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This article is about features mentioned by Mojang developers. For Features currently being added, see Planned versions § Pocket Edition.

Many features have been mentioned for inclusion in the Pocket Edition.

Note that this page only documents features that were mentioned but are not yet in the game. Features in development versions are described on the parent version page.

Far biome

A version exclusive Far biome, found at the edge of finite worlds was going to be implemented in 0.9.0 but got delayed.[1][2][3][4]

Biome-based difficulty

Tommaso stated on reddit that he would like to add a "difficulty" number that mobs could have depending on their circumstances, such as resource that it spawns from and weather.[5] This would vary the amount of hostile mobs at night and the amount of recources gained from each biome. He also stated that he would like more biome-specific mobs as well as biomes with specific difficulty/mob distributions.

This was partially added with the feature of spiders spawning from leaves.

Other world sizes

Tomasso stated on reddit that there may be other limited world sizes in addition to the current Old world type (256x256). These world sizes could be 1000x1000 and 10000x10000. Before realms were added, it was possible that these world sizes will come with realms and can only be used in realms.[6]

From the PC version

The developers have mentioned many features from the PC version which will eventually be included in the Pocket Edition.

Brief mentions

  • Some way to display coordinates without an F3 menu[10]
  • A recipe book which contains all crafting recipes, should MATTIS be taken out in the Windows 10 version[10]
  • MCPE for Oculus Rift and maybe Google Cardboard[10]
  • The ability to remap long touch to hardness-based touch (3D Touch) for iPhone 6S[10]
  • Ability for really large contraptions to work in unloaded chunks[10]
  • Splash screen for Android devices[4]
  • New Buttons:[4]
    • Dye [Sheep]
  • A version exclusive underworld underground structure[22]
  • Cave Culling 2.0[4]
  • Change of GUI button texture[23]
  • Multiplayer chat scrolling[24]
  • Demo/lite version re-release[2]
  • Programming interface[14]
  • Copy worlds[25][26]
  • Tommaso mentioned adding 3-D grass on grass blocks;[27] although he decided against it as it was expensive and clashes with the style.[28]
  • Windows 10 Edition & Minecraft PE only structure – seen in demonstrations of the Windows 10 Edition at MineCon.[29]
  • The following mobs were mentioned in a Q&A session, which although far fetched were tossed around – penguins, llamas, alpacas and wizards (but not spell-casting)[10]
  • Shaders[10]
  • A dream dimension[10]
  • Smoother auto-jump/auto-climb[30]
  • Villages generated on swamp biomes with cobblestone roads[31]
  • Frogs[32]
  • Option to play Realms over a cellular network[33]
  • Data-driven entity definitions[34][35]
  • Biome coloring on maps[36]

References

  1. https://www.reddit.com/r/MCPE/comments/1v8ooc/whats_happening_with_old_biomes_in_090/ceq11d2?context=1
  2. a b https://youtu.be/opppP_RTJmo
  3. https://twitter.com/_tomcc/status/462274819623772160
  4. a b c d e https://twitter.com/_tomcc/status/507806426040111104
  5. https://www.reddit.com/r/MCPE/comments/24vm8t/twitter_tomcc_minersneo_id_like_to_level_up_mobs/chb6qtr?context=1
  6. https://www.reddit.com/r/MCPE/comments/1wxgjz/what_will_the_limited_world_sizes_be/cf7tylf?context=1
  7. https://twitter.com/jeb_/status/433256007830343680
  8. https://www.reddit.com/r/MCPE/comments/1ssgsu/bug_can_only_craft_red_carpet_in_survival/cf2lzm0?context=1
  9. a b c https://youtu.be/NiBgKbRfjlg
  10. a b c d e f g h i j k l m n o p q r http://www.twitch.tv/mojang/v/19541608
  11. https://twitter.com/_tomcc/status/386057569979998209
  12. https://twitter.com/_tomcc/status/467362482756255744
  13. http://www.reddit.com/r/MCPE/comments/1ompat/cobblestone_walls_in_080
  14. a b c d https://youtu.be/Ruf6tvqsD84
  15. https://www.youtube.com/watch?v=szAKnJLmCKU
  16. https://twitter.com/_tomcc/status/685516382931447808
  17. https://twitter.com/_tomcc/status/667412384538099712
  18. https://twitter.com/_tomcc/status/657617105186066432
  19. https://twitter.com/_tomcc/status/657617063465365504
  20. https://www.reddit.com/r/MCPE/comments/4dbqzz//why_was_nonsmooth_lighting_removed?context=1
  21. https://twitter.com/jeb_/status/718435905187483648
  22. "I think it’s pretty cool, those huge “underworlds" are scary & buildable :) But we have no time to polish them, so perhaps 9.1!"@_tomcc (Tommaso Checchi) on X, March 14, 2014
  23. "@Frank_Sn1pezz we want to add some rocky texture to the buttons as they're too plain, but smaller would be harder to tap!"@_tomcc (Tommaso Checchi) on X, July 23, 2013
  24. "@dexter787 I will not have time to add the scrolling chat for this version but I will keep it in mind for future updates."@jbernhardsson (Johan Bernhardsson) on X, June 17, 2013
  25. "Well...... yes, good point! Will probably be done :)"u/mojang_tommo on Reddit, Feb 23, 2014
  26. https://www.reddit.com/r/MCPE/comments/1ypxfz//questions_and_strategies_for_infinite_worlds/ci6imhe?context=1
  27. "Uhm, this came up this last hour but as usual looks like a mod. To the revert machine!"@_tomcc (Tommaso Checchi) on X, December 3, 2014
  28. "@Z_MINER_MC probably not, right now it's really expensive & clashes with the style."@_tomcc (Tommaso Checchi) on X, December 3, 2014
  29. https://youtube.com/watch?v=_Vy9BeSYV3Q
  30. "In MCPE news, working on Oculus this week, specifically on autoclimb. It means that the player should follow the terrain like a minecart!"@_tomcc (Tommaso Checchi) on X, November 30, 2015
  31. "Had a feeling of being followed for a while. Finally got proof. Restraining order has been filed. Pls report if seen"@argo_major (Jason Major) on X, January 24, 2016
  32. "If there were frogs in #MCPE, they would now be rejoicing..."@argo_major (Jason Major) on X, January 5, 2016
  33. "@Dustintrovert There’ll be an option in a future update to allow playing using a cellular network."@DMarby (David Marby) on X, June 20, 2016
  34. "Data driven entities are progressing pretty well, we almost can make an entity like the Skeleton just with JSON :) https://gist.github.com/Tomcc/41f62454 …"@_tomcc (Tommaso Checchi) on X, August 10, 2016
  35. "None of that is final or in any release, but check out Minecon to see what you can do with that blurb of code :)"@_tomcc (Tommaso Checchi) on X, August 10, 2016
  36. "A tiny new feature, different biomes have different colors on maps!"@_tomcc (Tommaso Checchi) on X, August 10, 2016
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