map qmagnet No
Ninja Defense Rogue_Baron No
PentaBlock Incarceron, Jbip, and dragonmaster95 No
Magma Runner Rogue_Baron No
September 15th, 2017 The Birthday Game Marc Watson, RedstoneJunkies, and Plagiatus No
Cave Game Mr3DAilen Yes
Crafty Monkeys MineMakers Team Yes
Reflections CommandRedstone, Barf Creations, Ds43m, and illio No
Sky Walker Kris Madas and iWacky Yes
October 6th, 2017 HeroFair Amusement Park CommandRedstone, Krissix, and lefserull No
The Colossus spacegame202 and iLAVA No
Mirage Wars Mirage Maps (McTsts, marhjo, EnderPig, and infinitydrago) Yes
Cookie Crumble Swifter_1243 No
War of Wizards RedstoneJunkies Team (GameJunkieFreddy, GameJunkieTobi, and GameJunkiePat) No
October 20th, 2017 Late MineMakers Team No
Survivalists Archee, Tomhelduf, and dragonmaster95 No
November 9th, 2017 Tower Hour Pszemo No
Spread RedstoneJunkies Team No
The World of Towers WebWorm and Wither20 No
Abstraction: MINECON EARTH Jigarbov Yes
December 15th, 2017 Snowbound The Nice Elves No
Sorcerer's Book 2 CmdBlockPL Team No
Raft Clash SirBenet No

2018

Release Date Map Name Creator(s) Availability
January 26th, 2018 Downtown Destruction Pollieboy, Kooleyy, and Vilder50 Unknown
Dodge Aerh, Avihay, and Gamerizz No
Bombathon Team CCR Yes
February 23rd, 2018 Untold Stories 5 - Calamity Canyon renderXR No
Corrupted Isles Smitje No
River Rampage Team CCR Yes
Elemental Forces PingiPuck, Wither, NotNitchu, and Master_Nati No
Draughts federick90, marhjo, and Aerh No
Combat Cube Chromatis No
Short Fuse Archee, DragonEye3k, and BigNinjaChicken Yes
March 16th, 2018 Barnyard Brawl ChainsawNinja and FancySmash No
Sea of Cinders moldy No
Palette Pellets Team Trailblaze No
Party Parade Chromatis and Cxve No
March 29th, 2018 Easter Egg Factory[note 13] Jannis No
Unknown
April 19th, 2018 Plumber Wector11211 Yes
Minigame Blitz DarkPiep No
Rogues Dieuwt Yes
Sky Control Vertex Creations Yes
Platforms Supersette No
Easter Eggcitement Podcrash No
PistonUp MineMakers Team Yes
May 11th, 2018 Kingdom: Survival Blockception Yes
Farming Valley Norvale Yes
Freezun Theticman, ChildOfStars, and ChildOfMoon No
Cactus Escape NICO_THE_PRO Yes
Stranded Norvale Yes
The Curse of Starry Isle AdamDJM No
Bow Blitz AngaBlue, Saundeh, and OBLISION Yes
July 18th, 2018[note 14] Spread 2 RedstoneJunkies Yes
August 8th, 2018[note 14] Clockwork Swifter_1243 Yes
August 24th, 2018[note 14] Capture Kings Vertex Creations No
The Missing Sandwich II ElectroBleach, GenericallyNamed, and Meeepy12 No
The Cave LetzTaco and EliMe5 Yes
Backtrack GrmpfhcGames Yes
Conveyor Crasher Dieuwt Yes
September 28th, 2018 Dreadnought Chopper2112, CoolKidProof, and waterprincess244 Yes
A Programmed Adventure NICO_THE_PRO Yes
Phantom Run iWacky Yes
Pirates Hide & Seek iWacky, ALEX_CY, and It5msSam Yes
Spot the Difference NICO_THE_PRO and ALEX_CY Yes
Corte Madera Team Vaeron Yes
Four in a Line Kooleyy Yes
Showcase of Vehicles PopularYouTube, MagicTin, and MagicJer10 Yes
October 26th, 2018 The Crafting Cube Vertex Creations Yes
TIX.TAX Wector11211 Yes
NM Corporation Spark Universe Yes
December 14th, 2018 Puzzle Wars Azerus Team Yes
Balloon Bash SirBenet Yes
Chromatica the_suso_craft and adri2711 Yes
Airshow PopularYouTube, MagicJer10, and MagicTim Yes
Ruby Caverns Dieuwt Yes
Chickwing's Lair Vertex Creations Yes
Space Aces LegoBro, CdRCraft, and ThatGreenGem Yes
ASTEROID HomiePinkGuyYT and Dank_Assassin Yes
Heart Rush Vertex Creations No
Holiday Collection PopularYouTube, MagicTin, and MagicJer10 Yes

2019

Release Date Map Name Creator(s) Availability
February 15th, 2019 Windmill Vertex Creations Yes
Totem Clash HomiePinkGuyYT and Dank_Assassin Yes
The 4th Dimension Team Vaeron Yes
Sheep Shuffle The_Artist123 Yes
Pixel Party DutchCommanderMC and Team Blocksanity Yes
Annoying Ghosts ElectroBleach, GenericallyNamed, and Meeepy12 No
March 29th, 2019 The Pickaxe Quest NICO_THE_PRO Yes
Colorful Rotation 2 Vertex Creations Yes
Trident Fishers CHESKIS Yes
Parkour Pyramid Hielke Yes
Terminal Velocity the_suso_craft and adri2711 Yes
Simple Hockey Vertex Creations Yes
May 9th, 2019 10 Years of Minecraft Blockworks Yes
May 15th, 2019[note 15] Totality coldfusionmaps Yes
June 6th, 2019 Dance Floor Cavinator1 and CemreK Yes
The Twist Labs warco311, MaxLoewe, and christina_12 Yes
Bolt Vertex Creations Yes
Shipyard Inc Celisio, b3nj1, and zun Yes
June 28th, 2019[note 16] Knockback Madness Remastered Vertex Creations Yes
Makers Wars II MineMakers Team Yes
Dash Digger Dieuwt Yes
Hole in the Floor Remastered Vertex Creations No
Illemana Defense Piyotato, TehPiyoNoob, and Zhengy Yes
July 25th, 2019 Sleepless Night Vertex Creations Yes
Corrupted Tag CHESKIS and Fabaki No
MineBoatRace warco311, MaxLoewe, and christina_12 Yes
Off the Grid PopularYouTube, MagicJer10, and MagicTin Yes
UHC Ultimate Vertex Creations Yes
Rustic Huddle Terasal, Zerghunter666, and Jrxss Yes
Emerald Chambers Dieuwt Yes
August 15th, 2019 Security Guard DTplayers Yes
Car Dodger The_Artist123, Ferao, and darkMagicmachine Yes
Maze Wars Azerus Team Yes
Beaconators Jbip, Ewol51, and 6pri1 Yes
Vertex Skywars Vertex Creations Yes
Civilization of the Unforgotten SuchAGod Yes
Summer Solstice Terasal, Zerghunter666, Jrxss, and Ethernets Yes
September 12th, 2019 Winter Haven Holiday Resort Tumblrr, Enlighten, and chunswae Yes
Biome Run 2 Supersette, Chumbleweasel, and PurpleCrystal02 Yes
Alpine Falls Celisio, b3nj1, and zun Yes
Biome Builds Theticman and ChildOfStars Yes
Build Animator MHF_Trader and Games_or_Whatevr Yes
Castle Chaos The Yeggs Team Yes
Potato Games: Remastered Donisi No
October 3rd, 2019 Slay Plagiatus, Etex and friends Yes
Trash Dig The Yeggs Team No
PiyoChamber Piyotato, TehPiyoNoob, and Zhengy No
The Silent Heist Jontohil2 Yes
Motor Course 2 BrosephMC Yes
Raft Rush MelonBP, Rman, and RedSthunder00 Yes
Section Six Tumblrr, Enlighten, and chunswae Yes
Jungle Castaway Tomm2000 Yes
October 28th, 2019 Halloween Chaos Skilendarz Group Yes
Disaster Star Survival Jontohil2 Yes
Unfair Door NICO_THE_PRO Yes
Connect 4 First Pick Yes
Gravity Vertex Creations and ThatGreenGem Yes
Sprint Racer Flamingosaurus, AriaZeroQueen, and MCFilms Yes
Dog Ball The Yeggs Team No
November 21st, 2019 Magma Runner Remastered Vertex Creations No
Diamond Defender 3 Vertex Creations and Xisuma Yes
Confinement Ty Yes
Farmstead's Breeze ZzLEMONzZ Yes
Castle Island feran, 62h, and Bikesnob Yes
Forgotten Island Tomm2000 Yes
Ordinance of the Tropic SuchAGod Yes
December 12th, 2019 Unfair Trees NICO_THE_PRO Yes
A Hole New World Mithey, PopularMMOs, and Littletessy Yes
Note Block Studio MelonBP Yes
Realms Collection Vertex Creations and the Realms mapmaker community Yes
Whack 'Em Smack 'Em Islands The Yeggs Team and Flytre Yes
Point Runner - Remastered Xisuma, Vilder50, and pollieboy Yes
Cracked HypixelDoge, ImADiamondPotato, and vaughaan Yes
Pixel Party 2 DuchCommanderMC and Team Blocksanity No
Ranger's Trail ZzLEMONzZ Yes
Summit Peak Celisio, b3nj1, and zun Yes

2020

Release Date Map Name Creator(s) Availability
February 7th, 2020 Illusions Creeper Juice and Squishy Yes
Pillar Ninjas Supersette and Arrgs Yes
Arrow Fight PvPqnda and Hielke Yes
Island Fall The Minermen Team Yes
Armor Stand Parkour mickae and ZebraPantz Yes
Depiction Battle AryFireZ Yes
Laser Tag Flytre Yes
Eastern Bay Woods ZzLEMONzZ Yes
Flytrap Takeover HypixelDoge, collage, and A_Girl Yes
Deercastle Hoonas2003 and mattikrokki Yes
Yellow Oasis kartoffelgranate and Slarox Yes
White House with Original Interior Yes
Left Right Up Down GrmpfhcGames Yes
February 28th, 2020 Dimension Parkour Hielke Yes
Underwater Mob Arena PvPqnda and asluup Yes
Berries and Slimes Dieuwt Yes
OneBlock IJAMinecraft Yes
Sunset Resort Feran and 62h Yes
Guesshead Flcme No
Gold Puzzles FatalVortex Yes
Rematch MCFilms, Jayjo_, and Flamingosaurus Yes
Raid Rumble GCodingStudios Yes
Castle of Slarox Slarox and kartoffelgranate Yes
Panic Plates Flcme and BOPofficial No
I Hate Nature mickae Unknown
Pawn Meeples10, Pebble, and Kovu Yes
400 Levels PvPqnda Yes
March 13th, 2020 Unfair Locked NICO_THE_PRO Yes
Variety FatalVortex Yes
The Big Quiz Arrgs, HypixelDoge, and Supersette Yes
Noob vs Pro - Battle of the Bush Skilendarz Group Yes
Turf Wars The Yeggs Team Yes
Shulker War RaZZoR409 Yes
Creeper Run GCodingStudios Yes
April 14th, 2020 TNT Race Vertex Creations Yes
Boom Doom Command Realm Team Yes
The Illusioner Part 1 LetzTaco and GhostFarts Yes
Moon Miners Brianthecoo Yes
Hunter Mystery Kirill17, Frilled, and Xentrin Yes
Terrain Palette Hills collage, Feran, and OBLISION Yes
Dodgeball! cloveeee Yes
Worm Attack collage, PerfectKill, and A_Girl Yes
World of Animals edelewill Yes
Svalbard ImADiamondPotato, HypixelDoge, and Arrgs Yes
Minute Rush qmagnet Yes
Honey Missle Wars Chopper2112, Supersette, and kruthers Yes
Serpent's Revenge collage, edelewill, and Feran Yes
May 7th, 2020 Crossfire Acented, Aeltumn, and Grafisch Yes
Drycut Lanes Ty Yes
Isolated Isle Vertex Creations and AliceHowlter Yes
Shulker Rush II MineMakers Team Yes
Pig Thieves Yeggs Yes
Floor is a Trap RaZZoR409 Yes
Inspiring Interior edelewill, Feran, and 62h Yes
Knelbourne DeeDeeNaNaNa Yes
Puzzle with Squares warco311, MaxLoewe, and christina_12 Yes
Emerlow Ville PixelFurious Yes
Sky-High NiekarioLinked, CmdVoid, and Zoltarcity Yes
Zombie Cart Arrgs, DTPlayers, and Captain_Deadpool Yes
Cero Mynckey Yes
Meteor Miners 2 likeabauws, 123maarten123, and YZEROgame Yes
Chronicles of the Shop Fasading No
June 18th, 2020 ElementsBattle The Command's Power Yes
The Illusioner Part 2 LetzTaco and Ghost Farts Yes
Soulless Dieuwt Yes
Tranquil Gardens pollieboy and Vilder50 Yes
Falling Falling MrBurdy Yes
Wool Conquest Lumesio No
Voxelsnake Mynckey Yes
Brain Get Brained AryFireZ Yes
Beastly Betrayal Jontohil2 Yes
PvBee MelonBP, hilligans, and Rman Yes
Dragon Wars Command Realm Team Yes
Wildfire Cloud_Wolf Yes
Infinisky BillehBawb and THEGamingninja Yes
3D Graphing Calculator CommanderRedstone Yes
Overshadow gibbsly and Vertex Creations Yes
Conmplicated Parkour mickae, GlxyLuke, and Yeatzy Yes
Math Fractals Azerus Team Yes
El Dorado Tomm2000 and jackk_ice Yes
Trilands Acented, Aeltumn, and Grafisch Yes
August 21st, 2020 RodRun 2.0 Theticman, ChildOfStars, Elmarchio, and ChildOfMoon Yes
Bee Riders Supersette Yes
Rainbow Escape NICO_THE_PRO Yes
Escape the House GlxyLuke and mickae Yes
Don't Be Last StuartA, TheBushBandit and marhjo Yes
October 8th, 2020 Volcanic Trouble CmdVoid Yes
Bingo Flytre and J70 Yes
Build Party Command Realm Team Yes
Item Hunt Lumesio, ZiraTeck, and Mathaym25 Yes
Color Craze Yeggs Yes
Melon Mash Yes
Whale of Nature Razzleberries Realms Yes
October 28th, 2020 Dead Meadow Jevin, Mynckey, and ValorBorn Yes
Pumpkin Party Remastered Plagiatus and dragonmaster95 Yes
The Hauntpuzzled House Fasading Yes
Underground Capital Theticman, ChildOfStars, and Elmarchio Yes
Confinement 2 Ty Yes
November 27th, 2020 Spectral Zone DutchMC, iWacky, and Mezimo Yes
Stelthiators Command Realm Team Yes
Midnight Heist BigNinjaChicken, InternetAlien, and Denniss Yes
Mekanism NICO_THE_PRO Yes
Gold Rush Remastered Vertex Creations and Xisuma Yes
Helvetia zun, Nidhee, and Aqueze Yes
Alpine Airport Celisio and ChrisBoi Yes
Miner Golf The Minermen Team Yes
December 7th, 2020 Would You Rather Command Realm Team Yes
Sprint Jevin Yes
Snowball Snipers Yeggs Yes
Parkour Pantheon Yes
Winter Village Celisio, ChrisBoi, and b3nj1 Yes
Road Runners Yeggs Yes
Out of Oxygen Minermen Maps Yes
Snow Dodge Lioneah, Dogery, and ImADiamondPotato Yes
Combat Cube 2 ArcadiaLabs Yes
Starlight Beacon NiekarioLinked and CmdVoid Yes
Things Fall Apart Aqueze and Tamsu Yes
Dog Ball: Redemption Yeggs Yes
December 18th, 2020 Tales of Glarthford McTsts, Asometric, and A Bunch Of Crows Yes
Rogues 2 ChainsawNinja, slabfred, and Derpine Yes
Block Combat Azerus Team Yes
Crazy Quarries Calverin and J70 Yes
Block Runners Mint Yes
Yeggs Tower Defense Yeggs Yes
Sweet Homes Rick, Aqueze, and Nidhee Yes
Block In The Wall Yeggs Yes
Redstone Puzzles MelonBP, Tim400, and hilligans Yes
Mushroom Forest Rick, Aqueze, and Nidhee Yes
Pufferfish Wars Denniss, marhjo, and InternetAlien Yes
Aphrodite's Garden Rick, Aqueze, and Nidhee Yes
Dungeon Dwellers NiekarioLinked and CmdVoid Yes
Worse Weapon Yeggs Yes
Palm Resort Island ChrisBoi, Celisio, and _DVS Yes
Sky Scapers Jayjo_, MCFilms, and Frenderman Yes
Wings Wars Azerus Team Yes

2021

Release Date Map Name Creator(s) Availability
February 5th, 2021 Museum of Music baranek, Dogery, and Lioneah Yes
Shrink Parkour 3 BrosephMC Yes
Palindroid The Brickmasons Team Yes
Valley Village Nick_team and Dogery Yes
Contrast of Themes edelewill, osme, and Ian923 Yes
Valone Terasal, Ploat, Crubie, and g_rm Yes
Skyhigh Yes
Arisoka Yes
March 19th, 2021 Catastrophe ErrorCraft Yes
Bumbling Bees Barf Creations Yes
Cave Blast IngoHHacks, Nightcart, and Theo8 Yes
Dragon Village CHESKIS, Blaxxi, and oRain Yes
Breezy Glace Yes
Dark Oak Town _Elton and LiamHenricson Yes
The City by the Sea Theo8 Yes
Calmville talaing00, ha6, and hm4 Yes
Parkour Portals Nightcart Yes
Sakura Islands Bisou Yes
April 9th, 2021 Lord of the Lands Yeggs Yes
Celestial Champions Command Realm Team Yes
Sealands Axyy, Storytone, and Lioneah Yes
Pilkie World Yeggs Yes
Chump Jump Yes
Flower Kindgom Damian, Ioneh, and Fetch Yes
Winter Wonderland Axyy and Lioneah Yes
May 20th, 2021 Killstreak The Brickmasons Team Yes
Bomb Buddies The People on Earth Yes
Destroyobot Mrinin, LegendaryYT_HU, and 7Keyz Yes
Mushroom Oasis Zaldoria Yes
SwarpFight OneiricForge Yes
Pressure Island IJustWonLIFE Yes
Minute Madness Minerman Maps Yes
Red Rock Valley osme and Ian923 Yes
Effulgent Axxy, ItzEnd3r, and SweetPotqto Yes
Coaster Island osme and Ian923 Yes
Japanese Villa taalaingg, ha6, hm4, and Zeter3k Yes
June 18th, 2021 Parkourse Party Cipher Studios Yes
CTF Origins Yes
Tribute Theo8 Yes
Sora's Fortress Faish, wbd, Neonaut, and Dolllan Yes
Dragon's Swirl Snuz Yes
Mountain Paradise GoodGuyChar and AsrielDreemurr_ Yes
The Isle Oneplain, Lizardbyte, and Cyvy Yes
Lake Clarity Bisou, KaiAF, and Pimz Yes
Bayou Boondocks Damian, Ioneh, and Fetch Yes
Viking Village icupo3 and ball Yes
Farmlands Yes
Cayora Wild oRain, Blaxxi, and CHESKIS Yes
August 27th, 2021 Dungeon of the Arbalist Command Realm Yes
Villager Avengers Yeggs Yes
Heart Rush 2 Crowdford Yes
Game of Life and Death IngoHHacks Yes
Disc 600 - An Extreme Parkour Map Nick_Team, Arrgs, and MysticalSea Yes
Under the Great Blue Boog, Jonah_, and Snuz Yes
Caribbean Islands _Elton, LiamHenricson, and Blobban Yes
Arctic Fishing Village Zaldoria, Feran, and 62h Yes
Sneaky Snipers 3 Aseiwen Yes
Frozen Conquest Snuz, Boog, and Jonah_ Yes
Sadin Castle Crubie Yes
Oriental Outpost Snuz and Jonah_ Yes
October 28th, 2021 Relics from the Deck The Brickmasons Team Yes
Monstrosity Cold Fusion Yes
Doze Off Flamingosaurus and Frenderman Yes
Witch Escape Primt, 1iClown, and Zaldoria Yes
Gartic Mrinin and Caspone Yes
The Ancient Temple Creeper Juice and Squishi Yes
Destroyer Jontohil2 Yes
Parkourse Cartography Yes
Glow Run Yes
Parkour City _Elton, Zombie1111, and LiamHenricson Yes
Super Traitor Mystery The People on Earth Yes
Prismatic Parkour Detry Yes
City of Schnee Damian, Ionehm and Fetch Yes
Death Valley Faish, wbd, and Dolllan Yes
Shipwreck Skerry Nick_Team Yes
Monkey Mountain Peepsibabe and Meddi Yes
Taiyou icupo3 and ball Yes
Lost Islands Faish, wbd, Neonaut, and Dolllan Yes
Twisted Grove Yes
November 26th, 2021 Lightbox Fingermaps Yes
Sokoban Collection Shurik204 Yes
Sky Golf Spiralio, SirPuffy, and Soup_Man Yes
Battle Box Kirill17 and Frilled Yes
Style Parkour Bisou, Endermite, N4X, and KaiAF Yes
Biome Run 3 Supersette, Chopper2112, and Argozzo Yes
A Fox's Life The Brickmasons Team Yes
Fairy Wonderland Divine Yes
Cosmonauts Aseiwen Yes
Biblio Brawl ArcadiaLabs Yes
Tropical Islands Tomm2000, Tamsu, and Bemson Yes
Archipelago Squa-Reds Yes
Battleground Champions Detry Yes
Wild West Tamsu, PopularYouTube, Bemson, and SirFrasier Yes
December 16th, 2021 Sapphire Caves Dieuwt Yes
Mage's Manor Wackyblocks and AncientKingg Yes
Feed the Ravager Azerus Team Yes
Floreign Complex Fingermaps Yes
Capture Kings 2 Crowdford Yes
Dogfight Spiralio, SirPuffy, and Soup_Man Yes
Mountain Palace taalaingg, ha6, hm4, and Orange_Polska Yes
Fresh Designs Azerus Team Yes
Pirate Island Peepsibabe, Meddi, and WelcomeHome Yes
Dragon's Pass Squa-Reds Yes
Frostville taalaingg and hm4 Yes

2022

Release Date Map Name Creator(s) Availability
January 28th, 2022 Escape World Faish, WithPleasure, and GasMann Yes
Playable Chess Dominexis Yes
Mysticaria Damian, Ioneh, and Fetch Yes
Lines Chopper2112 and Supersette Yes
Songs of Greavesoyl MrKisiel and Azethmeron Yes
Wilted Land Snuz, Jonah_, and Boog Yes
The Sky Domain OnePlain, __Piggy, and MasterWarrior_ Yes
Apocalypse YoKdsGetOfMaLwn, Shout, and Axyy Yes
Ruins of Aeranas Zaldoria, Primt, and Steve161803 Yes
Frost Runner Bisou, Jiingy, Sk18r, Riren, and AstronomerAugust Yes
Dodge Tag PvPqnda, Virale, and Hielke Yes
Hollow Hill Kirill17 Yes
Extremely Satifsying Squa-Reds Yes
March 11th, 2022 Gladiator Games Dominexis, Wackyblocks, and Urgle Yes
Tactical Gaggle TheMalas Yes
Maze Mania Yeggs Yes
Building Site UnityLabs Yes
Winter Paradise Peepsibabe, Meddi, and WelcomeHome Yes
Mushroom Valley Yes
Four Habitats UnityLabs Yes
Heaven's Calling Yes
March 25th, 2022 Beyond the Border TheblueMan003 and Benjamin874 Yes
Sheep Ship Adventure Fasading Yes
Dog Fight The Brickmasons Team Yes
Decrepit Avoma Yes
Chinese Islands ArcadiaLabs Yes
Shifty Fifty Squa-Reds Yes
Horse Riders Supersette & Friends Yes
Kriwood City Orion Build Collective Yes
Viewpoint Getaway Faish, Riren, and WithPleasure Yes
April 29th, 2022 Skyrise Brawl MyWayStudios Yes
Living Large The Procrastinators Yes
Disaster Star 2 Jontohil2 Yes
Winter Express Faish, Riren, WithPleasure, and MagicDust Yes
Sakura Valleys EJPete, Kristen, and NormalAccount Yes
Dimensional Temple JoelZoBoyo, MagicBlaster, and CiderLove Yes
Halloween Wild West Town S0gga Yes
Sakura Springs Tamsu and zTxrbq No
Mini Plots Chested Yes
May 27th, 2022 Whirlpool Parkour __Sac and Zombie1111 Yes
Parkour Spiral 3 Hielke Yes
Upwards SimonDMC and EurekaX Yes
Nature Oasis Team Abstract Yes
Snowy Skirmish Zeronia and CubeKrowd Yes
Glisten Avoma Yes
MushroomLand Em5ire, Atleeh, and Waultex Yes
SeaBeach Yes
June 23rd, 2022 Destroy Teejers Yes
Boom Brawl Wooferscoots Yes
Dartboard Dwalinn_ and Wabek_ Yes
Mystic Hollow Variant Builds Yes
Skydom VentureBT Yes
Phoenix V Ashes Team Abstract Yes
Biocosm Conem, Sofia, and Ayloh Yes
Jungled Island S0gga and CatOnTheWall Yes
July 29th, 2022 Computery Stuff TheblueMan003 and Benjamin874 Yes
Verticuloid Technodono Yes
Shulker Champions FergyDorr Yes
Lost Tombs FarmerCreations No
Lundberg Em5ire, Atleeh, and Waultex Yes
Coastal Settlement Napkiinsa and M4xymoos Yes
Hobbitt Home Camp Peepsibabe, Meddi, and WelcomeHome Yes
DinoWorld Em5ire, Atleeh, and Waultex Yes
August 26th, 2022 Aseptic FingerMaps and GodLander Yes
The Hidden Lab GoodGuyChar and Archified Yes
The Mind of A Duckling's Utopia! Sadical and Dxgital Yes
TETRABLOCK jijik_hal and Oldalp Yes
Word Hunt Urgle Yes
Border Runners Maartin and Morriis Yes
Egnium Square Bimmeren Yes
Wild Land Atleeh, Em5ire, and Waultex Yes
Enchanted Haven Frozen11111 Yes
Decades Globe Wheat Creations Yes
September 30th, 2022 Space Bed Wars Yeggs Yes
Flip It! Yes
Just Press Spacebar 3 Zombie1111 Yes
Parkour Biomes Eelaa and Lazy Yes
Core Crunch The Brickmasons Yes
Large Plots Chested Yes
Supernova Extinction Team Abstract Yes
The Miracle Islands Variant Builds Yes
Weary West Woarty, Noutil, and Alivero Yes
Honey Meadow Wheat Creations Yes
Wild Jungle GroomLakeRoad, Punktciak, and Aiikeo Yes
Dusty Island S0gga and CatOnTheWall Yes
October 28th, 2022 Midnight Sun LebLeury and Chrosteellium Yes
Ashen Supersette and Chopper2112 Yes
Temple of Terrors Aandeel and Technodono Yes
Pumpkin Pillager Three Blind Studios Yes
Pumpkin Grounds Dxgital and RiceFarmer11 Yes
Kingdom of Cerberus Woarty, Noutil, and Alivero Yes
Realms of Hallow Variant Builds Yes
Monster Attack Napkiinsa Yes
Foliage Fortress JoelZoBoyo, MagicBlaster, and CiderLove Yes
Gloom Avoma Yes
Unstable Reality Team Abstract Yes
A Golden Night Wheat Creations Yes
November 25th, 2022 Placeholder SimonDMC and EurekaX Yes
A Gift for Allay Loy, Zhvsjia, and KevinCreeper Yes
Whack'em Remix Yeggs Yes
Reef Race Mapmaker's Boot Camp Yes
In Memory of Dad Bimmeren Yes
Flower Town Napkiinsa Yes
Oh Deer, Springtime is Here! Sadical and Dxgital Yes
Volcano Bay RiceFarmer11 Yes
River of Repose Sadical and Dxgital Yes
Bamboo Village Thunderie Yes
Pillar Pummel Yeggs Yes
Archipelago Escape Orion Build Collective Yes
December 23rd, 2022 Frozen Crag Quillmark Yes
Gift Exchange FatalVortex Yes
Present Parkour Minermen Maps Yes
Holiday Snoozes! DigitaLiteStudios Yes
Mount Crumpit Zenection, Snuz, and Mooshroom Yes
Holidays Tale Woarty, Noutil, and Alivero Yes
Santa's Search FlippyR Yes
Snowy New Year Bamboo Builders Yes
The Frost Valley Team Schlime Yes
The Winter Wonderland Wheat Creations Yes
The Northern Village S0gga and CatOnTheWall Yes
Winter Valley reking, Slender, and Bansed Yes

2023

Release Date Map Name Creator(s) Availability
January 27th, 2023 Axolotl Adventures reking, Slender, and PhantomEye Yes
Hidden Hiders SodaPoppet, Rabnutt, and CheatingConjurer Yes
Jakob’s KitPvP Jakobrigtrup Yes
Islands of Nahoku Orion Build Collective Yes
Sandy Breeze Napkiinsa Yes
Snow Valley UnityLabs Yes
Icy Paradise Dxgital, Buiids, and EnderVillager_ Yes
Northtown Riten Team Yes
February 24th, 2023 Divinity's End Like 25 People Yes
Kitchen Burnout Command Realm Yes
Divebolt Jackelton and Yunified Yes
Home of the Northmen Admius, Mappable, and zTxrbq Yes
Camp Lakeside Slender, Lucuma, and PhantomEye Yes
Yeggs Hunt Yeggs Yes
Death's Peak Napkiinsa Yes
Under the Canopy Conem, Sofia, and Ayloh Yes
March 31st, 2023 Up! ChanceUX, Inc. Yes
Noob to Winner Zombie1111 Yes
OneShot TheBlueMan003 and Benjamin874 Yes
Glenwood Parkour Horace_Altman, Qu1nten, & Bansed Yes
Hanging Garden of Emelia Bimmeren Yes
Mini Builds Rothlax, Denoy, and Naflu Yes
The Forgotten Chateau Kralled, Gliuth, and Marilakos Yes
Rome City VentureBT Yes
Smurf Town InfinityBuilds Yes
Snowman Globe Wheat Creations Yes
April 28th, 2023 Project Run Minigame Makers Yes
Parkour Country DanTheDude Yes
Cube Champions FergyDorr Yes
Falling Sky WoutBelt and Ender3K Yes
The Quartz World YTH, Duckulus, and Pfostierer Yes
Villages Archipelago S0gga Yes
Sunken Treasure GAA and APOC_101 Yes
Crystal Kingdom QOCO Yes
Venezia Fairy Build Team Yes
May 25th, 2023 Escape Yeggs Yes
The Gap TriLinder Yes
Building Game Redux Mapmaker’s Bootcamp Yes
Greenglass Lake Nostalgia Inc. Yes
Crooked Island Klumpug Yes
Mountwood Riten Team Yes
Jungle Outpost Leovardo, Slime, and Slap Yes
Palm Island GAA, APOC_101, and GeoFri Yes
June 30th, 2023 In the Mist of a Memory Lebleury and Chrosteellium Yes
Hook, Line, & Creeper Pong Yes
Parkour Bridge Eelaa and Lazy Yes
Magic Valley Rothax, Denoy, and Computer Yes
Little Kingdom CrewTeam Yes
Le Chateau Gothique C.H.I. Yes
The Tree of Dreams Cobra063, Tiger_Clood, and DemitriMaximoff Yes
Warthogs Nostalgia Inc. Yes
July 27th, 2023 Crafty Cannoneers Zeronia Yes
King of the Jungle Leovardo, Slime, and Slap Yes
Custom Skywars Subchronos and Florasrabon Yes
Scientific Revolution Riten Team Yes
Galactic Terrarium Team Schlime Yes
The Lost Village Mats3209 Yes
Elegant Universe Orion Build Collective Yes
Chunk Collection CrewTeam Yes


Minigames

Some of the maps listed above are classified as minigames. Each Realm has a separate minigame slot in addition to the regular world slots, allowing minigames to be temporarily activated at any time with minimal disruption.

Unlike regular worlds, minigames do not save players' progress, and they reset whenever all players log out.

The list of available minigames can be viewed in-game, along with the number of supported players. However the information about each minigame is limited and the list is not sortable.

Limitations

Although Realms is hosted by Mojang, and therefore safe and secure, it has some limitations. These limitations can be avoided by using standalone server software or a third-party hosting website.

  • Only whitelisted servers with up to two players in Bedrock Edition, or ten players in Java Edition, are allowed.
  • Players cannot be invited/uninvited or opped/deopped (given/removed operator status) in-game - they must quit to the menu to do this.
  • All players are de-opped - even the host - while in a mini-game.
  • The host can not be de-opped outside of mini-games.
  • Minecraft must be running to configure the player's Realm.
  • Realms cannot be used in old versions of the game or snapshots.[33]
  • Players get kicked for inactivity
  • Servers reset at midnight.[more information needed]
  • Users under the age of 16 need parental consent to play on Realms.

Video

History

Realms version history

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Java Edition

Since Java Edition 1.7.10, Realms has had its own versioning system. Below is a changelog of these updates:

Realms
1.0.0 Redesigned configuration menu.
Added "Player Activity" section.
Added ability to toggle PvP, spawning of Animals, Monsters, and NPCs, Command Blocks, Spawn Protection, and some others.
Added the ability for the player to upload their own worlds.
Fixed crash while using a Resource Pack
Fixed white heads glitch.
1.2.5 Enabled more logging for Realms, which ends up in the launcher development console.
1.2.6 Fixed issue with world uploading on Windows.
1.2.7 Stored Realms library version in the library jar so it can be displayed by the launcher.
1.2.8 Fixed backups screen scrolling
Added indicator colors for each player in the activity monitor.
1.2.9 World map is now downloaded directly to the Minecraft saves directory.
1.2.10 Configure button is now disabled if Realm is in admin mode.
1.3.0 Localization of Realms error messages.
1.3.1 Fixed an issue with Invite Screen that wouldn't display Realms error messages on screen
Refactoring of error handling in Realms http client.
1.3.2 Fixed an issue with world downloading on Windows.
1.3.4 Realms considers modded clients to be outdated.
1.5.2 Unknown
1.5.4 Unknown
1.5.5 Moved "What is Realms?" button to the top-left of the Realms home screen.
1.5.9 Unknown.
1.7.3 New world configuration layout. Ability to have three worlds saved to the Realm with the ability to switch between them at any time.
1.8.9 New realm logos, and changed "What is Realms?" button into a yellow "?".
1.9.4 The invite list cap is lifted from 200 to "an arbitrarily large, but maybe reachable number."[34]
1.9.5 The world upload limit is lifted to 5GB.[35][36]
1.10.10 When new content is loaded into Realms, and an announcement blog post is posted, a newspaper icon now shows on the home screen 'Minecraft Realms' button. These notifications can be toggled on and off.[37][38]
1.10.11 Added Experiences as a new map category.
Renamed Adventure Maps to Adventures.[39][40]
1.10.16 Added Inspiration as a new map category.[41]
1.10.17 Minor GUI component changes.
1.10.18 Refactoring of world uploader.
1.10.19 Added 6 new images into the What is realms? popup.
1.10.20 Updated parental consent screen to comply with the GDPR.
1.10.21 Updated parental consent screen again: changed message and added link to https://minecraft.net/privacy/gdpr/.
1.10.22 Temporarily disabled player activity feed.
1.13.0 GUI code refactored to work with Java Edition 1.13.
Added error and empty text in world template selection screen.
Tasks with a loading screen do not crash the client anymore if an unhandled error occurs, instead it keeps the loading screen displayed until the Cancel button is clicked.
Reduced the file size of some images in the What is realms? popup.
1.13.1 Improved the visibility handling of the list in the Realms home screen.
1.13.2 Minor fix of the Realms home screen code.
1.13.3 Fixed bugs where Realms altered some chunks of 1.13 single-player worlds upon world upload. Fixed bugs where Realms would delete zipped data packs and functions from unzipped data packs.
1.13.9 Fixed REALMS-979 – "Difficulty Won't Change".
1.13.10 Unknown.
1.14.0 Unknown.
1.14.1 Unknown.
1.14.2 Unknown.
1.14.3 Fixed REALMS-1607 – "'Incompatible client' screen is missing the return button".
1.14.4 Unknown.
1.14.5 Unknown.
1.14.6 Unknown.
1.14.7 Unknown.
1.14.8 Unknown.
1.14.9 Unknown.
1.14.10 Unknown.
1.14.11 Unknown.
1.14.12 Unknown.
1.14.13 Fixed REALMS-1710 – "Realms page UI isn't aligned properly" and REALMS-1692 – "'Buy a realm' popup shows up when trying to join a realm".
1.14.14 Fixed bug REALMS-1709: Spawn protection is not pressed in realms world settings, REALMS-1700: Realms Menu Gradient Off-Center, and REALMS-1414: Error 500 when trying to upload a world.
1.14.15 Unknown.
1.14.16 Unknown.
1.14.17 Unknown.

Bedrock Edition

Realms
1.10 Fixed REALMS-1467 – "Feed items always say they were posted a the same date" and REALMS-1539 – "Downloaded realm 'A newer version of the game has saved this level. It cannot be loaded'."

Minecraft version history

Originally, Realms updates were tied into regular Minecraft updates, until the release of 1.7.10. Below is a changelog of all those updates.

Java Edition
1.5
{{Extension DPL}}<ul><li>[[Feather|Feather]]<br/>{{about|a item|a enchantent|Feather Falling}}
{{Item
| image = Feather.png
| stackable = Yes (64)
| renewable = Yes
}}
'''Feathers''' are items dropped by [[chicken]]s and [[parrot]]s, as well as tamed [[cats]] as morning gifts.

== Obtaining ==

=== Mob loot ===

Adult [[chicken]]s drop 0–2 feathers upon death. The maximum is increased by 1 per level of [[Looting]], for a maximum of 0–5 with Looting III.

[[Parrot]]s drop 1–2 feathers upon death. The maximum is increased by 1 per level of Looting, for a maximum of 1–5 with Looting III.

A [[fox]] sometimes spawns holding a feather, which always drops upon death. Alternatively, the player can drop a [[food]] item, causing the fox to drop the feather in favor of the food.

=== Natural generation ===

{{LootChestItem|feather}}

=== Cat gifts ===
{{main|Cat#Gifts}}

Tamed [[cat]]s have a 70% chance of giving the [[player]] a "morning gift", and the gift has a 16.13% chance to be a feather.

== Usage ==

=== Helmet ===
<div style='float:right'></div>
While a feather cannot be equipped in the head slot in [[Survival]] mode, equipping it using commands causes it to appear completely upright unlike other items.

[[File:Steve wearing Feather.png|75px]]
[[File:Alex wearing Feather.png|75px]]

=== Crafting ingredient ===

{{crafting usage}}

=== Trading ===

Expert-level fletcher [[villager]]s buy 24 feathers for an [[emerald]] as part of their trade.

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Feather
|spritetype=item
|nameid=feather
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Feather
|spritetype=item
|nameid=feather
|id=327
|form=item
|foot=1}}

== History ==

{{History|java indev}}
{{History||0.31|snap=20100130|[[File:Feather JE1.png|32px]] Added feathers.|Feathers can be used to [[craft]] [[arrow]]s.
|Feathers are [[drop]]ped by every [[mob]] in quantities of 0 to 2.}}
{{History||20100206|[[File:Feather JE2 BE1.png|32px]] The feather's texture has been changed; it is now not as straight anymore.}}
{{History||20100219|[[Zombie]]s are now the only [[mob]] that can drop feathers. This was a placeholder as [[Notch]] has stated he currently doesn't know what else they should drop.<ref>{{tweet|notch|21723172931895296}}</ref>}}
{{History|java alpha}}
{{History||v1.0.14|[[Chicken]]s now [[drop]] 0–2 feathers upon death.}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[Zombie]]s now drop [[rotten flesh]], instead of feathers.
|[[Chicken]]s are now the only source of feathers.}}
{{History|java}}
{{History||1.3.1|snap=12w17a|Feathers are now used to craft [[book and quill]]s.}}
{{History||1.4.6|snap=12w49a|Feathers are now used to craft a [[firework star]] with a burst effect.}}
{{History||1.12|snap=17w13a|[[Parrot]]s now [[drop]] feathers.}}
{{History||1.13|snap=17w47a|Prior to ''[[The Flattening]]'', this [[item]]'s numeral ID was 288.}}
{{History|||snap=18w11a|Feathers now generate in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Feather JE3 BE2.png|32px]] The texture of feathers has been changed.}}
{{History|||snap=18w44a|[[Cat]]s now offer feathers as [[Cat#Gifts|gift]]s.}}
{{History|||snap=18w48a|Feathers can now be found in chests in plains [[village]] houses.}}
{{History|||snap=18w50a|Feathers can now be found in chests in fletcher houses.}}
{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with feather in their mouths.}}
{{History|||snap=19w11a|Fletcher [[villager]]s now [[trading|buy]] feathers.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=1.19.4 Pre-release 1|Feathers can now be used to craft [[brush]]es.}}

{{History|pocket alpha}}
{{History||v0.2.0|[[File:Feather JE2 BE1.png|32px]] Added feathers. They are currently unobtainable and serve no purpose.}}
{{History||v0.3.3|Chickens now drop 0–2 feathers upon death.|Feathers can now be used to [[craft]] [[arrow]]s.}}
{{History||v0.5.0|Feathers can now be obtained after activating the [[nether reactor]].}}
{{History||v0.11.0|snap=build 1|[[Zombie]]s now drop [[rotten flesh]], instead of feathers.}}
{{History||v0.12.1|snap=build 1|Feathers are no longer available from the [[nether reactor]].}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Feathers can now be used to craft [[book and quill]]s.|Added [[parrot]]s, which [[drop]] feathers.|Feathers can now be used as an ingredient to craft a [[firework star]].}}
{{History||1.4.0|snap=beta 1.2.14.2|Feathers can now be found in [[shipwreck]] [[chest]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Feathers can now be given as a gift to the [[player]] by tamed [[cat]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Feather JE3 BE2.png|32px]] The texture of feathers has been changed.|Feathers can now be found in the new [[plains]] [[village]] house.}}
{{History||1.11.0|snap=beta 1.11.0.1|Feathers can now be found in village fletcher [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|Feathers can now be [[trading|sold]] to fletcher [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can [[drops|drop]] feathers.}}
{{History||1.20.0<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.20|Feathers can now be used to craft [[brush]]es.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Feather JE2 BE1.png|32px]] Added feathers.}}
{{History|Ps4}}
{{History||1.90|[[File:Feather JE3 BE2.png|32px]] The texture of feathers has been changed.}}

{{History|New Nintendo 3DS Edition}}
{{History||0.1.0|[[File:Feather JE2 BE1.png|32px]] Added feathers.}}
{{History|foot}}

== Issues ==
{{issue list}}

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--feather Taking Inventory: Feather] – Minecraft.net on March 3, 2019

{{Items}}

[[Category:Renewable resources]]

[[cs:Pírko]]
[[de:Feder]]
[[es:Pluma]]
[[fr:Plume]]
[[hu:Toll]]
[[it:Piuma]]
[[ja:羽根]]
[[ko:깃털]]
[[nl:Veer]]
[[pl:Pióro]]
[[pt:Pena]]
[[ru:Перо]]
[[uk:Перо]]
[[zh:羽毛]]</li><li>[[Powder Snow Bucket|Powder Snow Bucket]]<br/>{{Item
| title = Powder Snow Bucket
| image = Powder Snow Bucket.png
| renewable = Yes
| stackable = No
}}
A '''powder snow bucket''' is a [[bucket]] with [[powder snow]] inside.

== Obtaining ==

A powder snow bucket can be obtained by {{ctrl|using}} an [[empty bucket]] on a [[powder snow block]] or [[powder snow cauldron]].

== Usage ==

Pressing {{control|use}} while holding a powder snow bucket places a [[powder snow]] block. {{IN|Java}}, powder snow may also be placed inside empty [[cauldron]]s, creating powder snow cauldrons.

[[Dispenser]]s can also create and place powder snow buckets. However, they cannot do so with [[cauldron]]s. You can also use it to cushion falls in the [[nether]] by placing it below you when falling.

== Sounds ==
{{el|je}}:
{{Sound table
|sound=Empty powder snow bucket1.ogg
|sound2=Empty powder snow bucket2.ogg
|subtitle=Bucket empties
|source=block
|description=When a powder snow bucket is placed
|id=item.bucket.empty_powder_snow
|translationkey=subtitles.item.bucket.empty
|volume=1.0
|pitch=''varies'' <ref group=sound>Each sound event can be 1.0, 0.95, or 1.1</ref>
|distance=16}}
{{Sound table
|sound=Fill powder snow bucket1.ogg
|sound2=Fill powder snow bucket2.ogg
|subtitle=Bucket fills
|source=player
|description=When a bucket is filled with powder snow
|id=item.bucket.fill_powder_snow
|translationkey=subtitles.item.bucket.fill
|volume=1.0
|pitch=''varies'' <ref group=sound>Each sound event can be 1.0, 0.9, or 1.1</ref>
|distance=16}}
{{Sound table
|sound=Powder Snow break1.ogg
|sound2=Powder Snow break2.ogg
|sound3=Powder Snow break3.ogg
|sound4=Powder Snow break4.ogg
|sound5=Powder Snow break5.ogg
|sound6=Powder Snow break6.ogg
|sound7=Powder Snow break7.ogg
|subtitle=Block broken
|source=block
|description=When a bucket is filled with powder snow
|id=block.powder_snow.break
|translationkey=subtitles.block.generic.break
|volume=1.0
|pitch=0.8
|distance=16
|foot=1}}

{{el|be}}:
{{Sound table
|type=bedrock
|sound=Fill powder snow bucket1.ogg
|sound2=Fill powder snow bucket2.ogg
|source=player
|description=When a bucket is filled with powder snow
|id=bucket.fill_powder_snow
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Empty powder snow bucket1.ogg
|sound2=Empty powder snow bucket2.ogg
|source=block
|description=When a powder snow bucket is placed
|id=bucket.empty_powder_snow
|volume=1.0
|pitch=1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Powder Snow Bucket
|spritetype=item
|nameid=powder_snow_bucket
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|showaliasids=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Powder Snow Bucket
|spritetype=item
|nameid=powder_snow_bucket
|aliasid=bucket / 11
|form=item
|id=368
|foot=1}}

== History ==
{{History|java}}
{{History||1.17|snap=20w46a|[[File:Powder Snow Bucket JE1 BE1.png|32px]] Added powder snow buckets.}}
{{History|bedrock}}
{{History||Caves & Cliffs<br>(experimental)|link=Bedrock Edition 1.17.0|snap=beta 1.16.210.53|[[File:Powder Snow Bucket JE1 BE1.png|32px]] Added powder snow buckets.
|The powder snow bucket replaced the powder snow block in the creative inventory.}}
{{History||1.17.0|snap=beta 1.17.0.50|Powder snow bucket are now available without enabling [[Experimental Gameplay]].}}
{{h|foot}}

== Issues ==
{{Issue list}}

==Gallery==
<gallery>
Cozy Cabin Powder Snow Bucket 1.jpg|Teaser image with a barely visible powder snow bucket.
Cozy Cabin Powder Snow Bucket 2.jpg|Teaser image with a barely visible powder snow bucket.
Cozy Cabin Powder Snow Bucket 3.jpg|Teaser image with a barely visible powder snow bucket.
</gallery>

{{Items}}

[[Category:Renewable resources]]
[[Category:Tools]]

[[de:Pulverschneeeimer]]
[[es:Cubo con nieve polvo]]
[[fr:Seau de neige poudreuse]]
[[it:Secchio di neve polverosa]]
[[ja:粉雪入りバケツ]]
[[pl:Wiadro sypkiego śniegu]]
[[pt:Balde de neve fofa]]
[[ru:Ведро с рыхлым снегом]]
[[zh:细雪桶]]</li></ul>
Added Minecraft Realms Alpha, which was accessible only to 100 alpha testers.
1.5.1
{{Extension DPL}}<ul><li>[[Banner Pattern|Banner Pattern]]<br/>{{Item
| image = Banner Pattern.png
| rarity = 
* '''Flower Charge, Field Masoned, Bordure Indented, Globe, Snout'''
* Common
* '''Creeper Charge, Skull Charge'''
* Uncommon
* '''Thing'''
* Epic
| renewable = 
* '''Snout, Thing''': No
* '''All others''': Yes
| stackable = No
}}
'''Banner patterns''' are [[item]]s used to customize [[banner]]s inside [[loom]]s.
There are six patterns {{in|java}} and eight {{in|bedrock}}.

== Obtaining ==
[[File:Banner Patterns 20w15a.png|thumb|All six banner patterns {{in|java}} with their various sources.]]

=== Crafting ===
{{see also|Banner/Patterns|title1=List of patterned banners}}
4 out of 6 banner patterns {{only|JE}} and 2 more {{only|BE}} can be obtained by crafting. They are crafted by combining one [[paper]] along with a certain material.
{{Crafting
|head=1
|Paper
|Creeper Head
|Output=Banner Pattern Creeper
|type=Miscellaneous
|description=Creeper face
}}
{{Crafting
|Paper
|Wither Skeleton Skull
|Output=Banner Pattern Skull
|type=Miscellaneous
|description=Skeleton skull and crossbones
}}
{{Crafting
|Paper
|Oxeye Daisy
|Output=Banner Pattern Flower
|type=Miscellaneous
|description=Daisy
}}
{{Crafting
|Paper
|Enchanted Golden Apple
|Output=Banner Pattern Thing
|type=Miscellaneous
|showdescription=true
|description=Former [[Mojang Studios]] logo
}}
{{Crafting
|Paper
|Bricks
|Output=Banner Pattern Field Masoned
|type=Miscellaneous
|description={{only|bedrock}}
}}
{{Crafting
|Paper
|Vines
|Output=Banner Pattern Bordure Indented
|type=Miscellaneous
|description={{only|bedrock}}
|foot=1
}}

=== Trading ===
'''Globe banner pattern''' is obtained by trading with a master-level [[Trading#Cartographer|cartographer villager]] for a price of 8 emeralds.

=== Chest loot ===
'''Snout banner pattern''' is obtained in the [[Bastion Remnant]] as loot.
{{LootChestItem|snout-banner-pattern}}

== Usage ==
=== Loom ingredient ===
Banner patterns are used in [[loom]]s to add customization to [[banner]]s. The pattern must be combined with 1 banner and 1 [[dye]]. Upon usage in the loom, the banner pattern is not consumed.

{{Looming
|head=1
|showdescription=1
|name=[[Banner|Flower Charge Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Flower Charge
|Flower Charge
|{{:Banner/recipe|output|Flower Charge}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a flower charge (flower icon)
}}

{{Looming
|name=[[Banner|Creeper Charge Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Creeper Charge
|Creeper Charge
|{{:Banner/recipe|output|Creeper Charge}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a creeper charge (creeper face)
}}

{{Looming
|name=[[Banner|Skull Charge Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Skull Charge
|Skull Charge
|{{:Banner/recipe|output|Skull Charge}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a skull charge (skull and crossbones)
}}

{{Looming
|name=[[Banner|Thing Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Thing
|Thing
|{{:Banner/recipe|output|Thing}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a thing (old Mojang logo)}}

{{Looming
|name=[[Banner|Snout Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Snout
|Snout
|{{:Banner/recipe|output|Snout}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a piglin snout
}}

{{Looming
|name=[[Banner|Globe Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Globe
|Globe
|{{:Banner/recipe|output|Globe}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a globe (cube shaped earth)
}}

{{Looming
|name=[[Banner|Bordure Indented Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Bordure Indented
|Bordure Indented
|{{:Banner/recipe|output|Bordure Indented}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a bordure indented (fancy border){{only|bedrock}}
}}

{{Looming
|name=[[Banner|Field Masoned Banner]]
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Banner Pattern Field Masoned
|Field Masoned
|{{:Banner/recipe|output|Field Masoned}}
|Blink=Banner
|Olink=Banner
|description=Emblazons a field masoned (brick pattern)‌{{only|bedrock}}
|foot=1
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Banner Pattern
|showforms=y
|generatetranslationkeys=y
|displayname=Flower Charge
|spritename=banner-pattern
|spritetype=item
|nameid=flower_banner_pattern
|form=item}}
{{ID table
|displayname=Creeper Charge
|spritename=banner-pattern
|spritetype=item
|nameid=creeper_banner_pattern
|form=item}}
{{ID table
|displayname=Skull Charge
|spritename=banner-pattern
|spritetype=item
|nameid=skull_banner_pattern
|form=item}}
{{ID table
|displayname=Thing
|spritename=banner-pattern
|spritetype=item
|nameid=mojang_banner_pattern
|form=item}}
{{ID table
|displayname=Globe
|spritename=banner-pattern
|spritetype=item
|nameid=globe_banner_pattern
|form=item}}
{{ID table
|displayname=Snout
|spritename=banner-pattern
|spritetype=item
|nameid=piglin_banner_pattern
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Banner Pattern
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Creeper Charge
|spritename=banner-pattern
|spritetype=item
|nameid=creeper_banner_pattern
|aliasid=banner_pattern / 0
|id=582
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.creeper}}
{{ID table
|displayname=Skull Charge
|spritename=banner-pattern
|spritetype=item
|nameid=skull_banner_pattern
|aliasid=banner_pattern / 1
|id=583
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.skull}}
{{ID table
|displayname=Flower Charge
|spritename=banner-pattern
|spritetype=item
|nameid=flower_banner_pattern
|aliasid=banner_pattern / 2
|id=581
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.flower}}
{{ID table
|displayname=Thing
|spritename=banner-pattern
|spritetype=item
|nameid=mojang_banner_pattern
|aliasid=banner_pattern / 3
|id=584
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.thing}}
{{ID table
|displayname=Field Masoned
|spritename=banner-pattern
|spritetype=item
|nameid=field_masoned_banner_pattern
|aliasid=banner_pattern / 4
|id=585
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.bricks}}
{{ID table
|displayname=Bordure Indented
|spritename=banner-pattern
|spritetype=item
|nameid=bordure_indented_banner_pattern
|aliasid=banner_pattern / 5
|id=586
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.vines}}
{{ID table
|displayname=Snout
|spritename=banner-pattern
|spritetype=item
|nameid=piglin_banner_pattern
|aliasid=banner_pattern / 6
|id=587
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.piglin}}
{{ID table
|displayname=Globe
|spritename=banner-pattern
|spritetype=item
|nameid=globe_banner_pattern
|aliasid=banner_pattern / 7
|id=588
|form=item
|translationkey=item.banner_pattern.name, item.banner_pattern.globe
|foot=1}}

== Achievements ==
{{load achievements|Fruit on the Loom}}

== History ==
{{History|java}}
{{History||1.14|snap=18w43a|[[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] Added banner patterns for flower charge, creeper charge, skull charge and thing patterns.}}
{{History|||snap=19w11a|[[File:Banner Pattern JE1 BE1.png|32px]] Added banner pattern for globe.
|The banner pattern for globe can be [[trading|bought]] from master-level cartographer [[villager]]s for 8 [[emerald]]s.}}
{{History||1.16|snap=20w15a|[[File:Banner Pattern JE1 BE1.png|32px]] Added the piglin banner pattern.}}
{{History|||snap=20w16a|The piglin banner pattern can now be found in [[chest]]s in [[bastion remnants]].}}
{{History|||snap=20w18a|The piglin pattern has now been renamed to "Snout".}}
{{History||1.16.2|snap=20w30a|The chance of finding the "Snout" banner pattern in bastion remnant chests has been increased from 5.5% to 10.1%.}}

{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] Added banner patterns for creeper charge, skull charge, flower charge, thing, field masoned and bordure indented patterns.}}
{{History||1.11.0|snap=beta 1.11.0.4|The banner patterns flower charge, field masoned and bordure indented can now be [[trading|bought]] from cartographer [[villager]]s.}}
{{History||1.16.0|snap=beta 1.16.0.57|[[File:Banner Pattern JE1 BE1.png|32px]] Added the piglin banner pattern.}}
{{History|||snap=beta 1.16.0.59|The piglin pattern has now been renamed to "Snout".}}
{{History||1.16.100|snap=beta 1.16.100.55|The "Thing" banner pattern can now be crafted at the [[loom]].}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of banner patterns have been changed from <code>banner_pattern</code> to <code><type>_banner_pattern</code>.}}
{{History||1.18.10|snap=beta 1.18.10.24|[[File:Banner Pattern JE1 BE1.png|32px]] Added banner pattern for globe. It is currently unobtainable in survival.}}
{{History|||snap=beta 1.18.10.26|The banner pattern for globe are now obtainable in survival and can be [[trading|bought]] from master-level cartographer [[villager]]s for 8 [[emerald]]s.
|Removed flower charge, field masoned and bordure indented banner pattern from villager trading.}}
{{History|PS4}}
{{History||1.90|[[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] [[File:Banner Pattern JE1 BE1.png|32px]] Added banner patterns for creeper charge, skull charge, flower charge, thing, field masoned and bordure indented patterns.}}
{{History|foot}}

== Issues ==
{{issue list}}

{{Items}}

[[de:Bannervorlage]]
[[es:Diseño de estandarte]]
[[fr:Motif de bannière]]
[[ja:旗の模様]]
[[ko:현수막 무늬]]
[[pl:Wzór sztandaru]]
[[pt:Desenho para estandarte]]
[[ru:Узор флага]]
[[th:ลวดลายธง]]
[[zh:旗帜图案]]</li><li>[[:Category:Invalid data value items|Category:Invalid data value items]]<br/>[[Category:Items]]</li></ul>
Changed Realm List Layout to show the player's owned Realms first, then ones they are invited to.
Overhauled Configuration screen, changing layout.
Changed the way Realms show up on the main list.
Updated "More Info" link.
1.6.4
{{Extension DPL}}<ul><li>[[Lapis Lazuli|Lapis Lazuli]]<br/>{{Item
| image = Lapis Lazuli.png
|type=
| renewable = Yes
| stackable = Yes (64)
}}
{{About|the item|the ore|Lapis Lazuli Ore|the mineral block|Lapis Lazuli Block}}

'''Lapis lazuli''' is a mineral required to [[Enchanting|enchant]] items in an [[Enchanting Table|enchanting table]].

== Obtaining ==

=== Mining ===

When mined with a stone [[pickaxe]] or better, [[lapis lazuli ore]] drops 4–9 lapis lazuli. With the [[Fortune]] III enchantment, a single block has a chance of dropping up to 36 items.

=== Crafting ===

{{Crafting
  |Block of Lapis Lazuli
  |Output=Lapis Lazuli,9
  |type=Material
}}

=== Smelting ===
{{Smelting
  |showname=1
  |Lapis Lazuli Ore; Deepslate Lapis Lazuli Ore
  |Lapis Lazuli
  |0.2
}}

=== Villager gifts ===

{{IN|java}}, cleric [[villager]]s give [[player]]s lapis lazuli if they have the [[Hero of the Village]] effect.

=== Trading ===

Apprentice-level cleric villagers sell one lapis lazuli for an [[emerald]] as part of their trades.

{{IN|bedrock}}, [[wandering trader]]s may sell 3 lapis lazuli for an emerald.

=== Chest loot ===
{{see also|Lapis Lazuli Ore#Natural generation}}
{{LootChestItem|lapis-lazuli}}

== Usage ==

=== Enchanting ===

1–3 pieces of lapis lazuli are required to use an [[Enchanting Table|enchanting table]] to enchant an [[items|item]]. More specifically, the enchanting table UI shows 3 options (see [[Enchanting mechanics]] for details): the first, second, and third options cost 1, 2, and 3 lapis lazuli, respectively.

=== Crafting ingredient ===

Lapis lazuli can be used to make [[blocks of lapis lazuli]] and [[blue dye]]. {{IN|bedrock}}, it can also be used directly as a substitute for blue dye.
{{crafting usage}}

{{IN|bedrock}}, lapis lazuli can be also used in banner patterns:
{{banner crafting usage}}

=== Loom ingredient === 
{{Banner loom usage|Lapis Lazuli}}

=== Dye ===
{{Dye usage}}

=== Smithing ingredient ===
{{Smithing
|head=1
|ingredients=Any Armor Trim +<br/>Any Armor Piece + <br/>Lapis Lazuli
|Any Armor Trim Smithing Template
|Netherite Chestplate
|Lapis Lazuli
|Lapis Trim Netherite Chestplate
|showdescription=1
|description = All armor types can be used in this recipe,<br/>a netherite chestplate is shown as an example.<br/>
|tail=1
}}

;Trim color palette
The following color palette is shown on the designs on trimmed armor:
*{{TrimPalette|lapis lazuli}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Lapis Lazuli
|spritetype=item
|nameid=lapis_lazuli
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Lapis Lazuli
|spritetype=item
|nameid=lapis_lazuli
|aliasid=dye / 4
|id=414
|form=item
|translationkey=item.dye.blue.name
|foot=1}}

== Advancements ==
{{load advancements|Enchanter}}

== History ==

{{History|java beta}}
{{History||1.2|[[File:Lapis Lazuli JE1 BE1.png|32px]] Added lapis lazuli.}}
{{History||1.2_02|[[Lapis lazuli ore]] can now be found at [[bedrock]] level and now drops 4–8 lapis lazuli per block mined (increased from 1) on [[singleplayer]] only. However, servers have not been affected yet.}}
{{History||1.8|snap=Pre-release|Lapis lazuli can now be found in [[mineshaft]] [[chest]]s.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Lapis lazuli can now be used to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Lapis lazuli can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}} 
{{History||1.6.1|snap=13w19a|Lapis lazuli can now be used to craft blue [[stained clay]].}}
{{History||1.7.2|snap=13w41a|Lapis lazuli can now be used to craft blue [[stained glass]].}}
{{History||1.8|snap=14w02a|[[Enchanting]] now requires lapis lazuli. Different enchantments require different amounts of levels and different amounts of levels now require different amounts of lapis lazuli (between 1-3).
|Cleric [[villager]]s now [[trading|sell]] 1–2 lapis lazuli for 1 [[emerald]], making it a [[renewable resource]].}}
{{History|||snap=14w30a|Lapis lazuli can now be used to dye [[banner]]s.}}
{{History||1.9|snap=15w44a|The average yield of lapis lazuli in [[mineshaft]] [[chest]]s has been decreased.}}{{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}}
{{History||1.12|snap=17w06a|Can now be used to craft blue [[concrete powder]].}}
{{History|||snap=17w15a|Added the ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History|||snap=18w11a|Lapis lazuli now generates in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|Lapis lazuli can now be used to craft [[blue dye]].
|Lapis lazuli can no longer be used as a [[dye]].
|All of the dye-related functions and crafting recipes of lapis lazuli (except lapis lazuli blocks) have been transferred to blue dye.
|[[File:Lapis Lazuli JE2 BE2.png|32px]] The texture of lapis lazuli has been changed.}}
{{History|||snap=18w50a|Lapis lazuli can now be found in chests in [[village]] temples.}}
{{History|||snap=19w13a|Cleric villagers now give lapis lazuli to players under the [[Hero of the Village]] effect.}}
{{History||1.17|snap=21w08a|Lapis lazuli can now drop and be smelted from [[deepslate lapis lazuli ore]].}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w04a|Lapis lazuli can now be used as an armor trim material.}}

{{History|pocket alpha}}
{{History||v0.3.0|[[File:Lapis Lazuli JE1 BE1.png|32px]] Added lapis lazuli.}}
{{History||v0.3.2|Lapis lazuli can now be crafted into lapis lazuli blocks, and vice versa.}}
{{History||v0.12.1|snap=build 1|Lapis lazuli is now required for [[enchanting]].}}
{{History||v0.14.0|snap=build 1|Lapis lazuli can now be found inside [[minecart with chest]]s in [[mineshaft]]s.
|Lapis lazuli can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Cleric [[villager]]s now [[trading|sell]] 1–2 lapis lazuli for 1 [[emerald]].
|Lapis lazuli can now be used to [[dyeing|dye]] [[shulker shell]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Lapis lazuli can now be used to dye [[shulker box]]es and [[bed]]s.
|Lapis lazuli can now be used to [[crafting|craft]] blue [[concrete powder]].}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Lapis lazuli can now be used to dye [[banner]]s, [[firework star]]s and [[glass]].}}
{{History||1.4.0|snap=beta 1.2.14.2|Lapis lazuli can now be found in [[shipwreck]] treasure chests.}}
{{History|||snap=beta 1.2.20.1|Lapis lazuli can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.10|Lapis lazuli can now be used to craft [[blue dye]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Lapis lazuli are now [[trading|sold]] by [[wandering trader]]s.
|[[File:Lapis Lazuli JE2 BE2.png|32px]] The texture of lapis lazuli has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Lapis lazuli can now be found in [[desert]] [[village]] temple [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|Cleric [[villager]]s now [[trading|sell]] one lapis lazuli for one [[emerald]].}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of lapis lazuli has been changed from <code>dye/4</code> to <code>lapis_lazuli</code>.}}
{{History||1.17.0|snap=beta 1.16.230.52|Lapis lazuli can now drop and be smelted from [[deepslate lapis lazuli ore]].}}
{{History||1.19.80|snap=beta 1.19.80.21|Lapis lazuli can now be used as an armor trim material.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Lapis Lazuli JE1 BE1.png|32px]] Added lapis lazuli.}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|Lapis lazuli can now be used in [[enchanting]].}}
{{History|Ps4}}
{{History||1.90|[[File:Lapis Lazuli JE2 BE2.png|32px]] The texture of lapis lazuli has been changed.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Trivia ==
* In real life, lapis lazuli is a blue gem that can be ground and processed into ultramarine pigment. Lapis lazuli pigment has been famously used in the production of illuminated manuscripts, stained glass, and cave paintings. [[Wikipedia:Lapis lazuli|See the Wikipedia article for more information]].
* Lapis lazuli is the only [[ore]] that can be used as a [[dye]]{{only|BE|short=1}} or making a dye.
* It is the only item that can be put in the second slot of an [[enchantment table]].

== References ==
{{reflist}}

{{Items}}

[[Category:Dyes]]

[[cs:Lazurit]]
[[de:Lapislazuli]]
[[es:Lapislázuli]]
[[fr:Lapis-lazuli]]
[[hu:Lazurit]]
[[ja:ラピスラズリ]]
[[ko:청금석]]
[[nl:Lapis lazuli]]
[[pl:Lazuryt]]
[[pt:Lápis-lazúli]]
[[ru:Лазурит]]
[[th:แร่แลพิสแลซูลี]]
[[uk:Лазурит]]
[[zh:青金石]]
[[Category:Renewable resources]]</li><li>[[Trial Key|Trial Key]]<br/>{{Item|
|image=Trial Key .webp
|renewable=Yes
|stackable=Yes (64)
}}
{{Stub}}
{{in dev|java|bedrock|1.21|1.21.0}}

A '''Trial Key''' is an item found in [[Trial Chambers]].

Its functionality remained a mystery for a pretty good time, but on the Minecraft Monthly of January 2024, it has been revealed to open vaults, which once opened will drop an item. It's still unknown what will the loot be, but was seen dispensing the following:
Enchanted iron helmet, enchanted iron leggings, enchanted crossbow, enchanted diamond chestplate, iron, gold and diamond horse armour, enchanted golden apple, saddle, enchanted diamond axe, enchanted iron pickaxe and enchanted iron Shovel. 

The trial key can currently be obtained from trial spawners (50%), or from pots and chests (8%).

[[Category:Items]]

[[ja:Trial Key]]
[[lzh:煉管]]</li></ul>
More alpha testers chosen, using the same algorithm as the first round of testers were picked with.
1.7.4
{{Extension DPL}}<ul><li>[[Brush|Brush]]<br/>{{Item
|image=Brush.png
|rarity=Common
|renewable=Yes
|durability=64
|stackable=No
}}
A '''brush''' is a [[tool]] used in [[archaeology]] to excavate [[suspicious block]]s for different items.

==Obtaining==
===Crafting===
{{Crafting
|head=1
|showname=0
|showdescription=1
|B1=Feather
|B2=Copper Ingot
|B3=Stick
|Output=Brush
|type=Tool
}}
{{crafting
|foot=1
|ignoreusage=1
|Damaged Brush
|Damaged Brush
|Output=Brush
|description=The durability of the two brushes is added together, plus an extra 5% durability.
|type=Tool
}}

==Usage==
{{Main|Suspicious Block}}
{{Control|Using}} the brush on any block displays a brushing animation, slowing down the player and creating breaking [[particles]], but not actually damaging the block or brush. When continuously brushing a [[suspicious block]], a random item slowly emerges from it until it drops out, and the block turns into regular [[sand]] or regular [[gravel]], depleting 1 [[durability]] point on the brush. It takes 96 [[game tick]]s (4.8 seconds) to brush a single suspicious block. 

=== Enchantments ===
A brush can receive the following [[enchantment]]s:
{|class="wikitable col-2-center col-3-right"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Unbreaking]]
|III
|{{Inventory slot|Anvil}}   
|-
|[[Mending]]
|I
|{{Inventory slot|Anvil}}   
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}   
|}

== Sounds ==
{{Edition|Java}}:
{{Sound table
<!--All of these sounds are, in fact, different-->
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|subtitle=Brushing Sand
|source=block
|description=While a brush is brushing suspicious sand
|id=item.brush.brushing.sand
|translationkey=subtitles.item.brush.brushing.sand
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|subtitle=Brushing Gravel
|source=block
|description=While a brush is brushing suspicious gravel
|id=item.brush.brushing.gravel
|translationkey=subtitles.item.brush.brushing.gravel
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|subtitle=Brushing
|source=block
|description=While a brush is brushing any other block
|id=item.brush.brushing.generic
|translationkey=subtitles.item.brush.brushing.generic
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|subtitle=Brushing Sand completed
|source=Players<ref group=sound name=badsource>{{Bug|MC-260202}}</ref>|overridesource=1
|description=When a brush finishes brushing suspicious sand
|id=item.brush.brushing.sand.complete
|translationkey=subtitles.item.brush.brushing.sand.complete
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|subtitle=Brushing Gravel completed
|source=Players<ref group=sound name=badsource/>|overridesource=1
|description=When a brush finishes brushing suspicious gravel
|id=item.brush.brushing.gravel.complete
|translationkey=subtitles.item.brush.brushing.gravel.complete
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|source=player
|description=While a brush is brushing suspicious sand
|id=brush.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|source=player
|description=While a brush is brushing suspicious gravel
|id=brush.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|source=player
|description=While a brush is brushing any other block
|id=brush.generic
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|source=player
|description=When a brush finishes brushing suspicious sand
|id=brush_completed.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|source=player
|description=When a brush finishes brushing suspicious gravel
|id=brush_completed.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|id=684
|form=item
|foot=1}}

== Advancements ==
{{load advancements|Respecting the Remnants}}

== History ==
{{History||October 3, 2020|link=https://youtu.be/DBvZ2Iqmm3M?t=2178|[[File:Brush (pre-release 1).png|32px]][[File:Brush 2.png|32px]] Brushes were announced at [[Minecraft Live 2020]] with two variants.}}
{{History||?|link=https://youtu.be/klP9SrJFDU8?t=206|[[File:Brush (pre-release 2).png|32px]] Changed the brush's item texture.}}
{{History||February 10, 2023|[[File:Brush JE1 BE1.png|32px]] [[Sofia Dankis]] posted an article about upcoming archaeology features, including brushes.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
{{History|java}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Brush JE1 BE1.png|32px]] Added brushes with an updated texture behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].|The crafting recipe was originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History|||snap=1.19.4 Pre-release 1|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20|snap=23w12a|Brushes are now available without using the "Update 1.20" experimental data pack.
|Brushes can now brush [[suspicious gravel]].}}
{{History|||snap=23w14a|The brushing sound of brush is now controlled by the "Blocks" sound slider instead of the "Players" sound slider.}}
{{History|||snap=23w17a|The player now gets the [[advancement]] "Respecting the Remnants" when they use a brush on a [[suspicious block]] to obtain a [[pottery sherd]].}}

{{History|bedrock}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Brush JE1 BE1.png|32px]] Added brushes behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|The crafting recipe is originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.20|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20.0|snap=beta 1.20.0.21|Brushes are now available without using the "Next Major Update" experimental toggle.}}
{{History|foot}}

== Issues ==
{{Issue list}}

== References ==
{{Reflist}}

==External Links==
*[https://www.minecraft.net/en-us/article/brush Taking Inventory: Brush] – Minecraft.net on July 6, 2023

{{Items}}

[[Category:Renewable resources]]

[[de:Pinsel]]
[[es:Pincel]]
[[ja:ブラシ]]
[[pt:Pincel]]
[[pl:Pędzel]]
[[uk:Щітка]]
[[zh:刷子]]</li><li>[[Gunpowder|Gunpowder]]<br/>{{Item
| image = Gunpowder.png
| stackable = Yes (64)
| renewable = Yes
}}

'''Gunpowder''' is an item that is used for [[explosion]]-related recipes, and as an ingredient in potions.

== Obtaining ==

=== Mob loot ===

==== Creepers ====

[[Creeper]]s can drop 0-2 pieces of gunpowder upon death. [[Looting]] can increase this by one per level, with a maximum of 5 gunpowder.

==== Ghasts ====

[[Ghast]]s can drop 0-2 pieces of gunpowder upon death. Looting can increase this by one per level, with a maximum of 5 gunpowder.

==== Witches ====

[[Witch]]es can drop 0-6 pieces of gunpowder upon death. Looting can increase this by three per level, with a maximum of 15 gunpowder.
<!--
=== Crafting ===

{{Crafting
|showdescription=1
|description= {{only|bedrock|education}}
|Coal; Charcoal
|Sulfur
|Bone Meal
|Output= Gunpowder, 3
|type= Miscellaneous
}}
-->
=== Trading ===

<!--Wandering trader always offer one of the 5 item (one of them is gunpowder)-->

[[Wandering trader]]s have {{frac|1|6}} chance to sell gunpowder for an [[emerald]].

=== Chest loot ===

{{LootChestItem|gunpowder}}

== Usage ==

=== Crafting ingredient ===

{{crafting usage}}

=== Brewing ingredient ===
{{brewing
  |name=[[Splash Potion]]
  |showname=1
  |Gunpowder
  |Splash Mundane Potion; Splash Potion of Healing; Splash Potion of Fire Resistance; Splash Potion of Harming; Splash Potion of Poison; Splash Potion of Regeneration; Splash Potion of Slowness; Splash Potion of Strength; Splash Potion of Swiftness; Splash Potion of Weakness; Splash Potion of Night Vision; Splash Potion of Invisibility; Splash Potion of Water Breathing; Splash Potion of Leaping
  |base=Any Potion
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gunpowder
|spritetype=item
|nameid=gunpowder
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gunpowder
|spritetype=item
|nameid=gunpowder
|id=328
|form=item
|foot=1}}

== History ==

{{History|java indev}}
{{History||0.31|snap=20100130|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.
|Gunpowder is a [[crafting]] ingredient for [[TNT]]. 
|Gunpowder can be [[drops|dropped]] by any [[mob]].}}
{{History||20100219|Gunpowder now [[drops]] only from [[creeper]]s.}}
{{History|java infdev}}
{{History||20100625-2|Gunpowder can now be found in [[dungeon]] [[chest]]s.}}
{{History|java alpha}}
{{History||v1.2.0|snap=preview|Added [[ghast]]s, which [[drops|drop]] gunpowder upon [[death]].{{needs testing|was their gunpowder dropping present in the preview version, or added later on?|type=untestable}}}}
{{History|java beta}}
{{History||1.0|The item now has a display name: ''Sulphur''.}}
{{History||1.3|''Sulphur'' has been renamed to ''Gunpowder''.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 4|Gunpowder is now usable in [[brewing]] to create [[splash potion]]s.}}
{{History||1.2.1|snap=12w04a|[[Fire charge]]s are now [[crafting|crafted]] with gunpowder.}}
{{History||1.4.2|snap=12w38b|[[Witch]]es may now [[drops|drop]] gunpowder.}}
{{History||1.4.6|snap=12w49a|Gunpowder can now be used to craft a [[firework star]] and a [[firework rocket]].}}
{{History||1.9|snap=15w44a|Gunpowder now generates in [[desert temple]] [[chest]]s.
|The average yield of gunpowder in [[dungeon]] chests has now doubled.}}
{{History||1.11|snap=16w39a|Gunpowder can now be found in [[woodland mansion]] chests.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 289.}}
{{History|||snap=18w11a|Gunpowder can now generate in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}
{{History|||snap=19w05a|Added [[wandering trader]]s, which sell gunpowder.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|Gunpowder now drops when brushing [[suspicious sand]] in [[desert pyramid]]s.}}
{{History||1.20|snap=23w12a|The probability for the gunpowder to generate in [[suspicious sand]] in [[desert temple]]s has been changed from 1/7 to 1/8.}}

{{History|pocket alpha}}
{{History||v0.2.0|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.3|Gunpowder now drops from [[creeper]]s. It is still unobtainable due to creepers not yet spawning naturally.}}
{{History||v0.4.0|Creepers now spawn naturally, making gunpowder obtainable in Survival mode.
|Gunpowder can now be used to craft [[TNT]].}}
{{History||v0.12.1|snap=build 1|Added gunpowder to the [[creative]] [[inventory]].
|Gunpowder is now usable in [[brewing]] to create [[splash potion]]s.}}
{{History||v0.13.0|snap=build 1|Gunpowder can now be found inside [[desert temple]] [[chest]]s.}}
{{History||v0.14.0|snap=build 1|Gunpowder can now be dropped by [[witch]]es.}}
{{History||v0.15.0|snap=build 1|Gunpowder can now be used to craft [[fire charge]]s.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gunpowder now generates inside [[woodland mansion]] [[chest]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gunpowder can now be used to craft [[firework rocket]]s and [[firework star]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Gunpowder now generates inside [[shipwreck]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|Gunpowder now drops when brushing [[suspicious sand]] in [[desert pyramid]]s.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.}}
{{History|foot}}

== Issues ==
{{issue list}}

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--gunpowder Taking Inventory: Gunpowder] – Minecraft.net on June 21, 2019

{{Items}}

[[Category:Recipe using Charcoal]]

[[cs:Střelný prach]]
[[de:Schwarzpulver]]
[[es:Pólvora]]
[[fr:Poudre à canon]]
[[hu:Puskapor]]
[[it:Polvere da sparo]]
[[ja:火薬]]
[[ko:화약]]
[[nl:Buskruit]]
[[pl:Proch]]
[[pt:Pólvora]]
[[ru:Порох]]
[[th:ดินปืน]]
[[tr:Barut]]
[[uk:Порох]]
[[zh:火药]]
[[Category:Renewable resources]]
[[Category:Brewing recipe]]</li></ul>
Configuration screen layout changed
Updated Realms list to include a picture of the owner's face as the server logo.
1.7.5
{{Extension DPL}}<ul><li>[[Elytra|Elytra]]<br/>{{Item
| image = Elytra.png
| rarity = Uncommon
| renewable = No
| durability = 432
| stackable = No
}}
'''Elytra''' ({{Audio|ElytraPronunciation.mp3|/ˈɛl ɪ trə/|link2=''ᴇʟ-i-trə''}}<ref>“Elytron.” ''Merriam-Webster.com Dictionary'', Merriam-Webster, https://www.merriam-webster.com/dictionary/elytron. Accessed 22 May. 2022.</ref>)<!--"Elytra" is the plural of "elytron," a single half of a beetle's protective wing covers. Verbs should agree accordingly (e.g. "Elytra allow flight"). https://www.merriam-webster.com/dictionary/elytron--> are rare wings found in [[end ship]]s that are a source of flight in [[Survival]] mode.

== Obtaining ==
=== Natural generation ===
Elytra are found only in [[end city|end cities]] in [[item frame|item frames]] in the treasure room of the [[end ship]]. A [[shulker]] guards the elytra and the ship's two loot chests.

=== Repairing ===

Elytra can be enchanted with [[Mending]] so that they get [[Item repair|repaired]] as the player collects [[experience]] orbs while wearing/holding them.

Elytra can also be repaired in the player crafting grid, by combining two damaged pairs of elytra together. 

{{crafting
|showname=0
|showdescription=1
|ignoreusage=1
|Damaged Elytra
|Damaged Elytra
|Output= Elytra
|description= The durability of the two pairs is added together, plus an extra 5% durability, but removes any enchantments.
|type= Transportation
}}

Similarly, two damaged elytra pairs can be combined on a [[grindstone]].

{{Grinding
|showdescription=1
|ingredients=2x Damaged [[Elytra]]
|Damaged Elytra
|Damaged Elytra
|Elytra
|description=The durability of the two pairs is added together, plus an extra 5% durability, but removes any enchantments.
}}

Elytra can also be repaired at an anvil using [[phantom membrane]]s, which has the advantage that it preserves [[enchantments]] on elytra. Each phantom membrane restores 108 durability points, exactly 25% of the elytra's total durability. 

{| class="wikitable" data-description="Repairing elytra"
! scope="col" style="width:64px;" | Name
! Ingredients
! [[Anvil]] usage
|-
! scope="row" style="text-align: center;" | '''Elytra'''
| [[Elytra]] +<br>[[Phantom Membrane]]
| style="width: 260px; padding: 1px;" | {{Anvil| title = Elytra|Input1=Damaged Elytra|Input2=Phantom Membrane, 2|Output=Elytra}}
|-
|}
Each repair on the anvil, however, also increases the [[Anvil mechanics|prior work]] penalty for the Elytra, making every subsequent repair increasingly expensive and eventually reaching an upper limit where repairs are no longer allowed because they are "too expensive" (even if the player has many xp levels to spare). However, the prior work penalty can be reset to 0 for an enchanted elytra pair when it is disenchanted on a grindstone. Unenchanted elytra cannot be used on the grindstone alone.

== Usage ==
[[File:Steve in elytra.png|75px]] [[File:Alex in elytra.png|75px]]

Elytra are equipped in the [[chestplate]] slot, either by placing the item directly in the slot, by pressing {{ctrl|use item}} while [[hotbar|held in hand]], or by firing a point-blank [[dispenser]] at a target. They are gray in color by default, but they adopt the design of any [[cape]] the player is wearing. They maintain their in-world texture design even when they're [[#Repair|broken]] or [[enchanted]].

=== Flying ===
To fly, the player must press the {{ctrl|jump}} key while falling, and the elytra spread apart like a beetle's elytra. The player can aim their view around to turn or adjust their pitch. Losing altitude increases speed, and gaining altitude decreases speed. [[Firework rocket]]s can be used to increase speed. Additionally, speed is quickly lost from sharp changes in direction.

Directly hitting any surface while gliding too fast causes damage to the player and their armor proportional to flight speed (although this may be calculated from another factor). When a player dies in this way, they receive the [[death messages|death message]] "'''<player> experienced kinetic energy'''". The player does not take [[fall damage]] from colliding at a shallow angle or a low enough speed. The critical, damaging angle is about 50° with the collision surface, and the calculation for damage seems to be as if the player had fallen from their maximum potential glide height to the height of the struck surface. 

A safe and simple cruise with the highest travel distance can be achieved by aiming directly at the horizon while at the glide's altitude limit. The player's speed is slow enough to allow them time to do other things during a long flight, like sort out their inventory.

In [[Creative]] mode or when the "mayfly" [[ability]] has been given, the player can alternatively hold the {{ctrl|jump}} key to fly up,{{only|bedrock}} or double press the jump key to move around freely. 

Flight can be stopped by pressing the [[jump]] key.{{only|bedrock}} 

==== Speed and altitude ====
Elytra have a minimum speed of about 7.2 m/s (obtained by gliding at the altitude cap with a strong upward pitch of 30°). If the diver drops to 0 speed, they quickly get accelerated back up to at least this minimum. The diver can increase speed by choosing to descend faster, but afterward, they do not regain nearly as much altitude. In the real world, drag increases with speed, and drag, in turn, slows the aircraft; Minecraft mimics this. To glide from cliff to cliff, a player's best bet is to aim slightly above the horizon.

Sharp turns are a fast way to lose speed. Quicker turns cause greater losses, while gentle movements have small effects. Making a hairpin turn can actually be used for making high-speed landings safe as well as for precise landings on small targets like rooftops. The player aims to glide just above the target, then as they're right over it they immediately reverse directions, then they make readjustments as necessary.

The lowest rate of altitude loss is about 1.5 m/sec, obtained by gliding at the altitude cap with a slight upward pitch (12° or 15°).

To get the best possible glide ratio (and thus the furthest distance out of their altitude), the diver pilot should aim directly at the horizon. This ratio is about 9.47 to 1.

[[Slow Falling]] potions greatly decrease the player's vertical (fall) speed, which also greatly decreases their ''horizontal'' speed (clearly, it depends on the vertical fall rate, as one might expect from flight modeling). The net result is that the player flies extremely slowly - but their Elytra still takes durability damage at the usual rate (1 durability per second without Unbreaking, etc.). Due to this combination, Elytra plus Slow Falling is largely a novelty that most players won't use. The [[Feather Falling]] enchantment does not affect Elytra speed and does not reduce fall damage from hitting things with elytra.

It is possible to calculate the glide range by dividing the altitude by tan of the glide angle (altitude/tan(glide angle)). For example, if the player glides from an altitude of 64 blocks above ground with a glide angle of 15 degrees, they can glide for 237 blocks (assume that they are on superflat), since floor(64 / tan(15)) is 237.

==== Stalling ====
Trying for too high a pitch reduces the player's lift. At a pitch of 30° above the horizon, the player has the lowest possible airspeed of 7.2 m/sec. Above that, the player might be considered to be in a stall. Increasing the pitch gets closer to a free-fall, and stalled flight at 60° is enough to cause fall damage. Stalling at 90° is a true free-fall.

Recovering from a stall is done by readjusting to any safe pitch as quickly as the player likes. This can be just changing to look at the horizon.

==== Powered flight ====
{{fakeImage|{{invSprite|Firework Rocket}}|Firework rockets are used for speed boosts while gliding.}}

[[Firework rocket]]s can be used for propulsion during flight by placing it in either hand and {{ctrl|using}}. Using a firework rocket while gliding quickly maximizes the player's speed for a time similar to the rocket's flight duration.

If the rocket is equipped with [[firework star]]s, it explodes at the end of its flight, inflicting damage based on the number of stars.

It is possible to gain altitude during powered flight. This makes it possible to glide for extreme distances and had been used extensively by [[far lands]]/[[World Border]] challenges.

=== Durability and Repair ===
{{fakeImage|{{invSprite|Broken Elytra}}|A broken pair of elytra.}}

[[Durability]] decreases by one point each second when gliding. A pair of elytra has 432 durability, allowing 7 minutes and 12 seconds of gliding time without enchantments, providing more than 10,000 blocks of transport distance. It is possible to apply the [[Unbreaking]] enchantment using an [[anvil]] and an [[enchanted book]], which affects the elytra, in the same way it does to [[tool]]s. Unbreaking III increases elytra's flight time to about four seconds per durability point, a total of 28 minutes and 44 seconds.

When the durability reaches 1, elytra stop working until they are repaired, adopting a tattered texture in the inventory. The damage ends at durability 1, so they can never fully break. A pair may be repaired by either using the [[Mending]] enchantment, combining two pairs in a [[grindstone]], or combining it in an anvil with [[phantom membrane]]s. In an anvil, each piece of membrane repairs elytra by 108 durability points, requiring 4 pieces to fully repair them.

Each repair on the anvil will also increase the [[Anvil mechanics|prior work]] penalty for the Elytra, making every subsequent repair increasingly expensive, with an upper limit where repairs are no longer allowed because they are "too expensive". However, the prior work penalty can be reset to 0 for an enchanted elytra pair when it is disenchanted on a grindstone (by adding nothing to it). Unenchanted elytra cannot be used on the grindstone alone.

=== Enchantments ===
Elytra can receive the following [[enchantments]] by combining in an anvil:
{| class="wikitable sortable"
|-
! Enchantment 
! Max Level
![[Enchanting|Method]]
|-
| [[Unbreaking]]
| III
|{{Inventory slot|Anvil}}
|-
| [[Mending]]
| I
|{{Inventory slot|Anvil}}
|-
| [[Curse of Vanishing]] 
| I
|{{Inventory slot|Anvil}}
|-
| [[Curse of Binding]] 
| I
|{{Inventory slot|Anvil}}
|}
{{notelist|columns=1}}

== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|subtitle=Elytra rustles
|source=player
|description=When a pair of elytra is equipped
|id=item.armor.equip_elytra
|translationkey=subtitles.item.armor.equip_elytra
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Elytra loop.ogg
|subtitle=MC-177084
|source=player
|description=While flying with a pair of elytra
|id=item.elytra.flying
|translationkey=-
|volume=0.0-1.0 <ref group=sound>Is a quarter of the player's velocity. If flying for less than 1 second, it is 0.0; otherwise, if flying for less than 2 seconds, it is between 0.0 and a quarter of the player's velocity (scaling up with time until 2 seconds)</ref>
|pitch=1.0 <ref group=sound>If the volume is greater than 0.8, 0.8-volume is added to the pitch</ref>
|distance=16}}
{{Sound table
|sound=Random break.ogg
|subtitle=Item breaks
|source=dependent
|description=When a pair of elytra's durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|source=player
|description=When a pair of elytra is equipped
|id=armor.equip_leather
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Elytra loop.ogg
|source=player
|description=While flying with a pair of elytra
|id=elytra.loop
|volume=''Depends'' {{checkthecode}}
|pitch=1.0}}
{{Sound table
|sound=Random break.ogg
|source=player
|description=When a pair of elytra's durability is exhausted
|id=random.break
|volume=1.0
|pitch=0.9
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Elytra
|spritetype=item
|nameid=elytra
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Elytra
|spritetype=item
|nameid=elytra
|id=564
|form=item
|foot=1}}

== Achievements ==
{{Load achievements|Super Sonic}}

== Advancements ==
{{load advancements|Sky's the Limit}}

== History ==
{{History|java}}
{{History||1.9|snap=October 5, 2015|slink=https://twitter.com/_tomcc/status/651042141397979136|[[Tommaso Checchi]] tweets that [[Jeb]] is working on a secret feature for Minecraft Java Edition, saying "it's like [[W:c:Mario:Super Mario 64|Mario 64]]."}}
{{History|||snap=October 6, 2015|slink=https://twitter.com/jeb_/status/651416814791081984|[[Jeb]] tweets a [https://web.archive.org/web/20230820173231/https://gfycat.com/serpentinehighlevelamurminnow-minecraftsuggestions-ethoslab animated GIF] revealing a [[player]] gliding around an [[end city]]. Elytra have a dragon-wing texture.}}
{{History|||snap=October 6, 2015|slink=https://twitter.com/jeb_/status/651419480187346944|Jeb tweets an [https://web.archive.org/web/20230219045525/https://i.imgur.com/LBgZCyW.png image] of folded wings, which replace the cape the player is wearing.}}
{{History|||snap=October 6, 2015|slink=https://twitter.com/jeb_/status/651423700777074688|Jeb tweets another [https://web.archive.org/web/20230820083025/https://gfycat.com/leadingindolentgangesdolphin animated GIF] of his character with Mojang-themed elytra, gliding along a [[river]] through a [[taiga]] forest.}}
{{History|||snap=15w41a|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.
|Elytra are currently repaired with [[leather]] when using [[anvil]].}}
{{History|||snap=15w42a|Elytra now spread slightly when the [[player]] crouches.
|The player can now take [[damage]] from gliding into walls, and crashing into a wall now has its own [[Health#Death messages|death message]].
|When flying with elytra, players are only 0.6 blocks tall. They, therefore, can now fit through 1-block gaps while gliding.
|The [[player]] can no longer go higher than the starting point of the glide.}}
{{History|||snap=15w43a|The player's point of view now shifts while gliding.}}
{{History|||snap=16w06a|Elytra now recognize the [[player]]'s [[cape]] and adopt a different elytron design for every official cape (see [[#Gallery|Gallery]]). In addition, Jeb is working on a feature to allow players to change the elytron design like regular player skins.}}
{{History|||snap=16w07a|Elytra are now activated by jumping mid-air. The player no longer glides automatically when falling.
|The cape option in the [[options|options menu]] now also disables custom elytra textures.
|Added the [[game rule]] {{cd|disableElytraMovementCheck}}.}}
{{History||1.9.1|snap=pre1|[[Sound]]s while gliding with elytra have been added.}}
{{History||1.11|snap=16w32a|Elytra can now be placed on [[armor stand]]s, just like any other [[chestplate]].}}
{{History|||snap=16w38a|Elytra are now visible on [[zombie]]s, [[skeleton]]s, and armor stands.}}
{{History|||snap=16w41a|Elytra now have their own [[sound]] when equipped.}}
{{History||1.11.1|snap=16w50a|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 443.}}
{{History|||snap=18w14a|Elytra now require [[phantom membrane]] to be repaired, instead of [[leather]].}}
{{History||1.14|snap=18w43a|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of the elytra have been changed.}}
{{History||1.15|snap=19w39a|The deployment animation of elytra causes [[player]] blinks when the deployment events has overlapped.}}
{{History|||snap=19w42a|The deployment and folding animations of elytra have been improved and become smoother.
|Elytra can now start to glide immediately after a jump, not only during falls.}}
{{History||1.18|snap=experimental snapshot 7|Elytra no longer use up durability when gliding regularly. Durability is now only consumed when a [[firework rocket]] is used.
|Speed boosts from firework rockets are slightly weaker.
|Now break when the item reaches 0 durability.}}
{{History|||snap=21w37a|The elytra changes in experimental snapshot 7 have been reverted.}}
{{History||1.19|snap=Pre-release 1|Equipping elytra through the inventory now plays a sound.<ref>{{bug|MC-94060||Equipping armor/elytra through inventory or dispenser doesn't play sounds|Fixed}}</ref>}}
{{History||1.19.4|snap=23w05a|Equipping elytra while held with an item already in the chestplate slot now swaps the two items.}}

{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra. In-game, they are known as ''elytra wings''.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
{{History||1.2.3|snap=beta 1.2.3.3|''Elytra Wings'' have been renamed to ''Elytra''.}}
{{History||1.6.0|snap=beta 1.6.0.5|Elytra can now be repaired in an [[anvil]] using [[phantom membrane]], instead of [[leather]].}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of elytra have been changed.}}

{{History|console}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Elytra can now be propelled through the [[air]] by using [[firework rocket]]s.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|Elytra are now repaired on the [[anvil]] using [[phantom membrane]] instead of [[leather]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Elytra JE2 BE2.png|32px]] <br>[[File:Elytra (item) JE2 BE2.png|32px]] [[File:Broken Elytra (item) JE2 BE2.png|32px]] The textures of elytra have been changed.}}

{{History|new 3ds}}
{{History||1.7.10|[[File:Elytra JE1 BE1.png|32px]] <br>[[File:Elytra (item) JE1 BE1.png|32px]] [[File:Broken Elytra (item) JE1 BE1.png|32px]] Added elytra.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* The singular form of elytra is an {{w|elytron}}.
* In reality, elytra are not used for flight. They are the tough forewings of beetles and earwigs that cover the wings they actually use for flight. However, like ''Minecraft'' elytra, beetles can use them for gliding.
* A flying player has a shorter hitbox than usual: A 0.6 block cube centered on the player's feet.
* It is possible to glide while on a [[ladder]], by pressing {{key|shift}} followed by {{key|space}}, causing the player to fall with a speed determined by the player's visual angle. This means that the player can descend fast on a ladder, but if the speed is too fast when hitting the ground, they can take fatal fall damage. Using a [[firework rocket]] can also speed up the player's descent. 
* {{IN|java}} if the player glides into deep [[water]] with elytra equipped, the animation does not stop, giving it the appearance of a [[swimming]] animation.<ref name="MC-97190">{{bug|MC-97190||While gliding into water or lava, player continues gliding|WAI}}</ref> The animation stops once the player touches the ground. Additionally, [[firework rocket]]s can be used with elytra underwater with a short boost duration.
* Elytra do not deactivate when the player flies into [[lava]].<ref name="MC-97190"/>
* Elytra can be equipped onto some [[mob]]s using [[command]]s. This has no effect unless the mob has the {{cd|FallFlying}} tag set to {{cd|1b}}. Mobs glide forward, unable to control the movement before landing, at which time they regain their AI. 
** Exceptions to this are [[squid]]s as the squid's AI causes it to attempt swimming in midair, making it fall straight down because it conflicts with the elytra mechanics.
**Because [[chicken]]s fall slowly, they can move more distance.
** [[Enderman|Endermen]], tamed [[wolf|wolves]] and tamed [[cat]]s that are not sitting cannot teleport until they hit the ground.
** Because mobs do not regain control until they hit the ground, [[vex]]es fall until they die or despawn as they cannot touch the ground. 
** Mobs capable of flying, such as [[parrot]]s or vexes can steer in air, though they cannot travel up or down. Dolphins also have this ability.
* [[4J Studios]] created an elytron-centered tutorial map for console edition when elytra were first introduced to this platform, this map is themed as "ruins of an ancient civilization of ''[[Minecraft]]'' worshipers" and showcases the new amplified terrain generation. This map can be seen behind the scenes.<ref>{{Mcnet|learning-fly|Learning To Fly}}</ref> On 28 March 2017, 4J Studios added an elytron-themed [[Mini Games]] for console edition called "Glide;" it consists of Time Attack and Score Attack mode.<ref>{{Mcnet|glide-mini-game-consoles-tomorrow|Glide Mini Game on Consoles Tomorrow|March 23, 2017}}</ref><ref>{{Mcnet|mini-game-masters-glide-console|Mini Game Masters Glide onto Console|March 28, 2017}}</ref>
* A player who jumps with both elytra and the [[Slow Falling]] effect travels slightly upward, which is a cheap but time-consuming alternative to [[fireworks]] and [[Riptide]]-enchanted [[trident]]s.
* On May 5, 2019, [[Mojang]] tweeted '[[The End]] never yields enough adequate resources, sadly,' along with a sad emoji.<ref>{{tweet|Minecraft|1125053038757068802|The End never yields enough adequate resources, sadly. 😔}}</ref> The first letter of each word spells 'T E n y e a r s' (Ten Years). Attached was a picture of [[player|Steve and Alex]] wearing both a [[chestplate]] and elytra. The next day, they tweeted, "Have you noticed something ''suspic10us'' here lately?"<ref>{{tweet|Minecraft|1125415169495064576|Have you noticed something suspic10us here lately?}}</ref>
* Mojang has considered the suggestion of combining elytra with a chestplate, but eventually decided against it, stating that elytra taking up armor is an intentional decision of game balancing.<ref>
{{cite
|url=https://feedback.minecraft.net/hc/en-us/articles/360005029872-Previously-Considered-Suggestions
| title = Part of the tradeoff of having an Elytra is it takes up half your armor.
|website=Minecraft Feedback
|date=July 12, 2018}}
</ref>

== Gallery ==
<gallery>
ElytraFlight.gif|The first image of elytra, tweeted by [[Jeb]]. Click to play.
FoldedWings.png|Folded elytra, which resembles the [[cape]] the user is wearing.
Minecon2015Alternative.png|The minecon 2015 cape elytra.
Dinnerbone Elytra.png|[[Dinnerbone]] flying upside down.
ElytraEnd.png|Elytra in an [[end ship]].
PlayerElytraBack.png|A [[player]] wearing elytra.
PlayerElytraFront.png|A player using elytra.
Broken Elytra.png|Elytra with only 1 [[item durability|durability]].
UpcomingElytras.jpg|Elytra designs fitting to the official capes, posted by Jeb on {{w|Reddit}}.
FlyBlock.png|A player gliding while blocking with a [[shield]].
Suspic10us.jpg|An image of players using elytra.
Steve Gliding with Elytra.png|Steve gliding with elytra.
Alex Gliding with Elytra.png|Alex gliding with elytra.
Enchanted Elytra (item).gif|A pair of  enchanted elytra.
</gallery>

=== Console exclusive ===
<gallery>
Glide Score Cavern 2.png|Screenshot of Glide mini-games.
Glide Time Cavern 2.png|Another screenshot of Glide mini-games.
GLIDE Official.jpg|''Glide'' launch poster.
Elytra Tutorial Map.jpg|Official elytra themed tutorial map.
</gallery>(These maps can be found for a price on the Microsoft Store)

=== Designs when wearing capes ===
<blockquote>Designs that are not listed here have default elytron texture or don't have any.</blockquote><gallery>
File:Mojang employees Elytra.png|Old [[Mojang]] cape
File:Mojang employees 2015 Elytra.png|New Mojang cape
File:Mojang Studios employees 2021 Elytra.png|Mojang Studios cape
File:Crowdin Translator Elytra.png|[[Crowdin]] Translator cape
File:DannyBstyle's Elytra.png|dannyBstyle's cape
File:JulianClark's Elyrtra.png|JulianClark's cape
File:Millionth Customer Elytra.png|Millionth Customer cape
File:MINECON 2011 Attendees Elytra.png|[[MINECON 2011]] Attendees cape
File:MINECON 2012 Attendees Elytra.png|[[MINECON 2012]] Attendees cape
File:MINECON 2013 Attendees Elytra.png|[[MINECON 2013]] Attendees cape
File:MINECON 2015 Attendees Elytra.png|[[MINECON 2015]] Attendees cape
File:MINECON 2016 Attendees Elytra.png|[[MINECON 2016]] Attendees cape
File:MINECON LIVE 2019 Founder's Elytra.png|[[MINECON Live 2019]] Founder's cape
File:Mojira Moderator Elytra.png|[[bug tracker|Mojira]] Moderator cape
File:MrMessiah's Elytra.png|MrMessiah's cape
File:Prismarine Elytra.png|[[Prismarine]] cape
File:Realms Mapmaker Elytra.png|[[Realms]] mapmaker's cape
File:Cobalt Elytra.png|[[Cobalt (game)|Cobalt]] cape
File:Scrolls Elytra.png|[[Scrolls]] cape
File:Turtle Elytra.png|[[Turtle]] cape
File:PancapeElyR.png|Pancape cape
File:MSCapeElyR.png|Migrator cape
File:Gr8 Escape's elytra.png|Gr8_Escape's cape
File:Valentine Elytra.png|Valentine cape
File:Vanilla Cape Elytra JE.png|Vanilla cape{{only|java}}
File:Vanilla cape elytra BE.png|Vanilla cape{{only|bedrock}}
</gallery>

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--elytra Taking Inventory: Elytra] – Minecraft.net on December 14, 2019

{{Items}}

[[de:Elytren]]
[[es:Élitros]]
[[fr:Élytres]]
[[ja:エリトラ]]
[[ko:겉날개]]
[[nl:Dekschild]]
[[pl:Elytry]]
[[pt:Élitros]]
[[ru:Элитры]]
[[tr:Elitra]]
[[zh:鞘翅]]
[[Category:Non-renewable resources]]</li><li>[[Orange Dye|Orange Dye]]<br/>{{Item
|image = Orange_Dye_JE2_BE2.png
|renewable = Yes
|stackable = Yes (64)
}}
'''Orange dye''' is a [[Dye#Quasi-Primary|quasi-primary dye]] crafted from [[Flower|orange tulips]], or by combining one [[red dye]] with one [[yellow dye]].

== Obtaining ==

=== Crafting ===

{{Crafting
  |head = 1
  |showname = 0
  |Orange Tulip; Torchflower
  |Output=Orange Dye
  |type=Material
}}
{{Crafting
  |Red Dye
  |Yellow Dye
  |Output = Orange Dye,2
  |type = Material
  |foot = 1
}}

=== Loot chest ===
{{#invoke:LootChest|base3|orange-dye}}

=== Trading ===
[[Wandering trader|Wandering traders]] sell 3 orange dye for an [[emerald]].

== Usage ==
{{dye usage}}

=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}

=== Loom ingredient ===
{{Banner loom usage|Orange Dye}}

=== Trading ===

Apprentice-level shepherd [[villager]]s have a 20% chance to buy 12 orange dye for an [[emerald]] as part of their trades.{{only|bedrock}}

Journeyman-level shepherd [[villager]]s have a {{frac|1|3}} chance to buy 12 orange dye for an [[emerald]].{{only|java}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Orange Dye
|spritetype=item
|nameid=orange_dye
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Orange Dye
|spritetype=item
|nameid=orange_dye
|aliasid=dye / 14
|id=409
|form=item
|translationkey=item.dye.orange.name
|foot=1}}

== Video ==

<div style="text-align:center">{{yt|25t7uNMOFS8}}</div>

== History == 

{{History|java beta}}
{{History||1.2|[[File:Orange Dye JE1 BE1.png|32px]] Added orange dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Orange dye can now be crafted with [[gunpowder]] to create a [[firework star]].}} 
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be [[crafting|crafted]].}}
{{History||1.7.2|snap=13w36a|With the addition of the new [[flower]]s, many secondary and tertiary [[dye]]s are now primary dyes.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}}
{{History||1.12|snap=17w15a|Added the ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID has now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|[[File:Orange_Dye_JE2_BE2.png|32px]] The texture of orange dye has now been changed.}}
{{History|||snap=18w44a|Orange dye can now change the text color on [[sign]]s to orange.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sells orange dye.}}
{{History|||snap=19w11a|Orange dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Orange dye can now be used to craft [[orange candle]]s.}}
{{History|||snap=21w19a|Orange dye can no longer be used to craft orange candles.}}
{{History|||snap=Pre-release 1|Orange dye can now once again be used to craft orange candles.}}
{{History||1.20 (Experimental)|link=1.19.3|snap=22w42a|Orange dye can now change the text color on [[hanging sign]]s to orange.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[Torchflower]]s can now be crafted into orange dye.}}
{{History||1.20|snap=23w12a|Orange dye can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|Orange dye no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within [[trail ruins]], orange dye is now common loot.}}

{{History|pocket alpha}}
{{History||v0.3.0|[[File:Orange Dye JE1 BE1.png|32px]] Added orange dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.4.0|Orange dye is now [[craft]]able with rose red and dandelion yellow.
|Orange dye can now be used to craft orange [[wool]].}}
{{History||v0.8.0|snap=build 1|Orange dye is now used to craft [[cocoa bean]]s (version exclusive).}}
{{History||v0.14.0|snap=build 1|Orange dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History||unknown|The above recipe for orange dye has now been removed.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Orange dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Orange dye can now be used to craft [[concrete powder]] and colored [[bed]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Orange dye can now be used to craft [[firework star]]s, [[stained glass]], and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Orange dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Orange dye can now be used to dye [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Orange dye is now [[trading|sold]] by [[wandering trader]]s.
|Orange dye can now be used to dye white [[carpet]]s.
|[[File:Orange_Dye_JE2_BE2.png|32px]] The texture of orange dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Orange dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of orange dye has been changed from <code>dye/14</code> to <code>orange_dye</code>.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Orange Dye JE1 BE1.png|32px]] Added orange dye.}}
{{History|ps4}}
{{History||1.90|[[File:Orange_Dye_JE2_BE2.png|32px]] The texture of orange dye has now been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Orange_Dye_JE2_BE2.png|32px]] Added orange dye.}}
{{History|foot}}

== Issues ==

{{issue list}}

== References ==
{{Reflist}}

{{Items}}

[[cs:Oranžové barvivo]]
[[de:Oranger Farbstoff]]
[[es:Tinte naranja]]
[[fr:Teinture orange]]
[[hu:Narancssárga festék]]
[[ja:橙色の染料]]
[[ko:주황색 염료]]
[[nl:Oranje kleurstof]]
[[pl:Pomarańczowy barwnik]]
[[pt:Corante laranja]]
[[ru:Оранжевый краситель]]
[[zh:橙色染料]]

[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]</li></ul>
Added Minigames feature.
1.7.6
{{Extension DPL}}<ul><li>[[Redstone Repeater|Redstone Repeater]]<br/>{{Block
| image = <gallery>
Redstone Repeater.png|Redstone Repeater
Redstone Repeater BE.png|Redstone Repeater (BE)
</gallery>
| extratext = View [[#Renders|all renders]]
| transparent = Yes
| light = No
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| renewable = Yes
}}
{{about|the block|repeater circuits|Transmission circuit#Repeater|other topics related to redstone|Redstone (disambiguation)}}
A '''redstone repeater''' is a [[block]] that produces a full-strength [[Redstone Dust|output signal]] from its front when its back is powered, with four configurable delay settings. It can also be locked into a power state by its side being directly powered by a repeater or a [[Redstone Comparator|comparator]].

== Obtaining ==
=== Breaking ===
A redstone repeater can be broken instantly using any [[tool]], or without a tool, and drops itself as an item. To remove a redstone repeater, {{control|mine}} it.

A redstone repeater is removed and drops as an item if:
* its attachment block is moved, removed, or destroyed;
* [[water]] or [[lava]] flows into its space;{{only|java}}
* a [[piston]] tries to push it or moves a block into its space.

=== Natural generation ===
[[File:Redstone Repeater naturally generated.png|thumb|A redstone repeater generated in the jungle temple's hidden room.]]
A single redstone repeater is generated naturally in each [[jungle temple]].
They also generate in [[Ancient City|ancient cities]].

=== Crafting ===
{{Crafting
|A2= Redstone Torch
|B2= Redstone Dust
|C2= Redstone Torch
|B3= Stone
|C3= Stone
|A3= Stone
|Output= Redstone Repeater
|type= Redstone
}}

== Usage ==
{{see also|Redstone circuit}}
A redstone repeater can be used in four different ways: to "repeat" redstone signals back to full strength, delay signals, prevent signals moving backwards, or to "lock" signals in one state.

A repeater can be placed only on top of [[opaque]] blocks (dirt, stone, etc.), on top of upside-down [[slab]]s, upside-down [[stairs]], furnaces, and glass. {{IN|be}}, a repeater can also be placed on fences and stone walls. They can also be placed on some transparent blocks. See [[Opacity/Placement]] for more information. To place a repeater, use the {{control|Place Block}} [[control]].

A redstone repeater has a front and back – the arrow on the top points to the repeater's front. A repeater also has two small redstone torches on its top – the color of the torches indicates whether its output is on (dark red when off, bright red when on) and the distance between them indicates the delay the repeater adds to the signal transmission.

A repeater is 0.125 ({{frac|1|8}}) blocks high.

=== Signal transmission ===
A repeater transmits signals only from its back to its front, but its behavior can be modified from the side (see [[#Signal locking|signal locking]], below).

[[File:Redstone Torch Power.png|Different ways to power a repeater|thumb]]
A redstone repeater can be powered by any of the following components at its back:
* an active [[power component]] (redstone torch, lever, block of redstone, etc.)
* powered [[redstone dust]]
* a powered [[redstone comparator]] or another powered redstone repeater facing the repeater
* a powered opaque block (including any opaque [[mechanism component]]s, such as [[dispenser]]s, [[redstone lamp]]s, etc.)

A redstone repeater can power any of the following components at its front:
* redstone dust
* a redstone comparator or another redstone repeater facing away from the repeater
* any opaque block (including any opaque [[mechanism component]]s)

A redstone repeater can activate any [[mechanism component]] it is facing.

An opaque block powered by a redstone repeater is called "strongly-powered" (as opposed to an opaque block "weakly-powered" by redstone dust). A strongly-powered opaque block can power adjacent redstone dust, as well as other redstone components.

=== Signal repeating ===
{{see also|Transmission circuit#Repeater}}
A redstone repeater can "repeat" a [[Redstone Dust|redstone]] signal, boosting it back up to power level 15.

Redstone signals have a maximum power level of 15 and that level drops by 1 for every block of [[redstone dust]] the signal travels through. If a signal must travel through more than 15 [[block]]s of redstone dust, a redstone repeater can be used to boost the signal back up to full strength. An extra two blocks of distance can be achieved by placing solid opaque blocks before and after the repeater.

While redstone repeaters can allow signals to travel great distances, each always adds some delay to the transmission since the minimum amount of delay is 1 redstone tick (0.1 seconds, barring lag).

=== Signal delay ===
When initially placed, a redstone repeater has a delay of one [[redstone tick]] (equivalent to two game ticks, or 0.1 seconds barring lag).

A repeater's delay can be modified by using the {{control|Use Item}} control. Each use increases the repeater's delay by one redstone tick, to a maximum of four redstone ticks, then back to one redstone tick. Longer delays can be made with multiple repeaters – for example, a repeater set to 'four' and another to 'one' provides a half-second delay (0.4s + 0.1s = 0.5s).

A repeater set to a delay of two to four redstone ticks increases the length of any shorter [[Pulse circuit#Pulses|on-pulse]] to match the length of the repeater's delay, and suppress any shorter off-pulse. For example, a repeater set to a 4-tick delay changes a 1-tick, 2-tick, or 3-tick on-pulse into a 4-tick on-pulse, and does not allow through any off-pulse shorter than 4 ticks.

Although a repeater cannot be set to have a delay of zero, [[Transmission circuit#Instant repeater|instant repeater circuits]] are possible (circuits that repeat a signal with no delay).

In Bedrock Edition, the first repeater have a delay of zero but the repeater is still showing 1-tick{{info needed}}

=== {{anchor|diode}} Signal direction ===
{{see also| Mechanics/Redstone/Transmission circuit#Diode}}

A redstone repeater acts as a diode – it allows redstone signals through in one direction (unlike [[redstone dust]] or opaque blocks that can transmit redstone signals in any direction).

A diode can be used to protect a [[redstone circuit]] from redstone signals feeding back into the circuit from its output, or can be used to isolate one part of a circuit from another.

=== {{anchor|lock}} Signal locking ===
{{see also| Mechanics/Redstone/Memory circuit}}
[[File:Latch.png|thumb|The left repeater has been locked in an unpowered output state by the right repeater.]]
A redstone repeater can be "locked" by another powered redstone repeater facing its side. When locked, the repeater does not change its output (whether powered or unpowered), no matter what the input does. When the side repeater turns back off, the repeater returns to its normal behavior.

A repeater can also be locked by a powered [[redstone comparator]] facing its side. This offers additional possibilities for locking signals because a comparator's output can be affected from 3 sides as well as by containers.

If a repeater is locked again too quickly after unlocking (e.g. the lock is controlled by a fast clock circuit), or the lock and the input are changed only on the same tick (e.g. because they're fed by the same clock and both repeaters have the same delay), the repeater does not switch states.

== Sounds ==
{{Edition|java}}:
{{Sound table/Block/Stone/JE}}
{{Edition|bedrock}}:
{{Sound table/Block/Wood/BE}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Redstone Repeater
|spritetype=block
|nameid=repeater
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Redstone Repeater
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Unpowered block
|spritename=unpowered-repeater
|spritetype=block
|nameid=unpowered_repeater
|id=93
|form=block
|translationkey=-}}
{{ID table
|displayname=Powered block
|spritename=powered-repeater
|spritetype=block
|nameid=powered_repeater
|id=94
|form=block
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=redstone-repeater
|spritetype=item
|nameid=repeater
|id=419
|form=item
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

== Video ==
<div style="text-align:center">{{yt|0Ij_qMLiRzE}}</div>

== History ==
''For a more in-depth breakdown of changes to repeater textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{History|java beta}}
{{History||1.3|[[File:Redstone Repeater (S) JE1.png|32px]] [[File:Redstone Repeater (item) JE1.png|32px]] Added redstone repeaters.
|Originally, the four possible settings were "1, 2, 5 and 7",<ref>http://twitter.com/jeb_/status/33888465502339073</ref> but [[Jeb]] decided to change the settings to "1, 2, 3, and 4".<ref>http://www.reddit.com/r/Minecraft/comments/fmdtp/teammojang_redstone_repeater_video/c1gzrn6</ref>
|The particles when [[breaking]] redstone repeaters erroneously use the [[pumpkin]] top texture.}}
{{History||unknown|The breaking particles of redstone repeaters now use the smooth stone [[slab]] top texture, even though none of the elements on the [[model]] use it.}}
{{History||1.7|[[File:Redstone Repeater (S) JE2.png|32px]] The side texture of redstone repeaters has been changed to the previous bottom part of the texture.
|[[Redstone dust]] now automatically connects to the input of a redstone repeater. Previously, it needed to be specifically pointed towards the repeater like with other blocks.}}
{{History||unknown|Redstone dust now visually connects to the output of redstone repeaters, though this does not change its behavior.}}
{{History|java}}
{{History||unknown|The breaking particles of redstone repeaters have been changed to an unlit [[redstone torch]] when unpowered and a lit redstone torch when powered.}}
{{History||1.3.1|snap=12w22a|Redstone repeaters now naturally generate inside [[jungle temple]]s.}}
{{History|||snap=1.3|[[File:Redstone Repeater (item) JE2 BE1.png|32px]] The texture of redstone repeater [[item]]s have been changed.}}
{{History||1.4.2|snap=12w42a|[[File:Redstone Repeater (S) JE3.png|32px]] The top texture of redstone repeaters has now been changed.
|[[File:Locked Redstone Repeater (S) JE1.png|32px]] Added repeater locking to redstone repeaters. Interestingly, the smallest face of the bedrock cuboid's texture changes depending on the delay, but the other two faces remain the same. When/if this changed is unknown.}}
{{History||1.5|snap=13w02a|[[File:Redstone Repeater (S) JE4.png|32px]] The side textures of redstone repeaters have been changed to use the top texture of stone [[slab]]s.}}
{{History||unknown|The breaking [[particles|particle]] of redstone repeaters has been changed once again and now matches the top texture of redstone repeaters.}}
{{History||1.8|snap=14w06a|Repeaters no longer produce block [[light]] when powered.}}
{{History|||snap=14w10a|[[File:Powered Redstone Repeater (S) JE5.png|32px]] Torches on repeaters now no longer have protruding features.
|The torches underneath redstone repeaters have now been shortened, which has changed the underside textures from [[File:Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] to [[File:Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]].}}
{{History|||snap=14w10b|[[File:Powered Redstone Repeater (S) JE4.png|32px]] Repeater torches now have protruding features again.<ref>{{bug|MC-50242}}</ref>}}
{{History|||snap=?|[[File:Powered Redstone Repeater (S) JE7.png|32px]] The torches on redstone repeaters are now affected by directional shading.}}
{{History||1.13|snap=17w47a|All 3 IDs for the redstone repeater have now been merged into 1 ID: <code>repeater</code>.
|Added powered block state to redstone repeaters.
|Redstone repeaters now render their underside, which has changed their undersides from [[File:Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 2 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 3 JE3 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 4 JE3 (facing NWU).png|32px]] to [[File:Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]].
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 93 and 94, and the [[item]]'s 356.}}
{{History||1.14|snap=18w43a|[[File:Redstone Repeater (S) JE5.png|32px]] [[File:Powered Redstone Repeater (S) JE9.png|32px]] [[File:Locked Redstone Repeater (S) JE5.png|32px]] [[File:Powered Locked Redstone Repeater (S) JE6.png|32px]] [[File:Redstone Repeater (item) JE3 BE2.png|32px]] The textures of redstone repeaters have now been changed.}}
{{History|||snap=18w50a|[[File:Locked Redstone Repeater (S) JE6.png|32px]] [[File:Powered Locked Redstone Repeater (S) JE7.png|32px]] As the texture of [[bedrock]] has been changed, the textures of locked redstone repeaters have also now been changed.}}
{{History|||snap=19w12b|Redstone repeaters can now be placed on [[glass]], [[ice]], [[glowstone]] and [[sea lantern]]s.}}
{{History||1.19|snap=22w13a|Redstone repeaters now generate in [[Ancient City|ancient cities]].}}
{{History||1.20.2|snap=23w33a|Redstone repeaters now use stone sounds instead of wood sounds.<ref>{{bug|MC-182820|||Fixed}}</ref>}}

{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Redstone Repeater (S) JE3.png|32px]] [[File:Redstone Repeater (item) JE2 BE1.png|32px]] Added redstone repeaters.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Redstone repeaters now render their underside, which has changed their undersides from [[File:Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 2 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 3 JE2 BE1 (facing NWU).png|32px]] [[File: Active Locked Redstone Repeater Delay 4 JE2 BE1 (facing NWU).png|32px]] to [[File:Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Active Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 2 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 3 JE4 BE2 (facing NWU).png|32px]] [[File: Locked Active Redstone Repeater Delay 4 JE4 BE2 (facing NWU).png|32px]].}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Redstone Repeater (S) BE2.png|32px]] [[File:Powered Redstone Repeater (S) BE2.png|32px]] [[File:Redstone Repeater (item) JE3 BE2.png|32px]] The textures of redstone repeaters have now been changed.}}
{{History||1.20.30|snap=beta 1.20.30.20|Redstone Repeaters now use the <code>minecraft:cardinal_direction</code> [[block state]] instead of <code>direction</code>.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Redstone Repeater (S) JE3.png|32px]]{{verify|Was this model actually used here?}} [[File:Redstone Repeater (item) JE2 BE1.png|32px]] Added redstone repeaters.}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Locked Redstone Repeater (S) JE1.png|32px]]{{verify|Was this model actually used here?}} Added repeater locking to redstone repeaters.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Redstone Repeater (S) JE4.png|32px]]{{verify|Was this model actually used here?}} [[File:Redstone Repeater (item) JE3 BE2.png|32px]] The textures of redstone repeaters have now been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Redstone Repeater (S) JE3.png|32px]]{{verify|Was this model actually used here?}} [[File:Redstone Repeater (item) JE2 BE1.png|32px]] Added redstone repeaters and repeater locking.}}
{{History|foot}}

=== Redstone repeater "items" ===
{{:Technical blocks/Redstone Repeater}}

== Issues ==
{{Issue list}}

== Trivia ==
* The recipe and appearance of redstone repeaters are a likely reference to the old method of repeating signals, which would also use two torches at a time, inverting each other

== Gallery ==
<gallery>
Repeater clock.gif|A redstone clock formed from a redstone torch and a repeater.
Repeater feedback.gif|A redstone clock formed from two repeaters.
Two way repeater.gif|MCRedstoneSim diagram of a two-way repeater.
Repeater bridge.png|Crossing redstone wires using repeaters.
Jeb Repeaters 1.png|
Jeb Repeaters 2.png|
Jeb Repeaters 3.png|
</gallery>

=== Renders ===
<gallery>
Redstone Repeater.png
Redstone Repeater Delay 2.png
Redstone Repeater Delay 3.png
Redstone Repeater Delay 4.png
Powered Redstone Repeater.png
Powered Redstone Repeater Delay 2.png
Powered Redstone Repeater Delay 3.png
Powered Redstone Repeater Delay 4.png
Locked Redstone Repeater.png
Locked Redstone Repeater Delay 2.png
Locked Redstone Repeater Delay 3.png
Locked Redstone Repeater Delay 4.png
Powered Locked Redstone Repeater.png
Powered Locked Redstone Repeater Delay 2.png
Powered Locked Redstone Repeater Delay 3.png
Powered Locked Redstone Repeater Delay 4.png
Redstone Repeater BE.png
Redstone Repeater Delay 2 BE.png
Redstone Repeater Delay 3 BE.png
Redstone Repeater Delay 4 BE.png
Powered Redstone Repeater BE.png
Powered Redstone Repeater Delay 2 BE.png
Powered Redstone Repeater Delay 3 BE.png
Powered Redstone Repeater Delay 4 BE.png
Locked Redstone Repeater BE.png
Locked Redstone Repeater Delay 2 BE.png
Locked Redstone Repeater Delay 3 BE.png
Locked Redstone Repeater Delay 4 BE.png
Powered Locked Redstone Repeater BE.png
Powered Locked Redstone Repeater Delay 2 BE.png
Powered Locked Redstone Repeater Delay 3 BE.png
Powered Locked Redstone Repeater Delay 4 BE.png
</gallery>

== References ==
{{Reflist}}

{{Redstone}}
{{Blocks|Utility}}
{{Items}}

[[Category:Mechanics]]
[[Category:Redstone mechanics]]
[[Category:Redstone]]
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]

[[de:Redstone-Verstärker]]
[[es:Repetidor de redstone]]
[[fr:Répéteur de redstone]]
[[hu:Redstone-jelismétlő]]
[[it:Ripetitore di redstone]]
[[ja:レッドストーンリピーター]]
[[ko:레드스톤 중계기]]
[[nl:Redstoneversterker]]
[[pl:Przekaźnik]]
[[pt:Repetidor de redstone]]
[[ru:Красный повторитель]]
[[tr:Kızıltaş tekrarlayıcı]]
[[zh:红石中继器]]</li><li>[[Shovel|Shovel]]<br/>{{Item
| image = <gallery>
Wooden Shovel.png | Wooden
Stone Shovel.png | Stone
Iron Shovel.png | Iron
Golden Shovel.png | Golden
Diamond Shovel.png | Diamond
Netherite Shovel.png | Netherite
</gallery>
| rarity = Common
| renewable = '''Netherite''': No<br>'''All others''': Yes
| durability = 
* Wood: 59
* Stone: 131
* Iron: 250
* Golden: 32
* Diamond: 1561
* Netherite: 2031
| stackable = No
}}

'''Shovels''' are [[tool]]s used to hasten the process of breaking [[dirt]], [[sand]], [[gravel]] and other soil blocks, as well as to convert [[Dirt (disambiguation)|dirt]] blocks into [[Dirt Path|dirt paths]].

== Obtaining ==

=== Crafting ===
{{Crafting
  |head=1
  |showname=0
  |showdescription=1
  |name=[[Shovel]]s
  |B1= {Any Planks}; Iron Ingot; Gold Ingot; Diamond
  |B2= Stick
  |B3= Stick
|Output= Wooden Shovel; Iron Shovel; Golden Shovel; Diamond Shovel
|type= Tool
}}
{{Crafting
  |name=[[Stone Shovel]]
  |B1=Any stone-tier block
  |B2=Stick
  |B3=Stick
  |Output=Stone Shovel
  |description=Can use any variant of cobblestone
  |type=Tool
}}
{{Crafting
  |foot=1
  |ignoreusage=1
  |name=[[Shovel]]
  |ingredients=Damaged Matching [[Shovel]]
  |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel
  |Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel
  |Output=Wooden Shovel; Stone Shovel; Iron Shovel; Golden Shovel; Diamond Shovel; Netherite Shovel
  |description= The durability of the two shovels is added together, plus an extra 5% durability.
  |type= Tool
}}

=== Upgrading ===
Like other diamond tools, a diamond shovel can be upgraded to a netherite shovel, although increased durability and resistance to fire/lava in item form are the only benefits. The shovel's performance as a digging tool or a weapon is unchanged by the upgrade.

{{Smithing
|Netherite Upgrade
|Diamond Shovel
|Netherite Ingot
|Netherite Shovel
|description=
|tail=1
}}

=== Repairing ===
==== Grinding ====
{{Grinding
|showdescription=1
|ingredients=2x Damaged [[Wooden Shovel]] or<br>2x Damaged [[Stone Shovel]] or<br>2x Damaged [[Iron Shovel]] or<br>2x Damaged [[Golden Shovel]] or<br>2x Damaged [[Diamond Shovel]] or<br>2x Damaged [[Netherite Shovel]]
|Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel
|Damaged Wooden Shovel; Damaged Stone Shovel; Damaged Iron Shovel; Damaged Golden Shovel; Damaged Diamond Shovel; Damaged Netherite Shovel
|Wooden Shovel; Stone Shovel; Iron Shovel; Golden Shovel; Diamond Shovel; Netherite Shovel
|description=The durability of the two shovels is added together, plus an extra 5% durability.
}}

==== [[Anvil mechanics#Unit repair|Unit repair]] ====
{{/Repairing with Anvils}} 
A shovel can be repaired in an [[anvil]] by adding units of the [[tiers]]' repair material, with each repair material restoring 25% the shovel's maximum durability, rounded down. It also keeps the shovel's [[Enchanting|enchantments]].

=== Chest loot ===
On <code>ancient_city/city_center/city_center_2</code>, they generate a furnace with a wooden shovel inside of it.
{{LootChestItem|iron-shovel,level-enchanted-iron-shovel,random-enchanted-golden-shovel,diamond-shovel,level-enchanted-diamond-shovel,damaged-random-enchanted-diamond-shovel,damaged-random-enchanted-diamond-shovel-2}}

=== Mob loot ===

==== Equipment ====
{{Main|Drops#Equipped items}}

[[Zombie]]s and [[husk]]s have a 0.67% (3.33% in Hard [[difficulty]]) chance of spawning with an iron shovel. They have an 8.5% (9.5% with [[Looting]] I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping that shovel if they are killed by the player. The dropped shovel is usually badly damaged, and may be enchanted: 0%–25% on Normal difficulty and 3.125%–25% on Hard difficulty, varying with [[regional difficulty]], and enchanted as if on an enchanting table at level 5–22.

==== Raids ====

Vindicators and pillagers that spawn from raids have a 4.1% chance(5.12% on hard) to drop a badly-damaged iron shovel that is sometimes enchanted with a random enchantment.{{only|bedrock}}

=== Trading ===

Novice-level toolsmith villagers have a 25% chance to sell stone shovels for one emerald, journeyman-level toolsmith villagers have a 25% chance to sell enchanted iron shovels for 2 emeralds, and expert-level toolsmith villagers have a 50% chance to sell enchanted diamond shovels for 5 emeralds as part of their trades.{{only|bedrock}}

Novice-level toolsmith villagers have a 40% chance to sell stone shovels for one emerald, journeyman-level tool smiths have a 40% chance to sell an enchanted iron shovel for 7-22 emeralds, and expert-level tool smiths have a {{frac|2|3}} chance to sell an enchanted diamond shovel for 11-27 emeralds.{{only|java}}

The enchantments are the same as the ones obtained from an [[enchanting table]] at levels 5–19.

=== Villager gifts ===

{{in|java}}, toolsmith [[villager]]s occasionally throw stone shovels at players with the [[Hero of the Village]] effect.

== Usage ==

=== Digging ===

A shovel can be used to break some materials faster. When breaking a block, it uses 1 durability. For blocks that break instantly, it uses 0 durability.

==== Durability ====

Each different tier of shovel has a different durability:

{| class="wikitable sortable"
! Material
! [[Durability]]
|-
| {{itemLink|Wooden Shovel|Wood|link=Shovel}}
| 59
|-
| {{itemLink|Stone Shovel|Stone|link=Shovel}}
| 131
|-
| {{itemLink|Iron Shovel|Iron|link=Shovel}}
| 250
|-
| {{itemLink|Diamond Shovel|Diamond|link=Shovel}}
| 1561
|-
| {{itemLink|Golden Shovel|Golden|link=Shovel}}
| 32
|-
| {{itemLink|Netherite Shovel|Netherite|link=Shovel}}
| 2031
|}

==== Speed ====

The following table summarizes the speed at which different quality shovels perform on different block types. Values with a red background indicate that no resource is dropped when the block is destroyed without a shovel. 
{{breaking row|Clay|simple=1}}
{{breaking row|Coarse Dirt}}
{{Breaking row|Concrete Powder}}
{{breaking row|Dirt}}
{{breaking row|Dirt Path}}
{{breaking row|Farmland}}
{{breaking row|Grass Block}}
{{breaking row|Gravel}}
{{breaking row|Mud}}
{{breaking row|Muddy Mangrove Roots}}
{{breaking row|Mycelium}}
{{breaking row|Podzol}}
{{breaking row|Red Sand}}
{{breaking row|Rooted Dirt}}
{{breaking row|Sand}}
{{breaking row|Snow|Wooden}}
{{breaking row|Snow Block|Wooden}}
{{breaking row|Soul Sand}}
{{breaking row|Soul Soil}}
{{breaking row|Suspicious Gravel}}
{{breaking row|Suspicious Sand|foot=1}}

=== Dirt paths ===

A shovel can be used to create a [[dirt path]] by {{control|using}} (not digging) the shovel on any one of the following blocks, losing one durability point:
* {{BlockLink|Grass Block}}
* {{BlockLink|Dirt}}
* {{BlockLink|Coarse Dirt}}
* {{BlockLink|Rooted Dirt}}
* {{BlockLink|Podzol}}
* {{BlockLink|Mycelium}}

=== Campfire ===

A shovel can be used to extinguish a [[campfire]].

===Weapon===

Hitting a mob while holding a shovel is a stronger attack than barehanded. Shovels take 2 damage when used as a weapon.

====Java Edition====

[[Category:Java Edition specific information]]
Shovels have an attack speed modifier of -3, meaning they take 1 second to [[Damage#Attack cooldown|recover]]. Shovels deal different damage based on the type:

{| class="wikitable" style="text-align:center" data-description="Attack damage"
!Shovel type
! Attack damage
! Attack speed
!Damage per<br>second (DPS)
|-
|{{ItemLink|Wooden Shovel}}<br>{{ItemLink|Golden Shovel}}||{{hp|2.5}}|| rowspan="4" |1||2.5
|-
|{{ItemLink|Stone Shovel}}||{{hp|3.5}}||3.5
|-
|{{ItemLink|Iron Shovel}}||{{hp|4.5}}||4.5
|-
|{{ItemLink|Diamond Shovel}}||{{hp|5.5}}||5.5
|-
|{{ItemLink|Netherite Shovel}}||{{hp|6.5}}
|1.6||10.4
|}

====Bedrock Edition====

{{IN|bedrock}}, shovels always attack instantly and do the following damage:

{| class="wikitable" style="text-align:center" data-description="Attack damage"
! colspan="5" |Attack damage
|-
|{{ItemSprite|Wooden Shovel}}{{ItemSprite|Golden Shovel}} {{hp|2}}
|{{ItemSprite|Stone Shovel}} {{hp|3}}
|{{ItemSprite|Iron Shovel}} {{hp|4}}
|{{ItemSprite|Diamond Shovel}} {{hp|5}}
|{{ItemSprite|Netherite Shovel}} {{hp|6}}
|}

===Enchantments===

A shovel can receive, or be found in an [[End City]] with the following [[enchantment]]s:

{| class="wikitable col-2-center col-3-right"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Fortune]]<ref group="note" name="exc">Silk Touch and Fortune are mutually exclusive</ref>
|III
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Silk Touch]]<ref group="note" name="exc" />
|I
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Efficiency]]
|V
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Unbreaking]]
|III
|{{Inventory slot|Enchanting Table}}{{Inventory slot|Anvil}}
|-
|[[Mending]]
|I
|{{Inventory slot|Anvil}}
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}
|}

{{notelist}}

=== Fuel===

Wooden shovels can be used as a fuel in [[furnace]]s, smelting 1 item per shovel.

===Smelting ingredient===

{{Smelting|showname=1|Iron Shovel;Golden Shovel|Iron Nugget;Gold Nugget|0,1}}
===Piglins ===
{{EntityLink|Piglin|Piglins}} are attracted to golden shovels and run toward any golden shovels on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.

== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Shovel flatten1.ogg
|sound2=Shovel flatten2.ogg
|sound3=Shovel flatten3.ogg
|sound4=Shovel flatten4.ogg
|subtitle=Shovel flattens
|source=block
|description=When a shovel creates a [[dirt path]]
|id=item.shovel.flatten
|translationkey=subtitles.item.shovel.flatten
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Random break.ogg
|subtitle=Item breaks
|source=player
|description=When a shovel's durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Grass hit1.ogg
|sound2=Grass hit2.ogg
|sound3=Grass hit3.ogg
|sound4=Grass hit4.ogg
|sound5=Grass hit5.ogg
|sound6=Grass hit6.ogg
|source=block
|description=When a shovel creates a dirt path <ref group=sound>{{Bug|MCPE-114390}}</ref>
|id=use.grass
|volume=1.0
|pitch=0.8}}
{{Sound table
|sound=Random break.ogg
|source=player
|description=When a shovel's durability is exhausted
|id=random.break
|volume=1.0
|pitch=0.9
|foot=1}}

==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Wooden Shovel
|spritetype=item
|nameid=wooden_shovel
|form=item}}
{{ID table
|displayname=Stone Shovel
|spritetype=item
|nameid=stone_shovel
|form=item}}
{{ID table
|displayname=Iron Shovel
|spritetype=item
|nameid=iron_shovel
|form=item}}
{{ID table
|displayname=Diamond Shovel
|spritetype=item
|nameid=diamond_shovel
|form=item}}
{{ID table
|displayname=Golden Shovel
|spritetype=item
|nameid=golden_shovel
|form=item}}
{{ID table
|displayname=Netherite Shovel
|spritetype=item
|nameid=netherite_shovel
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Wooden Shovel
|spritetype=item
|nameid=wooden_shovel
|id=309
|form=item}}
{{ID table
|displayname=Stone Shovel
|spritetype=item
|nameid=stone_shovel
|id=313
|form=item}}
{{ID table
|displayname=Iron Shovel
|spritetype=item
|nameid=iron_shovel
|id=296
|form=item}}
{{ID table
|displayname=Diamond Shovel
|spritetype=item
|nameid=diamond_shovel
|id=317
|form=item}}
{{ID table
|displayname=Golden Shovel
|spritetype=item
|nameid=golden_shovel
|id=323
|form=item}}
{{ID table
|displayname=Netherite Shovel
|spritetype=item
|nameid=netherite_shovel
|id=605
|form=item
|foot=1}}

==Achievements==

{{load achievements|MOAR Tools ;Oooh, shiny!}}

==Advancements==
{{load advancements|Oh Shiny}}

== Video==

<div style="text-align:center">{{yt|U4X-4S4neYM}}</div>

==History==
{{Missing information|there are so many missing blocks that need shovel to break}}
{{History|java indev}}
{{History||0.31|snap=20091231-2|[[File:Iron Shovel JE1.png|32px]] Added iron shovels which are located in the player's [[inventory]].
|Shovels cannot be crafted yet and are not functional in this version.}}
{{History|||snap=20100110|Shovels are now functional and can now be used to gather [[material]]s like [[dirt]], [[sand]] and [[gravel]] 400% faster than by hand.}}
{{History|||snap=20100124|A complete [[tool]] set is no longer given to the [[player]] on starting a new world. Instead, there are multiple [[chest]]s in the later called "[[Indev House]]" containing a stack of most accessible [[blocks]]/[[items]] including [[tools]].}}
{{History|||snap=20100128|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] [[Tools]] now have tiers. Shovels made from wood, stone, and diamond have been added.
|[[File:Iron Shovel JE2 BE1.png|32px]] The texture of iron shovels has been changed.
|A shovel held by the player is now rendered to appear more 3D.|They cannot be crafted yet, but have been added to the item chest in the Indev house.}}
{{History|||snap=20100129|Wood, stone, iron, and diamond shovels can now be [[craft]]ed.}}
{{History|||snap=20100130|[[File:Golden Shovel JE1.png|32px]] Shovels can now be made out of gold.}}
{{History|||snap=20100201-1|[[Tools]], including shovels, now take [[damage]] when being used.
|Better tools, including shovels, now last longer.}}
{{History||20100206|[[File:Golden Shovel JE2 BE1.png|32px]] The texture of golden shovels has been changed.}}
{{History|java alpha}}
{{History||1.0.5_01|Shovels are now used to get snowballs out of snow layers.}}
{{History|java beta}}
{{History||April 9, 2011|link=https://www.youtube.com/watch?v=qy882ILYJMM&t=154s|[[File:Iron Shovel (pre-release).png|32px]] Alternate iron shovel texture was shown in [[Mojang]] test video.}}
{{History|java}}
{{History||1.2.4|snap=release|[[Spruce planks]], [[birch planks]], and [[jungle planks]] can now be used to craft wooden shovels.}}
{{History||1.3.1|snap=12w18a|Wooden shovels can now be used as [[fuel]] in a [[furnace]].}}
{{History|||snap=12w21a|Blacksmith [[villager]]s now [[trading|sell]] diamond shovels for 7 [[emerald]]s, and iron shovels for 4–5 emeralds.}}
{{History||1.6.1|snap=13w21a|Instead of replacing the barehanded [[damage]] ({{hp|1}}), shovels now add their damage onto the barehanded damage, which results in all shovels doing {{hp|1}} more damage than before.}}
{{History||1.7.2|snap=1.7.1|[[Acacia planks]] and [[dark oak planks]] can now be used to craft wooden shovels.}}
{{History||1.8|snap=14w02a|Tool smith villagers now [[trading|sell]] enchanted iron shovels for 5–7 emeralds. The previous trades are now unavailable, making diamond shovels [[non-renewable resource|non-renewable]].}}
{{History||1.9|snap=15w31a|A shovel can now be used on a [[grass block]] to create [[grass path]] blocks.
|[[Enchanting|Enchanted]] iron or diamond shovels can now be found in [[end city]] chests.}}
{{History|||snap=15w34a|Shovels now use the "attack strength" combat mechanic meter. The time it takes for the meter to fill up for a shovel is 0.8 seconds.}}
{{History|||snap=15w34c|Shovels now do more [[damage]] and take longer to recover.}}
{{History|||snap=15w35a|The damage of shovels has been reduced.}}
{{History|||snap=15w41a|Wooden shovels are now used to craft [[boat]]s.}}
{{History|||snap=15w50a|The [[sound]] <code>item.shovel.flatten</code> has been added to shovels.}}
{{History|||snap=16w04a|Wooden shovels are no longer used to [[crafting|craft]] boats.}}
{{History||1.11.1|snap=16w50a|Golden and iron shovels now [[smelting|smelt]] down into one of their respective [[nugget]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 269, 273, 256, 277 and 284.}}
{{History||1.14|snap=18w43a|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}}
{{History|||snap=18w50a|Iron shovels can now be found in chests in [[village]] toolsmith houses.}}
{{History|||snap=19w11a|Toolsmith [[villager]]s now [[trading|sell]] stone shovels and enchanted diamond shovels, making diamond shovels [[renewable resource|renewable]] again.}}
{{History|||snap=19w13a|Toolsmith villagers now give stone shovels to players under the [[Hero of the Village]] effect.}}
{{History||1.15|snap=19w37a|Shovels can now be used to extinguish [[campfire]]s.}}
{{History||1.16|snap=20w06a|[[File:Netherite Shovel JE1.png|32px]] Added netherite shovels.
|Netherite shovels are obtained by combining one diamond shovel and one netherite ingot in a crafting table.
|[[Crimson planks]] and [[warped planks]] can now be used to craft wooden shovels.}}
{{History|||snap=20w09a|[[File:Diamond Shovel JE3 BE3.png|32px]] The texture of diamond shovels has been changed.
|Shovels can now break soul soil quickly.}}
{{History|||snap=20w10a|[[File:Netherite Shovel JE2 BE1.png|32px]] The texture of netherite shovels has been changed.
|Netherite shovels can no longer be crafted.
|Netherite shovels are now obtained by combining one diamond shovel and one netherite ingot in a smithing table.}}
{{History|||snap=20w15a|Stone shovels can now be crafted using [[blackstone]].}}
{{History|||snap=20w16a|Netherite shovels now generate randomly enchanted in [[bastion remnants]] chests.
|Golden shovels now generate randomly enchanted in [[ruined portal]] chests.}}
{{History|||snap=20w17a|Diamonds shovels now generate in place of netherite shovels in bastion remnant chests.}}
{{History||1.16.2|snap=20w30a|Increases the chance of finding randomly enchanted diamond shovels in bastion remnant chests.
|Unenchanted, undamaged diamond shovels can also be found in bastion remnant chests.}}
{{History||1.17|snap=21w08a|Stone shovels can now be crafted using [[cobbled deepslate]].}}
{{History||1.19|snap=22w11a|[[Mangrove planks]] can now be used to craft wooden shovels.}}
{{History|||snap=22w13a|Wooden shovels may now be found in [[ancient city]] [[furnace]]s.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w04a|Upgrading diamond shovels to netherite shovels now requires the netherite upgrade [[smithing template]].}}
{{History||1.20|snap=23w14a|Shovel now breaks [[suspicious sand]] and [[suspicious gravel]] quickly.}}
{{History|upcoming java}}
{{History||Combat Tests|snap=1.14.3 - Combat Test|The attack speed for all shovels has been increased to 2.|The [[damage]] for all shovels has been decreased by {{hp|1}}.}}


{{History|pocket alpha}}
{{History||v0.2.0|[[File:Stone Shovel JE1 BE1.png|32px]] Added stone shovels.}}
{{History||v0.3.0|[[File:Wooden Shovel JE1 BE1.png|32px]] Added wooden shovels.
|Survival players no longer start out with an infinite durability stone shovel in the inventory.}}
{{History||v0.3.2|[[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added iron, gold, and diamond shovels.}}
{{History||v0.4.0|Removed stone shovels from the creative inventory.}}
{{History||v0.11.0|snap=build 1|Wooden shovels are now used to craft [[boat]]s.
|Iron shovels are now available in the [[creative]] [[inventory]].
|A shovel can now be used on a [[grass block]] to create [[grass path]] blocks.}}
{{History|||snap=build 11|Wooden, stone, golden, and diamond shovels are now available in the [[creative]] inventory.}}
{{History|||snap=build 12|All shovels have been removed from creative.}}
{{History|||snap=build 13|Shovel have been re-added to creative mode.}}
{{History||v0.12.1|snap=build 1|Shovels can now be [[enchanting|enchanted]].
|[[Zombie]]s now have a small chance to spawn holding an iron shovel.}}
{{History||v0.15.0|snap=build 1|Added [[husk]]s, which have a small chance to spawn holding an iron shovel.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron and diamond shovels can now be found inside [[end city]] chests.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Enchanted iron shovels are now [[trading|sold]] by toolsmith [[villager]]s for 4-5 [[emerald]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Iron and golden shovels are now [[smelting|smeltable]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Iron shovels can now be found in [[village]] toolsmith houses.}}
{{History|||snap=beta 1.11.0.4|[[Vindicator]]s and [[pillager]]s that spawn in [[raid]]s can now drop iron shovels upon [[death]].
|[[Trading]] has been changed, toolsmith [[villager]]s now have a 25% chance to [[trading|sell]] enchanted iron shovels for 2 [[emerald]]s as part of their third tier trades.
|Stone shovels and [[enchanting|enchanted]] diamond shovels can now be [[trading|bought]] from toolsmith villagers.}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Netherite Shovel JE2 BE1.png|32px]] Added netherite shovels.|Netherite shovels are obtained by combining one diamond shovel and one netherite ingot in a crafting table.
|[[File:Diamond Shovel JE3 BE3.png|32px]] The texture of diamond shovels has been changed.}}
{{History|||snap=beta 1.16.0.57|Netherite shovels can no longer be crafted.
|Netherite shovels are now obtained by combining one diamond shovel and one netherite ingot in a smithing table.
|Stone shovels can now be crafted using [[blackstone]].
|Netherite shovels now generate randomly enchanted in [[bastion remnants]] chests.
|Golden shovels now generate randomly enchanted in [[ruined portal]] chests.}}
{{History|||snap=beta 1.16.0.63|Diamonds shovels now generate in place of netherite shovels in bastion remnant chests.}}
{{History||1.20.10|snap=beta 1.20.10.20|The [[wooden shovel]] in the crafting recipe has been removed for all boat types except the bamboo raft.}}
{{History|||snap=beta 1.20.10.21|The bamboo raft recipe no longer needs a wooden shovel.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added shovels (all five types).}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Iron and golden shovels are now [[smelting|smeltable]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Wooden Shovel JE2 BE2.png|32px]] [[File:Stone Shovel JE2 BE2.png|32px]] [[File:Iron Shovel JE3 BE2.png|32px]] [[File:Golden Shovel JE3 BE2.png|32px]] [[File:Diamond Shovel JE2 BE2.png|32px]] The textures of all shovels have been changed.}}

{{History|New Nintendo 3DS Edition}}
{{History||0.1.0|[[File:Wooden Shovel JE1 BE1.png|32px]] [[File:Stone Shovel JE1 BE1.png|32px]] [[File:Iron Shovel JE2 BE1.png|32px]] [[File:Golden Shovel JE2 BE1.png|32px]] [[File:Diamond Shovel JE1 BE1.png|32px]] Added shovels.}}
{{History|foot}}

==Issues==
{{issue list}}

==Gallery==
<gallery>
Shovel JINX.jpg|Official shovel T-shirt made by JINX.
Stone Shovel SDGP.png|Stone shovel in the [[Super Duper Graphics Pack]].
Adventure Shovel.png|An "adventure shovel" that can break blocks in [[adventure mode]].
</gallery>

===Enchanted shovels===
<gallery>
Enchanted_Wooden_Shovel.gif
Enchanted_Stone_Shovel.gif
Enchanted_Iron_Shovel.gif
Enchanted_Golden_Shovel.gif
Enchanted_Diamond_Shovel.gif
Enchanted_Netherite_Shovel.gif
</gallery>

==References==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory-shovel Taking Inventory: Shovel] – Minecraft.net on November 16, 2018

{{items}}

[[Category:Combat]]

[[cs:Lopata]]
[[de:Schaufel]]
[[es:Pala]]
[[fr:Pelle]]
[[hu:Ásó]]
[[ja:シャベル]]
[[ko:삽]]
[[nl:Schep]]
[[pl:Łopata]]
[[pt:Pá]]
[[ru:Лопата]]
[[uk:Лопата]]
[[zh:锹]]</li></ul>
Added the ability to promote other players to Operators via the configuration screen.
Added "Changes since last backup" feature.
1.7.10
{{Extension DPL}}<ul><li>[[Minecart with Hopper|Minecart with Hopper]]<br/>{{ItemEntity
|image=Minecart with Hopper.png
|renewable=Yes
|stackable=No
|size=Height: 0.7 Blocks<br>Width: 0.98 Blocks
|networkid='''[[JE]]''': 10
|drops=1 {{ItemLink|Minecart with Hopper}}<br>plus contents
|health={{hp|6}}
}}
A '''minecart with hopper''' is a [[minecart]] with a [[hopper]] inside. Unlike a normal hopper, it pulls items from containers much more quickly, cannot push items into containers, can collect [[Item (entity)|item entities]] through a single layer of [[solid block]]s and is locked and unlocked via [[Activator Rail|activator rails]].

== Obtaining ==

=== Crafting ===

{{Crafting
|Output= Minecart with Hopper
|type= Transportation
|Hopper|Minecart}}

Minecarts with hoppers can be retrieved by attacking them. By doing so it drop as an [[item (entity)|item]] and any other contents of the hopper are dropped as well.

== Usage ==
[[File:Minecart with Hopper GUI.png|thumb|176px|The GUI of a minecart with hopper.]]
Minecarts with hoppers are placed similarly to other [[minecart]]s.

A minecart with hopper pulls in items lying nearby (within a range slightly larger than the cart itself), or inside a container directly above the minecart, at a rate of 1 item every [[game tick]] (20 items per second), eight times as fast as a normal hopper. It also picks up items that are lying on a block directly above the track. It does not push items into containers, but a hopper underneath the track can remove items from a minecart with hopper on the track. Ordinary hoppers can also drop items into a minecart with hopper like other containers, at the normal speed of 2.5 items per second. In Bedrock Edition, a minecart with hopper on curved rail pulls in items in a hopper lying in front of its moving direction and 1 block above if hopper's output funnel is pointed downward and no block is below that hopper.<ref>{{bug|MCPE-94293}}</ref>

The hopper can be disabled by passing over a powered [[activator rail]], and can be reenabled by an inactive activator rail.

An empty minecart with hopper can travel more than 85 blocks without stopping (as opposed to a normal cart going less than 12 blocks) from a dead stop using a 2 powered track starter even with another cart in front of them. However, the distance traveled by a minecart with hopper depends on the hopper's load. Using a 1 powered rail starter track, a minecart with an empty hopper travels 64 blocks until it stops (as opposed to an empty normal minecart going 8 blocks). The distance traveled diminishes non-linearly with increased hopper load; a minecart with a full hopper can travel only 16 blocks in this setup.

{{See also|Tutorials/Storage minecarts}}

== Sounds ==
{{Edition|Java}}:<br>
Minecarts with hoppers use the Friendly Creatures sound category for entity-dependent sound events.<ref group=sound name=rollsource>{{bug|MC-42132}}</ref>
{{Sound table
|sound=Minecart rolling.ogg
|subtitle=Minecart rolls
|source=Friendly Creatures <ref group=sound name=rollsource/>
|overridesource=1
|description=While a minecart with hopper is moving
|id=entity.minecart.riding
|translationkey=subtitles.entity.minecart.riding
|volume=0.0-0.35 <ref group=sound>Relates linearly with horizontal velocity (max 0.5)</ref>
|pitch=0.0-1.0 <ref group=sound>Will increase by 0.0025 per tick if the minecart's horizontal velocity is more than 0.01</ref>
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Minecart rolling.ogg
|source=neutral
|description=While a minecart with hopper is moving
|id=minecart.base
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Minecart with Hopper
|spritetype=item
|nameid=hopper_minecart
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|generatetranslationkeys=y
|displayname=Minecart with Hopper
|spritetype=entity
|nameid=hopper_minecart
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Minecart with Hopper
|spritetype=item
|nameid=hopper_minecart
|id=526
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Minecart with Hopper
|spritetype=entity
|nameid=hopper_minecart
|id=96
|foot=1}}

=== Entity data ===
Minecarts with hoppers have entity data associated with them that contain various properties of the entity.

{{el|java}}:
{{main|Entity format}}
{{/ED}}

{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].

== Video ==

<div style="text-align:center">{{yt|I5etC7LeCac}}</div>

== History ==

{{History|java}}
{{History||1.5|snap=13w03a|[[File:Minecart with Hopper JE1 BE1.png|32px]] [[File:Minecart with Hopper (item) JE1 BE1.png|32px]] Added minecart with hopper.}}
{{History||1.9|snap=15w43a|Loot tables are added; minecarts with hopper now can use loot tables.}}
{{History||1.9.1|snap=pre2|The title of the [[inventory]] is changed from 'Hopper minecart' to 'Minecart with Hopper'.}}
{{History||1.11|snap=16w32a|The entity ID of the minecart with hopper has now been changed from <code>MinecartHopper</code> to <code>hopper_minecart</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 408.}}
{{History||1.14|snap=18w43a|[[File:Minecart with Hopper JE2 BE2.png|32px]] [[File:Minecart with Hopper (item) JE2 BE2.png|32px]] The textures of the minecart with hopper have now been changed.}}
{{History||1.15|snap=19w38a|[[File:Minecart with Hopper 19w38a.png|32px]] The hopper now appears dark, same as suffocating mobs.}}
{{History|||snap=19w39a|The hopper now renders correctly.}}
{{History||1.16.2|snap=Pre-release 1|Opening or destroying a minecart with hopper now angers nearby [[piglin]]s.}}
{{History||1.19|snap=22w13a|The crafting recipe for a minecart with hopper is now shapeless.|Breaking a minecart with hopper will now drop the item instead of the minecart and hopper separately, though the contents of the hopper are still dropped.<ref>{{bug|MC-249493|||Fixed}}</ref>}}
{{History||1.19.4|snap=23w06a|Minecart with hopper now no longer aggravates [[piglin]]s when opened.}}

{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Minecart with Hopper JE1 BE1.png|32px]] [[File:Minecart with Hopper (item) JE1 BE1.png|32px]] Added minecart with hopper.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|The entity ID of the minecart with hopper has now been changed from <code>minecarthopper</code> to <code>hopper_minecart</code>.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Minecart with Hopper JE2 BE2.png|32px]] [[File:Minecart with Hopper (item) JE2 BE2.png|32px]] The textures of the minecart with hopper have now been changed.}}
{{History||1.19.0|snap=beta 1.19.0.30|Breaking a minecart with hopper will now drop the item instead of the minecart and hopper separately, though the contents of the hopper are still dropped.}}

{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Minecart with Hopper JE1 BE1.png|32px]] [[File:Minecart with Hopper (item) JE1 BE1.png|32px]] Added minecart with hopper.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Minecart with Hopper JE2 BE2.png|32px]] [[File:Minecart with Hopper (item) JE2 BE2.png|32px]] The textures of the minecart with hopper have now been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Minecart with Hopper JE1 BE1.png|32px]]  [[File:Minecart with Hopper (item) JE1 BE1.png|32px]] Added minecart with hopper.
|Minecarts with hopper emit smoke [[particles]] when destroyed.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Gallery ==

<gallery>
File:First hopper Minecart Image.png|The first image of hopper carts released by Dinnerbone.<ref>{{Tweet|Dinnerbone|291215700213772289|Well you guys got that quick. The letters in the hotbar were for <nowiki>[imgur link]|January 15, 2013}}</ref>
File:13w03a Banner.png|The 13w03a banner showing a minecart with hopper and a [[dropper]].
</gallery>

== References ==

{{reflist}}


{{items}}
{{entities}}

[[Category:Mechanics]]
[[Category:Storage]]

[[cs:Vozík s násypkou]]
[[de:Trichterlore]]
[[es:Vagoneta con tolva]]
[[fr:Wagonnet à entonnoir]]
[[hu:Tölcsér csille]]
[[it:Carrello da miniera]]
[[ja:ホッパー付きのトロッコ]]
[[ko:호퍼가 실린 광산 수레]]
[[nl:Mijnkar met trechter]]
[[pl:Wagonik z lejem]]
[[pt:Carrinho de mina com funil]]
[[ru:Вагонетка с воронкой]]
[[uk:Вагонетка з лійкою]]
[[zh:漏斗矿车]]</li><li>[[Raw Porkchop|Raw Porkchop]]<br/>{{Item
| title = Raw Porkchop
| image = Raw Porkchop.png
| renewable = Yes
| heals = {{hunger|3}}
| stackable = Yes (64)
}}
A '''raw porkchop''' is a [[food]] item that can be eaten by the [[player]] or cooked to make a [[cooked porkchop]].

== Obtaining ==

=== Mob loot ===

==== Pigs ====

Adult [[pig]]s drop 1–3 raw porkchop when killed. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-6 with Looting III. If killed while on fire, they drop [[cooked porkchop]] instead.

==== Hoglins ====

Adult [[hoglin]]s drop 2–4 raw porkchop when killed. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 7 with Looting III. If killed while on fire, they drop [[cooked porkchop]] instead.

=== Chest loot ===

{{LootChestItem|raw-porkchop}}

== Usage ==

=== Food ===

To eat raw porkchop, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|3}} [[hunger]] and 0.6 [[Hunger#Mechanics|saturation]].

=== Smelting ingredient ===

{{Smelting
|showname=1
|Raw Porkchop
|Cooked Porkchop
|0.35
}}

=== Trading ===

{{IN|bedrock}}, novice-level butcher [[villager]]s have a {{frac|1|3}} chance to [[trading|buy]] 7 raw porkchop for an [[emerald]] as part of their [[trading|trades]].

{{IN|java}}, novice-level butcher villagers have a 40% chance to buy 7 raw porkchop for an emerald.

=== Wolves ===

Raw porkchops can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.

=== Piglins ===
[[Piglin|Piglins]] instantly pick up raw or [[Cooked Porkchop|cooked porkchops]] that are within 1 block of them, unless they have already picked up one within the last 10 seconds. Porkchops picked up are not dropped upon the piglin's death.

==Sounds==
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Porkchop
|spritetype=item
|nameid=porkchop
|itemtags=piglin_food
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Porkchop
|spritetype=item
|nameid=porkchop
|id=262
|form=item
|foot=1}}

== Achievements ==
{{load achievements|Pork Chop}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}

== History ==

{{History|java indev}}
{{History||20100219|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops. 
|Raw porkchops restore {{hp|3}} and do not stack in the [[inventory]].
|Raw porkchops are [[drops|dropped]] by [[pig]]s.}}
{{History|java beta}}
{{History||1.4|Raw porkchops can now be given to [[wolf|wolves]].}}
{{History||1.8|snap=Pre-release|Raw porkchops can now be stacked to 64.<ref>{{Tweet|jeb|103408168356421632|Some Minecraft food changes...}}</ref> 
|Raw porkchops now restore {{hunger|3}} to the [[Hunger|food bar]].}}
{{History|java}}
{{History||1.2.1|snap=12w03a|Raw porkchops can now be used to breed wolves.}}
{{History||1.3.1|snap=12w21a|Raw porkchops can now be [[trading|sold]] to butcher [[villager]]s, at 14–17 pork chops for 1 [[emerald]].}}
{{History|||snap=12w25a|[[Pig]]s now [[drops|drop]] 1–3 porkchops instead of 0–2.}}
{{History||1.4.2|snap=12w37a|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops has been changed, so that it no longer has a dark outline.}}
{{History||1.8|snap=14w02a|[[Trading]] has been changed; butcher villagers now [[trading|buy]] 14–18 porkchops for 1 emerald.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 319.}}
{{History||1.14|snap=18w43a|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has been changed.}}
{{History|||snap=18w49a|Raw porkchops can now be found in [[chest]]s in [[village]] butcher shops.}}
{{History||1.16|snap=20w07a|Raw porkchops are dropped by the new [[hoglin]]s.
|Raw porkchops have a {{frac|5|109}} (~4.59%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 2–5.}}
{{History|||snap=20w09a|Raw porkchops can no longer be obtained by bartering with piglins.}}
{{History|||snap=20w16a|Raw porkchops now generate in [[bastion remnants]] chests.}}

{{History|pocket alpha}}
{{History||v0.4.0|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops.}}
{{History||v0.5.0|Raw porkchops now restore {{hp|3}} instead of {{hp|1}}.}}
{{History||v0.8.0|snap=build 1|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops has been changed, so that it no longer has that dark outline.}}
{{History||v0.12.1|snap=build 1|Raw porkchops now restore [[hunger]] instead of [[health]].}}
{{History||v0.16.2|[[Pig]]s now [[drops|drop]] 1–3 raw porkchops rather than 0–2.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|14–18 raw porkchops can now be [[trading|sold]] to butcher [[villager]]s for an [[emerald]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.3|Raw porkchops can now be found in [[village]] butcher [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|Butcher [[villager]]s now have {{frac|1|3}} chance to [[trading|buy]] 7 raw porkchops.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops.}}
{{History||xbox=TU5|Raw porkchops are now stackable to 64 and fills [[hunger]] instead of [[health]].}}
{{History||xbox=TU12|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops has been changed, so that it no longer has a dark outline.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has been changed.}}

{{History|new3DS}}
{{History||0.1.0|[[File:Raw Porkchop JE2 BE2.png|32px]] Added raw porkchops.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Gallery ==
<gallery>
I Porkchop Minecraft JINX.jpg|Official T-shirt artwork "I Porkchop Minecraft" sold by [https://www.jinx.com JINX].
I Brake for Porkchop Bumper Sticker JINX.jpg|An official bumper sticker featuring a raw porkchop sold by JINX.
</gallery>

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--porkchop Taking Inventory: Porkchop] – Minecraft.net on February 13, 2020

{{Items}}

[[Category:Food]]

[[cs:Syrová kotleta]]
[[de:Rohes Schweinefleisch]]
[[es:Chuleta de cerdo cruda]]
[[fr:Côtelette de porc crue]]
[[hu:Nyers disznóhús]]
[[ja:生の豚肉]]
[[nl:Rauw varkensvlees]]
[[pl:Surowy schab]]
[[pt:Costeleta de porco crua]]
[[ru:Сырая свинина]]
[[uk:Сира свинина]]
[[zh:生猪排]]
[[Category:Renewable resources]]</li></ul></nowiki>
Moved all Realms related modules into a separate library.
Improvements in Realms UI.
1.8.8
{{Extension DPL}}<ul><li>[[A Very Fine Item|A Very Fine Item]]<br/>{{Joke feature}}
{{Item
| image = A Very Fine Item.png
| renewable = No
| stackable = Yes (64)
}}

'''A very fine item''' was a joke item from [[Java Edition 20w14∞]], found only in the {{code|isolation}} dimension.

== Appearance ==
The texture of a very fine item resembles the side face of a grass block with the words "Home Sweet Home" written on it. Unlike most items, its texture is 64x64 pixels, rather than the usual 16x16.

== Obtaining ==
=== Dimension ===
A very fine item can only be obtained from an item frame in the {{Code|isolation}} dimension. There is a maximum of 1 fine item that can be found legitimately in any world.

=== Cheats/Creative mode ===
This item can't be found in the creative inventory, but it can be middle-click duplicated in creative mode or given with the {{Code|code=give <target> minecraft:fine_item <amount>}} command.

== Usage ==
This item cannot be placed or used in any way other than a trophy. It can still be inserted and/or rotated inside of an item frame.

== Data values ==

=== ID ===
{{ID table
|showforms=y
|generatetranslationkeys=java
|displayname=A Very Fine Item
|spritetype=item
|nameid=fine_item
|form=item
|foot=1}}

== History ==
{{History|java}}
{{History||20w14∞|[[File:A Very Fine Item.png|32px]] Added a very fine item.}}
{{History|foot}}

== Gallery ==
<gallery>
File:isolation biome.png|The Easter Egg dimension that the item spawns in.
</gallery>

== References ==
{{reflist}}

{{Items}}
{{Jokes}}

[[Category:Non-renewable resources]]
[[Category:Joke items]]

[[es:A Very Fine Item]]
[[pt:Um item muito bom]]</li><li>[[Written Book|Written Book]]<br/>{{Item
| title = Written Book
| image = Written Book.gif
| renewable = Yes
| stackable = Yes (16)
}}
A '''written book''' is an [[item]] created after a [[book and quill]] is signed.

== Obtaining ==

=== Signing a book and quill ===

Written books can be obtained by signing a [[book and quill]]. After it has been signed, it cannot be edited again. The label does not say "Written Book", but whatever the [[player]] titles it. The title appears on the top line of the label, and "by <''player''>" (the player's username) on the bottom. {{IN|bedrock}}, this is customizable without [[commands]].

=== Copying ===

{{crafting
|name=Written Book
|showdescription=1
|;;;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill
|;;;;Book and Quill;Book and Quill;Book and Quill;Book and Quill
|;;;;;Book and Quill;Book and Quill;Book and Quill
|Book and Quill
|Written Book
|;;;;;;Book and Quill;Book and Quill
|;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill
|;;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill;Book and Quill
|;;;;;;;Book and Quill
|Output= Written Book; Written Book,2; Written Book,3; Written Book,4; Written Book,5; Written Book,6; Written Book,7; Written Book,8
|description=The input written book is not consumed.<br>The new copies are "Copy of Original" or "Copy of Copy", depending on whether the input written book is "Original" or "Copy of Original".<br>Copies of copies cannot be copied.<br>Copied books of the same generation ("Original", "Copy of Original", "Copy of Copy", or "Tattered") stack.
|type=Miscellaneous
}}

== Usage ==

Written books can be opened by right-clicking (or holding down on the screen {{in|bedrock}}), and display a GUI allowing the [[player]] to read it or turn the page.

The contents of a book are an extra set of data attached to the item. This means that when a book is destroyed, its contents are lost with it.

=== Lecterns ===

One can place a [[written book]] on an empty [[lectern]].

The lectern then emits a redstone signal depending on the displayed page in the book. On the last page, the lectern emits a signal strength of 15.

=== Chiseled bookshelf ===
{{control|Use|text=Using}} the [[chiseled bookshelf]] while having a written book in the main hand will put the book inside the chiseled bookshelf.

== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Page turn1.ogg
|sound2=Page turn2.ogg
|sound3=Page turn3.ogg
|subtitle=Page rustles
|source=master
|description=When the page of a book is turned
|id=item.book.page_turn
|translationkey=subtitles.item.book.page_turn
|volume=2.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Page turn1.ogg
|sound2=Page turn2.ogg
|sound3=Page turn3.ogg
|subtitle=Page rustles
|source=block
|description=When the page of a book is turned on a lectern
|id=item.book.page_turn
|translationkey=subtitles.item.book.page_turn
|volume=2.0
|pitch=0.9-1.0
|distance=16}}
{{Sound table
|sound=Book thump1.ogg
|sound2=Book thump2.ogg
|subtitle=Book thumps
|source=block
|description=When a book is placed on a lectern
|id=item.book.put
|translationkey=subtitles.item.book.put
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|subtitle=Book placed
|source=block
|description=When a written book is placed in a chiseled bookshelf
|id=block.chiseled_bookshelf.insert
|translationkey=subtitles.chiseled_bookshelf.insert
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.85, or 1.1 for each sound</ref>
|distance=16}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|subtitle=Book taken
|source=block
|description=When a written book is removed from a chiseled bookshelf
|id=block.chiseled_bookshelf.pickup
|translationkey=subtitles.chiseled_bookshelf.take
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Page turn1.ogg
|sound2=Page turn2.ogg
|sound3=Page turn3.ogg
|source=sound
|description=When the page of a book is turned
|id=item.book.page_turn
|volume=2.0
|pitch=1.0}}
{{Sound table
|sound=Book thump1.ogg
|sound2=Book thump2.ogg
|source=block
|description=When a book is placed on a lectern
|id=item.book.put
|volume=4.8
|pitch=1.0}}
{{Sound table
|type=bedrock
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|source=block
|description=When a written book is placed in a chiseled bookshelf
|id=insert.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.85, or 1.1 for each sound</ref>}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|source=block
|description=When a written book is removed from a chiseled bookshelf
|id=pickup.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|foot=1}}

== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Written Book
|spritetype=item
|nameid=written_book
|itemtags=bookshelf_books, lectern_books
|form=item
|foot=1}}

{{BE}}:
{{ID table
|edition=bedrock
|showitemtags=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Written Book
|spritetype=item
|nameid=written_book
|id=511
|itemtags=minecraft:bookshelf_books, minecraft:lectern_books
|form=item
|foot=1}}

=== Item data ===

{{el|java}}:
{{main|Player.dat format}}
<div class="treeview">
* {{nbt|compound|tag}}: The item's '''tag''' tag.
{{:Player.dat_format/Written Books}}
</div>

{{el|bedrock}}:
: See [[Bedrock Edition level format/Item format]].

== History ==
{{History|java}}
{{History||1.3.1|snap=12w17a|[[File:Written Book JE1 BE1.png|32px]] Added written books.}}
{{History|||snap=12w21a|Written books can now be [[trading|sold]] to librarian [[villager]]s, at 1 written book for 1 [[emerald]].}}
{{History||1.7.2|snap=13w36a|Written books can now be cloned the same way [[map]]s can, but by using [[book and quill|books and quills]] instead of Empty Maps. Multiple copies of the same written book can be cloned by putting more book and quills in the crafting grid. 
|Written books can now be stacked (up to 16 per stack).}}
{{History||1.8|snap=14w02a|[[Trading]] has been changed: librarian [[villager]]s now [[trading|buy]] 2 written books for 1 [[emerald]].}}
{{History|||snap=14w05a|Copying written books now mark them as "Copy of Original" or "Copy of Copy". The copying status of a book is denoted in a separate line in the tooltip, beneath the author's name. Copies of copies cannot be copied.}}
{{History||1.9|snap=15w33c|A written book titled "Work in Progress" now generates within a [[hopper]] as a part of the [[end ship]] in the [[end cities]]. It reads: "We will have something else here soon..." and is signed by [[Searge]].}}
{{History|||snap=15w41a|End ships no longer contain a written book.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 387.}}
{{History||1.14|snap=18w43a|[[File:Written Book JE2 BE2.png|32px]] The texture of written books has been changed.}}
{{History|||snap=19w02a|Written books can now be held on [[lectern]]s.}}
{{History|||snap=19w11a|Librarian [[villager]]s no longer [[trading|buy]] written books.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Written books can now interact with [[chiseled bookshelves]].}}

{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|[[File:Written Book JE1 BE1.png|32px]] Added written books.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Written Book JE2 BE2.png|32px]] The texture of written books has been changed.
|Written books can now be held on [[lectern]]s.}}

{{History|console}}
{{History||xbox=TU25|xbone=CU14|ps=1.17|wiiu=Patch 1|[[File:Written Book JE1 BE1.png|32px]] Added written books.}}
{{History|PS4}}
{{History||1.90|[[File:Written Book JE2 BE2.png|32px]] The texture of written books has been changed.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
*When written books are obtained with [[commands]] (without the correct [[Player.dat format#Written Books|data tag]]), the label shows "Written Book" and has the text "*Invalid book tag*" when opened. The book is signed and cannot be edited without commands.
*Commands that were added to a written book using serialized JSON objects are executed through the chat system. This means that any command added to a written book can't be longer than 256 characters, which is the maximum chat line limit.
*During the 2020 April Fools Update [[Java Edition 20w14∞]], throwing a written book into a lit [[Nether Portal (block)|nether portal]] would create a portal to one of the 2,147,483,645 new dimensions.

== Gallery ==
<gallery>
Written Book tooltip.png|A signed book.
Test by Dinnerbone.png|Copying a signed book.
BookandQuillOperators12w17a.png|Different types of characters can be used to simulate a different font.
JSON Book.png|First image of a book using JSON text.
No NBT written book GUI.png|A no NBT written book using commands.
Book Background (JE).png|Java Edition book background texture.
Book Background (BE).png|Bedrock Edition book background texture.
Book Arrowleft (JE).png|Java Edition left arrow texture.
Book Arrowright (JE).png|Java Edition right arrow texture.
Book Arrowleft (BE).png|Bedrock Edition left arrow texture.
Book Arrowright (BE).png|Bedrock Edition Right arrow texture.
</gallery>

== See also ==
*[[Book]]
*[[Bookshelf]]
*[[Book and Quill]]

{{Items}}

[[Category:Renewable resources]]

[[cs:Napsaná kniha]]
[[es:Libro escrito]]
[[fr:Livre édité]]
[[hu:Megírt könyv]]
[[it:Libro]]
[[ja:記入済みの本]]
[[ko:글이 쓰인 책]]
[[nl:Geschreven boek]]
[[pl:Zapisana książka]]
[[pt:Livro escrito]]
[[ru:Написанная книга]]
[[uk:Написана книга]]
[[zh:成书]]</li></ul>
Realms now has the ability to serve Realm-wide resource packs.
1.8.9
{{Extension DPL}}<ul><li>[[Bamboo|Bamboo]]<br/>{{for|the plant feature|Bamboo (feature)}}
{{Distinguish|text = [[Sugar Cane]], which was colloquially known as Bamboo}}
{{Block
| image = <gallery>
Leafless Bamboo.png|Leafless
Small Leaves Bamboo.png|Small
Big Leaves Bamboo.png|Big
Leafless Old Bamboo.png|Leafless Old
Small Leaves Old Bamboo.png|Small Old
Big Leaves Old Bamboo.png|Big Old
</gallery>
| image2 = Bamboo Shoot.png<!--different infobox for this later down the line, like with pistons?-->
| image3 = Bamboo (item) JE1 BE1.png
| transparent = Yes
| light = No
| tool = Sword
| tool2 = Axe
| renewable = Yes
| stackable = Yes (64)
| flammable = '''Bamboo''': Yes (60)<br>'''Shoot''': No
| lavasusceptible = Yes
}}
'''Bamboo''' is a versatile, fast-growing, [[Bone Meal|bonemealable]] [[plant]] found primarily in [[jungle]]s, which is used for [[crafting]] (particularly [[scaffolding]] and [[Block of Bamboo|bamboo wood]]), [[smelting]] and [[breeding]] [[Panda|pandas]]. 

A '''bamboo shoot''' is the initial non-solid sapling form of planted bamboo.

== Obtaining ==
Bamboo shoots cannot be obtained through vanilla means. {{IN|bedrock}}, they can be obtained through [[add-on]]s or inventory editing. {{IN|java}}, they are completely unobtainable.

=== Breaking ===
Bamboo can be mined with any [[tool]], but a [[sword]] breaks the block [[instant mining|instantly]], even with [[Mining Fatigue]]. Flowing [[water]] also breaks bamboo shoots, but not mature bamboo stalks.

{{breaking row|Bamboo|Sword|sword=1|horizontal=1}}
{{notelist}}
=== Natural generation ===
Bamboo generates in widely scattered single shoots within [[jungle]] [[biome]]s. Bamboo generates much more densely in the [[bamboo jungle|bamboo variant]]s of jungles, covering large areas of the landscape. Bamboo does ''not'' generate in [[sparse jungle]]s.<ref>{{bug|MC-156638|||WAI}}</ref>

=== Mob loot ===
{{IN|java}}, a [[panda]] drops 1 bamboo when killed. [[Looting]] does not affect the drop rate.<ref>{{bug|MC-160006}}</ref>

{{IN|bedrock}}, a panda drops 0-2 bamboo when killed. Looting increases the drop by 1 per level.

=== Fishing ===
Bamboo can be found while [[fishing]] in [[jungle]] [[biome]]s as a junk [[item]].

=== Chest loot ===
{{LootChestItem|bamboo}}

== Usage ==
When broken, any bamboo [[block]] placed or grown above it is also broken. A bamboo block drops itself as an [[item]] if a [[piston]] pushes it or moves a block into its space. When bamboo is first placed as a shoot it's not solid and can be destroyed by water flowing into it. After growing at least one block taller it becomes solid and can't be destroyed by water. To transform a bamboo shoot into a solid bamboo block place another bamboo on top of it.

Unlike most plants, bamboo cannot be [[Composter#Composting|composted]].<ref>{{bug|MC-142452|||WAI}}</ref>

=== Farming ===
Bamboo can be planted on [[moss block]]s{{only|java|short=1}}, [[grass block]]s, [[dirt]], [[coarse dirt]], [[rooted dirt]], [[gravel]], [[mycelium]], [[podzol]], [[sand]], [[red sand]], [[suspicious sand]], [[suspicious gravel]], [[mud]], bamboo shoot, or on itself. At default random tick speed (3), each plant grows on average every {{convert|4096|ticks|seconds}}. When [[bone meal]] is {{control|used}} on it, it grows by 1–2 [[blocks]]. Bamboo can grow up to 12–16 blocks tall. The top of a bamboo plant requires a [[light]] level of 9 or above to grow.

Because bamboo breaks in almost the same way as [[sugar cane]]s, [[Tutorials/Sugar cane farming|a sugar cane farm]] can be easily adapted to this use. While water is not needed with such a farm, some spacing is recommended if the harvest is done manually as mature stalks are solid.

=== Pandas ===
Bamboo [[item]]s are eaten by [[panda]]s and can be used to speed up the growth of baby pandas. Bamboo can also be used to breed pandas when at least 8 [[block]]s of bamboo are within 5 blocks of the pandas, making the panda the only animal in the game to have extra breeding requirements. At this point, the [[player]] can feed them bamboo and they [[breeding|mate]] to have a baby.

=== Fuel ===
Bamboo can be used as fuel for [[smelting]]. Each bamboo item smelts 0.25 [[item]]s. Crafting two bamboo into a [[stick]] and using that as fuel is equivalent, smelting 0.5 items. 

Bamboo can be crafted into other items to increase its fuel efficiency.
* By crafting 9 bamboo into 2 [[bamboo planks]], 3 items can be smelted instead of 2.25, a 33.3% increase in efficiency.
** {{IN|bedrock}}, the fuel efficiency can be further doubled by crafting the bamboo planks into twice the amount of [[slab]]s.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
* {{IN|java}}, by crafting 14 bamboo into 3 [[ladder]]s, 4.5 items can be smelted instead of 3.5, a 28.6% increase in efficiency.

=== Flower pots ===
Bamboo can be placed in a [[flower pot]], where it retains the design it has in its item form.

=== Crafting ingredient ===
{{crafting usage}}

== Appearance ==
[[File:Bamboo stages.png|thumb|The different stages of bamboo growth.]]

The appearance of bamboo changes as it grows. When first placed, it takes the form of a small shoot, which has no [[hitbox]]. When it grows one [[block]] taller it grows to 2 pixels in length and width and the top block has leaves coming off it. At 3 blocks, the top 2 blocks have leaves and at 4 blocks the bamboo expands to 3×3 pixels. At 5 blocks tall, the top 3 blocks have leaves on them. As the bamboo grows, the leaves move up and stay at the top 3 blocks. Destroying a block of bamboo does not change the appearance of the blocks below it. Bamboo is oriented at a random position in the block that it is in.

== Sounds ==
=== Bamboo ===
{{Sound table/Block/Bamboo}}

=== Bamboo Shoot ===
{{Sound table/Block/Bamboo shoot}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bamboo
|spritetype=block
|nameid=bamboo
|blocktags=bamboo_plantable_on}}
{{ID table
|displayname=Bamboo Shoot
|spritetype=block
|nameid=bamboo_sapling
|blocktags=bamboo_plantable_on
|form=block
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bamboo
|spritetype=block
|nameid=bamboo
|id=418}}
{{ID table
|displayname=Bamboo Sapling
|spritetype=block
|nameid=bamboo_sapling
|id=419
|form=block
|translationkey=-
|foot=1}}

=== Block states ===
{{see also|Block states}}

{{/BS}}

== Achievements ==
{{load achievements|Zoologist}}

== History ==
{{History||September 29, 2018|link={{tweet|minecraft|1046096508570009602}}|Bamboo is announced at [[MINECON Earth 2018]].}}
{{History|java}}
{{History||1.14|snap=18w43a|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drops|dropped]] by bamboo and planted to grow bamboo.
|Added [[bamboo jungle]]s, where bamboo naturally generates.}}
{{History||1.16|snap=20w06a|"Bamboo Sapling" has been renamed to "Bamboo Shoot".}}
{{History|||snap=20w13a|Bamboo has been moved from the Miscellaneous tab to the Decoration Blocks tab in the [[Creative inventory]].<ref name="misc decoration">https://bugs.mojang.com/browse/MC-174434</ref>}}
{{History||1.17|snap=21w13a|Bamboo can now be planted on rooted dirt.}}
{{History|||snap=21w16a|Bamboo can now be planted on moss blocks.}}
{{History||1.18|snap=21w39a|Bamboo no longer generates underground.<ref>{{bug|MC-145376}}</ref><ref>{{bug|MC-214894}}</ref>}}
{{History||1.19|snap=22w15a|Bamboo can now be planted on mud.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Bamboo can now be used to craft [[bamboo planks]].}}
{{History|||snap=22w45a|Bamboo can no longer be used to craft bamboo planks.|Bamboo can now be used to craft a [[block of bamboo]].}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|Bamboo can now be planted on [[suspicious sand]].}}
{{History||1.20|snap=23w14a|Bamboo can now be planted on [[suspicious gravel]].}}

{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.8|[[File:Leafless Bamboo BE1.png|32px]] [[File:Small Leaves Bamboo BE1.png|32px]] [[File:Big Leaves Bamboo BE1.png|32px]] [[File:Leafless Old Bamboo BE1.png|32px]] [[File:Small Leaves Old Bamboo BE1.png|32px]] [[File:Big Leaves Old Bamboo BE1.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drops|dropped]] by bamboo and planted to grow bamboo.}}
{{History||1.9.0|snap=beta 1.9.0.0|Bamboo can now generate in [[jungle]] [[biome]]s in single shoots.
|Added [[bamboo jungle]]s, where bamboo naturally generates.}}
{{History||1.12.0|snap=beta 1.12.0.3|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] The bamboo texture brightness has been updated to match {{el|je}}.<ref>{{bug|MCPE-42635}}</ref>}}
{{History||1.17.30|snap=beta 1.17.20.20|Swords now break bamboo instantly to match ''Java Edition''.<ref>{{bug|MCPE-64013}}</ref>}}
{{History||1.20.0|link=Bedrock Edition 1.20.0|snap=beta 1.19.50.21|Bamboo can now be used to craft [[bamboo planks]].}}
{{History|||snap=beta 1.19.60.20|Bamboo can no longer be used to craft bamboo planks.|Bamboo can now be used to craft a [[block of bamboo]].}}

{{History|console}}
{{History||xbox=none|xbone=none|ps=1.83|wiiu=none|switch=none|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drops|dropped]] by bamboo and planted to grow bamboo.}}
{{History|foot}}

=== Bamboo shoot "item" ===
{{:Technical blocks/Bamboo Shoot}}

== Issues ==
{{Issue list}}

== Trivia ==
* Because bamboo grows quickly (on average 1 growth per 200 seconds), just 500 plants in an automatic farm produce more [[item]]s than a [[hopper]] can collect (2.5 items per second). A single hopper can move only enough items to keep 6.25 [[furnace]]s running.
* Bamboo is the fastest-growing plant in ''[[Minecraft]]'', which reflects its status as the fastest-growing plant known in real life.
* While bamboo cannot be composted in ''Minecraft'', it can be composted in real life.

== Gallery ==
<gallery>
File:PandaMinecon.png|The first image featuring bamboo, from [[MINECON Earth 2018]].
File:PandasEatingMinecon.jpg|A group of [[Panda|pandas]] eating bamboo, shown at [[MINECON Earth 2018]].
File:Growing bamboo BE.png|Planted bamboo growing.
File:Bamboo in tree.png|A bamboo shoot growing through a [[tree]].
File:Bamboo Jungle.png|Bamboo seen in a [[jungle]] [[biome]] variant.
File:Bamboo Jungle in Amplified world.png|Bamboo Jungle in an [[Amplified]] world in 1.19-rc2.
File:Naturalbamboo.png|Multiple naturally generated bamboo stems growing by a river.
File:Tall Bamboo.png|Grown Bamboo with three parts
File:Zuri Chopping Bamboo Pixel Art.png|[[Zuri]] chopping down bamboo for a baby panda.
File:Bamboo Wallpaper.png|Smartphone wallpaper of the aforementioned artwork, showing more of the treetops and bamboo.
File:Panda Packaging.jpg|Packing for the ''Diamond Level Panda'', modeled after bamboo.
</gallery>

==References==
{{Reflist}}

{{Blocks|vegetation}}

{{Items}}

[[Category:Plants]]
[[Category:Food]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[Category:Flammable blocks]]

[[cs:Bambus]]
[[de:Bambus]]
[[es:Bambú]]
[[fr:Bambou]]
[[it:Bambù]]
[[ja:竹]]
[[ko:대나무]]
[[pl:Bambus]]
[[pt:Bambu]]
[[ru:Бамбук]]
[[th:ไม้ไผ่]]
[[zh:竹子]]</li><li>[[Head|Head]]<br/>{{Block
| image = 
<gallery>
Skeleton Skull.png | Skeleton
Wither Skeleton Skull.png | Wither Skeleton 
Player Head.png | Player
Zombie Head.png| Zombie
Creeper Head.png | Creeper
Dragon Head.png | Dragon
Piglin Head.png | Piglin
</gallery>
| transparent = Yes
| light = No
| tool = any
| renewable = 
* '''Skeleton, Wither Skeleton, Zombie, Creeper, Piglin:''' 
* Yes
* '''Dragon, Player:'''
* No
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| rarity = Uncommon
}}

A '''head''' or '''skull''' is a [[block]] modeled after the head of a specific [[entity]]. There are seven types of heads: [[player]] ([[Steve]]'s head by default), [[zombie]], [[skeleton]], [[wither skeleton]], [[creeper]], [[piglin]], and [[dragon]].

== Obtaining ==

=== Breaking ===

A mob head can be mined using any item,<ref>{{bug|MC-192905||Heads & Skulls have no assigned tool}}</ref> and drops itself when broken.
{{breaking row|horizontal=1|Mob Head|sprite=Heads}}
If a head is pushed by a [[piston]] or comes in contact with [[water]] or [[lava]], it breaks off as an [[item (entity)|item]].

When destroyed by an [[explosion]], the head ''always'' drops as an item.

===Natural generation===

Dragon heads generate on [[end ships]] found in [[End City|end cities]].

Skeleton skulls can generate in [[ancient cities]], which sometimes generate in the [[deep dark]].

=== Mob loot ===

A [[wither skeleton]] has a 2.5% chance of dropping a wither skeleton skull when killed by a player or a tamed [[wolf]]. The chance is increased by 1% per level of [[Looting]], for a maximum of 5.5% with Looting III. {{IN|bedrock}}, the chance is increased by 2% per level of [[Looting]], for a maximum of 8.5% with Looting III.

[[Skeleton]], [[wither skeleton]], [[zombie]], [[creeper]] and [[piglin]] heads are always dropped by the respective mob if it dies due to a [[charged creeper]]'s explosion. {{IN|bedrock}}, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however {{in|java}} only one mob selected at random drops its head.<ref>{{bug|MC-63534|||WAI}}</ref> If an [[ender dragon]] or a [[player]] is killed by a charged creeper, it does not drop its head.<ref name=":0">{{bug|MC-132933|||WAI}}</ref>

==Usage ==

===Decoration===

Mob heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to [[sign]]s. They can be placed on top of, or beside each other by shift clicking.

When placed and powered by redstone, the piglin and dragon heads plays an animation. The piglin head flaps its ears (2 times per second for the right ear and 2.5 times per second for the left ear) while the dragon head opens and closes its mouth repeatedly (2 times per second). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or [[armor stand]] (note: the animation does not play if the <code>NoGravity</code> tag is set to 1)

=== Wearing ===
{{See also|#Renders}}

The player can wear heads, similarly to [[pumpkin]]s or helmets. This overlays the second layer of the player's [[skin]].

====Disguise====

Wearing the corresponding mob head reduces the detection range for [[skeleton]]s (but not [[wither skeleton]]s), [[creeper]]s, [[zombie]]s, and [[piglin]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from [[sneaking]] and from the [[Invisibility]] status effect.

{{IN|bedrock}}, wearing any mob head or carved pumpkin makes the player invisible to other players on a locator [[map]].

=== Withers===
{{FakeImage|{{BlockGrid|scale=2|w=Wither Skeleton Skull|s=Soul Sand|www|sss| s }}|Wither build configuration}}

[[Wither]]s can be spawned by placing soul sand or soul soil in a T shape, and putting 3 wither skeleton skulls on top of the T. The T can be horizontal or vertical. The last block placed must be one of the three wither skeleton skulls. A dispenser can also create a wither, by placing the final skull onto soul sand directly in front of and below it.

===Dispensers===
A [[dispenser]] can equip a mob head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.

[[Dispenser]]s can also complete the construction of a wither.

=== Crafting ingredient===

{{crafting usage|Wither Skeleton Skull,Creeper Head|continue=1}}
{{Crafting
  |ignoreusage=1
  |ingredients=Any '''Mob head''' +<br>[[Gunpowder]] +<br>Any [[Dye]]
  |Gunpowder
  |Wither Skeleton Skull;Skeleton Skull;Zombie Head;Head;Creeper Head;Dragon Head;Player Head
  |Matching Dye
  |Output= Matching Firework Star
  |description=Forms Creeper shape
  |foot=1
}}

===Enchantments===

Mob heads can receive the following enchantments, but only through an [[anvil]].
{| class="wikitable col-2-center col-3-right"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Curse of Binding]]
|I
|{{Inventory slot|Anvil}}
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}
|-
|}

=== Note blocks ===
Placing a head above a [[note block]] causes the note block to play the corresponding mob's {{cd|ambient}} sound when activated. The only exception is the creeper head; as creepers don't make {{cd|ambient}} sounds, the note block plays the {{cd|primed}} (hissing) sound instead.

The block below the note block does not affect the mob sound it creates.

==Player skins==
{{exclusive|java|section=1}}
Human heads have an extra usage for map makers, they can be given [[Chunk format#Entity Format|NBT data]] so that they appear with the skin of any ''Minecraft'' account. This means if a player knows that a specific account has a head that is desired to display, the NBT data can be edited to make it appear.

The command to give the player a head with the skin of another player is {{cmd|give @s minecraft:player_head{SkullOwner:"<''PlayerName''>"} }}. Commonly, this kind of head is called a custom head. 

Another command to give the player a head with another player's skin is {{cmd|give @s minecraft:player_head{SkullOwner:{Id:"<''PlayerUUID''>",Properties:{textures:[{Value:"<''SkinURL''>"}]} } } }}. ''SkinURL'' is a string encoded in [https://en.wikipedia.org/wiki/Base64 Base64] containing the URL of the player's skin.<ref>Example: {"textures":{"SKIN":{"url":"<nowiki>http://textures.minecraft.net/texture/292009a4925b58f02c77dadc3ecef07ea4c7472f64e0fdc32ce5522489362680"}}}</ref> A player head saves the skin of the player from the time it was created, meaning if the player changes their skin, the head still displays the original texture.<ref>{{tweet|Dinnerbone|464414369452142592|Skulls are a snapshot of the skin as it was made; just change your skin, make a skull, and change your skin back. That's intended behaviour.|May 8, 2014}}</ref>

Note that it is therefore necessary to be connected to the internet to load the texture of a skin, whatever the property used.
When they are loaded for the first time by the client, the skins textures are cached in {{code|[[.minecraft]]\assets\skins\(subfolders)\(files)}}.
If the client does not have access to the internet when it first loads, the player's head displays a regular head (Steve's skin) which is also cached.
Afterwards, even if the client reconnects to the internet, in order to display the skin correctly, it is necessary to clear the cache manually by deleting the recently created files in {{code|[[.minecraft]]\assets\skins\(subfolder)}}, then restarting the game.

When NBT-customized heads (with names and lores) are placed on the ground, they lose their names and given lores upon picking up. Therefore, using Ctrl + {{ctrl|pick block}} on a custom player head gives the player a head that still retains its textures, but with no lores and its name is reset to either {{code|[PlayerName]'s Head}} (heads obtained by MHF-Marc's Head Format or existing players in the world) or {{code|Player Head}} (heads obtained by using skin URLs).

=== Marc's Head Format===
[[File:Allmobheads.png|thumb|right|Most of the MHF mob heads provided.]]

{{exclusive|Java|section=1}}

[[Marc Watson]] created a number of accounts with specific skins so map makers could use common heads without the risk of someone changing their skins.<ref>{{reddit|1m0itx/twitter_marc_irl_mapmakers_would_it_be_useful|cc4m1cq|I'm here to make it so that people don't have to worry about having a consistent account whose skin might change.|Marc_IRL|September 9, 2013}}</ref> Nowadays, since heads do not update the skin if a player changes their skin, this is not something map-makers need to worry about, though these skins are still useful. These accounts have names in the format <code>MHF_<''Name''></code>, for example <code>MHF_PigZombie</code> is the name of a ''Minecraft'' user with a [[zombified piglin]] head. MHF stands for "Marc's Head Format".<ref>{{tweet|Marc_IRL|377453670410891264|head format. I needed to pick a prefix that was short and not already taken by other usernames.|September 10, 2013}}</ref> There are also a few blocks and "bonus" heads, for more variety. These player heads have not been updated in compliance with the [[Texture Update]], and are outdated.

Because these are names of player accounts, these heads are obtained or placed using the <code>SkullOwner</code> tag, for instance: {{cmd|/give @s minecraft:player_head{SkullOwner:"MHF_''<Name>''"}<nowiki />}}.

The following names/heads have been made available:<ref>{{tweet|Marc_IRL|542330244473311232|For those following the MHF list, I have presents for you. Full list of accounts I've made: http://pastebin.com/5mug6EBu|December 9, 2014}}</ref> 
<!--

DO NOT add ANY skull to this list without a source that it is made by Mojang; unsourced additions will be reverted!

In particular:
* MHF_Apple, MHF_Wither and MHF_Tree are not made by Mojang, see {{tweet|Marc_IRL|542599419678707714}} and {{tweet|Marc_IRL|590522239616954369}}
* MHF_Guardian is unofficial, see http://redd.it/3439u0

-->

;Mobs
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
*{{InvSprite|MHF Alex}} MHF_Alex
*{{InvSprite|MHF Blaze}} MHF_Blaze
*{{InvSprite|MHF CaveSpider}} MHF_CaveSpider
*{{InvSprite|MHF Chicken}} MHF_Chicken
*{{InvSprite|MHF Cow}} MHF_Cow
*{{InvSprite|MHF Creeper}} MHF_Creeper
*{{InvSprite|MHF Enderman}} MHF_Enderman
*{{InvSprite|MHF Ghast}} MHF_Ghast
*{{InvSprite|MHF Golem}} MHF_Golem
*{{InvSprite|MHF Herobrine}} MHF_Herobrine
*{{InvSprite|MHF LavaSlime}} MHF_LavaSlime
*{{InvSprite|MHF MushroomCow}} MHF_MushroomCow
*{{InvSprite|MHF Ocelot}} MHF_Ocelot
*{{InvSprite|MHF Pig}} MHF_Pig
*{{InvSprite|MHF PigZombie}} MHF_PigZombie
*{{InvSprite|MHF Sheep}} MHF_Sheep
*{{InvSprite|MHF Skeleton}} MHF_Skeleton
*{{InvSprite|MHF Slime}} MHF_Slime
*{{InvSprite|MHF Spider}} MHF_Spider
*{{InvSprite|MHF Squid}} MHF_Squid
*{{InvSprite|MHF Steve}} MHF_Steve
*{{InvSprite|MHF Villager}} MHF_Villager
*{{InvSprite|MHF WSkeleton}} MHF_WSkeleton
*{{InvSprite|MHF Zombie}} MHF_Zombie
</div>

;Blocks
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
*{{InvSprite|MHF Cactus}} MHF_Cactus
*{{InvSprite|MHF Cake}} MHF_Cake
*{{InvSprite|MHF Chest}} MHF_Chest
*{{InvSprite|MHF CoconutB}} MHF_CoconutB
*{{InvSprite|MHF CoconutG}} MHF_CoconutG
*{{InvSprite|MHF Melon}} MHF_Melon
*{{InvSprite|MHF OakLog}} MHF_OakLog
*{{InvSprite|MHF Present1}} MHF_Present1
*{{InvSprite|MHF Present2}} MHF_Present2
*{{InvSprite|MHF Pumpkin}} MHF_Pumpkin
*{{InvSprite|MHF TNT}} MHF_TNT
*{{InvSprite|MHF TNT2}} MHF_TNT2
</div>

;Bonus
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
*{{InvSprite|MHF ArrowUp}} MHF_ArrowUp
*{{InvSprite|MHF ArrowDown}} MHF_ArrowDown
*{{InvSprite|MHF ArrowLeft}} MHF_ArrowLeft
*{{InvSprite|MHF ArrowRight}} MHF_ArrowRight
*{{InvSprite|MHF Exclamation}} MHF_Exclamation
*{{InvSprite|MHF Question}} MHF_Question
</div>

==Sounds==
===Generic===
{{Sound table/Block/Stone}}
===Unique===
{{Edition|Java}}:
{{Sound table
|sound=Zombie idle1.ogg
|sound2=Zombie idle2.ogg
|sound3=Zombie idle3.ogg
|subtitle=Zombie groans
|source=record
|description=When a zombie head is played using a note block
|id=block.note_block.imitate.zombie
|translationkey=subtitles.entity.zombie.ambient
|volume=3.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Skeleton idle1.ogg
|sound2=Skeleton idle2.ogg
|sound3=Skeleton idle3.ogg
|subtitle=Skeleton rattles
|source=record
|description=When a skeleton skull is played using a note block
|id=block.note_block.imitate.skeleton
|translationkey=subtitles.entity.skeleton.ambient
|volume=3.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Creeper fuse.ogg
|subtitle=Creeper hisses
|source=record
|description=When a creeper head is played using a note block
|id=block.note_block.imitate.creeper
|translationkey=subtitles.entity.creeper.primed
|volume=3.0
|pitch=0.5
|distance=16}}
{{Sound table
|sound=Ender dragon idle1.ogg
|sound2=Ender dragon idle2.ogg
|sound3=Ender dragon idle3.ogg
|sound4=Ender dragon idle4.ogg
|subtitle=Dragon roars
|source=record
|description=When an ender dragon head is played using a note block
|id=block.note_block.imitate.ender_dragon
|translationkey=subtitles.entity.ender_dragon.ambient
|volume=3.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Wither skeleton idle1.ogg
|sound2=Wither skeleton idle2.ogg
|sound3=Wither skeleton idle3.ogg
|subtitle=Wither Skeleton rattles
|source=record
|description=When a wither skeleton skull is played using a note block
|id=block.note_block.imitate.wither_skeleton
|translationkey=subtitles.entity.wither_skeleton.ambient
|volume=3.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Piglin idle1.ogg
|sound2=Piglin idle2.ogg
|sound3=Piglin idle3.ogg
|sound4=Piglin idle4.ogg
|sound5=Piglin idle5.ogg
|subtitle=Piglin snorts
|source=record
|description=When a piglin head is played using a note block
|id=block.note_block.imitate.piglin
|translationkey=subtitles.entity.piglin.ambient
|volume=1.98
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip generic1.ogg
|sound2=Equip generic2.ogg
|sound3=Equip generic3.ogg
|sound4=Equip generic4.ogg
|sound5=Equip generic5.ogg
|sound6=Equip generic6.ogg
|subtitle=Gear equips
|source=player
|description=When a carved pumpkin is equipped
|id=item.armor.equip_generic
|translationkey=subtitles.item.armor.equip
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

<!--volumes and pitches seem to be approximately v=0.9 p=0.84, but those values are approximate and are not in the files. They are probably inside of the code.-->
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Zombie idle1.ogg
|sound2=Zombie idle2.ogg
|sound3=Zombie idle3.ogg
|source=record
|description=When a zombie head is played using a note block
|id=note.zombie
|pitch=0.84 <ref group=sound name=pitch>Actually equal to <math>\frac{1}{\sqrt[4]{2}}</math>, which is about 0.8409</ref>}}
{{Sound table
|sound=Skeleton step1.ogg
|sound2=Skeleton step2.ogg
|sound3=Skeleton step3.ogg
|sound4=Skeleton step4.ogg
|source=record
|description=When a skeleton skull is played using a note block<wbr><ref group=sound name=skeletoncreeper>{{Bug|MCPE-164530}}</ref>
|id=note.skeleton
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Fuse.ogg
|source=record
|description=When a creeper head is played using a note block<wbr><ref group=sound name=skeletoncreeper/>
|id=note.creeper
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Ender dragon idle1.ogg
|sound2=Ender dragon idle2.ogg
|sound3=Ender dragon idle3.ogg
|sound4=Ender dragon idle4.ogg
|source=record
|description=When a dragon head is played using a note block
|id=note.enderdragon
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Skeleton step1.ogg
|sound2=Skeleton step2.ogg
|sound3=Skeleton step3.ogg
|sound4=Skeleton step4.ogg
|source=record
|description=When a wither skeleton skull is played using a note block<wbr>{{Until|BE 1.20.40}}<wbr><ref group=sound name=skeletoncreeper/>
|id=note.witherskeleton
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Wither skeleton step1.ogg
|sound2=Wither skeleton step2.ogg
|sound3=Wither skeleton step3.ogg
|sound4=Wither skeleton step4.ogg
|source=record
|description=When a wither skeleton skull is played using a note block<wbr>{{Upcoming|BE 1.20.40}}<wbr><ref group=sound name=skeletoncreeper/>
|id=note.witherskeleton
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Piglin angry1.ogg
|sound2=Piglin angry2.ogg
|sound3=Piglin angry3.ogg
|sound4=Piglin angry4.ogg
|source=record
|description=When a piglin head is played using a note block<wbr><ref group=sound>{{Bug|MCPE-164710}}</ref>
|id=note.piglin
|pitch=0.84 <ref group=sound name=pitch/>}}
{{Sound table
|sound=Equip generic1.ogg
|sound2=Equip generic2.ogg
|sound3=Equip generic3.ogg
|sound4=Equip generic4.ogg
|sound5=Equip generic5.ogg
|sound6=Equip generic6.ogg
|source=player
|description=When a carved pumpkin is equipped
|id=armor.equip_generic
|volume=1.0
|pitch=1.0
|foot=1}}

==Data values==

===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Skeleton Skull
|spritetype=block
|nameid=skeleton_skull}}
{{ID table
|displayname=Wither Skeleton Skull
|spritetype=block
|nameid=wither_skeleton_skull}}
{{ID table
|displayname=Zombie Head
|spritetype=block
|nameid=zombie_head}}
{{ID table
|displayname=Player Head
|spritetype=block
|nameid=player_head}}
{{ID table
|displayname=Creeper Head
|spritetype=block
|nameid=creeper_head}}
{{ID table
|displayname=Dragon Head
|spritetype=block
|nameid=dragon_head}}
{{ID table
|displayname=Piglin Head
|spritetype=block
|nameid=piglin_head}}
{{ID table
|displayname=Skeleton Wall Skull
|spritetype=block
|nameid=skeleton_wall_skull
|form=block}}
{{ID table
|displayname=Wither Skeleton Wall Skull
|spritetype=block
|nameid=wither_skeleton_wall_skull
|form=block}}
{{ID table
|displayname=Zombie Wall Head
|spritetype=block
|nameid=zombie_wall_head
|form=block}}
{{ID table
|displayname=Player Wall Head
|spritetype=block
|nameid=player_wall_head
|form=block}}
{{ID table
|displayname=Creeper Wall Head
|spritetype=block
|nameid=creeper_wall_head
|form=block}}
{{ID table
|displayname=Dragon Wall Head
|spritetype=block
|nameid=dragon_wall_head
|form=block}}
{{ID table
|displayname=Piglin Wall Head
|spritetype=block
|nameid=piglin_wall_head
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=heads
|spritetype=block
|nameid=skull
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Head
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=skulls
|spritetype=block
|nameid=skull
|id=144
|form=block
|itemform=item.skull
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=skulls
|spritetype=item
|nameid=skull
|id=516
|form=item
|translationkey=item.skull.skeleton.name, item.skull.wither.name, item.skull.zombie.name, item.skull.char.name, item.skull.creeper.name, item.skull.dragon.name, item.skull.piglin.name
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=heads
|spritetype=block
|nameid=Skull
|foot=1}}

===Metadata===
{{see also|Data values}}
{{IN|bedrock}}, mob heads use the following data values:
{{/DV}}

===Item data===

{{el|java}}:
{{main|Player.dat format}}
Player heads use item NBT to save the owner.
<div class="treeview">
* {{nbt|compound|tag}}: The item's '''tag''' tag.
{{:Player.dat_format/Player Heads}}
</div>

{{el|bedrock}}:
:{{IN|bedrock}}, heads have no additional item tag.
:See [[Bedrock Edition level format/Item format]].

===Block states===
{{see also|Block states}}

{{/BS}}

===Block data===

A mob head has a block entity associated with it that holds additional data about the block.

{{el|java}}:
{{see also|Block entity format}}
{{/BE}}

{{el|bedrock}}:
:See [[Bedrock Edition level format/Block entity format]].

== Achievements==
{{load achievements|Camouflage;The Beginning?}}

==Advancements==
{{load advancements|Spooky Scary Skeleton;Withering Heights}}

==History==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{History|java}}
{{History||August 28, 2012|link={{tweet|jeb|240383066831462401}}|[[Jeb]] released images of the skeleton head, hinting of more types to come.}}
{{History||PAX 2012|link={{ytl|IqciEbjYd-I|t=03m21s}}|At [[wikipedia:PAX (event)|PAX]], [[Dinnerbone]] revealed that there would be rare [[drops]] of these [[mob]]s.<ref>http://www.twitch.tv/pax2/b/330745811 (at 3:59:00)</ref>}}
{{History||1.4.2|snap=12w36a|[[File:Skeleton Skull (item) JE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1.png|32px]] [[File:Zombie Head (item) JE1.png|32px]] [[File:Player Head (item) JE1.png|32px]] [[File:Creeper Head (item) JE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.
|Wither skeleton skulls are rarely [[drops|dropped]] by the [[wither skeleton]] upon [[death]] (2.5% chance), while the other four are obtainable only from the [[creative]] [[inventory]].}}
{{History|||snap=12w37a|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Changed item textures.
|Added as a hidden and disabled feature, player heads can now have the [[skin]] of a specific [[player]]. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.<ref name="en_US 12w21">Snapshot 12w37a {{cd|lang/en_US.lang}}: <code>item.skull.player.name=%s's Head</code></ref> 
|Player heads do not [[drops|drop]] in vanilla, but mapmakers/modders/etc. can make them by adding an [[NBT format|NBT]] string tag <code>{"SkullOwner":"''player_name''"}</code> on the skull [[item]]s.<ref name="playerheads">{{reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}</ref>}}
{{History||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|[[Jeb]] states that the official opinion is that "[dropping] player heads [on player kills] are a bit too gory for [[Minecraft]], so it's better suited for a plugin or mod."}}
{{History||1.4.6|snap=12w49a|Any kind of [[mob]] head can now be used to [[crafting|craft]] a [[firework star]] with [[creeper]]-face effect.}}
{{History||1.7.2|snap=13w36a|Custom heads can now be obtained without third party programs via {{cmd|give}}.}}
{{History||1.8|snap=14w03a|Player heads now show the [[skin]]'s hat layer (this also works when a [[mob]]/player wears the head).}}
{{History|||snap=14w29a|Heads now display a cracking animation.}}
{{History|||snap=14w30a|[[File:Skeleton Skull (item) JE2.png|32px]] [[File:Wither Skeleton Skull (item) JE2.png|32px]] [[File:Zombie Head (item) JE2.png|32px]] [[File:Player Head (item) JE2.png|32px]] [[File:Creeper Head (item) JE2.png|32px]] Player and mob heads in [[inventory|inventories]] and held by mobs/players now display as [[block]]s. 
|Skulls worn by [[mob]]s and [[player]]s are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
|Skeleton, zombie, and creeper heads are now available in [[survival]]. The player can obtain them by killing the appropriate mob with a charged [[creeper]].
|Creeper heads and wither skeleton skulls are now used in [[crafting]] specific [[banner]] patterns.}}
{{History|||snap=14w30b|A single charged creeper explosion no longer yields more than one [[mob]] head. The mob head that drops is chosen randomly.}}
{{History||1.8.4|snap=release|For security reasons, custom heads can now have textures only from [[mojang.com]] and [[minecraft.net]].}}
{{History||1.9|snap=15w31a|[[File:Dragon Head (8) JE2.png|32px]] Added dragon heads.
|Dragon heads are currently available only in [[creative]] mode.
|[[Mob]] heads now appear larger in the [[inventory]].}}
{{History|||snap=15w32a|Creeper, zombie, and skeleton heads can now be worn to reduce detection by the corresponding mobs by 50%.}}
{{History|||snap=15w32c|Dragon heads now generate on [[end ship]]s, meaning they are now obtainable in [[survival]].}}
{{History|||snap=15w33c|The disguise that is given by mob heads now reduces detection range to 37.5% of normal.}}
{{History|||snap=15w36a|The disguise that is given by mob heads now reduces detection range to 50% of normal again.}}
{{History|||snap=15w39a|[[Dispenser]]s can now equip mob heads onto [[player]]s, [[mob]]s and [[armor stand]]s.}}
{{History||1.13|snap=17w47a|The ID of heads have been split into 12; one of each available standard head, as well as a wall counterpart of each.
|<code>skeleton_skull</code>, <code>wither_skeleton_skull</code>, <code>player_head</code>, <code>zombie_head</code>, <code>creeper_head</code> and <code>dragon_head</code> are now available as [[item]]s and placed [[block]]s with a <code>rotation</code> block state of 0-15.
|<code>skeleton_wall_skull</code>, <code>wither_skeleton_wall_skull</code>, <code>player_wall_head</code>, <code>zombie_wall_head</code>, <code>creeper_wall_head</code> and <code>dragon_wall_head</code> are available only as placed blocks with a <code>facing</code> block state of north, south, east or west.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 144, and the [[item]]'s 397.}}
{{History||1.19|snap=Deep Dark Experimental Snapshot 1|Skeleton skulls now generate as part of [[ancient cities]].}}
{{History||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in [[Java Edition 1.20]] on the Minecraft website.}}
{{History||1.19.3|snap=22w45a|[[File:Player Head (8) JE5.png|32px]] The texture of the player head has been changed.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w46a|[[File:Piglin Head (8) JE1.png|32px]] Added piglin heads behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w03a|Heads can now be placed on top of note blocks without sneaking.}}
<!-- 
{{History||1.19.4|snap=23w05a|Heads can now be swapped by let [[helmet]]s {{ctrl|using}} in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
{{History||?|Head can now be swapped in [[armor stand]]s by {{ctrl|using}} them/[[helmet]]s/[[carved pumpkin]]s in the armor stand's slot.}}
RE-ADD WHEN THE WORDING IS BETTER -->
{{History||1.20|snap=23w12a|Piglin heads are now available without using the "Update 1.20" experimental datapack.}}

{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads. 
|The skeleton, wither skeleton, zombie, player and creeper heads use the [[Java Edition|Java]] textures prior to [[Java Edition 14w30a|14w30a]].}} 
{{History||v0.14.0|snap=build 1|Mob heads can now be worn as armor.}}
{{History||v0.16.0|snap=build 4|Wither skeleton skulls can now be used to spawn the [[wither]].}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads. 
|Dragon heads use a two-dimensional sprite, unlike [[Java Edition|Java]] does.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Mob heads can now be used to craft [[firework star]]s.
|Creeper heads and wither skeleton skulls are now used to [[crafting|craft]] specific patterns on [[banner]]s.}}
{{History|||snap=beta 1.2.0.11|[[File:Skeleton Skull (item) BE2.png|32px]] [[File:Wither Skeleton Skull (item) BE2.png|32px]] [[File:Zombie Head (item) BE2.png|32px]] [[File:Head (item) BE2.png|32px]] [[File:Creeper Head (item) BE2.png|32px]] [[File:Dragon Head (item) BE2.png|32px]] [[Player]] and [[mob]] heads in [[inventory|inventories]] and when held by mobs/players now display as [[block]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Wither skeleton skulls and creeper heads can now be used to craft [[banner pattern]]s.}}
{{History||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in [[Bedrock Edition 1.20.0]] on the Minecraft website.}}
{{History||Next Major Update<br>(Experimental)|link=1.19.60|snap=beta 1.19.60.20|[[File:Piglin Head (item) BE1.png|32px]] Added piglin heads behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
{{History|||snap=beta 1.19.60.25|Heads can now be placed on top of note blocks without sneaking.}}
{{History||1.20.0|snap=beta 1.20.0.21|Piglin heads are now available without using the "Next Major Update" experimental toggle.}}
{{History||1.20.40|snap=beta 1.20.40.20|Wither skeleton skulls now make their respective step sounds when played by a note block.}}

{{History|console}}
{{History||xbox=TU12|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads to the [[creative inventory]]. 
|Wither skeleton skulls currently do not have a use.}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|Wither skeleton skulls can now be obtained by killing [[wither skeleton]]s.
|Wither skeleton skulls can now be used to build the [[wither]].}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|Skeleton, zombie, and creeper heads are now available in [[survival]]. The [[player]] can obtain them by killing the appropriate [[mob]] with a charged [[creeper]].}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|[[File:Dragon Head (item) JE1.png|32px]] Added dragon heads.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.}}
{{History||1.7.10|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.}}
{{History|foot}}

===Skull "item"===
{{:Technical blocks/Skull}}

==Issues==

{{issue list}}

== Trivia==
* Despite there being a default Steve head, heads for the other protagonist skins cannot be obtained without using custom names.
*{{IN|be}}, the skull variant for the item is stored under the {{cd|damage}} component, normally used for items with [[durability]].
*The head item's model when wore on a player is slightly larger than its placed block counterpart in the world, which in turn is also slightly larger than the actual player's head. Therefore, a player who wears their own head appears with a larger head.

==Gallery==

===Renders===
<gallery>
Steve wearing Skeleton Skull.png|
Steve wearing Wither Skeleton Skull.png|
Steve wearing Creeper Head.png|
Steve wearing Zombie Head.png|
Steve wearing Dragon Head.png|
Alex wearing Skeleton Skull.png|
Alex wearing Wither Skeleton Skull.png|
Alex wearing Creeper Head.png|
Alex wearing Zombie Head.png|
Alex wearing Dragon Head.png|
Dragon Head.gif|An animation of the dragon head when redstone power is supplied.
</gallery>

===Screenshots===
<gallery>
All The Heads.png|All of the heads.
Headsrotation.png|Heads oriented in different directions.
HeadsOnAFence.png|Heads are the same scale as [[cobblestone wall]] posts.
Playerheads.png|A picture of player heads, including some Mojang characters.
EndShipBow.png|A dragon head found at the bow of an end ship.
</gallery>

====Development====
<gallery>
1st image Mob Head.png|First screenshot released of heads.
Minecart with chest and head thing.png|Notch's head in a [[minecart with chest]].
PauseUnpause's Head 1.png|First image of held heads rendering as blocks.
PauseUnpause's Head 2.png|Second image of held heads rendering as blocks.
Pocket Edition Heads.jpg|First image of a head being worn in bedrock edition.
1.16 Dev failed head holding.jpg|First attempt to fix {{bug|MC-91869}} by [[Xilefian]].
1.16 Dev failed head holding 2.jpg|Second attempt.
</gallery>

===In other media===
<gallery>
Efe Looking at Makena Napping on a Note Block.jpg|[[Efe]] looking at [[Makena]] napping on a Note block
Efe Placing a Zombie Head on a Note Block.jpg|Efe placing a zombie head sneakily on the note block.
Makena Waking up Startled by the Zombie Noise.jpg|Makena waking up startled at the sound of zombies being played on the note block.
File:Piglin Head Animation.jpg|[[Sunny]] using a piglin head to make noise in a [[Crimson Forest]].<ref>https://www.instagram.com/p/Ct7CfOBplrG/</ref>
</gallery>

==References==
{{reflist}}

{{blocks|Utility}}
{{items}}

[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]

[[cs:Hlava]]
[[de:Kopf]]
[[es:Cabeza]]
[[fr:Tête]]
[[hu:Mob fejek]]
[[it:Testa di creatura]]
[[ja:Mobの頭]]
[[ko:몹 머리]]
[[nl:Wezenhoofd]]
[[pl:Głowa]]
[[pt:Cabeça de criatura]]
[[ru:Голова]]
[[uk:Голова]]
[[zh:生物头颅]]</li></ul></nowiki>
Realms invites from friends are now shown on the main menu.
Pocket Edition Alpha
v0.7.0
{{Extension DPL}}<ul><li>[[Nautilus Shell|Nautilus Shell]]<br/>{{Item
| type =
| stackable = Yes (64)
| renewable = Yes
}}

A '''nautilus shell''' is an item that is used for crafting [[conduit]]s.

==Obtaining==
===Fishing===
{{main|Fishing#Junk and treasure}}
Nautilus shells can be rarely obtained as a treasure item from fishing. The drop chances of nautilus shells slightly increase with each level of [[Luck of the Sea]] on the [[player]]'s [[fishing rod]].

===Mob loot===
[[Drowned]] have a 3%{{only|java|short=1}} or 8%{{only|bedrock|short=1}} chance to spawn with a nautilus shell in their off-hand, and this nautilus shell always drops upon [[death]].

===Trading===
[[Wandering trader]]s may [[trading|sell]] a nautilus shell for 5 [[emerald]]s each, but they only sell 5 of them at a time.

==Usage==
{{IN|bedrock}}, a nautilus shell is one of the few items that can be held in the off-hand.

===Crafting ingredient===
{{crafting usage}}

=== Trading ===
Nautilus shells can be given to trident-wielding drowned with a chance for the drowned to pick up the shell and drop the trident.<sup>[''[[Bedrock Edition]] only'']</sup>

==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Nautilus Shell
|spritetype=item
|nameid=nautilus_shell
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Nautilus Shell
|spritetype=item
|nameid=nautilus_shell
|id=570
|form=item
|foot=1}}

==History==
{{History|java}} 
{{History||1.13|snap=18w15a|[[File:Nautilus Shell JE1 BE2.png|32px]] Added nautilus shells.}}
{{History||1.14|snap=19w05a|Added [[Wandering Trader|wandering trader]]s, which sell nautilus shells.}}

{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.20.1|[[File:Nautilus Shell BE1.png|32px]] Added nautilus shells.}}
{{History|||snap=beta 1.2.20.2|[[File:Nautilus Shell JE1 BE2.png|32px]] The texture of nautilus shells has now been changed.}}
{{History||1.5.0|snap=beta 1.5.0.0|[[Drowned]] now sometimes spawn holding a nautilus shell.
|Nautilus shells are no longer behind [[Experimental Gameplay]].}}
{{History|||snap=beta 1.5.0.1|Nautilus shells can now be used to craft [[conduit]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Nautilus shells can now be obtained from [[trading]] with [[wandering trader]]s.}}

{{History|console}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Nautilus Shell JE1 BE2.png|32px]] Added nautilus shells.}}
{{History||xbox=none|ps=1.91|wiiu=none|Nautilus shells can now be obtained from [[trading]] with [[wandering trader]]s.}}
{{History|foot}}

==Issues==
{{issue list}}

==Trivia==
*[[wikipedia:Nautilus|Nautilus]]es are animals that occupy deep oceans in the real world. However, they are absent in Minecraft and there are currently no plans to add nautilus [[mob]]s into the game.
*Because {{el|bedrock}} allows for Nautilus shells to be held in the off-hand (since drowned hold them), they are the only item in that version that can be put in the off-hand slot without having a specific function.

{{items}}

[[de:Nautilusschale]]
[[es:Caparazón de nautilo]]
[[fr:Coquille de nautile]]
[[it:Conchiglia di nautilus]]
[[ja:オウムガイの殻]]
[[ko:앵무조개 껍데기]]
[[nl:Nautilusschelp]]
[[pl:Muszla łodzika]]
[[pt:Concha de náutilo]]
[[ru:Раковина наутилуса]]
[[th:เปลือกหอยงวงช้าง]]
[[uk:Мушля наутилуса]]
[[zh:鹦鹉螺壳]]
[[Category:Renewable resources]]</li><li>[[Wheat|Wheat]]<br/>{{About||the artifact in ''Minecraft Dungeons''|Minecraft Dungeons:Wonderful Wheat|the seed|Wheat Seeds}}
{{Item
| image = Wheat.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Wheat''' is an [[item]] primarily obtained by harvesting fully-grown [[Wheat Seeds|wheat crops]]. It is used for [[crafting]] as well as to feed certain animals.

== Obtaining ==

=== Natural generation ===

{{LootChestItem|wheat}}

=== Farming ===

{{main|Tutorials/Crop farming}}

When a fully-grown wheat crop is harvested, it drops 1 wheat and 1 to 4 [[wheat seeds]] ({{frac|2|5|7}} per crop harvested on average). A wheat crop has a total of eight stages (0-7) from the time it is planted until it can be harvested. If a crop is harvested before it is fully grown, it just drops one seed. Wheat needs light to grow; a seed is destroyed if planted without light. Harvesting with a [[Fortune]]-enchanted tool increases the number of seeds dropped but does not increase the yield of wheat.

=== Crafting ===

{{Crafting
|Hay Bale
|Output= Wheat,9
|type= Material
}}

=== Drops ===
A [[fox]] sometimes spawns holding wheat, which it always drops upon death. Alternatively, the player can drop a [[food]] item, causing the fox to drop the wheat.

== Usage ==

=== Food ===

[[File:New Cattle.png|thumb|Using wheat to lead a cow.]]
When wheat is held, it causes nearby [[cow]]s, [[sheep]], [[goat]]s and [[mooshroom]]s to follow the player, until either the player stops holding the wheat or goes too far away from the animal, thus leading them to lose interest.

Wheat may be used to [[breed]] cows, sheep, goats, and mooshrooms by first herding two of them together and then {{control|using}} the wheat on them to begin "Love Mode."

Wheat can heal a [[horse]] {{hp|1}} health or lower its temper by 3% when attempting to tame it. It can also decrease the time it takes for a foal to grow by 20 seconds.

Similarly, wheat can heal a [[llama]] {{hp|2}} health, and it decreases the time it takes a baby llama to grow by 10 seconds.

=== Crafting ingredient ===

{{crafting usage}}

=== Trading ===

Novice-level farmer [[Villager|villagers]] have a 25%{{only|bedrock}} or 40%{{only|java}} chance to buy 20 wheat for one [[emerald]].

=== Composting ===
Placing wheat into a [[composter]] has a 65% chance of raising the compost level by 1. A stack of wheat yields an average of 5.94 [[bone meal]].

== Achievements ==
{{load achievements|Bake Bread;The Lie;Repopulation}}

== Advancements ==
{{load advancements|A Seedy Place}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Wheat
|spritetype=item
|nameid=wheat
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Wheat
|spritetype=item
|nameid=wheat
|id=334
|form=item
|foot=1}}

== Video ==

{{Video note|the narrator demonstrates at 0:56 that walking over wheat can destroy the crop and un-till the land. This is outdated: since version {{Version link|JE 1.1}}, wheat can be destroyed only by a player or mob jumping on it or falling on it.}}

<div style="text-align:center">{{yt|JbAURiYQZlA}}</div>

== History ==

{{History|java indev}}
{{History||20100206|[[File:Wheat JE1 BE1.png|32px]] Wheat has been added.
|Wheat can be used to craft [[bread]].}}
{{History||20100223|Bread now requires 3 wheat (1 row of 3) instead of 6 (2 rows of 3) to be crafted.}}
{{History|java infdev}}
{{History||20100625-2|Wheat can now be found in the new [[dungeon]] [[chest]]s.}}
{{History|java beta}}
{{History||1.2|Wheat can now be used to craft [[cake]].}}
{{History||1.4|Wheat can now be used to craft [[cookie]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Wheat can now be used in [[breeding]].}}
{{History||1.3.1|snap=12w21a|Wheat can now be [[trading|sold]] to farmer [[villager]]s, at 18–21 wheat for 1 [[emerald]].}}
{{History||1.4.2|snap=12w36a|[[Chicken]]s and [[pig]]s no longer use wheat to [[breeding|breed]].}}
{{History||1.6.1|snap=13w16a|[[Horse]]s can now be healed by being fed wheat.
|Foals can now have their growth increased by being fed wheat.}}
{{History|||snap=13w17a|[[Horse]]s can now have their tempers lowered with wheat.}}
{{History|||snap=13w18a|Nine wheat can now be crafted to make a [[hay bale]].}}
{{History||1.8|snap=14w02a|Trading has been changed: farmer [[villager]]s now [[trading|buy]] 18–22 wheat for 1 [[emerald]].}}
{{history||1.9|snap=15w43a|Wheat may now be found in [[igloo]] basement chests.}}
{{history|||snap=15w44a|The average yield of wheat in [[dungeon]] chests has been decreased.}}
{{History||1.11|snap=16w39a|Wheat can now be found in the new [[woodland mansion]] chests.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 296.}}
{{History|||snap=18w09a|Wheat can now generate in the chests of [[underwater ruins]].}}
{{History|||snap=18w11a|Wheat can now generate in [[shipwreck]] chests.}}
{{History||1.14|snap=18w43a|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}
{{History|||snap=18w47a|Wheat can now generate inside of loot chests on top of [[pillager outpost]]s.}}
{{History|||snap=18w49a|Wheat can now generate in chests in [[village]] butcher and shepherd houses.}}
{{History|||snap=18w50a|Wheat can now generate in chests in desert [[village]] houses.}}
{{History||1.14|snap=19w03a|Placing wheat into the new [[composter]] has a 50% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Wheat now has a 65% chance of increasing the compost level in a composter by 1.}}
{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with wheat in their mouths.}}
{{History||1.17|snap=21w13a|Wheat can now be used to breed [[goat]]s.}}
{{History||1.19|snap=22w11a|Wheat can now be used to craft [[packed mud]].}}
{{History||1.20|snap=23w12a|Wheat can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}
{{History|||snap=23w16a|Wheat no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within [[trail ruins]], wheat is now common loot.}}

{{History|pocket alpha}}
{{History||v0.2.0|[[File:Wheat JE1 BE1.png|32px]] Added wheat. It is currently unobtainable and serves no purpose.}}
{{History||v0.4.0|Wheat is now obtainable via farming and can be used to craft [[bread]].}}
{{History||v0.7.0|Wheat can now be used to craft [[cake]].}}
{{History||v0.8.0|snap=build 1|Wheat can now be used to breed [[cow]]s and [[sheep]].
|Wheat can now be used to craft [[hay bale]]s.}}
{{History||v0.9.0|snap=build 1|Wheat [[crop]]s now naturally spawn in [[village]]s.
|Wheat can now be used to craft [[cookie]]s.}}
{{History||v0.15.0|snap=build 1|Wheat can now be used to grow, increase tame and heal [[horse]]s, [[donkey]]s and [[mule]]s.}}
{{History||v0.16.2|Wheat can now be found in the [[chest]]s inside of large houses in [[ice plains]] and [[cold taiga]] [[village]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Wheat can now be found in [[igloo]] basement chests.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Farmer [[villager]]s now [[trading|buy]] 18–22 wheat for 1 [[emerald]].}}
{{History||1.1.0|snap=alpha 1.1.0.0|Wheat can now be found in the new [[woodland mansion]] chests.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Wheat can now be found inside [[shipwreck]] chests.}}
{{History|||snap=beta 1.2.20.1|Wheat can now be found inside [[underwater ruins]] chests.}}
{{History||1.10.0|snap=beta 1.10.0.3|Wheat can now be found in [[pillager outpost]] chests.
|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Wheat can now be found in [[desert]] [[village]] house chests, village shepherd and butcher house chests.
|Wheat can now be used to fill up [[composter]]s.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has changed, farmer [[villager]]s now have a 25% chance to buy 20 wheat for one [[emerald]] as part of their first tier trade.}}
{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can drop wheat.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Wheat JE1 BE1.png|32px]] Added wheat.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Wheat JE1 BE1.png|32px]] Added wheat.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Gallery ==
<gallery>
Wheat SDGP.png|Wheat in the [[Super Duper Graphics Pack]].
File:Field of Wheat.jpg|[[Steve]] and [[Kai]] in a field of wheat crops.<ref>https://www.instagram.com/p/CumuJleg6Ij/</ref>
</gallery>

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--wheat Taking Inventory: Wheat] – Minecraft.net on April 21, 2022
{{Items}}

[[Category:Plants]]
[[Category:Food]]

[[cs:Pšenice]]
[[de:Weizen]]
[[es:Trigo]]
[[fr:Blé]]
[[hu:Búza]]
[[it:Grano]]
[[ja:小麦]]
[[ko:밀]]
[[nl:Tarwe]]
[[pl:Pszenica]]
[[pt:Trigo]]
[[ru:Пшеница]]
[[th:ข้าวสาลี]]
[[uk:Пшениця]]
[[zh:小麦]]
[[Category:Renewable resources]]</li></ul>
Added Pocket Realms, accessible only to the testers of the Java Edition.
v0.7.6
{{Extension DPL}}<ul><li>[[Disc Fragment|Disc Fragment]]<br/>{{Item
| image = Disc Fragment.png
| renewable = No
| stackable = Yes (64)
}}

A '''disc fragment''' is a [[music disc]] fragment obtained from [[ancient city]] loot chests. Nine fragments can be combined in a [[Crafting Table|crafting table]] to make a music disc named "5".

== Obtaining ==
=== Chest loot ===
{{LootChestItem|disc-fragment-5}}

== Usage ==
=== Crafting ingredient ===
{{crafting usage|Disc Fragment 5}}
== Data values ==
=== ID ===
{{ID table
|edition=java<!--
|showitemtags=y-->
|showforms=y
|firstcolumnname=Track
|generatetranslationkeys=y
|displayname=Samuel Åberg - 5
|spritename=disc-fragment-5
|spritetype=item
|nameid=disc_fragment_5<!--
|itemtags=-->
|form=item
|foot=y}}

== History ==
{{History|java}}
{{History||1.19|snap=22w16a|[[File:Disc Fragment.png|32px]] Added disc fragments.}}
{{History|bedrock}}
{{History||1.19.0|snap=beta 1.19.0.28|[[File:Disc Fragment.png|32px]] Added disc fragments.}}
{{History|foot}}

== Issues ==
{{Issue list}}

==Gallery==
<gallery>
9 to 5.jpg|9 fragments of the 5 music disc.
</gallery>

==See also==
* {{EnvLink|Music}}
* {{ItemLink|Music Disc}}

{{Items}}

[[de:Plattenbruchstück]]
[[es:Fragmento de disco]]
[[fr:Fragment de disque]]
[[ja:レコードの破片]]
[[pl:Fragment płyty]]
[[pt:Fragmento de disco]]
[[ru:Фрагмент пластинки 5]]
[[uk:Фрагмент платівки]]
[[zh:唱片残片]]
[[Category:Non-renewable resources]]</li><li>[[Drinks|Drinks]]<br/>[[File:Drinking Steve.png|150px|right]] [[File:Drinking Alex.png|150px|right]]

'''Drinks''' are a narrow class of consumable [[item]]s that can be ingested by the [[player]] in an extremely similar manner to [[food]]. However, drinks are not encountered quite as commonly as food is, and they are not nearly as integral to Survival gameplay. Drinks can generally be distinguished from food by the sounds they make upon consumption, the lack of [[particles]] they emit, and the fact that they leave an empty container item in the [[inventory]] after consumption. Drinks do not affect [[hunger]] or saturation values upon use (with the exception of [[honey bottle]]s), and do not need those values to be depleted in order to be consumed.

Drinks are drunk by holding {{control|use item}} while having the drink item selected in the hotbar or in the off hand.

== Drinks ==

{{/table}}

== History ==
{{main|Milk#History|Potion#History|Honey Bottle#History}}
{{History|java alpha}}
{{History||v1.0.11|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 3|Added water bottles and potions.}}
{{History||1.15|snap=19w34a|[[File:Honey Bottle JE1.png|32px]] Added honey bottles.}}

{{History|pocket alpha}}
{{History||v0.7.0|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk buckets.}} 
{{History||v0.12.1|snap=build 1|Added water bottles and potions.}}
{{History|bedrock}}
{{History||1.14.0|snap=beta 1.14.0.1|[[File:Honey Bottle BE1.png|32px]] Added honey bottles.}} 
{{History|foot}}
{{Items}}

[[ja:飲み物]]
[[pt:Bebidas]]
[[Category:Food]]</li></ul>
Moved Realms login button to the settings menu.
"Play on Realms" button appears only if a tester is signed in.
Realms are shut down for maintenance.
v0.15.0
{{Extension DPL}}<ul><li>[[Rabbit's Foot|Rabbit's Foot]]<br/>{{Item
| image = Rabbit's Foot.png
|type=
| renewable = Yes
| stackable = Yes (64)
}}
A '''rabbit's foot''' is a [[brewing]] item obtained from [[rabbit]]s.

== Obtaining ==

=== Mob loot ===
Each [[rabbit]] has a 10% chance to drop a rabbit's foot when killed by the [[player]]. This chance can be increased by 3% per level using a sword enchanted with [[Looting]].

A [[fox]] sometimes spawns with a rabbit's foot in its mouth, which always drops upon death. Alternatively, the player can drop a [[food]] item, which causes the fox to drop the rabbit's foot.

=== Cat gifts ===
{{main|Cat#Gifts}}
A tamed [[cat]] has a 70% chance of giving the player a gift when the player wakes up from a [[bed]], and the gift has a 16.13% chance to be a rabbit's foot.

== Usage ==

=== Brewing ingredient ===

{{Brewing
  |head=1
  |Rabbit's Foot
  |Mundane Potion
  |base=Water Bottle
}}
{{brewing
  |foot=1
  |showname=1
  |Rabbit's Foot
  |Potion of Leaping
}}

=== Trading ===
Journeyman-level cleric [[villager]]s buy rabbit's feet for an [[emerald]] as part of their trade: {{in|java}} they buy 2, and {{in|bedrock}} they buy 4.

== Video ==

<div style="text-align:center">{{yt|Ba3QN3uCniU}}</div>

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Rabbit's Foot
|spritetype=item
|nameid=rabbit_foot
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Rabbit's Foot
|spritetype=item
|nameid=rabbit_foot
|id=528
|form=item
|foot=1}}

== History ==

{{History|java}}
{{History||1.8|snap=June 30, 2014|slink=https://twitter.com/TheMogMiner/status/483636993780232192|[[Ryan Holtz]] tweeted images of a rabbit's foot with some other new [[item]]s.}}
{{History|||snap=14w27a|[[File:Rabbit's Foot JE1.png|32px]] Added rabbit's foot.
|Added the [[potion of Leaping]]; it is [[brewing|brewed]] by adding a rabbit's foot to an [[awkward potion]]. The rabbit's foot also creates the [[mundane potion]] when brewed into a [[water bottle]].}}
{{History|||snap=14w33b|[[File:Rabbit's Foot JE2 BE1.png|32px]] The texture of the rabbit's foot has been changed. The new texture was created by [[wikipedia:Reddit|Reddit]] user [http://www.reddit.com/u/zeldahuman zeldahuman].<ref>{{reddit|2bjzes/a_reminder_of_the_blocks_and_items_added_in_18_so|cj69zie|context=3}}</ref><ref>{{reddit|2c5f35/minecraft_snapshot_14w31a_has_been_released|cjct7gb}}</ref>}}
{{History||1.8.1|snap=pre1|Potions of Leaping, which use rabbit's foot, can now be extended using [[redstone]].}}
{{History||1.9|snap=15w46a|The drop rate of rabbit's foot has been quadrupled.{{more info|Before/After rates}}}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 414.}}
{{History||1.14|snap=18w43a|[[File:Rabbit's Foot JE3 BE2.png|32px]] The texture of rabbit's foot has been changed.}}
{{History|||snap=18w44a|[[Cat]]s now offer rabbit's feet as [[Cat#Gifts|gifts]].}}
{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with rabbit's feet in their mouths.}}
{{History|||snap=19w11a|Cleric [[villager]]s now [[trading|buy]] rabbit's feet.}}

{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Rabbit's Foot JE2 BE1.png|32px]] Added rabbit's foot to the [[Creative]] mode [[inventory]].}}
{{History||v0.13.0|snap=build 1|Rabbit's foot can now be obtained as a rare [[drops|drop]] upon killing [[rabbit]]s.
|Rabbit's foot can now be [[brewing|brewed]] to make [[potions of Leaping]].}}
{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.8|Tamed [[cat]]s can now give the [[player]] rabbit's foot as a gift.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Rabbit's Foot JE3 BE2.png|32px]] The texture of rabbit's foot has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Rabbit's foot can now be [[trading|sold]] to cleric [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can [[drops|drop]] rabbit's foot.}}

{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Rabbit's Foot JE2 BE1.png|32px]] Added rabbit's foot.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Rabbit's Foot JE3 BE2.png|32px]] The texture of rabbit's foot has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Rabbit's Foot JE2 BE1.png|32px]] Added rabbit's foot.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* The superstition that [[wikipedia:Rabbit's_foot|a rabbit's foot is a lucky charm]] applies equally to Minecraft as it does in the real world: it does not actually increase luck.

== Gallery ==
<gallery>
Rabbit Items 4 Ryan Holtz.png|First image of the item by [[Ryan Holtz]].
Rabbit Items 5 Ryan Holtz.png|Ryan Holtz brewing the item into a potion.
Rabbit Items 6 Ryan Holtz.png|Ryan Holtz enhancing the potion.
</gallery>

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--rabbit-s-foot Taking Inventory: Rabbit's Foot] – Minecraft.net on May 3, 2019

{{items}}

[[de:Hasenpfote]]
[[es:Pata de conejo]]
[[fr:Patte de lapin]]
[[it:Zampa di coniglio]]
[[ja:ウサギの足]]
[[ko:토끼발]]
[[nl:Konijnenpootje]]
[[pl:Królicza łapka]]
[[pt:Pé de coelho]]
[[ru:Кроличья лапка]]
[[uk:Кроляча лапка]]
[[zh:兔子脚]]
[[Category:Renewable resources]]
[[Category:Brewing recipe]]</li><li>[[Raw Copper|Raw Copper]]<br/>{{Item
| image = Raw Copper.png
| renewable = No
| stackable = Yes (64)
}}
'''Raw copper''' is a raw metal resource obtained from mining [[copper ore]].

== Obtaining ==

=== Mining ===
Copper ore and deepslate copper ore mined with a [[stone pickaxe]] or better drops 2–5 units of raw copper. If the pickaxe is enchanted with [[Fortune]], it can drop extra raw copper, allowing for a maximum of 20 units per ore block with Fortune III, or an average of 7.7 units of raw copper per ore block. If the ore is mined using a pickaxe enchanted with [[Silk Touch]], it drops the ore block instead.

=== Crafting ===
{{Crafting
|showname=1
|Block of Raw Copper
|Output=Raw Copper,9
|type=Material
|foot=1
}}

== Usage ==
The primary usage of raw copper is [[smelting]] it into [[copper ingot]]s.

=== Crafting ===
{{crafting usage}}

=== Smelting ingredient ===
{{Smelting
|showname=2
|Raw Copper
|Copper Ingot
|0.7
}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Copper
|spritetype=item
|nameid=raw_copper
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Copper
|spritetype=item
|nameid=raw_copper
|form=item
|id=507
|foot=1}}

== History ==
{{History|java}}
{{History||1.17|snap=21w14a|[[File:Raw Copper JE1.png|32px]] Added raw copper.}}
{{History|||snap=April 13, 2021|slink={{Tweet|JasperBoerstra|1381991999952277513}}|[[File:Raw Copper JE2.png|32px]] [[JAPPA]] shows a new raw copper texture.}}
{{History|||snap=21w15a|[[File:Raw Copper JE2.png|32px]] The texture of raw copper has been changed.
|Raw copper can now be used to craft [[block of raw copper]].}}
{{History|||snap=April 16, 2021|slink={{Tweet|JasperBoerstra|1383047666037325829}}|[[File:Raw Copper (pre-release).png|32px]] [[JAPPA]] shows a new raw copper texture again.}}
{{History|||snap=21w16a|[[File:Raw Copper JE3.png|32px]] The texture of raw copper has been changed.}}
{{History|||snap=21w17a|[[Copper ore]] now drops 2-3 raw copper when mined instead of a single unit.}}
{{History||1.18|snap=21w40a|[[Copper ore]] now drops 2-5 raw copper when mined.}}

{{History|bedrock}}
{{History||1.17.0|snap=beta 1.17.0.50|[[File:Raw Copper JE2.png|32px]] Added raw copper.}}
{{History|||snap=beta 1.17.0.52|Raw copper are now available without enabling [[experimental gameplay]].}}
{{History|||snap=beta 1.17.0.54|[[File:Raw Copper JE3.png|32px]] The texture of raw copper has been changed.}}
{{History|foot}}

== Issues ==
{{Issue list}}

==Gallery==
<gallery>
JE 1.17 Dev Raw Metals.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 1.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 2.png|Jappa shows raw ore textures.
Jappa Raw Ores 3.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 4.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 5.jpg|Jappa shows raw ore textures.
</gallery>

{{Items}}

[[Category:Non-renewable resources]]

[[de:Rohkupfer]]
[[es:Cobre en bruto]]
[[fr:Cuivre brut]]
[[it:Rame grezzo]]
[[ja:銅の原石]]
[[pl:Surowa miedź]]
[[pt:Cobre bruto]]
[[ru:Необработанная медь]]
[[tr:Ham Bakır]]
[[uk:Необроблена мідь]]
[[zh:粗铜]]</li></ul>
Realms build 1Readded Realms.
Users can now test Realms Alpha for free.
Realms build 2Fixed crashes related to realms.
?Players now have to sign into Xbox Live to use Realms.
Bedrock Edition
1.13.1
{{Extension DPL}}<ul><li>[[Name Tag|Name Tag]]<br/>{{about|the item that gives names to mobs|the nameplate above a player's head|Player#Username}}
{{Item
| image = Name Tag.png
| renewable = Yes
| stackable = Yes (64)
}}
A '''name tag''' is an [[item]] used to name [[mob]]s in the world and prevent them from despawning naturally.

== Obtaining ==

=== Chest loot ===

{{LootChestItem|name-tag}}

=== Fishing ===

Name tags can be caught from [[fishing]] as part of the treasure category with a {{frac|1|6}} chance after the 5% chance of being a treasure catch. The chance of catching treasure increases with the [[Luck of the Sea]] enchantment.

=== Trading ===

Master-level librarian [[villagers]] offer to sell a name tag for 20 [[emerald]]s as one of their available trades.

== Usage ==

To use a name tag, it must first be renamed with an [[anvil]], costing 1 [[experience]] level. 

If it is not renamed, it has no effect when used on a mob. After the name tag is renamed, the player can {{control|use}} it on a mob to give it the name given to the name tag from the anvil. Mobs and name tags can be renamed any number of times. Name tags with the same name are stackable. 

Once a mob is named, it keeps its name, and the name tag is consumed.

When a mob is named, it is excluded from the mob cap count.

Effects on various mobs:
* A named [[silverfish]] that goes into a block appears to lose its name because it is replaced by a newly generated unnamed silverfish when the block is broken.
* A baby (animal or villager) keeps its name when becoming an adult.
** A named [[villager]] keeps its name when transformed into a [[Zombie Villager|zombie villager]].
** A named zombie villager keeps its name when cured.
* [[Wandering Trader|Wandering trader]]s still despawn even if they are named, or in a [[minecart]] or [[boat]].
* A named [[wither]]'s boss bar displays its name instead of "Wither".
* Naming an [[ender dragon]] with commands also displays the name in the boss bar.

=== Limitations ===

Any mob can be named except for the [[ender dragon]] and [[player]]s.

A name tag can rename an [[armor stand]], though it does not show the nameplate above its head until <code>CustomNameVisible:1b</code> is set as an extra step.

{{control|Using|use}} a name tag on a villager renames the villager instead of opening the trading interface. A saddled pig is renamed instead of being ridden. Using a name tag on any other mob that can be interacted with performs the {{control|use}} action instead of being named. These mobs can be renamed if the player uses the name tag while crouching or standing in a [[nether portal]] because the portal suppresses the {{control|use}} action.

Once a name tag is used on a mob, it is impossible to remove the name of that mob without the use of commands or external modifications.

=== Behavior ===

Renamed mobs have their name displayed over their head in the same fashion as a mob named through a renamed [[spawn egg]]. Their names can be seen only if they are aimed at from four or fewer blocks away.

Mobs that are named using the name tag never despawn in the world, similar to tamed mobs.<ref>{{tweet|dinnerbone|327485109940916226}}</ref> The exceptions are [[wandering trader]]s or if the mob is hostile and the difficulty is switched to "[[Peaceful]]", causing any hostile mobs or any named hostile mobs to despawn immediately. 

If a renamed mob kills a player, the custom name is used in the death message in place of the mob type name. For instance, if a vindicator named "Johnny" kills a player, the death message is "Player was slain by Johnny". 

A renamed [[wither]] also has a renamed health bar, and the boss bar doesn't regenerate{{verify}}.

=== Easter eggs ===

* Any mob that receives the name "[[Easter eggs#Upside-down mobs|Dinnerbone]]" or "[[Easter eggs#Upside-down mobs|Grumm]]" is rendered upside down. This even includes the player in early versions of Bedrock Edition if the username is set to either of these and you are not signed into Xbox Live.
* Naming a [[sheep]] "[[Easter eggs#Jeb sheep|jeb_]]" causes its wool to fade between the dye colors, producing a rainbow effect. The [[wool]] that drops when the sheep is [[shear]]ed or killed is the original color of the sheep before the sheep was named.
* Naming a [[rabbit]] "[[Rabbit#Toast|Toast]]" causes it to have a special memorial skin of user xyzen420's girlfriend's [http://www.reddit.com/r/minecraftsuggestions/comments/27hjog/to_themogminer_my_bunny_is_missing_please_help_me/ missing rabbit].
* Naming a [[vindicator]] "Johnny" causes it to be aggressive and attack all [[mob]]s including the wither (except [[ghast]]s and other [[illager]]s). The hostility even extends to [[Ravager|ravagers]] in [[Java Edition|''Java Edition'']], as the "Johnny" vindicator can also attack the ravager while it's riding it.

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Name Tag
|spritetype=item
|nameid=name_tag
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Name Tag
|spritetype=item
|nameid=name_tag
|id=548
|form=item
|foot=1}}

== History ==

{{History|java}}
{{History||1.6.1|snap=13w16b|[[File:Name Tag JE1 BE1.png|32px]] Added name tags. They can now be found in [[dungeon]] [[chest]]s.}}
{{History|||snap=13w25a|A [[mob]] named "Dinnerbone" or "Grumm" now renders upside down.}}
{{History||1.7.2|snap=13w36a|Name tags can now rarely be acquired by [[fishing]], making them [[renewable resource|renewable]].}}
{{History||1.7.4|snap=13w48b|A sheep named "jeb_" now fades between the [[dye]] colors.}}
{{History||1.8|snap=14w02a|Name tags can now be [[trading|bought]] from librarian [[villager]]s, at 20–22 [[emerald]]s for 1 name tag.}}
{{History|||snap=14w27a|[[Rabbit]]s have been added and naming one "Toast" gives it a special memorial skin.}}
{{History||1.9|snap=15w44a|Added name tags to [[mineshaft]] [[chest]]s.
|The average yield of name tags in [[dungeon]] chests has been decreased.}}
{{History||1.11|snap=16w39a|Name tags can now be found in the new [[woodland mansion]] chests.
|Added [[vindicator]]s, which attack almost all mobs if named "Johnny".}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 421.}}
{{History||1.14|snap=18w43a|[[File:Name Tag JE2 BE2.png|32px]] The texture of name tags has been changed.}}
{{History||1.19|snap=Deep Dark Experimental Snapshot 1|Name tags now generate in [[ancient city]] chests.}}

{{History|pocket alpha}}
{{History||v0.15.0|snap=build 1|[[File:Name Tag JE1 BE1.png|32px]]  Added name tags, and a new "Name" Interact button.
|A [[mob]] named "Dinnerbone" or "Grumm" renders upside down.
|A [[sheep]] named "jeb_" fades between the [[dye]] colors.
|Naming a [[rabbit]] "Toast" gives it a special memorial skin.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Name tags can now be [[trading|bought]] from librarian [[villager]]s for 20-22 [[emerald]]s as their last tier trade.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Naming a [[vindicator]] "Johnny" now makes it hostile to any [[mob]], except other [[illager]]s.
|Name tags can now be found in [[woodland mansion]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Name tags can now be found in buried treasure [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Name Tag JE2 BE2.png|32px]] The texture of name tags has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Name tags [[trading|sold]] by librarian [[villager]]s now cost 20 [[emerald]]s.}}

{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|[[File:Name Tag JE1 BE1.png|32px]] Added name tags.}}
{{History|PS4}}
{{History||1.90|[[File:Name Tag JE2 BE2.png|32px]] The texture of name tags has been changed.}}

{{History|3ds}}
{{History||0.1.0|[[File:Name Tag JE1 BE1.png|32px]] Added name tags.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* Name tags were added at the request of [https://www.youtube.com/user/paulsoaresjr/ Paulsoaresjr].<ref>{{tweet|paulsoaresjr|326865482839883777}}</ref><ref>{{tweet|Dinnerbone|326812168630722561}}</ref>
* A stack of up to 64 name tags can be renamed at once. The cost is 1 [[experience]] level per stack, regardless of how many name tags were stacked.
* To name a [[mob]] “Name Tag” the player must give the name tag a random name, then rename it back to “Name Tag”.
* A [[villager]] with a name tag turned into a [[zombie villager]] by a [[zombie]] with a name tag does not despawn, but a villager with a name tag turned into a zombie by a zombie without a name tag does despawn.
* It is impossible to have a rainbow [[sheep]] upside-down, because it is impossible for it to be named “Jeb_” and “Dinnerbone” at the same time.

== Gallery ==
<gallery>
NameTag2.png|To use a name tag, the [[player]] must first rename it using an [[anvil]].
NameTag1.png|A [[wolf]] that has been renamed using a name tag.
RenamedCreeper.png|A [[creeper]] renamed using the name tag.
RenamedWither.png|A [[Wither Boss|wither]] renamed using a name tag. The custom name takes place of "Wither" over the [[health bar]] as well.
YoYo.png|How to use "Grumm" and "Dinnerbone" name tag [[easter egg]] and [[lead]] to make another animal Yo-yo.
Grumm Horse.png|A [[horse]] using the "Grumm" or "Dinnerbone" easter egg to be rendered upside-down.
MineshaftNameTag.png|Name Tag found in a mineshaft chest.
Pocket Edition Name Tag.jpg|First image of a name tag in bedrock edition.
</gallery>

== See also ==
* [[Spawn Egg]]

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--name-tag Taking Inventory: Name Tag] – Minecraft.net on March 15, 2019

{{items}}

[[de:Namensschild]]
[[es:Etiqueta]]
[[fr:Étiquette]]
[[it:Targhetta]]
[[ja:名札]]
[[ko:이름표]]
[[nl:Naamkaartje]]
[[pl:Znacznik]]
[[pt:Etiqueta]]
[[ru:Бирка]]
[[zh:命名牌]]
[[Category:Renewable resources]]</li><li>[[:Category:Food|Category:Food]]<br/>

[[Category:Items]]

[[cs:Kategorie:Potraviny]]
[[fr:Catégorie:Nourriture]]
[[hu:Kategória:Ételek]]
[[zh:Category:食物]]</li></ul>
December 3, 2019Mojang states that Realms is no longer supported and replaced with Realms Plus, but this is not the case.
1.17.10
{{Extension DPL}}<ul><li>[[Blue Dye|Blue Dye]]<br/>{{Item
|image = Blue_Dye_JE1_BE1.png
|renewable = Yes
|stackable = Yes (64)
}}

'''Blue dye''' is a [[Dye#Primary|primary dye color]].

== Obtaining ==
=== Crafting ===
{{Crafting
 |Lapis Lazuli
 |Output=Blue Dye
 |type=Material
 |head=1
}}
{{Crafting
 |Cornflower
 |Output=Blue Dye
 |type=Material
 |foot=1
}}
=== Chest loot ===
{{#invoke:LootChest|base3|blue-dye}}

== Usage ==

{{dye usage}}

=== Crafting ingredient ===

{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}

=== Loom ingredient ===
{{Banner loom usage|Blue Dye}}

=== Trading ===
Expert-level shepherd villagers have a {{frac|1|6}} chance to buy 12 blue dye for an emerald.

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Blue Dye
|spritetype=item
|nameid=blue_dye
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Blue Dye
|spritetype=item
|nameid=blue_dye
|aliasid=dye / 18
|id=399
|form=item
|translationkey=item.dye.blue_new.name
|foot=1}}

== History ==

{{History|java}}
{{History||1.14|snap=18w43a|[[File:Blue_Dye_JE1_BE1.png|32px]] Added blue dye.}}
{{History|||snap=18w44a|Blue dyes now can changed the text color on the [[sign]]s to blue.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell blue dyes.}}
{{History|||snap=19w11a|Blue dyes can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Blue dyes can now used to craft newly added [[blue candle]]s.}}
{{History|||snap=21w19a|Blue dyes can no longer used to craft blue candles.}}
{{History|||snap=Pre-release 1|Blue dyes can once again used to craft blue candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Blue dyes can now change the text color on [[hanging sign]]s to blue.}}
{{History||1.20|snap=23w12a|Blue dye can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|Blue dye no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; blue dye now is in the common loot.}}

{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.10|[[File:Blue_Dye_JE1_BE1.png|32px]] Added blue dye.}}
{{History||1.9.0|snap=beta 1.9.0.0|Added [[flower|cornflowers]], which can be used to [[crafting|craft]] blue dye.}}
{{History||1.10.0|snap=beta 1.10.0.3|Blue dye can now be used to [[dye]] white [[carpet]]s and uncolored [[glass pane]]s.}}
{{History||1.11.0|snap=beta 1.11.0.4|Blue dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of blue dye has been changed from <code>dye/18</code> to <code>blue_dye</code>.}}

{{History|ps4}}
{{History||1.83|[[File:Blue_Dye_JE1_BE1.png|32px]] Added blue dye.}}
{{History|foot}}

== Issues ==

{{issue list}}

== References ==
{{Reflist}}

{{Items}}

[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]

[[de:Blauer Farbstoff]]
[[es:Tinte azul]]
[[fr:Teinture bleue]]
[[ja:青色の染料]]
[[ko:파란색 염료]]
[[pl: Niebieski barwnik]]
[[pt:Corante azul]]
[[zh:蓝色染料]]</li><li>[[Pumpkin Seeds|Pumpkin Seeds]]<br/>{{Block
| image = <gallery>
Pumpkin Stem Age 0.png | Age 0
Pumpkin Stem Age 1.png | Age 1
Pumpkin Stem Age 2.png | Age 2
Pumpkin Stem Age 3.png | Age 3
Pumpkin Stem Age 4.png | Age 4
Pumpkin Stem Age 5.png | Age 5
Pumpkin Stem Age 6.png | Age 6
Pumpkin Stem Age 7.png | Age 7
</gallery>
|image2 = <gallery>
Attached Pumpkin Stem (N).png | North
Attached Pumpkin Stem (E).png | East
Attached Pumpkin Stem (S).png | South
Attached Pumpkin Stem (W).png | West
</gallery>
| transparent = Yes
| light = No
| tool = none
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Pumpkin seeds''' are items obtained from pumpkins that can be used to grow pumpkin stems.

'''Pumpkin stems''' are plants grown on [[farmland]] that, over time, grow [[pumpkin]]s on dirt, mud and moss blocks adjacent to them.

== Obtaining ==
=== Breaking ===
When broken, a pumpkin stem drops 0–3 pumpkin seeds. The chance for pumpkin seeds to drop increases with the stem's age.
{| class="wikitable"
! rowspan="3" |[[Resource location]]
! rowspan="3" | Source
! colspan="4" | Default
|-
| colspan="1" rowspan="2" style="text-align:center" | Nothing || colspan="3" style="text-align:center" |{{ItemLink|Pumpkin Seeds|Pumpkin seeds}}
|-
| style="text-align:center" | 1 || style="text-align:center" | 2 || style="text-align:center" | 3
|-
| rowspan="8" |<code>blocks/pumpkin_stem</code>
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 0</code>
| style="text-align:center" |81.3%|| style="text-align:center" |17.42%|| style="text-align:center" |1.24%|| style="text-align:center" |0.03%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 1</code>
| style="text-align:center" |65.1%|| style="text-align:center" |30.04%|| style="text-align:center" |4.62%|| style="text-align:center" |0.24%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 2</code>
| style="text-align:center" |51.2%|| style="text-align:center" |38.4%|| style="text-align:center" |9.6%|| style="text-align:center" |0.8%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 3</code>
| style="text-align:center" |39.44%|| style="text-align:center" |43.02%|| style="text-align:center" |15.64%|| style="text-align:center" |1.9%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 4</code>
| style="text-align:center" |29.13%|| style="text-align:center" |44.44%|| style="text-align:center" |22.22%|| style="text-align:center" |3.7%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 5</code>
| style="text-align:center" |21.6%|| style="text-align:center" |43.2%|| style="text-align:center" |28.8%|| style="text-align:center" |6.4%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 6</code>
| style="text-align:center" |15.17%|| style="text-align:center" |39.82%|| style="text-align:center" |34.84%|| style="text-align:center" |10.16%
|-
|{{BlockLink|Pumpkin Stem|Pumpkin stem}} <code>age = 7</code>
| style="text-align:center" |10.16%|| style="text-align:center" |34.84%|| style="text-align:center" |39.82%|| style="text-align:center" |15.17%
|-
| rowspan="1" |<code>blocks/attached_pumpkin_stem</code>
|{{BlockLink|Attached Pumpkin Stem|Attached Pumpkin stem}}
| style="text-align:center" |10.16%|| style="text-align:center" |34.84%|| style="text-align:center" |39.82%|| style="text-align:center" |15.17%
|}

=== Natural generation ===
Pumpkin stems generate naturally in stem farm rooms in [[woodland mansion]]s.

Pumpkin stems generate in [[taiga]] and [[snowy taiga]]{{only|be|short=1}} [[village]] farms.

=== Chest loot ===
{{LootChestItem|pumpkin-seeds}}

=== Crafting ===
{{Crafting
|Pumpkin
|Output= Pumpkin Seeds,4
|type= Material
}}

=== Trading ===
[[Wandering trader]]s sell pumpkin seeds for 1 [[emerald]].

=== Post-generation ===
Shearing an uncarved pumpkin yields 4 pumpkin seeds.

== Usage ==
=== Farming ===
{{see also|Tutorials/Pumpkin and melon farming}}
Pumpkin seeds can be planted only on [[farmland]], as stems. Over time, a stem grows through several stages{{Needs testing}} and, at its final growth stage, will produce [[pumpkin]]s on any adjacent [[dirt]], [[Coarse Dirt|coarse dirt]], [[Rooted Dirt|rooted dirt]], [[Grass Block|grass block]], [[farmland]], [[podzol]], [[mycelium]], [[Moss Block|moss block]], [[mud]] or [[Muddy Mangrove Roots|muddy mangrove roots]]. If a pumpkin is already occupying a spot adjacent to a stem it does not grow more pumpkins until the pumpkin is removed. A single stem can grow an unlimited number of pumpkins. Pumpkin stems need a minimum light level of 10 in the block above the stem to grow and give pumpkins. Pumpkin seeds are affected by [[bone meal]] only with respect to stem growth; bone meal does not help produce the actual pumpkins.

=== Breeding ===
Like other seeds, pumpkin seeds can be used to [[breed]] [[chicken]]s, lead chickens around, and make baby chickens grow up faster by 10% of the remaining time.

=== Taming ===
Like other seeds, pumpkin seeds can be used to tame [[parrot]]s.

=== Composting ===
Placing pumpkin seeds into a [[composter]] has a 30% chance of raising the compost level by 1.

== Pumpkin stem ==
A '''pumpkin stem''' is the block that is planted on [[farmland]] when pumpkin seeds are used on it. It starts underground, and rises up as the plant grows. The stem is colored green when young, and then yellow once fully grown.

The stem curves once a pumpkin has grown from it. A fully-grown single stem connects to any [[pumpkin]] in an adjacent square, thus there are 5 possible appearances to a stem. If there are multiple pumpkins it can connect to, it favors the east, then west, north, and south. When the pumpkin is removed, the stem returns to its straight shape.

== Sounds ==
{{Sound table/Block/Hard crop}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Pumpkin Stem
|spritetype=block
|nameid=pumpkin_stem
|blocktags=bee_growables, crops
|form=block}}
{{ID table
|displayname=Attached Pumpkin Stem
|spritetype=block
|nameid=attached_pumpkin_stem
|form=block}}
{{ID table
|displayname=Pumpkin Seeds
|spritetype=item
|nameid=pumpkin_seeds
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Pumpkin Stem
|spritetype=block
|nameid=pumpkin_stem
|id=104
|form=block}}
{{ID table
|displayname=Pumpkin Seeds
|spritetype=item
|nameid=pumpkin_seeds
|id=292
|form=item
|foot=1}}

=== Block states ===
{{see also|Block states}}

{{/BS}}

== Advancements ==
{{load advancements|A Seedy Place}}

== History ==
{{info needed section|check if stems floated above farmland upon initial implementation}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[File:Pumpkin Seeds JE1 BE1.png|32px]] Added pumpkin seeds.
|[[File:Pumpkin Stem Age 0 JE1.png|32px]] [[File:Pumpkin Stem Age 1 JE1.png|32px]] [[File:Pumpkin Stem Age 2 JE1.png|32px]] [[File:Pumpkin Stem Age 3 JE1.png|32px]] [[File:Pumpkin Stem Age 4 JE1.png|32px]] [[File:Pumpkin Stem Age 5 JE1.png|32px]] [[File:Pumpkin Stem Age 6 JE1.png|32px]] [[File:Pumpkin Stem Age 7 JE1.png|32px]] Added the pumpkin stem, with seven stages of growth.
|Pumpkin seeds can be found in the new [[mineshaft]] [[chest]]s.
|[[File:Attached Pumpkin Stem (N) JE1.png|32px]] [[File:Attached Pumpkin Stem (E) JE1.png|32px]] [[File:Attached Pumpkin Stem (S) JE1.png|32px]] [[File:Attached Pumpkin Stem (W) JE1.png|32px]] The pumpkin stem has four slightly visually distinct appearances for each facing direction - the bent part of the stem rotates, but the other two planes do not.
|[[File:Pumpkin Stem Age 8 JE1.png|32px]] [[File:Pumpkin Stem Age 9 JE1.png|32px]] [[File:Pumpkin Stem Age 10 JE1.png|32px]] [[File:Pumpkin Stem Age 11 JE1.png|32px]] [[File:Pumpkin Stem Age 12 JE1.png|32px]] [[File:Pumpkin Stem Age 13 JE1.png|32px]] [[File:Pumpkin Stem Age 14 JE1.png|32px]] [[File:Pumpkin Stem Age 15 JE1.png|32px]] Pumpkin stem data values from 8 through 15 now show a glitched formation, with a floating stem with an attached stem cross eventually emerging below.
|[[File:Attached Stem Age 8 JE1.png|32px]] [[File:Attached Stem Age 9 JE1.png|32px]] [[File:Attached Stem Age 10 JE1.png|32px]] [[File:Attached Stem Age 11 JE1.png|32px]] [[File:Attached Stem Age 12 JE1.png|32px]] [[File:Attached Stem Age 13 JE1.png|32px]] [[File:Attached Stem Age 14 JE1.png|32px]] [[File:Attached Stem Age 15 JE1.png|32px]] Pumpkin stem blocks with data values higher than 7 can attach to adjacent fruits, which results in buggy stem textures with [[vines]] in the mix due to vines being below attached stems in [[terrain.png]].}}
{{History|||snap=Pre-release 2 ;)|Pumpkin stems can now be grown faster using [[bone meal]].}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Pumpkins can now be [[crafting|crafted]] into [[pumpkin seeds]].}}
{{History||1.3.1|snap=1.3|The texture of pumpkin stems has been moved one pixel to the left in [[terrain.png]].
|[[File:Pumpkin Stem Age 0 JE2.png|32px]] [[File:Pumpkin Stem Age 1 JE2.png|32px]] [[File:Pumpkin Stem Age 2 JE2.png|32px]] [[File:Pumpkin Stem Age 3 JE2.png|32px]] [[File:Pumpkin Stem Age 4 JE2.png|32px]] [[File:Pumpkin Stem Age 5 JE2.png|32px]] [[File:Pumpkin Stem Age 6 JE2.png|32px]] [[File:Pumpkin Stem Age 7 JE2.png|32px]] Stems now appear slightly different.
|[[File:Pumpkin Stem Age 8 JE2.png|32px]] [[File:Pumpkin Stem Age 9 JE2.png|32px]] [[File:Pumpkin Stem Age 10 JE2.png|32px]] [[File:Pumpkin Stem Age 11 JE2.png|32px]] [[File:Pumpkin Stem Age 12 JE2.png|32px]] [[File:Pumpkin Stem Age 13 JE2.png|32px]] [[File:Pumpkin Stem Age 14 JE2.png|32px]] [[File:Pumpkin Stem Age 15 JE2.png|32px]] Overgrown attached pumpkin stems now appear slightly different.
|[[File:Attached Pumpkin Stem (N) JE2.png|32px]] [[File:Attached Pumpkin Stem (E) JE2.png|32px]] [[File:Attached Pumpkin Stem (S) JE2.png|32px]] [[File:Attached Pumpkin Stem (W) JE2.png|32px]] Attached pumpkin stems now appear slightly different.
|[[File:Attached Stem Age 8 JE2.png|32px]] [[File:Attached Stem Age 9 JE2.png|32px]] [[File:Attached Stem Age 10 JE2.png|32px]] [[File:Attached Stem Age 11 JE2.png|32px]] [[File:Attached Stem Age 12 JE2.png|32px]] [[File:Attached Stem Age 13 JE2.png|32px]] [[File:Attached Stem Age 14 JE2.png|32px]] [[File:Attached Stem Age 15 JE2.png|32px]] Overgrown attached pumpkin stems now appear slightly different.}}
{{History||1.4.2|snap=12w36a|[[Chicken]]s now use [[wheat seeds]], [[melon seeds]] and pumpkin seeds, instead of [[wheat]] to [[breeding|breed]].}}
{{History||1.5|snap=13w02a|[[File:Pumpkin Stem Age 0 JE3.png|32px]] [[File:Pumpkin Stem Age 1 JE3.png|32px]] [[File:Pumpkin Stem Age 2 JE3.png|32px]] [[File:Pumpkin Stem Age 3 JE3.png|32px]] [[File:Pumpkin Stem Age 4 JE3.png|32px]] [[File:Pumpkin Stem Age 5 JE3.png|32px]] [[File:Pumpkin Stem Age 6 JE3.png|32px]] Pumpkin stems now use a squished version of their texture for immature stems, depending on age.
|[[File:Pumpkin Stem Age 8 JE3.png|32px]] [[File:Pumpkin Stem Age 9 JE3.png|32px]] [[File:Pumpkin Stem Age 10 JE3.png|32px]] [[File:Pumpkin Stem Age 11 JE3.png|32px]] [[File:Pumpkin Stem Age 12 JE3.png|32px]] [[File:Pumpkin Stem Age 13 JE3.png|32px]] [[File:Pumpkin Stem Age 14 JE3.png|32px]] [[File:Pumpkin Stem Age 15 JE3.png|32px]] This also affects pumpkin stems of ages 8-15, which are likewise stretched to accommodate its predicted size.
|[[File:Attached Stem Age 8 JE3.png|32px]] [[File:Attached Stem Age 9 JE3.png|32px]] [[File:Attached Stem Age 10 JE3.png|32px]] [[File:Attached Stem Age 11 JE3.png|32px]] [[File:Attached Stem Age 12 JE3.png|32px]] [[File:Attached Stem Age 13 JE3.png|32px]] [[File:Attached Stem Age 14 JE3.png|32px]] [[File:Attached Stem Age 15 JE3.png|32px]] Pumpkin stems of extreme ages, which are attached to adjacent fruits, now show a stretched and tinted stem appearance.}}
{{History|||snap=13w03a|[[File:Pumpkin Stem Age 0 JE4.png|32px]] [[File:Pumpkin Stem Age 1 JE4.png|32px]] [[File:Pumpkin Stem Age 2 JE4.png|32px]] [[File:Pumpkin Stem Age 3 JE4.png|32px]] [[File:Pumpkin Stem Age 4 JE4.png|32px]] [[File:Pumpkin Stem Age 5 JE4.png|32px]] [[File:Pumpkin Stem Age 6 JE4.png|32px]] [[File:Pumpkin Stem Age 7 JE4.png|32px]] Pumpkin stems are no longer squished or stretched to account for age.<ref>{{bug|MC-7111}}</ref>
|[[File:Pumpkin Stem Age 8 JE4.png|32px]] [[File:Pumpkin Stem Age 9 JE4.png|32px]] [[File:Pumpkin Stem Age 10 JE4.png|32px]] [[File:Pumpkin Stem Age 11 JE4.png|32px]] [[File:Pumpkin Stem Age 12 JE4.png|32px]] [[File:Pumpkin Stem Age 13 JE4.png|32px]] [[File:Pumpkin Stem Age 14 JE4.png|32px]] [[File:Pumpkin Stem Age 15 JE4.png|32px]] Pumpkin stems with age values 8 through 15 now show a tinted [[trapdoor]] texture.
|From this version up until 14w08a, overgrown pumpkin stems start to draw from the texture below them on the [[texture atlas]], in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overgrown stems change the texture they draw from every time new textures are added, which includes when textures added by [[mods]].}}
{{History|||snap=13w09a|[[File:Pumpkin Stem Age 8 JE5.png|32px]] [[File:Pumpkin Stem Age 9 JE5.png|32px]] [[File:Pumpkin Stem Age 10 JE5.png|32px]] [[File:Pumpkin Stem Age 11 JE5.png|32px]] [[File:Pumpkin Stem Age 12 JE5.png|32px]] [[File:Pumpkin Stem Age 13 JE5.png|32px]] [[File:Pumpkin Stem Age 14 JE5.png|32px]] [[File:Pumpkin Stem Age 15 JE5.png|32px]] Pumpkin stems with age values 8 through 15 now show a tinted [[birch wood]] texture.}}
{{History||1.6.1|snap=13w24a|Melon and pumpkin stems have now been assigned separate textures.
|[[File:Pumpkin Stem Age 8 JE6.png|32px]] [[File:Pumpkin Stem Age 9 JE6.png|32px]] [[File:Pumpkin Stem Age 10 JE6.png|32px]] [[File:Pumpkin Stem Age 11 JE6.png|32px]] [[File:Pumpkin Stem Age 12 JE6.png|32px]] [[File:Pumpkin Stem Age 13 JE6.png|32px]] [[File:Pumpkin Stem Age 14 JE6.png|32px]] [[File:Pumpkin Stem Age 15 JE6.png|32px]] Pumpkin stems with age values 8 through 15 now show a tinted curving [[rail]] texture.}}
{{History||1.7.2|snap=13w37a|Added the {{cmd|setblock}} command, allowing for invalid pumpkin stem ages to be placed in the world without using external editors. This also allows them to be obtained in earlier versions via backdating.}}
{{History|||snap=13w41a|[[File:Pumpkin Stem Age 8 JE7.png|32px]] [[File:Pumpkin Stem Age 9 JE7.png|32px]] [[File:Pumpkin Stem Age 10 JE7.png|32px]] [[File:Pumpkin Stem Age 11 JE7.png|32px]] [[File:Pumpkin Stem Age 12 JE7.png|32px]] [[File:Pumpkin Stem Age 13 JE7.png|32px]] [[File:Pumpkin Stem Age 14 JE7.png|32px]] [[File:Pumpkin Stem Age 15 JE7.png|32px]] Pumpkin stems with age values 8 through 15 now show a tinted lit [[furnace]] texture.}}
{{History|||snap=13w43a|[[File:Pumpkin Stem Age 8 JE8.png|32px]] [[File:Pumpkin Stem Age 9 JE8.png|32px]] [[File:Pumpkin Stem Age 10 JE8.png|32px]] [[File:Pumpkin Stem Age 11 JE8.png|32px]] [[File:Pumpkin Stem Age 12 JE8.png|32px]] [[File:Pumpkin Stem Age 13 JE8.png|32px]] [[File:Pumpkin Stem Age 14 JE8.png|32px]] [[File:Pumpkin Stem Age 15 JE8.png|32px]] Pumpkin stems with age values 8 through 15 now show a tinted [[pumpkin]] top texture.}}
{{History||1.8|snap=14w10a|[[File:Pumpkin Stem Age 8 JE9.png|32px]] [[File:Pumpkin Stem Age 9 JE9.png|32px]] [[File:Pumpkin Stem Age 10 JE9.png|32px]] [[File:Pumpkin Stem Age 11 JE9.png|32px]] Pumpkin stems with data values 8-11 now display a tinted attached stem, with 8 facing west, 9 facing east, 10 facing north and 11 facing south.
|Invalid pumpkin stems with data values 12-15 now crash the game.}}
{{History|||snap=14w25a|[[File:Pumpkin Stem Age 0 JE5.png|32px]] [[File:Pumpkin Stem Age 1 JE5.png|32px]] [[File:Pumpkin Stem Age 2 JE5.png|32px]] [[File:Pumpkin Stem Age 3 JE5.png|32px]] [[File:Pumpkin Stem Age 4 JE5.png|32px]] [[File:Pumpkin Stem Age 5 JE5.png|32px]] [[File:Pumpkin Stem Age 6 JE5.png|32px]] [[File:Pumpkin Stem Age 7 JE5.png|32px]] Pumpkin stems now render as a single diagonal plane, or, in the case of attached stems, a diagonal and orthogonal plane.
|[[File:Attached Pumpkin Stem (N) JE3.png|32px]] [[File:Attached Pumpkin Stem (E) JE3.png|32px]] [[File:Attached Pumpkin Stem (S) JE3.png|32px]] [[File:Attached Pumpkin Stem (W) JE3.png|32px]] The attached pumpkin stem [[model]] now fully rotates to the direction the stem points. Prior to this update, the base of the pumpkin stem would stay the same while the long attaching section would differ, resulting in four possible attached stem appearances.
|Invalid overgrown pumpkin stems have now effectively been removed from the game, as attempting to place an out of range stem via {{cmd|setblock}} creates a stem of age 0 and loading a world with existing such stems cause a game crash.}}
{{History|||snap=14w26a|[[File:Pumpkin Stem Age 0 JE6.png|32px]] [[File:Pumpkin Stem Age 1 JE6.png|32px]] [[File:Pumpkin Stem Age 2 JE6.png|32px]] [[File:Pumpkin Stem Age 3 JE6.png|32px]] [[File:Pumpkin Stem Age 4 JE6.png|32px]] [[File:Pumpkin Stem Age 5 JE6.png|32px]] [[File:Pumpkin Stem Age 6 JE6.png|32px]] [[File:Pumpkin Stem Age 7 JE6.png|32px]] [[File:Attached Pumpkin Stem (N) JE4.png|32px]] [[File:Attached Pumpkin Stem (E) JE4.png|32px]] [[File:Attached Pumpkin Stem (S) JE4.png|32px]] [[File:Attached Pumpkin Stem (W) JE4.png|32px]] Pumpkin stems now correctly render as crosses again.<ref>{{bug|MC-58136}}</ref>}}
{{History|||snap=14w27a|[[File:Attached Stem Age 0 14w27a.png|32px]] [[File:Attached Stem Age 1 14w27a.png|32px]] [[File:Attached Stem Age 2 14w27a.png|32px]] [[File:Attached Stem Age 3 14w27a.png|32px]] [[File:Attached Stem Age 4 14w27a.png|32px]] [[File:Attached Stem Age 5 14w27a.png|32px]] [[File:Attached Stem Age 6 14w27a.png|32px]] Due to a bug, all pumpkin stems now appear attached regardless of age or any actual attachment.<ref>{{bug|MC-60208}}</ref>}}
{{History|||snap=14w28a|All pumpkin stems appearing attached regardless of the age of any actual attachment has been fixed. However, pumpkin stems still appear attached to adjacent fruits regardless of age due to a similar bug.<ref>{{bug|MC-61716}}</ref>}}
{{History|||snap=14w34d|Pumpkin seeds no longer can be used to breed [[chicken]]s.}}
{{History||1.9|snap=15w31a|Chickens can now use pumpkin seeds to [[breeding|breed]] again.}}
{{History|||snap=15w44a|Pumpkin seeds have been added to [[dungeon]] [[chest]]s.
|The average yield of pumpkin seeds in [[mineshaft]] chests has been decreased.}}
{{History|||snap=15w45a|Pumpkin stems must now be fully grown again to attach.}}
{{History||1.11|snap=16w39a|Pumpkin seeds are now found in the new [[woodland mansion]] chests.
|Pumpkin stems now generate inside [[woodland mansion]]s.}}
{{History||1.13|snap=17w47a|The different [[block]] states for the <code>pumpkin_stem</code> ID have been split up into their own IDs.
|Pumpkin seeds can now be obtained by [[shear]]ing an uncarved pumpkin.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 104, and the [[item]]'s 361.}}
{{History|||snap=17w48a|Attached pumpkin stems no longer [[drops|drop]] seeds.}}
{{History||1.14|snap=18w43a|[[File:Pumpkin Stem Age 0 JE7.png|32px]] [[File:Pumpkin Stem Age 1 JE7.png|32px]] [[File:Pumpkin Stem Age 2 JE7.png|32px]] [[File:Pumpkin Stem Age 3 JE7.png|32px]] [[File:Pumpkin Stem Age 4 JE7.png|32px]] [[File:Pumpkin Stem Age 5 JE7.png|32px]] [[File:Pumpkin Stem Age 6 JE7.png|32px]] [[File:Pumpkin Stem Age 7 JE7.png|32px]] The stem texture has changed.
|[[File:Attached Pumpkin Stem (N) JE5.png|32px]] [[File:Attached Pumpkin Stem (E) JE5.png|32px]] [[File:Attached Pumpkin Stem (S) JE5.png|32px]] [[File:Attached Pumpkin Stem (W) JE5.png|32px]] The pumpkin stem texture change also affects the base cross on pumpkin stems.}}
{{History|||snap=18w50a|Pumpkin stems now generate in the updated [[taiga]] [[village]] farms.
|Pumpkin seeds can now be found in [[chest]]s in taiga village houses.}}
{{History|||snap=19w03a|Placing pumpkin seeds into the new [[composter]] has a 10% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Pumpkin seeds now have a 30% chance of increasing the compost level in a composter by 1.
|Added [[Wandering Trader|wandering trader]]s, which sell pumpkin seeds.}}
{{History||1.15|snap=19w34a|[[Bee]]s can now pollinate pumpkin stems.}}
{{History|||snap=19w39a|Attached pumpkin stems now [[drops|drop]] seeds again.<ref>{{bug|MC-136360}}</ref>}}

{{History|pocket alpha}}
{{History||v0.8.0|snap=build 1|[[File:Pumpkin Seeds JE1 BE1.png|32px]] Added pumpkin seeds.
|[[File:Pumpkin Stem Age 0 JE1.png|32px]] [[File:Pumpkin Stem Age 1 JE1.png|32px]] [[File:Pumpkin Stem Age 2 JE1.png|32px]] [[File:Pumpkin Stem Age 3 JE1.png|32px]] [[File:Pumpkin Stem Age 4 JE1.png|32px]] [[File:Pumpkin Stem Age 5 JE1.png|32px]] [[File:Pumpkin Stem Age 6 JE1.png|32px]] [[File:Pumpkin Stem Age 7 JE1.png|32px]] [[File:Attached Pumpkin Stem (N) JE1.png|32px]] [[File:Attached Pumpkin Stem (E) JE1.png|32px]] [[File:Attached Pumpkin Stem (S) JE1.png|32px]] [[File:Attached Pumpkin Stem (W) JE1.png|32px]]{{verify|Were these the models used by this edition?}} Added pumpkin stems.
|Pumpkin seeds are obtainable from the [[Nether reactor]].}}
{{History||v0.12.1|snap=build 1|Pumpkin seeds are no longer available from the Nether reactor.}}
{{History||v0.14.0|snap=build 1|Pumpkin seeds can now be found in [[minecart with chest]]s inside [[mineshaft]]s.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|Pumpkin stems now generate inside [[woodland mansion]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Pumpkin seeds are now used to tame [[parrot]]s.}}
{{History||1.4.0|snap=beta 1.2.13.8|Pumpkin seeds can now be obtained by [[shear]]ing an uncarved [[pumpkin]].}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Attached Pumpkin Stem (W) JE5.png|32px]]{{info needed|More accurate image}} The texture of attached pumpkin stems has been changed.
|Pumpkin seeds can now be [[trading|bought]] from [[wandering trader]]s.
|A single pumpkin crop now generates in the new [[taiga]] and [[snowy taiga]] [[village]]s.}}
{{History||1.11.0|snap=beta 1.11.0.1|A single pumpkin seed can now be used to fill the [[composter]].
|Pumpkin seeds can now be found in [[taiga]] and [[snowy taiga]] [[village]] house [[chest]]s.}}

{{History|console}}
{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Pumpkin Seeds JE1 BE1.png|32px]] Added pumpkin seeds.
|[[File:Pumpkin Stem Age 0 JE1.png|32px]] [[File:Pumpkin Stem Age 1 JE1.png|32px]] [[File:Pumpkin Stem Age 2 JE1.png|32px]] [[File:Pumpkin Stem Age 3 JE1.png|32px]] [[File:Pumpkin Stem Age 4 JE1.png|32px]] [[File:Pumpkin Stem Age 5 JE1.png|32px]] [[File:Pumpkin Stem Age 6 JE1.png|32px]] [[File:Pumpkin Stem Age 7 JE1.png|32px]] [[File:Attached Pumpkin Stem (N) JE1.png|32px]] [[File:Attached Pumpkin Stem (E) JE1.png|32px]] [[File:Attached Pumpkin Stem (S) JE1.png|32px]] [[File:Attached Pumpkin Stem (W) JE1.png|32px]]{{verify|Were these the models used by this edition?}} Added pumpkin stems.}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|Pumpkin seeds can now be obtained by [[shear]]ing an uncarved [[pumpkin]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Attached Pumpkin Stem (W) JE5.png|32px]]{{info needed|More accurate image}} The texture of attached pumpkin stems has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Pumpkin Stem Age 0 JE1.png|32px]] [[File:Pumpkin Stem Age 1 JE1.png|32px]] [[File:Pumpkin Stem Age 2 JE1.png|32px]] [[File:Pumpkin Stem Age 3 JE1.png|32px]] [[File:Pumpkin Stem Age 4 JE1.png|32px]] [[File:Pumpkin Stem Age 5 JE1.png|32px]] [[File:Pumpkin Stem Age 6 JE1.png|32px]] [[File:Pumpkin Stem Age 7 JE1.png|32px]] [[File:Attached Pumpkin Stem (N) JE1.png|32px]] [[File:Attached Pumpkin Stem (E) JE1.png|32px]] [[File:Attached Pumpkin Stem (S) JE1.png|32px]] [[File:Attached Pumpkin Stem (W) JE1.png|32px]]{{verify|Were these the models used by this edition?}} Added pumpkin stems.}}
{{History|foot}}

<gallery>
Pumpkin Stem with data value 15.png|The final version of the pumpkin stem with age 15, as seen in-game.
Pumpkinstems.png|Pumpkin stems of ages 1 to 15 on a modded version of [[Java Edition 1.7.2|1.7.2]], hence the nearby melon stems using the melon top texture.
Stems of 13w02a.png|All 16 stem sizes in [[Java Edition 13w02a|13w02a]], with accompanying data values.
</gallery>

=== Pumpkin stem "item" ===
{{:Technical blocks/Pumpkin Stem}}

== Issues ==

{{issue list}}

== Gallery ==
<gallery>
Stem All Ages.png|All stages of growth.
AllSeeds.png|All the [[seeds]] that exist in the game.
</gallery>

== References ==
{{reflist}}

{{Blocks|vegetation}}
{{Items}}

[[Category:Plants]]
[[Category:Food]]
[[Category:Non-solid blocks]]
[[Category:Generated structure blocks]]

[[cs:Dýňová semínka]]
[[de:Kürbiskerne]]
[[es:Semillas de calabaza]]
[[fr:Graines de citrouille]]
[[hu:Tökmagok]]
[[ja:カボチャの種]]
[[ko:호박씨]]
[[nl:Pompoenpitten]]
[[pl:Nasiona dyni]]
[[pt:Sementes de abóbora]]
[[ru:Семена тыквы]]
[[th:เมล็ดฝักทอง]]
[[zh:南瓜种子]]</li></ul>
July 13, 2021Realm subscriptions now have three world upload slots to switch between.
1.18.2
{{Extension DPL}}<ul><li>[[Beetroot Soup|Beetroot Soup]]<br/>{{for|other uses|Soup}}
{{Item
| title = Beetroot Soup
| image = Beetroot Soup.png
| renewable = Yes
| heals = {{hunger|6}}
| stackable = No
}}

'''Beetroot soup''' is an unstackable [[food]] item.

== Obtaining ==

=== Crafting ===
{{Crafting
|Beetroot
|Beetroot
|Beetroot
|Beetroot
|Beetroot
|Beetroot
|Bowl
|Output=Beetroot Soup
|type=Foodstuff
}}

=== Natural generation ===

{{LootChestItem|beetroot-soup}}

== Usage ==

Beetroot soup can be eaten to restore {{hunger|6}} [[hunger]] points and 7.2 [[Hunger#Mechanics|saturation]], the same as [[cooked chicken]] and [[mushroom stew]]. After eating, the empty [[bowl]] remains, similarly to mushroom stew and [[rabbit stew]].

== Sounds ==
{{Sound table/Entity/Food}}

== Data values ==

=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Beetroot Soup
|spritetype=item
|nameid=beetroot_soup
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Beetroot Soup
|spritetype=item
|nameid=beetroot_soup
|id=286
|form=item
|foot=1}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}

== History ==
{{History|java}}
{{History||1.9|snap=15w31a|[[File:Beetroot Soup JE1 BE1.png|32px]] Added beetroot soup.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 436.}}
{{History||1.14|snap=18w43a|[[File:Beetroot Soup JE2 BE2.png|32px]] The texture of beetroot soup has been changed.
|The recipe for beetroot soup is now shapeless.}}
{{History|||snap=18w49a|Beetroot soup can now be found in [[chest]]s in [[snowy tundra]] [[village]] houses.}}

{{History|pocket alpha}}
{{History||November 14, 2013|link={{tweet|jbernhardsson|400902957782147072}}|[[Johan Bernhardsson]] posts an image of beetroot soup.}}
{{History||v0.8.0|snap=build 2|[[File:Beetroot Soup JE1 BE1.png|32px]] Added beetroot soup. It is not obtainable in the Creative inventory.}}
{{History||v0.9.0|snap=build 1|Beetroot soup now requires 6 [[beetroot]]s instead of 4.}}
{{History||v0.12.1|snap=build 12|Beetroot soup now restores {{hunger|6}} instead of {{health|8}}.}}
{{History||v0.13.0|snap=build 3|Beetroot soup can now be stacked.}}
{{history|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Beetroot soup has been added to the Creative inventory.<ref name="missing beetroot soup">{{Bug|MCPE-13804}}</ref>}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Beetroot Soup JE2 BE2.png|32px]] The texture of beetroot soup has been changed.
|The recipe for beetroot soup is now shapeless.}}
{{History||1.11.0|snap=beta 1.11.0.1|Beetroot soup can now be found in [[snowy tundra]] [[village]] house [[chest]]s.}}

{{History|console}}
{{History||xbox=TU43|xbone=CU33|ps=1.36|switch=1.0.1|wiiu=Patch 13|[[File:Beetroot Soup JE1 BE1.png|32px]] Added beetroot soup.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Beetroot Soup JE2 BE2.png|32px]] The texture of beetroot soup has been changed.
|The recipe for beetroot soup is now shapeless.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Beetroot Soup JE1 BE1.png|32px]] Added beetroot soup.
|Beetroot soup is not available within the [[Creative inventory]].}}
{{History||?|Added beetroot soup to the Creative inventory.{{info needed|Which update did this occur?}}}}
{{History|foot}}

== Issues ==

{{issue list}}

== References ==

{{reflist}}

{{Items}}

[[Category:Food]]
[[Category:Renewable resources]]

[[de:Borschtsch]]
[[es:Estofado de remolacha]]
[[fr:Soupe de betteraves]]
[[it:Zuppa di barbabietole]]
[[ja:ビートルートスープ]]
[[ko:비트 수프]]
[[nl:Bietensoep]]
[[pl:Barszcz]]
[[pt:Ensopado de beterraba]]
[[ru:Свекольный суп]]
[[th:ซุปบีทรูท]]
[[uk:Борщ]]
[[zh:甜菜汤]]</li><li>[[Purple Dye|Purple Dye]]<br/>{{Item
| image = Purple_Dye_JE2_BE2.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Purple dye''' is a [[Dyeing#Secondary colors|secondary dye color]] created by combining [[red dye]] and [[blue dye]] in a crafting grid.

== Obtaining ==

=== Crafting ===

{{Crafting
  |head=1
  |showname=0
  |Blue Dye
  |Red Dye
  |Output=Purple Dye,2
  |type=Material
}}
{{Crafting
  |foot=1
  |Lapis Lazuli
  |Red Dye
  |Output=Purple Dye,2
  |description={{only|bedrock|education}}
  |type=Material
}}

=== Trading ===

[[Wandering trader]]s sometimes sell 3 purple dye for an [[emerald]].

== Usage ==

{{dye usage}}

=== Crafting ingredient ===

{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}

=== Loom ingredient ===
{{Banner loom usage|Purple Dye}}

=== Trading ===

Apprentice-level Shepherd villagers have a 20% chance to buy 12 purple dye for an emerald as part of their trades.{{only|bedrock}}

Expert-level Shepherd villagers have a {{frac|2|7}} chance to buy 12 purple dye for an emerald.{{only|java}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Purple Dye
|spritetype=item
|nameid=purple_dye
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Purple Dye
|spritetype=item
|nameid=purple_dye
|aliasid=dye / 5
|id=400
|form=item
|translationkey=item.dye.purple.name
|foot=1}}

== Video ==

<div style="text-align:center">{{yt|Cx52CGo5QnI}}</div>

== History ==

{{History|java beta}}
{{History||1.2|[[File:Purple Dye JE1 BE1.png|32px]] Added purple dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Purple dye can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}} 
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w02a|Due to [[lapis lazuli]] being [[renewable resource|renewable]] now, purple dye is also now renewable.}}
{{History|||snap=14w30a|Added [[banner]]s which can be dyed.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Purple dye is now [[crafting|crafted]] using [[blue dye]], instead of [[lapis lazuli]].
|[[File:Purple_Dye_JE2_BE2.png|32px]] The texture of purple dye has now been changed.}}
{{History|||snap=18w44a|Purple dye can now change the text color on [[sign]]s to purple.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sells purple dye.}}
{{History|||snap=19w11a|Purple dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Purple dye can now be used to craft [[purple candle]]s.}}
{{History|||snap=21w19a|Purple dye can no longer be used to craft purple candles.}}
{{History|||snap=Pre-release 1|Purple dye can once again be used to craft purple candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Purple dye can now change the text color on [[hanging sign]]s to purple.}}

{{History|pocket alpha}}
{{History||v0.3.0|[[File:Purple Dye JE1 BE1.png|32px]] Added purple dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.4.0|Purple dye is now [[craft]]able with rose red and lapis lazuli.
|Purple dye can now be used to craft purple [[wool]].}}
{{History||v0.6.0|Purple dye can now be used to dye [[sheep]].}}
{{History||v0.8.0|snap=build 1|Purple dye can now be used to craft [[magenta dye]].}}
{{History||v0.9.0|snap=build 11|Purple dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Purple dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Purple dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Purple dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Purple dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Purple dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Purple dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Purple dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Purple dye is now [[trading|sold]] by [[wandering trader]]s.
|Purple dye can now be used to dye white [[carpet]]s and undyed [[glass pane]]s.
|[[File:Purple_Dye_JE2_BE2.png|32px]] The texture of purple dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Purple dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of purple dye has been changed from <code>dye/5</code> to <code>purple_dye</code>.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Purple Dye JE1 BE1.png|32px]] Added purple dye.}}
{{History|PS4}}
{{History||1.90|[[File:Purple_Dye_JE2_BE2.png|32px]] The texture of purple dye has now been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Purple Dye JE1 BE1.png|32px]] Added purple dye.}}
{{History|foot}}

== Issues ==

{{issue list}}

{{Items}}

[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]

[[cs:Fialové barvivo]]
[[de:Violetter Farbstoff]]
[[es:Tinte morado]]
[[fr:Teinture violette]]
[[hu:Lila festék]]
[[ja:紫色の染料]]
[[ko:보라색 염료]]
[[nl:Paarse kleurstof]]
[[pl:Fioletowy barwnik]]
[[pt:Corante roxo]]
[[ru:Фиолетовый краситель]]
[[zh:紫色染料]]</li></ul>
January 25, 2022Realms that have been cancelled or have expired will now be deleted after 18 months of inactivity.

Availability

The following chart shows when Realms was introduced in the respective countries.

Issues

Issues relating to "Realms" are maintained on the bug tracker. Report issues there.

Trivia

  • The Mojang blog closing signature was signed "// The Minecraft and Minecraft Realms teams" instead of the usual "// The Minecraft team" starting with the blog Minecraft Snapshot 13w09a.[42]

Gallery

Artwork

Java Edition

Bedrock Edition

Notes

References

  1. "Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or a family server."@danfrisk (Daniel Frisk) on X, March 12, 2013
  2. "Realms!"@Marc_IRL (Marc Watson) on X, May 19, 2014
  3. https://minecraft.net/realms/bedrock
  4. a b c Pricing Plans - Realms for Minecraft: Java Edition – Minecraft.net
  5. https://twitter.com/Marc_IRL/status/634371073992167424
  6. https://twitter.com/Marc_IRL/status/634371491904245760
  7. https://twitter.com/Marc_IRL/status/634372116289318912
  8. https://twitter.com/Marc_IRL/status/689760539187146756
  9. https://twitter.com/Marc_IRL/status/689764079871766528
  10. https://twitter.com/Marc_IRL/status/689768938637422592
  11. https://twitter.com/Marc_IRL/status/690110703764705280
  12. https://twitter.com/Marc_IRL/status/690145687770664960
  13. https://twitter.com/Marc_IRL/status/711868074396393472
  14. https://twitter.com/Marc_IRL/status/711909867582259200
  15. https://twitter.com/Marc_IRL/status/719498064113897474
  16. https://twitter.com/Marc_IRL/status/719513873934610432
  17. https://twitter.com/Marc_IRL/status/719827560981467136
  18. https://twitter.com/Marc_IRL/status/719862496706891777
  19. https://twitter.com/Marc_IRL/status/741240216724381696
  20. https://twitter.com/Marc_IRL/status/741240774378016768
  21. https://twitter.com/Marc_IRL/status/741249874084003841
  22. https://twitter.com/Marc_IRL/status/765484959121436673
  23. https://twitter.com/Marc_IRL/status/765544946606768128
  24. https://twitter.com/Marc_IRL/status/765563933981802496
  25. https://twitter.com/Marc_IRL/status/768062771795726337
  26. https://twitter.com/Marc_IRL/status/768124243867492353
  27. https://twitter.com/Marc_IRL/status/809865912379535360
  28. https://twitter.com/Marc_IRL/status/809867227587481604
  29. https://twitter.com/Marc_IRL/status/809868159066849280
  30. https://twitter.com/Marc_IRL/status/809870885460983808
  31. https://twitter.com/Marc_IRL/status/852904086257184769
  32. https://twitter.com/Marc_IRL/status/852905261366988801
  33. MC-121287 — Minecraft Realms button does absolutely nothing
  34. "The whitelist limit for PE and PC Realms has now been raised to an arbitrarily large, but maybe reachable number. Good luck hitting it now!"@Marc_IRL (Marc Watson) on X, August 15, 2016
  35. "The PC Realms world upload limit has been bumped up significantly. Go nuts uploading those big city builds!"@Marc_IRL (Marc Watson) on X, August 16, 2016
  36. "@OrbanAdrien 5GB"@Marc_IRL (Marc Watson) on X, August 16, 2016
  37. "When we load new content into PC Realms, we'll now let you know when the new announcement blog post arrives. Informational!"@Marc_IRL (Marc Watson) on X, January 12, 2017
  38. "As always, if you're not into Realms notifications (trial, invitations, and now news), you can turn 'em off here:"@Marc_IRL (Marc Watson) on X, January 12, 2017
  39. "Mapmakers: we're launching a new category of maps on Realms called Experiences. Read on to learn more."@Marc_IRL (Marc Watson) on X, January 18, 2017
  40. "Drop"@Marc_IRL (Marc Watson) on X, January 20, 2017
  41. "I wrote about @MCNoodlor's ChunkWorld, and opened up a new category of Realms content. https://minecraft.net/article/chunkworld-now-pc-realms"@Marc_IRL (Marc Watson) on X, January 18, 2017
  42. Minecraft Snapshot 13w09a by Jens Bergensten. Mojang.com, February 26, 2013