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{{version nav
 
{{version nav
  +
| title = v0.14.0
|edition=Pocket Edition
 
  +
| name = [[Overworld Update]]<ref>http://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/</ref>
|image=
 
  +
| edition = Pocket Edition
|date=January 25 2016
 
  +
| internal = 0.14.0.9</br> '''Windows 10''' 0.140.1.0
|prevparent=Alpha 0.13.0
 
  +
| image = Pocket Edition 0.14.0.png
|prev=Alpha 0.13.2
 
  +
| image2 = Windows 10 Edition Beta 0.14.0.png
|next=
 
  +
| date = February 18, 2016
|nextparent=
 
  +
| prevparent = v0.13.0 alpha
  +
| prev = v0.13.2 alpha
  +
| next = v0.14.1 alpha
  +
| nextparent = v0.15.0 alpha
  +
| devversions = '''[[:Category:Pocket Edition v0.14.0 alpha builds‎|Builds]]''' (7)</br>
  +
([[Pocket Edition v0.14.0 alpha/Development versions|View all]])</br>
 
}}<onlyinclude>
 
}}<onlyinclude>
   
  +
{{for|a guide about all content in this release and the other releases of the Overworld Update|Bedrock Edition guides/Overworld Update}}
'''Alpha 0.14.0''' is an upcoming update to ''[[Minecraft Pocket Edition]]'' with no announced release date.
 
  +
'''v0.14.0''', the first release of the '''[[Overworld Update]]''', is a major update to ''[[Pocket Edition|Minecraft: Pocket Edition]]'' that was released on February 18, 2016. It added more redstone-related blocks, [[witch hut]]s, [[map]]s, [[slime block]]s, and a redesign of some menu interfaces. The update was the first to receive a name in the history of ''Pocket Edition''.
   
 
== Additions ==
 
== Additions ==
=== General ===
+
=== Blocks ===
  +
; [[Comparator]]s
  +
* Based on the idea of the capacitor mentioned at Minecon 2012.
  +
* The crafting recipe is 3 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]es, 1 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Stone JE2 BE1.png|28px]] [[stone]].
  +
* It is the same as a repeater, but with 2 inputs.
  +
** If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
  +
*** Output is toggleable by right-clicking.
  +
** If input A is weaker than input B, then there is no output.
  +
* All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]].
  +
** This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
   
  +
; [[Dispenser]]s
* Replaced [[Pocket Edition]] start screen with new UI to match with [[Windows 10 Edition]].
 
  +
* Crafted from cobblestone, a bow and redstone.
* Added more [[Achievements]].
 
  +
* {{Version exclusive}}: Custom name does not appear in GUI.
* [[Items]] has now updated rendering system.
 
; [[Sounds]]
 
* Changed [[sound]] when jumping and swimming in [[water]].
 
; [[Creative mode]]
 
* Added [[survival]] [[inventory]] tabs.
 
; [[Skin|Skin packs]]
 
* Redstone Specialists [[skin pack]].
 
; [[Texture]]s
 
* Update [[texture]] of [[language]] button.
 
** Look more like Windows 10 Edition [[button]].
 
; [[Options]]
 
* Change [[GUI]] size [[option]].
 
; New interact [[buttons]]
 
* Open
 
** Used when opening [[minecarts with chests]] and [[minecarts with hoppers]].
 
* Create [[map]]
 
** Used when creating [[maps]].
 
   
  +
; [[Dropper]]s
=== [[Blocks]] and [[items]] ===
 
  +
* The crafting recipe is 7 [[File:Cobblestone JE3 BE2.png|28px]] [[cobblestone]] and 1 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]].
  +
* Places items in containers in front of them, if there is no container it will dispense the item without using it.
  +
* A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.<ref>{{tweet|dinner|291942193969639425}}</ref>
  +
* Can face all 6 directions, with a different texture when facing up or down.
  +
* Needs redstone signal to drop items.
  +
* Fires once when the input becomes powered.
  +
* Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
  +
* {{Version exclusive}}: Custom name does not appear in GUI.
   
  +
; [[Hopper]]s
* '''[[Redstone]]-related blocks'''
 
  +
* The crafting recipe is 5 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:Chest (S) JE1.png|28px]] [[chest]].
** [[Comparator]]s
 
  +
* Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s.
** [[Dispenser]]s
 
  +
* Allows for the automation of many processes collecting drops.
** Double [[trapped chest]]s
 
  +
* Powering the [[hopper]] stops it from taking in items and releasing them.
** [[Dropper]]s
 
  +
* Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
** [[Hopper]]s
 
  +
** 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2.
** [[Repeater]]s
 
  +
** The number of full stacks × 3 = Signal strength.
*** Blocked [[Repeater]]s
 
* '''New [[minecart]] variants'''
 
** [[Minecart with chest]]
 
*** <font color='red'>Version exclusive</font>: Emits smoke when destroyed.
 
** [[Minecart with TNT]]
 
*** <font color='red'>Version exclusive</font>: Emits smoke when destroyed.
 
** [[Minecart with hopper]]
 
*** <font color='red'>Version exclusive</font>: Emits smoke when destroyed.
 
* [[Cauldron]]s
 
** <font color='red'>Version exclusive</font>: [[Water]] colour can be changed by adding [[dye]]s.
 
** <font color='red'>Version exclusive</font>: Can be used to dye [[items]] (like leather armor).
 
** <font color='red'>Version exclusive</font>: [[Water bottle]]s can be used to refill [[water]].
 
** <font color='red'>Version exclusive</font>: Can store [[potion]]s.
 
*** <font color='red'>Version exclusive</font>: Will make an explosion sound if potions are mixed they will not explode.
 
** <font color='red'>Version exclusive</font>: [[Potions]] inside Cauldron have a bubbling effect.
 
* [[Item frame]]s
 
** <font color='red'>Version exclusive</font>: Uses BlockEntity instead of [[Entity]].
 
** <font color='red'>Version exclusive</font>: Can't be placeable in blocks.
 
** <font color=gray>PC 1.9 feature:</font> Uses new [[sounds]].
 
* [[Map]]s
 
** <font color='red'>Version exclusive</font>: Crafted using nine [[paper]].
 
** <font color='red'>Version exclusive</font>: [[Compass]] must be added through an [[anvil]] in order to show the player's position.
 
** <font color='red'>Version exclusive</font>: Can be cloned using the [[anvil]], instead of the [[crafting table]].
 
** <font color='red'>Version exclusive</font>: Can be zoomed using the [[anvil]], instead of the [[crafting table]].
 
* [[Red sandstone]]
 
** [[Red sandstone stairs]]
 
** [[Red sandstone slab]]s
 
** [[Chiseled red sandstone]]
 
** [[Smooth red sandstone]]
 
* [[Slime block]]s
 
* <font color='red'>Version exclusive</font>: Added [[Camera]] back.
 
** New texture
 
** Now has a interact [[button]]
 
** Can only be received through inventory editing.
 
* [[Ender pearls]]
 
** Can be only obtainable through [[mods]] and [[inventory]] editing.
 
   
  +
; [[Repeater]]s
=== World generation ===
 
  +
* Crafted from stone and redstone.
   
* [[Witch hut]]s
+
; [[Minecart with chest]]
** <font color='red'>Version exclusive</font>: [[Cauldron]] contains random [[potion]].
+
* {{Version exclusive}}: Emits smoke when destroyed.
  +
* {{Version exclusive}}: Custom name does not appear in GUI.
  +
; [[Minecart with TNT]]
  +
* {{Version exclusive}}: Emits smoke when destroyed.
  +
; [[Minecart with hopper]]
  +
* {{Version exclusive}}: Emits smoke when destroyed.
  +
* {{Version exclusive}}: Custom name does not appear in GUI.
   
  +
; [[Cauldron]]s
=== Creative inventory additions ===
 
  +
* Can be filled with a [[water bucket]].
  +
** {{Version exclusive}}: [[Water]] color can be changed by adding [[dye]]s.
  +
*** {{Version exclusive}}: Colors can be mixed.
  +
* {{Version exclusive}}: Can be used to dye leather armor.
  +
* {{Version exclusive}}: [[Water bottle]]s can be used to refill [[water]].
  +
* {{Version exclusive}}: Can store [[potion]]s.
  +
** {{Version exclusive}}: Will make an explosion sound if potions are mixed, and the potions will disappear.
  +
* {{Version exclusive}}: [[Potions]] inside [[cauldron]]s have a bubbling effect.
  +
* Buckets can now be filled from a full cauldron.
   
* [[Spawn egg]]s
+
; [[Red sandstone]]
  +
* Red variant of sandstone
** [[Witch]]
 
  +
* Empty [[maps]]
 
  +
; [[Slime block]]s
  +
* Crafting recipe: 9 [[slime ball]]s.
  +
** Can be crafted back into 9 slime balls.
  +
* Players and mobs that land on their top side bounce, like on a trampoline.
  +
** This negates all fall damage.
  +
*** Holding {{key|shift}} negates the rebound, and does not negate the fall damage.
  +
** Bounce rebound velocity is scaled by impact velocity.
  +
*** Height can reach up to 60% of initial height, which implies a great restitution coefficient.
  +
** Does not affect falling item entities.
  +
* Walking on it is slower than walking on [[soul sand]] and close to one's speed while sneaking.
  +
* The placing/breaking sounds use the hurt sounds of [[slime]]s.
  +
* Can be mined with only one click, without any tools in survival.
  +
* Slime blocks push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston.
  +
** Normal pistons have the same effect, except that they fail to pull even a single slime block.
  +
** Coded by [https://www.youtube.com/user/KaboPC KaboPC] and [https://www.youtube.com/user/Panda4994 Panda4994].<ref>{{ytl|jpXBKXJlybg}}</ref><ref>{{tweet|dinnerbone|461189042659672064|You guys got that really fast. It was http://gfycat.com/ImperturbableMeanCuckoo, a feature that wouldn't be possible without the ZipKrowd guys' hard work <3|April 29, 2014}}</ref> Follow all the existing rules that pistons followed:
  +
*** A chain of slime blocks and its adjacent blocks connected to a piston, in any arrangement, can be moved as long as the following conditions are met:
  +
**** The piston is not moving more than twelve blocks at a time.
  +
**** Non-movable blocks are not obstructing the path.
  +
**** Not a single slime block in the chain is attached to the piston itself.
  +
** Allows for moveable contraptions.
  +
* Extending a piston with a slime block attached propels adjacent entities (mobs, players, items, launched arrows, etc.) in the appropriate direction.<ref>{{tweet|dinnerbone|461473908420796416|I don't think anyone has found it yet, so I'll go ahead and spoil it: Standing on a slime block that gets pushed up is lots of fun.|April 30, 2014}}</ref>
  +
  +
=== Items ===
  +
; [[Map]]s
  +
* Lets the player scope out different biomes.
  +
* {{Version exclusive}}: Crafted using nine [[paper]].
  +
* {{Version exclusive}}: [[Compass]] must be added through an [[anvil]] in order to show the player's position.
  +
* {{Version exclusive}}: Can be cloned using the [[anvil]], instead of the [[crafting table]].
  +
* {{Version exclusive}}: Can be zoomed using the [[anvil]], instead of the [[crafting table]].
  +
  +
; [[Ender pearl]]s
  +
* Used for teleport {{Verify}}
  +
* Can only be obtained through [[mods]].
  +
  +
; [[Spawn egg]]s
  +
* [[Witch]]
   
 
=== Mobs ===
 
=== Mobs ===
  +
; [[Witch]]es
  +
* Looks like an offshoot [[villager]]
  +
* Throws splash potions of poison, slowness, weakness, and instant damage at players
  +
* Holds a potion and wiggles its nose when attacking
  +
* Has a hat, which sometimes emits particles
  +
* Drinks potions of instant health and fire resistance to defend themselves in combat
  +
* Is immune to 80% of splash potions' effects
  +
* Drops [[stick]]s, [[glowstone]], [[redstone]], [[gunpowder]], [[sugar]], [[spider eye]]s, and [[glass bottle]]s when killed
  +
* Has a chance to drop the potion it is holding if killed by players
  +
* Spawn exclusively in [[Witch Huts]] in [[swamp]]s
  +
* Uses new [[sounds]].
  +
* When more than 11 blocks from a target and lacking [[swiftness]], 50% chance of drinking a [[potion of swiftness]].
   
  +
=== Non-mob Entities ===
* [[Witch]]es
 
  +
; [[Item frame]]s
** <font color=gray>PC 1.9 feature:</font> Uses new [[sounds]].
 
  +
* All items and blocks can be framed
  +
* [[Clock]]s, [[compass]]es and [[map]]s function - Maps show only one marker, the frame itself
  +
* Mounted maps are marked on copies of the map
  +
* Using pick block on it gives the framed item/block
  +
* {{Version exclusive}}: Uses BlockEntity instead of [[Entity]].
  +
* {{Version exclusive}}: Can't be placed in blocks.
  +
* Uses new [[sounds]].
   
== Changes ==
+
=== World generation ===
  +
; [[Witch hut]]s
  +
* Generates in swamps
  +
* {{Version exclusive}}: [[Cauldron]] contains random [[potion]].
   
=== General ===
+
=== Gameplay ===
  +
; [[Creative mode]]
  +
* Added [[survival]] [[inventory]] tabs and [[crafting]] tabs.
  +
* Added the ability to put on [[armor]] in creative.
  +
* The [[player]] now keeps their inventory when changing a world to survival.
   
  +
=== General ===
* '''Graphics/Performance'''
 
  +
* Replaced [[Pocket Edition]] start screen with new UI.
** Cleaned up textures.
 
  +
* Added more [[Achievements]]. (Windows 10 Only)
** Screenshots are full .png files.
 
  +
* Added Export button to pause menu. (Windows 10 Only)
** [[Snow]], [[carpet]], and [[slab]]s now render faster
 
  +
** Button generates a file with suffix .mcworld.
** Improved loading times
 
  +
*** Can be imported using the Import button.
* [[Creative mode]]
 
  +
* Added Import button to world selection screen (Windows 10 Only)
** [[Chest]]s, [[anvil]]s, [[furnace]]s, [[dropper]]s, [[dispensers]], [[brewing stand]]s, [[enchantment table]]s, [[hopper]]s and [[crafting table]]s can now be interacted with by Creative mode players.
 
  +
** Worlds can now be imported.
** You can now pick up 64 of a block in creative by tapping and holding.
 
  +
*** Can only import worlds from files with suffix .mcworld and must have valid world files in them.
  +
* [[Items]] now have an updated rendering system.
  +
* [[Skin|Skin packs]]
  +
** Redstone Specialists skin pack.
  +
* [[Texture]]s
  +
** Update texture of [[language]] button.
  +
*** Looks more like Windows 10 Edition button.
 
* [[Options]]
 
* [[Options]]
  +
** Change [[GUI]] size option.
** Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed.
 
  +
* New interact buttons
* Updated translations
 
  +
** Open
  +
*** Used when opening [[minecarts with chests]] and [[minecarts with hoppers]].
  +
** Create map
  +
*** Used when creating [[map]]s.
   
=== Blocks and items ===
+
== Changes ==
  +
=== Blocks ===
  +
; {{Version exclusive}} Added [[Camera]] back.
  +
* Has a new texture
  +
* Now has an interact [[button]]
  +
* Can only be received through inventory editing.
   
* [[Trapped chest]]s
+
; [[Trapped chest]]s
  +
* Can be doubled just like regular chests
** Will now form a double trapped chest when placed next to each other.
 
  +
* Will now form a double trapped chest when placed next to each other.
* [[Leather armor]]
 
** Can now be dyed.
 
* [[Pumpkin]]s and [[mob head]]s
 
** Can now be worn as armor by the player.
 
* Double [[flowers]]
 
** Will now spawn their respective items when bonemealed.
 
* [[Flowers]]
 
** The hitbox of flowers and similar is not the full block anymore.
 
* [[Boat]]s
 
** Now appear exactly where the player has clicked/tapped
 
* [[Snowball]]s
 
** Now spawn when breaking snow with a shovel
 
   
  +
; [[Pumpkin]]s and [[mob head]]s
=== World generation ===
 
  +
* Can now be worn as armor by the player.
  +
  +
; Double [[flowers]]
  +
* Will now spawn their respective items when bonemealed.
  +
  +
; [[Flowers]]
  +
* The hitbox of flowers and similar is not the full block anymore.
  +
  +
=== Items ===
  +
; [[Leather armor]]
  +
* Can now be dyed.
  +
  +
; [[Boat]]s
  +
* Now appear exactly where the player has clicked/tapped.
  +
  +
; [[Snowball]]s
  +
* Now spawn when breaking snow with a shovel.
   
  +
; Splash Water Bottle
* [[Abandoned mineshaft]]s
 
  +
* It extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity.
** Will now generate [[minecarts with chests]].
 
* [[Village]]s
 
** Increased door to villager ratio in villages.
 
* [[Double fern]]s
 
** Now spawn in cold climates all over the world
 
* [[Moss stone boulder]]s
 
** Mega Taigas' moss stone boulders are rounder
 
* [[Huge mushroom]]s
 
** No longer spawn in the water around roofed forests
 
   
 
=== Mobs ===
 
=== Mobs ===
  +
; Baby [[zombie]]s
  +
* {{Version exclusive}}: Now has a 15% chance of being a jockey. If they want to be a jockey, upon nearing the player or villager, they will check for one of the following to mount before attacking:
  +
** Adult [[chicken]]
  +
** Adult [[ocelot]]
  +
** Adult [[wolf]]
  +
** Adult [[zombie]]
  +
** [[Cow]]
  +
** [[Pig]]
  +
** [[Sheep]]
  +
** [[Spider]]
   
* [[Baby zombie]]s
+
; [[Blaze]]s
  +
* {{Version exclusive}}: Now glow in the dark.
** <font color='red'>Version exclusive</font>: Now have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player or villager they will check for one of the following to mount prior attacking:
 
*** Adult [[chicken]]
 
*** Adult [[ocelot]]
 
*** Adult [[wolf]]
 
*** Adult [[zombie]]
 
*** [[Cow]]
 
*** [[Pig]]
 
*** [[Sheep]]
 
*** [[Spider]]
 
* [[Blaze]]s
 
** <font color='red'>Version exclusive</font>: Now glow in the dark.
 
* [[Creeper]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly shorter (1.7 blocks tall rather than 1.8).
 
** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
 
** Explosions are now much stronger and consistent in power
 
* [[Enderman|Endermen]]
 
** <font color='gray'>PC 1.9 Feature</font>: Drop the block they were holding when killed.
 
* [[Ghast]]s
 
** <font color='red'>Version exclusive</font>: Now have glowing eyes.
 
* [[Magma cube]]s
 
** <font color='red'>Version exclusive</font>: Cores now glow in the dark.
 
* [[Villager]]s
 
** Will now spawn a witch when struck by [[lightning]].
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.95 blocks tall rather than 1.8).
 
** Naturally spawned villagers will now have more variety of professions
 
* [[Skeleton]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.99 blocks tall rather than 1.95).
 
* [[Zombie]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
 
* [[Cow]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
 
* [[Mooshroom]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
 
* [[Squid]]s
 
** <font color='red'>Version exclusive</font>: Now have bubbling particles.
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly smaller (0.8 blocks square rather than 0.95).
 
* [[Wither skeleton]]s
 
** <font color='gray'>PC 1.9 Feature</font>: Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
 
   
  +
; [[Creeper]]s
== Fixes ==
 
  +
* Are slightly shorter (1.7 blocks tall rather than 1.8).
  +
* Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
  +
* Explosions are now much stronger and consistent in power
   
  +
; [[Enderman|Endermen]]
'''[https://bugs.mojang.com/browse/MCPE/fixforversion/15475 67 bugs fixed]'''
 
  +
* Drop the block they were holding when killed.
   
  +
; [[Ghast]]s
  +
* {{Version exclusive}}: Now have glowing eyes.
  +
  +
; [[Magma cube]]s
  +
* {{Version exclusive}}: Cores now glow in the dark.
  +
  +
; [[Villager]]s
  +
* Are slightly taller (1.95 blocks tall rather than 1.8).
  +
* Will now spawn a witch when struck by [[lightning]].
  +
* Naturally spawned villagers will now have more variety of professions
  +
  +
; [[Skeleton]]s
  +
* Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
  +
* Are slightly taller (1.99 blocks tall rather than 1.95).
  +
  +
; [[Zombie]]s
  +
* Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range.
  +
  +
; [[Cow]]s
  +
* Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
  +
  +
; [[Mooshroom]]s
  +
* Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
  +
  +
; [[Squid]]
  +
* {{Version exclusive}}: Now have bubbling particles.
  +
* Are slightly smaller (0.8 blocks square rather than 0.95).
  +
  +
; [[Wither skeleton]]s
  +
* Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
  +
  +
; [[Iron golem]]s
  +
* Are slightly shorter (2.7 blocks tall rather than 2.9).
  +
  +
; [[Wolf]]
  +
* Are slightly taller (0.85 blocks tall rather than 0.8).
  +
  +
=== World generation ===
  +
; [[Mineshaft]]s
  +
* Will now generate [[minecarts with chests]].
  +
  +
; [[Village]]s
  +
* Increased [[door]] to [[villager]] ratio in [[villages]].
  +
  +
; [[Double fern]]s
  +
* Now spawn in cold climates all over the [[world]].
  +
  +
; [[Moss stone boulder]]s
  +
* Mega Taigas' moss stone boulders are rounder.
  +
  +
; [[Huge mushroom]]s
  +
* No longer spawn in the [[water]] around roofed forests.
  +
  +
=== General ===
  +
; Graphics/Performance
  +
* Cleaned up textures.
  +
* Screenshots are full .png files.
  +
* [[Snow]], [[carpet]], and [[slab]]s now render faster.
  +
* Improved loading times.
  +
* Changed inventory button texture.
  +
  +
; '''[[Creative mode]]'''
  +
* [[Chest]]s, [[anvil]]s, [[furnace]]s, [[dropper]]s, [[dispenser]]s, [[brewing stand]]s, [[enchantment table]]s, [[hopper]]s and [[crafting table]]s can now be interacted with by Creative mode players.
  +
* The [[player]] can now pick up 64 of a [[block]] in creative by tapping and holding.
  +
  +
; '''[[Options]]'''
  +
* Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed.
  +
* Updated translations.
  +
  +
== Fixes ==
  +
'''[https://bugs.mojang.com/browse/MCPE/fixforversion/15475 79 bugs fixed]'''
 
* Trapped chest does not provide power to redstone repeater.
 
* Trapped chest does not provide power to redstone repeater.
* All clay types are displayed as grey blocks on the map.
+
* All clay types are displayed as gray blocks on the map.
* Double fence gates don’t block user.
+
* Double fence gates don’t block users.
 
* Player is unable to open minecart with chest and minecart with hopper.
 
* Player is unable to open minecart with chest and minecart with hopper.
 
* Player can’t close the chest window.
 
* Player can’t close the chest window.
Line 198: Line 310:
 
* Building massive world structures can lead to serious performance issues.
 
* Building massive world structures can lead to serious performance issues.
 
* Crash when a farmer villager runs out of seed to plant.
 
* Crash when a farmer villager runs out of seed to plant.
* Controller’s D-pad is inactive in brewing stand interface.
+
* Controller’s D-pad is inactive in the brewing stand interface.
* Backgrounds & buttons in asian languages are too short for longer phrases.
+
* Backgrounds & buttons in Asian languages are too short for longer phrases.
 
* TNT minecart explosion on the curve does not destroy rail tracks under explosion.
 
* TNT minecart explosion on the curve does not destroy rail tracks under explosion.
 
* Fixed most issues with chunks being sent multiple times.
 
* Fixed most issues with chunks being sent multiple times.
* Fixed server not running in the correct speed.
+
* Fixed server not running at the correct speed.
* Amount of hits required to kill witch doesn’t vary with weapon.
+
* Amount of hits required to kill witch doesn’t vary with the weapon.
* Fixed out of bounds error in Inventory related to linked slots.
+
* Fixed out-of-bounds error in Inventory related to linked slots.
 
* Player keeps all but armor in their inventory upon death.
 
* Player keeps all but armor in their inventory upon death.
 
* Skeleton heads don’t look hollow from the bottom.
 
* Skeleton heads don’t look hollow from the bottom.
* Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.
+
* Fence gates weren’t restoring their open state correctly either. The same pattern was needed as DoorBlock and TrapDoorBlock.
* Characters arms are in weird positions on Kindle and some iPads.
+
* Character's arms are in weird positions on Kindle and some iPads.
* The player is not able to open the chest when character stands close to it.
+
* The player is not able to open the chest when the character stands close to it.
* Items from bottom half of the double chest disappear when the world is restarted.
+
* Items from the bottom half of the double chest disappear when the world is restarted.
* Missing Feed button when holding any kind of meat in front of untamed wolf.
+
* Missing Feed button when holding any kind of meat in front of an untamed wolf.
* Missing Feed button while holding beetroot and potato in front of pig.
+
* Missing Feed button while holding beetroot and potato in front of a pig.
 
* No sound of swimming underwater.
 
* No sound of swimming underwater.
 
* Player keeps moving after Player opens inventory screen with controller.
 
* Player keeps moving after Player opens inventory screen with controller.
Line 219: Line 331:
 
* The terrain flickers invisible if too many chunks are updated at the same time.
 
* The terrain flickers invisible if too many chunks are updated at the same time.
 
* Mushroom stew should not be poisonous.
 
* Mushroom stew should not be poisonous.
* The darkening underwater effect fails to occur if the user rides boat into a waterfall.
+
* The darkening underwater effect fails to occur if the user rides a boat into a waterfall.
 
* Flickering fence texture when it’s put underwater.
 
* Flickering fence texture when it’s put underwater.
 
* Clay generates instead of gravel.
 
* Clay generates instead of gravel.
 
* It is no longer possible to stack beetroot soup.
 
* It is no longer possible to stack beetroot soup.
* Can not use colors in chat.
+
* Cannot use colors in chat.
 
* Mobs stay aggressive after switching back to creative.
 
* Mobs stay aggressive after switching back to creative.
 
* Enderman glitches.
 
* Enderman glitches.
* Fixed door textures
+
* Fixed door textures.
* Fixed UI scaling issues
+
* Fixed UI scaling issues.
* {{bug|MCPE-7947}} – You cannot bonemeal 2 high plants
+
* {{bug|MCPE-369}} – Animals cannot walk through open doors.
* {{bug|MCPE-8002}} – Animals and NPCs despawn randomly
+
* {{bug|MCPE-7947}} – You cannot bonemeal 2 high plants.
  +
* {{bug|MCPE-8002}} – Animals and NPCs despawn randomly.
* {{bug|MCPE-9357}} – Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers
 
* {{bug|MCPE-9378}} – Auto-jump cannot be turned off when using touch controls on any platform, but works as expected with controllers
+
* {{bug|MCPE-9357}} – Invert Y-Axis cannot be turned on when using touch controls on any platform but works as expected with controllers.
  +
* {{bug|MCPE-9378}} – Auto-jump cannot be turned off when using touch controls on any platform but works as expected with controllers.
* {{bug|MCPE-9555}} – the rain and snow cross the blocks
 
* {{bug|MCPE-9555}} – the rain and snow cross the blocks
+
* {{bug|MCPE-9555}} – The rain and snow cross the blocks.
* {{bug|MCPE-9803}} – Korean Translation Error In 0.11.0 & 0.12.1
+
* {{bug|MCPE-9803}} – Korean translation error in 0.11.0 & 0.12.1.
* {{bug|MCPE-10507}} – Tapping D-pad arrows highlights block beneath
+
* {{bug|MCPE-9866}} – Nether portal facing the ocean won't show the water.
* {{bug|MCPE-10664}} – Enchantment tables hurt iron golems
+
* {{bug|MCPE-10206}} – "Play" button not translating when you selected a different language.
  +
* {{bug|MCPE-10290}} – The buttons are bigger in cellphones and 7 inches tablet.
* {{bug|MCPE-11086}} – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)
 
* {{bug|MCPE-11166}} – Tamed Wolves display button Sit or Stand instead of Feed when holding Zombie flesh
+
* {{bug|MCPE-10507}} – Tapping D-pad arrows highlights block beneath.
* {{bug|MCPE-11274}} – Trapped Chests do not combine to form Large Trapped Chest
+
* {{bug|MCPE-10664}} – Enchantment tables hurt iron golems.
* {{bug|MCPE-11282}} – Giant mushrooms are no longer spawned in terrain generation
+
* {{bug|MCPE-10868}} – Killing then healing peaceful mobs brings them partially back to life.
* {{bug|MCPE-11583}} – Milking a cow causes player to immediately drink the milk
+
* {{bug|MCPE-11086}} – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed).
* {{bug|MCPE-11585}} – Lily pads not generating in Swamp biomes
+
* {{bug|MCPE-11158}} – Boat doesn't travel for people on LAN.
* {{bug|MCPE-11586}} – Ghast attack animation does not appear when Ghasts attack
+
* {{bug|MCPE-11166}} – Tamed Wolves display button Sit or Stand instead of Feed when holding Rotten Flesh.
* {{bug|MCPE-11845}} – Opening Menu causes player to stop crouching or sneaking
+
* {{bug|MCPE-11269}} – GUI Bug (in Japanese).
* {{bug|MCPE-12081}} – [0.13.1] Slim custom skin models are titled "skins.customSlim"
+
* {{bug|MCPE-11274}} – Trapped chests do not combine to form a large trapped chest.
* {{bug|MCPE-12091}} – Dog collars cannot display colours other than white
+
* {{bug|MCPE-11282}} – Giant mushrooms are no longer spawned in terrain generation.
* {{bug|MCPE-12097}} – [0.13.1] Held items do not move along with the arm
+
* {{bug|MCPE-11583}} – Milking a cow causes players to drink the milk immediately.
* {{bug|MCPE-12102}} – [0.13.1] Player's arms do not move from the idle position when aiming a bow
+
* {{bug|MCPE-11585}} – Lily pads not generating in Swamp biomes.
* {{bug|MCPE-12103}} – Monsters do not render armour properly
+
* {{bug|MCPE-11586}} – Ghast attack animation does not appear when Ghasts attack.
* {{bug|MCPE-12161}} – Zombie Pigman hat layer is missing
+
* {{bug|MCPE-11845}} – Opening Menu causes the player to stop crouching or sneaking.
* {{bug|MCPE-12165}} – Mushrooms are not converted into giant mushrooms
+
* {{bug|MCPE-11876}} – Iron golem takes damage by a cake.
* {{bug|MCPE-12330}} – Mooshrooms, Cows, Pigs, Sheeps and Chickens don't panic after being attacked by player
+
* {{bug|MCPE-11898}} – Iron golem get hurt while standing in daylight sensor night/day.
* {{bug|MCPE-12353}} – iron golem
+
* {{bug|MCPE-11932}} – Impossible redstone torch clock.
* {{bug|MCPE-12451}} – No Achievement for Rainbow Collection
+
* {{bug|MCPE-12081}} – [0.13.1] Slim custom skin models are titled "skins.customSlim".
* {{bug|MCPE-12594}} – Translation error Español (España)
+
* {{bug|MCPE-12091}} – Dog collars cannot display colors other than white.
  +
* {{bug|MCPE-12097}} – [0.13.1] Held items do not move along with the arm.
  +
* {{bug|MCPE-12102}} – [0.13.1] Player's arms do not move from the idle position when aiming a bow.
  +
* {{bug|MCPE-12110}} – Inconsistent opaqueness of redstone lamp.
  +
* {{bug|MCPE-12161}} – Zombie Pigman hat layer is missing.
  +
* {{bug|MCPE-12165}} – Mushrooms are not converted into giant mushrooms.
  +
* {{bug|MCPE-12261}} – Zombie villager's left leg is z-fighting something.
  +
* {{bug|MCPE-12278}} – Fences are not connected to monster spawner.
  +
* {{bug|MCPE-12330}} – Mooshrooms, cows, pigs, sheep, and chickens don't panic after being attacked by the player.
  +
* {{bug|MCPE-12353}} – Iron golem suffocates on non-full blocks.
  +
* {{bug|MCPE-12451}} – No Achievement for Rainbow Collection.
  +
* {{bug|MCPE-12468}} – Background spinning camera at the language menu does not act the same as the main menu.
  +
* {{bug|MCPE-12594}} – Translation error Español (España).
   
== References ==
+
== Trivia ==
  +
*This is the first Pocket Edition update to receive an official name by Mojang.
   
  +
==Gallery==
  +
<gallery>
  +
Pocket Edition Redstone Components.jpg
  +
</gallery>
  +
  +
== References ==
 
{{reflist}}
 
{{reflist}}
   
{{Pocket Edition versions}}
+
{{Pocket Edition versions|Alpha}}
   
[[ja:Pocket Edition Alpha 0.14.0]]
+
[[de:Pocket Edition Alpha 0.14.0]]
  +
[[el:Pocket Edition v0.14.0 alpha]]
[[ru:Alpha 0.14.0 (карманное издание)]]
 
  +
[[es:Edición Pocket Alpha 0.14.0]]
  +
[[fr:Version portable Alpha 0.14.0]]
  +
[[ja:Pocket Edition v0.14.0 alpha]]
  +
[[pt:Edição Pocket v0.14.0 alpha]]
  +
[[ru:Alpha 0.14.0 (Pocket Edition)]]
  +
[[zh:携带版0.14.0]]

Latest revision as of 00:52, 13 November 2023

For a guide about all content in this release and the other releases of the Overworld Update, see Bedrock Edition guides/Overworld Update.

v0.14.0, the first release of the Overworld Update, is a major update to Minecraft: Pocket Edition that was released on February 18, 2016. It added more redstone-related blocks, witch huts, maps, slime blocks, and a redesign of some menu interfaces. The update was the first to receive a name in the history of Pocket Edition.

Additions

Blocks

Comparators
  • Based on the idea of the capacitor mentioned at Minecon 2012.
  • The crafting recipe is 3 On Redstone Torch (texture) JE1 BE1 redstone torches, 1 Nether Quartz JE1 BE1 nether quartz and 3 Stone JE2 BE1 stone.
  • It is the same as a repeater, but with 2 inputs.
    • If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
      • Output is toggleable by right-clicking.
    • If input A is weaker than input B, then there is no output.
  • All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a jukebox.
    • This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
Dispensers
  • Crafted from cobblestone, a bow and redstone.
  • Version exclusive: Custom name does not appear in GUI.
Droppers
  • The crafting recipe is 7 Cobblestone JE3 BE2 cobblestone and 1 Redstone Dust JE1 BE1 redstone.
  • Places items in containers in front of them, if there is no container it will dispense the item without using it.
  • A dispenser "shoots" items at the player, while a dropper "throws" items at the player.[2]
  • Can face all 6 directions, with a different texture when facing up or down.
  • Needs redstone signal to drop items.
  • Fires once when the input becomes powered.
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
  • Version exclusive: Custom name does not appear in GUI.
Hoppers
Repeaters
  • Crafted from stone and redstone.
Minecart with chest
  • Version exclusive: Emits smoke when destroyed.
  • Version exclusive: Custom name does not appear in GUI.
Minecart with TNT
  • Version exclusive: Emits smoke when destroyed.
Minecart with hopper
  • Version exclusive: Emits smoke when destroyed.
  • Version exclusive: Custom name does not appear in GUI.
Cauldrons
  • Can be filled with a water bucket.
    • Version exclusive: Water color can be changed by adding dyes.
      • Version exclusive: Colors can be mixed.
  • Version exclusive: Can be used to dye leather armor.
  • Version exclusive: Water bottles can be used to refill water.
  • Version exclusive: Can store potions.
    • Version exclusive: Will make an explosion sound if potions are mixed, and the potions will disappear.
  • Version exclusive: Potions inside cauldrons have a bubbling effect.
  • Buckets can now be filled from a full cauldron.
Red sandstone
  • Red variant of sandstone
Slime blocks
  • Crafting recipe: 9 slime balls.
    • Can be crafted back into 9 slime balls.
  • Players and mobs that land on their top side bounce, like on a trampoline.
    • This negates all fall damage.
      • Holding ⇧ Shift negates the rebound, and does not negate the fall damage.
    • Bounce rebound velocity is scaled by impact velocity.
      • Height can reach up to 60% of initial height, which implies a great restitution coefficient.
    • Does not affect falling item entities.
  • Walking on it is slower than walking on soul sand and close to one's speed while sneaking.
  • The placing/breaking sounds use the hurt sounds of slimes.
  • Can be mined with only one click, without any tools in survival.
  • Slime blocks push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston.
    • Normal pistons have the same effect, except that they fail to pull even a single slime block.
    • Coded by KaboPC and Panda4994.[3][4] Follow all the existing rules that pistons followed:
      • A chain of slime blocks and its adjacent blocks connected to a piston, in any arrangement, can be moved as long as the following conditions are met:
        • The piston is not moving more than twelve blocks at a time.
        • Non-movable blocks are not obstructing the path.
        • Not a single slime block in the chain is attached to the piston itself.
    • Allows for moveable contraptions.
  • Extending a piston with a slime block attached propels adjacent entities (mobs, players, items, launched arrows, etc.) in the appropriate direction.[5]

Items

Maps
  • Lets the player scope out different biomes.
  • Version exclusive: Crafted using nine paper.
  • Version exclusive: Compass must be added through an anvil in order to show the player's position.
  • Version exclusive: Can be cloned using the anvil, instead of the crafting table.
  • Version exclusive: Can be zoomed using the anvil, instead of the crafting table.
Ender pearls
  • Used for teleport [verify]
  • Can only be obtained through mods.
Spawn eggs

Mobs

Witches
  • Looks like an offshoot villager
  • Throws splash potions of poison, slowness, weakness, and instant damage at players
  • Holds a potion and wiggles its nose when attacking
  • Has a hat, which sometimes emits particles
  • Drinks potions of instant health and fire resistance to defend themselves in combat
  • Is immune to 80% of splash potions' effects
  • Drops sticks, glowstone, redstone, gunpowder, sugar, spider eyes, and glass bottles when killed
  • Has a chance to drop the potion it is holding if killed by players
  • Spawn exclusively in Witch Huts in swamps
  • Uses new sounds.
  • When more than 11 blocks from a target and lacking swiftness, 50% chance of drinking a potion of swiftness.

Non-mob Entities

Item frames
  • All items and blocks can be framed
  • Clocks, compasses and maps function - Maps show only one marker, the frame itself
  • Mounted maps are marked on copies of the map
  • Using pick block on it gives the framed item/block
  • Version exclusive: Uses BlockEntity instead of Entity.
  • Version exclusive: Can't be placed in blocks.
  • Uses new sounds.

World generation

Witch huts
  • Generates in swamps
  • Version exclusive: Cauldron contains random potion.

Gameplay

Creative mode

General

  • Replaced Pocket Edition start screen with new UI.
  • Added more Achievements. (Windows 10 Only)
  • Added Export button to pause menu. (Windows 10 Only)
    • Button generates a file with suffix .mcworld.
      • Can be imported using the Import button.
  • Added Import button to world selection screen (Windows 10 Only)
    • Worlds can now be imported.
      • Can only import worlds from files with suffix .mcworld and must have valid world files in them.
  • Items now have an updated rendering system.
  • Skin packs
    • Redstone Specialists skin pack.
  • Textures
    • Update texture of language button.
      • Looks more like Windows 10 Edition button.
  • Options
    • Change GUI size option.
  • New interact buttons

Changes

Blocks

Version exclusive Added Camera back.
  • Has a new texture
  • Now has an interact button
  • Can only be received through inventory editing.
Trapped chests
  • Can be doubled just like regular chests
  • Will now form a double trapped chest when placed next to each other.
Pumpkins and mob heads
  • Can now be worn as armor by the player.
Double flowers
  • Will now spawn their respective items when bonemealed.
Flowers
  • The hitbox of flowers and similar is not the full block anymore.

Items

Leather armor
  • Can now be dyed.
Boats
  • Now appear exactly where the player has clicked/tapped.
Snowballs
  • Now spawn when breaking snow with a shovel.
Splash Water Bottle
  • It extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity.

Mobs

Baby zombies
  • Version exclusive: Now has a 15% chance of being a jockey. If they want to be a jockey, upon nearing the player or villager, they will check for one of the following to mount before attacking:
Blazes
  • Version exclusive: Now glow in the dark.
Creepers
  • Are slightly shorter (1.7 blocks tall rather than 1.8).
  • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
  • Explosions are now much stronger and consistent in power
Endermen
  • Drop the block they were holding when killed.
Ghasts
  • Version exclusive: Now have glowing eyes.
Magma cubes
  • Version exclusive: Cores now glow in the dark.
Villagers
  • Are slightly taller (1.95 blocks tall rather than 1.8).
  • Will now spawn a witch when struck by lightning.
  • Naturally spawned villagers will now have more variety of professions
Skeletons
  • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
  • Are slightly taller (1.99 blocks tall rather than 1.95).
Zombies
  • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
Cows
  • Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
Mooshrooms
  • Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
Squid
  • Version exclusive: Now have bubbling particles.
  • Are slightly smaller (0.8 blocks square rather than 0.95).
Wither skeletons
  • Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
Iron golems
  • Are slightly shorter (2.7 blocks tall rather than 2.9).
Wolf
  • Are slightly taller (0.85 blocks tall rather than 0.8).

World generation

Mineshafts
Villages
Double ferns
  • Now spawn in cold climates all over the world.
Moss stone boulders
  • Mega Taigas' moss stone boulders are rounder.
Huge mushrooms
  • No longer spawn in the water around roofed forests.

General

Graphics/Performance
  • Cleaned up textures.
  • Screenshots are full .png files.
  • Snow, carpet, and slabs now render faster.
  • Improved loading times.
  • Changed inventory button texture.
Creative mode
Options
  • Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed.
  • Updated translations.

Fixes

79 bugs fixed

  • Trapped chest does not provide power to redstone repeater.
  • All clay types are displayed as gray blocks on the map.
  • Double fence gates don’t block users.
  • Player is unable to open minecart with chest and minecart with hopper.
  • Player can’t close the chest window.
  • Crash when a server kicks a player for inactivity.
  • Mechanisms are being powered by redstone dust that is not aligned with them.
  • Building massive world structures can lead to serious performance issues.
  • Crash when a farmer villager runs out of seed to plant.
  • Controller’s D-pad is inactive in the brewing stand interface.
  • Backgrounds & buttons in Asian languages are too short for longer phrases.
  • TNT minecart explosion on the curve does not destroy rail tracks under explosion.
  • Fixed most issues with chunks being sent multiple times.
  • Fixed server not running at the correct speed.
  • Amount of hits required to kill witch doesn’t vary with the weapon.
  • Fixed out-of-bounds error in Inventory related to linked slots.
  • Player keeps all but armor in their inventory upon death.
  • Skeleton heads don’t look hollow from the bottom.
  • Fence gates weren’t restoring their open state correctly either. The same pattern was needed as DoorBlock and TrapDoorBlock.
  • Character's arms are in weird positions on Kindle and some iPads.
  • The player is not able to open the chest when the character stands close to it.
  • Items from the bottom half of the double chest disappear when the world is restarted.
  • Missing Feed button when holding any kind of meat in front of an untamed wolf.
  • Missing Feed button while holding beetroot and potato in front of a pig.
  • No sound of swimming underwater.
  • Player keeps moving after Player opens inventory screen with controller.
  • Slots on anvil not lined up.
  • Minecarts do not stack.
  • The terrain flickers invisible if too many chunks are updated at the same time.
  • Mushroom stew should not be poisonous.
  • The darkening underwater effect fails to occur if the user rides a boat into a waterfall.
  • Flickering fence texture when it’s put underwater.
  • Clay generates instead of gravel.
  • It is no longer possible to stack beetroot soup.
  • Cannot use colors in chat.
  • Mobs stay aggressive after switching back to creative.
  • Enderman glitches.
  • Fixed door textures.
  • Fixed UI scaling issues.
  • MCPE-369 – Animals cannot walk through open doors.
  • MCPE-7947 – You cannot bonemeal 2 high plants.
  • MCPE-8002 – Animals and NPCs despawn randomly.
  • MCPE-9357 – Invert Y-Axis cannot be turned on when using touch controls on any platform but works as expected with controllers.
  • MCPE-9378 – Auto-jump cannot be turned off when using touch controls on any platform but works as expected with controllers.
  • MCPE-9555 – The rain and snow cross the blocks.
  • MCPE-9803 – Korean translation error in 0.11.0 & 0.12.1.
  • MCPE-9866 – Nether portal facing the ocean won't show the water.
  • MCPE-10206 – "Play" button not translating when you selected a different language.
  • MCPE-10290 – The buttons are bigger in cellphones and 7 inches tablet.
  • MCPE-10507 – Tapping D-pad arrows highlights block beneath.
  • MCPE-10664 – Enchantment tables hurt iron golems.
  • MCPE-10868 – Killing then healing peaceful mobs brings them partially back to life.
  • MCPE-11086 – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed).
  • MCPE-11158 – Boat doesn't travel for people on LAN.
  • MCPE-11166 – Tamed Wolves display button Sit or Stand instead of Feed when holding Rotten Flesh.
  • MCPE-11269 – GUI Bug (in Japanese).
  • MCPE-11274 – Trapped chests do not combine to form a large trapped chest.
  • MCPE-11282 – Giant mushrooms are no longer spawned in terrain generation.
  • MCPE-11583 – Milking a cow causes players to drink the milk immediately.
  • MCPE-11585 – Lily pads not generating in Swamp biomes.
  • MCPE-11586 – Ghast attack animation does not appear when Ghasts attack.
  • MCPE-11845 – Opening Menu causes the player to stop crouching or sneaking.
  • MCPE-11876 – Iron golem takes damage by a cake.
  • MCPE-11898 – Iron golem get hurt while standing in daylight sensor night/day.
  • MCPE-11932 – Impossible redstone torch clock.
  • MCPE-12081 – [0.13.1] Slim custom skin models are titled "skins.customSlim".
  • MCPE-12091 – Dog collars cannot display colors other than white.
  • MCPE-12097 – [0.13.1] Held items do not move along with the arm.
  • MCPE-12102 – [0.13.1] Player's arms do not move from the idle position when aiming a bow.
  • MCPE-12110 – Inconsistent opaqueness of redstone lamp.
  • MCPE-12161 – Zombie Pigman hat layer is missing.
  • MCPE-12165 – Mushrooms are not converted into giant mushrooms.
  • MCPE-12261 – Zombie villager's left leg is z-fighting something.
  • MCPE-12278 – Fences are not connected to monster spawner.
  • MCPE-12330 – Mooshrooms, cows, pigs, sheep, and chickens don't panic after being attacked by the player.
  • MCPE-12353 – Iron golem suffocates on non-full blocks.
  • MCPE-12451 – No Achievement for Rainbow Collection.
  • MCPE-12468 – Background spinning camera at the language menu does not act the same as the main menu.
  • MCPE-12594 – Translation error Español (España).

Trivia

  • This is the first Pocket Edition update to receive an official name by Mojang.

Gallery

References