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{{version nav |
{{version nav |
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+ | | title = v0.14.0 |
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− | |edition=Pocket Edition |
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+ | | name = [[Overworld Update]]<ref>http://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/</ref> |
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− | |image= |
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+ | | edition = Pocket Edition |
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− | |date=January 25 2016 |
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+ | | internal = 0.14.0.9</br> '''Windows 10''' 0.140.1.0 |
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− | |prevparent=Alpha 0.13.0 |
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+ | | image = Pocket Edition 0.14.0.png |
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− | |prev=Alpha 0.13.2 |
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+ | | image2 = Windows 10 Edition Beta 0.14.0.png |
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− | |next= |
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+ | | date = February 18, 2016 |
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− | |nextparent= |
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+ | | prevparent = v0.13.0 alpha |
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+ | | prev = v0.13.2 alpha |
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+ | | next = v0.14.1 alpha |
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+ | | nextparent = v0.15.0 alpha |
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+ | | devversions = '''[[:Category:Pocket Edition v0.14.0 alpha builds|Builds]]''' (7)</br> |
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+ | ([[Pocket Edition v0.14.0 alpha/Development versions|View all]])</br> |
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}}<onlyinclude> |
}}<onlyinclude> |
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+ | {{for|a guide about all content in this release and the other releases of the Overworld Update|Bedrock Edition guides/Overworld Update}} |
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− | '''Alpha 0.14.0''' is an upcoming update to ''[[Minecraft Pocket Edition]]'' with no announced release date. |
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+ | '''v0.14.0''', the first release of the '''[[Overworld Update]]''', is a major update to ''[[Pocket Edition|Minecraft: Pocket Edition]]'' that was released on February 18, 2016. It added more redstone-related blocks, [[witch hut]]s, [[map]]s, [[slime block]]s, and a redesign of some menu interfaces. The update was the first to receive a name in the history of ''Pocket Edition''. |
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== Additions == |
== Additions == |
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− | === |
+ | === Blocks === |
+ | ; [[Comparator]]s |
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+ | * Based on the idea of the capacitor mentioned at Minecon 2012. |
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+ | * The crafting recipe is 3 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]es, 1 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Stone JE2 BE1.png|28px]] [[stone]]. |
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+ | * It is the same as a repeater, but with 2 inputs. |
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+ | ** If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors. |
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+ | *** Output is toggleable by right-clicking. |
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+ | ** If input A is weaker than input B, then there is no output. |
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+ | * All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]]. |
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+ | ** This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time. |
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+ | ; [[Dispenser]]s |
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− | * Replaced [[Pocket Edition]] start screen with new UI to match with [[Windows 10 Edition]]. |
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+ | * Crafted from cobblestone, a bow and redstone. |
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− | * Added more [[Achievements]]. |
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+ | * {{Version exclusive}}: Custom name does not appear in GUI. |
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− | * [[Items]] has now updated rendering system. |
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− | ; [[Sounds]] |
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− | * Changed [[sound]] when jumping and swimming in [[water]]. |
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− | ; [[Creative mode]] |
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− | * Added [[survival]] [[inventory]] tabs. |
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− | ; [[Skin|Skin packs]] |
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− | * Redstone Specialists [[skin pack]]. |
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− | ; [[Texture]]s |
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− | * Update [[texture]] of [[language]] button. |
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− | ** Look more like Windows 10 Edition [[button]]. |
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− | ; [[Options]] |
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− | * Change [[GUI]] size [[option]]. |
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− | ; New interact [[buttons]] |
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− | * Open |
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− | ** Used when opening [[minecarts with chests]] and [[minecarts with hoppers]]. |
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− | * Create [[map]] |
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− | ** Used when creating [[maps]]. |
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+ | ; [[Dropper]]s |
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− | === [[Blocks]] and [[items]] === |
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+ | * The crafting recipe is 7 [[File:Cobblestone JE3 BE2.png|28px]] [[cobblestone]] and 1 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]]. |
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+ | * Places items in containers in front of them, if there is no container it will dispense the item without using it. |
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+ | * A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.<ref>{{tweet|dinner|291942193969639425}}</ref> |
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+ | * Can face all 6 directions, with a different texture when facing up or down. |
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+ | * Needs redstone signal to drop items. |
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+ | * Fires once when the input becomes powered. |
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+ | * Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness. |
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+ | * {{Version exclusive}}: Custom name does not appear in GUI. |
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+ | ; [[Hopper]]s |
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− | * '''[[Redstone]]-related blocks''' |
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+ | * The crafting recipe is 5 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:Chest (S) JE1.png|28px]] [[chest]]. |
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− | ** [[Comparator]]s |
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+ | * Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s. |
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− | ** [[Dispenser]]s |
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+ | * Allows for the automation of many processes collecting drops. |
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− | ** Double [[trapped chest]]s |
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+ | * Powering the [[hopper]] stops it from taking in items and releasing them. |
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− | ** [[Dropper]]s |
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+ | * Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness. |
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− | ** [[Hopper]]s |
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+ | ** 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2. |
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− | ** [[Repeater]]s |
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+ | ** The number of full stacks × 3 = Signal strength. |
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− | *** Blocked [[Repeater]]s |
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− | * '''New [[minecart]] variants''' |
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− | ** [[Minecart with chest]] |
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− | *** <font color='red'>Version exclusive</font>: Emits smoke when destroyed. |
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− | ** [[Minecart with TNT]] |
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− | *** <font color='red'>Version exclusive</font>: Emits smoke when destroyed. |
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− | ** [[Minecart with hopper]] |
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− | *** <font color='red'>Version exclusive</font>: Emits smoke when destroyed. |
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− | * [[Cauldron]]s |
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− | ** <font color='red'>Version exclusive</font>: [[Water]] colour can be changed by adding [[dye]]s. |
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− | ** <font color='red'>Version exclusive</font>: Can be used to dye [[items]] (like leather armor). |
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− | ** <font color='red'>Version exclusive</font>: [[Water bottle]]s can be used to refill [[water]]. |
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− | ** <font color='red'>Version exclusive</font>: Can store [[potion]]s. |
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− | *** <font color='red'>Version exclusive</font>: Will make an explosion sound if potions are mixed they will not explode. |
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− | ** <font color='red'>Version exclusive</font>: [[Potions]] inside Cauldron have a bubbling effect. |
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− | * [[Item frame]]s |
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− | ** <font color='red'>Version exclusive</font>: Uses BlockEntity instead of [[Entity]]. |
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− | ** <font color='red'>Version exclusive</font>: Can't be placeable in blocks. |
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− | ** <font color=gray>PC 1.9 feature:</font> Uses new [[sounds]]. |
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− | * [[Map]]s |
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− | ** <font color='red'>Version exclusive</font>: Crafted using nine [[paper]]. |
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− | ** <font color='red'>Version exclusive</font>: [[Compass]] must be added through an [[anvil]] in order to show the player's position. |
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− | ** <font color='red'>Version exclusive</font>: Can be cloned using the [[anvil]], instead of the [[crafting table]]. |
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− | ** <font color='red'>Version exclusive</font>: Can be zoomed using the [[anvil]], instead of the [[crafting table]]. |
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− | * [[Red sandstone]] |
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− | ** [[Red sandstone stairs]] |
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− | ** [[Red sandstone slab]]s |
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− | ** [[Chiseled red sandstone]] |
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− | ** [[Smooth red sandstone]] |
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− | * [[Slime block]]s |
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− | * <font color='red'>Version exclusive</font>: Added [[Camera]] back. |
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− | ** New texture |
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− | ** Now has a interact [[button]] |
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− | ** Can only be received through inventory editing. |
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− | * [[Ender pearls]] |
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− | ** Can be only obtainable through [[mods]] and [[inventory]] editing. |
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+ | ; [[Repeater]]s |
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− | === World generation === |
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+ | * Crafted from stone and redstone. |
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− | + | ; [[Minecart with chest]] |
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− | + | * {{Version exclusive}}: Emits smoke when destroyed. |
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+ | * {{Version exclusive}}: Custom name does not appear in GUI. |
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+ | ; [[Minecart with TNT]] |
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+ | * {{Version exclusive}}: Emits smoke when destroyed. |
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+ | ; [[Minecart with hopper]] |
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+ | * {{Version exclusive}}: Emits smoke when destroyed. |
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+ | * {{Version exclusive}}: Custom name does not appear in GUI. |
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+ | ; [[Cauldron]]s |
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− | === Creative inventory additions === |
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+ | * Can be filled with a [[water bucket]]. |
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+ | ** {{Version exclusive}}: [[Water]] color can be changed by adding [[dye]]s. |
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+ | *** {{Version exclusive}}: Colors can be mixed. |
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+ | * {{Version exclusive}}: Can be used to dye leather armor. |
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+ | * {{Version exclusive}}: [[Water bottle]]s can be used to refill [[water]]. |
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+ | * {{Version exclusive}}: Can store [[potion]]s. |
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+ | ** {{Version exclusive}}: Will make an explosion sound if potions are mixed, and the potions will disappear. |
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+ | * {{Version exclusive}}: [[Potions]] inside [[cauldron]]s have a bubbling effect. |
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+ | * Buckets can now be filled from a full cauldron. |
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− | + | ; [[Red sandstone]] |
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+ | * Red variant of sandstone |
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− | ** [[Witch]] |
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+ | |||
− | * Empty [[maps]] |
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+ | ; [[Slime block]]s |
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+ | * Crafting recipe: 9 [[slime ball]]s. |
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+ | ** Can be crafted back into 9 slime balls. |
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+ | * Players and mobs that land on their top side bounce, like on a trampoline. |
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+ | ** This negates all fall damage. |
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+ | *** Holding {{key|shift}} negates the rebound, and does not negate the fall damage. |
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+ | ** Bounce rebound velocity is scaled by impact velocity. |
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+ | *** Height can reach up to 60% of initial height, which implies a great restitution coefficient. |
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+ | ** Does not affect falling item entities. |
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+ | * Walking on it is slower than walking on [[soul sand]] and close to one's speed while sneaking. |
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+ | * The placing/breaking sounds use the hurt sounds of [[slime]]s. |
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+ | * Can be mined with only one click, without any tools in survival. |
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+ | * Slime blocks push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston. |
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+ | ** Normal pistons have the same effect, except that they fail to pull even a single slime block. |
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+ | ** Coded by [https://www.youtube.com/user/KaboPC KaboPC] and [https://www.youtube.com/user/Panda4994 Panda4994].<ref>{{ytl|jpXBKXJlybg}}</ref><ref>{{tweet|dinnerbone|461189042659672064|You guys got that really fast. It was http://gfycat.com/ImperturbableMeanCuckoo, a feature that wouldn't be possible without the ZipKrowd guys' hard work <3|April 29, 2014}}</ref> Follow all the existing rules that pistons followed: |
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+ | *** A chain of slime blocks and its adjacent blocks connected to a piston, in any arrangement, can be moved as long as the following conditions are met: |
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+ | **** The piston is not moving more than twelve blocks at a time. |
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+ | **** Non-movable blocks are not obstructing the path. |
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+ | **** Not a single slime block in the chain is attached to the piston itself. |
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+ | ** Allows for moveable contraptions. |
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+ | * Extending a piston with a slime block attached propels adjacent entities (mobs, players, items, launched arrows, etc.) in the appropriate direction.<ref>{{tweet|dinnerbone|461473908420796416|I don't think anyone has found it yet, so I'll go ahead and spoil it: Standing on a slime block that gets pushed up is lots of fun.|April 30, 2014}}</ref> |
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+ | |||
+ | === Items === |
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+ | ; [[Map]]s |
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+ | * Lets the player scope out different biomes. |
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+ | * {{Version exclusive}}: Crafted using nine [[paper]]. |
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+ | * {{Version exclusive}}: [[Compass]] must be added through an [[anvil]] in order to show the player's position. |
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+ | * {{Version exclusive}}: Can be cloned using the [[anvil]], instead of the [[crafting table]]. |
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+ | * {{Version exclusive}}: Can be zoomed using the [[anvil]], instead of the [[crafting table]]. |
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+ | |||
+ | ; [[Ender pearl]]s |
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+ | * Used for teleport {{Verify}} |
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+ | * Can only be obtained through [[mods]]. |
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+ | |||
+ | ; [[Spawn egg]]s |
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+ | * [[Witch]] |
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=== Mobs === |
=== Mobs === |
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+ | ; [[Witch]]es |
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+ | * Looks like an offshoot [[villager]] |
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+ | * Throws splash potions of poison, slowness, weakness, and instant damage at players |
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+ | * Holds a potion and wiggles its nose when attacking |
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+ | * Has a hat, which sometimes emits particles |
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+ | * Drinks potions of instant health and fire resistance to defend themselves in combat |
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+ | * Is immune to 80% of splash potions' effects |
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+ | * Drops [[stick]]s, [[glowstone]], [[redstone]], [[gunpowder]], [[sugar]], [[spider eye]]s, and [[glass bottle]]s when killed |
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+ | * Has a chance to drop the potion it is holding if killed by players |
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+ | * Spawn exclusively in [[Witch Huts]] in [[swamp]]s |
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+ | * Uses new [[sounds]]. |
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+ | * When more than 11 blocks from a target and lacking [[swiftness]], 50% chance of drinking a [[potion of swiftness]]. |
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+ | === Non-mob Entities === |
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− | * [[Witch]]es |
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+ | ; [[Item frame]]s |
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− | ** <font color=gray>PC 1.9 feature:</font> Uses new [[sounds]]. |
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+ | * All items and blocks can be framed |
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+ | * [[Clock]]s, [[compass]]es and [[map]]s function - Maps show only one marker, the frame itself |
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+ | * Mounted maps are marked on copies of the map |
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+ | * Using pick block on it gives the framed item/block |
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+ | * {{Version exclusive}}: Uses BlockEntity instead of [[Entity]]. |
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+ | * {{Version exclusive}}: Can't be placed in blocks. |
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+ | * Uses new [[sounds]]. |
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− | == |
+ | === World generation === |
+ | ; [[Witch hut]]s |
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+ | * Generates in swamps |
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+ | * {{Version exclusive}}: [[Cauldron]] contains random [[potion]]. |
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− | === |
+ | === Gameplay === |
+ | ; [[Creative mode]] |
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+ | * Added [[survival]] [[inventory]] tabs and [[crafting]] tabs. |
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+ | * Added the ability to put on [[armor]] in creative. |
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+ | * The [[player]] now keeps their inventory when changing a world to survival. |
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+ | === General === |
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− | * '''Graphics/Performance''' |
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+ | * Replaced [[Pocket Edition]] start screen with new UI. |
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− | ** Cleaned up textures. |
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+ | * Added more [[Achievements]]. (Windows 10 Only) |
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− | ** Screenshots are full .png files. |
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+ | * Added Export button to pause menu. (Windows 10 Only) |
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− | ** [[Snow]], [[carpet]], and [[slab]]s now render faster |
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+ | ** Button generates a file with suffix .mcworld. |
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− | ** Improved loading times |
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+ | *** Can be imported using the Import button. |
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− | * [[Creative mode]] |
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+ | * Added Import button to world selection screen (Windows 10 Only) |
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− | ** [[Chest]]s, [[anvil]]s, [[furnace]]s, [[dropper]]s, [[dispensers]], [[brewing stand]]s, [[enchantment table]]s, [[hopper]]s and [[crafting table]]s can now be interacted with by Creative mode players. |
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+ | ** Worlds can now be imported. |
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− | ** You can now pick up 64 of a block in creative by tapping and holding. |
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+ | *** Can only import worlds from files with suffix .mcworld and must have valid world files in them. |
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+ | * [[Items]] now have an updated rendering system. |
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+ | * [[Skin|Skin packs]] |
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+ | ** Redstone Specialists skin pack. |
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+ | * [[Texture]]s |
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+ | ** Update texture of [[language]] button. |
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+ | *** Looks more like Windows 10 Edition button. |
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* [[Options]] |
* [[Options]] |
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+ | ** Change [[GUI]] size option. |
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− | ** Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed. |
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+ | * New interact buttons |
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− | * Updated translations |
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+ | ** Open |
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+ | *** Used when opening [[minecarts with chests]] and [[minecarts with hoppers]]. |
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+ | ** Create map |
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+ | *** Used when creating [[map]]s. |
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− | + | == Changes == |
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+ | === Blocks === |
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+ | ; {{Version exclusive}} Added [[Camera]] back. |
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+ | * Has a new texture |
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+ | * Now has an interact [[button]] |
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+ | * Can only be received through inventory editing. |
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− | + | ; [[Trapped chest]]s |
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+ | * Can be doubled just like regular chests |
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− | ** Will now form a double trapped chest when placed next to each other. |
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+ | * Will now form a double trapped chest when placed next to each other. |
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− | * [[Leather armor]] |
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− | ** Can now be dyed. |
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− | * [[Pumpkin]]s and [[mob head]]s |
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− | ** Can now be worn as armor by the player. |
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− | * Double [[flowers]] |
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− | ** Will now spawn their respective items when bonemealed. |
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− | * [[Flowers]] |
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− | ** The hitbox of flowers and similar is not the full block anymore. |
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− | * [[Boat]]s |
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− | ** Now appear exactly where the player has clicked/tapped |
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− | * [[Snowball]]s |
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− | ** Now spawn when breaking snow with a shovel |
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+ | ; [[Pumpkin]]s and [[mob head]]s |
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− | === World generation === |
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+ | * Can now be worn as armor by the player. |
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+ | |||
+ | ; Double [[flowers]] |
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+ | * Will now spawn their respective items when bonemealed. |
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+ | |||
+ | ; [[Flowers]] |
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+ | * The hitbox of flowers and similar is not the full block anymore. |
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+ | |||
+ | === Items === |
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+ | ; [[Leather armor]] |
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+ | * Can now be dyed. |
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+ | |||
+ | ; [[Boat]]s |
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+ | * Now appear exactly where the player has clicked/tapped. |
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+ | |||
+ | ; [[Snowball]]s |
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+ | * Now spawn when breaking snow with a shovel. |
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+ | ; Splash Water Bottle |
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− | * [[Abandoned mineshaft]]s |
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+ | * It extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity. |
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− | ** Will now generate [[minecarts with chests]]. |
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− | * [[Village]]s |
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− | ** Increased door to villager ratio in villages. |
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− | * [[Double fern]]s |
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− | ** Now spawn in cold climates all over the world |
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− | * [[Moss stone boulder]]s |
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− | ** Mega Taigas' moss stone boulders are rounder |
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− | * [[Huge mushroom]]s |
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− | ** No longer spawn in the water around roofed forests |
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=== Mobs === |
=== Mobs === |
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+ | ; Baby [[zombie]]s |
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+ | * {{Version exclusive}}: Now has a 15% chance of being a jockey. If they want to be a jockey, upon nearing the player or villager, they will check for one of the following to mount before attacking: |
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+ | ** Adult [[chicken]] |
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+ | ** Adult [[ocelot]] |
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+ | ** Adult [[wolf]] |
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+ | ** Adult [[zombie]] |
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+ | ** [[Cow]] |
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+ | ** [[Pig]] |
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+ | ** [[Sheep]] |
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+ | ** [[Spider]] |
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− | + | ; [[Blaze]]s |
|
+ | * {{Version exclusive}}: Now glow in the dark. |
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− | ** <font color='red'>Version exclusive</font>: Now have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player or villager they will check for one of the following to mount prior attacking: |
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− | *** Adult [[chicken]] |
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− | *** Adult [[ocelot]] |
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− | *** Adult [[wolf]] |
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− | *** Adult [[zombie]] |
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− | *** [[Cow]] |
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− | *** [[Pig]] |
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− | *** [[Sheep]] |
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− | *** [[Spider]] |
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− | * [[Blaze]]s |
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− | ** <font color='red'>Version exclusive</font>: Now glow in the dark. |
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− | * [[Creeper]]s |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly shorter (1.7 blocks tall rather than 1.8). |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
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− | ** Explosions are now much stronger and consistent in power |
||
− | * [[Enderman|Endermen]] |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Drop the block they were holding when killed. |
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− | * [[Ghast]]s |
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− | ** <font color='red'>Version exclusive</font>: Now have glowing eyes. |
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− | * [[Magma cube]]s |
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− | ** <font color='red'>Version exclusive</font>: Cores now glow in the dark. |
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− | * [[Villager]]s |
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− | ** Will now spawn a witch when struck by [[lightning]]. |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.95 blocks tall rather than 1.8). |
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− | ** Naturally spawned villagers will now have more variety of professions |
||
− | * [[Skeleton]]s |
||
− | ** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
||
− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.99 blocks tall rather than 1.95). |
||
− | * [[Zombie]]s |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
||
− | * [[Cow]]s |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65). |
||
− | * [[Mooshroom]]s |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65). |
||
− | * [[Squid]]s |
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− | ** <font color='red'>Version exclusive</font>: Now have bubbling particles. |
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− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly smaller (0.8 blocks square rather than 0.95). |
||
− | * [[Wither skeleton]]s |
||
− | ** <font color='gray'>PC 1.9 Feature</font>: Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide). |
||
+ | ; [[Creeper]]s |
||
− | == Fixes == |
||
+ | * Are slightly shorter (1.7 blocks tall rather than 1.8). |
||
+ | * Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
||
+ | * Explosions are now much stronger and consistent in power |
||
+ | ; [[Enderman|Endermen]] |
||
− | '''[https://bugs.mojang.com/browse/MCPE/fixforversion/15475 67 bugs fixed]''' |
||
+ | * Drop the block they were holding when killed. |
||
+ | ; [[Ghast]]s |
||
+ | * {{Version exclusive}}: Now have glowing eyes. |
||
+ | |||
+ | ; [[Magma cube]]s |
||
+ | * {{Version exclusive}}: Cores now glow in the dark. |
||
+ | |||
+ | ; [[Villager]]s |
||
+ | * Are slightly taller (1.95 blocks tall rather than 1.8). |
||
+ | * Will now spawn a witch when struck by [[lightning]]. |
||
+ | * Naturally spawned villagers will now have more variety of professions |
||
+ | |||
+ | ; [[Skeleton]]s |
||
+ | * Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
||
+ | * Are slightly taller (1.99 blocks tall rather than 1.95). |
||
+ | |||
+ | ; [[Zombie]]s |
||
+ | * Detection range for players wearing their corresponding [[mob head]] adjusted to be 50% of the normal range. |
||
+ | |||
+ | ; [[Cow]]s |
||
+ | * Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65). |
||
+ | |||
+ | ; [[Mooshroom]]s |
||
+ | * Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65). |
||
+ | |||
+ | ; [[Squid]] |
||
+ | * {{Version exclusive}}: Now have bubbling particles. |
||
+ | * Are slightly smaller (0.8 blocks square rather than 0.95). |
||
+ | |||
+ | ; [[Wither skeleton]]s |
||
+ | * Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide). |
||
+ | |||
+ | ; [[Iron golem]]s |
||
+ | * Are slightly shorter (2.7 blocks tall rather than 2.9). |
||
+ | |||
+ | ; [[Wolf]] |
||
+ | * Are slightly taller (0.85 blocks tall rather than 0.8). |
||
+ | |||
+ | === World generation === |
||
+ | ; [[Mineshaft]]s |
||
+ | * Will now generate [[minecarts with chests]]. |
||
+ | |||
+ | ; [[Village]]s |
||
+ | * Increased [[door]] to [[villager]] ratio in [[villages]]. |
||
+ | |||
+ | ; [[Double fern]]s |
||
+ | * Now spawn in cold climates all over the [[world]]. |
||
+ | |||
+ | ; [[Moss stone boulder]]s |
||
+ | * Mega Taigas' moss stone boulders are rounder. |
||
+ | |||
+ | ; [[Huge mushroom]]s |
||
+ | * No longer spawn in the [[water]] around roofed forests. |
||
+ | |||
+ | === General === |
||
+ | ; Graphics/Performance |
||
+ | * Cleaned up textures. |
||
+ | * Screenshots are full .png files. |
||
+ | * [[Snow]], [[carpet]], and [[slab]]s now render faster. |
||
+ | * Improved loading times. |
||
+ | * Changed inventory button texture. |
||
+ | |||
+ | ; '''[[Creative mode]]''' |
||
+ | * [[Chest]]s, [[anvil]]s, [[furnace]]s, [[dropper]]s, [[dispenser]]s, [[brewing stand]]s, [[enchantment table]]s, [[hopper]]s and [[crafting table]]s can now be interacted with by Creative mode players. |
||
+ | * The [[player]] can now pick up 64 of a [[block]] in creative by tapping and holding. |
||
+ | |||
+ | ; '''[[Options]]''' |
||
+ | * Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed. |
||
+ | * Updated translations. |
||
+ | |||
+ | == Fixes == |
||
+ | '''[https://bugs.mojang.com/browse/MCPE/fixforversion/15475 79 bugs fixed]''' |
||
* Trapped chest does not provide power to redstone repeater. |
* Trapped chest does not provide power to redstone repeater. |
||
− | * All clay types are displayed as |
+ | * All clay types are displayed as gray blocks on the map. |
− | * Double fence gates don’t block |
+ | * Double fence gates don’t block users. |
* Player is unable to open minecart with chest and minecart with hopper. |
* Player is unable to open minecart with chest and minecart with hopper. |
||
* Player can’t close the chest window. |
* Player can’t close the chest window. |
||
Line 198: | Line 310: | ||
* Building massive world structures can lead to serious performance issues. |
* Building massive world structures can lead to serious performance issues. |
||
* Crash when a farmer villager runs out of seed to plant. |
* Crash when a farmer villager runs out of seed to plant. |
||
− | * Controller’s D-pad is inactive in brewing stand interface. |
+ | * Controller’s D-pad is inactive in the brewing stand interface. |
− | * Backgrounds & buttons in |
+ | * Backgrounds & buttons in Asian languages are too short for longer phrases. |
* TNT minecart explosion on the curve does not destroy rail tracks under explosion. |
* TNT minecart explosion on the curve does not destroy rail tracks under explosion. |
||
* Fixed most issues with chunks being sent multiple times. |
* Fixed most issues with chunks being sent multiple times. |
||
− | * Fixed server not running |
+ | * Fixed server not running at the correct speed. |
− | * Amount of hits required to kill witch doesn’t vary with weapon. |
+ | * Amount of hits required to kill witch doesn’t vary with the weapon. |
− | * Fixed out |
+ | * Fixed out-of-bounds error in Inventory related to linked slots. |
* Player keeps all but armor in their inventory upon death. |
* Player keeps all but armor in their inventory upon death. |
||
* Skeleton heads don’t look hollow from the bottom. |
* Skeleton heads don’t look hollow from the bottom. |
||
− | * Fence gates weren’t restoring their open state correctly either. |
+ | * Fence gates weren’t restoring their open state correctly either. The same pattern was needed as DoorBlock and TrapDoorBlock. |
− | * |
+ | * Character's arms are in weird positions on Kindle and some iPads. |
− | * The player is not able to open the chest when character stands close to it. |
+ | * The player is not able to open the chest when the character stands close to it. |
− | * Items from bottom half of the double chest disappear when the world is restarted. |
+ | * Items from the bottom half of the double chest disappear when the world is restarted. |
− | * Missing Feed button when holding any kind of meat in front of untamed wolf. |
+ | * Missing Feed button when holding any kind of meat in front of an untamed wolf. |
− | * Missing Feed button while holding beetroot and potato in front of pig. |
+ | * Missing Feed button while holding beetroot and potato in front of a pig. |
* No sound of swimming underwater. |
* No sound of swimming underwater. |
||
* Player keeps moving after Player opens inventory screen with controller. |
* Player keeps moving after Player opens inventory screen with controller. |
||
Line 219: | Line 331: | ||
* The terrain flickers invisible if too many chunks are updated at the same time. |
* The terrain flickers invisible if too many chunks are updated at the same time. |
||
* Mushroom stew should not be poisonous. |
* Mushroom stew should not be poisonous. |
||
− | * The darkening underwater effect fails to occur if the user rides boat into a waterfall. |
+ | * The darkening underwater effect fails to occur if the user rides a boat into a waterfall. |
* Flickering fence texture when it’s put underwater. |
* Flickering fence texture when it’s put underwater. |
||
* Clay generates instead of gravel. |
* Clay generates instead of gravel. |
||
* It is no longer possible to stack beetroot soup. |
* It is no longer possible to stack beetroot soup. |
||
− | * |
+ | * Cannot use colors in chat. |
* Mobs stay aggressive after switching back to creative. |
* Mobs stay aggressive after switching back to creative. |
||
* Enderman glitches. |
* Enderman glitches. |
||
− | * Fixed door textures |
+ | * Fixed door textures. |
− | * Fixed UI scaling issues |
+ | * Fixed UI scaling issues. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-369}} – Animals cannot walk through open doors. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-7947}} – You cannot bonemeal 2 high plants. |
+ | * {{bug|MCPE-8002}} – Animals and NPCs despawn randomly. |
||
− | * {{bug|MCPE-9357}} – Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers |
||
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-9357}} – Invert Y-Axis cannot be turned on when using touch controls on any platform but works as expected with controllers. |
+ | * {{bug|MCPE-9378}} – Auto-jump cannot be turned off when using touch controls on any platform but works as expected with controllers. |
||
− | * {{bug|MCPE-9555}} – the rain and snow cross the blocks |
||
− | * {{bug|MCPE-9555}} – |
+ | * {{bug|MCPE-9555}} – The rain and snow cross the blocks. |
− | * {{bug|MCPE-9803}} – Korean |
+ | * {{bug|MCPE-9803}} – Korean translation error in 0.11.0 & 0.12.1. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-9866}} – Nether portal facing the ocean won't show the water. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-10206}} – "Play" button not translating when you selected a different language. |
+ | * {{bug|MCPE-10290}} – The buttons are bigger in cellphones and 7 inches tablet. |
||
− | * {{bug|MCPE-11086}} – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed) |
||
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-10507}} – Tapping D-pad arrows highlights block beneath. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-10664}} – Enchantment tables hurt iron golems. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-10868}} – Killing then healing peaceful mobs brings them partially back to life. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11086}} – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed). |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11158}} – Boat doesn't travel for people on LAN. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11166}} – Tamed Wolves display button Sit or Stand instead of Feed when holding Rotten Flesh. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11269}} – GUI Bug (in Japanese). |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11274}} – Trapped chests do not combine to form a large trapped chest. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11282}} – Giant mushrooms are no longer spawned in terrain generation. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11583}} – Milking a cow causes players to drink the milk immediately. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11585}} – Lily pads not generating in Swamp biomes. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11586}} – Ghast attack animation does not appear when Ghasts attack. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11845}} – Opening Menu causes the player to stop crouching or sneaking. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11876}} – Iron golem takes damage by a cake. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11898}} – Iron golem get hurt while standing in daylight sensor night/day. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-11932}} – Impossible redstone torch clock. |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-12081}} – [0.13.1] Slim custom skin models are titled "skins.customSlim". |
− | * {{bug|MCPE- |
+ | * {{bug|MCPE-12091}} – Dog collars cannot display colors other than white. |
+ | * {{bug|MCPE-12097}} – [0.13.1] Held items do not move along with the arm. |
||
+ | * {{bug|MCPE-12102}} – [0.13.1] Player's arms do not move from the idle position when aiming a bow. |
||
+ | * {{bug|MCPE-12110}} – Inconsistent opaqueness of redstone lamp. |
||
+ | * {{bug|MCPE-12161}} – Zombie Pigman hat layer is missing. |
||
+ | * {{bug|MCPE-12165}} – Mushrooms are not converted into giant mushrooms. |
||
+ | * {{bug|MCPE-12261}} – Zombie villager's left leg is z-fighting something. |
||
+ | * {{bug|MCPE-12278}} – Fences are not connected to monster spawner. |
||
+ | * {{bug|MCPE-12330}} – Mooshrooms, cows, pigs, sheep, and chickens don't panic after being attacked by the player. |
||
+ | * {{bug|MCPE-12353}} – Iron golem suffocates on non-full blocks. |
||
+ | * {{bug|MCPE-12451}} – No Achievement for Rainbow Collection. |
||
+ | * {{bug|MCPE-12468}} – Background spinning camera at the language menu does not act the same as the main menu. |
||
+ | * {{bug|MCPE-12594}} – Translation error Español (España). |
||
− | == |
+ | == Trivia == |
+ | *This is the first Pocket Edition update to receive an official name by Mojang. |
||
+ | ==Gallery== |
||
+ | <gallery> |
||
+ | Pocket Edition Redstone Components.jpg |
||
+ | </gallery> |
||
+ | |||
+ | == References == |
||
{{reflist}} |
{{reflist}} |
||
− | {{Pocket Edition versions}} |
+ | {{Pocket Edition versions|Alpha}} |
− | [[ |
+ | [[de:Pocket Edition Alpha 0.14.0]] |
+ | [[el:Pocket Edition v0.14.0 alpha]] |
||
− | [[ru:Alpha 0.14.0 (карманное издание)]] |
||
+ | [[es:Edición Pocket Alpha 0.14.0]] |
||
+ | [[fr:Version portable Alpha 0.14.0]] |
||
+ | [[ja:Pocket Edition v0.14.0 alpha]] |
||
+ | [[pt:Edição Pocket v0.14.0 alpha]] |
||
+ | [[ru:Alpha 0.14.0 (Pocket Edition)]] |
||
+ | [[zh:携带版0.14.0]] |
Latest revision as of 00:52, 13 November 2023
For a guide about all content in this release and the other releases of the Overworld Update, see Bedrock Edition guides/Overworld Update.
v0.14.0, the first release of the Overworld Update, is a major update to Minecraft: Pocket Edition that was released on February 18, 2016. It added more redstone-related blocks, witch huts, maps, slime blocks, and a redesign of some menu interfaces. The update was the first to receive a name in the history of Pocket Edition.
Additions
Blocks
- Based on the idea of the capacitor mentioned at Minecon 2012.
- The crafting recipe is 3 redstone torches, 1 nether quartz and 3 stone.
- It is the same as a repeater, but with 2 inputs.
- If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
- Output is toggleable by right-clicking.
- If input A is weaker than input B, then there is no output.
- If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
- All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a jukebox.
- This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
- Crafted from cobblestone, a bow and redstone.
- Version exclusive: Custom name does not appear in GUI.
- The crafting recipe is 7 cobblestone and 1 redstone.
- Places items in containers in front of them, if there is no container it will dispense the item without using it.
- A dispenser "shoots" items at the player, while a dropper "throws" items at the player.[2]
- Can face all 6 directions, with a different texture when facing up or down.
- Needs redstone signal to drop items.
- Fires once when the input becomes powered.
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
- Version exclusive: Custom name does not appear in GUI.
- The crafting recipe is 5 iron ingots and 1 chest.
- Places and takes out items in hoppers, chests, furnaces, minecart with chests, minecart with hoppers, dispensers, droppers, and brewing stands.
- Allows for the automation of many processes collecting drops.
- Powering the hopper stops it from taking in items and releasing them.
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
- 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2.
- The number of full stacks × 3 = Signal strength.
- Crafted from stone and redstone.
- Version exclusive: Emits smoke when destroyed.
- Version exclusive: Custom name does not appear in GUI.
- Version exclusive: Emits smoke when destroyed.
- Version exclusive: Emits smoke when destroyed.
- Version exclusive: Custom name does not appear in GUI.
- Can be filled with a water bucket.
- Version exclusive: Can be used to dye leather armor.
- Version exclusive: Water bottles can be used to refill water.
- Version exclusive: Can store potions.
- Version exclusive: Will make an explosion sound if potions are mixed, and the potions will disappear.
- Version exclusive: Potions inside cauldrons have a bubbling effect.
- Buckets can now be filled from a full cauldron.
- Red variant of sandstone
- Crafting recipe: 9 slime balls.
- Can be crafted back into 9 slime balls.
- Players and mobs that land on their top side bounce, like on a trampoline.
- This negates all fall damage.
- Holding ⇧ Shift negates the rebound, and does not negate the fall damage.
- Bounce rebound velocity is scaled by impact velocity.
- Height can reach up to 60% of initial height, which implies a great restitution coefficient.
- Does not affect falling item entities.
- This negates all fall damage.
- Walking on it is slower than walking on soul sand and close to one's speed while sneaking.
- The placing/breaking sounds use the hurt sounds of slimes.
- Can be mined with only one click, without any tools in survival.
- Slime blocks push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston.
- Normal pistons have the same effect, except that they fail to pull even a single slime block.
- Coded by KaboPC and Panda4994.[3][4] Follow all the existing rules that pistons followed:
- A chain of slime blocks and its adjacent blocks connected to a piston, in any arrangement, can be moved as long as the following conditions are met:
- The piston is not moving more than twelve blocks at a time.
- Non-movable blocks are not obstructing the path.
- Not a single slime block in the chain is attached to the piston itself.
- A chain of slime blocks and its adjacent blocks connected to a piston, in any arrangement, can be moved as long as the following conditions are met:
- Allows for moveable contraptions.
- Extending a piston with a slime block attached propels adjacent entities (mobs, players, items, launched arrows, etc.) in the appropriate direction.[5]
Items
- Lets the player scope out different biomes.
- Version exclusive: Crafted using nine paper.
- Version exclusive: Compass must be added through an anvil in order to show the player's position.
- Version exclusive: Can be cloned using the anvil, instead of the crafting table.
- Version exclusive: Can be zoomed using the anvil, instead of the crafting table.
Mobs
- Looks like an offshoot villager
- Throws splash potions of poison, slowness, weakness, and instant damage at players
- Holds a potion and wiggles its nose when attacking
- Has a hat, which sometimes emits particles
- Drinks potions of instant health and fire resistance to defend themselves in combat
- Is immune to 80% of splash potions' effects
- Drops sticks, glowstone, redstone, gunpowder, sugar, spider eyes, and glass bottles when killed
- Has a chance to drop the potion it is holding if killed by players
- Spawn exclusively in Witch Huts in swamps
- Uses new sounds.
- When more than 11 blocks from a target and lacking swiftness, 50% chance of drinking a potion of swiftness.
Non-mob Entities
- All items and blocks can be framed
- Clocks, compasses and maps function - Maps show only one marker, the frame itself
- Mounted maps are marked on copies of the map
- Using pick block on it gives the framed item/block
- Version exclusive: Uses BlockEntity instead of Entity.
- Version exclusive: Can't be placed in blocks.
- Uses new sounds.
World generation
Gameplay
- Added survival inventory tabs and crafting tabs.
- Added the ability to put on armor in creative.
- The player now keeps their inventory when changing a world to survival.
General
- Replaced Pocket Edition start screen with new UI.
- Added more Achievements. (Windows 10 Only)
- Added Export button to pause menu. (Windows 10 Only)
- Button generates a file with suffix .mcworld.
- Can be imported using the Import button.
- Button generates a file with suffix .mcworld.
- Added Import button to world selection screen (Windows 10 Only)
- Worlds can now be imported.
- Can only import worlds from files with suffix .mcworld and must have valid world files in them.
- Worlds can now be imported.
- Items now have an updated rendering system.
- Skin packs
- Redstone Specialists skin pack.
- Textures
- Update texture of language button.
- Looks more like Windows 10 Edition button.
- Update texture of language button.
- Options
- Change GUI size option.
- New interact buttons
- Open
- Used when opening minecarts with chests and minecarts with hoppers.
- Create map
- Used when creating maps.
- Open
Changes
Blocks
- Version exclusive Added Camera back.
- Has a new texture
- Now has an interact button
- Can only be received through inventory editing.
- Can be doubled just like regular chests
- Will now form a double trapped chest when placed next to each other.
- Can now be worn as armor by the player.
- Double flowers
- Will now spawn their respective items when bonemealed.
- The hitbox of flowers and similar is not the full block anymore.
Items
- Can now be dyed.
- Now appear exactly where the player has clicked/tapped.
- Now spawn when breaking snow with a shovel.
- Splash Water Bottle
- It extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity.
Mobs
- Baby zombies
- Version exclusive: Now has a 15% chance of being a jockey. If they want to be a jockey, upon nearing the player or villager, they will check for one of the following to mount before attacking:
- Version exclusive: Now glow in the dark.
- Are slightly shorter (1.7 blocks tall rather than 1.8).
- Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
- Explosions are now much stronger and consistent in power
- Drop the block they were holding when killed.
- Version exclusive: Now have glowing eyes.
- Version exclusive: Cores now glow in the dark.
- Are slightly taller (1.95 blocks tall rather than 1.8).
- Will now spawn a witch when struck by lightning.
- Naturally spawned villagers will now have more variety of professions
- Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
- Are slightly taller (1.99 blocks tall rather than 1.95).
- Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
- Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
- Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
- Version exclusive: Now have bubbling particles.
- Are slightly smaller (0.8 blocks square rather than 0.95).
- Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
- Are slightly shorter (2.7 blocks tall rather than 2.9).
- Are slightly taller (0.85 blocks tall rather than 0.8).
World generation
- Will now generate minecarts with chests.
- Now spawn in cold climates all over the world.
- Mega Taigas' moss stone boulders are rounder.
- No longer spawn in the water around roofed forests.
General
- Graphics/Performance
- Cleaned up textures.
- Screenshots are full .png files.
- Snow, carpet, and slabs now render faster.
- Improved loading times.
- Changed inventory button texture.
- Chests, anvils, furnaces, droppers, dispensers, brewing stands, enchantment tables, hoppers and crafting tables can now be interacted with by Creative mode players.
- The player can now pick up 64 of a block in creative by tapping and holding.
- Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed.
- Updated translations.
Fixes
- Trapped chest does not provide power to redstone repeater.
- All clay types are displayed as gray blocks on the map.
- Double fence gates don’t block users.
- Player is unable to open minecart with chest and minecart with hopper.
- Player can’t close the chest window.
- Crash when a server kicks a player for inactivity.
- Mechanisms are being powered by redstone dust that is not aligned with them.
- Building massive world structures can lead to serious performance issues.
- Crash when a farmer villager runs out of seed to plant.
- Controller’s D-pad is inactive in the brewing stand interface.
- Backgrounds & buttons in Asian languages are too short for longer phrases.
- TNT minecart explosion on the curve does not destroy rail tracks under explosion.
- Fixed most issues with chunks being sent multiple times.
- Fixed server not running at the correct speed.
- Amount of hits required to kill witch doesn’t vary with the weapon.
- Fixed out-of-bounds error in Inventory related to linked slots.
- Player keeps all but armor in their inventory upon death.
- Skeleton heads don’t look hollow from the bottom.
- Fence gates weren’t restoring their open state correctly either. The same pattern was needed as DoorBlock and TrapDoorBlock.
- Character's arms are in weird positions on Kindle and some iPads.
- The player is not able to open the chest when the character stands close to it.
- Items from the bottom half of the double chest disappear when the world is restarted.
- Missing Feed button when holding any kind of meat in front of an untamed wolf.
- Missing Feed button while holding beetroot and potato in front of a pig.
- No sound of swimming underwater.
- Player keeps moving after Player opens inventory screen with controller.
- Slots on anvil not lined up.
- Minecarts do not stack.
- The terrain flickers invisible if too many chunks are updated at the same time.
- Mushroom stew should not be poisonous.
- The darkening underwater effect fails to occur if the user rides a boat into a waterfall.
- Flickering fence texture when it’s put underwater.
- Clay generates instead of gravel.
- It is no longer possible to stack beetroot soup.
- Cannot use colors in chat.
- Mobs stay aggressive after switching back to creative.
- Enderman glitches.
- Fixed door textures.
- Fixed UI scaling issues.
- MCPE-369 – Animals cannot walk through open doors.
- MCPE-7947 – You cannot bonemeal 2 high plants.
- MCPE-8002 – Animals and NPCs despawn randomly.
- MCPE-9357 – Invert Y-Axis cannot be turned on when using touch controls on any platform but works as expected with controllers.
- MCPE-9378 – Auto-jump cannot be turned off when using touch controls on any platform but works as expected with controllers.
- MCPE-9555 – The rain and snow cross the blocks.
- MCPE-9803 – Korean translation error in 0.11.0 & 0.12.1.
- MCPE-9866 – Nether portal facing the ocean won't show the water.
- MCPE-10206 – "Play" button not translating when you selected a different language.
- MCPE-10290 – The buttons are bigger in cellphones and 7 inches tablet.
- MCPE-10507 – Tapping D-pad arrows highlights block beneath.
- MCPE-10664 – Enchantment tables hurt iron golems.
- MCPE-10868 – Killing then healing peaceful mobs brings them partially back to life.
- MCPE-11086 – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed).
- MCPE-11158 – Boat doesn't travel for people on LAN.
- MCPE-11166 – Tamed Wolves display button Sit or Stand instead of Feed when holding Rotten Flesh.
- MCPE-11269 – GUI Bug (in Japanese).
- MCPE-11274 – Trapped chests do not combine to form a large trapped chest.
- MCPE-11282 – Giant mushrooms are no longer spawned in terrain generation.
- MCPE-11583 – Milking a cow causes players to drink the milk immediately.
- MCPE-11585 – Lily pads not generating in Swamp biomes.
- MCPE-11586 – Ghast attack animation does not appear when Ghasts attack.
- MCPE-11845 – Opening Menu causes the player to stop crouching or sneaking.
- MCPE-11876 – Iron golem takes damage by a cake.
- MCPE-11898 – Iron golem get hurt while standing in daylight sensor night/day.
- MCPE-11932 – Impossible redstone torch clock.
- MCPE-12081 – [0.13.1] Slim custom skin models are titled "skins.customSlim".
- MCPE-12091 – Dog collars cannot display colors other than white.
- MCPE-12097 – [0.13.1] Held items do not move along with the arm.
- MCPE-12102 – [0.13.1] Player's arms do not move from the idle position when aiming a bow.
- MCPE-12110 – Inconsistent opaqueness of redstone lamp.
- MCPE-12161 – Zombie Pigman hat layer is missing.
- MCPE-12165 – Mushrooms are not converted into giant mushrooms.
- MCPE-12261 – Zombie villager's left leg is z-fighting something.
- MCPE-12278 – Fences are not connected to monster spawner.
- MCPE-12330 – Mooshrooms, cows, pigs, sheep, and chickens don't panic after being attacked by the player.
- MCPE-12353 – Iron golem suffocates on non-full blocks.
- MCPE-12451 – No Achievement for Rainbow Collection.
- MCPE-12468 – Background spinning camera at the language menu does not act the same as the main menu.
- MCPE-12594 – Translation error Español (España).
Trivia
- This is the first Pocket Edition update to receive an official name by Mojang.
Gallery
References
- ↑ http://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/
- ↑ https://twitter.com/Dinnerbone/status/291942193969639425
- ↑ https://youtu.be/jpXBKXJlybg
- ↑ "You guys got that really fast. It was http://gfycat.com/ImperturbableMeanCuckoo, a feature that wouldn't be possible without the ZipKrowd guys' hard work <3" – @Dinnerbone (Nathan Adams) on X, April 29, 2014
- ↑ "I don't think anyone has found it yet, so I'll go ahead and spoil it: Standing on a slime block that gets pushed up is lots of fun." – @Dinnerbone (Nathan Adams) on X, April 30, 2014